diff --git a/README.md b/README.md index 40920f6..e5365f8 100644 --- a/README.md +++ b/README.md @@ -16,15 +16,24 @@ Recreate as much of the original game as is reasonable in the one week we have a ### Project Baseline - Play a couple games of [2048](http://gabrielecirulli.github.io/2048/). Think about everything that's likely happening in the code to support what's happening on the screen. Once you've got a feel for the game, talk with your pair and answer the following questions: - 1. How does scoring work? - 1. When do tiles enter the game? - 1. How do you know if you've won? - 1. How do you know if you've lost? - 1. What makes tiles move? - 1. What happens when they move? - 1. How would you know how far a tile should move? - 1. How would you know if tiles would collide? - 1. What happens when tiles collide? + + How does scoring work? + - When numbers are able to combine, the sum is added to the total score. + + When do tiles enter the game? + - If movement is possible, when moved a new "2" or "4" tile enters the game. (noted: this is usually on the edge of the game board) + + How do you know if you've won? + - The score of 2048 is reached on any ONE tile. Not combined score. + + How do you know if you've lost? + - You are unable to combine any more tilesand when the squares are full. + + What makes tiles move? + - the arrow keys on the keyboard + + What happens when they move? + - They slide in the direction that the arrow key was pressed. They also slide across the entire board until they encounter a tile they cannot combine with. + + How would you know how far a tile should move? + - They can slide across the board to the furthest empty cell. If the cell adjacent to the sliding tile contains a tile of equal value, they will combine. + + How would you know if tiles would collide? + - See above. If the tile sliding is of equal value to the adjacent tile, they will combine. + + What happens when tiles collide? + - The previous tile that slid is replaced with an empty cell. The adjacent tile it slid into has a new score. Also, a new "2" or "4" tile appears randomly on the board. - Document your answers to these questions in this README. - Use your discussion and answers to create tasks for a trello board. Organize those tasks into deliverable components (e.e., _Scoring_, _Tile Collision_, _Win/Loss_). - Open a PR with your discussion notes and answers to the above questions. Include a link to your Trello board. Indicate in the PR which deliverable(s) you are targeting first. diff --git a/index.html b/index.html index 4740408..ca3c2fc 100644 --- a/index.html +++ b/index.html @@ -1,12 +1,12 @@ +