Sometimes, the people you meet online aren't as nice as they seem... Play as a young kid who met up with his online friend and now needs to RUN! And also dodge cars, dogs, and piles of mud!
Project built for 2020 SGDA Game Jam.
Credits:
Made by Aaron Shah, Jarred Allen, Ming-Wei Hung, and Anke Shao
We used the Amethyst game engine to make our game.
You can download a copy of this game from our itch.io page or you can build it from source, with the following instructions.
-
Installing Amethyst
Follow this installation guide: https://book.amethyst.rs/stable/getting-started.html
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Clone the repository
Run
git clone https://github.com/AaronShah2/SGDA_Game_Jam_Proj.git
-
Build the game
Navigate to the repository's directory and type the command
cargo run --release
.
- Jarred Allen - Programmer
- Aaron Shah - Programmer
- Mingwei Hung - Artist
- Anke Shao - Composer
Resources that were helpful in building this project
- Amethyst Starter 2D Project: https://github.com/amethyst/amethyst-starter-2d
- Amethyst Pong Tutorial: https://github.com/amethyst/amethyst/tree/master/examples/pong_tutorial_06
- Space Menace: https://github.com/amethyst/space-menace/blob/master/src/systems/input.rs
- Amethyst 2D Platformer Demo: https://github.com/JoshMcguigan/amethyst-2d-platformer-demo