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main.js
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let c = document.getElementById("my-canvas");
let ctx = c.getContext("2d");
//Loading images
// let img = document.createElement("img");
// img.onload = () => {
// ctx.drawImage(img, 0, 0, 500, 500);
// };
// img.src = "/Desktop/Martial_Arts/images/idle/2.png";
//animating with images
// let loadImage = (src, callback) => {
// let img = document.createElement("img");
// img.onload = () => callback(img);
// img.src = src;
// };
// let imagePath = (frameNumber, animation) => {
// return "/Desktop/Martial_Arts/images/punch/" + frameNumber + ".png";
// };
// let loadImages = (callback) => {
// let images = [];
// let imagesToLoad = 7;
// [1, 2, 3, 4, 5, 6, 7].forEach((frameNumber) => {
// let path = imagePath(frameNumber);
// loadImage(path, (image) => {
// images[frameNumber - 1] = image;
// imagesToLoad = imagesToLoad - 1;
// if (imagesToLoad === 0) {
// callback(images);
// }
// });
// });
// };
//Single Image Show in
// let animate = (ctx) => {};
// loadImages((images) => {
// ctx.drawImage(images[1], 0, 0, 500, 500);
// });
// let animate = (ctx, images, callback) => {
// images.forEach((image, index) => {
// setTimeout(() => {
// ctx.clearRect(0, 0, 500, 500);
// ctx.drawImage(image, 0, 0, 500, 500);
// }, index * 100);
// });
// setTimeout(callback, images.length * 100);
// };
// loadImages((images) => {
// animate(ctx, images, () => {
// console.log("Done!");
// });
// //ctx.drawImage(images[1], 0, 0, 500, 500);
// });
//Loading in mutiple Animations
let loadImage = (src, callback) => {
let img = document.createElement("img");
img.onload = () => callback(img);
img.src = src;
};
let imagePath = (frameNumber, animation) => {
return (
"/abhilashshah.github.io/images/" + animation + "/" + frameNumber + ".png"
);
};
let frames = {
backward: [1, 2, 3, 4, 5, 6],
block: [1, 2, 3, 4, 5, 6, 7, 8, 9],
forward: [1, 2, 3, 4, 5, 6],
idle: [1, 2, 3, 4, 5, 6, 7, 8],
kick: [1, 2, 3, 4, 5, 6, 7],
punch: [1, 2, 3, 4, 5, 6, 7],
};
let loadImages = (callback) => {
let images = {
backward: [],
block: [],
forward: [],
idle: [],
kick: [],
punch: [],
};
let imagesToLoad = 0;
["backward", "block", "forward", "idle", "kick", "punch"].forEach(
(animation) => {
let animationFrames = frames[animation];
imagesToLoad = imagesToLoad + animationFrames.length;
animationFrames.forEach((frameNumber) => {
let path = imagePath(frameNumber, animation);
loadImage(path, (image) => {
images[animation][frameNumber - 1] = image;
imagesToLoad = imagesToLoad - 1;
if (imagesToLoad === 0) {
callback(images);
}
});
});
}
);
};
let animate = (ctx, images, animation, callback) => {
images[animation].forEach((image, index) => {
setTimeout(() => {
ctx.clearRect(0, 0, 500, 500);
ctx.drawImage(image, 0, 0, 500, 500);
}, index * 100);
});
setTimeout(callback, images[animation].length * 100);
};
//Show only 1 FOlder kick or punch or idle
//Taking Control
loadImages((images) => {
let queuedAnimations = [];
let aux = () => {
let selectedAnimation;
if (queuedAnimations.length === 0) {
selectedAnimation = "idle";
} else {
selectedAnimation = queuedAnimations.shift();
}
animate(ctx, images, selectedAnimation, aux);
};
aux();
document.getElementById("kick").onclick = () => {
queuedAnimations.push("kick");
};
document.getElementById("punch").onclick = () => {
queuedAnimations.push("punch");
};
document.getElementById("forward").onclick = () => {
queuedAnimations.push("forward");
};
document.getElementById("backward").onclick = () => {
queuedAnimations.push("backward");
};
document.getElementById("block").onclick = () => {
queuedAnimations.push("block");
};
document.addEventListener("keyup", (event) => {
const key = event.key; //"ArrowRight","ArrowLeft","ArrowUp","ArrowDown"
if (key === "ArrowLeft") {
queuedAnimations.push("kick");
} else if (key === "ArrowRight") {
queuedAnimations.push("punch");
} else if (key === "ArrowUp") {
queuedAnimations.push("forward");
} else if (key === "ArrowDown") {
queuedAnimations.push("backward");
} else {
queuedAnimations.push("block");
}
});
});
// document.addEventListener("keyup", (event) => {
// const key = event.key; //"ArrowRight","ArrowLeft","ArrowUp","ArrowDown"
// if (key === "ArrowLeft") {
// queuedAnimations.push("kick");
// } else if (key === "ArrowRight") {
// queuedAnimations.push("punch");
// }
// });
// });
// let img = document.createElement("img");
// img.onload = () => {
// ctx.drawImage(img, 0, 0, 500, 500);
// };
// img.src = "C:/Users/ABHILASH/Desktop/Martial_Arts/images/idle.png";