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diff --git a/CNAME b/CNAME new file mode 100644 index 0000000..28c8bb2 --- /dev/null +++ b/CNAME @@ -0,0 +1 @@ +aerorust.org \ No newline at end of file diff --git a/blog/aerorust-3-years-birthday/index.html b/blog/aerorust-3-years-birthday/index.html new file mode 100644 index 0000000..a52a864 --- /dev/null +++ b/blog/aerorust-3-years-birthday/index.html @@ -0,0 +1,327 @@ + + + + + + + + The AeroRust community - 3 years birthday 🎉 - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+
+

The AeroRust community - 3 years birthday 🎉

+ + + + + Table of contents: + + + + +

Today we mark the 3 year anniversary since we've created this community and we wouldn't be here if it wasn't for the many people along the way that join and contribute to our efforts. Thank you ♥ for your continues support!

+

How it all began

+

Exactly 3 years ago, on 2.1.2020, I was having a chat with Dylan (@Dylan-DPC), in the span of a few days prior to this, about creating a Rust community specifically focused on the aerospace application of the language. +A gentle push from him led to the creation of the Discord server (which you can join) and announcing the community on reddit a day later.

+

What happened in 2022

+
Meetups
+

Earlier in the year (in March, to be precise) we had the Rust London meetup takeover with some great talks about robotics, video stabilization and qualification for safety-critical systems. All talks are available on our Youtube channel:

+
+ + + +
+
Hacktoberfest
+

Hacktoberfest which takes place in November, in my opinion, was a success!

+

We saw a few contributors to the nmea crate (a NMEA 0183 maritime data protocol parser) after promoting issue #54 - a good first issue to add support for more sentences.

+

But... I also want to be straight with you - it's far from what I had envision where we will be at after 3 years. +It has been challenging to find contributors as it has been exacerbated by the COVID-19 pandemic in 2020 and the lack of an onboarding process for community members.

+

Rust Foundation's Project Grants (update)

+

In 2022, we've applied to the second round of the Project grants (in November) with the goal to sponsor 2 people which will work on the Roadmap for 2023 in the first quarter of the year. They would have been responsible mainly for the organisational part of the community, preparing 2 events and creating the onboarding process, which I've mentioned above. They were also going to be responsible for finding new sponsorships allowing them to continue their work after the proposed timeframe of 3 months.

+

Our proposal, sadly, was not accepted this time, however, we've decided to start working on some of the points and look for contributors.

+

The feedback that we received was that this round they received a ton of applications and that made things very competitive. This is great news for the Rust project in general and I fully support their decisions hoping that things will grow even more from here on.

+

The main feedback that we received, however, was that they were looking for "direct impact on the Rust project itself, or broad impact across the ecosystem" (because of the many applications) and "aerospace just didn't fall into that category".

+

I want to say directly that I disagree but I do understand them. There are many reasons why I think that the aerospace domain is what can get Rust on a whole new level but the main takeaway from this feedback to me is that we have to change this view in the Rust community and beyond. As a multidisciplinary domain, aerospace is very challenging and capital intensive which makes Rust adoption a no-brainer (in the long run) and will bring tangible benefits for the whole ecosystem and the Rust project.

+

Since we strive to be as open as possible, you can read the full proposal in this document.

+

I also want to take this time to say a big THANK YOU ♥ to Alice Cecile for providing an in-depth feedback, and Archie Tilbrook, Spencer Imbleau and a few other people for reading through the proposal.

+

Also, thank you ♥ Sage Griffin for providing feedback on why our proposal was not accepted in this instalment of the grants.

+

Roadmap 2023

+

We're looking to grow the efforts in the aerospace industry from our community and the Rust project as a whole by outlining the benefits that the Rust language, ecosystem and communities can bring to the table.

+

In this line of thought, we will be focusing on the following 3 goals:

+
    +
  • Outreach - Reaching out to projects, maintainers, organisations, companies, boosting social media, finding content creators and organising events.
  • +
  • Onboarding - Create an onboarding process with information on how people can contribute, list of good first issues and so on.
  • +
  • Project Management - Projects planning and management (issues, PRs, mentoring, answering questions, coordination, etc.) for current and new projects.
  • +
+

Outreach

+

The Outreach goal will take up most of efforts in this year as it will be the one that incorporates the organisational and execution parts for the rest of the goals.

+

At the end of 2023 we're aiming to have:

+
    +
  • Reached out to organisations for collaboration on current or future projects, events, promoting efforts, etc.
  • +
  • 2 events - a Workshop and a Hackathon/Game jam
  • +
  • 1 technical blog post per month with eventual re-posting to RustJobs or embeddedcomputing.com.
  • +
  • More regular social media updates and blog posts for the ongoing efforts
  • +
+

Events

+

We think that creating these 2 events will help with our outreach goal for this year and excite the people about the ongoing efforts in the community.

+

Do not hesitate to contact us if you or your company are interested in sponsoring one of our events or the community efforts in general.

+
Embedded CubeSat workshop
+

In December 2022, we've started preparations for an embedded workshop that will mimic a satellite subsystem, hopefully taking place in mid-2023.

+

The community goal for this workshop is to spread the word of the AeroRust efforts and draw more people and organisations in the long run and, of course, promoting Rust as a tool for developing aerospace applications.

+

The main goal is to give participants an opportunity to get to know embedded programming while giving a practical example and exercise to them. It's good to mention, that our goals do not include creating a real and production ready subsystem.

+

Another very important goal that we've set up for the workshop is to make it as affordable and accessible as possible.

+

Location

+

Since most of my connection are here in Bulgaria (I live in Plovdiv, Bulgaria, for those unaware), we hope to make the first workshop either in Plovdiv or Sofia.

+

However, we're still looking for other locations where we can make this workshop a reality after the initial one in Bulgaria. +If some of you are interested to collaborate on this workshop and make an event for your city or country, do reach out to express your interest. We already saw interest from people in Kenya and it would be amazing to execute this event at multiple locations, making it global, like our community!

+

We still haven't decided what the end system will look like or the hardware that we will use so stay tuned for updates in the very near future including the location and time when the first workshop will take place in Bulgaria!

+
Hackathon / Game Jam
+

We saw the interest by ESA to use game engine techniques for modernising On Board software (see In other news...) with Rust!

+

Game development can be as fun as playing games but it can also be a place that merges the development process with the educational aspect of the game itself (like, for example, flight or space simulators).

+

I personally think that game development is a great tool for learning but also I believe that it is a good funnel for people that want to get into programming. +It brings the pleasure of creating games (or game-like applications) while, at the same time, you learn and can be directly applied to real life experiences (again, simulators).

+

This event hasn't been on focus for us (yet) as it's slotted for the last quarter of 2023 so many details are still to be decided and it really depends on the contributors we manage to find for it.

+

All I can say for now is that the the Bevy community is open to promoting such an event and we need to find a good theme for it. We've already been discussing a few ideas but nothing is set, as I already mentioned.

+

Onboarding process

+

This has been the most challenging part since the creation of the community - the onboarding process.

+

A place where people can familiarize themselves with the different disciplines that make up the aerospace industry, like Guidance Navigation and Control, RTOS, space and aerospace protocols and standards, existing in the Rust ecosystem projects and many, many more. +On the other hand, it should be tightly coupled with some of the efforts happening in the community - the "Are we in space yet?" crates catalogue, the nmea and mav-sdk crates, in order to bring more collaborators and contributors to the community.

+

Apart from the general overview of the aerospace industry, it should include a good starting point for beginners or experienced people to engage with the community and contribute back, like a list of good first issues, calls for participation, calls for content writing and even community organisational tasks.

+

Project Management

+

The aerospace domain is huge and, as I said before, it's multidisciplinary, incorporating physics, mathematics, fluid dynamics, even AI and many more disciplines. As such we haven't focused on anything specific in the community until now and I personally want to change that.

+

While talking about the onboarding process, you might have realized or already know that there's a lot of organisational work that goes into maintaining a project, let alone a whole community. Project management is a wide term but we want to focus our attention to coherent results.

+

This means that we should be building to something greater instead of focusing on scattered crates and project in various, somewhat related, areas. We need to be focusing on issues in such a manner that we're building towards this greater goal and coordinate our efforts across projects, issues and PRs.

+

One big part of this can be mentoring contributors, slowly building towards this goal and I hope that the embedded workshop is just the start to get to these results so we need to carve out a solid foundation!

+

There have been many good ideas shared in the community throughout these 3 years but without people invested in making them a reality, they are just that - ideas.

+

We need to focus on the clear benefits and have people overlooking the processes of the community and the projects.

+

What should be building towards?

+

Well.. after years, I still don't know what that looks like but I do know one thing: We should aim higher and be bold.

+

The Rust adoption in aerospace can get an enormous boost from our efforts and bring even more resources in the Rust project than ever before.

+

There have been other communities, like the Libre Space Foundation which slowly, over time, built many projects from their Ground Stations network (SatNOGs) to their own CubeSat missions (like QUBIK).

+

So.. Do you have an idea you're ready to follow through?

+

I wanted to also share this excellent talk by Alice at RustConf 2022 about why Open source projects need a project management.

+

We need you!

+

As you've seen so far, we have a very bold roadmap for 2023, which seems a bit vague at this point, and this is why we need you!

+

It will be close to impossible to make it a reality if we are only a handful of people juggling between all the tasks, whenever we find time for them.

+

And it does not matter if you have a technical background or not, aerospace experience or even Rust experience for that matter. We want to grow this community and establish a healthy environment for Open Source which requires a lot of efforts to make it sustainable.

+

If you're interested to join the efforts and guide the community to a successful 2023, reach out to us and join the discussions on Discord or via email at aerospace.rust@gmail.com.

+

In other news...

+

ESA has accepted a few project ideas proposals to evaluate Rust for space on-board applications:

+ + +
+
+ +
+
+
+

About

+

+ The space and aerospace industries are multidisciplinary, as such, it's challenging for an individual + to fully grasp and build a complex and complete system. + The content in this blog will cover various topics and familiarize the reader with different + aspects of the development of such systems. +

+

+ Above all, the content is related to the community efforts and the Rust programming language, + as such, you'll also find updates on current and future efforts, projects, events and so on. +

+
+ +
+ Email us + or open an issue + if you'd like to feature a blog post related to aerospace or the space industries. +
+ +
+

Archive

+
+
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/blog/archive/index.html b/blog/archive/index.html new file mode 100644 index 0000000..3785ee3 --- /dev/null +++ b/blog/archive/index.html @@ -0,0 +1,159 @@ + + + + + + + + Community blog (Archive) - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + + + +
+
+

+ Community blog (Archive) +

+ +

2023

+ + + +
+ +
+
+
+

About

+

+ The space and aerospace industries are multidisciplinary, as such, it's challenging for an individual + to fully grasp and build a complex and complete system. + The content in this blog will cover various topics and familiarize the reader with different + aspects of the development of such systems. +

+

+ Above all, the content is related to the community efforts and the Rust programming language, + as such, you'll also find updates on current and future efforts, projects, events and so on. +

+
+ +
+ Email us + or open an issue + if you'd like to feature a blog post related to aerospace or the space industries. +
+ +
+

Archive

+
+
+
+
+ + + + +
+ +
+ +
+ + + + \ No newline at end of file diff --git a/blog/index.html b/blog/index.html new file mode 100644 index 0000000..b555a3a --- /dev/null +++ b/blog/index.html @@ -0,0 +1,177 @@ + + + + + + + + Community Blog - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

+ Community Blog +

+ +
+

The AeroRust community - 3 years birthday 🎉

+ + +

Welcome to the first AeroRust community blog post, +I want to take this special occasion and talk about the community work in the past year and reflect on the last 3 years. + +It's time to reveal the 2023 Roadmap, so happy anniversary to all of you - new and current members and contributors, and happy reading... +

+ + + +

+ "Today we mark the 3 year anniversary since we've created this community and we wouldn't be here if it wasn't for the many people along the way that join and contribute to our efforts. Thank you ♥ for your continues support! +" Continue Reading +

+ + +
+
+ +
+
+
+

About

+

+ The space and aerospace industries are multidisciplinary, as such, it's challenging for an individual + to fully grasp and build a complex and complete system. + The content in this blog will cover various topics and familiarize the reader with different + aspects of the development of such systems. +

+

+ Above all, the content is related to the community efforts and the Rust programming language, + as such, you'll also find updates on current and future efforts, projects, events and so on. +

+
+ +
+ Email us + or open an issue + if you'd like to feature a blog post related to aerospace or the space industries. +
+ +
+

Archive

+
+
+
+
+ + +
+ +
+ +
+ + + + \ No newline at end of file diff --git a/blog/page/1/index.html b/blog/page/1/index.html new file mode 100644 index 0000000..e055ab4 --- /dev/null +++ b/blog/page/1/index.html @@ -0,0 +1,6 @@ + + + + +Redirect +

Click here to be redirected.

diff --git a/catalogue/astrodynamics/anise/index.html b/catalogue/astrodynamics/anise/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/astrodynamics/hifitime/index.html b/catalogue/astrodynamics/hifitime/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/astrodynamics/index.html b/catalogue/astrodynamics/index.html new file mode 100644 index 0000000..573d693 --- /dev/null +++ b/catalogue/astrodynamics/index.html @@ -0,0 +1,366 @@ + + + + + + + + Astrodynamics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Astrodynamics

+

Celestial mechanics applied to space vehicles. +

+
+ +
+ + +
+
+

+ anise + +

+
+
+ + docs.rs/anise + + + + + + + + + + + + + +
+ + + crates.io/crates/anise + +
+ + Repository + +
+ + Docs.rs/anise + +
+ + + +
+

+ Core of the ANISE library +

+
+
+
+ + +
+
+

+ hifitime + +

+
+
+ + docs.rs/hifitime + + + + + + + + + + + + + +
+ + + crates.io/crates/hifitime + +
+ + Repository + +
+ + Docs.rs/hifitime + +
+ + + +
+

+ Ultra-precise date and time handling in Rust for scientific applications with leap second support +

+
+
+
+ + +
+
+

+ lox-space + +

+
+
+ + docs.rs/lox-space + + + + + + + + + + + + + +
+ + + crates.io/crates/lox-space + +
+ + Repository + +
+ + Docs.rs/lox-space + +
+ + + +
+

+ The Lox toolbox for space mission analysis and design +

+
+
+
+ + +
+
+

+ nyx-space + +

+
+
+ + docs.rs/nyx-space + + + + + + + + + + + + + +
+ + + crates.io/crates/nyx-space + +
+ + Repository + +
+ + Docs.rs/nyx-space + +
+ + + +
+

+ A high-fidelity space mission toolkit, with orbit propagation, estimation and some systems engineering +

+
+
+
+ + +
+
+

+ sgp4 + +

+
+
+ + docs.rs/sgp4 + + + + + + + + + + + + + +
+ + + crates.io/crates/sgp4 + +
+ + Repository + +
+ + Docs.rs/sgp4 + +
+ + + +
+

+ A pure Rust implementation of the SGP4 algorithm for satellite propagation +

+
+
+
+
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/astrodynamics/lox-space/index.html b/catalogue/astrodynamics/lox-space/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/astrodynamics/nyx-space/index.html b/catalogue/astrodynamics/nyx-space/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/astrodynamics/page/1/index.html b/catalogue/astrodynamics/page/1/index.html new file mode 100644 index 0000000..938b8ee --- /dev/null +++ b/catalogue/astrodynamics/page/1/index.html @@ -0,0 +1,6 @@ + + + + +Redirect +

Click here to be redirected.

diff --git a/catalogue/astrodynamics/sgp4/index.html b/catalogue/astrodynamics/sgp4/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/error-correction/index.html b/catalogue/error-correction/index.html new file mode 100644 index 0000000..467ed6e --- /dev/null +++ b/catalogue/error-correction/index.html @@ -0,0 +1,170 @@ + + + + + + + + Error correction crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Error correction

+

+

+
+ +
+ + +
+
+

+ labrador-ldpc + +

+
+
+ + docs.rs/labrador-ldpc + + + + + + + + + + + + + +
+ + + crates.io/crates/labrador-ldpc + +
+ + Repository + +
+ + Docs.rs/labrador-ldpc + +
+ + + +
+

+ Encoders and decoders for CCSDS LDPC error correcting codes +

+
+
+
+
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/error-correction/labrador-ldpc/index.html b/catalogue/error-correction/labrador-ldpc/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/error-correction/page/1/index.html b/catalogue/error-correction/page/1/index.html new file mode 100644 index 0000000..441482a --- /dev/null +++ b/catalogue/error-correction/page/1/index.html @@ -0,0 +1,6 @@ + + + + +Redirect +

Click here to be redirected.

diff --git a/catalogue/index.html b/catalogue/index.html new file mode 100644 index 0000000..aa3861e --- /dev/null +++ b/catalogue/index.html @@ -0,0 +1,215 @@ + + + + + + + + "Are we in space yet?" catalogue - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ +
+ +

Are we in space yet?

+

Yes! There is some Rust in space!

+
+

+ This is a catalogue of crates (Rust's libraries) arranged in categories. + Only categories for aerospace or space applications are included in this list + and they are automatically populated using crates.io + - the official crates registry. +

+
+ + By Category +
+
+
+ + +
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/parsers/adsb-deku/index.html b/catalogue/parsers/adsb-deku/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/parsers/ccsds-primary-header/index.html b/catalogue/parsers/ccsds-primary-header/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/parsers/ccsds-spacepacket/index.html b/catalogue/parsers/ccsds-spacepacket/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/parsers/index.html b/catalogue/parsers/index.html new file mode 100644 index 0000000..1898398 --- /dev/null +++ b/catalogue/parsers/index.html @@ -0,0 +1,413 @@ + + + + + + + + Parsers crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Parsers

+

+

+
+ +
+ + +
+
+

+ adsb_deku + +

+
+
+ + docs.rs/adsb_deku + + + + + + + + + + + + + +
+ + + crates.io/crates/adsb_deku + +
+ + Repository + +
+ + Docs.rs/adsb_deku + +
+ + + +
+

+ Decoder for ADS-B(Automatic Depedent Surveillance-Broadcast) - written with deku +

+
+
+
+ + +
+
+

+ ccsds_primary_header + +

+
+
+ + docs.rs/ccsds_primary_header + + + + + + + + + + + + + + + + + +
+

+ Implementation of the CCSDS Primary Header for space applications +

+
+
+
+ + +
+
+

+ ccsds_spacepacket + +

+
+
+ + docs.rs/ccsds_spacepacket + + + + + + + + + + + + + + + + + +
+

+ This library attempts to implement a general-purpose parser for Space Packets that can interperet both the generic aspects of the space packet protocol (i.e. the Primary Header) in addition to any custom fields supplied within the Secondary Headers. + +Although, this library currently just does Primary Headers, the future goal is to make it a more comprehensive SpacePacket parser. +

+
+
+
+ + +
+
+

+ nmea + +

+
+
+ + docs.rs/nmea + + + + + + + + + + + + + +
+ + + crates.io/crates/nmea + +
+ + Repository + +
+ + Docs.rs/nmea + +
+ + + +
+

+ Simple NMEA 0183 parser +

+
+
+
+ + +
+
+

+ sgp4 + +

+
+
+ + docs.rs/sgp4 + + + + + + + + + + + + + +
+ + + crates.io/crates/sgp4 + +
+ + Repository + +
+ + Docs.rs/sgp4 + +
+ + + +
+

+ A pure Rust implementation of the SGP4 algorithm for satellite propagation +

+
+
+
+ + +
+
+

+ yanp + +

+
+
+ + docs.rs/yanp + + + + + + + + + + + + + +
+ + + crates.io/crates/yanp + +
+ + Docs.rs/yanp + +
+ + + +
+

+ A no_std nmea sentence parser +

+
+
+
+
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/parsers/nmea/index.html b/catalogue/parsers/nmea/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/parsers/page/1/index.html b/catalogue/parsers/page/1/index.html new file mode 100644 index 0000000..ffe92c3 --- /dev/null +++ b/catalogue/parsers/page/1/index.html @@ -0,0 +1,6 @@ + + + + +Redirect +

Click here to be redirected.

diff --git a/catalogue/parsers/sgp4/index.html b/catalogue/parsers/sgp4/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/parsers/yanp/index.html b/catalogue/parsers/yanp/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/adsb-deku/index.html b/catalogue/protocols/adsb-deku/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/arsdk-rs/index.html b/catalogue/protocols/arsdk-rs/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/bp7/index.html b/catalogue/protocols/bp7/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/dji-log-parser/index.html b/catalogue/protocols/dji-log-parser/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/dshot-frame/index.html b/catalogue/protocols/dshot-frame/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/dtn7/index.html b/catalogue/protocols/dtn7/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/index.html b/catalogue/protocols/index.html new file mode 100644 index 0000000..1de8266 --- /dev/null +++ b/catalogue/protocols/index.html @@ -0,0 +1,1149 @@ + + + + + + + + Protocols crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Protocols

+

Other protocols like delay-tolerant networking +

+
+ +
+ + +
+
+

+ adsb_deku + +

+
+
+ + docs.rs/adsb_deku + + + + + + + + + + + + + +
+ + + crates.io/crates/adsb_deku + +
+ + Repository + +
+ + Docs.rs/adsb_deku + +
+ + + +
+

+ Decoder for ADS-B(Automatic Depedent Surveillance-Broadcast) - written with deku +

+
+
+
+ + +
+
+

+ arsdk-rs + +

+
+
+ + docs.rs/arsdk-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/arsdk-rs + +
+ + Docs.rs/arsdk-rs + +
+ + + +
+

+ parrot arsdk in rust +

+
+
+
+ + +
+
+

+ bp7 + +

+
+
+ + docs.rs/bp7 + + + + + + + + + + + + + +
+ + + crates.io/crates/bp7 + +
+ + Repository + +
+ + Docs.rs/bp7 + +
+ + + +
+

+ Rust implementation of dtn Bundle Protocol Version 7 ([RFC 9171] +

+
+
+
+ + +
+
+

+ dji-log-parser + +

+
+
+ + docs.rs/dji-log-parser + + + + + + + + + + + + + + + + + +
+

+ Library for parsing DJI txt logs +

+
+
+
+ + +
+
+

+ dshot-frame + +

+
+
+ + docs.rs/dshot-frame + + + + + + + + + + + + + +
+ + + crates.io/crates/dshot-frame + +
+ + Repository + +
+ + Docs.rs/dshot-frame + +
+ + + +
+

+ Generates frames for the DShot ESC protocol +

+
+
+
+ + +
+
+

+ dtn7 + +

+
+
+ + docs.rs/dtn7 + + + + + + + + + + + + + +
+ + + crates.io/crates/dtn7 + +
+ + Repository + +
+ + Docs.rs/dtn7 + +
+ + + +
+

+ Rust delay-tolerant-networking daemon and CLI tools implementing Bundle Protocol Version 7 (RFC9171) +

+
+
+
+ + +
+
+

+ irox-winlocation-api + +

+
+
+ + docs.rs/irox-winlocation-api + + + + + + + + + + + + + + + + + +
+

+ Rust ergonomic adapter for the Windows Devices Location API +

+
+
+
+ + +
+
+

+ mav-sdk + +

+
+
+ + docs.rs/mav-sdk + + + + + + + + + + + + + +
+ + + crates.io/crates/mav-sdk + +
+ + Repository + +
+ + Docs.rs/mav-sdk + +
+ + + +
+

+ Simple API (gRPC) for managing one or more vehicles, +providing programmatic access to vehicle information and telemetry, +and control over missions, movement and other operations. + +

+
+
+
+ + +
+
+

+ mavinspect + +

+
+
+ + docs.rs/mavinspect + + + + + + + + + + + + + +
+ + + crates.io/crates/mavinspect + +
+ + Repository + +
+ + Docs.rs/mavinspect + +
+ + + +
+

+ Library for parsing MAVLink XML definitions +

+
+
+
+ + +
+
+

+ mavio + +

+
+
+ + docs.rs/mavio + + + + + + + + + + + + + +
+ + + crates.io/crates/mavio + +
+ + Repository + +
+ + Docs.rs/mavio + +
+ + + +
+

+ Minimalistic MAVLink client that supports `no-std` and `no-alloc` targets. +

+
+
+
+ + +
+
+

+ maviola + +

+
+
+ + docs.rs/maviola + + + + + + + + + + + + + +
+ + + crates.io/crates/maviola + +
+ + Repository + +
+ + Docs.rs/maviola + +
+ + + +
+

+ High-level MAVLink communication library with support for essential micro-services. +

+
+
+
+ + +
+
+

+ mavspec + +

+
+
+ + docs.rs/mavspec + + + + + + + + + + + + + +
+ + + crates.io/crates/mavspec + +
+ + Repository + +
+ + Docs.rs/mavspec + +
+ + + +
+

+ A set of code generation utilities for MAVLink protocol. +

+
+
+
+ + +
+
+

+ mavspec_rust_derive + +

+
+
+ + docs.rs/mavspec_rust_derive + + + + + + + + + + + + + + + + + +
+

+ Procedural macros for MAVSpec's Rust code generation toolchain. +

+
+
+
+ + +
+
+

+ mavspec_rust_gen + +

+
+
+ + docs.rs/mavspec_rust_gen + + + + + + + + + + + + + + + + + +
+

+ Rust code generation module for MAVSpec. +

+
+
+
+ + +
+
+

+ mavspec_rust_spec + +

+
+
+ + docs.rs/mavspec_rust_spec + + + + + + + + + + + + + + + + + +
+

+ Core interfaces for MAVSpec's Rust code generation toolchain. +

+
+
+
+ + +
+
+

+ mil_std_1553b + +

+
+
+ + docs.rs/mil_std_1553b + + + + + + + + + + + + + +
+ + + crates.io/crates/mil_std_1553b + +
+ + Repository + +
+ + Docs.rs/mil_std_1553b + +
+ + + +
+

+ MIL STD 1553B message parsing and types +

+
+
+
+ + +
+
+

+ pni-sdk + +

+
+
+ + docs.rs/pni-sdk + + + + + + + + + + + + + +
+ + + crates.io/crates/pni-sdk + +
+ + Repository + +
+ + Docs.rs/pni-sdk + +
+ + + +
+

+ Provides convenient, low-level bindings to several PNI-manufactured sensors, including compass and some AHRS sensors that support the PNI Serial Binary Protocol. +

+
+
+
+ + +
+
+

+ remote-id + +

+
+
+ + docs.rs/remote-id + + + + + + + + + + + + + +
+ + + crates.io/crates/remote-id + +
+ + Repository + +
+ + Docs.rs/remote-id + +
+ + + +
+

+ Remote ID Implementation as Specified in ASTM F3411 - 22a +

+
+
+
+ + +
+
+

+ rsadsb_common + +

+
+
+ + docs.rs/rsadsb_common + + + + + + + + + + + + + +
+ + + crates.io/crates/rsadsb_common + +
+ + Repository + +
+ + Docs.rs/rsadsb_common + +
+ + + +
+

+ common library for adsb_deku +

+
+
+
+ + +
+
+

+ skylink + +

+
+
+ + docs.rs/skylink + + + + + + + + + + + + + +
+ + + crates.io/crates/skylink + +
+ + Repository + +
+ + Docs.rs/skylink + +
+ + + +
+

+ SkyLink is a simple and extensible protocol for communicating with AeroNode autopilots. +

+
+
+
+ + +
+
+

+ svc-storage-client-grpc + +

+
+
+ + docs.rs/svc-storage-client-grpc + + + + + + + + + + + + + + + + + +
+

+ Arrow template service GRPC client +

+
+
+
+
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/protocols/irox-winlocation-api/index.html b/catalogue/protocols/irox-winlocation-api/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/mav-sdk/index.html b/catalogue/protocols/mav-sdk/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/mavinspect/index.html b/catalogue/protocols/mavinspect/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/mavio/index.html b/catalogue/protocols/mavio/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/maviola/index.html b/catalogue/protocols/maviola/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/mavspec-rust-derive/index.html b/catalogue/protocols/mavspec-rust-derive/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/mavspec-rust-gen/index.html b/catalogue/protocols/mavspec-rust-gen/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/mavspec-rust-spec/index.html b/catalogue/protocols/mavspec-rust-spec/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/mavspec/index.html b/catalogue/protocols/mavspec/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/mil-std-1553b/index.html b/catalogue/protocols/mil-std-1553b/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/protocols/page/1/index.html b/catalogue/protocols/page/1/index.html new file mode 100644 index 0000000..0d43473 --- /dev/null +++ b/catalogue/protocols/page/1/index.html @@ -0,0 +1,6 @@ + + + + +Redirect +

Click here to be redirected.

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+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ abbegm + +

+
+
+ + docs.rs/abbegm + + + + + + + + + + + + + +
+ + + crates.io/crates/abbegm + +
+ + Repository + +
+ + Docs.rs/abbegm + +
+ + + +
+

+ externally guided motion for ABB industrial robots +

+
+
+
+ + +
+
+

+ adskalman + +

+
+
+ + docs.rs/adskalman + + + + + + + + + + + + + +
+ + + crates.io/crates/adskalman + +
+ + Repository + +
+ + Docs.rs/adskalman + +
+ + + +
+

+ Kalman filter and Rauch-Tung-Striebel smoothing implementation using nalgebra, no_std +

+
+
+
+ + +
+
+

+ air-navigator-rs + +

+
+
+ + docs.rs/air-navigator-rs + + + + + + + + + + + + + + + + + +
+

+ This crate serves as the entry point for embedding applications using Rust on Blue Robotics's Navigator +

+
+
+
+ + +
+
+

+ akaze + +

+
+
+ + docs.rs/akaze + + + + + + + + + + + + + +
+ + + crates.io/crates/akaze + +
+ + Repository + +
+ + Docs.rs/akaze + +
+ + + +
+

+ AKAZE feature extraction algorithm for computer vision +

+
+
+
+ + +
+
+

+ akaze-util + +

+
+
+ + docs.rs/akaze-util + + + + + + + + + + + + + +
+ + + crates.io/crates/akaze-util + +
+ + Repository + +
+ + Docs.rs/akaze-util + +
+ + + +
+

+ Utilities for akaze-rust. +

+
+
+
+ + +
+
+

+ allegro-motor-derive + +

+
+
+ + docs.rs/allegro-motor-derive + + + + + + + + + + + + + + + + + +
+

+ Derive macros for Allegro motor driver registers +

+
+
+
+ + +
+
+

+ allegro-motor-drivers + +

+
+
+ + docs.rs/allegro-motor-drivers + + + + + + + + + + + + + + + + + +
+

+ Allegro microsystems motor controller driver registers +

+
+
+
+ + +
+
+

+ ament_rs + +

+
+
+ + docs.rs/ament_rs + + + + + + + + + + + + + +
+ + + crates.io/crates/ament_rs + +
+ + Repository + +
+ + Docs.rs/ament_rs + +
+ + + +
+

+ This crate is a client for ament which is a system for cataloging and referencing resources distributed by software packages used by ROS2. +

+
+
+
+ + +
+
+

+ arci + +

+
+
+ + docs.rs/arci + + + + + + + + + + + + + +
+ + + crates.io/crates/arci + +
+ + Repository + +
+ + Docs.rs/arci + +
+ + + +
+

+ Abstract Robot Control Interface +

+
+
+
+ + +
+
+

+ arci-gamepad-gilrs + +

+
+
+ + docs.rs/arci-gamepad-gilrs + + + + + + + + + + + + + + + + + +
+

+ arci::Gamepad implementation using gilrs +

+
+
+
+ + +
+
+

+ arci-gamepad-keyboard + +

+
+
+ + docs.rs/arci-gamepad-keyboard + + + + + + + + + + + + + + + + + +
+

+ arci::Gamepad implementation for keyboard +

+
+
+
+ + +
+
+

+ arci-ros + +

+
+
+ + docs.rs/arci-ros + + + + + + + + + + + + + +
+ + + crates.io/crates/arci-ros + +
+ + Repository + +
+ + Docs.rs/arci-ros + +
+ + + +
+

+ arci implementation using ROS1 +

+
+
+
+ + +
+
+

+ arci-ros2 + +

+
+
+ + docs.rs/arci-ros2 + + + + + + + + + + + + + +
+ + + crates.io/crates/arci-ros2 + +
+ + Repository + +
+ + Docs.rs/arci-ros2 + +
+ + + +
+

+ arci implementation using ROS2 +

+
+
+
+ + +
+
+

+ arci-speak-audio + +

+
+
+ + docs.rs/arci-speak-audio + + + + + + + + + + + + + + + + + +
+

+ arci::Speaker implementation for playing audio files +

+
+
+
+ + +
+
+

+ arci-speak-cmd + +

+
+
+ + docs.rs/arci-speak-cmd + + + + + + + + + + + + + + + + + +
+

+ arci::Speaker implementation using local command +

+
+
+
+ + +
+
+

+ arci-urdf-viz + +

+
+
+ + docs.rs/arci-urdf-viz + + + + + + + + + + + + + +
+ + + crates.io/crates/arci-urdf-viz + +
+ + Repository + +
+ + Docs.rs/arci-urdf-viz + +
+ + + +
+

+ arci implementation using urdf-viz +

+
+
+
+ + +
+
+

+ arrsac + +

+
+
+ + docs.rs/arrsac + + + + + + + + + + + + + +
+ + + crates.io/crates/arrsac + +
+ + Repository + +
+ + Docs.rs/arrsac + +
+ + + +
+

+ From the paper "A Comparative Analysis of RANSAC Techniques Leading to Adaptive Real-Time Random Sample Consensus" +

+
+
+
+ + +
+
+

+ async-mavlink + +

+
+
+ + docs.rs/async-mavlink + + + + + + + + + + + + + +
+ + + crates.io/crates/async-mavlink + +
+ + Repository + +
+ + Docs.rs/async-mavlink + +
+ + + +
+

+ An async adapter for mavlink conections +

+
+
+
+ + +
+
+

+ bayes_estimate + +

+
+
+ + docs.rs/bayes_estimate + + + + + + + + + + + + + + + + + +
+

+ Bayesian estimation library. Kalman filter, Informatiom, Square root, Information root, Unscented and UD filters. Numerically and dimensionally generic implementation using nalgebra. Provides fast numerically stable estimation solutions. +

+
+
+
+ + +
+
+

+ bcar + +

+
+
+ + docs.rs/bcar + + + + + + + + + + + + + +
+ + + crates.io/crates/bcar + +
+ + Repository + +
+ + Docs.rs/bcar + +
+ + + +
+

+ BCar is a Rust library with basic bicycle car computations. +

+
+
+
+ + +
+
+

+ beet + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet-cli + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet-cli + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet_core + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_core + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet_ecs + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_ecs + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet_ecs_macros + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_ecs_macros + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet_examples + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_examples + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet_flow + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_flow + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet_flow_macros + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_flow_macros + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet_ml + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_ml + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beet_net + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_net + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ +
+
+ +
+
+ +
+ +
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Click here to be redirected.

diff --git a/catalogue/robotics/page/10/index.html b/catalogue/robotics/page/10/index.html new file mode 100644 index 0000000..7dc2cba --- /dev/null +++ b/catalogue/robotics/page/10/index.html @@ -0,0 +1,1684 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ ros2-client + +

+
+
+ + docs.rs/ros2-client + + + + + + + + + + + + + +
+ + + crates.io/crates/ros2-client + +
+ + Repository + +
+ + Docs.rs/ros2-client + +
+ + + +
+

+ ROS2 client library based on RustDDS +

+
+
+
+ + +
+
+

+ ros2_message + +

+
+
+ + docs.rs/ros2_message + + + + + + + + + + + + + +
+ + + crates.io/crates/ros2_message + +
+ + Repository + +
+ + Docs.rs/ros2_message + +
+ + + +
+

+ Utilities for handling MSG and SRV files in ROS2 +

+
+
+
+ + +
+
+

+ rosbag + +

+
+
+ + docs.rs/rosbag + + + + + + + + + + + + + +
+ + + crates.io/crates/rosbag + +
+ + Repository + +
+ + Docs.rs/rosbag + +
+ + + +
+

+ Utilities for reading ROS bag files. +

+
+
+
+ + +
+
+

+ roslibrust + +

+
+
+ + docs.rs/roslibrust + + + + + + + + + + + + + +
+ + + crates.io/crates/roslibrust + +
+ + Repository + +
+ + Docs.rs/roslibrust + +
+ + + +
+

+ An library for interfacing with the ROS's rosbridge_server +

+
+
+
+ + +
+
+

+ roslibrust_codegen + +

+
+
+ + docs.rs/roslibrust_codegen + + + + + + + + + + + + + + + + + +
+

+ An library for generating rust type definitions from ROS IDL files +

+
+
+
+ + +
+
+

+ roslibrust_genmsg + +

+
+
+ + docs.rs/roslibrust_genmsg + + + + + + + + + + + + + + + + + +
+

+ A tool for generating source code from ROS message definitions +

+
+
+
+ + +
+
+

+ rosrust_dynamic_reconfigure + +

+
+ +

+ dynamic_reconfigure implementation for rosrust +

+
+
+
+ + +
+
+

+ rpcl2-derive + +

+
+
+ + docs.rs/rpcl2-derive + + + + + + + + + + + + + +
+ + + crates.io/crates/rpcl2-derive + +
+ + Repository + +
+ + Docs.rs/rpcl2-derive + +
+ + + +
+

+ Derive macros for ros_pointcloud2 crate. +

+
+
+
+ + +
+
+

+ rrtk + +

+
+
+ + docs.rs/rrtk + + + + + + + + + + + + + +
+ + + crates.io/crates/rrtk + +
+ + Repository + +
+ + Docs.rs/rrtk + +
+ + + +
+

+ Rust Robotics ToolKit +

+
+
+
+ + +
+
+

+ rrtk_proc + +

+
+
+ + docs.rs/rrtk_proc + + + + + + + + + + + + + +
+ + + crates.io/crates/rrtk_proc + +
+ + Repository + +
+ + Docs.rs/rrtk_proc + +
+ + + +
+

+ Experimental RRTK math! macro +

+
+
+
+ + +
+
+

+ rrtk_stream_builder + +

+
+
+ + docs.rs/rrtk_stream_builder + + + + + + + + + + + + + + + + + +
+

+ RRTK Stream Builder +

+
+
+
+ + +
+
+

+ rs-opw-kinematics + +

+
+
+ + docs.rs/rs-opw-kinematics + + + + + + + + + + + + + + + + + +
+

+ Inverse and forward kinematics for 6 axis robots with a parallel base and spherical wrist. +

+
+
+
+ + +
+
+

+ rsruckig + +

+
+
+ + docs.rs/rsruckig + + + + + + + + + + + + + +
+ + + crates.io/crates/rsruckig + +
+ + Repository + +
+ + Docs.rs/rsruckig + +
+ + + +
+

+ Ruckig motion planning library for Rust +

+
+
+
+ + +
+
+

+ rubullet + +

+
+
+ + docs.rs/rubullet + + + + + + + + + + + + + +
+ + + crates.io/crates/rubullet + +
+ + Repository + +
+ + Docs.rs/rubullet + +
+ + + +
+

+ Rust interface to the Bullet Physics SDK simmilar to PyBullet +

+
+
+
+ + +
+
+

+ rubullet-sys + +

+
+
+ + docs.rs/rubullet-sys + + + + + + + + + + + + + +
+ + + crates.io/crates/rubullet-sys + +
+ + Repository + +
+ + Docs.rs/rubullet-sys + +
+ + + +
+

+ Compiles bullet3 and exposes rust bindings to the C API +

+
+
+
+ + +
+
+

+ rust_nmea + +

+
+
+ + docs.rs/rust_nmea + + + + + + + + + + + + + +
+ + + crates.io/crates/rust_nmea + +
+ + Repository + +
+ + Docs.rs/rust_nmea + +
+ + + +
+

+ NMEA (0183) parser and information library for Rust. +

+
+
+
+ + +
+
+

+ rustdds + +

+
+
+ + docs.rs/rustdds + + + + + + + + + + + + + +
+ + + crates.io/crates/rustdds + +
+ + Repository + +
+ + Docs.rs/rustdds + +
+ + + +
+

+ Native Rust DDS implementation with RTPS +

+
+
+
+ + +
+
+

+ rustypot + +

+
+
+ + docs.rs/rustypot + + + + + + + + + + + + + +
+ + + crates.io/crates/rustypot + +
+ + Repository + +
+ + Docs.rs/rustypot + +
+ + + +
+

+ Package to communicate with Dynamixel motors. +

+
+
+
+ + +
+
+

+ s_curve + +

+
+
+ + docs.rs/s_curve + + + + + + + + + + + + + +
+ + + crates.io/crates/s_curve + +
+ + Repository + +
+ + Docs.rs/s_curve + +
+ + + +
+

+ Package to generate S-Curve trajectories for robotics and similar applications +

+
+
+
+ + +
+
+

+ saberrs + +

+
+
+ + docs.rs/saberrs + + + + + + + + + + + + + +
+ + + crates.io/crates/saberrs + +
+ + Repository + +
+ + Docs.rs/saberrs + +
+ + + +
+

+ A library for interfacing with Dimension Engineering's Sabertooth motor drivers. +

+
+
+
+ + +
+
+

+ safe-vex + +

+
+
+ + docs.rs/safe-vex + + + + + + + + + + + + + +
+ + + crates.io/crates/safe-vex + +
+ + Repository + +
+ + Docs.rs/safe-vex + +
+ + + +
+

+ A modular, safe and data-orientated rust wrapper over the Purdue PROS library for Vex Robotics +

+
+
+
+ + +
+
+

+ safe_drive + +

+
+
+ + docs.rs/safe_drive + + + + + + + + + + + + + +
+ + + crates.io/crates/safe_drive + +
+ + Repository + +
+ + Docs.rs/safe_drive + +
+ + + +
+

+ safe_drive: Formally Specified Rust Bindings for ROS2 +

+
+
+
+ + +
+
+

+ safe_drive_msg + +

+
+
+ + docs.rs/safe_drive_msg + + + + + + + + + + + + + + + + + +
+

+ A transpiler from ROS2's message types to Rust's types. +

+
+
+
+ + +
+
+

+ sample-consensus + +

+
+
+ + docs.rs/sample-consensus + + + + + + + + + + + + + + + + + +
+

+ Abstractions for sample consensus algorithms such as RANSAC +

+
+
+
+ + +
+
+

+ sbus + +

+
+
+ + docs.rs/sbus + + + + + + + + + + + + + +
+ + + crates.io/crates/sbus + +
+ + Repository + +
+ + Docs.rs/sbus + +
+ + + +
+

+ A simple parser for the S.Bus RC protocol +

+
+
+
+ + +
+
+

+ serial2 + +

+
+
+ + docs.rs/serial2 + + + + + + + + + + + + + +
+ + + crates.io/crates/serial2 + +
+ + Repository + +
+ + Docs.rs/serial2 + +
+ + + +
+

+ Cross platform serial ports +

+
+
+
+ + +
+
+

+ serial2-tokio + +

+
+
+ + docs.rs/serial2-tokio + + + + + + + + + + + + + +
+ + + crates.io/crates/serial2-tokio + +
+ + Repository + +
+ + Docs.rs/serial2-tokio + +
+ + + +
+

+ cross platform serial ports for tokio based on the serial2 crate +

+
+
+
+ + +
+
+

+ sift_rs + +

+
+
+ + docs.rs/sift_rs + + + + + + + + + + + + + +
+ + + crates.io/crates/sift_rs + +
+ + Repository + +
+ + Docs.rs/sift_rs + +
+ + + +
+

+ Rust client library for the Sift API + +

+
+
+
+ + +
+
+

+ sqpnp_simple + +

+
+
+ + docs.rs/sqpnp_simple + + + + + + + + + + + + + +
+ + + crates.io/crates/sqpnp_simple + +
+ + Repository + +
+ + Docs.rs/sqpnp_simple + +
+ + + +
+

+ SQPnp camera pose estimation +

+
+
+
+ + +
+
+

+ stepper + +

+
+
+ + docs.rs/stepper + + + + + + + + + + + + + +
+ + + crates.io/crates/stepper + +
+ + Repository + +
+ + Docs.rs/stepper + +
+ + + +
+

+ Universal Stepper Motor Interface +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/11/index.html b/catalogue/robotics/page/11/index.html new file mode 100644 index 0000000..eda76bd --- /dev/null +++ b/catalogue/robotics/page/11/index.html @@ -0,0 +1,1488 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ stspin220 + +

+
+
+ + docs.rs/stspin220 + + + + + + + + + + + + + +
+ + + crates.io/crates/stspin220 + +
+ + Repository + +
+ + Docs.rs/stspin220 + +
+ + + +
+

+ Driver crate for the STSPIN220 stepper motor driver +

+
+
+
+ + +
+
+

+ telegram_bot_api_rs + +

+
+
+ + docs.rs/telegram_bot_api_rs + + + + + + + + + + + + + + + + + +
+

+ Telegram Bot Api Rust Library +

+
+
+
+ + +
+
+

+ telegram_bot_oxidebot + +

+
+
+ + docs.rs/telegram_bot_oxidebot + + + + + + + + + + + + + + + + + +
+

+ Telegram Bot for oxidebot framework +

+
+
+
+ + +
+
+

+ tf_r2r + +

+
+
+ + docs.rs/tf_r2r + + + + + + + + + + + + + +
+ + + crates.io/crates/tf_r2r + +
+ + Repository + +
+ + Docs.rs/tf_r2r + +
+ + + +
+

+ This is a rust port of the [ROS tf library](http://wiki.ros.org/tf). +It is intended for being used in robots to help keep track of multiple coordinate +frames and is part of a larger suite of rust libraries that provide support for +various robotics related functionality. +This supports ROS2 using r2r crate. + +

+
+
+
+ + +
+
+

+ tmc5072 + +

+
+
+ + docs.rs/tmc5072 + + + + + + + + + + + + + +
+ + + crates.io/crates/tmc5072 + +
+ + Repository + +
+ + Docs.rs/tmc5072 + +
+ + + +
+

+ A TCM5072 driver compatible with `embedded-hal` +

+
+
+
+ + +
+
+

+ transformations + +

+
+
+ + docs.rs/transformations + + + + + + + + + + + + + + + + + +
+

+ Homogeneous Transformation Matrices and Quaternions +

+
+
+
+ + +
+
+

+ ttytee + +

+
+
+ + docs.rs/ttytee + + + + + + + + + + + + + +
+ + + crates.io/crates/ttytee + +
+ + Docs.rs/ttytee + +
+ + + +
+

+ A process that exposes 2 copies of the same TTY +

+
+
+
+ + +
+
+

+ ur-script + +

+
+
+ + docs.rs/ur-script + + + + + + + + + + + + + +
+ + + crates.io/crates/ur-script + +
+ + Repository + +
+ + Docs.rs/ur-script + +
+ + + +
+

+ UR e-series controller written in rust. Designed to be deployable on embedded systems without access to std. +

+
+
+
+ + +
+
+

+ velodyne + +

+
+
+ + docs.rs/velodyne + + + + + + + + + + + + + +
+ + + crates.io/crates/velodyne + +
+ + Repository + +
+ + Docs.rs/velodyne + +
+ + + +
+

+ Crate for processing Velodyne LiDAR data +

+
+
+
+ + +
+
+

+ veranda + +

+
+
+ + docs.rs/veranda + + + + + + + + + + + + + +
+ + + crates.io/crates/veranda + +
+ + Repository + +
+ + Docs.rs/veranda + +
+ + + +
+

+ A rand RNG source for vexide. +

+
+
+
+ + +
+
+

+ vex-libunwind + +

+
+
+ + docs.rs/vex-libunwind + + + + + + + + + + + + + +
+ + + crates.io/crates/vex-libunwind + +
+ + Repository + +
+ + Docs.rs/vex-libunwind + +
+ + + +
+

+ Idiomatic Rust bindings for LLVM libunwind on VEX V5 robots +

+
+
+
+ + +
+
+

+ vex-libunwind-sys + +

+
+
+ + docs.rs/vex-libunwind-sys + + + + + + + + + + + + + + + + + +
+

+ FFI bindings to LLVM libunwind for VEX V5 robots +

+
+
+
+ + +
+
+

+ vex-sdk + +

+
+
+ + docs.rs/vex-sdk + + + + + + + + + + + + + +
+ + + crates.io/crates/vex-sdk + +
+ + Repository + +
+ + Docs.rs/vex-sdk + +
+ + + +
+

+ Raw bindings to vexos user jump table functions. +

+
+
+
+ + +
+
+

+ vexide + +

+
+
+ + docs.rs/vexide + + + + + + + + + + + + + +
+ + + crates.io/crates/vexide + +
+ + Repository + +
+ + Docs.rs/vexide + +
+ + + +
+

+ async/await powered Rust library for VEX V5 Brains +

+
+
+
+ + +
+
+

+ vexide-async + +

+
+
+ + docs.rs/vexide-async + + + + + + + + + + + + + +
+ + + crates.io/crates/vexide-async + +
+ + Repository + +
+ + Docs.rs/vexide-async + +
+ + + +
+

+ The async executor at the core of vexide +

+
+
+
+ + +
+
+

+ vexide-core + +

+
+
+ + docs.rs/vexide-core + + + + + + + + + + + + + +
+ + + crates.io/crates/vexide-core + +
+ + Repository + +
+ + Docs.rs/vexide-core + +
+ + + +
+

+ Core functionality for vexide +

+
+
+
+ + +
+
+

+ vexide-devices + +

+
+
+ + docs.rs/vexide-devices + + + + + + + + + + + + + + + + + +
+

+ High level device bindings for vexide +

+
+
+
+ + +
+
+

+ vexide-math + +

+
+
+ + docs.rs/vexide-math + + + + + + + + + + + + + +
+ + + crates.io/crates/vexide-math + +
+ + Repository + +
+ + Docs.rs/vexide-math + +
+ + + +
+

+ Commonly used mathematical formulas for vexide +

+
+
+
+ + +
+
+

+ vexide-panic + +

+
+
+ + docs.rs/vexide-panic + + + + + + + + + + + + + +
+ + + crates.io/crates/vexide-panic + +
+ + Repository + +
+ + Docs.rs/vexide-panic + +
+ + + +
+

+ Panic handler for vexide +

+
+
+
+ + +
+
+

+ vexide-startup + +

+
+
+ + docs.rs/vexide-startup + + + + + + + + + + + + + + + + + +
+

+ Support code for V5 Brain user program booting +

+
+
+
+ + +
+
+

+ visual-odometry-rs + +

+
+
+ + docs.rs/visual-odometry-rs + + + + + + + + + + + + + + + + + +
+

+ Visual odometry in Rust (vors) +

+
+
+
+ + +
+
+

+ vqf-rs + +

+
+
+ + docs.rs/vqf-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/vqf-rs + +
+ + Repository + +
+ + Docs.rs/vqf-rs + +
+ + + +
+

+ A `no-std`, dependency-free port of VQF sensor fusion algorithm for IMUs. +

+
+
+
+ + +
+
+

+ wrenfold-traits + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/wrenfold-traits + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Runtime traits for the wrenfold symbolic code-generation library. +

+
+
+
+ + +
+
+

+ yakf + +

+
+
+ + docs.rs/yakf + + + + + + + + + + + + + +
+ + + crates.io/crates/yakf + +
+ + Repository + +
+ + Docs.rs/yakf + +
+ + + +
+

+ Yet Another Kalman Filter Implementation, as well as, Lie Theory (Lie group, algebra, vector) on SO(2), SO(3), SE(2) and SE(3). [no_std] is supported by default. +

+
+
+
+ + +
+
+

+ zenoh-plugin-dds + +

+
+
+ + docs.rs/zenoh-plugin-dds + + + + + + + + + + + + + + + + + +
+

+ Zenoh plugin for ROS2 and DDS in general +

+
+
+
+ + +
+
+

+ zenoh-plugin-ros2dds + +

+
+
+ + docs.rs/zenoh-plugin-ros2dds + + + + + + + + + + + + + + + + + +
+

+ Zenoh plugin for ROS 2 and DDS in general +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/2/index.html b/catalogue/robotics/page/2/index.html new file mode 100644 index 0000000..1960e10 --- /dev/null +++ b/catalogue/robotics/page/2/index.html @@ -0,0 +1,1683 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ beet_spatial + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beet_spatial + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A very flexible AI behavior library for games and robotics. +

+
+
+
+ + +
+
+

+ beetmash + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beetmash + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The number one bevy scene registry. +

+
+
+
+ + +
+
+

+ beetmash-cli + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beetmash-cli + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ CLI tools for managing Beetmash projects. +

+
+
+
+ + +
+
+

+ beetmash_core + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beetmash_core + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The number one bevy scene registry. +

+
+
+
+ + +
+
+

+ beetmash_net + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beetmash_net + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A lightweight Bevy replication library. +

+
+
+
+ + +
+
+

+ beetmash_scene + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beetmash_scene + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The number one bevy scene registry. +

+
+
+
+ + +
+
+

+ beetmash_template + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/beetmash_template + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ An example workflow for publishing Bevy apps and scenes to Beetmash. +

+
+
+
+ + +
+
+

+ bellande_motion_probability + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bellande_motion_probability + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The Bellande Motion Probability algorithm calculates particle movement probabilities using Bellande distributions for enhanced motion estimation +

+
+
+
+ + +
+
+

+ bellande_particle + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bellande_particle + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A particle system using Bellande distributions for robust state estimation and localization +

+
+
+
+ + +
+
+

+ bevy_c3d + +

+
+
+ + docs.rs/bevy_c3d + + + + + + + + + + + + + +
+ + + crates.io/crates/bevy_c3d + +
+ + Repository + +
+ + Docs.rs/bevy_c3d + +
+ + + +
+

+ A plugin for loading C3D motion capture files into Bevy +

+
+
+
+ + +
+
+

+ bevy_impulse + +

+
+
+ + docs.rs/bevy_impulse + + + + + + + + + + + + + +
+ + + crates.io/crates/bevy_impulse + +
+ + Repository + +
+ + Docs.rs/bevy_impulse + +
+ + + +
+

+ Reactive programming and workflow execution for bevy +

+
+
+
+ + +
+
+

+ bevy_impulse_derive + +

+
+
+ + docs.rs/bevy_impulse_derive + + + + + + + + + + + + + + + + + +
+

+ Procedural macros for bevy_impulse +

+
+
+
+ + +
+
+

+ bevyhub + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bevyhub + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The number one bevy scene registry. +

+
+
+
+ + +
+
+

+ bevyhub-cli + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bevyhub-cli + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ CLI tools for managing Bevyhub projects. +

+
+
+
+ + +
+
+

+ bevyhub_api + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bevyhub_api + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The bevyhub scene cache api. +

+
+
+
+ + +
+
+

+ bevyhub_core + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bevyhub_core + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The number one bevy scene registry. +

+
+
+
+ + +
+
+

+ bevyhub_net + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bevyhub_net + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A lightweight Bevy replication library. +

+
+
+
+ + +
+
+

+ bevyhub_scene + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bevyhub_scene + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The number one bevy scene registry. +

+
+
+
+ + +
+
+

+ bevyhub_template + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bevyhub_template + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ An example workflow for publishing Bevy apps and scenes to Bevyhub. +

+
+
+
+ + +
+
+

+ bhv + +

+
+
+ + docs.rs/bhv + + + + + + + + + + + + + +
+ + + crates.io/crates/bhv + +
+ + Repository + +
+ + Docs.rs/bhv + +
+ + + +
+

+ A crate providing means to create and use Behavior Trees +

+
+
+
+ + +
+
+

+ bing_client + +

+
+
+ + docs.rs/bing_client + + + + + + + + + + + + + +
+ + + crates.io/crates/bing_client + +
+ + Repository + +
+ + Docs.rs/bing_client + +
+ + + +
+

+ Async reverse client for Bing copilot +

+
+
+
+ + +
+
+

+ bissel + +

+
+
+ + docs.rs/bissel + + + + + + + + + + + + + +
+ + + crates.io/crates/bissel + +
+ + Repository + +
+ + Docs.rs/bissel + +
+ + + +
+

+ Robotics-focused publish-subscribe/request-reply middleware for embedded Linux +

+
+
+
+ + +
+
+

+ blot-cli + +

+
+
+ + docs.rs/blot-cli + + + + + + + + + + + + + +
+ + + crates.io/crates/blot-cli + +
+ + Repository + +
+ + Docs.rs/blot-cli + +
+ + + +
+

+ CLI for the Hack Club Blot +

+
+
+
+ + +
+
+

+ bluerobotics-ping + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/bluerobotics-ping + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ This crate serves as the entry point for embedding applications using Rust on Blue Robotics's Ping devices family +

+
+
+
+ + +
+
+

+ botwork + +

+
+
+ + docs.rs/botwork + + + + + + + + + + + + + +
+ + + crates.io/crates/botwork + +
+ + Repository + +
+ + Docs.rs/botwork + +
+ + + +
+

+ botwork is a single-binary, generic and open-source automation framework written in Rust for acceptance testing, acceptance test driven development (ATDD), and robotic process automation (RPA). The syntax is basically plain text (in any human lanuage) with parameters. Easily extendible with Rust, Python & JavaScript. An efficient, fast alternative to Robot Framework. +

+
+
+
+ + +
+
+

+ butterworth + +

+
+
+ + docs.rs/butterworth + + + + + + + + + + + + + +
+ + + crates.io/crates/butterworth + +
+ + Repository + +
+ + Docs.rs/butterworth + +
+ + + +
+

+ A library for simple Butterworth filters. +

+
+
+
+ + +
+
+

+ c3dio + +

+
+
+ + docs.rs/c3dio + + + + + + + + + + + + + +
+ + + crates.io/crates/c3dio + +
+ + Repository + +
+ + Docs.rs/c3dio + +
+ + + +
+

+ A library for reading and writing C3D motion capture files. +

+
+
+
+ + +
+
+

+ caboose + +

+
+
+ + docs.rs/caboose + + + + + + + + + + + + + +
+ + + crates.io/crates/caboose + +
+ + Repository + +
+ + Docs.rs/caboose + +
+ + + +
+

+ A generic and parallel implementation of Continuous Conflict-Based Search algorithm for Multi-Agent Path Finding. +

+
+
+
+ + +
+
+

+ cache_cache + +

+
+
+ + docs.rs/cache_cache + + + + + + + + + + + + + +
+ + + crates.io/crates/cache_cache + +
+ + Repository + +
+ + Docs.rs/cache_cache + +
+ + + +
+

+ Cache for controlling and reducing IO calls +

+
+
+
+ + +
+
+

+ cam-geom + +

+
+
+ + docs.rs/cam-geom + + + + + + + + + + + + + +
+ + + crates.io/crates/cam-geom + +
+ + Repository + +
+ + Docs.rs/cam-geom + +
+ + + +
+

+ Geometric models of cameras for photogrammetry +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/3/index.html b/catalogue/robotics/page/3/index.html new file mode 100644 index 0000000..e7c72c5 --- /dev/null +++ b/catalogue/robotics/page/3/index.html @@ -0,0 +1,1683 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ camera-intrinsic-calibration + +

+
+ +

+ Camera Intrinsic Calibration +

+
+
+
+ + +
+
+

+ camera-intrinsic-model + +

+
+
+ + docs.rs/camera-intrinsic-model + + + + + + + + + + + + + + + + + +
+

+ Camera Intrinsic Models +

+
+
+
+ + +
+
+

+ can-socket + +

+
+
+ + docs.rs/can-socket + + + + + + + + + + + + + +
+ + + crates.io/crates/can-socket + +
+ + Repository + +
+ + Docs.rs/can-socket + +
+ + + +
+

+ no frills CAN sockets (synchronous or async with tokio) +

+
+
+
+ + +
+
+

+ canopen-tokio + +

+
+
+ + docs.rs/canopen-tokio + + + + + + + + + + + + + +
+ + + crates.io/crates/canopen-tokio + +
+ + Repository + +
+ + Docs.rs/canopen-tokio + +
+ + + +
+

+ low level CANopen for tokio +

+
+
+
+ + +
+
+

+ cartesian_trajectories + +

+
+
+ + docs.rs/cartesian_trajectories + + + + + + + + + + + + + + + + + +
+

+ create cartesian motion profiles +

+
+
+
+ + +
+
+

+ chiron + +

+
+
+ + docs.rs/chiron + + + + + + + + + + + + + +
+ + + crates.io/crates/chiron + +
+ + Repository + +
+ + Docs.rs/chiron + +
+ + + +
+

+ Graphical and command-line interface tools for Biomechanics Foundation +

+
+
+
+ + +
+
+

+ const_cge + +

+
+
+ + docs.rs/const_cge + + + + + + + + + + + + + +
+ + + crates.io/crates/const_cge + +
+ + Repository + +
+ + Docs.rs/const_cge + +
+ + + +
+

+ Neural network compiler with a focus on no_std targets +

+
+
+
+ + +
+
+

+ const_cge_activations + +

+
+
+ + docs.rs/const_cge_activations + + + + + + + + + + + + + + + + + +
+

+ Shared activation function implementations for const_cge +

+
+
+
+ + +
+
+

+ const_cge_macro + +

+
+
+ + docs.rs/const_cge_macro + + + + + + + + + + + + + + + + + +
+

+ Macro implementation of const_cge +

+
+
+
+ + +
+
+

+ coppeliasim_zmq_remote_api + +

+
+ +

+ A ZMQ Client for CoppeliaSim +

+
+
+
+ + +
+
+

+ cplex_dynamic + +

+
+
+ + docs.rs/cplex_dynamic + + + + + + + + + + + + + +
+ + + crates.io/crates/cplex_dynamic + +
+ + Repository + +
+ + Docs.rs/cplex_dynamic + +
+ + + +
+

+ Binding of IBM Cplex dynamic/shared library, modified based on `rplex`. +

+
+
+
+ + +
+
+

+ cu-ads7883-new + +

+
+
+ + docs.rs/cu-ads7883-new + + + + + + + + + + + + + + + + + +
+

+ This is a driver for the TI ADS7883 for Copper. +

+
+
+
+ + +
+
+

+ cu-aligner + +

+
+
+ + docs.rs/cu-aligner + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-aligner + +
+ + Repository + +
+ + Docs.rs/cu-aligner + +
+ + + +
+

+ A Copper component to align messages in time. +

+
+
+
+ + +
+
+

+ cu-caterpillar + +

+
+
+ + docs.rs/cu-caterpillar + + + + + + + + + + + + + + + + + +
+

+ This is an example for the Copper project to measure a base latency from the runtime. It can be used dry running on a host or on a Raspberry Pi flipping GPIO pins. +

+
+
+
+ + +
+
+

+ cu-config-gen + +

+
+
+ + docs.rs/cu-config-gen + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-config-gen + +
+ + Repository + +
+ + Docs.rs/cu-config-gen + +
+ + + +
+

+ This is an example for the Copper project to show how to programmatically generate a config. +

+
+
+
+ + +
+
+

+ cu-consolemon + +

+
+
+ + docs.rs/cu-consolemon + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-consolemon + +
+ + Repository + +
+ + Docs.rs/cu-consolemon + +
+ + + +
+

+ A monitoring TUI for Copper. See the main Copper repository for more information. +

+
+
+
+ + +
+
+

+ cu-hesai + +

+
+
+ + docs.rs/cu-hesai + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-hesai + +
+ + Repository + +
+ + Docs.rs/cu-hesai + +
+ + + +
+

+ Copper driver for Hesai X32. Note: the actual parsing is usable outside of Copper if you need a Hesai X32 driver for another project. +

+
+
+
+ + +
+
+

+ cu-iceoryx2 + +

+
+
+ + docs.rs/cu-iceoryx2 + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-iceoryx2 + +
+ + Repository + +
+ + Docs.rs/cu-iceoryx2 + +
+ + + +
+

+ Copper example to use Iceoryx2 as a middleware. +

+
+
+
+ + +
+
+

+ cu-iceoryx2-sink + +

+
+
+ + docs.rs/cu-iceoryx2-sink + + + + + + + + + + + + + + + + + +
+

+ Copper sink task for Iceoryx2. +

+
+
+
+ + +
+
+

+ cu-iceoryx2-src + +

+
+
+ + docs.rs/cu-iceoryx2-src + + + + + + + + + + + + + + + + + +
+

+ Copper source task for Iceoryx2. I allows Copper to receive messages from Iceoryx2. +

+
+
+
+ + +
+
+

+ cu-lewansoul + +

+
+
+ + docs.rs/cu-lewansoul + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-lewansoul + +
+ + Repository + +
+ + Docs.rs/cu-lewansoul + +
+ + + +
+

+ This is a driver for the Lewansoul serial servos. +

+
+
+
+ + +
+
+

+ cu-monitoring + +

+
+
+ + docs.rs/cu-monitoring + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-monitoring + +
+ + Repository + +
+ + Docs.rs/cu-monitoring + +
+ + + +
+

+ This is an example for the Copper project to show how to implemwnt a custom monitor. +

+
+
+
+ + +
+
+

+ cu-multisources + +

+
+
+ + docs.rs/cu-multisources + + + + + + + + + + + + + + + + + +
+

+ This is an example for the Copper project to show more advanced topologies for the DAG. +

+
+
+
+ + +
+
+

+ cu-pid + +

+
+
+ + docs.rs/cu-pid + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-pid + +
+ + Repository + +
+ + Docs.rs/cu-pid + +
+ + + +
+

+ A PID controller for the Copper project. +

+
+
+
+ + +
+
+

+ cu-pointclouds + +

+
+
+ + docs.rs/cu-pointclouds + + + + + + + + + + + + + + + + + +
+

+ This is small sink example to display a Copper pointcloud in rerun +

+
+
+
+ + +
+
+

+ cu-rp-balancebot + +

+
+
+ + docs.rs/cu-rp-balancebot + + + + + + + + + + + + + + + + + +
+

+ This is a full robot example for the Copper project. It runs on the Raspberry Pi with the balance bot hat to balance a rod. +

+
+
+
+ + +
+
+

+ cu-rp-encoder + +

+
+
+ + docs.rs/cu-rp-encoder + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-rp-encoder + +
+ + Repository + +
+ + Docs.rs/cu-rp-encoder + +
+ + + +
+

+ This is a driver for the Raspberry Pi to decode a directional encoder from GPIOs. +

+
+
+
+ + +
+
+

+ cu-rp-gpio + +

+
+
+ + docs.rs/cu-rp-gpio + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-rp-gpio + +
+ + Repository + +
+ + Docs.rs/cu-rp-gpio + +
+ + + +
+

+ This is a simple driver example for the Raspberry Pi GPIOs for Copper. +

+
+
+
+ + +
+
+

+ cu-rp-sn754410-new + +

+
+
+ + docs.rs/cu-rp-sn754410-new + + + + + + + + + + + + + + + + + +
+

+ Rust library for controlling the SN754410 motor driver on the Raspberry Pi for Copper +

+
+
+
+ + +
+
+

+ cu-sensor-payloads + +

+
+
+ + docs.rs/cu-sensor-payloads + + + + + + + + + + + + + + + + + +
+

+ Those are standardized payloads for the Copper sensors. Feel free to contribute your own. +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/4/index.html b/catalogue/robotics/page/4/index.html new file mode 100644 index 0000000..7ebfda9 --- /dev/null +++ b/catalogue/robotics/page/4/index.html @@ -0,0 +1,1683 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ cu-standalone-structlog + +

+
+
+ + docs.rs/cu-standalone-structlog + + + + + + + + + + + + + + + + + +
+

+ Example of using structlog in a standalone application +

+
+
+
+ + +
+
+

+ cu-vlp16 + +

+
+
+ + docs.rs/cu-vlp16 + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-vlp16 + +
+ + Repository + +
+ + Docs.rs/cu-vlp16 + +
+ + + +
+

+ This is a driver for the Velodyne VLP-16 for the Copper engine. +

+
+
+
+ + +
+
+

+ cu-wt901 + +

+
+
+ + docs.rs/cu-wt901 + + + + + + + + + + + + + +
+ + + crates.io/crates/cu-wt901 + +
+ + Repository + +
+ + Docs.rs/cu-wt901 + +
+ + + +
+

+ This is a driver for the WT901 IMU. +

+
+
+
+ + +
+
+

+ cu_ads7883 + +

+
+
+ + docs.rs/cu_ads7883 + + + + + + + + + + + + + +
+ + + crates.io/crates/cu_ads7883 + +
+ + Repository + +
+ + Docs.rs/cu_ads7883 + +
+ + + +
+

+ This is a driver for the TI ADS7883 for Copper. +

+
+
+
+ + +
+
+

+ cu_rp_sn754410 + +

+
+
+ + docs.rs/cu_rp_sn754410 + + + + + + + + + + + + + + + + + +
+

+ Rust library for controlling the SN754410 motor driver on the Raspberry Pi for Copper +

+
+
+
+ + +
+
+

+ cu29 + +

+
+
+ + docs.rs/cu29 + + + + + + + + + + + + + +
+ + + crates.io/crates/cu29 + +
+ + Repository + +
+ + Docs.rs/cu29 + +
+ + + +
+

+ Copper Runtime Core crate. Copper is an engine for robotics. +

+
+
+
+ + +
+
+

+ cu29-clock + +

+
+
+ + docs.rs/cu29-clock + + + + + + + + + + + + + +
+ + + crates.io/crates/cu29-clock + +
+ + Repository + +
+ + Docs.rs/cu29-clock + +
+ + + +
+

+ Copper Robot Clock implementation. It is a monotonic high precision clock for real time applications. It has a mock feature for testing time dependent behaviors. It is part of the Copper project but can be used independently. +

+
+
+
+ + +
+
+

+ cu29-derive + +

+
+
+ + docs.rs/cu29-derive + + + + + + + + + + + + + +
+ + + crates.io/crates/cu29-derive + +
+ + Repository + +
+ + Docs.rs/cu29-derive + +
+ + + +
+

+ This is the copper project runtime generator. It cannot be used independently from the copper project. +

+
+
+
+ + +
+
+

+ cu29-export + +

+
+
+ + docs.rs/cu29-export + + + + + + + + + + + + + +
+ + + crates.io/crates/cu29-export + +
+ + Repository + +
+ + Docs.rs/cu29-export + +
+ + + +
+

+ This is the library support to build log exports for the copper project. It cannot be used independently from the copper project. +

+
+
+
+ + +
+
+

+ cu29-helpers + +

+
+
+ + docs.rs/cu29-helpers + + + + + + + + + + + + + +
+ + + crates.io/crates/cu29-helpers + +
+ + Repository + +
+ + Docs.rs/cu29-helpers + +
+ + + +
+

+ This is an helper to build quickly a skeleton of an application with Copper. It cannot be used independently from the copper project. +

+
+
+
+ + +
+
+

+ cu29-intern-strs + +

+
+
+ + docs.rs/cu29-intern-strs + + + + + + + + + + + + + + + + + +
+

+ This is loader for the intern strings logged at build time by Copper. It can be used independently from the copper project. +

+
+
+
+ + +
+
+

+ cu29-log + +

+
+
+ + docs.rs/cu29-log + + + + + + + + + + + + + +
+ + + crates.io/crates/cu29-log + +
+ + Repository + +
+ + Docs.rs/cu29-log + +
+ + + +
+

+ This is part of the text logging runtime for Copper. It cannot be used independently from the copper project. +

+
+
+
+ + +
+
+

+ cu29-log-derive + +

+
+
+ + docs.rs/cu29-log-derive + + + + + + + + + + + + + + + + + +
+

+ This is part of the text logging macros Copper. It cannot be used independently from the copper project. +

+
+
+
+ + +
+
+

+ cu29-log-runtime + +

+
+
+ + docs.rs/cu29-log-runtime + + + + + + + + + + + + + + + + + +
+

+ This is part the runtime part of the text logger for Copper. It cannot be used independently from the Copper project. +

+
+
+
+ + +
+
+

+ cu29-soa-derive + +

+
+
+ + docs.rs/cu29-soa-derive + + + + + + + + + + + + + + + + + +
+

+ This is fixed size implementation for SOAs (Struct of Arrays). It can be used independently from the Copper project. +

+
+
+
+ + +
+
+

+ cu29-traits + +

+
+
+ + docs.rs/cu29-traits + + + + + + + + + + + + + +
+ + + crates.io/crates/cu29-traits + +
+ + Repository + +
+ + Docs.rs/cu29-traits + +
+ + + +
+

+ Common systems and robotics traits designed to decouple the components of your robotic system. These can be used independently from the Copper project. +

+
+
+
+ + +
+
+

+ cu29-unifiedlog + +

+
+
+ + docs.rs/cu29-unifiedlog + + + + + + + + + + + + + + + + + +
+

+ The super quick, linear, unified logging system (text + task data) used by Copper. This crate can be used independently from the Copper project. +

+
+
+
+ + +
+
+

+ cv-core + +

+
+
+ + docs.rs/cv-core + + + + + + + + + + + + + +
+ + + crates.io/crates/cv-core + +
+ + Repository + +
+ + Docs.rs/cv-core + +
+ + + +
+

+ Contains core primitives used in computer vision applications +

+
+
+
+ + +
+
+

+ cv-geom + +

+
+
+ + docs.rs/cv-geom + + + + + + + + + + + + + +
+ + + crates.io/crates/cv-geom + +
+ + Repository + +
+ + Docs.rs/cv-geom + +
+ + + +
+

+ Contains computational geometry algorithms used in computer vision +

+
+
+
+ + +
+
+

+ cv-pinhole + +

+
+
+ + docs.rs/cv-pinhole + + + + + + + + + + + + + +
+ + + crates.io/crates/cv-pinhole + +
+ + Repository + +
+ + Docs.rs/cv-pinhole + +
+ + + +
+

+ Pinhole camera model for comptuer vision +

+
+
+
+ + +
+
+

+ data-pipeline + +

+
+
+ + docs.rs/data-pipeline + + + + + + + + + + + + + +
+ + + crates.io/crates/data-pipeline + +
+ + Repository + +
+ + Docs.rs/data-pipeline + +
+ + + +
+

+ A functional and extensible library for organized lazy processing of data with minimal overhead +

+
+
+
+ + +
+
+

+ dimas + +

+
+
+ + docs.rs/dimas + + + + + + + + + + + + + +
+ + + crates.io/crates/dimas + +
+ + Repository + +
+ + Docs.rs/dimas + +
+ + + +
+

+ dimas - a framework for Distributed Multi Agent Systems +

+
+
+
+ + +
+
+

+ dimas-com + +

+
+
+ + docs.rs/dimas-com + + + + + + + + + + + + + +
+ + + crates.io/crates/dimas-com + +
+ + Repository + +
+ + Docs.rs/dimas-com + +
+ + + +
+

+ dimas-com - communication library for DiMAS +

+
+
+
+ + +
+
+

+ dimas-commands + +

+
+
+ + docs.rs/dimas-commands + + + + + + + + + + + + + + + + + +
+

+ dimas-commands - commands library for DiMAS +

+
+
+
+ + +
+
+

+ dimas-config + +

+
+
+ + docs.rs/dimas-config + + + + + + + + + + + + + +
+ + + crates.io/crates/dimas-config + +
+ + Repository + +
+ + Docs.rs/dimas-config + +
+ + + +
+

+ dimas-config - configuration library for DiMAS +

+
+
+
+ + +
+
+

+ dimas-core + +

+
+
+ + docs.rs/dimas-core + + + + + + + + + + + + + +
+ + + crates.io/crates/dimas-core + +
+ + Repository + +
+ + Docs.rs/dimas-core + +
+ + + +
+

+ dimas-core - core library for DiMAS +

+
+
+
+ + +
+
+

+ dimas-macros + +

+
+
+ + docs.rs/dimas-macros + + + + + + + + + + + + + +
+ + + crates.io/crates/dimas-macros + +
+ + Repository + +
+ + Docs.rs/dimas-macros + +
+ + + +
+

+ proc-macros for dimas +

+
+
+
+ + +
+
+

+ dimas-time + +

+
+
+ + docs.rs/dimas-time + + + + + + + + + + + + + +
+ + + crates.io/crates/dimas-time + +
+ + Repository + +
+ + Docs.rs/dimas-time + +
+ + + +
+

+ dimas-time - time library for DiMAS +

+
+
+
+ + +
+
+

+ dimasctl + +

+
+
+ + docs.rs/dimasctl + + + + + + + + + + + + + +
+ + + crates.io/crates/dimasctl + +
+ + Repository + +
+ + Docs.rs/dimasctl + +
+ + + +
+

+ dimasctl - a cli for DiMAS +

+
+
+
+ + +
+
+

+ dimasmon + +

+
+
+ + docs.rs/dimasmon + + + + + + + + + + + + + +
+ + + crates.io/crates/dimasmon + +
+ + Repository + +
+ + Docs.rs/dimasmon + +
+ + + +
+

+ dimasmon - a monitoring tool for DiMAS +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/5/index.html b/catalogue/robotics/page/5/index.html new file mode 100644 index 0000000..8f2d6db --- /dev/null +++ b/catalogue/robotics/page/5/index.html @@ -0,0 +1,1679 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ discrete_count + +

+
+
+ + docs.rs/discrete_count + + + + + + + + + + + + + + + + + +
+

+ Encapsulate counting for clocks, ab-encoders, etc +

+
+
+
+ + +
+
+

+ discrete_count_core + +

+
+
+ + docs.rs/discrete_count_core + + + + + + + + + + + + + + + + + +
+

+ Core implementation for discrete_count +

+
+
+
+ + +
+
+

+ distributed_control + +

+
+
+ + docs.rs/distributed_control + + + + + + + + + + + + + + + + + +
+

+ Create, analyze and simulate multi-agent, distributed control systems +

+
+
+
+ + +
+
+

+ dlt + +

+
+
+ + docs.rs/dlt + + + + + + + + + + + + + +
+ + + crates.io/crates/dlt + +
+ + Repository + +
+ + Docs.rs/dlt + +
+ + + +
+

+ DLT (direct linear transform) algorithm for camera calibration +

+
+
+
+ + +
+
+

+ drv8825 + +

+
+
+ + docs.rs/drv8825 + + + + + + + + + + + + + +
+ + + crates.io/crates/drv8825 + +
+ + Repository + +
+ + Docs.rs/drv8825 + +
+ + + +
+

+ Driver crate for the DRV8825 stepper motor driver +

+
+
+
+ + +
+
+

+ dynamixel2 + +

+
+
+ + docs.rs/dynamixel2 + + + + + + + + + + + + + +
+ + + crates.io/crates/dynamixel2 + +
+ + Repository + +
+ + Docs.rs/dynamixel2 + +
+ + + +
+

+ dynamixel protocol 2.0 +

+
+
+
+ + +
+
+

+ dynamixel2-cli + +

+
+
+ + docs.rs/dynamixel2-cli + + + + + + + + + + + + + + + + + +
+

+ dynamixel protocol 2.0 command line utility +

+
+
+
+ + +
+
+

+ eight-point + +

+
+
+ + docs.rs/eight-point + + + + + + + + + + + + + +
+ + + crates.io/crates/eight-point + +
+ + Repository + +
+ + Docs.rs/eight-point + +
+ + + +
+

+ Eight-point algorithm for essential matrix estimation +

+
+
+
+ + +
+
+

+ elm + +

+
+
+ + docs.rs/elm + + + + + + + + + + + + + +
+ + + crates.io/crates/elm + +
+ + Repository + +
+ + Docs.rs/elm + +
+ + + +
+

+ A minimalist framework for Extreme Learning Machines (ELMs). +

+
+
+
+ + +
+
+

+ eskf + +

+
+
+ + docs.rs/eskf + + + + + + + + + + + + + +
+ + + crates.io/crates/eskf + +
+ + Repository + +
+ + Docs.rs/eskf + +
+ + + +
+

+ Navigation filter based on an Error State Kalman Filter (ESKF) +

+
+
+
+ + +
+
+

+ etherage + +

+
+
+ + docs.rs/etherage + + + + + + + + + + + + + +
+ + + crates.io/crates/etherage + +
+ + Repository + +
+ + Docs.rs/etherage + +
+ + + +
+

+ An EtherCAT master in pure-Rust very close to the ethercat nature +

+
+
+
+ + +
+
+

+ ethercrab + +

+
+
+ + docs.rs/ethercrab + + + + + + + + + + + + + +
+ + + crates.io/crates/ethercrab + +
+ + Repository + +
+ + Docs.rs/ethercrab + +
+ + + +
+

+ An EtherCAT master in pure Rust that is no_std compatible +

+
+
+
+ + +
+
+

+ ethercrab-wire + +

+
+
+ + docs.rs/ethercrab-wire + + + + + + + + + + + + + + + + + +
+

+ On-the-wire tools for the EtherCrab crate +

+
+
+
+ + +
+
+

+ ethercrab-wire-derive + +

+
+
+ + docs.rs/ethercrab-wire-derive + + + + + + + + + + + + + + + + + +
+

+ Derive macros for EtherCrab +

+
+
+
+ + +
+
+

+ evian + +

+
+
+ + docs.rs/evian + + + + + + + + + + + + + +
+ + + crates.io/crates/evian + +
+ + Repository + +
+ + Docs.rs/evian + +
+ + + +
+

+ Experimental command-based controls library for vexide. +

+
+
+
+ + +
+
+

+ factrs + +

+
+
+ + docs.rs/factrs + + + + + + + + + + + + + +
+ + + crates.io/crates/factrs + +
+ + Repository + +
+ + Docs.rs/factrs + +
+ + + +
+

+ Factor graph optimization for robotics +

+
+
+
+ + +
+
+

+ fast-slam + +

+
+
+ + docs.rs/fast-slam + + + + + + + + + + + + + +
+ + + crates.io/crates/fast-slam + +
+ + Docs.rs/fast-slam + +
+ + + +
+

+ SLAM : Simultaneous Localization and Mapping. 'Fast SLAM' implemntation. Numerically and dimensionally generic implementation using nalgebra. +

+
+
+
+ + +
+
+

+ fastcurve_3d + +

+
+
+ + docs.rs/fastcurve_3d + + + + + + + + + + + + + +
+ + + crates.io/crates/fastcurve_3d + +
+ + Repository + +
+ + Docs.rs/fastcurve_3d + +
+ + + +
+

+ Library for 3D and 2D fast curve generation +

+
+
+
+ + +
+
+

+ fe_osi + +

+
+
+ + docs.rs/fe_osi + + + + + + + + + + + + + +
+ + + crates.io/crates/fe_osi + +
+ + Repository + +
+ + Docs.rs/fe_osi + +
+ + + +
+

+ OSI to help with writing code for fe_rtos +

+
+
+
+ + +
+
+

+ fe_rtos + +

+
+
+ + docs.rs/fe_rtos + + + + + + + + + + + + + +
+ + + crates.io/crates/fe_rtos + +
+ + Repository + +
+ + Docs.rs/fe_rtos + +
+ + + +
+

+ A simple OS for Arm Cortex-M CPUs +

+
+
+
+ + +
+
+

+ fll-rs + +

+
+
+ + docs.rs/fll-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/fll-rs + +
+ + Repository + +
+ + Docs.rs/fll-rs + +
+ + + +
+

+ Movement and ui apis for lego ev3 robots intended for use in the FIRST Lego League competition +

+
+
+
+ + +
+
+

+ foc + +

+
+
+ + docs.rs/foc + + + + + + + + + + + + + +
+ + + crates.io/crates/foc + +
+ + Repository + +
+ + Docs.rs/foc + +
+ + + +
+

+ An implementation of various Field Oriented Control algorithms. +

+
+
+
+ + +
+
+

+ foxglove-ws + +

+
+
+ + docs.rs/foxglove-ws + + + + + + + + + + + + + +
+ + + crates.io/crates/foxglove-ws + +
+ + Repository + +
+ + Docs.rs/foxglove-ws + +
+ + + +
+

+ Library to publish messages to Foxglove via WebSocket. +

+
+
+
+ + +
+
+

+ franka-interface + +

+
+
+ + docs.rs/franka-interface + + + + + + + + + + + + + + + + + +
+

+ Devlop software for Franka Emika Panda robots in simulation and run it on the real robot +

+
+
+
+ + +
+
+

+ ftswarm + +

+
+
+ + docs.rs/ftswarm + + + + + + + + + + + + + +
+ + + crates.io/crates/ftswarm + +
+ + Repository + +
+ + Docs.rs/ftswarm + +
+ + + +
+

+ A simple swarm protocol communication library +

+
+
+
+ + +
+
+

+ ftswarm_emulator + +

+
+
+ + docs.rs/ftswarm_emulator + + + + + + + + + + + + + + + + + +
+

+ Procedural macros for the ftswarm crate +

+
+
+
+ + +
+
+

+ ftswarm_macros + +

+
+
+ + docs.rs/ftswarm_macros + + + + + + + + + + + + + + + + + +
+

+ Procedural macros for the ftswarm crate +

+
+
+
+ + +
+
+

+ ftswarm_proto + +

+
+
+ + docs.rs/ftswarm_proto + + + + + + + + + + + + + +
+ + + crates.io/crates/ftswarm_proto + +
+ + Repository + +
+ + Docs.rs/ftswarm_proto + +
+ + + +
+

+ Protocol definitions for the ftswarm serial communication protocol +

+
+
+
+ + +
+
+

+ ftswarm_serial + +

+
+
+ + docs.rs/ftswarm_serial + + + + + + + + + + + + + + + + + +
+

+ Unified serial api for the ftSwarm Rust API +

+
+
+
+ + +
+
+

+ fusion-sys + +

+
+
+ + docs.rs/fusion-sys + + + + + + + + + + + + + +
+ + + crates.io/crates/fusion-sys + +
+ + Repository + +
+ + Docs.rs/fusion-sys + +
+ + + +
+

+ Bindings for the IMU Fusion library. +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/6/index.html b/catalogue/robotics/page/6/index.html new file mode 100644 index 0000000..dc41b4b --- /dev/null +++ b/catalogue/robotics/page/6/index.html @@ -0,0 +1,1675 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ gamai + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/gamai + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Modular task switching library suitable for Game AI and Robotics. +

+
+
+
+ + +
+
+

+ gcv_spline + +

+
+
+ + docs.rs/gcv_spline + + + + + + + + + + + + + +
+ + + crates.io/crates/gcv_spline + +
+ + Repository + +
+ + Docs.rs/gcv_spline + +
+ + + +
+

+ A library for fitting and evaluating GCV splines. +

+
+
+
+ + +
+
+

+ gen_gcode + +

+
+
+ + docs.rs/gen_gcode + + + + + + + + + + + + + +
+ + + crates.io/crates/gen_gcode + +
+ + Repository + +
+ + Docs.rs/gen_gcode + +
+ + + +
+

+ A functional G-Code generator +

+
+
+
+ + +
+
+

+ gsd-parser + +

+
+
+ + docs.rs/gsd-parser + + + + + + + + + + + + + +
+ + + crates.io/crates/gsd-parser + +
+ + Repository + +
+ + Docs.rs/gsd-parser + +
+ + + +
+

+ Parser for PROFIBUS GSD files (Generic Station Description) +

+
+
+
+ + +
+
+

+ gsdtool + +

+
+
+ + docs.rs/gsdtool + + + + + + + + + + + + + +
+ + + crates.io/crates/gsdtool + +
+ + Repository + +
+ + Docs.rs/gsdtool + +
+ + + +
+

+ CLI utility for PROFIBUS GSD files (Generic Station Descripions) +

+
+
+
+ + +
+
+

+ herkulex_communicator + +

+
+
+ + docs.rs/herkulex_communicator + + + + + + + + + + + + + + + + + +
+

+ Communicate with drs0101 and drs0201 servomotors from command line. +

+
+
+
+ + +
+
+

+ hominem + +

+
+
+ + docs.rs/hominem + + + + + + + + + + + + + +
+ + + crates.io/crates/hominem + +
+ + Repository + +
+ + Docs.rs/hominem + +
+ + + +
+

+ A library for modeling muscles and tendons in biomechanical simulations. +

+
+
+
+ + +
+
+

+ hp203b + +

+
+
+ + docs.rs/hp203b + + + + + + + + + + + + + +
+ + + crates.io/crates/hp203b + +
+ + Repository + +
+ + Docs.rs/hp203b + +
+ + + +
+

+ `embedded-hal`-based driver crate for the HOPERF HP203B altimeter/barometer +

+
+
+
+ + +
+
+

+ icasadi + +

+
+
+ + docs.rs/icasadi + + + + + + + + + + + + + +
+ + + crates.io/crates/icasadi + +
+ + Docs.rs/icasadi + +
+ + + +
+

+ Rust interface to CasADi functions +

+
+
+
+ + +
+
+

+ icasadi_test + +

+
+
+ + docs.rs/icasadi_test + + + + + + + + + + + + + + + + + +
+

+ Rust interface to CasADi functions (for testing purposes only) +

+
+
+
+ + +
+
+

+ ik-geo + +

+
+
+ + docs.rs/ik-geo + + + + + + + + + + + + + +
+ + + crates.io/crates/ik-geo + +
+ + Repository + +
+ + Docs.rs/ik-geo + +
+ + + +
+

+ Geometric solutions to inverse kinematics, using the IK-Geo algorithm +

+
+
+
+ + +
+
+

+ imu-calib + +

+
+
+ + docs.rs/imu-calib + + + + + + + + + + + + + +
+ + + crates.io/crates/imu-calib + +
+ + Repository + +
+ + Docs.rs/imu-calib + +
+ + + +
+

+ IMU calibration library for Rust. +

+
+
+
+ + +
+
+

+ isaac_sim + +

+
+
+ + docs.rs/isaac_sim + + + + + + + + + + + + + +
+ + + crates.io/crates/isaac_sim + +
+ + Repository + +
+ + Docs.rs/isaac_sim + +
+ + + +
+

+ Rust interface for Isaac Sim +

+
+
+
+ + +
+
+

+ jps + +

+
+
+ + docs.rs/jps + + + + + + + + + + + + + +
+ + + crates.io/crates/jps + +
+ + Repository + +
+ + Docs.rs/jps + +
+ + + +
+

+ Jump Point Search Implementation for Path Finding. +

+
+
+
+ + +
+
+

+ jrk-g2 + +

+
+
+ + docs.rs/jrk-g2 + + + + + + + + + + + + + +
+ + + crates.io/crates/jrk-g2 + +
+ + Repository + +
+ + Docs.rs/jrk-g2 + +
+ + + +
+

+ A rust embedded driver for pololu Jrk G2 +

+
+
+
+ + +
+
+

+ jrk-g2-rs + +

+
+
+ + docs.rs/jrk-g2-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/jrk-g2-rs + +
+ + Repository + +
+ + Docs.rs/jrk-g2-rs + +
+ + + +
+

+ A rust embedded driver for pololu Jrk G2 +

+
+
+
+ + +
+
+

+ julien + +

+
+
+ + docs.rs/julien + + + + + + + + + + + + + +
+ + + crates.io/crates/julien + +
+ + Repository + +
+ + Docs.rs/julien + +
+ + + +
+

+ Robotics library with influences from MoveIt and Pinocchio +

+
+
+
+ + +
+
+

+ kfilter + +

+
+
+ + docs.rs/kfilter + + + + + + + + + + + + + +
+ + + crates.io/crates/kfilter + +
+ + Repository + +
+ + Docs.rs/kfilter + +
+ + + +
+

+ A no-std implementation of the Kalman and Extended Kalman Filter. +

+
+
+
+ + +
+
+

+ kornia-3d + +

+
+
+ + docs.rs/kornia-3d + + + + + + + + + + + + + +
+ + + crates.io/crates/kornia-3d + +
+ + Repository + +
+ + Docs.rs/kornia-3d + +
+ + + +
+

+ Low-level computer vision library in Rust +

+
+
+
+ + +
+
+

+ kornia-icp + +

+
+
+ + docs.rs/kornia-icp + + + + + + + + + + + + + +
+ + + crates.io/crates/kornia-icp + +
+ + Repository + +
+ + Docs.rs/kornia-icp + +
+ + + +
+

+ Low-level computer vision library in Rust +

+
+
+
+ + +
+
+

+ kornia-rs + +

+
+
+ + docs.rs/kornia-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/kornia-rs + +
+ + Repository + +
+ + Docs.rs/kornia-rs + +
+ + + +
+

+ Low-level computer vision library in Rust +

+
+
+
+ + +
+
+

+ l3gd20-registers + +

+
+
+ + docs.rs/l3gd20-registers + + + + + + + + + + + + + + + + + +
+

+ A typed map of the STMicroelectronics L3GD20 Gyroscope registers +

+
+
+
+ + +
+
+

+ lambda-twist + +

+
+
+ + docs.rs/lambda-twist + + + + + + + + + + + + + +
+ + + crates.io/crates/lambda-twist + +
+ + Repository + +
+ + Docs.rs/lambda-twist + +
+ + + +
+

+ p3p pose estimation given world points and feature bearings +

+
+
+
+ + +
+
+

+ ld06 + +

+
+
+ + docs.rs/ld06 + + + + + + + + + + + + + +
+ + + crates.io/crates/ld06 + +
+ + Repository + +
+ + Docs.rs/ld06 + +
+ + + +
+

+ Driver for the LD06 LiDAR +

+
+
+
+ + +
+
+

+ ld06-embed + +

+
+
+ + docs.rs/ld06-embed + + + + + + + + + + + + + +
+ + + crates.io/crates/ld06-embed + +
+ + Repository + +
+ + Docs.rs/ld06-embed + +
+ + + +
+

+ Embedded periferal driver for the LD06 LiDAR +

+
+
+
+ + +
+
+

+ levenberg-marquardt + +

+
+
+ + docs.rs/levenberg-marquardt + + + + + + + + + + + + + + + + + +
+

+ Levenberg-Marquardt algorithm built on top of nalgebra +

+
+
+
+ + +
+
+

+ libfranka-rs + +

+
+
+ + docs.rs/libfranka-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/libfranka-rs + +
+ + Repository + +
+ + Docs.rs/libfranka-rs + +
+ + + +
+

+ Library to control Franka Emika robots +

+
+
+
+ + +
+
+

+ librcl-sys + +

+
+
+ + docs.rs/librcl-sys + + + + + + + + + + + + + +
+ + + crates.io/crates/librcl-sys + +
+ + Repository + +
+ + Docs.rs/librcl-sys + +
+ + + +
+

+ Library that links to the native librcl, the ROS client library +

+
+
+
+ + +
+
+

+ linux_max6675 + +

+
+
+ + docs.rs/linux_max6675 + + + + + + + + + + + + + +
+ + + crates.io/crates/linux_max6675 + +
+ + Repository + +
+ + Docs.rs/linux_max6675 + +
+ + + +
+

+ A library that reads temperature data from a MAX6675 over the Linux kernel's SPI API. +

+
+
+
+ + +
+
+

+ linuxcnc-hal-sys + +

+
+
+ + docs.rs/linuxcnc-hal-sys + + + + + + + + + + + + + + + + + +
+

+ Generated, unsafe Rust bindings to the LinuxCNC HAL submodule +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/7/index.html b/catalogue/robotics/page/7/index.html new file mode 100644 index 0000000..5e3116c --- /dev/null +++ b/catalogue/robotics/page/7/index.html @@ -0,0 +1,1682 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ lsm303dlhc-registers + +

+
+
+ + docs.rs/lsm303dlhc-registers + + + + + + + + + + + + + + + + + +
+

+ A typed map of the STMicroelectronics LSM303DLHC E-Compass registers +

+
+
+
+ + +
+
+

+ machine-vision-formats + +

+
+
+ + docs.rs/machine-vision-formats + + + + + + + + + + + + + + + + + +
+

+ Types and traits for working with raw image data from machine vision cameras +

+
+
+
+ + +
+
+

+ map_3d + +

+
+
+ + docs.rs/map_3d + + + + + + + + + + + + + +
+ + + crates.io/crates/map_3d + +
+ + Repository + +
+ + Docs.rs/map_3d + +
+ + + +
+

+ Library for 3D geographic coordinate transformation +

+
+
+
+ + +
+
+

+ mapping-algorithms + +

+
+
+ + docs.rs/mapping-algorithms + + + + + + + + + + + + + + + + + +
+

+ A collection of pure-rust algorithms in popular use for SLAM purposes +

+
+
+
+ + +
+
+

+ mapping-suites + +

+
+
+ + docs.rs/mapping-suites + + + + + + + + + + + + + + + + + +
+

+ A collection of SLAM suites, based on mapping-algorithms +

+
+
+
+ + +
+
+

+ marg-orientation + +

+
+
+ + docs.rs/marg-orientation + + + + + + + + + + + + + + + + + +
+

+ A MARG (Magnetic, Angular Rate, and Gravity) orientation estimator +

+
+
+
+ + +
+
+

+ mav-sdk + +

+
+
+ + docs.rs/mav-sdk + + + + + + + + + + + + + +
+ + + crates.io/crates/mav-sdk + +
+ + Repository + +
+ + Docs.rs/mav-sdk + +
+ + + +
+

+ Simple API (gRPC) for managing one or more vehicles, +providing programmatic access to vehicle information and telemetry, +and control over missions, movement and other operations. + +

+
+
+
+ + +
+
+

+ max6675-hal + +

+
+
+ + docs.rs/max6675-hal + + + + + + + + + + + + + +
+ + + crates.io/crates/max6675-hal + +
+ + Repository + +
+ + Docs.rs/max6675-hal + +
+ + + +
+

+ An embedded-hal driver for the MAX6675 digital thermocouple converter. +

+
+
+
+ + +
+
+

+ mcap + +

+
+
+ + docs.rs/mcap + + + + + + + + + + + + + +
+ + + crates.io/crates/mcap + +
+ + Repository + +
+ + Docs.rs/mcap + +
+ + + +
+

+ A library for reading and writing MCAP files +

+
+
+
+ + +
+
+

+ mcap-rs + +

+
+
+ + docs.rs/mcap-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/mcap-rs + +
+ + Repository + +
+ + Docs.rs/mcap-rs + +
+ + + +
+

+ A library for reading and writing Foxglove MCAP files +

+
+
+
+ + +
+
+

+ meadow + +

+
+
+ + docs.rs/meadow + + + + + + + + + + + + + +
+ + + crates.io/crates/meadow + +
+ + Repository + +
+ + Docs.rs/meadow + +
+ + + +
+

+ Robotics-focused middleware for embedded Linux +

+
+
+
+ + +
+
+

+ mech + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/mech + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Mech is a reactive programming language for building robots, games, and animations. +

+
+
+
+ + +
+
+

+ mech-core + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/mech-core + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The Mech language runtime. +

+
+
+
+ + +
+
+

+ mech-interpreter + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/mech-interpreter + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ The Mech language runtime. +

+
+
+
+ + +
+
+

+ mech-program + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/mech-program + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Organizes Mech cores into a coordinated program. +

+
+
+
+ + +
+
+

+ mech-server + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/mech-server + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Provides a server and client for hosting Mech programs on a websocket. +

+
+
+
+ + +
+
+

+ mech-syntax + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/mech-syntax + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A toolchain for compiling textual syntax into Mech blocks. +

+
+
+
+ + +
+
+

+ mech-utilities + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/mech-utilities + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Shared components and utilities for Mech +

+
+
+
+ + +
+
+

+ mech-wasm + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/mech-wasm + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ A web assembly wrapper for Mech core and syntax. Allows Mech to be embedded in the browser. +

+
+
+
+ + +
+
+

+ micro-dimas + +

+
+
+ + docs.rs/micro-dimas + + + + + + + + + + + + + +
+ + + crates.io/crates/micro-dimas + +
+ + Repository + +
+ + Docs.rs/micro-dimas + +
+ + + +
+

+ Micro-DiMAS - A micro controller framework for Distributed Multi Agent Systems +

+
+
+
+ + +
+
+

+ minikalman + +

+
+
+ + docs.rs/minikalman + + + + + + + + + + + + + +
+ + + crates.io/crates/minikalman + +
+ + Repository + +
+ + Docs.rs/minikalman + +
+ + + +
+

+ A microcontroller targeted Kalman filter implementation +

+
+
+
+ + +
+
+

+ mission-creator + +

+
+
+ + docs.rs/mission-creator + + + + + + + + + + + + + + + + + +
+

+ Graphically create missions for Snowbotics Framework. +

+
+
+
+ + +
+
+

+ motion-planning + +

+
+
+ + docs.rs/motion-planning + + + + + + + + + + + + + + + + + +
+

+ Motion planning primitives. +

+
+
+
+ + +
+
+

+ motion-planning-cli + +

+
+
+ + docs.rs/motion-planning-cli + + + + + + + + + + + + + + + + + +
+

+ A CLI for interacting with motion planning primitives. +

+
+
+
+ + +
+
+

+ motor_toolbox_rs + +

+
+
+ + docs.rs/motor_toolbox_rs + + + + + + + + + + + + + + + + + +
+

+ Motor Toolbox for Rust +

+
+
+
+ + +
+
+

+ mpu9250-i2c + +

+
+
+ + docs.rs/mpu9250-i2c + + + + + + + + + + + + + +
+ + + crates.io/crates/mpu9250-i2c + +
+ + Repository + +
+ + Docs.rs/mpu9250-i2c + +
+ + + +
+

+ MPU9250 i2c driver for embedded devices +

+
+
+
+ + +
+
+

+ mujoco + +

+
+
+ + docs.rs/mujoco + + + + + + + + + + + + + +
+ + + crates.io/crates/mujoco + +
+ + Repository + +
+ + Docs.rs/mujoco + +
+ + + +
+

+ MuJoCo bindings for Rust +

+
+
+
+ + +
+
+

+ mujoco-rs-sys + +

+
+
+ + docs.rs/mujoco-rs-sys + + + + + + + + + + + + + +
+ + + crates.io/crates/mujoco-rs-sys + +
+ + Repository + +
+ + Docs.rs/mujoco-rs-sys + +
+ + + +
+

+ FFI bindings to MuJoCo +

+
+
+
+ + +
+
+

+ mujoco-rust + +

+
+
+ + docs.rs/mujoco-rust + + + + + + + + + + + + + +
+ + + crates.io/crates/mujoco-rust + +
+ + Repository + +
+ + Docs.rs/mujoco-rust + +
+ + + +
+

+ MuJoCo bindings for Rust +

+
+
+
+ + +
+
+

+ mujoco-sys + +

+
+
+ + docs.rs/mujoco-sys + + + + + + + + + + + + + +
+ + + crates.io/crates/mujoco-sys + +
+ + Repository + +
+ + Docs.rs/mujoco-sys + +
+ + + +
+

+ FFI bindings to MuJoCo +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/8/index.html b/catalogue/robotics/page/8/index.html new file mode 100644 index 0000000..909ebb8 --- /dev/null +++ b/catalogue/robotics/page/8/index.html @@ -0,0 +1,1683 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ mulberry + +

+
+
+ + docs.rs/mulberry + + + + + + + + + + + + + +
+ + + crates.io/crates/mulberry + +
+ + Repository + +
+ + Docs.rs/mulberry + +
+ + + +
+

+ Coordinate transformation tree with a focus on efficiency. +

+
+
+
+ + +
+
+

+ navigator-rs + +

+
+
+ + docs.rs/navigator-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/navigator-rs + +
+ + Repository + +
+ + Docs.rs/navigator-rs + +
+ + + +
+

+ This crate serves as the entry point for embedding applications using Rust on Blue Robotics's Navigator +

+
+
+
+ + +
+
+

+ ncomm + +

+
+
+ + docs.rs/ncomm + + + + + + + + + + + + + +
+ + + crates.io/crates/ncomm + +
+ + Repository + +
+ + Docs.rs/ncomm + +
+ + + +
+

+ NComm Robotics Framework +

+
+
+
+ + +
+
+

+ ncomm-clients-and-servers + +

+
+ +

+ NComm Clients and Servers +

+
+
+
+ + +
+
+

+ ncomm-core + +

+
+
+ + docs.rs/ncomm-core + + + + + + + + + + + + + +
+ + + crates.io/crates/ncomm-core + +
+ + Repository + +
+ + Docs.rs/ncomm-core + +
+ + + +
+

+ NComm Common Traits Crate. +

+
+
+
+ + +
+
+

+ ncomm-executors + +

+
+
+ + docs.rs/ncomm-executors + + + + + + + + + + + + + + + + + +
+

+ NComm Executors +

+
+
+
+ + +
+
+

+ ncomm-nodes + +

+
+
+ + docs.rs/ncomm-nodes + + + + + + + + + + + + + +
+ + + crates.io/crates/ncomm-nodes + +
+ + Repository + +
+ + Docs.rs/ncomm-nodes + +
+ + + +
+

+ A collection of common Nodes for use in NComm projects +

+
+
+
+ + +
+
+

+ ncomm-publishers-and-subscribers + +

+
+ +

+ NComm Publishers and Subscribers +

+
+
+
+ + +
+
+

+ ncomm-update-clients-and-servers + +

+
+ +

+ NComm Update Clients and Servers +

+
+
+
+ + +
+
+

+ ncomm-utils + +

+
+
+ + docs.rs/ncomm-utils + + + + + + + + + + + + + +
+ + + crates.io/crates/ncomm-utils + +
+ + Repository + +
+ + Docs.rs/ncomm-utils + +
+ + + +
+

+ NComm Common Utilities Crate. +

+
+
+
+ + +
+
+

+ ndarray-vision + +

+
+
+ + docs.rs/ndarray-vision + + + + + + + + + + + + + + + + + +
+

+ A computer vision library built on top of ndarray +

+
+
+
+ + +
+
+

+ nyx-space + +

+
+
+ + docs.rs/nyx-space + + + + + + + + + + + + + +
+ + + crates.io/crates/nyx-space + +
+ + Repository + +
+ + Docs.rs/nyx-space + +
+ + + +
+

+ A high-fidelity space mission toolkit, with orbit propagation, estimation and some systems engineering +

+
+
+
+ + +
+
+

+ onager + +

+
+
+ + docs.rs/onager + + + + + + + + + + + + + +
+ + + crates.io/crates/onager + +
+ + Repository + +
+ + Docs.rs/onager + +
+ + + +
+

+ Featherstone rigid-body physics library built in Rust +

+
+
+
+ + +
+
+

+ onebot_v11_oxidebot + +

+
+
+ + docs.rs/onebot_v11_oxidebot + + + + + + + + + + + + + + + + + +
+

+ OnebotV11 Bot for oxidebot framework +

+
+
+
+ + +
+
+

+ opencv-ros-camera + +

+
+
+ + docs.rs/opencv-ros-camera + + + + + + + + + + + + + + + + + +
+

+ Geometric models of OpenCV/ROS cameras for photogrammetry +

+
+
+
+ + +
+
+

+ openrr + +

+
+
+ + docs.rs/openrr + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr + +
+ + Repository + +
+ + Docs.rs/openrr + +
+ + + +
+

+ Open Rust Robotics framework +

+
+
+
+ + +
+
+

+ openrr-apps + +

+
+
+ + docs.rs/openrr-apps + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr-apps + +
+ + Repository + +
+ + Docs.rs/openrr-apps + +
+ + + +
+

+ applications using openrr +

+
+
+
+ + +
+
+

+ openrr-client + +

+
+
+ + docs.rs/openrr-client + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr-client + +
+ + Repository + +
+ + Docs.rs/openrr-client + +
+ + + +
+

+ openrr useful client libraries +

+
+
+
+ + +
+
+

+ openrr-command + +

+
+
+ + docs.rs/openrr-command + + + + + + + + + + + + + + + + + +
+

+ openrr command line tool library +

+
+
+
+ + +
+
+

+ openrr-config + +

+
+
+ + docs.rs/openrr-config + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr-config + +
+ + Repository + +
+ + Docs.rs/openrr-config + +
+ + + +
+

+ Utilities for modifying configuration files +

+
+
+
+ + +
+
+

+ openrr-gui + +

+
+
+ + docs.rs/openrr-gui + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr-gui + +
+ + Repository + +
+ + Docs.rs/openrr-gui + +
+ + + +
+

+ openrr GUI library +

+
+
+
+ + +
+
+

+ openrr-planner + +

+
+
+ + docs.rs/openrr-planner + + + + + + + + + + + + + + + + + +
+

+ Collision avoidance path planning for robotics +

+
+
+
+ + +
+
+

+ openrr-plugin + +

+
+
+ + docs.rs/openrr-plugin + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr-plugin + +
+ + Repository + +
+ + Docs.rs/openrr-plugin + +
+ + + +
+

+ Plugin support for arci +

+
+
+
+ + +
+
+

+ openrr-remote + +

+
+
+ + docs.rs/openrr-remote + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr-remote + +
+ + Repository + +
+ + Docs.rs/openrr-remote + +
+ + + +
+

+ Remote execution support for arci +

+
+
+
+ + +
+
+

+ openrr-sleep + +

+
+
+ + docs.rs/openrr-sleep + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr-sleep + +
+ + Repository + +
+ + Docs.rs/openrr-sleep + +
+ + + +
+

+ openrr sleep library +

+
+
+
+ + +
+
+

+ openrr-teleop + +

+
+
+ + docs.rs/openrr-teleop + + + + + + + + + + + + + +
+ + + crates.io/crates/openrr-teleop + +
+ + Repository + +
+ + Docs.rs/openrr-teleop + +
+ + + +
+

+ openrr teleoperation library +

+
+
+
+ + +
+
+

+ optimization_engine + +

+
+
+ + docs.rs/optimization_engine + + + + + + + + + + + + + + + + + +
+

+ A pure Rust framework for embedded nonconvex optimization. Ideal for robotics! +

+
+
+
+ + +
+
+

+ oxidebot + +

+
+
+ + docs.rs/oxidebot + + + + + + + + + + + + + +
+ + + crates.io/crates/oxidebot + +
+ + Repository + +
+ + Docs.rs/oxidebot + +
+ + + +
+

+ A lightweight yet powerful chatbot framework +

+
+
+
+ + +
+
+

+ p3p + +

+
+
+ + docs.rs/p3p + + + + + + + + + + + + + +
+ + + crates.io/crates/p3p + +
+ + Repository + +
+ + Docs.rs/p3p + +
+ + + +
+

+ Camera pose estimation given 3D points and corresponding pixel coordinates +

+
+
+
+ + +
+
+

+ peng_quad + +

+
+
+ + docs.rs/peng_quad + + + + + + + + + + + + + +
+ + + crates.io/crates/peng_quad + +
+ + Repository + +
+ + Docs.rs/peng_quad + +
+ + + +
+

+ Peng is a minimal quadrotor pipeline including quadrotor dynamics, IMU simulation, various trajectory planners, PID controller and depth map rendering. +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/page/9/index.html b/catalogue/robotics/page/9/index.html new file mode 100644 index 0000000..22ba25f --- /dev/null +++ b/catalogue/robotics/page/9/index.html @@ -0,0 +1,1680 @@ + + + + + + + + Robotics crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Robotics

+

Crates applied to robotics, ROS, etc. +

+
+ +
+ + +
+
+

+ pharetra + +

+
+
+ + docs.rs/pharetra + + + + + + + + + + + + + +
+ + + crates.io/crates/pharetra + +
+ + Repository + +
+ + Docs.rs/pharetra + +
+ + + +
+

+ Utility data structures and algorithms for Chiron. +

+
+
+
+ + +
+
+

+ phidget + +

+
+
+ + docs.rs/phidget + + + + + + + + + + + + + +
+ + + crates.io/crates/phidget + +
+ + Repository + +
+ + Docs.rs/phidget + +
+ + + +
+

+ Phidget library for Rust. + +

+
+
+
+ + +
+
+

+ pid-lite + +

+
+
+ + docs.rs/pid-lite + + + + + + + + + + + + + +
+ + + crates.io/crates/pid-lite + +
+ + Repository + +
+ + Docs.rs/pid-lite + +
+ + + +
+

+ A small PID controller library +

+
+
+
+ + +
+
+

+ plcnext + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/plcnext + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Allows access to PLCnext Control system services +

+
+
+
+ + +
+
+

+ plcnext-axioline + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/plcnext-axioline + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Allows access to PLCnext Control system services +

+
+
+
+ + +
+
+

+ plcnext-commons + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/plcnext-commons + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Allows access to PLCnext Control system services +

+
+
+
+ + +
+
+

+ plcnext-device + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/plcnext-device + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Allows access to PLCnext Control system services +

+
+
+
+ + +
+
+

+ plcnext-sys + +

+
+
+ + documentation + + + + + + + + + + + + + +
+ + + crates.io/crates/plcnext-sys + +
+ + Repository + +
+ + Documentation + +
+ + + +
+

+ Allows access to PLCnext Control system services +

+
+
+
+ + +
+
+

+ pololu-smc + +

+
+
+ + docs.rs/pololu-smc + + + + + + + + + + + + + +
+ + + crates.io/crates/pololu-smc + +
+ + Repository + +
+ + Docs.rs/pololu-smc + +
+ + + +
+

+ A driver for the Pololu Simple Motor Controller G2 +

+
+
+
+ + +
+
+

+ posture + +

+
+
+ + docs.rs/posture + + + + + + + + + + + + + +
+ + + crates.io/crates/posture + +
+ + Docs.rs/posture + +
+ + + +
+

+ positional posture of spatial robot +

+
+
+
+ + +
+
+

+ profirust + +

+
+
+ + docs.rs/profirust + + + + + + + + + + + + + +
+ + + crates.io/crates/profirust + +
+ + Repository + +
+ + Docs.rs/profirust + +
+ + + +
+

+ PROFIBUS-DP compatible communication stack in pure Rust +

+
+
+
+ + +
+
+

+ pros + +

+
+
+ + docs.rs/pros + + + + + + + + + + + + + +
+ + + crates.io/crates/pros + +
+ + Repository + +
+ + Docs.rs/pros + +
+ + + +
+

+ Rust bindings for PROS +

+
+
+
+ + +
+
+

+ pros-async + +

+
+
+ + docs.rs/pros-async + + + + + + + + + + + + + +
+ + + crates.io/crates/pros-async + +
+ + Repository + +
+ + Docs.rs/pros-async + +
+ + + +
+

+ A simple async executor for pros-rs +

+
+
+
+ + +
+
+

+ pros-core + +

+
+
+ + docs.rs/pros-core + + + + + + + + + + + + + +
+ + + crates.io/crates/pros-core + +
+ + Repository + +
+ + Docs.rs/pros-core + +
+ + + +
+

+ Core functionality for pros-rs +

+
+
+
+ + +
+
+

+ pros-devices + +

+
+
+ + docs.rs/pros-devices + + + + + + + + + + + + + +
+ + + crates.io/crates/pros-devices + +
+ + Repository + +
+ + Docs.rs/pros-devices + +
+ + + +
+

+ High level device for pros-rs +

+
+
+
+ + +
+
+

+ pros-math + +

+
+
+ + docs.rs/pros-math + + + + + + + + + + + + + +
+ + + crates.io/crates/pros-math + +
+ + Repository + +
+ + Docs.rs/pros-math + +
+ + + +
+

+ Commonly used mathematical formulas for pros-rs +

+
+
+
+ + +
+
+

+ pros-panic + +

+
+
+ + docs.rs/pros-panic + + + + + + + + + + + + + +
+ + + crates.io/crates/pros-panic + +
+ + Repository + +
+ + Docs.rs/pros-panic + +
+ + + +
+

+ Panic handler for pros-rs +

+
+
+
+ + +
+
+

+ pros-simulator + +

+
+
+ + docs.rs/pros-simulator + + + + + + + + + + + + + + + + + +
+

+ Run PROS robot code without the need for real VEX V5 hardware. +

+
+
+
+ + +
+
+

+ pros-sync + +

+
+
+ + docs.rs/pros-sync + + + + + + + + + + + + + +
+ + + crates.io/crates/pros-sync + +
+ + Repository + +
+ + Docs.rs/pros-sync + +
+ + + +
+

+ `SyncRobot` trait and macro for pros-rs +

+
+
+
+ + +
+
+

+ pros-sys + +

+
+
+ + docs.rs/pros-sys + + + + + + + + + + + + + +
+ + + crates.io/crates/pros-sys + +
+ + Repository + +
+ + Docs.rs/pros-sys + +
+ + + +
+

+ EFI for the PROS rust bindings +

+
+
+
+ + +
+
+

+ rainbow-hat-rs + +

+
+
+ + docs.rs/rainbow-hat-rs + + + + + + + + + + + + + + + + + +
+

+ Rust Driver for the Rainbow HAT for Raspberry Pi. +

+
+
+
+ + +
+
+

+ ramp-maker + +

+
+
+ + docs.rs/ramp-maker + + + + + + + + + + + + + +
+ + + crates.io/crates/ramp-maker + +
+ + Repository + +
+ + Docs.rs/ramp-maker + +
+ + + +
+

+ Stepper Acceleration Ramp Generator +

+
+
+
+ + +
+
+

+ rclrust + +

+
+
+ + docs.rs/rclrust + + + + + + + + + + + + + +
+ + + crates.io/crates/rclrust + +
+ + Repository + +
+ + Docs.rs/rclrust + +
+ + + +
+

+ ROS2 client written in Rust +

+
+
+
+ + +
+
+

+ response-time-analysis + +

+
+
+ + docs.rs/response-time-analysis + + + + + + + + + + + + + + + + + +
+

+ Definitions and algorithms for response-time analysis of real-time systems +

+
+
+
+ + +
+
+

+ robokit + +

+
+
+ + docs.rs/robokit + + + + + + + + + + + + + +
+ + + crates.io/crates/robokit + +
+ + Repository + +
+ + Docs.rs/robokit + +
+ + + +
+

+ Build custom firmware for simple robotic automation +

+
+
+
+ + +
+
+

+ robot-description-builder + +

+
+ +

+ A libary to create (valid) Robot descriptions +

+
+
+
+ + +
+
+

+ robotevents + +

+
+
+ + docs.rs/robotevents + + + + + + + + + + + + + +
+ + + crates.io/crates/robotevents + +
+ + Repository + +
+ + Docs.rs/robotevents + +
+ + + +
+

+ Wrapper for the RobotEvents.com v2 API. +

+
+
+
+ + +
+
+

+ ros-core-rs + +

+
+
+ + docs.rs/ros-core-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/ros-core-rs + +
+ + Repository + +
+ + Docs.rs/ros-core-rs + +
+ + + +
+

+ A pure Rust implementation of the Robot Operating System (ROS) core. +

+
+
+
+ + +
+
+

+ ros_package_manifest + +

+
+
+ + docs.rs/ros_package_manifest + + + + + + + + + + + + + + + + + +
+

+ This crate parses ROS package manifest (also known as package.xml) +

+
+
+
+ + +
+
+

+ ros_pointcloud2 + +

+
+
+ + docs.rs/ros_pointcloud2 + + + + + + + + + + + + + + + + + +
+

+ Customizable conversions for working with sensor_msgs/PointCloud2. +

+
+
+
+ +
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/robotics/peng-quad/index.html b/catalogue/robotics/peng-quad/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/robotics/pharetra/index.html b/catalogue/robotics/pharetra/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/robotics/phidget/index.html b/catalogue/robotics/phidget/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/robotics/pid-lite/index.html b/catalogue/robotics/pid-lite/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/robotics/plcnext-axioline/index.html b/catalogue/robotics/plcnext-axioline/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/robotics/plcnext-commons/index.html b/catalogue/robotics/plcnext-commons/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/robotics/plcnext-device/index.html b/catalogue/robotics/plcnext-device/index.html new 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b/catalogue/software-development-kits/index.html @@ -0,0 +1,218 @@ + + + + + + + + Software Development Kits crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Software Development Kits

+

+

+
+ +
+ + +
+
+

+ arsdk-rs + +

+
+
+ + docs.rs/arsdk-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/arsdk-rs + +
+ + Docs.rs/arsdk-rs + +
+ + + +
+

+ parrot arsdk in rust +

+
+
+
+ + +
+
+

+ mav-sdk + +

+
+
+ + docs.rs/mav-sdk + + + + + + + + + + + + + +
+ + + crates.io/crates/mav-sdk + +
+ + Repository + +
+ + Docs.rs/mav-sdk + +
+ + + +
+

+ Simple API (gRPC) for managing one or more vehicles, +providing programmatic access to vehicle information and telemetry, +and control over missions, movement and other operations. + +

+
+
+
+
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/software-development-kits/mav-sdk/index.html b/catalogue/software-development-kits/mav-sdk/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/software-development-kits/page/1/index.html b/catalogue/software-development-kits/page/1/index.html new file mode 100644 index 0000000..8af4a7a --- /dev/null +++ b/catalogue/software-development-kits/page/1/index.html @@ -0,0 +1,6 @@ + + + + +Redirect +

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diff --git a/catalogue/space-protocols/ccsds-primary-header/index.html b/catalogue/space-protocols/ccsds-primary-header/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/space-protocols/ccsds-spacepacket/index.html b/catalogue/space-protocols/ccsds-spacepacket/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/space-protocols/ccsds/index.html b/catalogue/space-protocols/ccsds/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/space-protocols/cfdp-rs/index.html b/catalogue/space-protocols/cfdp-rs/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/space-protocols/dvb-gse/index.html b/catalogue/space-protocols/dvb-gse/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/space-protocols/flute/index.html b/catalogue/space-protocols/flute/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/space-protocols/galileo-osnma/index.html b/catalogue/space-protocols/galileo-osnma/index.html new file mode 100644 index 0000000..e69de29 diff --git a/catalogue/space-protocols/index.html b/catalogue/space-protocols/index.html new file mode 100644 index 0000000..513e1d0 --- /dev/null +++ b/catalogue/space-protocols/index.html @@ -0,0 +1,1055 @@ + + + + + + + + Space protocols crates - AeroRust (ÄR) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ +
+
+
+ + +
+
+

Space protocols

+

Protocol implementations for implications in space like CCSDS. +

+
+ +
+ + +
+
+

+ ccsds + +

+
+
+ + docs.rs/ccsds + + + + + + + + + + + + + +
+ + + crates.io/crates/ccsds + +
+ + Repository + +
+ + Docs.rs/ccsds + +
+ + + +
+

+ CCSDS spacecraft data stream decoding +

+
+
+
+ + +
+
+

+ ccsds_primary_header + +

+
+
+ + docs.rs/ccsds_primary_header + + + + + + + + + + + + + + + + + +
+

+ Implementation of the CCSDS Primary Header for space applications +

+
+
+
+ + +
+
+

+ ccsds_spacepacket + +

+
+
+ + docs.rs/ccsds_spacepacket + + + + + + + + + + + + + + + + + +
+

+ This library attempts to implement a general-purpose parser for Space Packets that can interperet both the generic aspects of the space packet protocol (i.e. the Primary Header) in addition to any custom fields supplied within the Secondary Headers. + +Although, this library currently just does Primary Headers, the future goal is to make it a more comprehensive SpacePacket parser. +

+
+
+
+ + +
+
+

+ cfdp-rs + +

+
+
+ + docs.rs/cfdp-rs + + + + + + + + + + + + + +
+ + + crates.io/crates/cfdp-rs + +
+ + Repository + +
+ + Docs.rs/cfdp-rs + +
+ + + +
+

+ High level CCSDS File Delivery Protocol components +

+
+
+
+ + +
+
+

+ dvb-gse + +

+
+
+ + docs.rs/dvb-gse + + + + + + + + + + + + + +
+ + + crates.io/crates/dvb-gse + +
+ + Repository + +
+ + Docs.rs/dvb-gse + +
+ + + +
+

+ DVB-GSE (Digital Video Brodcast Generic Stream Encapsulation) +

+
+
+
+ + +
+
+

+ flute + +

+
+
+ + docs.rs/flute + + + + + + + + + + + + + +
+ + + crates.io/crates/flute + +
+ + Repository + +
+ + Docs.rs/flute + +
+ + + +
+

+ File Delivery over Unidirectional Transport (FLUTE) +

+
+
+
+ + +
+
+

+ galileo-osnma + +

+
+
+ + docs.rs/galileo-osnma + + + + + + + + + + + + + +
+ + + crates.io/crates/galileo-osnma + +
+ + Repository + +
+ + Docs.rs/galileo-osnma + +
+ + + +
+

+ Galileo OSNMA (Open Service Navigation Message Authentication) +

+
+
+
+ + +
+
+

+ raptor-code + +

+
+
+ + docs.rs/raptor-code + + + + + + + + + + + + + +
+ + + crates.io/crates/raptor-code + +
+ + Repository + +
+ + Docs.rs/raptor-code + +
+ + + +
+

+ A Rust library for implementing Forward Error Correction (FEC) using Raptor codes. +

+
+
+
+ + +
+
+

+ rs2 + +

+
+
+ + docs.rs/rs2 + + + + + + + + + + + + + +
+ + + crates.io/crates/rs2 + +
+ + Repository + +
+ + Docs.rs/rs2 + +
+ + + +
+

+ Reed-Solomon FEC for CCSDS downlink decoding +

+
+
+
+ + +
+
+

+ satrs + +

+
+
+ + docs.rs/satrs + + + + + + + + + + + + + +
+ + + crates.io/crates/satrs + +
+ + Repository + +
+ + Docs.rs/satrs + +
+ + + +
+

+ A framework to build software for remote systems +

+
+
+
+ + +
+
+

+ satrs-core + +

+
+
+ + docs.rs/satrs-core + + + + + + + + + + + + + +
+ + + crates.io/crates/satrs-core + +
+ + Repository + +
+ + Docs.rs/satrs-core + +
+ + + +
+

+ Core components of the sat-rs framework to build software for remote systems +

+
+
+
+ + +
+
+

+ satrs-mib + +

+
+
+ + docs.rs/satrs-mib + + + + + + + + + + + + + +
+ + + crates.io/crates/satrs-mib + +
+ + Repository + +
+ + Docs.rs/satrs-mib + +
+ + + +
+

+ Helper crate of the sat-rs framework to build a mission information base (MIB) from the +On-Board Software (OBSW) code directly. +

+
+
+
+ + +
+
+

+ spacecrafts + +

+
+
+ + docs.rs/spacecrafts + + + + + + + + + + + + + +
+ + + crates.io/crates/spacecrafts + +
+ + Repository + +
+ + Docs.rs/spacecrafts + +
+ + + +
+

+ Spacecraft metadata +

+
+
+
+ + +
+
+

+ spacecrafts-rs + +

+
+
+ + docs.rs/spacecrafts-rs + + + + + + + + + + + + + + + + + +
+

+ Spacecraft metadata +

+
+
+
+ + +
+
+

+ spacepacket + +

+
+
+ + docs.rs/spacepacket + + + + + + + + + + + + + +
+ + + crates.io/crates/spacepacket + +
+ + Repository + +
+ + Docs.rs/spacepacket + +
+ + + +
+

+ A CCSDS compliant spacepacket en/de-coder with CRC and Sink/Stream support. +

+
+
+
+ + +
+
+

+ spacepackets + +

+
+
+ + docs.rs/spacepackets + + + + + + + + + + + + + +
+ + + crates.io/crates/spacepackets + +
+ + Repository + +
+ + Docs.rs/spacepackets + +
+ + + +
+

+ Generic implementations for various CCSDS and ECSS packet standards +

+
+
+
+ + +
+
+

+ ssdv-fec + +

+
+
+ + docs.rs/ssdv-fec + + + + + + + + + + + + + +
+ + + crates.io/crates/ssdv-fec + +
+ + Repository + +
+ + Docs.rs/ssdv-fec + +
+ + + +
+

+ SSDV systematic erasure FEC +

+
+
+
+ + +
+
+

+ ssdv-fec-gf-tables + +

+
+
+ + docs.rs/ssdv-fec-gf-tables + + + + + + + + + + + + + + + + + +
+

+ SSDV systematic erasure FEC (Galois field table generator proc-macros) +

+
+
+
+ + +
+
+

+ tletools + +

+
+
+ + docs.rs/tletools + + + + + + + + + + + + + +
+ + + crates.io/crates/tletools + +
+ + Repository + +
+ + Docs.rs/tletools + +
+ + + +
+

+ Library to work with two-line element set files +

+
+
+
+
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/space-protocols/page/1/index.html b/catalogue/space-protocols/page/1/index.html new file mode 100644 index 0000000..dd8253b --- /dev/null +++ b/catalogue/space-protocols/page/1/index.html @@ -0,0 +1,6 @@ + + + + +Redirect +

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+
+ +
+
+
+ + +
+
+

Units of measure

+

A unit of measurement is a definite magnitude of a quantity, defined and +adopted by convention or by law, that is used as a standard for +measurement of the same kind of quantity. + +

+
+ +
+ + +
+
+

+ hifitime + +

+
+
+ + docs.rs/hifitime + + + + + + + + + + + + + +
+ + + crates.io/crates/hifitime + +
+ + Repository + +
+ + Docs.rs/hifitime + +
+ + + +
+

+ Ultra-precise date and time handling in Rust for scientific applications with leap second support +

+
+
+
+ + +
+
+

+ uom + +

+
+
+ + docs.rs/uom + + + + + + + + + + + + + +
+ + + crates.io/crates/uom + +
+ + Repository + +
+ + Docs.rs/uom + +
+ + + +
+

+ Units of measurement +

+
+
+
+
+
+ +
+
+ +
+ +
+ + + + \ No newline at end of file diff --git a/catalogue/units-of-measure/page/1/index.html b/catalogue/units-of-measure/page/1/index.html new file mode 100644 index 0000000..7824061 --- /dev/null +++ b/catalogue/units-of-measure/page/1/index.html @@ -0,0 +1,6 @@ + + + + +Redirect +

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Default(){return Ne}static get DefaultType(){return Pe}static get NAME(){return"swipe"}dispose(){de.off(this._element,ke)}_start(t){this._supportPointerEvents?this._eventIsPointerPenTouch(t)&&(this._deltaX=t.clientX):this._deltaX=t.touches[0].clientX}_end(t){this._eventIsPointerPenTouch(t)&&(this._deltaX=t.clientX-this._deltaX),this._handleSwipe(),Qt(this._config.endCallback)}_move(t){this._deltaX=t.touches&&t.touches.length>1?0:t.touches[0].clientX-this._deltaX}_handleSwipe(){const t=Math.abs(this._deltaX);if(t<=40)return;const e=t/this._deltaX;this._deltaX=0,e&&Qt(e>0?this._config.rightCallback:this._config.leftCallback)}_initEvents(){this._supportPointerEvents?(de.on(this._element,De,(t=>this._start(t))),de.on(this._element,Ie,(t=>this._end(t))),this._element.classList.add("pointer-event")):(de.on(this._element,Se,(t=>this._start(t))),de.on(this._element,Le,(t=>this._move(t))),de.on(this._element,$e,(t=>this._end(t))))}_eventIsPointerPenTouch(t){return this._supportPointerEvents&&("pen"===t.pointerType||"touch"===t.pointerType)}static isSupported(){return"ontouchstart"in document.documentElement||navigator.maxTouchPoints>0}}const Me=".bs.carousel",Fe=".data-api",He="ArrowLeft",We="ArrowRight",Be="next",ze="prev",Re="left",qe="right",Ve=`slide${Me}`,Ke=`slid${Me}`,Ue=`keydown${Me}`,Qe=`mouseenter${Me}`,Xe=`mouseleave${Me}`,Ye=`dragstart${Me}`,Ge=`load${Me}${Fe}`,Je=`click${Me}${Fe}`,Ze="carousel",ti="active",ei=".active",ii=".carousel-item",ni=ei+ii,si={[He]:qe,[We]:Re},oi={interval:5e3,keyboard:!0,pause:"hover",ride:!1,touch:!0,wrap:!0},ri={interval:"(number|boolean)",keyboard:"boolean",pause:"(string|boolean)",ride:"(boolean|string)",touch:"boolean",wrap:"boolean"};class ai extends be{constructor(t,e){super(t,e),this._interval=null,this._activeElement=null,this._isSliding=!1,this.touchTimeout=null,this._swipeHelper=null,this._indicatorsElement=ye.findOne(".carousel-indicators",this._element),this._addEventListeners(),this._config.ride===Ze&&this.cycle()}static get Default(){return oi}static get DefaultType(){return ri}static get NAME(){return"carousel"}next(){this._slide(Be)}nextWhenVisible(){!document.hidden&&Ht(this._element)&&this.next()}prev(){this._slide(ze)}pause(){this._isSliding&&jt(this._element),this._clearInterval()}cycle(){this._clearInterval(),this._updateInterval(),this._interval=setInterval((()=>this.nextWhenVisible()),this._config.interval)}_maybeEnableCycle(){this._config.ride&&(this._isSliding?de.one(this._element,Ke,(()=>this.cycle())):this.cycle())}to(t){const e=this._getItems();if(t>e.length-1||t<0)return;if(this._isSliding)return void de.one(this._element,Ke,(()=>this.to(t)));const i=this._getItemIndex(this._getActive());if(i===t)return;const n=t>i?Be:ze;this._slide(n,e[t])}dispose(){this._swipeHelper&&this._swipeHelper.dispose(),super.dispose()}_configAfterMerge(t){return t.defaultInterval=t.interval,t}_addEventListeners(){this._config.keyboard&&de.on(this._element,Ue,(t=>this._keydown(t))),"hover"===this._config.pause&&(de.on(this._element,Qe,(()=>this.pause())),de.on(this._element,Xe,(()=>this._maybeEnableCycle()))),this._config.touch&&je.isSupported()&&this._addTouchEventListeners()}_addTouchEventListeners(){for(const t of ye.find(".carousel-item img",this._element))de.on(t,Ye,(t=>t.preventDefault()));const t={leftCallback:()=>this._slide(this._directionToOrder(Re)),rightCallback:()=>this._slide(this._directionToOrder(qe)),endCallback:()=>{"hover"===this._config.pause&&(this.pause(),this.touchTimeout&&clearTimeout(this.touchTimeout),this.touchTimeout=setTimeout((()=>this._maybeEnableCycle()),500+this._config.interval))}};this._swipeHelper=new je(this._element,t)}_keydown(t){if(/input|textarea/i.test(t.target.tagName))return;const e=si[t.key];e&&(t.preventDefault(),this._slide(this._directionToOrder(e)))}_getItemIndex(t){return this._getItems().indexOf(t)}_setActiveIndicatorElement(t){if(!this._indicatorsElement)return;const e=ye.findOne(ei,this._indicatorsElement);e.classList.remove(ti),e.removeAttribute("aria-current");const i=ye.findOne(`[data-bs-slide-to="${t}"]`,this._indicatorsElement);i&&(i.classList.add(ti),i.setAttribute("aria-current","true"))}_updateInterval(){const t=this._activeElement||this._getActive();if(!t)return;const e=Number.parseInt(t.getAttribute("data-bs-interval"),10);this._config.interval=e||this._config.defaultInterval}_slide(t,e=null){if(this._isSliding)return;const i=this._getActive(),n=t===Be,s=e||Yt(this._getItems(),i,n,this._config.wrap);if(s===i)return;const o=this._getItemIndex(s),r=e=>de.trigger(this._element,e,{relatedTarget:s,direction:this._orderToDirection(t),from:this._getItemIndex(i),to:o});if(r(Ve).defaultPrevented)return;if(!i||!s)return;const a=Boolean(this._interval);this.pause(),this._isSliding=!0,this._setActiveIndicatorElement(o),this._activeElement=s;const l=n?"carousel-item-start":"carousel-item-end",c=n?"carousel-item-next":"carousel-item-prev";s.classList.add(c),Rt(s),i.classList.add(l),s.classList.add(l),this._queueCallback((()=>{s.classList.remove(l,c),s.classList.add(ti),i.classList.remove(ti,c,l),this._isSliding=!1,r(Ke)}),i,this._isAnimated()),a&&this.cycle()}_isAnimated(){return this._element.classList.contains("slide")}_getActive(){return ye.findOne(ni,this._element)}_getItems(){return ye.find(ii,this._element)}_clearInterval(){this._interval&&(clearInterval(this._interval),this._interval=null)}_directionToOrder(t){return Kt()?t===Re?ze:Be:t===Re?Be:ze}_orderToDirection(t){return Kt()?t===ze?Re:qe:t===ze?qe:Re}static jQueryInterface(t){return this.each((function(){const e=ai.getOrCreateInstance(this,t);if("number"!=typeof t){if("string"==typeof t){if(void 0===e[t]||t.startsWith("_")||"constructor"===t)throw new TypeError(`No method named "${t}"`);e[t]()}}else e.to(t)}))}}de.on(document,Je,"[data-bs-slide], [data-bs-slide-to]",(function(t){const e=ye.getElementFromSelector(this);if(!e||!e.classList.contains(Ze))return;t.preventDefault();const i=ai.getOrCreateInstance(e),n=this.getAttribute("data-bs-slide-to");return n?(i.to(n),void i._maybeEnableCycle()):"next"===ge.getDataAttribute(this,"slide")?(i.next(),void i._maybeEnableCycle()):(i.prev(),void i._maybeEnableCycle())})),de.on(window,Ge,(()=>{const t=ye.find('[data-bs-ride="carousel"]');for(const e of t)ai.getOrCreateInstance(e)})),Ut(ai);const li=".bs.collapse",ci=`show${li}`,hi=`shown${li}`,ui=`hide${li}`,di=`hidden${li}`,fi=`click${li}.data-api`,pi="show",mi="collapse",gi="collapsing",_i=`:scope .${mi} .${mi}`,bi='[data-bs-toggle="collapse"]',vi={parent:null,toggle:!0},yi={parent:"(null|element)",toggle:"boolean"};class wi extends be{constructor(t,e){super(t,e),this._isTransitioning=!1,this._triggerArray=[];const i=ye.find(bi);for(const t of i){const e=ye.getSelectorFromElement(t),i=ye.find(e).filter((t=>t===this._element));null!==e&&i.length&&this._triggerArray.push(t)}this._initializeChildren(),this._config.parent||this._addAriaAndCollapsedClass(this._triggerArray,this._isShown()),this._config.toggle&&this.toggle()}static get Default(){return vi}static get DefaultType(){return yi}static get NAME(){return"collapse"}toggle(){this._isShown()?this.hide():this.show()}show(){if(this._isTransitioning||this._isShown())return;let t=[];if(this._config.parent&&(t=this._getFirstLevelChildren(".collapse.show, .collapse.collapsing").filter((t=>t!==this._element)).map((t=>wi.getOrCreateInstance(t,{toggle:!1})))),t.length&&t[0]._isTransitioning)return;if(de.trigger(this._element,ci).defaultPrevented)return;for(const e of t)e.hide();const e=this._getDimension();this._element.classList.remove(mi),this._element.classList.add(gi),this._element.style[e]=0,this._addAriaAndCollapsedClass(this._triggerArray,!0),this._isTransitioning=!0;const i=`scroll${e[0].toUpperCase()+e.slice(1)}`;this._queueCallback((()=>{this._isTransitioning=!1,this._element.classList.remove(gi),this._element.classList.add(mi,pi),this._element.style[e]="",de.trigger(this._element,hi)}),this._element,!0),this._element.style[e]=`${this._element[i]}px`}hide(){if(this._isTransitioning||!this._isShown())return;if(de.trigger(this._element,ui).defaultPrevented)return;const t=this._getDimension();this._element.style[t]=`${this._element.getBoundingClientRect()[t]}px`,Rt(this._element),this._element.classList.add(gi),this._element.classList.remove(mi,pi);for(const t of this._triggerArray){const e=ye.getElementFromSelector(t);e&&!this._isShown(e)&&this._addAriaAndCollapsedClass([t],!1)}this._isTransitioning=!0,this._element.style[t]="",this._queueCallback((()=>{this._isTransitioning=!1,this._element.classList.remove(gi),this._element.classList.add(mi),de.trigger(this._element,di)}),this._element,!0)}_isShown(t=this._element){return t.classList.contains(pi)}_configAfterMerge(t){return t.toggle=Boolean(t.toggle),t.parent=Ft(t.parent),t}_getDimension(){return this._element.classList.contains("collapse-horizontal")?"width":"height"}_initializeChildren(){if(!this._config.parent)return;const t=this._getFirstLevelChildren(bi);for(const e of t){const t=ye.getElementFromSelector(e);t&&this._addAriaAndCollapsedClass([e],this._isShown(t))}}_getFirstLevelChildren(t){const e=ye.find(_i,this._config.parent);return ye.find(t,this._config.parent).filter((t=>!e.includes(t)))}_addAriaAndCollapsedClass(t,e){if(t.length)for(const i of t)i.classList.toggle("collapsed",!e),i.setAttribute("aria-expanded",e)}static jQueryInterface(t){const e={};return"string"==typeof t&&/show|hide/.test(t)&&(e.toggle=!1),this.each((function(){const i=wi.getOrCreateInstance(this,e);if("string"==typeof t){if(void 0===i[t])throw new TypeError(`No method named "${t}"`);i[t]()}}))}}de.on(document,fi,bi,(function(t){("A"===t.target.tagName||t.delegateTarget&&"A"===t.delegateTarget.tagName)&&t.preventDefault();for(const t of ye.getMultipleElementsFromSelector(this))wi.getOrCreateInstance(t,{toggle:!1}).toggle()})),Ut(wi);const Ai="dropdown",Ei=".bs.dropdown",Ti=".data-api",Ci="ArrowUp",Oi="ArrowDown",xi=`hide${Ei}`,ki=`hidden${Ei}`,Si=`show${Ei}`,Li=`shown${Ei}`,$i=`click${Ei}${Ti}`,Di=`keydown${Ei}${Ti}`,Ii=`keyup${Ei}${Ti}`,Ni="show",Pi='[data-bs-toggle="dropdown"]:not(.disabled):not(:disabled)',ji=`${Pi}.${Ni}`,Mi=".dropdown-menu",Fi=Kt()?"top-end":"top-start",Hi=Kt()?"top-start":"top-end",Wi=Kt()?"bottom-end":"bottom-start",Bi=Kt()?"bottom-start":"bottom-end",zi=Kt()?"left-start":"right-start",Ri=Kt()?"right-start":"left-start",qi={autoClose:!0,boundary:"clippingParents",display:"dynamic",offset:[0,2],popperConfig:null,reference:"toggle"},Vi={autoClose:"(boolean|string)",boundary:"(string|element)",display:"string",offset:"(array|string|function)",popperConfig:"(null|object|function)",reference:"(string|element|object)"};class Ki extends be{constructor(t,e){super(t,e),this._popper=null,this._parent=this._element.parentNode,this._menu=ye.next(this._element,Mi)[0]||ye.prev(this._element,Mi)[0]||ye.findOne(Mi,this._parent),this._inNavbar=this._detectNavbar()}static get Default(){return qi}static get DefaultType(){return Vi}static get NAME(){return Ai}toggle(){return this._isShown()?this.hide():this.show()}show(){if(Wt(this._element)||this._isShown())return;const t={relatedTarget:this._element};if(!de.trigger(this._element,Si,t).defaultPrevented){if(this._createPopper(),"ontouchstart"in document.documentElement&&!this._parent.closest(".navbar-nav"))for(const t of[].concat(...document.body.children))de.on(t,"mouseover",zt);this._element.focus(),this._element.setAttribute("aria-expanded",!0),this._menu.classList.add(Ni),this._element.classList.add(Ni),de.trigger(this._element,Li,t)}}hide(){if(Wt(this._element)||!this._isShown())return;const t={relatedTarget:this._element};this._completeHide(t)}dispose(){this._popper&&this._popper.destroy(),super.dispose()}update(){this._inNavbar=this._detectNavbar(),this._popper&&this._popper.update()}_completeHide(t){if(!de.trigger(this._element,xi,t).defaultPrevented){if("ontouchstart"in document.documentElement)for(const t of[].concat(...document.body.children))de.off(t,"mouseover",zt);this._popper&&this._popper.destroy(),this._menu.classList.remove(Ni),this._element.classList.remove(Ni),this._element.setAttribute("aria-expanded","false"),ge.removeDataAttribute(this._menu,"popper"),de.trigger(this._element,ki,t)}}_getConfig(t){if("object"==typeof(t=super._getConfig(t)).reference&&!Mt(t.reference)&&"function"!=typeof t.reference.getBoundingClientRect)throw new TypeError(`${Ai.toUpperCase()}: Option "reference" provided type "object" without a required "getBoundingClientRect" method.`);return t}_createPopper(){let t=this._element;"parent"===this._config.reference?t=this._parent:Mt(this._config.reference)?t=Ft(this._config.reference):"object"==typeof this._config.reference&&(t=this._config.reference);const e=this._getPopperConfig();this._popper=Lt(t,this._menu,e)}_isShown(){return this._menu.classList.contains(Ni)}_getPlacement(){const t=this._parent;if(t.classList.contains("dropend"))return zi;if(t.classList.contains("dropstart"))return Ri;if(t.classList.contains("dropup-center"))return"top";if(t.classList.contains("dropdown-center"))return"bottom";const e="end"===getComputedStyle(this._menu).getPropertyValue("--bs-position").trim();return t.classList.contains("dropup")?e?Hi:Fi:e?Bi:Wi}_detectNavbar(){return null!==this._element.closest(".navbar")}_getOffset(){const{offset:t}=this._config;return"string"==typeof t?t.split(",").map((t=>Number.parseInt(t,10))):"function"==typeof t?e=>t(e,this._element):t}_getPopperConfig(){const t={placement:this._getPlacement(),modifiers:[{name:"preventOverflow",options:{boundary:this._config.boundary}},{name:"offset",options:{offset:this._getOffset()}}]};return(this._inNavbar||"static"===this._config.display)&&(ge.setDataAttribute(this._menu,"popper","static"),t.modifiers=[{name:"applyStyles",enabled:!1}]),{...t,...Qt(this._config.popperConfig,[t])}}_selectMenuItem({key:t,target:e}){const i=ye.find(".dropdown-menu .dropdown-item:not(.disabled):not(:disabled)",this._menu).filter((t=>Ht(t)));i.length&&Yt(i,e,t===Oi,!i.includes(e)).focus()}static jQueryInterface(t){return this.each((function(){const e=Ki.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===e[t])throw new TypeError(`No method named "${t}"`);e[t]()}}))}static clearMenus(t){if(2===t.button||"keyup"===t.type&&"Tab"!==t.key)return;const e=ye.find(ji);for(const i of e){const e=Ki.getInstance(i);if(!e||!1===e._config.autoClose)continue;const n=t.composedPath(),s=n.includes(e._menu);if(n.includes(e._element)||"inside"===e._config.autoClose&&!s||"outside"===e._config.autoClose&&s)continue;if(e._menu.contains(t.target)&&("keyup"===t.type&&"Tab"===t.key||/input|select|option|textarea|form/i.test(t.target.tagName)))continue;const o={relatedTarget:e._element};"click"===t.type&&(o.clickEvent=t),e._completeHide(o)}}static dataApiKeydownHandler(t){const e=/input|textarea/i.test(t.target.tagName),i="Escape"===t.key,n=[Ci,Oi].includes(t.key);if(!n&&!i)return;if(e&&!i)return;t.preventDefault();const s=this.matches(Pi)?this:ye.prev(this,Pi)[0]||ye.next(this,Pi)[0]||ye.findOne(Pi,t.delegateTarget.parentNode),o=Ki.getOrCreateInstance(s);if(n)return t.stopPropagation(),o.show(),void o._selectMenuItem(t);o._isShown()&&(t.stopPropagation(),o.hide(),s.focus())}}de.on(document,Di,Pi,Ki.dataApiKeydownHandler),de.on(document,Di,Mi,Ki.dataApiKeydownHandler),de.on(document,$i,Ki.clearMenus),de.on(document,Ii,Ki.clearMenus),de.on(document,$i,Pi,(function(t){t.preventDefault(),Ki.getOrCreateInstance(this).toggle()})),Ut(Ki);const Ui="backdrop",Qi="show",Xi=`mousedown.bs.${Ui}`,Yi={className:"modal-backdrop",clickCallback:null,isAnimated:!1,isVisible:!0,rootElement:"body"},Gi={className:"string",clickCallback:"(function|null)",isAnimated:"boolean",isVisible:"boolean",rootElement:"(element|string)"};class Ji extends _e{constructor(t){super(),this._config=this._getConfig(t),this._isAppended=!1,this._element=null}static get Default(){return Yi}static get DefaultType(){return Gi}static get NAME(){return Ui}show(t){if(!this._config.isVisible)return void Qt(t);this._append();const e=this._getElement();this._config.isAnimated&&Rt(e),e.classList.add(Qi),this._emulateAnimation((()=>{Qt(t)}))}hide(t){this._config.isVisible?(this._getElement().classList.remove(Qi),this._emulateAnimation((()=>{this.dispose(),Qt(t)}))):Qt(t)}dispose(){this._isAppended&&(de.off(this._element,Xi),this._element.remove(),this._isAppended=!1)}_getElement(){if(!this._element){const t=document.createElement("div");t.className=this._config.className,this._config.isAnimated&&t.classList.add("fade"),this._element=t}return this._element}_configAfterMerge(t){return t.rootElement=Ft(t.rootElement),t}_append(){if(this._isAppended)return;const t=this._getElement();this._config.rootElement.append(t),de.on(t,Xi,(()=>{Qt(this._config.clickCallback)})),this._isAppended=!0}_emulateAnimation(t){Xt(t,this._getElement(),this._config.isAnimated)}}const Zi=".bs.focustrap",tn=`focusin${Zi}`,en=`keydown.tab${Zi}`,nn="backward",sn={autofocus:!0,trapElement:null},on={autofocus:"boolean",trapElement:"element"};class rn extends _e{constructor(t){super(),this._config=this._getConfig(t),this._isActive=!1,this._lastTabNavDirection=null}static get Default(){return sn}static get DefaultType(){return on}static get NAME(){return"focustrap"}activate(){this._isActive||(this._config.autofocus&&this._config.trapElement.focus(),de.off(document,Zi),de.on(document,tn,(t=>this._handleFocusin(t))),de.on(document,en,(t=>this._handleKeydown(t))),this._isActive=!0)}deactivate(){this._isActive&&(this._isActive=!1,de.off(document,Zi))}_handleFocusin(t){const{trapElement:e}=this._config;if(t.target===document||t.target===e||e.contains(t.target))return;const i=ye.focusableChildren(e);0===i.length?e.focus():this._lastTabNavDirection===nn?i[i.length-1].focus():i[0].focus()}_handleKeydown(t){"Tab"===t.key&&(this._lastTabNavDirection=t.shiftKey?nn:"forward")}}const an=".fixed-top, .fixed-bottom, .is-fixed, .sticky-top",ln=".sticky-top",cn="padding-right",hn="margin-right";class un{constructor(){this._element=document.body}getWidth(){const t=document.documentElement.clientWidth;return Math.abs(window.innerWidth-t)}hide(){const t=this.getWidth();this._disableOverFlow(),this._setElementAttributes(this._element,cn,(e=>e+t)),this._setElementAttributes(an,cn,(e=>e+t)),this._setElementAttributes(ln,hn,(e=>e-t))}reset(){this._resetElementAttributes(this._element,"overflow"),this._resetElementAttributes(this._element,cn),this._resetElementAttributes(an,cn),this._resetElementAttributes(ln,hn)}isOverflowing(){return this.getWidth()>0}_disableOverFlow(){this._saveInitialAttribute(this._element,"overflow"),this._element.style.overflow="hidden"}_setElementAttributes(t,e,i){const n=this.getWidth();this._applyManipulationCallback(t,(t=>{if(t!==this._element&&window.innerWidth>t.clientWidth+n)return;this._saveInitialAttribute(t,e);const s=window.getComputedStyle(t).getPropertyValue(e);t.style.setProperty(e,`${i(Number.parseFloat(s))}px`)}))}_saveInitialAttribute(t,e){const i=t.style.getPropertyValue(e);i&&ge.setDataAttribute(t,e,i)}_resetElementAttributes(t,e){this._applyManipulationCallback(t,(t=>{const i=ge.getDataAttribute(t,e);null!==i?(ge.removeDataAttribute(t,e),t.style.setProperty(e,i)):t.style.removeProperty(e)}))}_applyManipulationCallback(t,e){if(Mt(t))e(t);else for(const i of ye.find(t,this._element))e(i)}}const dn=".bs.modal",fn=`hide${dn}`,pn=`hidePrevented${dn}`,mn=`hidden${dn}`,gn=`show${dn}`,_n=`shown${dn}`,bn=`resize${dn}`,vn=`click.dismiss${dn}`,yn=`mousedown.dismiss${dn}`,wn=`keydown.dismiss${dn}`,An=`click${dn}.data-api`,En="modal-open",Tn="show",Cn="modal-static",On={backdrop:!0,focus:!0,keyboard:!0},xn={backdrop:"(boolean|string)",focus:"boolean",keyboard:"boolean"};class kn extends be{constructor(t,e){super(t,e),this._dialog=ye.findOne(".modal-dialog",this._element),this._backdrop=this._initializeBackDrop(),this._focustrap=this._initializeFocusTrap(),this._isShown=!1,this._isTransitioning=!1,this._scrollBar=new un,this._addEventListeners()}static get Default(){return On}static get DefaultType(){return xn}static get NAME(){return"modal"}toggle(t){return this._isShown?this.hide():this.show(t)}show(t){this._isShown||this._isTransitioning||de.trigger(this._element,gn,{relatedTarget:t}).defaultPrevented||(this._isShown=!0,this._isTransitioning=!0,this._scrollBar.hide(),document.body.classList.add(En),this._adjustDialog(),this._backdrop.show((()=>this._showElement(t))))}hide(){this._isShown&&!this._isTransitioning&&(de.trigger(this._element,fn).defaultPrevented||(this._isShown=!1,this._isTransitioning=!0,this._focustrap.deactivate(),this._element.classList.remove(Tn),this._queueCallback((()=>this._hideModal()),this._element,this._isAnimated())))}dispose(){de.off(window,dn),de.off(this._dialog,dn),this._backdrop.dispose(),this._focustrap.deactivate(),super.dispose()}handleUpdate(){this._adjustDialog()}_initializeBackDrop(){return new Ji({isVisible:Boolean(this._config.backdrop),isAnimated:this._isAnimated()})}_initializeFocusTrap(){return new rn({trapElement:this._element})}_showElement(t){document.body.contains(this._element)||document.body.append(this._element),this._element.style.display="block",this._element.removeAttribute("aria-hidden"),this._element.setAttribute("aria-modal",!0),this._element.setAttribute("role","dialog"),this._element.scrollTop=0;const e=ye.findOne(".modal-body",this._dialog);e&&(e.scrollTop=0),Rt(this._element),this._element.classList.add(Tn),this._queueCallback((()=>{this._config.focus&&this._focustrap.activate(),this._isTransitioning=!1,de.trigger(this._element,_n,{relatedTarget:t})}),this._dialog,this._isAnimated())}_addEventListeners(){de.on(this._element,wn,(t=>{"Escape"===t.key&&(this._config.keyboard?this.hide():this._triggerBackdropTransition())})),de.on(window,bn,(()=>{this._isShown&&!this._isTransitioning&&this._adjustDialog()})),de.on(this._element,yn,(t=>{de.one(this._element,vn,(e=>{this._element===t.target&&this._element===e.target&&("static"!==this._config.backdrop?this._config.backdrop&&this.hide():this._triggerBackdropTransition())}))}))}_hideModal(){this._element.style.display="none",this._element.setAttribute("aria-hidden",!0),this._element.removeAttribute("aria-modal"),this._element.removeAttribute("role"),this._isTransitioning=!1,this._backdrop.hide((()=>{document.body.classList.remove(En),this._resetAdjustments(),this._scrollBar.reset(),de.trigger(this._element,mn)}))}_isAnimated(){return this._element.classList.contains("fade")}_triggerBackdropTransition(){if(de.trigger(this._element,pn).defaultPrevented)return;const t=this._element.scrollHeight>document.documentElement.clientHeight,e=this._element.style.overflowY;"hidden"===e||this._element.classList.contains(Cn)||(t||(this._element.style.overflowY="hidden"),this._element.classList.add(Cn),this._queueCallback((()=>{this._element.classList.remove(Cn),this._queueCallback((()=>{this._element.style.overflowY=e}),this._dialog)}),this._dialog),this._element.focus())}_adjustDialog(){const t=this._element.scrollHeight>document.documentElement.clientHeight,e=this._scrollBar.getWidth(),i=e>0;if(i&&!t){const t=Kt()?"paddingLeft":"paddingRight";this._element.style[t]=`${e}px`}if(!i&&t){const t=Kt()?"paddingRight":"paddingLeft";this._element.style[t]=`${e}px`}}_resetAdjustments(){this._element.style.paddingLeft="",this._element.style.paddingRight=""}static jQueryInterface(t,e){return this.each((function(){const i=kn.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===i[t])throw new TypeError(`No method named "${t}"`);i[t](e)}}))}}de.on(document,An,'[data-bs-toggle="modal"]',(function(t){const e=ye.getElementFromSelector(this);["A","AREA"].includes(this.tagName)&&t.preventDefault(),de.one(e,gn,(t=>{t.defaultPrevented||de.one(e,mn,(()=>{Ht(this)&&this.focus()}))}));const i=ye.findOne(".modal.show");i&&kn.getInstance(i).hide(),kn.getOrCreateInstance(e).toggle(this)})),we(kn),Ut(kn);const Sn=".bs.offcanvas",Ln=".data-api",$n=`load${Sn}${Ln}`,Dn="show",In="showing",Nn="hiding",Pn=".offcanvas.show",jn=`show${Sn}`,Mn=`shown${Sn}`,Fn=`hide${Sn}`,Hn=`hidePrevented${Sn}`,Wn=`hidden${Sn}`,Bn=`resize${Sn}`,zn=`click${Sn}${Ln}`,Rn=`keydown.dismiss${Sn}`,qn={backdrop:!0,keyboard:!0,scroll:!1},Vn={backdrop:"(boolean|string)",keyboard:"boolean",scroll:"boolean"};class Kn extends be{constructor(t,e){super(t,e),this._isShown=!1,this._backdrop=this._initializeBackDrop(),this._focustrap=this._initializeFocusTrap(),this._addEventListeners()}static get Default(){return qn}static get DefaultType(){return Vn}static get NAME(){return"offcanvas"}toggle(t){return this._isShown?this.hide():this.show(t)}show(t){this._isShown||de.trigger(this._element,jn,{relatedTarget:t}).defaultPrevented||(this._isShown=!0,this._backdrop.show(),this._config.scroll||(new un).hide(),this._element.setAttribute("aria-modal",!0),this._element.setAttribute("role","dialog"),this._element.classList.add(In),this._queueCallback((()=>{this._config.scroll&&!this._config.backdrop||this._focustrap.activate(),this._element.classList.add(Dn),this._element.classList.remove(In),de.trigger(this._element,Mn,{relatedTarget:t})}),this._element,!0))}hide(){this._isShown&&(de.trigger(this._element,Fn).defaultPrevented||(this._focustrap.deactivate(),this._element.blur(),this._isShown=!1,this._element.classList.add(Nn),this._backdrop.hide(),this._queueCallback((()=>{this._element.classList.remove(Dn,Nn),this._element.removeAttribute("aria-modal"),this._element.removeAttribute("role"),this._config.scroll||(new un).reset(),de.trigger(this._element,Wn)}),this._element,!0)))}dispose(){this._backdrop.dispose(),this._focustrap.deactivate(),super.dispose()}_initializeBackDrop(){const t=Boolean(this._config.backdrop);return new Ji({className:"offcanvas-backdrop",isVisible:t,isAnimated:!0,rootElement:this._element.parentNode,clickCallback:t?()=>{"static"!==this._config.backdrop?this.hide():de.trigger(this._element,Hn)}:null})}_initializeFocusTrap(){return new rn({trapElement:this._element})}_addEventListeners(){de.on(this._element,Rn,(t=>{"Escape"===t.key&&(this._config.keyboard?this.hide():de.trigger(this._element,Hn))}))}static jQueryInterface(t){return this.each((function(){const e=Kn.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===e[t]||t.startsWith("_")||"constructor"===t)throw new TypeError(`No method named "${t}"`);e[t](this)}}))}}de.on(document,zn,'[data-bs-toggle="offcanvas"]',(function(t){const e=ye.getElementFromSelector(this);if(["A","AREA"].includes(this.tagName)&&t.preventDefault(),Wt(this))return;de.one(e,Wn,(()=>{Ht(this)&&this.focus()}));const i=ye.findOne(Pn);i&&i!==e&&Kn.getInstance(i).hide(),Kn.getOrCreateInstance(e).toggle(this)})),de.on(window,$n,(()=>{for(const t of ye.find(Pn))Kn.getOrCreateInstance(t).show()})),de.on(window,Bn,(()=>{for(const t of ye.find("[aria-modal][class*=show][class*=offcanvas-]"))"fixed"!==getComputedStyle(t).position&&Kn.getOrCreateInstance(t).hide()})),we(Kn),Ut(Kn);const Un={"*":["class","dir","id","lang","role",/^aria-[\w-]*$/i],a:["target","href","title","rel"],area:[],b:[],br:[],col:[],code:[],dd:[],div:[],dl:[],dt:[],em:[],hr:[],h1:[],h2:[],h3:[],h4:[],h5:[],h6:[],i:[],img:["src","srcset","alt","title","width","height"],li:[],ol:[],p:[],pre:[],s:[],small:[],span:[],sub:[],sup:[],strong:[],u:[],ul:[]},Qn=new Set(["background","cite","href","itemtype","longdesc","poster","src","xlink:href"]),Xn=/^(?!javascript:)(?:[a-z0-9+.-]+:|[^&:/?#]*(?:[/?#]|$))/i,Yn=(t,e)=>{const i=t.nodeName.toLowerCase();return e.includes(i)?!Qn.has(i)||Boolean(Xn.test(t.nodeValue)):e.filter((t=>t instanceof RegExp)).some((t=>t.test(i)))},Gn={allowList:Un,content:{},extraClass:"",html:!1,sanitize:!0,sanitizeFn:null,template:"
"},Jn={allowList:"object",content:"object",extraClass:"(string|function)",html:"boolean",sanitize:"boolean",sanitizeFn:"(null|function)",template:"string"},Zn={entry:"(string|element|function|null)",selector:"(string|element)"};class ts extends _e{constructor(t){super(),this._config=this._getConfig(t)}static get Default(){return Gn}static get DefaultType(){return Jn}static get NAME(){return"TemplateFactory"}getContent(){return Object.values(this._config.content).map((t=>this._resolvePossibleFunction(t))).filter(Boolean)}hasContent(){return this.getContent().length>0}changeContent(t){return this._checkContent(t),this._config.content={...this._config.content,...t},this}toHtml(){const t=document.createElement("div");t.innerHTML=this._maybeSanitize(this._config.template);for(const[e,i]of Object.entries(this._config.content))this._setContent(t,i,e);const e=t.children[0],i=this._resolvePossibleFunction(this._config.extraClass);return i&&e.classList.add(...i.split(" ")),e}_typeCheckConfig(t){super._typeCheckConfig(t),this._checkContent(t.content)}_checkContent(t){for(const[e,i]of Object.entries(t))super._typeCheckConfig({selector:e,entry:i},Zn)}_setContent(t,e,i){const n=ye.findOne(i,t);n&&((e=this._resolvePossibleFunction(e))?Mt(e)?this._putElementInTemplate(Ft(e),n):this._config.html?n.innerHTML=this._maybeSanitize(e):n.textContent=e:n.remove())}_maybeSanitize(t){return this._config.sanitize?function(t,e,i){if(!t.length)return t;if(i&&"function"==typeof i)return i(t);const n=(new window.DOMParser).parseFromString(t,"text/html"),s=[].concat(...n.body.querySelectorAll("*"));for(const t of s){const i=t.nodeName.toLowerCase();if(!Object.keys(e).includes(i)){t.remove();continue}const n=[].concat(...t.attributes),s=[].concat(e["*"]||[],e[i]||[]);for(const e of n)Yn(e,s)||t.removeAttribute(e.nodeName)}return n.body.innerHTML}(t,this._config.allowList,this._config.sanitizeFn):t}_resolvePossibleFunction(t){return Qt(t,[this])}_putElementInTemplate(t,e){if(this._config.html)return e.innerHTML="",void e.append(t);e.textContent=t.textContent}}const es=new Set(["sanitize","allowList","sanitizeFn"]),is="fade",ns="show",ss=".tooltip-inner",os=".modal",rs="hide.bs.modal",as="hover",ls="focus",cs={AUTO:"auto",TOP:"top",RIGHT:Kt()?"left":"right",BOTTOM:"bottom",LEFT:Kt()?"right":"left"},hs={allowList:Un,animation:!0,boundary:"clippingParents",container:!1,customClass:"",delay:0,fallbackPlacements:["top","right","bottom","left"],html:!1,offset:[0,6],placement:"top",popperConfig:null,sanitize:!0,sanitizeFn:null,selector:!1,template:'',title:"",trigger:"hover focus"},us={allowList:"object",animation:"boolean",boundary:"(string|element)",container:"(string|element|boolean)",customClass:"(string|function)",delay:"(number|object)",fallbackPlacements:"array",html:"boolean",offset:"(array|string|function)",placement:"(string|function)",popperConfig:"(null|object|function)",sanitize:"boolean",sanitizeFn:"(null|function)",selector:"(string|boolean)",template:"string",title:"(string|element|function)",trigger:"string"};class ds extends be{constructor(t,e){super(t,e),this._isEnabled=!0,this._timeout=0,this._isHovered=null,this._activeTrigger={},this._popper=null,this._templateFactory=null,this._newContent=null,this.tip=null,this._setListeners(),this._config.selector||this._fixTitle()}static get Default(){return hs}static get DefaultType(){return us}static get NAME(){return"tooltip"}enable(){this._isEnabled=!0}disable(){this._isEnabled=!1}toggleEnabled(){this._isEnabled=!this._isEnabled}toggle(){this._isEnabled&&(this._activeTrigger.click=!this._activeTrigger.click,this._isShown()?this._leave():this._enter())}dispose(){clearTimeout(this._timeout),de.off(this._element.closest(os),rs,this._hideModalHandler),this._element.getAttribute("data-bs-original-title")&&this._element.setAttribute("title",this._element.getAttribute("data-bs-original-title")),this._disposePopper(),super.dispose()}show(){if("none"===this._element.style.display)throw new Error("Please use show on visible elements");if(!this._isWithContent()||!this._isEnabled)return;const t=de.trigger(this._element,this.constructor.eventName("show")),e=(Bt(this._element)||this._element.ownerDocument.documentElement).contains(this._element);if(t.defaultPrevented||!e)return;this._disposePopper();const i=this._getTipElement();this._element.setAttribute("aria-describedby",i.getAttribute("id"));const{container:n}=this._config;if(this._element.ownerDocument.documentElement.contains(this.tip)||(n.append(i),de.trigger(this._element,this.constructor.eventName("inserted"))),this._popper=this._createPopper(i),i.classList.add(ns),"ontouchstart"in document.documentElement)for(const t of[].concat(...document.body.children))de.on(t,"mouseover",zt);this._queueCallback((()=>{de.trigger(this._element,this.constructor.eventName("shown")),!1===this._isHovered&&this._leave(),this._isHovered=!1}),this.tip,this._isAnimated())}hide(){if(this._isShown()&&!de.trigger(this._element,this.constructor.eventName("hide")).defaultPrevented){if(this._getTipElement().classList.remove(ns),"ontouchstart"in document.documentElement)for(const t of[].concat(...document.body.children))de.off(t,"mouseover",zt);this._activeTrigger.click=!1,this._activeTrigger[ls]=!1,this._activeTrigger[as]=!1,this._isHovered=null,this._queueCallback((()=>{this._isWithActiveTrigger()||(this._isHovered||this._disposePopper(),this._element.removeAttribute("aria-describedby"),de.trigger(this._element,this.constructor.eventName("hidden")))}),this.tip,this._isAnimated())}}update(){this._popper&&this._popper.update()}_isWithContent(){return Boolean(this._getTitle())}_getTipElement(){return this.tip||(this.tip=this._createTipElement(this._newContent||this._getContentForTemplate())),this.tip}_createTipElement(t){const e=this._getTemplateFactory(t).toHtml();if(!e)return null;e.classList.remove(is,ns),e.classList.add(`bs-${this.constructor.NAME}-auto`);const i=(t=>{do{t+=Math.floor(1e6*Math.random())}while(document.getElementById(t));return t})(this.constructor.NAME).toString();return e.setAttribute("id",i),this._isAnimated()&&e.classList.add(is),e}setContent(t){this._newContent=t,this._isShown()&&(this._disposePopper(),this.show())}_getTemplateFactory(t){return this._templateFactory?this._templateFactory.changeContent(t):this._templateFactory=new ts({...this._config,content:t,extraClass:this._resolvePossibleFunction(this._config.customClass)}),this._templateFactory}_getContentForTemplate(){return{[ss]:this._getTitle()}}_getTitle(){return this._resolvePossibleFunction(this._config.title)||this._element.getAttribute("data-bs-original-title")}_initializeOnDelegatedTarget(t){return this.constructor.getOrCreateInstance(t.delegateTarget,this._getDelegateConfig())}_isAnimated(){return this._config.animation||this.tip&&this.tip.classList.contains(is)}_isShown(){return this.tip&&this.tip.classList.contains(ns)}_createPopper(t){const e=Qt(this._config.placement,[this,t,this._element]),i=cs[e.toUpperCase()];return Lt(this._element,t,this._getPopperConfig(i))}_getOffset(){const{offset:t}=this._config;return"string"==typeof t?t.split(",").map((t=>Number.parseInt(t,10))):"function"==typeof t?e=>t(e,this._element):t}_resolvePossibleFunction(t){return Qt(t,[this._element])}_getPopperConfig(t){const e={placement:t,modifiers:[{name:"flip",options:{fallbackPlacements:this._config.fallbackPlacements}},{name:"offset",options:{offset:this._getOffset()}},{name:"preventOverflow",options:{boundary:this._config.boundary}},{name:"arrow",options:{element:`.${this.constructor.NAME}-arrow`}},{name:"preSetPlacement",enabled:!0,phase:"beforeMain",fn:t=>{this._getTipElement().setAttribute("data-popper-placement",t.state.placement)}}]};return{...e,...Qt(this._config.popperConfig,[e])}}_setListeners(){const t=this._config.trigger.split(" ");for(const e of t)if("click"===e)de.on(this._element,this.constructor.eventName("click"),this._config.selector,(t=>{this._initializeOnDelegatedTarget(t).toggle()}));else if("manual"!==e){const t=e===as?this.constructor.eventName("mouseenter"):this.constructor.eventName("focusin"),i=e===as?this.constructor.eventName("mouseleave"):this.constructor.eventName("focusout");de.on(this._element,t,this._config.selector,(t=>{const e=this._initializeOnDelegatedTarget(t);e._activeTrigger["focusin"===t.type?ls:as]=!0,e._enter()})),de.on(this._element,i,this._config.selector,(t=>{const e=this._initializeOnDelegatedTarget(t);e._activeTrigger["focusout"===t.type?ls:as]=e._element.contains(t.relatedTarget),e._leave()}))}this._hideModalHandler=()=>{this._element&&this.hide()},de.on(this._element.closest(os),rs,this._hideModalHandler)}_fixTitle(){const t=this._element.getAttribute("title");t&&(this._element.getAttribute("aria-label")||this._element.textContent.trim()||this._element.setAttribute("aria-label",t),this._element.setAttribute("data-bs-original-title",t),this._element.removeAttribute("title"))}_enter(){this._isShown()||this._isHovered?this._isHovered=!0:(this._isHovered=!0,this._setTimeout((()=>{this._isHovered&&this.show()}),this._config.delay.show))}_leave(){this._isWithActiveTrigger()||(this._isHovered=!1,this._setTimeout((()=>{this._isHovered||this.hide()}),this._config.delay.hide))}_setTimeout(t,e){clearTimeout(this._timeout),this._timeout=setTimeout(t,e)}_isWithActiveTrigger(){return Object.values(this._activeTrigger).includes(!0)}_getConfig(t){const e=ge.getDataAttributes(this._element);for(const t of Object.keys(e))es.has(t)&&delete e[t];return t={...e,..."object"==typeof t&&t?t:{}},t=this._mergeConfigObj(t),t=this._configAfterMerge(t),this._typeCheckConfig(t),t}_configAfterMerge(t){return t.container=!1===t.container?document.body:Ft(t.container),"number"==typeof t.delay&&(t.delay={show:t.delay,hide:t.delay}),"number"==typeof t.title&&(t.title=t.title.toString()),"number"==typeof t.content&&(t.content=t.content.toString()),t}_getDelegateConfig(){const t={};for(const[e,i]of Object.entries(this._config))this.constructor.Default[e]!==i&&(t[e]=i);return t.selector=!1,t.trigger="manual",t}_disposePopper(){this._popper&&(this._popper.destroy(),this._popper=null),this.tip&&(this.tip.remove(),this.tip=null)}static jQueryInterface(t){return this.each((function(){const e=ds.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===e[t])throw new TypeError(`No method named "${t}"`);e[t]()}}))}}Ut(ds);const fs=".popover-header",ps=".popover-body",ms={...ds.Default,content:"",offset:[0,8],placement:"right",template:'',trigger:"click"},gs={...ds.DefaultType,content:"(null|string|element|function)"};class _s extends ds{static get Default(){return ms}static get DefaultType(){return gs}static get NAME(){return"popover"}_isWithContent(){return this._getTitle()||this._getContent()}_getContentForTemplate(){return{[fs]:this._getTitle(),[ps]:this._getContent()}}_getContent(){return this._resolvePossibleFunction(this._config.content)}static jQueryInterface(t){return this.each((function(){const e=_s.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===e[t])throw new TypeError(`No method named "${t}"`);e[t]()}}))}}Ut(_s);const bs=".bs.scrollspy",vs=`activate${bs}`,ys=`click${bs}`,ws=`load${bs}.data-api`,As="active",Es="[href]",Ts=".nav-link",Cs=`${Ts}, .nav-item > ${Ts}, .list-group-item`,Os={offset:null,rootMargin:"0px 0px -25%",smoothScroll:!1,target:null,threshold:[.1,.5,1]},xs={offset:"(number|null)",rootMargin:"string",smoothScroll:"boolean",target:"element",threshold:"array"};class ks extends be{constructor(t,e){super(t,e),this._targetLinks=new Map,this._observableSections=new Map,this._rootElement="visible"===getComputedStyle(this._element).overflowY?null:this._element,this._activeTarget=null,this._observer=null,this._previousScrollData={visibleEntryTop:0,parentScrollTop:0},this.refresh()}static get Default(){return Os}static get DefaultType(){return xs}static get NAME(){return"scrollspy"}refresh(){this._initializeTargetsAndObservables(),this._maybeEnableSmoothScroll(),this._observer?this._observer.disconnect():this._observer=this._getNewObserver();for(const t of this._observableSections.values())this._observer.observe(t)}dispose(){this._observer.disconnect(),super.dispose()}_configAfterMerge(t){return t.target=Ft(t.target)||document.body,t.rootMargin=t.offset?`${t.offset}px 0px -30%`:t.rootMargin,"string"==typeof t.threshold&&(t.threshold=t.threshold.split(",").map((t=>Number.parseFloat(t)))),t}_maybeEnableSmoothScroll(){this._config.smoothScroll&&(de.off(this._config.target,ys),de.on(this._config.target,ys,Es,(t=>{const e=this._observableSections.get(t.target.hash);if(e){t.preventDefault();const i=this._rootElement||window,n=e.offsetTop-this._element.offsetTop;if(i.scrollTo)return void i.scrollTo({top:n,behavior:"smooth"});i.scrollTop=n}})))}_getNewObserver(){const t={root:this._rootElement,threshold:this._config.threshold,rootMargin:this._config.rootMargin};return new IntersectionObserver((t=>this._observerCallback(t)),t)}_observerCallback(t){const e=t=>this._targetLinks.get(`#${t.target.id}`),i=t=>{this._previousScrollData.visibleEntryTop=t.target.offsetTop,this._process(e(t))},n=(this._rootElement||document.documentElement).scrollTop,s=n>=this._previousScrollData.parentScrollTop;this._previousScrollData.parentScrollTop=n;for(const o of t){if(!o.isIntersecting){this._activeTarget=null,this._clearActiveClass(e(o));continue}const t=o.target.offsetTop>=this._previousScrollData.visibleEntryTop;if(s&&t){if(i(o),!n)return}else s||t||i(o)}}_initializeTargetsAndObservables(){this._targetLinks=new Map,this._observableSections=new Map;const t=ye.find(Es,this._config.target);for(const e of t){if(!e.hash||Wt(e))continue;const t=ye.findOne(decodeURI(e.hash),this._element);Ht(t)&&(this._targetLinks.set(decodeURI(e.hash),e),this._observableSections.set(e.hash,t))}}_process(t){this._activeTarget!==t&&(this._clearActiveClass(this._config.target),this._activeTarget=t,t.classList.add(As),this._activateParents(t),de.trigger(this._element,vs,{relatedTarget:t}))}_activateParents(t){if(t.classList.contains("dropdown-item"))ye.findOne(".dropdown-toggle",t.closest(".dropdown")).classList.add(As);else for(const e of ye.parents(t,".nav, .list-group"))for(const t of ye.prev(e,Cs))t.classList.add(As)}_clearActiveClass(t){t.classList.remove(As);const e=ye.find(`${Es}.${As}`,t);for(const t of e)t.classList.remove(As)}static jQueryInterface(t){return this.each((function(){const e=ks.getOrCreateInstance(this,t);if("string"==typeof t){if(void 0===e[t]||t.startsWith("_")||"constructor"===t)throw new TypeError(`No method named "${t}"`);e[t]()}}))}}de.on(window,ws,(()=>{for(const t of ye.find('[data-bs-spy="scroll"]'))ks.getOrCreateInstance(t)})),Ut(ks);const Ss=".bs.tab",Ls=`hide${Ss}`,$s=`hidden${Ss}`,Ds=`show${Ss}`,Is=`shown${Ss}`,Ns=`click${Ss}`,Ps=`keydown${Ss}`,js=`load${Ss}`,Ms="ArrowLeft",Fs="ArrowRight",Hs="ArrowUp",Ws="ArrowDown",Bs="Home",zs="End",Rs="active",qs="fade",Vs="show",Ks=".dropdown-toggle",Us=`:not(${Ks})`,Qs='[data-bs-toggle="tab"], [data-bs-toggle="pill"], [data-bs-toggle="list"]',Xs=`.nav-link${Us}, .list-group-item${Us}, [role="tab"]${Us}, ${Qs}`,Ys=`.${Rs}[data-bs-toggle="tab"], .${Rs}[data-bs-toggle="pill"], .${Rs}[data-bs-toggle="list"]`;class Gs extends be{constructor(t){super(t),this._parent=this._element.closest('.list-group, .nav, [role="tablist"]'),this._parent&&(this._setInitialAttributes(this._parent,this._getChildren()),de.on(this._element,Ps,(t=>this._keydown(t))))}static get NAME(){return"tab"}show(){const t=this._element;if(this._elemIsActive(t))return;const e=this._getActiveElem(),i=e?de.trigger(e,Ls,{relatedTarget:t}):null;de.trigger(t,Ds,{relatedTarget:e}).defaultPrevented||i&&i.defaultPrevented||(this._deactivate(e,t),this._activate(t,e))}_activate(t,e){t&&(t.classList.add(Rs),this._activate(ye.getElementFromSelector(t)),this._queueCallback((()=>{"tab"===t.getAttribute("role")?(t.removeAttribute("tabindex"),t.setAttribute("aria-selected",!0),this._toggleDropDown(t,!0),de.trigger(t,Is,{relatedTarget:e})):t.classList.add(Vs)}),t,t.classList.contains(qs)))}_deactivate(t,e){t&&(t.classList.remove(Rs),t.blur(),this._deactivate(ye.getElementFromSelector(t)),this._queueCallback((()=>{"tab"===t.getAttribute("role")?(t.setAttribute("aria-selected",!1),t.setAttribute("tabindex","-1"),this._toggleDropDown(t,!1),de.trigger(t,$s,{relatedTarget:e})):t.classList.remove(Vs)}),t,t.classList.contains(qs)))}_keydown(t){if(![Ms,Fs,Hs,Ws,Bs,zs].includes(t.key))return;t.stopPropagation(),t.preventDefault();const e=this._getChildren().filter((t=>!Wt(t)));let i;if([Bs,zs].includes(t.key))i=e[t.key===Bs?0:e.length-1];else{const n=[Fs,Ws].includes(t.key);i=Yt(e,t.target,n,!0)}i&&(i.focus({preventScroll:!0}),Gs.getOrCreateInstance(i).show())}_getChildren(){return ye.find(Xs,this._parent)}_getActiveElem(){return this._getChildren().find((t=>this._elemIsActive(t)))||null}_setInitialAttributes(t,e){this._setAttributeIfNotExists(t,"role","tablist");for(const t of e)this._setInitialAttributesOnChild(t)}_setInitialAttributesOnChild(t){t=this._getInnerElement(t);const e=this._elemIsActive(t),i=this._getOuterElement(t);t.setAttribute("aria-selected",e),i!==t&&this._setAttributeIfNotExists(i,"role","presentation"),e||t.setAttribute("tabindex","-1"),this._setAttributeIfNotExists(t,"role","tab"),this._setInitialAttributesOnTargetPanel(t)}_setInitialAttributesOnTargetPanel(t){const 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Copyright 2011-2024 The Bootstrap Authors (https://github.com/twbs/bootstrap/graphs/contributors) + * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE) + */ diff --git a/dist/bundle.js.map b/dist/bundle.js.map new file mode 100644 index 0000000..79af138 --- /dev/null +++ b/dist/bundle.js.map @@ -0,0 +1 @@ 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var afterRead = 'afterRead'; // pure-logic modifiers\n\nexport var beforeMain = 'beforeMain';\nexport var main = 'main';\nexport var afterMain = 'afterMain'; // modifier with the purpose to write to the DOM (or write into a framework state)\n\nexport var beforeWrite = 'beforeWrite';\nexport var write = 'write';\nexport var afterWrite = 'afterWrite';\nexport var modifierPhases = [beforeRead, read, afterRead, beforeMain, main, afterMain, beforeWrite, write, afterWrite];","export default function getNodeName(element) {\n return element ? (element.nodeName || '').toLowerCase() : null;\n}","export default function getWindow(node) {\n if (node == null) {\n return window;\n }\n\n if (node.toString() !== '[object Window]') {\n var ownerDocument = node.ownerDocument;\n return ownerDocument ? ownerDocument.defaultView || window : window;\n }\n\n return node;\n}","import getWindow from \"./getWindow.js\";\n\nfunction isElement(node) {\n var OwnElement = getWindow(node).Element;\n return node instanceof OwnElement || node instanceof Element;\n}\n\nfunction isHTMLElement(node) {\n var OwnElement = getWindow(node).HTMLElement;\n return node instanceof OwnElement || node instanceof HTMLElement;\n}\n\nfunction isShadowRoot(node) {\n // IE 11 has no ShadowRoot\n if (typeof ShadowRoot === 'undefined') {\n return false;\n }\n\n var OwnElement = getWindow(node).ShadowRoot;\n return node instanceof OwnElement || node instanceof ShadowRoot;\n}\n\nexport { isElement, isHTMLElement, isShadowRoot };","import getNodeName from \"../dom-utils/getNodeName.js\";\nimport { isHTMLElement } from \"../dom-utils/instanceOf.js\"; // This modifier takes the styles prepared by the `computeStyles` modifier\n// and applies them to the HTMLElements such as popper and arrow\n\nfunction applyStyles(_ref) {\n var state = _ref.state;\n Object.keys(state.elements).forEach(function (name) {\n var style = state.styles[name] || {};\n var attributes = state.attributes[name] || {};\n var element = state.elements[name]; // arrow is optional + virtual elements\n\n if (!isHTMLElement(element) || !getNodeName(element)) {\n return;\n } // Flow doesn't support to extend this property, but it's the most\n // effective way to apply styles to an HTMLElement\n // $FlowFixMe[cannot-write]\n\n\n Object.assign(element.style, style);\n Object.keys(attributes).forEach(function (name) {\n var value = attributes[name];\n\n if (value === false) {\n element.removeAttribute(name);\n } else {\n element.setAttribute(name, value === true ? '' : value);\n }\n });\n });\n}\n\nfunction effect(_ref2) {\n var state = _ref2.state;\n var initialStyles = {\n popper: {\n position: state.options.strategy,\n left: '0',\n top: '0',\n margin: '0'\n },\n arrow: {\n position: 'absolute'\n },\n reference: {}\n };\n Object.assign(state.elements.popper.style, initialStyles.popper);\n state.styles = initialStyles;\n\n if (state.elements.arrow) {\n Object.assign(state.elements.arrow.style, initialStyles.arrow);\n }\n\n return function () {\n Object.keys(state.elements).forEach(function (name) {\n var element = state.elements[name];\n var attributes = state.attributes[name] || {};\n var styleProperties = Object.keys(state.styles.hasOwnProperty(name) ? state.styles[name] : initialStyles[name]); // Set all values to an empty string to unset them\n\n var style = styleProperties.reduce(function (style, property) {\n style[property] = '';\n return style;\n }, {}); // arrow is optional + virtual elements\n\n if (!isHTMLElement(element) || !getNodeName(element)) {\n return;\n }\n\n Object.assign(element.style, style);\n Object.keys(attributes).forEach(function (attribute) {\n element.removeAttribute(attribute);\n });\n });\n };\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'applyStyles',\n enabled: true,\n phase: 'write',\n fn: applyStyles,\n effect: effect,\n requires: ['computeStyles']\n};","import { auto } from \"../enums.js\";\nexport default function getBasePlacement(placement) {\n return placement.split('-')[0];\n}","export var max = Math.max;\nexport var min = Math.min;\nexport var round = Math.round;","export default function getUAString() {\n var uaData = navigator.userAgentData;\n\n if (uaData != null && uaData.brands && Array.isArray(uaData.brands)) {\n return uaData.brands.map(function (item) {\n return item.brand + \"/\" + item.version;\n }).join(' ');\n }\n\n return navigator.userAgent;\n}","import getUAString from \"../utils/userAgent.js\";\nexport default function isLayoutViewport() {\n return !/^((?!chrome|android).)*safari/i.test(getUAString());\n}","import { isElement, isHTMLElement } from \"./instanceOf.js\";\nimport { round } from \"../utils/math.js\";\nimport getWindow from \"./getWindow.js\";\nimport isLayoutViewport from \"./isLayoutViewport.js\";\nexport default function getBoundingClientRect(element, includeScale, isFixedStrategy) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n\n if (isFixedStrategy === void 0) {\n isFixedStrategy = false;\n }\n\n var clientRect = element.getBoundingClientRect();\n var scaleX = 1;\n var scaleY = 1;\n\n if (includeScale && isHTMLElement(element)) {\n scaleX = element.offsetWidth > 0 ? round(clientRect.width) / element.offsetWidth || 1 : 1;\n scaleY = element.offsetHeight > 0 ? round(clientRect.height) / element.offsetHeight || 1 : 1;\n }\n\n var _ref = isElement(element) ? getWindow(element) : window,\n visualViewport = _ref.visualViewport;\n\n var addVisualOffsets = !isLayoutViewport() && isFixedStrategy;\n var x = (clientRect.left + (addVisualOffsets && visualViewport ? visualViewport.offsetLeft : 0)) / scaleX;\n var y = (clientRect.top + (addVisualOffsets && visualViewport ? visualViewport.offsetTop : 0)) / scaleY;\n var width = clientRect.width / scaleX;\n var height = clientRect.height / scaleY;\n return {\n width: width,\n height: height,\n top: y,\n right: x + width,\n bottom: y + height,\n left: x,\n x: x,\n y: y\n };\n}","import getBoundingClientRect from \"./getBoundingClientRect.js\"; // Returns the layout rect of an element relative to its offsetParent. Layout\n// means it doesn't take into account transforms.\n\nexport default function getLayoutRect(element) {\n var clientRect = getBoundingClientRect(element); // Use the clientRect sizes if it's not been transformed.\n // Fixes https://github.com/popperjs/popper-core/issues/1223\n\n var width = element.offsetWidth;\n var height = element.offsetHeight;\n\n if (Math.abs(clientRect.width - width) <= 1) {\n width = clientRect.width;\n }\n\n if (Math.abs(clientRect.height - height) <= 1) {\n height = clientRect.height;\n }\n\n return {\n x: element.offsetLeft,\n y: element.offsetTop,\n width: width,\n height: height\n };\n}","import { isShadowRoot } from \"./instanceOf.js\";\nexport default function contains(parent, child) {\n var rootNode = child.getRootNode && child.getRootNode(); // First, attempt with faster native method\n\n if (parent.contains(child)) {\n return true;\n } // then fallback to custom implementation with Shadow DOM support\n else if (rootNode && isShadowRoot(rootNode)) {\n var next = child;\n\n do {\n if (next && parent.isSameNode(next)) {\n return true;\n } // $FlowFixMe[prop-missing]: need a better way to handle this...\n\n\n next = next.parentNode || next.host;\n } while (next);\n } // Give up, the result is false\n\n\n return false;\n}","import getWindow from \"./getWindow.js\";\nexport default function getComputedStyle(element) {\n return getWindow(element).getComputedStyle(element);\n}","import getNodeName from \"./getNodeName.js\";\nexport default function isTableElement(element) {\n return ['table', 'td', 'th'].indexOf(getNodeName(element)) >= 0;\n}","import { isElement } from \"./instanceOf.js\";\nexport default function getDocumentElement(element) {\n // $FlowFixMe[incompatible-return]: assume body is always available\n return ((isElement(element) ? element.ownerDocument : // $FlowFixMe[prop-missing]\n element.document) || window.document).documentElement;\n}","import getNodeName from \"./getNodeName.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport { isShadowRoot } from \"./instanceOf.js\";\nexport default function getParentNode(element) {\n if (getNodeName(element) === 'html') {\n return element;\n }\n\n return (// this is a quicker (but less type safe) way to save quite some bytes from the bundle\n // $FlowFixMe[incompatible-return]\n // $FlowFixMe[prop-missing]\n element.assignedSlot || // step into the shadow DOM of the parent of a slotted node\n element.parentNode || ( // DOM Element detected\n isShadowRoot(element) ? element.host : null) || // ShadowRoot detected\n // $FlowFixMe[incompatible-call]: HTMLElement is a Node\n getDocumentElement(element) // fallback\n\n );\n}","import getWindow from \"./getWindow.js\";\nimport getNodeName from \"./getNodeName.js\";\nimport getComputedStyle from \"./getComputedStyle.js\";\nimport { isHTMLElement, isShadowRoot } from \"./instanceOf.js\";\nimport isTableElement from \"./isTableElement.js\";\nimport getParentNode from \"./getParentNode.js\";\nimport getUAString from \"../utils/userAgent.js\";\n\nfunction getTrueOffsetParent(element) {\n if (!isHTMLElement(element) || // https://github.com/popperjs/popper-core/issues/837\n getComputedStyle(element).position === 'fixed') {\n return null;\n }\n\n return element.offsetParent;\n} // `.offsetParent` reports `null` for fixed elements, while absolute elements\n// return the containing block\n\n\nfunction getContainingBlock(element) {\n var isFirefox = /firefox/i.test(getUAString());\n var isIE = /Trident/i.test(getUAString());\n\n if (isIE && isHTMLElement(element)) {\n // In IE 9, 10 and 11 fixed elements containing block is always established by the viewport\n var elementCss = getComputedStyle(element);\n\n if (elementCss.position === 'fixed') {\n return null;\n }\n }\n\n var currentNode = getParentNode(element);\n\n if (isShadowRoot(currentNode)) {\n currentNode = currentNode.host;\n }\n\n while (isHTMLElement(currentNode) && ['html', 'body'].indexOf(getNodeName(currentNode)) < 0) {\n var css = getComputedStyle(currentNode); // This is non-exhaustive but covers the most common CSS properties that\n // create a containing block.\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n\n if (css.transform !== 'none' || css.perspective !== 'none' || css.contain === 'paint' || ['transform', 'perspective'].indexOf(css.willChange) !== -1 || isFirefox && css.willChange === 'filter' || isFirefox && css.filter && css.filter !== 'none') {\n return currentNode;\n } else {\n currentNode = currentNode.parentNode;\n }\n }\n\n return null;\n} // Gets the closest ancestor positioned element. Handles some edge cases,\n// such as table ancestors and cross browser bugs.\n\n\nexport default function getOffsetParent(element) {\n var window = getWindow(element);\n var offsetParent = getTrueOffsetParent(element);\n\n while (offsetParent && isTableElement(offsetParent) && getComputedStyle(offsetParent).position === 'static') {\n offsetParent = getTrueOffsetParent(offsetParent);\n }\n\n if (offsetParent && (getNodeName(offsetParent) === 'html' || getNodeName(offsetParent) === 'body' && getComputedStyle(offsetParent).position === 'static')) {\n return window;\n }\n\n return offsetParent || getContainingBlock(element) || window;\n}","export default function getMainAxisFromPlacement(placement) {\n return ['top', 'bottom'].indexOf(placement) >= 0 ? 'x' : 'y';\n}","import { max as mathMax, min as mathMin } from \"./math.js\";\nexport function within(min, value, max) {\n return mathMax(min, mathMin(value, max));\n}\nexport function withinMaxClamp(min, value, max) {\n var v = within(min, value, max);\n return v > max ? max : v;\n}","import getFreshSideObject from \"./getFreshSideObject.js\";\nexport default function mergePaddingObject(paddingObject) {\n return Object.assign({}, getFreshSideObject(), paddingObject);\n}","export default function getFreshSideObject() {\n return {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0\n };\n}","export default function expandToHashMap(value, keys) {\n return keys.reduce(function (hashMap, key) {\n hashMap[key] = value;\n return hashMap;\n }, {});\n}","import getBasePlacement from \"../utils/getBasePlacement.js\";\nimport getLayoutRect from \"../dom-utils/getLayoutRect.js\";\nimport contains from \"../dom-utils/contains.js\";\nimport getOffsetParent from \"../dom-utils/getOffsetParent.js\";\nimport getMainAxisFromPlacement from \"../utils/getMainAxisFromPlacement.js\";\nimport { within } from \"../utils/within.js\";\nimport mergePaddingObject from \"../utils/mergePaddingObject.js\";\nimport expandToHashMap from \"../utils/expandToHashMap.js\";\nimport { left, right, basePlacements, top, bottom } from \"../enums.js\"; // eslint-disable-next-line import/no-unused-modules\n\nvar toPaddingObject = function toPaddingObject(padding, state) {\n padding = typeof padding === 'function' ? padding(Object.assign({}, state.rects, {\n placement: state.placement\n })) : padding;\n return mergePaddingObject(typeof padding !== 'number' ? padding : expandToHashMap(padding, basePlacements));\n};\n\nfunction arrow(_ref) {\n var _state$modifiersData$;\n\n var state = _ref.state,\n name = _ref.name,\n options = _ref.options;\n var arrowElement = state.elements.arrow;\n var popperOffsets = state.modifiersData.popperOffsets;\n var basePlacement = getBasePlacement(state.placement);\n var axis = getMainAxisFromPlacement(basePlacement);\n var isVertical = [left, right].indexOf(basePlacement) >= 0;\n var len = isVertical ? 'height' : 'width';\n\n if (!arrowElement || !popperOffsets) {\n return;\n }\n\n var paddingObject = toPaddingObject(options.padding, state);\n var arrowRect = getLayoutRect(arrowElement);\n var minProp = axis === 'y' ? top : left;\n var maxProp = axis === 'y' ? bottom : right;\n var endDiff = state.rects.reference[len] + state.rects.reference[axis] - popperOffsets[axis] - state.rects.popper[len];\n var startDiff = popperOffsets[axis] - state.rects.reference[axis];\n var arrowOffsetParent = getOffsetParent(arrowElement);\n var clientSize = arrowOffsetParent ? axis === 'y' ? arrowOffsetParent.clientHeight || 0 : arrowOffsetParent.clientWidth || 0 : 0;\n var centerToReference = endDiff / 2 - startDiff / 2; // Make sure the arrow doesn't overflow the popper if the center point is\n // outside of the popper bounds\n\n var min = paddingObject[minProp];\n var max = clientSize - arrowRect[len] - paddingObject[maxProp];\n var center = clientSize / 2 - arrowRect[len] / 2 + centerToReference;\n var offset = within(min, center, max); // Prevents breaking syntax highlighting...\n\n var axisProp = axis;\n state.modifiersData[name] = (_state$modifiersData$ = {}, _state$modifiersData$[axisProp] = offset, _state$modifiersData$.centerOffset = offset - center, _state$modifiersData$);\n}\n\nfunction effect(_ref2) {\n var state = _ref2.state,\n options = _ref2.options;\n var _options$element = options.element,\n arrowElement = _options$element === void 0 ? '[data-popper-arrow]' : _options$element;\n\n if (arrowElement == null) {\n return;\n } // CSS selector\n\n\n if (typeof arrowElement === 'string') {\n arrowElement = state.elements.popper.querySelector(arrowElement);\n\n if (!arrowElement) {\n return;\n }\n }\n\n if (!contains(state.elements.popper, arrowElement)) {\n return;\n }\n\n state.elements.arrow = arrowElement;\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'arrow',\n enabled: true,\n phase: 'main',\n fn: arrow,\n effect: effect,\n requires: ['popperOffsets'],\n requiresIfExists: ['preventOverflow']\n};","export default function getVariation(placement) {\n return placement.split('-')[1];\n}","import { top, left, right, bottom, end } from \"../enums.js\";\nimport getOffsetParent from \"../dom-utils/getOffsetParent.js\";\nimport getWindow from \"../dom-utils/getWindow.js\";\nimport getDocumentElement from \"../dom-utils/getDocumentElement.js\";\nimport getComputedStyle from \"../dom-utils/getComputedStyle.js\";\nimport getBasePlacement from \"../utils/getBasePlacement.js\";\nimport getVariation from \"../utils/getVariation.js\";\nimport { round } from \"../utils/math.js\"; // eslint-disable-next-line import/no-unused-modules\n\nvar unsetSides = {\n top: 'auto',\n right: 'auto',\n bottom: 'auto',\n left: 'auto'\n}; // Round the offsets to the nearest suitable subpixel based on the DPR.\n// Zooming can change the DPR, but it seems to report a value that will\n// cleanly divide the values into the appropriate subpixels.\n\nfunction roundOffsetsByDPR(_ref, win) {\n var x = _ref.x,\n y = _ref.y;\n var dpr = win.devicePixelRatio || 1;\n return {\n x: round(x * dpr) / dpr || 0,\n y: round(y * dpr) / dpr || 0\n };\n}\n\nexport function mapToStyles(_ref2) {\n var _Object$assign2;\n\n var popper = _ref2.popper,\n popperRect = _ref2.popperRect,\n placement = _ref2.placement,\n variation = _ref2.variation,\n offsets = _ref2.offsets,\n position = _ref2.position,\n gpuAcceleration = _ref2.gpuAcceleration,\n adaptive = _ref2.adaptive,\n roundOffsets = _ref2.roundOffsets,\n isFixed = _ref2.isFixed;\n var _offsets$x = offsets.x,\n x = _offsets$x === void 0 ? 0 : _offsets$x,\n _offsets$y = offsets.y,\n y = _offsets$y === void 0 ? 0 : _offsets$y;\n\n var _ref3 = typeof roundOffsets === 'function' ? roundOffsets({\n x: x,\n y: y\n }) : {\n x: x,\n y: y\n };\n\n x = _ref3.x;\n y = _ref3.y;\n var hasX = offsets.hasOwnProperty('x');\n var hasY = offsets.hasOwnProperty('y');\n var sideX = left;\n var sideY = top;\n var win = window;\n\n if (adaptive) {\n var offsetParent = getOffsetParent(popper);\n var heightProp = 'clientHeight';\n var widthProp = 'clientWidth';\n\n if (offsetParent === getWindow(popper)) {\n offsetParent = getDocumentElement(popper);\n\n if (getComputedStyle(offsetParent).position !== 'static' && position === 'absolute') {\n heightProp = 'scrollHeight';\n widthProp = 'scrollWidth';\n }\n } // $FlowFixMe[incompatible-cast]: force type refinement, we compare offsetParent with window above, but Flow doesn't detect it\n\n\n offsetParent = offsetParent;\n\n if (placement === top || (placement === left || placement === right) && variation === end) {\n sideY = bottom;\n var offsetY = isFixed && offsetParent === win && win.visualViewport ? win.visualViewport.height : // $FlowFixMe[prop-missing]\n offsetParent[heightProp];\n y -= offsetY - popperRect.height;\n y *= gpuAcceleration ? 1 : -1;\n }\n\n if (placement === left || (placement === top || placement === bottom) && variation === end) {\n sideX = right;\n var offsetX = isFixed && offsetParent === win && win.visualViewport ? win.visualViewport.width : // $FlowFixMe[prop-missing]\n offsetParent[widthProp];\n x -= offsetX - popperRect.width;\n x *= gpuAcceleration ? 1 : -1;\n }\n }\n\n var commonStyles = Object.assign({\n position: position\n }, adaptive && unsetSides);\n\n var _ref4 = roundOffsets === true ? roundOffsetsByDPR({\n x: x,\n y: y\n }, getWindow(popper)) : {\n x: x,\n y: y\n };\n\n x = _ref4.x;\n y = _ref4.y;\n\n if (gpuAcceleration) {\n var _Object$assign;\n\n return Object.assign({}, commonStyles, (_Object$assign = {}, _Object$assign[sideY] = hasY ? '0' : '', _Object$assign[sideX] = hasX ? '0' : '', _Object$assign.transform = (win.devicePixelRatio || 1) <= 1 ? \"translate(\" + x + \"px, \" + y + \"px)\" : \"translate3d(\" + x + \"px, \" + y + \"px, 0)\", _Object$assign));\n }\n\n return Object.assign({}, commonStyles, (_Object$assign2 = {}, _Object$assign2[sideY] = hasY ? y + \"px\" : '', _Object$assign2[sideX] = hasX ? x + \"px\" : '', _Object$assign2.transform = '', _Object$assign2));\n}\n\nfunction computeStyles(_ref5) {\n var state = _ref5.state,\n options = _ref5.options;\n var _options$gpuAccelerat = options.gpuAcceleration,\n gpuAcceleration = _options$gpuAccelerat === void 0 ? true : _options$gpuAccelerat,\n _options$adaptive = options.adaptive,\n adaptive = _options$adaptive === void 0 ? true : _options$adaptive,\n _options$roundOffsets = options.roundOffsets,\n roundOffsets = _options$roundOffsets === void 0 ? true : _options$roundOffsets;\n var commonStyles = {\n placement: getBasePlacement(state.placement),\n variation: getVariation(state.placement),\n popper: state.elements.popper,\n popperRect: state.rects.popper,\n gpuAcceleration: gpuAcceleration,\n isFixed: state.options.strategy === 'fixed'\n };\n\n if (state.modifiersData.popperOffsets != null) {\n state.styles.popper = Object.assign({}, state.styles.popper, mapToStyles(Object.assign({}, commonStyles, {\n offsets: state.modifiersData.popperOffsets,\n position: state.options.strategy,\n adaptive: adaptive,\n roundOffsets: roundOffsets\n })));\n }\n\n if (state.modifiersData.arrow != null) {\n state.styles.arrow = Object.assign({}, state.styles.arrow, mapToStyles(Object.assign({}, commonStyles, {\n offsets: state.modifiersData.arrow,\n position: 'absolute',\n adaptive: false,\n roundOffsets: roundOffsets\n })));\n }\n\n state.attributes.popper = Object.assign({}, state.attributes.popper, {\n 'data-popper-placement': state.placement\n });\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'computeStyles',\n enabled: true,\n phase: 'beforeWrite',\n fn: computeStyles,\n data: {}\n};","import getWindow from \"../dom-utils/getWindow.js\"; // eslint-disable-next-line import/no-unused-modules\n\nvar passive = {\n passive: true\n};\n\nfunction effect(_ref) {\n var state = _ref.state,\n instance = _ref.instance,\n options = _ref.options;\n var _options$scroll = options.scroll,\n scroll = _options$scroll === void 0 ? true : _options$scroll,\n _options$resize = options.resize,\n resize = _options$resize === void 0 ? true : _options$resize;\n var window = getWindow(state.elements.popper);\n var scrollParents = [].concat(state.scrollParents.reference, state.scrollParents.popper);\n\n if (scroll) {\n scrollParents.forEach(function (scrollParent) {\n scrollParent.addEventListener('scroll', instance.update, passive);\n });\n }\n\n if (resize) {\n window.addEventListener('resize', instance.update, passive);\n }\n\n return function () {\n if (scroll) {\n scrollParents.forEach(function (scrollParent) {\n scrollParent.removeEventListener('scroll', instance.update, passive);\n });\n }\n\n if (resize) {\n window.removeEventListener('resize', instance.update, passive);\n }\n };\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'eventListeners',\n enabled: true,\n phase: 'write',\n fn: function fn() {},\n effect: effect,\n data: {}\n};","var hash = {\n left: 'right',\n right: 'left',\n bottom: 'top',\n top: 'bottom'\n};\nexport default function getOppositePlacement(placement) {\n return placement.replace(/left|right|bottom|top/g, function (matched) {\n return hash[matched];\n });\n}","var hash = {\n start: 'end',\n end: 'start'\n};\nexport default function getOppositeVariationPlacement(placement) {\n return placement.replace(/start|end/g, function (matched) {\n return hash[matched];\n });\n}","import getWindow from \"./getWindow.js\";\nexport default function getWindowScroll(node) {\n var win = getWindow(node);\n var scrollLeft = win.pageXOffset;\n var scrollTop = win.pageYOffset;\n return {\n scrollLeft: scrollLeft,\n scrollTop: scrollTop\n };\n}","import getBoundingClientRect from \"./getBoundingClientRect.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport getWindowScroll from \"./getWindowScroll.js\";\nexport default function getWindowScrollBarX(element) {\n // If has a CSS width greater than the viewport, then this will be\n // incorrect for RTL.\n // Popper 1 is broken in this case and never had a bug report so let's assume\n // it's not an issue. I don't think anyone ever specifies width on \n // anyway.\n // Browsers where the left scrollbar doesn't cause an issue report `0` for\n // this (e.g. Edge 2019, IE11, Safari)\n return getBoundingClientRect(getDocumentElement(element)).left + getWindowScroll(element).scrollLeft;\n}","import getComputedStyle from \"./getComputedStyle.js\";\nexport default function isScrollParent(element) {\n // Firefox wants us to check `-x` and `-y` variations as well\n var _getComputedStyle = getComputedStyle(element),\n overflow = _getComputedStyle.overflow,\n overflowX = _getComputedStyle.overflowX,\n overflowY = _getComputedStyle.overflowY;\n\n return /auto|scroll|overlay|hidden/.test(overflow + overflowY + overflowX);\n}","import getParentNode from \"./getParentNode.js\";\nimport isScrollParent from \"./isScrollParent.js\";\nimport getNodeName from \"./getNodeName.js\";\nimport { isHTMLElement } from \"./instanceOf.js\";\nexport default function getScrollParent(node) {\n if (['html', 'body', '#document'].indexOf(getNodeName(node)) >= 0) {\n // $FlowFixMe[incompatible-return]: assume body is always available\n return node.ownerDocument.body;\n }\n\n if (isHTMLElement(node) && isScrollParent(node)) {\n return node;\n }\n\n return getScrollParent(getParentNode(node));\n}","import getScrollParent from \"./getScrollParent.js\";\nimport getParentNode from \"./getParentNode.js\";\nimport getWindow from \"./getWindow.js\";\nimport isScrollParent from \"./isScrollParent.js\";\n/*\ngiven a DOM element, return the list of all scroll parents, up the list of ancesors\nuntil we get to the top window object. This list is what we attach scroll listeners\nto, because if any of these parent elements scroll, we'll need to re-calculate the\nreference element's position.\n*/\n\nexport default function listScrollParents(element, list) {\n var _element$ownerDocumen;\n\n if (list === void 0) {\n list = [];\n }\n\n var scrollParent = getScrollParent(element);\n var isBody = scrollParent === ((_element$ownerDocumen = element.ownerDocument) == null ? void 0 : _element$ownerDocumen.body);\n var win = getWindow(scrollParent);\n var target = isBody ? [win].concat(win.visualViewport || [], isScrollParent(scrollParent) ? scrollParent : []) : scrollParent;\n var updatedList = list.concat(target);\n return isBody ? updatedList : // $FlowFixMe[incompatible-call]: isBody tells us target will be an HTMLElement here\n updatedList.concat(listScrollParents(getParentNode(target)));\n}","export default function rectToClientRect(rect) {\n return Object.assign({}, rect, {\n left: rect.x,\n top: rect.y,\n right: rect.x + rect.width,\n bottom: rect.y + rect.height\n });\n}","import { viewport } from \"../enums.js\";\nimport getViewportRect from \"./getViewportRect.js\";\nimport getDocumentRect from \"./getDocumentRect.js\";\nimport listScrollParents from \"./listScrollParents.js\";\nimport getOffsetParent from \"./getOffsetParent.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport getComputedStyle from \"./getComputedStyle.js\";\nimport { isElement, isHTMLElement } from \"./instanceOf.js\";\nimport getBoundingClientRect from \"./getBoundingClientRect.js\";\nimport getParentNode from \"./getParentNode.js\";\nimport contains from \"./contains.js\";\nimport getNodeName from \"./getNodeName.js\";\nimport rectToClientRect from \"../utils/rectToClientRect.js\";\nimport { max, min } from \"../utils/math.js\";\n\nfunction getInnerBoundingClientRect(element, strategy) {\n var rect = getBoundingClientRect(element, false, strategy === 'fixed');\n rect.top = rect.top + element.clientTop;\n rect.left = rect.left + element.clientLeft;\n rect.bottom = rect.top + element.clientHeight;\n rect.right = rect.left + element.clientWidth;\n rect.width = element.clientWidth;\n rect.height = element.clientHeight;\n rect.x = rect.left;\n rect.y = rect.top;\n return rect;\n}\n\nfunction getClientRectFromMixedType(element, clippingParent, strategy) {\n return clippingParent === viewport ? rectToClientRect(getViewportRect(element, strategy)) : isElement(clippingParent) ? getInnerBoundingClientRect(clippingParent, strategy) : rectToClientRect(getDocumentRect(getDocumentElement(element)));\n} // A \"clipping parent\" is an overflowable container with the characteristic of\n// clipping (or hiding) overflowing elements with a position different from\n// `initial`\n\n\nfunction getClippingParents(element) {\n var clippingParents = listScrollParents(getParentNode(element));\n var canEscapeClipping = ['absolute', 'fixed'].indexOf(getComputedStyle(element).position) >= 0;\n var clipperElement = canEscapeClipping && isHTMLElement(element) ? getOffsetParent(element) : element;\n\n if (!isElement(clipperElement)) {\n return [];\n } // $FlowFixMe[incompatible-return]: https://github.com/facebook/flow/issues/1414\n\n\n return clippingParents.filter(function (clippingParent) {\n return isElement(clippingParent) && contains(clippingParent, clipperElement) && getNodeName(clippingParent) !== 'body';\n });\n} // Gets the maximum area that the element is visible in due to any number of\n// clipping parents\n\n\nexport default function getClippingRect(element, boundary, rootBoundary, strategy) {\n var mainClippingParents = boundary === 'clippingParents' ? getClippingParents(element) : [].concat(boundary);\n var clippingParents = [].concat(mainClippingParents, [rootBoundary]);\n var firstClippingParent = clippingParents[0];\n var clippingRect = clippingParents.reduce(function (accRect, clippingParent) {\n var rect = getClientRectFromMixedType(element, clippingParent, strategy);\n accRect.top = max(rect.top, accRect.top);\n accRect.right = min(rect.right, accRect.right);\n accRect.bottom = min(rect.bottom, accRect.bottom);\n accRect.left = max(rect.left, accRect.left);\n return accRect;\n }, getClientRectFromMixedType(element, firstClippingParent, strategy));\n clippingRect.width = clippingRect.right - clippingRect.left;\n clippingRect.height = clippingRect.bottom - clippingRect.top;\n clippingRect.x = clippingRect.left;\n clippingRect.y = clippingRect.top;\n return clippingRect;\n}","import getWindow from \"./getWindow.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport getWindowScrollBarX from \"./getWindowScrollBarX.js\";\nimport isLayoutViewport from \"./isLayoutViewport.js\";\nexport default function getViewportRect(element, strategy) {\n var win = getWindow(element);\n var html = getDocumentElement(element);\n var visualViewport = win.visualViewport;\n var width = html.clientWidth;\n var height = html.clientHeight;\n var x = 0;\n var y = 0;\n\n if (visualViewport) {\n width = visualViewport.width;\n height = visualViewport.height;\n var layoutViewport = isLayoutViewport();\n\n if (layoutViewport || !layoutViewport && strategy === 'fixed') {\n x = visualViewport.offsetLeft;\n y = visualViewport.offsetTop;\n }\n }\n\n return {\n width: width,\n height: height,\n x: x + getWindowScrollBarX(element),\n y: y\n };\n}","import getDocumentElement from \"./getDocumentElement.js\";\nimport getComputedStyle from \"./getComputedStyle.js\";\nimport getWindowScrollBarX from \"./getWindowScrollBarX.js\";\nimport getWindowScroll from \"./getWindowScroll.js\";\nimport { max } from \"../utils/math.js\"; // Gets the entire size of the scrollable document area, even extending outside\n// of the `` and `` rect bounds if horizontally scrollable\n\nexport default function getDocumentRect(element) {\n var _element$ownerDocumen;\n\n var html = getDocumentElement(element);\n var winScroll = getWindowScroll(element);\n var body = (_element$ownerDocumen = element.ownerDocument) == null ? void 0 : _element$ownerDocumen.body;\n var width = max(html.scrollWidth, html.clientWidth, body ? body.scrollWidth : 0, body ? body.clientWidth : 0);\n var height = max(html.scrollHeight, html.clientHeight, body ? body.scrollHeight : 0, body ? body.clientHeight : 0);\n var x = -winScroll.scrollLeft + getWindowScrollBarX(element);\n var y = -winScroll.scrollTop;\n\n if (getComputedStyle(body || html).direction === 'rtl') {\n x += max(html.clientWidth, body ? body.clientWidth : 0) - width;\n }\n\n return {\n width: width,\n height: height,\n x: x,\n y: y\n };\n}","import getBasePlacement from \"./getBasePlacement.js\";\nimport getVariation from \"./getVariation.js\";\nimport getMainAxisFromPlacement from \"./getMainAxisFromPlacement.js\";\nimport { top, right, bottom, left, start, end } from \"../enums.js\";\nexport default function computeOffsets(_ref) {\n var reference = _ref.reference,\n element = _ref.element,\n placement = _ref.placement;\n var basePlacement = placement ? getBasePlacement(placement) : null;\n var variation = placement ? getVariation(placement) : null;\n var commonX = reference.x + reference.width / 2 - element.width / 2;\n var commonY = reference.y + reference.height / 2 - element.height / 2;\n var offsets;\n\n switch (basePlacement) {\n case top:\n offsets = {\n x: commonX,\n y: reference.y - element.height\n };\n break;\n\n case bottom:\n offsets = {\n x: commonX,\n y: reference.y + reference.height\n };\n break;\n\n case right:\n offsets = {\n x: reference.x + reference.width,\n y: commonY\n };\n break;\n\n case left:\n offsets = {\n x: reference.x - element.width,\n y: commonY\n };\n break;\n\n default:\n offsets = {\n x: reference.x,\n y: reference.y\n };\n }\n\n var mainAxis = basePlacement ? getMainAxisFromPlacement(basePlacement) : null;\n\n if (mainAxis != null) {\n var len = mainAxis === 'y' ? 'height' : 'width';\n\n switch (variation) {\n case start:\n offsets[mainAxis] = offsets[mainAxis] - (reference[len] / 2 - element[len] / 2);\n break;\n\n case end:\n offsets[mainAxis] = offsets[mainAxis] + (reference[len] / 2 - element[len] / 2);\n break;\n\n default:\n }\n }\n\n return offsets;\n}","import getClippingRect from \"../dom-utils/getClippingRect.js\";\nimport getDocumentElement from \"../dom-utils/getDocumentElement.js\";\nimport getBoundingClientRect from \"../dom-utils/getBoundingClientRect.js\";\nimport computeOffsets from \"./computeOffsets.js\";\nimport rectToClientRect from \"./rectToClientRect.js\";\nimport { clippingParents, reference, popper, bottom, top, right, basePlacements, viewport } from \"../enums.js\";\nimport { isElement } from \"../dom-utils/instanceOf.js\";\nimport mergePaddingObject from \"./mergePaddingObject.js\";\nimport expandToHashMap from \"./expandToHashMap.js\"; // eslint-disable-next-line import/no-unused-modules\n\nexport default function detectOverflow(state, options) {\n if (options === void 0) {\n options = {};\n }\n\n var _options = options,\n _options$placement = _options.placement,\n placement = _options$placement === void 0 ? state.placement : _options$placement,\n _options$strategy = _options.strategy,\n strategy = _options$strategy === void 0 ? state.strategy : _options$strategy,\n _options$boundary = _options.boundary,\n boundary = _options$boundary === void 0 ? clippingParents : _options$boundary,\n _options$rootBoundary = _options.rootBoundary,\n rootBoundary = _options$rootBoundary === void 0 ? viewport : _options$rootBoundary,\n _options$elementConte = _options.elementContext,\n elementContext = _options$elementConte === void 0 ? popper : _options$elementConte,\n _options$altBoundary = _options.altBoundary,\n altBoundary = _options$altBoundary === void 0 ? false : _options$altBoundary,\n _options$padding = _options.padding,\n padding = _options$padding === void 0 ? 0 : _options$padding;\n var paddingObject = mergePaddingObject(typeof padding !== 'number' ? padding : expandToHashMap(padding, basePlacements));\n var altContext = elementContext === popper ? reference : popper;\n var popperRect = state.rects.popper;\n var element = state.elements[altBoundary ? altContext : elementContext];\n var clippingClientRect = getClippingRect(isElement(element) ? element : element.contextElement || getDocumentElement(state.elements.popper), boundary, rootBoundary, strategy);\n var referenceClientRect = getBoundingClientRect(state.elements.reference);\n var popperOffsets = computeOffsets({\n reference: referenceClientRect,\n element: popperRect,\n strategy: 'absolute',\n placement: placement\n });\n var popperClientRect = rectToClientRect(Object.assign({}, popperRect, popperOffsets));\n var elementClientRect = elementContext === popper ? popperClientRect : referenceClientRect; // positive = overflowing the clipping rect\n // 0 or negative = within the clipping rect\n\n var overflowOffsets = {\n top: clippingClientRect.top - elementClientRect.top + paddingObject.top,\n bottom: elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom,\n left: clippingClientRect.left - elementClientRect.left + paddingObject.left,\n right: elementClientRect.right - clippingClientRect.right + paddingObject.right\n };\n var offsetData = state.modifiersData.offset; // Offsets can be applied only to the popper element\n\n if (elementContext === popper && offsetData) {\n var offset = offsetData[placement];\n Object.keys(overflowOffsets).forEach(function (key) {\n var multiply = [right, bottom].indexOf(key) >= 0 ? 1 : -1;\n var axis = [top, bottom].indexOf(key) >= 0 ? 'y' : 'x';\n overflowOffsets[key] += offset[axis] * multiply;\n });\n }\n\n return overflowOffsets;\n}","import getOppositePlacement from \"../utils/getOppositePlacement.js\";\nimport getBasePlacement from \"../utils/getBasePlacement.js\";\nimport getOppositeVariationPlacement from \"../utils/getOppositeVariationPlacement.js\";\nimport detectOverflow from \"../utils/detectOverflow.js\";\nimport computeAutoPlacement from \"../utils/computeAutoPlacement.js\";\nimport { bottom, top, start, right, left, auto } from \"../enums.js\";\nimport getVariation from \"../utils/getVariation.js\"; // eslint-disable-next-line import/no-unused-modules\n\nfunction getExpandedFallbackPlacements(placement) {\n if (getBasePlacement(placement) === auto) {\n return [];\n }\n\n var oppositePlacement = getOppositePlacement(placement);\n return [getOppositeVariationPlacement(placement), oppositePlacement, getOppositeVariationPlacement(oppositePlacement)];\n}\n\nfunction flip(_ref) {\n var state = _ref.state,\n options = _ref.options,\n name = _ref.name;\n\n if (state.modifiersData[name]._skip) {\n return;\n }\n\n var _options$mainAxis = options.mainAxis,\n checkMainAxis = _options$mainAxis === void 0 ? true : _options$mainAxis,\n _options$altAxis = options.altAxis,\n checkAltAxis = _options$altAxis === void 0 ? true : _options$altAxis,\n specifiedFallbackPlacements = options.fallbackPlacements,\n padding = options.padding,\n boundary = options.boundary,\n rootBoundary = options.rootBoundary,\n altBoundary = options.altBoundary,\n _options$flipVariatio = options.flipVariations,\n flipVariations = _options$flipVariatio === void 0 ? true : _options$flipVariatio,\n allowedAutoPlacements = options.allowedAutoPlacements;\n var preferredPlacement = state.options.placement;\n var basePlacement = getBasePlacement(preferredPlacement);\n var isBasePlacement = basePlacement === preferredPlacement;\n var fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipVariations ? [getOppositePlacement(preferredPlacement)] : getExpandedFallbackPlacements(preferredPlacement));\n var placements = [preferredPlacement].concat(fallbackPlacements).reduce(function (acc, placement) {\n return acc.concat(getBasePlacement(placement) === auto ? computeAutoPlacement(state, {\n placement: placement,\n boundary: boundary,\n rootBoundary: rootBoundary,\n padding: padding,\n flipVariations: flipVariations,\n allowedAutoPlacements: allowedAutoPlacements\n }) : placement);\n }, []);\n var referenceRect = state.rects.reference;\n var popperRect = state.rects.popper;\n var checksMap = new Map();\n var makeFallbackChecks = true;\n var firstFittingPlacement = placements[0];\n\n for (var i = 0; i < placements.length; i++) {\n var placement = placements[i];\n\n var _basePlacement = getBasePlacement(placement);\n\n var isStartVariation = getVariation(placement) === start;\n var isVertical = [top, bottom].indexOf(_basePlacement) >= 0;\n var len = isVertical ? 'width' : 'height';\n var overflow = detectOverflow(state, {\n placement: placement,\n boundary: boundary,\n rootBoundary: rootBoundary,\n altBoundary: altBoundary,\n padding: padding\n });\n var mainVariationSide = isVertical ? isStartVariation ? right : left : isStartVariation ? bottom : top;\n\n if (referenceRect[len] > popperRect[len]) {\n mainVariationSide = getOppositePlacement(mainVariationSide);\n }\n\n var altVariationSide = getOppositePlacement(mainVariationSide);\n var checks = [];\n\n if (checkMainAxis) {\n checks.push(overflow[_basePlacement] <= 0);\n }\n\n if (checkAltAxis) {\n checks.push(overflow[mainVariationSide] <= 0, overflow[altVariationSide] <= 0);\n }\n\n if (checks.every(function (check) {\n return check;\n })) {\n firstFittingPlacement = placement;\n makeFallbackChecks = false;\n break;\n }\n\n checksMap.set(placement, checks);\n }\n\n if (makeFallbackChecks) {\n // `2` may be desired in some cases – research later\n var numberOfChecks = flipVariations ? 3 : 1;\n\n var _loop = function _loop(_i) {\n var fittingPlacement = placements.find(function (placement) {\n var checks = checksMap.get(placement);\n\n if (checks) {\n return checks.slice(0, _i).every(function (check) {\n return check;\n });\n }\n });\n\n if (fittingPlacement) {\n firstFittingPlacement = fittingPlacement;\n return \"break\";\n }\n };\n\n for (var _i = numberOfChecks; _i > 0; _i--) {\n var _ret = _loop(_i);\n\n if (_ret === \"break\") break;\n }\n }\n\n if (state.placement !== firstFittingPlacement) {\n state.modifiersData[name]._skip = true;\n state.placement = firstFittingPlacement;\n state.reset = true;\n }\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'flip',\n enabled: true,\n phase: 'main',\n fn: flip,\n requiresIfExists: ['offset'],\n data: {\n _skip: false\n }\n};","import getVariation from \"./getVariation.js\";\nimport { variationPlacements, basePlacements, placements as allPlacements } from \"../enums.js\";\nimport detectOverflow from \"./detectOverflow.js\";\nimport getBasePlacement from \"./getBasePlacement.js\";\nexport default function computeAutoPlacement(state, options) {\n if (options === void 0) {\n options = {};\n }\n\n var _options = options,\n placement = _options.placement,\n boundary = _options.boundary,\n rootBoundary = _options.rootBoundary,\n padding = _options.padding,\n flipVariations = _options.flipVariations,\n _options$allowedAutoP = _options.allowedAutoPlacements,\n allowedAutoPlacements = _options$allowedAutoP === void 0 ? allPlacements : _options$allowedAutoP;\n var variation = getVariation(placement);\n var placements = variation ? flipVariations ? variationPlacements : variationPlacements.filter(function (placement) {\n return getVariation(placement) === variation;\n }) : basePlacements;\n var allowedPlacements = placements.filter(function (placement) {\n return allowedAutoPlacements.indexOf(placement) >= 0;\n });\n\n if (allowedPlacements.length === 0) {\n allowedPlacements = placements;\n } // $FlowFixMe[incompatible-type]: Flow seems to have problems with two array unions...\n\n\n var overflows = allowedPlacements.reduce(function (acc, placement) {\n acc[placement] = detectOverflow(state, {\n placement: placement,\n boundary: boundary,\n rootBoundary: rootBoundary,\n padding: padding\n })[getBasePlacement(placement)];\n return acc;\n }, {});\n return Object.keys(overflows).sort(function (a, b) {\n return overflows[a] - overflows[b];\n });\n}","import { top, bottom, left, right } from \"../enums.js\";\nimport detectOverflow from \"../utils/detectOverflow.js\";\n\nfunction getSideOffsets(overflow, rect, preventedOffsets) {\n if (preventedOffsets === void 0) {\n preventedOffsets = {\n x: 0,\n y: 0\n };\n }\n\n return {\n top: overflow.top - rect.height - preventedOffsets.y,\n right: overflow.right - rect.width + preventedOffsets.x,\n bottom: overflow.bottom - rect.height + preventedOffsets.y,\n left: overflow.left - rect.width - preventedOffsets.x\n };\n}\n\nfunction isAnySideFullyClipped(overflow) {\n return [top, right, bottom, left].some(function (side) {\n return overflow[side] >= 0;\n });\n}\n\nfunction hide(_ref) {\n var state = _ref.state,\n name = _ref.name;\n var referenceRect = state.rects.reference;\n var popperRect = state.rects.popper;\n var preventedOffsets = state.modifiersData.preventOverflow;\n var referenceOverflow = detectOverflow(state, {\n elementContext: 'reference'\n });\n var popperAltOverflow = detectOverflow(state, {\n altBoundary: true\n });\n var referenceClippingOffsets = getSideOffsets(referenceOverflow, referenceRect);\n var popperEscapeOffsets = getSideOffsets(popperAltOverflow, popperRect, preventedOffsets);\n var isReferenceHidden = isAnySideFullyClipped(referenceClippingOffsets);\n var hasPopperEscaped = isAnySideFullyClipped(popperEscapeOffsets);\n state.modifiersData[name] = {\n referenceClippingOffsets: referenceClippingOffsets,\n popperEscapeOffsets: popperEscapeOffsets,\n isReferenceHidden: isReferenceHidden,\n hasPopperEscaped: hasPopperEscaped\n };\n state.attributes.popper = Object.assign({}, state.attributes.popper, {\n 'data-popper-reference-hidden': isReferenceHidden,\n 'data-popper-escaped': hasPopperEscaped\n });\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'hide',\n enabled: true,\n phase: 'main',\n requiresIfExists: ['preventOverflow'],\n fn: hide\n};","import getBasePlacement from \"../utils/getBasePlacement.js\";\nimport { top, left, right, placements } from \"../enums.js\"; // eslint-disable-next-line import/no-unused-modules\n\nexport function distanceAndSkiddingToXY(placement, rects, offset) {\n var basePlacement = getBasePlacement(placement);\n var invertDistance = [left, top].indexOf(basePlacement) >= 0 ? -1 : 1;\n\n var _ref = typeof offset === 'function' ? offset(Object.assign({}, rects, {\n placement: placement\n })) : offset,\n skidding = _ref[0],\n distance = _ref[1];\n\n skidding = skidding || 0;\n distance = (distance || 0) * invertDistance;\n return [left, right].indexOf(basePlacement) >= 0 ? {\n x: distance,\n y: skidding\n } : {\n x: skidding,\n y: distance\n };\n}\n\nfunction offset(_ref2) {\n var state = _ref2.state,\n options = _ref2.options,\n name = _ref2.name;\n var _options$offset = options.offset,\n offset = _options$offset === void 0 ? [0, 0] : _options$offset;\n var data = placements.reduce(function (acc, placement) {\n acc[placement] = distanceAndSkiddingToXY(placement, state.rects, offset);\n return acc;\n }, {});\n var _data$state$placement = data[state.placement],\n x = _data$state$placement.x,\n y = _data$state$placement.y;\n\n if (state.modifiersData.popperOffsets != null) {\n state.modifiersData.popperOffsets.x += x;\n state.modifiersData.popperOffsets.y += y;\n }\n\n state.modifiersData[name] = data;\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'offset',\n enabled: true,\n phase: 'main',\n requires: ['popperOffsets'],\n fn: offset\n};","import computeOffsets from \"../utils/computeOffsets.js\";\n\nfunction popperOffsets(_ref) {\n var state = _ref.state,\n name = _ref.name;\n // Offsets are the actual position the popper needs to have to be\n // properly positioned near its reference element\n // This is the most basic placement, and will be adjusted by\n // the modifiers in the next step\n state.modifiersData[name] = computeOffsets({\n reference: state.rects.reference,\n element: state.rects.popper,\n strategy: 'absolute',\n placement: state.placement\n });\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'popperOffsets',\n enabled: true,\n phase: 'read',\n fn: popperOffsets,\n data: {}\n};","import { top, left, right, bottom, start } from \"../enums.js\";\nimport getBasePlacement from \"../utils/getBasePlacement.js\";\nimport getMainAxisFromPlacement from \"../utils/getMainAxisFromPlacement.js\";\nimport getAltAxis from \"../utils/getAltAxis.js\";\nimport { within, withinMaxClamp } from \"../utils/within.js\";\nimport getLayoutRect from \"../dom-utils/getLayoutRect.js\";\nimport getOffsetParent from \"../dom-utils/getOffsetParent.js\";\nimport detectOverflow from \"../utils/detectOverflow.js\";\nimport getVariation from \"../utils/getVariation.js\";\nimport getFreshSideObject from \"../utils/getFreshSideObject.js\";\nimport { min as mathMin, max as mathMax } from \"../utils/math.js\";\n\nfunction preventOverflow(_ref) {\n var state = _ref.state,\n options = _ref.options,\n name = _ref.name;\n var _options$mainAxis = options.mainAxis,\n checkMainAxis = _options$mainAxis === void 0 ? true : _options$mainAxis,\n _options$altAxis = options.altAxis,\n checkAltAxis = _options$altAxis === void 0 ? false : _options$altAxis,\n boundary = options.boundary,\n rootBoundary = options.rootBoundary,\n altBoundary = options.altBoundary,\n padding = options.padding,\n _options$tether = options.tether,\n tether = _options$tether === void 0 ? true : _options$tether,\n _options$tetherOffset = options.tetherOffset,\n tetherOffset = _options$tetherOffset === void 0 ? 0 : _options$tetherOffset;\n var overflow = detectOverflow(state, {\n boundary: boundary,\n rootBoundary: rootBoundary,\n padding: padding,\n altBoundary: altBoundary\n });\n var basePlacement = getBasePlacement(state.placement);\n var variation = getVariation(state.placement);\n var isBasePlacement = !variation;\n var mainAxis = getMainAxisFromPlacement(basePlacement);\n var altAxis = getAltAxis(mainAxis);\n var popperOffsets = state.modifiersData.popperOffsets;\n var referenceRect = state.rects.reference;\n var popperRect = state.rects.popper;\n var tetherOffsetValue = typeof tetherOffset === 'function' ? tetherOffset(Object.assign({}, state.rects, {\n placement: state.placement\n })) : tetherOffset;\n var normalizedTetherOffsetValue = typeof tetherOffsetValue === 'number' ? {\n mainAxis: tetherOffsetValue,\n altAxis: tetherOffsetValue\n } : Object.assign({\n mainAxis: 0,\n altAxis: 0\n }, tetherOffsetValue);\n var offsetModifierState = state.modifiersData.offset ? state.modifiersData.offset[state.placement] : null;\n var data = {\n x: 0,\n y: 0\n };\n\n if (!popperOffsets) {\n return;\n }\n\n if (checkMainAxis) {\n var _offsetModifierState$;\n\n var mainSide = mainAxis === 'y' ? top : left;\n var altSide = mainAxis === 'y' ? bottom : right;\n var len = mainAxis === 'y' ? 'height' : 'width';\n var offset = popperOffsets[mainAxis];\n var min = offset + overflow[mainSide];\n var max = offset - overflow[altSide];\n var additive = tether ? -popperRect[len] / 2 : 0;\n var minLen = variation === start ? referenceRect[len] : popperRect[len];\n var maxLen = variation === start ? -popperRect[len] : -referenceRect[len]; // We need to include the arrow in the calculation so the arrow doesn't go\n // outside the reference bounds\n\n var arrowElement = state.elements.arrow;\n var arrowRect = tether && arrowElement ? getLayoutRect(arrowElement) : {\n width: 0,\n height: 0\n };\n var arrowPaddingObject = state.modifiersData['arrow#persistent'] ? state.modifiersData['arrow#persistent'].padding : getFreshSideObject();\n var arrowPaddingMin = arrowPaddingObject[mainSide];\n var arrowPaddingMax = arrowPaddingObject[altSide]; // If the reference length is smaller than the arrow length, we don't want\n // to include its full size in the calculation. If the reference is small\n // and near the edge of a boundary, the popper can overflow even if the\n // reference is not overflowing as well (e.g. virtual elements with no\n // width or height)\n\n var arrowLen = within(0, referenceRect[len], arrowRect[len]);\n var minOffset = isBasePlacement ? referenceRect[len] / 2 - additive - arrowLen - arrowPaddingMin - normalizedTetherOffsetValue.mainAxis : minLen - arrowLen - arrowPaddingMin - normalizedTetherOffsetValue.mainAxis;\n var maxOffset = isBasePlacement ? -referenceRect[len] / 2 + additive + arrowLen + arrowPaddingMax + normalizedTetherOffsetValue.mainAxis : maxLen + arrowLen + arrowPaddingMax + normalizedTetherOffsetValue.mainAxis;\n var arrowOffsetParent = state.elements.arrow && getOffsetParent(state.elements.arrow);\n var clientOffset = arrowOffsetParent ? mainAxis === 'y' ? arrowOffsetParent.clientTop || 0 : arrowOffsetParent.clientLeft || 0 : 0;\n var offsetModifierValue = (_offsetModifierState$ = offsetModifierState == null ? void 0 : offsetModifierState[mainAxis]) != null ? _offsetModifierState$ : 0;\n var tetherMin = offset + minOffset - offsetModifierValue - clientOffset;\n var tetherMax = offset + maxOffset - offsetModifierValue;\n var preventedOffset = within(tether ? mathMin(min, tetherMin) : min, offset, tether ? mathMax(max, tetherMax) : max);\n popperOffsets[mainAxis] = preventedOffset;\n data[mainAxis] = preventedOffset - offset;\n }\n\n if (checkAltAxis) {\n var _offsetModifierState$2;\n\n var _mainSide = mainAxis === 'x' ? top : left;\n\n var _altSide = mainAxis === 'x' ? bottom : right;\n\n var _offset = popperOffsets[altAxis];\n\n var _len = altAxis === 'y' ? 'height' : 'width';\n\n var _min = _offset + overflow[_mainSide];\n\n var _max = _offset - overflow[_altSide];\n\n var isOriginSide = [top, left].indexOf(basePlacement) !== -1;\n\n var _offsetModifierValue = (_offsetModifierState$2 = offsetModifierState == null ? void 0 : offsetModifierState[altAxis]) != null ? _offsetModifierState$2 : 0;\n\n var _tetherMin = isOriginSide ? _min : _offset - referenceRect[_len] - popperRect[_len] - _offsetModifierValue + normalizedTetherOffsetValue.altAxis;\n\n var _tetherMax = isOriginSide ? _offset + referenceRect[_len] + popperRect[_len] - _offsetModifierValue - normalizedTetherOffsetValue.altAxis : _max;\n\n var _preventedOffset = tether && isOriginSide ? withinMaxClamp(_tetherMin, _offset, _tetherMax) : within(tether ? _tetherMin : _min, _offset, tether ? _tetherMax : _max);\n\n popperOffsets[altAxis] = _preventedOffset;\n data[altAxis] = _preventedOffset - _offset;\n }\n\n state.modifiersData[name] = data;\n} // eslint-disable-next-line import/no-unused-modules\n\n\nexport default {\n name: 'preventOverflow',\n enabled: true,\n phase: 'main',\n fn: preventOverflow,\n requiresIfExists: ['offset']\n};","export default function getAltAxis(axis) {\n return axis === 'x' ? 'y' : 'x';\n}","import getBoundingClientRect from \"./getBoundingClientRect.js\";\nimport getNodeScroll from \"./getNodeScroll.js\";\nimport getNodeName from \"./getNodeName.js\";\nimport { isHTMLElement } from \"./instanceOf.js\";\nimport getWindowScrollBarX from \"./getWindowScrollBarX.js\";\nimport getDocumentElement from \"./getDocumentElement.js\";\nimport isScrollParent from \"./isScrollParent.js\";\nimport { round } from \"../utils/math.js\";\n\nfunction isElementScaled(element) {\n var rect = element.getBoundingClientRect();\n var scaleX = round(rect.width) / element.offsetWidth || 1;\n var scaleY = round(rect.height) / element.offsetHeight || 1;\n return scaleX !== 1 || scaleY !== 1;\n} // Returns the composite rect of an element relative to its offsetParent.\n// Composite means it takes into account transforms as well as layout.\n\n\nexport default function getCompositeRect(elementOrVirtualElement, offsetParent, isFixed) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n\n var isOffsetParentAnElement = isHTMLElement(offsetParent);\n var offsetParentIsScaled = isHTMLElement(offsetParent) && isElementScaled(offsetParent);\n var documentElement = getDocumentElement(offsetParent);\n var rect = getBoundingClientRect(elementOrVirtualElement, offsetParentIsScaled, isFixed);\n var scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n var offsets = {\n x: 0,\n y: 0\n };\n\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || // https://github.com/popperjs/popper-core/issues/1078\n isScrollParent(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n\n if (isHTMLElement(offsetParent)) {\n offsets = getBoundingClientRect(offsetParent, true);\n offsets.x += offsetParent.clientLeft;\n offsets.y += offsetParent.clientTop;\n } else if (documentElement) {\n offsets.x = getWindowScrollBarX(documentElement);\n }\n }\n\n return {\n x: rect.left + scroll.scrollLeft - offsets.x,\n y: rect.top + scroll.scrollTop - offsets.y,\n width: rect.width,\n height: rect.height\n };\n}","import getWindowScroll from \"./getWindowScroll.js\";\nimport getWindow from \"./getWindow.js\";\nimport { isHTMLElement } from \"./instanceOf.js\";\nimport getHTMLElementScroll from \"./getHTMLElementScroll.js\";\nexport default function getNodeScroll(node) {\n if (node === getWindow(node) || !isHTMLElement(node)) {\n return getWindowScroll(node);\n } else {\n return getHTMLElementScroll(node);\n }\n}","export default function getHTMLElementScroll(element) {\n return {\n scrollLeft: element.scrollLeft,\n scrollTop: element.scrollTop\n };\n}","import { modifierPhases } from \"../enums.js\"; // source: https://stackoverflow.com/questions/49875255\n\nfunction order(modifiers) {\n var map = new Map();\n var visited = new Set();\n var result = [];\n modifiers.forEach(function (modifier) {\n map.set(modifier.name, modifier);\n }); // On visiting object, check for its dependencies and visit them recursively\n\n function sort(modifier) {\n visited.add(modifier.name);\n var requires = [].concat(modifier.requires || [], modifier.requiresIfExists || []);\n requires.forEach(function (dep) {\n if (!visited.has(dep)) {\n var depModifier = map.get(dep);\n\n if (depModifier) {\n sort(depModifier);\n }\n }\n });\n result.push(modifier);\n }\n\n modifiers.forEach(function (modifier) {\n if (!visited.has(modifier.name)) {\n // check for visited object\n sort(modifier);\n }\n });\n return result;\n}\n\nexport default function orderModifiers(modifiers) {\n // order based on dependencies\n var orderedModifiers = order(modifiers); // order based on phase\n\n return modifierPhases.reduce(function (acc, phase) {\n return acc.concat(orderedModifiers.filter(function (modifier) {\n return modifier.phase === phase;\n }));\n }, []);\n}","import getCompositeRect from \"./dom-utils/getCompositeRect.js\";\nimport getLayoutRect from \"./dom-utils/getLayoutRect.js\";\nimport listScrollParents from \"./dom-utils/listScrollParents.js\";\nimport getOffsetParent from \"./dom-utils/getOffsetParent.js\";\nimport orderModifiers from \"./utils/orderModifiers.js\";\nimport debounce from \"./utils/debounce.js\";\nimport mergeByName from \"./utils/mergeByName.js\";\nimport detectOverflow from \"./utils/detectOverflow.js\";\nimport { isElement } from \"./dom-utils/instanceOf.js\";\nvar DEFAULT_OPTIONS = {\n placement: 'bottom',\n modifiers: [],\n strategy: 'absolute'\n};\n\nfunction areValidElements() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return !args.some(function (element) {\n return !(element && typeof element.getBoundingClientRect === 'function');\n });\n}\n\nexport function popperGenerator(generatorOptions) {\n if (generatorOptions === void 0) {\n generatorOptions = {};\n }\n\n var _generatorOptions = generatorOptions,\n _generatorOptions$def = _generatorOptions.defaultModifiers,\n defaultModifiers = _generatorOptions$def === void 0 ? [] : _generatorOptions$def,\n _generatorOptions$def2 = _generatorOptions.defaultOptions,\n defaultOptions = _generatorOptions$def2 === void 0 ? DEFAULT_OPTIONS : _generatorOptions$def2;\n return function createPopper(reference, popper, options) {\n if (options === void 0) {\n options = defaultOptions;\n }\n\n var state = {\n placement: 'bottom',\n orderedModifiers: [],\n options: Object.assign({}, DEFAULT_OPTIONS, defaultOptions),\n modifiersData: {},\n elements: {\n reference: reference,\n popper: popper\n },\n attributes: {},\n styles: {}\n };\n var effectCleanupFns = [];\n var isDestroyed = false;\n var instance = {\n state: state,\n setOptions: function setOptions(setOptionsAction) {\n var options = typeof setOptionsAction === 'function' ? setOptionsAction(state.options) : setOptionsAction;\n cleanupModifierEffects();\n state.options = Object.assign({}, defaultOptions, state.options, options);\n state.scrollParents = {\n reference: isElement(reference) ? listScrollParents(reference) : reference.contextElement ? listScrollParents(reference.contextElement) : [],\n popper: listScrollParents(popper)\n }; // Orders the modifiers based on their dependencies and `phase`\n // properties\n\n var orderedModifiers = orderModifiers(mergeByName([].concat(defaultModifiers, state.options.modifiers))); // Strip out disabled modifiers\n\n state.orderedModifiers = orderedModifiers.filter(function (m) {\n return m.enabled;\n });\n runModifierEffects();\n return instance.update();\n },\n // Sync update – it will always be executed, even if not necessary. This\n // is useful for low frequency updates where sync behavior simplifies the\n // logic.\n // For high frequency updates (e.g. `resize` and `scroll` events), always\n // prefer the async Popper#update method\n forceUpdate: function forceUpdate() {\n if (isDestroyed) {\n return;\n }\n\n var _state$elements = state.elements,\n reference = _state$elements.reference,\n popper = _state$elements.popper; // Don't proceed if `reference` or `popper` are not valid elements\n // anymore\n\n if (!areValidElements(reference, popper)) {\n return;\n } // Store the reference and popper rects to be read by modifiers\n\n\n state.rects = {\n reference: getCompositeRect(reference, getOffsetParent(popper), state.options.strategy === 'fixed'),\n popper: getLayoutRect(popper)\n }; // Modifiers have the ability to reset the current update cycle. The\n // most common use case for this is the `flip` modifier changing the\n // placement, which then needs to re-run all the modifiers, because the\n // logic was previously ran for the previous placement and is therefore\n // stale/incorrect\n\n state.reset = false;\n state.placement = state.options.placement; // On each update cycle, the `modifiersData` property for each modifier\n // is filled with the initial data specified by the modifier. This means\n // it doesn't persist and is fresh on each update.\n // To ensure persistent data, use `${name}#persistent`\n\n state.orderedModifiers.forEach(function (modifier) {\n return state.modifiersData[modifier.name] = Object.assign({}, modifier.data);\n });\n\n for (var index = 0; index < state.orderedModifiers.length; index++) {\n if (state.reset === true) {\n state.reset = false;\n index = -1;\n continue;\n }\n\n var _state$orderedModifie = state.orderedModifiers[index],\n fn = _state$orderedModifie.fn,\n _state$orderedModifie2 = _state$orderedModifie.options,\n _options = _state$orderedModifie2 === void 0 ? {} : _state$orderedModifie2,\n name = _state$orderedModifie.name;\n\n if (typeof fn === 'function') {\n state = fn({\n state: state,\n options: _options,\n name: name,\n instance: instance\n }) || state;\n }\n }\n },\n // Async and optimistically optimized update – it will not be executed if\n // not necessary (debounced to run at most once-per-tick)\n update: debounce(function () {\n return new Promise(function (resolve) {\n instance.forceUpdate();\n resolve(state);\n });\n }),\n destroy: function destroy() {\n cleanupModifierEffects();\n isDestroyed = true;\n }\n };\n\n if (!areValidElements(reference, popper)) {\n return instance;\n }\n\n instance.setOptions(options).then(function (state) {\n if (!isDestroyed && options.onFirstUpdate) {\n options.onFirstUpdate(state);\n }\n }); // Modifiers have the ability to execute arbitrary code before the first\n // update cycle runs. They will be executed in the same order as the update\n // cycle. This is useful when a modifier adds some persistent data that\n // other modifiers need to use, but the modifier is run after the dependent\n // one.\n\n function runModifierEffects() {\n state.orderedModifiers.forEach(function (_ref) {\n var name = _ref.name,\n _ref$options = _ref.options,\n options = _ref$options === void 0 ? {} : _ref$options,\n effect = _ref.effect;\n\n if (typeof effect === 'function') {\n var cleanupFn = effect({\n state: state,\n name: name,\n instance: instance,\n options: options\n });\n\n var noopFn = function noopFn() {};\n\n effectCleanupFns.push(cleanupFn || noopFn);\n }\n });\n }\n\n function cleanupModifierEffects() {\n effectCleanupFns.forEach(function (fn) {\n return fn();\n });\n effectCleanupFns = [];\n }\n\n return instance;\n };\n}\nexport var createPopper = /*#__PURE__*/popperGenerator(); // eslint-disable-next-line import/no-unused-modules\n\nexport { detectOverflow };","export default function debounce(fn) {\n var pending;\n return function () {\n if (!pending) {\n pending = new Promise(function (resolve) {\n Promise.resolve().then(function () {\n pending = undefined;\n resolve(fn());\n });\n });\n }\n\n return pending;\n };\n}","export default function mergeByName(modifiers) {\n var merged = modifiers.reduce(function (merged, current) {\n var existing = merged[current.name];\n merged[current.name] = existing ? Object.assign({}, existing, current, {\n options: Object.assign({}, existing.options, current.options),\n data: Object.assign({}, existing.data, current.data)\n }) : current;\n return merged;\n }, {}); // IE11 does not support Object.values\n\n return Object.keys(merged).map(function (key) {\n return merged[key];\n });\n}","import { popperGenerator, detectOverflow } from \"./createPopper.js\";\nimport eventListeners from \"./modifiers/eventListeners.js\";\nimport popperOffsets from \"./modifiers/popperOffsets.js\";\nimport computeStyles from \"./modifiers/computeStyles.js\";\nimport applyStyles from \"./modifiers/applyStyles.js\";\nimport offset from \"./modifiers/offset.js\";\nimport flip from \"./modifiers/flip.js\";\nimport preventOverflow from \"./modifiers/preventOverflow.js\";\nimport arrow from \"./modifiers/arrow.js\";\nimport hide from \"./modifiers/hide.js\";\nvar defaultModifiers = [eventListeners, popperOffsets, computeStyles, applyStyles, offset, flip, preventOverflow, arrow, hide];\nvar createPopper = /*#__PURE__*/popperGenerator({\n defaultModifiers: defaultModifiers\n}); // eslint-disable-next-line import/no-unused-modules\n\nexport { createPopper, popperGenerator, defaultModifiers, detectOverflow }; // eslint-disable-next-line import/no-unused-modules\n\nexport { createPopper as createPopperLite } from \"./popper-lite.js\"; // eslint-disable-next-line import/no-unused-modules\n\nexport * from \"./modifiers/index.js\";","import { popperGenerator, detectOverflow } from \"./createPopper.js\";\nimport eventListeners from \"./modifiers/eventListeners.js\";\nimport popperOffsets from \"./modifiers/popperOffsets.js\";\nimport computeStyles from \"./modifiers/computeStyles.js\";\nimport applyStyles from \"./modifiers/applyStyles.js\";\nvar defaultModifiers = [eventListeners, popperOffsets, computeStyles, applyStyles];\nvar createPopper = /*#__PURE__*/popperGenerator({\n defaultModifiers: defaultModifiers\n}); // eslint-disable-next-line import/no-unused-modules\n\nexport { createPopper, popperGenerator, defaultModifiers, detectOverflow };","/*!\n * Bootstrap v5.3.3 (https://getbootstrap.com/)\n * Copyright 2011-2024 The Bootstrap Authors (https://github.com/twbs/bootstrap/graphs/contributors)\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n */\nimport * as Popper from '@popperjs/core';\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap dom/data.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n/**\n * Constants\n */\n\nconst elementMap = new Map();\nconst Data = {\n set(element, key, instance) {\n if (!elementMap.has(element)) {\n elementMap.set(element, new Map());\n }\n const instanceMap = elementMap.get(element);\n\n // make it clear we only want one instance per element\n // can be removed later when multiple key/instances are fine to be used\n if (!instanceMap.has(key) && instanceMap.size !== 0) {\n // eslint-disable-next-line no-console\n console.error(`Bootstrap doesn't allow more than one instance per element. Bound instance: ${Array.from(instanceMap.keys())[0]}.`);\n return;\n }\n instanceMap.set(key, instance);\n },\n get(element, key) {\n if (elementMap.has(element)) {\n return elementMap.get(element).get(key) || null;\n }\n return null;\n },\n remove(element, key) {\n if (!elementMap.has(element)) {\n return;\n }\n const instanceMap = elementMap.get(element);\n instanceMap.delete(key);\n\n // free up element references if there are no instances left for an element\n if (instanceMap.size === 0) {\n elementMap.delete(element);\n }\n }\n};\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/index.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nconst MAX_UID = 1000000;\nconst MILLISECONDS_MULTIPLIER = 1000;\nconst TRANSITION_END = 'transitionend';\n\n/**\n * Properly escape IDs selectors to handle weird IDs\n * @param {string} selector\n * @returns {string}\n */\nconst parseSelector = selector => {\n if (selector && window.CSS && window.CSS.escape) {\n // document.querySelector needs escaping to handle IDs (html5+) containing for instance /\n selector = selector.replace(/#([^\\s\"#']+)/g, (match, id) => `#${CSS.escape(id)}`);\n }\n return selector;\n};\n\n// Shout-out Angus Croll (https://goo.gl/pxwQGp)\nconst toType = object => {\n if (object === null || object === undefined) {\n return `${object}`;\n }\n return Object.prototype.toString.call(object).match(/\\s([a-z]+)/i)[1].toLowerCase();\n};\n\n/**\n * Public Util API\n */\n\nconst getUID = prefix => {\n do {\n prefix += Math.floor(Math.random() * MAX_UID);\n } while (document.getElementById(prefix));\n return prefix;\n};\nconst getTransitionDurationFromElement = element => {\n if (!element) {\n return 0;\n }\n\n // Get transition-duration of the element\n let {\n transitionDuration,\n transitionDelay\n } = window.getComputedStyle(element);\n const floatTransitionDuration = Number.parseFloat(transitionDuration);\n const floatTransitionDelay = Number.parseFloat(transitionDelay);\n\n // Return 0 if element or transition duration is not found\n if (!floatTransitionDuration && !floatTransitionDelay) {\n return 0;\n }\n\n // If multiple durations are defined, take the first\n transitionDuration = transitionDuration.split(',')[0];\n transitionDelay = transitionDelay.split(',')[0];\n return (Number.parseFloat(transitionDuration) + Number.parseFloat(transitionDelay)) * MILLISECONDS_MULTIPLIER;\n};\nconst triggerTransitionEnd = element => {\n element.dispatchEvent(new Event(TRANSITION_END));\n};\nconst isElement = object => {\n if (!object || typeof object !== 'object') {\n return false;\n }\n if (typeof object.jquery !== 'undefined') {\n object = object[0];\n }\n return typeof object.nodeType !== 'undefined';\n};\nconst getElement = object => {\n // it's a jQuery object or a node element\n if (isElement(object)) {\n return object.jquery ? object[0] : object;\n }\n if (typeof object === 'string' && object.length > 0) {\n return document.querySelector(parseSelector(object));\n }\n return null;\n};\nconst isVisible = element => {\n if (!isElement(element) || element.getClientRects().length === 0) {\n return false;\n }\n const elementIsVisible = getComputedStyle(element).getPropertyValue('visibility') === 'visible';\n // Handle `details` element as its content may falsie appear visible when it is closed\n const closedDetails = element.closest('details:not([open])');\n if (!closedDetails) {\n return elementIsVisible;\n }\n if (closedDetails !== element) {\n const summary = element.closest('summary');\n if (summary && summary.parentNode !== closedDetails) {\n return false;\n }\n if (summary === null) {\n return false;\n }\n }\n return elementIsVisible;\n};\nconst isDisabled = element => {\n if (!element || element.nodeType !== Node.ELEMENT_NODE) {\n return true;\n }\n if (element.classList.contains('disabled')) {\n return true;\n }\n if (typeof element.disabled !== 'undefined') {\n return element.disabled;\n }\n return element.hasAttribute('disabled') && element.getAttribute('disabled') !== 'false';\n};\nconst findShadowRoot = element => {\n if (!document.documentElement.attachShadow) {\n return null;\n }\n\n // Can find the shadow root otherwise it'll return the document\n if (typeof element.getRootNode === 'function') {\n const root = element.getRootNode();\n return root instanceof ShadowRoot ? root : null;\n }\n if (element instanceof ShadowRoot) {\n return element;\n }\n\n // when we don't find a shadow root\n if (!element.parentNode) {\n return null;\n }\n return findShadowRoot(element.parentNode);\n};\nconst noop = () => {};\n\n/**\n * Trick to restart an element's animation\n *\n * @param {HTMLElement} element\n * @return void\n *\n * @see https://www.charistheo.io/blog/2021/02/restart-a-css-animation-with-javascript/#restarting-a-css-animation\n */\nconst reflow = element => {\n element.offsetHeight; // eslint-disable-line no-unused-expressions\n};\nconst getjQuery = () => {\n if (window.jQuery && !document.body.hasAttribute('data-bs-no-jquery')) {\n return window.jQuery;\n }\n return null;\n};\nconst DOMContentLoadedCallbacks = [];\nconst onDOMContentLoaded = callback => {\n if (document.readyState === 'loading') {\n // add listener on the first call when the document is in loading state\n if (!DOMContentLoadedCallbacks.length) {\n document.addEventListener('DOMContentLoaded', () => {\n for (const callback of DOMContentLoadedCallbacks) {\n callback();\n }\n });\n }\n DOMContentLoadedCallbacks.push(callback);\n } else {\n callback();\n }\n};\nconst isRTL = () => document.documentElement.dir === 'rtl';\nconst defineJQueryPlugin = plugin => {\n onDOMContentLoaded(() => {\n const $ = getjQuery();\n /* istanbul ignore if */\n if ($) {\n const name = plugin.NAME;\n const JQUERY_NO_CONFLICT = $.fn[name];\n $.fn[name] = plugin.jQueryInterface;\n $.fn[name].Constructor = plugin;\n $.fn[name].noConflict = () => {\n $.fn[name] = JQUERY_NO_CONFLICT;\n return plugin.jQueryInterface;\n };\n }\n });\n};\nconst execute = (possibleCallback, args = [], defaultValue = possibleCallback) => {\n return typeof possibleCallback === 'function' ? possibleCallback(...args) : defaultValue;\n};\nconst executeAfterTransition = (callback, transitionElement, waitForTransition = true) => {\n if (!waitForTransition) {\n execute(callback);\n return;\n }\n const durationPadding = 5;\n const emulatedDuration = getTransitionDurationFromElement(transitionElement) + durationPadding;\n let called = false;\n const handler = ({\n target\n }) => {\n if (target !== transitionElement) {\n return;\n }\n called = true;\n transitionElement.removeEventListener(TRANSITION_END, handler);\n execute(callback);\n };\n transitionElement.addEventListener(TRANSITION_END, handler);\n setTimeout(() => {\n if (!called) {\n triggerTransitionEnd(transitionElement);\n }\n }, emulatedDuration);\n};\n\n/**\n * Return the previous/next element of a list.\n *\n * @param {array} list The list of elements\n * @param activeElement The active element\n * @param shouldGetNext Choose to get next or previous element\n * @param isCycleAllowed\n * @return {Element|elem} The proper element\n */\nconst getNextActiveElement = (list, activeElement, shouldGetNext, isCycleAllowed) => {\n const listLength = list.length;\n let index = list.indexOf(activeElement);\n\n // if the element does not exist in the list return an element\n // depending on the direction and if cycle is allowed\n if (index === -1) {\n return !shouldGetNext && isCycleAllowed ? list[listLength - 1] : list[0];\n }\n index += shouldGetNext ? 1 : -1;\n if (isCycleAllowed) {\n index = (index + listLength) % listLength;\n }\n return list[Math.max(0, Math.min(index, listLength - 1))];\n};\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap dom/event-handler.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst namespaceRegex = /[^.]*(?=\\..*)\\.|.*/;\nconst stripNameRegex = /\\..*/;\nconst stripUidRegex = /::\\d+$/;\nconst eventRegistry = {}; // Events storage\nlet uidEvent = 1;\nconst customEvents = {\n mouseenter: 'mouseover',\n mouseleave: 'mouseout'\n};\nconst nativeEvents = new Set(['click', 'dblclick', 'mouseup', 'mousedown', 'contextmenu', 'mousewheel', 'DOMMouseScroll', 'mouseover', 'mouseout', 'mousemove', 'selectstart', 'selectend', 'keydown', 'keypress', 'keyup', 'orientationchange', 'touchstart', 'touchmove', 'touchend', 'touchcancel', 'pointerdown', 'pointermove', 'pointerup', 'pointerleave', 'pointercancel', 'gesturestart', 'gesturechange', 'gestureend', 'focus', 'blur', 'change', 'reset', 'select', 'submit', 'focusin', 'focusout', 'load', 'unload', 'beforeunload', 'resize', 'move', 'DOMContentLoaded', 'readystatechange', 'error', 'abort', 'scroll']);\n\n/**\n * Private methods\n */\n\nfunction makeEventUid(element, uid) {\n return uid && `${uid}::${uidEvent++}` || element.uidEvent || uidEvent++;\n}\nfunction getElementEvents(element) {\n const uid = makeEventUid(element);\n element.uidEvent = uid;\n eventRegistry[uid] = eventRegistry[uid] || {};\n return eventRegistry[uid];\n}\nfunction bootstrapHandler(element, fn) {\n return function handler(event) {\n hydrateObj(event, {\n delegateTarget: element\n });\n if (handler.oneOff) {\n EventHandler.off(element, event.type, fn);\n }\n return fn.apply(element, [event]);\n };\n}\nfunction bootstrapDelegationHandler(element, selector, fn) {\n return function handler(event) {\n const domElements = element.querySelectorAll(selector);\n for (let {\n target\n } = event; target && target !== this; target = target.parentNode) {\n for (const domElement of domElements) {\n if (domElement !== target) {\n continue;\n }\n hydrateObj(event, {\n delegateTarget: target\n });\n if (handler.oneOff) {\n EventHandler.off(element, event.type, selector, fn);\n }\n return fn.apply(target, [event]);\n }\n }\n };\n}\nfunction findHandler(events, callable, delegationSelector = null) {\n return Object.values(events).find(event => event.callable === callable && event.delegationSelector === delegationSelector);\n}\nfunction normalizeParameters(originalTypeEvent, handler, delegationFunction) {\n const isDelegated = typeof handler === 'string';\n // TODO: tooltip passes `false` instead of selector, so we need to check\n const callable = isDelegated ? delegationFunction : handler || delegationFunction;\n let typeEvent = getTypeEvent(originalTypeEvent);\n if (!nativeEvents.has(typeEvent)) {\n typeEvent = originalTypeEvent;\n }\n return [isDelegated, callable, typeEvent];\n}\nfunction addHandler(element, originalTypeEvent, handler, delegationFunction, oneOff) {\n if (typeof originalTypeEvent !== 'string' || !element) {\n return;\n }\n let [isDelegated, callable, typeEvent] = normalizeParameters(originalTypeEvent, handler, delegationFunction);\n\n // in case of mouseenter or mouseleave wrap the handler within a function that checks for its DOM position\n // this prevents the handler from being dispatched the same way as mouseover or mouseout does\n if (originalTypeEvent in customEvents) {\n const wrapFunction = fn => {\n return function (event) {\n if (!event.relatedTarget || event.relatedTarget !== event.delegateTarget && !event.delegateTarget.contains(event.relatedTarget)) {\n return fn.call(this, event);\n }\n };\n };\n callable = wrapFunction(callable);\n }\n const events = getElementEvents(element);\n const handlers = events[typeEvent] || (events[typeEvent] = {});\n const previousFunction = findHandler(handlers, callable, isDelegated ? handler : null);\n if (previousFunction) {\n previousFunction.oneOff = previousFunction.oneOff && oneOff;\n return;\n }\n const uid = makeEventUid(callable, originalTypeEvent.replace(namespaceRegex, ''));\n const fn = isDelegated ? bootstrapDelegationHandler(element, handler, callable) : bootstrapHandler(element, callable);\n fn.delegationSelector = isDelegated ? handler : null;\n fn.callable = callable;\n fn.oneOff = oneOff;\n fn.uidEvent = uid;\n handlers[uid] = fn;\n element.addEventListener(typeEvent, fn, isDelegated);\n}\nfunction removeHandler(element, events, typeEvent, handler, delegationSelector) {\n const fn = findHandler(events[typeEvent], handler, delegationSelector);\n if (!fn) {\n return;\n }\n element.removeEventListener(typeEvent, fn, Boolean(delegationSelector));\n delete events[typeEvent][fn.uidEvent];\n}\nfunction removeNamespacedHandlers(element, events, typeEvent, namespace) {\n const storeElementEvent = events[typeEvent] || {};\n for (const [handlerKey, event] of Object.entries(storeElementEvent)) {\n if (handlerKey.includes(namespace)) {\n removeHandler(element, events, typeEvent, event.callable, event.delegationSelector);\n }\n }\n}\nfunction getTypeEvent(event) {\n // allow to get the native events from namespaced events ('click.bs.button' --> 'click')\n event = event.replace(stripNameRegex, '');\n return customEvents[event] || event;\n}\nconst EventHandler = {\n on(element, event, handler, delegationFunction) {\n addHandler(element, event, handler, delegationFunction, false);\n },\n one(element, event, handler, delegationFunction) {\n addHandler(element, event, handler, delegationFunction, true);\n },\n off(element, originalTypeEvent, handler, delegationFunction) {\n if (typeof originalTypeEvent !== 'string' || !element) {\n return;\n }\n const [isDelegated, callable, typeEvent] = normalizeParameters(originalTypeEvent, handler, delegationFunction);\n const inNamespace = typeEvent !== originalTypeEvent;\n const events = getElementEvents(element);\n const storeElementEvent = events[typeEvent] || {};\n const isNamespace = originalTypeEvent.startsWith('.');\n if (typeof callable !== 'undefined') {\n // Simplest case: handler is passed, remove that listener ONLY.\n if (!Object.keys(storeElementEvent).length) {\n return;\n }\n removeHandler(element, events, typeEvent, callable, isDelegated ? handler : null);\n return;\n }\n if (isNamespace) {\n for (const elementEvent of Object.keys(events)) {\n removeNamespacedHandlers(element, events, elementEvent, originalTypeEvent.slice(1));\n }\n }\n for (const [keyHandlers, event] of Object.entries(storeElementEvent)) {\n const handlerKey = keyHandlers.replace(stripUidRegex, '');\n if (!inNamespace || originalTypeEvent.includes(handlerKey)) {\n removeHandler(element, events, typeEvent, event.callable, event.delegationSelector);\n }\n }\n },\n trigger(element, event, args) {\n if (typeof event !== 'string' || !element) {\n return null;\n }\n const $ = getjQuery();\n const typeEvent = getTypeEvent(event);\n const inNamespace = event !== typeEvent;\n let jQueryEvent = null;\n let bubbles = true;\n let nativeDispatch = true;\n let defaultPrevented = false;\n if (inNamespace && $) {\n jQueryEvent = $.Event(event, args);\n $(element).trigger(jQueryEvent);\n bubbles = !jQueryEvent.isPropagationStopped();\n nativeDispatch = !jQueryEvent.isImmediatePropagationStopped();\n defaultPrevented = jQueryEvent.isDefaultPrevented();\n }\n const evt = hydrateObj(new Event(event, {\n bubbles,\n cancelable: true\n }), args);\n if (defaultPrevented) {\n evt.preventDefault();\n }\n if (nativeDispatch) {\n element.dispatchEvent(evt);\n }\n if (evt.defaultPrevented && jQueryEvent) {\n jQueryEvent.preventDefault();\n }\n return evt;\n }\n};\nfunction hydrateObj(obj, meta = {}) {\n for (const [key, value] of Object.entries(meta)) {\n try {\n obj[key] = value;\n } catch (_unused) {\n Object.defineProperty(obj, key, {\n configurable: true,\n get() {\n return value;\n }\n });\n }\n }\n return obj;\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap dom/manipulator.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nfunction normalizeData(value) {\n if (value === 'true') {\n return true;\n }\n if (value === 'false') {\n return false;\n }\n if (value === Number(value).toString()) {\n return Number(value);\n }\n if (value === '' || value === 'null') {\n return null;\n }\n if (typeof value !== 'string') {\n return value;\n }\n try {\n return JSON.parse(decodeURIComponent(value));\n } catch (_unused) {\n return value;\n }\n}\nfunction normalizeDataKey(key) {\n return key.replace(/[A-Z]/g, chr => `-${chr.toLowerCase()}`);\n}\nconst Manipulator = {\n setDataAttribute(element, key, value) {\n element.setAttribute(`data-bs-${normalizeDataKey(key)}`, value);\n },\n removeDataAttribute(element, key) {\n element.removeAttribute(`data-bs-${normalizeDataKey(key)}`);\n },\n getDataAttributes(element) {\n if (!element) {\n return {};\n }\n const attributes = {};\n const bsKeys = Object.keys(element.dataset).filter(key => key.startsWith('bs') && !key.startsWith('bsConfig'));\n for (const key of bsKeys) {\n let pureKey = key.replace(/^bs/, '');\n pureKey = pureKey.charAt(0).toLowerCase() + pureKey.slice(1, pureKey.length);\n attributes[pureKey] = normalizeData(element.dataset[key]);\n }\n return attributes;\n },\n getDataAttribute(element, key) {\n return normalizeData(element.getAttribute(`data-bs-${normalizeDataKey(key)}`));\n }\n};\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/config.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Class definition\n */\n\nclass Config {\n // Getters\n static get Default() {\n return {};\n }\n static get DefaultType() {\n return {};\n }\n static get NAME() {\n throw new Error('You have to implement the static method \"NAME\", for each component!');\n }\n _getConfig(config) {\n config = this._mergeConfigObj(config);\n config = this._configAfterMerge(config);\n this._typeCheckConfig(config);\n return config;\n }\n _configAfterMerge(config) {\n return config;\n }\n _mergeConfigObj(config, element) {\n const jsonConfig = isElement(element) ? Manipulator.getDataAttribute(element, 'config') : {}; // try to parse\n\n return {\n ...this.constructor.Default,\n ...(typeof jsonConfig === 'object' ? jsonConfig : {}),\n ...(isElement(element) ? Manipulator.getDataAttributes(element) : {}),\n ...(typeof config === 'object' ? config : {})\n };\n }\n _typeCheckConfig(config, configTypes = this.constructor.DefaultType) {\n for (const [property, expectedTypes] of Object.entries(configTypes)) {\n const value = config[property];\n const valueType = isElement(value) ? 'element' : toType(value);\n if (!new RegExp(expectedTypes).test(valueType)) {\n throw new TypeError(`${this.constructor.NAME.toUpperCase()}: Option \"${property}\" provided type \"${valueType}\" but expected type \"${expectedTypes}\".`);\n }\n }\n }\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap base-component.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst VERSION = '5.3.3';\n\n/**\n * Class definition\n */\n\nclass BaseComponent extends Config {\n constructor(element, config) {\n super();\n element = getElement(element);\n if (!element) {\n return;\n }\n this._element = element;\n this._config = this._getConfig(config);\n Data.set(this._element, this.constructor.DATA_KEY, this);\n }\n\n // Public\n dispose() {\n Data.remove(this._element, this.constructor.DATA_KEY);\n EventHandler.off(this._element, this.constructor.EVENT_KEY);\n for (const propertyName of Object.getOwnPropertyNames(this)) {\n this[propertyName] = null;\n }\n }\n _queueCallback(callback, element, isAnimated = true) {\n executeAfterTransition(callback, element, isAnimated);\n }\n _getConfig(config) {\n config = this._mergeConfigObj(config, this._element);\n config = this._configAfterMerge(config);\n this._typeCheckConfig(config);\n return config;\n }\n\n // Static\n static getInstance(element) {\n return Data.get(getElement(element), this.DATA_KEY);\n }\n static getOrCreateInstance(element, config = {}) {\n return this.getInstance(element) || new this(element, typeof config === 'object' ? config : null);\n }\n static get VERSION() {\n return VERSION;\n }\n static get DATA_KEY() {\n return `bs.${this.NAME}`;\n }\n static get EVENT_KEY() {\n return `.${this.DATA_KEY}`;\n }\n static eventName(name) {\n return `${name}${this.EVENT_KEY}`;\n }\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap dom/selector-engine.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nconst getSelector = element => {\n let selector = element.getAttribute('data-bs-target');\n if (!selector || selector === '#') {\n let hrefAttribute = element.getAttribute('href');\n\n // The only valid content that could double as a selector are IDs or classes,\n // so everything starting with `#` or `.`. If a \"real\" URL is used as the selector,\n // `document.querySelector` will rightfully complain it is invalid.\n // See https://github.com/twbs/bootstrap/issues/32273\n if (!hrefAttribute || !hrefAttribute.includes('#') && !hrefAttribute.startsWith('.')) {\n return null;\n }\n\n // Just in case some CMS puts out a full URL with the anchor appended\n if (hrefAttribute.includes('#') && !hrefAttribute.startsWith('#')) {\n hrefAttribute = `#${hrefAttribute.split('#')[1]}`;\n }\n selector = hrefAttribute && hrefAttribute !== '#' ? hrefAttribute.trim() : null;\n }\n return selector ? selector.split(',').map(sel => parseSelector(sel)).join(',') : null;\n};\nconst SelectorEngine = {\n find(selector, element = document.documentElement) {\n return [].concat(...Element.prototype.querySelectorAll.call(element, selector));\n },\n findOne(selector, element = document.documentElement) {\n return Element.prototype.querySelector.call(element, selector);\n },\n children(element, selector) {\n return [].concat(...element.children).filter(child => child.matches(selector));\n },\n parents(element, selector) {\n const parents = [];\n let ancestor = element.parentNode.closest(selector);\n while (ancestor) {\n parents.push(ancestor);\n ancestor = ancestor.parentNode.closest(selector);\n }\n return parents;\n },\n prev(element, selector) {\n let previous = element.previousElementSibling;\n while (previous) {\n if (previous.matches(selector)) {\n return [previous];\n }\n previous = previous.previousElementSibling;\n }\n return [];\n },\n // TODO: this is now unused; remove later along with prev()\n next(element, selector) {\n let next = element.nextElementSibling;\n while (next) {\n if (next.matches(selector)) {\n return [next];\n }\n next = next.nextElementSibling;\n }\n return [];\n },\n focusableChildren(element) {\n const focusables = ['a', 'button', 'input', 'textarea', 'select', 'details', '[tabindex]', '[contenteditable=\"true\"]'].map(selector => `${selector}:not([tabindex^=\"-\"])`).join(',');\n return this.find(focusables, element).filter(el => !isDisabled(el) && isVisible(el));\n },\n getSelectorFromElement(element) {\n const selector = getSelector(element);\n if (selector) {\n return SelectorEngine.findOne(selector) ? selector : null;\n }\n return null;\n },\n getElementFromSelector(element) {\n const selector = getSelector(element);\n return selector ? SelectorEngine.findOne(selector) : null;\n },\n getMultipleElementsFromSelector(element) {\n const selector = getSelector(element);\n return selector ? SelectorEngine.find(selector) : [];\n }\n};\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/component-functions.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nconst enableDismissTrigger = (component, method = 'hide') => {\n const clickEvent = `click.dismiss${component.EVENT_KEY}`;\n const name = component.NAME;\n EventHandler.on(document, clickEvent, `[data-bs-dismiss=\"${name}\"]`, function (event) {\n if (['A', 'AREA'].includes(this.tagName)) {\n event.preventDefault();\n }\n if (isDisabled(this)) {\n return;\n }\n const target = SelectorEngine.getElementFromSelector(this) || this.closest(`.${name}`);\n const instance = component.getOrCreateInstance(target);\n\n // Method argument is left, for Alert and only, as it doesn't implement the 'hide' method\n instance[method]();\n });\n};\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap alert.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$f = 'alert';\nconst DATA_KEY$a = 'bs.alert';\nconst EVENT_KEY$b = `.${DATA_KEY$a}`;\nconst EVENT_CLOSE = `close${EVENT_KEY$b}`;\nconst EVENT_CLOSED = `closed${EVENT_KEY$b}`;\nconst CLASS_NAME_FADE$5 = 'fade';\nconst CLASS_NAME_SHOW$8 = 'show';\n\n/**\n * Class definition\n */\n\nclass Alert extends BaseComponent {\n // Getters\n static get NAME() {\n return NAME$f;\n }\n\n // Public\n close() {\n const closeEvent = EventHandler.trigger(this._element, EVENT_CLOSE);\n if (closeEvent.defaultPrevented) {\n return;\n }\n this._element.classList.remove(CLASS_NAME_SHOW$8);\n const isAnimated = this._element.classList.contains(CLASS_NAME_FADE$5);\n this._queueCallback(() => this._destroyElement(), this._element, isAnimated);\n }\n\n // Private\n _destroyElement() {\n this._element.remove();\n EventHandler.trigger(this._element, EVENT_CLOSED);\n this.dispose();\n }\n\n // Static\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Alert.getOrCreateInstance(this);\n if (typeof config !== 'string') {\n return;\n }\n if (data[config] === undefined || config.startsWith('_') || config === 'constructor') {\n throw new TypeError(`No method named \"${config}\"`);\n }\n data[config](this);\n });\n }\n}\n\n/**\n * Data API implementation\n */\n\nenableDismissTrigger(Alert, 'close');\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Alert);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap button.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$e = 'button';\nconst DATA_KEY$9 = 'bs.button';\nconst EVENT_KEY$a = `.${DATA_KEY$9}`;\nconst DATA_API_KEY$6 = '.data-api';\nconst CLASS_NAME_ACTIVE$3 = 'active';\nconst SELECTOR_DATA_TOGGLE$5 = '[data-bs-toggle=\"button\"]';\nconst EVENT_CLICK_DATA_API$6 = `click${EVENT_KEY$a}${DATA_API_KEY$6}`;\n\n/**\n * Class definition\n */\n\nclass Button extends BaseComponent {\n // Getters\n static get NAME() {\n return NAME$e;\n }\n\n // Public\n toggle() {\n // Toggle class and sync the `aria-pressed` attribute with the return value of the `.toggle()` method\n this._element.setAttribute('aria-pressed', this._element.classList.toggle(CLASS_NAME_ACTIVE$3));\n }\n\n // Static\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Button.getOrCreateInstance(this);\n if (config === 'toggle') {\n data[config]();\n }\n });\n }\n}\n\n/**\n * Data API implementation\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API$6, SELECTOR_DATA_TOGGLE$5, event => {\n event.preventDefault();\n const button = event.target.closest(SELECTOR_DATA_TOGGLE$5);\n const data = Button.getOrCreateInstance(button);\n data.toggle();\n});\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Button);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/swipe.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$d = 'swipe';\nconst EVENT_KEY$9 = '.bs.swipe';\nconst EVENT_TOUCHSTART = `touchstart${EVENT_KEY$9}`;\nconst EVENT_TOUCHMOVE = `touchmove${EVENT_KEY$9}`;\nconst EVENT_TOUCHEND = `touchend${EVENT_KEY$9}`;\nconst EVENT_POINTERDOWN = `pointerdown${EVENT_KEY$9}`;\nconst EVENT_POINTERUP = `pointerup${EVENT_KEY$9}`;\nconst POINTER_TYPE_TOUCH = 'touch';\nconst POINTER_TYPE_PEN = 'pen';\nconst CLASS_NAME_POINTER_EVENT = 'pointer-event';\nconst SWIPE_THRESHOLD = 40;\nconst Default$c = {\n endCallback: null,\n leftCallback: null,\n rightCallback: null\n};\nconst DefaultType$c = {\n endCallback: '(function|null)',\n leftCallback: '(function|null)',\n rightCallback: '(function|null)'\n};\n\n/**\n * Class definition\n */\n\nclass Swipe extends Config {\n constructor(element, config) {\n super();\n this._element = element;\n if (!element || !Swipe.isSupported()) {\n return;\n }\n this._config = this._getConfig(config);\n this._deltaX = 0;\n this._supportPointerEvents = Boolean(window.PointerEvent);\n this._initEvents();\n }\n\n // Getters\n static get Default() {\n return Default$c;\n }\n static get DefaultType() {\n return DefaultType$c;\n }\n static get NAME() {\n return NAME$d;\n }\n\n // Public\n dispose() {\n EventHandler.off(this._element, EVENT_KEY$9);\n }\n\n // Private\n _start(event) {\n if (!this._supportPointerEvents) {\n this._deltaX = event.touches[0].clientX;\n return;\n }\n if (this._eventIsPointerPenTouch(event)) {\n this._deltaX = event.clientX;\n }\n }\n _end(event) {\n if (this._eventIsPointerPenTouch(event)) {\n this._deltaX = event.clientX - this._deltaX;\n }\n this._handleSwipe();\n execute(this._config.endCallback);\n }\n _move(event) {\n this._deltaX = event.touches && event.touches.length > 1 ? 0 : event.touches[0].clientX - this._deltaX;\n }\n _handleSwipe() {\n const absDeltaX = Math.abs(this._deltaX);\n if (absDeltaX <= SWIPE_THRESHOLD) {\n return;\n }\n const direction = absDeltaX / this._deltaX;\n this._deltaX = 0;\n if (!direction) {\n return;\n }\n execute(direction > 0 ? this._config.rightCallback : this._config.leftCallback);\n }\n _initEvents() {\n if (this._supportPointerEvents) {\n EventHandler.on(this._element, EVENT_POINTERDOWN, event => this._start(event));\n EventHandler.on(this._element, EVENT_POINTERUP, event => this._end(event));\n this._element.classList.add(CLASS_NAME_POINTER_EVENT);\n } else {\n EventHandler.on(this._element, EVENT_TOUCHSTART, event => this._start(event));\n EventHandler.on(this._element, EVENT_TOUCHMOVE, event => this._move(event));\n EventHandler.on(this._element, EVENT_TOUCHEND, event => this._end(event));\n }\n }\n _eventIsPointerPenTouch(event) {\n return this._supportPointerEvents && (event.pointerType === POINTER_TYPE_PEN || event.pointerType === POINTER_TYPE_TOUCH);\n }\n\n // Static\n static isSupported() {\n return 'ontouchstart' in document.documentElement || navigator.maxTouchPoints > 0;\n }\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap carousel.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$c = 'carousel';\nconst DATA_KEY$8 = 'bs.carousel';\nconst EVENT_KEY$8 = `.${DATA_KEY$8}`;\nconst DATA_API_KEY$5 = '.data-api';\nconst ARROW_LEFT_KEY$1 = 'ArrowLeft';\nconst ARROW_RIGHT_KEY$1 = 'ArrowRight';\nconst TOUCHEVENT_COMPAT_WAIT = 500; // Time for mouse compat events to fire after touch\n\nconst ORDER_NEXT = 'next';\nconst ORDER_PREV = 'prev';\nconst DIRECTION_LEFT = 'left';\nconst DIRECTION_RIGHT = 'right';\nconst EVENT_SLIDE = `slide${EVENT_KEY$8}`;\nconst EVENT_SLID = `slid${EVENT_KEY$8}`;\nconst EVENT_KEYDOWN$1 = `keydown${EVENT_KEY$8}`;\nconst EVENT_MOUSEENTER$1 = `mouseenter${EVENT_KEY$8}`;\nconst EVENT_MOUSELEAVE$1 = `mouseleave${EVENT_KEY$8}`;\nconst EVENT_DRAG_START = `dragstart${EVENT_KEY$8}`;\nconst EVENT_LOAD_DATA_API$3 = `load${EVENT_KEY$8}${DATA_API_KEY$5}`;\nconst EVENT_CLICK_DATA_API$5 = `click${EVENT_KEY$8}${DATA_API_KEY$5}`;\nconst CLASS_NAME_CAROUSEL = 'carousel';\nconst CLASS_NAME_ACTIVE$2 = 'active';\nconst CLASS_NAME_SLIDE = 'slide';\nconst CLASS_NAME_END = 'carousel-item-end';\nconst CLASS_NAME_START = 'carousel-item-start';\nconst CLASS_NAME_NEXT = 'carousel-item-next';\nconst CLASS_NAME_PREV = 'carousel-item-prev';\nconst SELECTOR_ACTIVE = '.active';\nconst SELECTOR_ITEM = '.carousel-item';\nconst SELECTOR_ACTIVE_ITEM = SELECTOR_ACTIVE + SELECTOR_ITEM;\nconst SELECTOR_ITEM_IMG = '.carousel-item img';\nconst SELECTOR_INDICATORS = '.carousel-indicators';\nconst SELECTOR_DATA_SLIDE = '[data-bs-slide], [data-bs-slide-to]';\nconst SELECTOR_DATA_RIDE = '[data-bs-ride=\"carousel\"]';\nconst KEY_TO_DIRECTION = {\n [ARROW_LEFT_KEY$1]: DIRECTION_RIGHT,\n [ARROW_RIGHT_KEY$1]: DIRECTION_LEFT\n};\nconst Default$b = {\n interval: 5000,\n keyboard: true,\n pause: 'hover',\n ride: false,\n touch: true,\n wrap: true\n};\nconst DefaultType$b = {\n interval: '(number|boolean)',\n // TODO:v6 remove boolean support\n keyboard: 'boolean',\n pause: '(string|boolean)',\n ride: '(boolean|string)',\n touch: 'boolean',\n wrap: 'boolean'\n};\n\n/**\n * Class definition\n */\n\nclass Carousel extends BaseComponent {\n constructor(element, config) {\n super(element, config);\n this._interval = null;\n this._activeElement = null;\n this._isSliding = false;\n this.touchTimeout = null;\n this._swipeHelper = null;\n this._indicatorsElement = SelectorEngine.findOne(SELECTOR_INDICATORS, this._element);\n this._addEventListeners();\n if (this._config.ride === CLASS_NAME_CAROUSEL) {\n this.cycle();\n }\n }\n\n // Getters\n static get Default() {\n return Default$b;\n }\n static get DefaultType() {\n return DefaultType$b;\n }\n static get NAME() {\n return NAME$c;\n }\n\n // Public\n next() {\n this._slide(ORDER_NEXT);\n }\n nextWhenVisible() {\n // FIXME TODO use `document.visibilityState`\n // Don't call next when the page isn't visible\n // or the carousel or its parent isn't visible\n if (!document.hidden && isVisible(this._element)) {\n this.next();\n }\n }\n prev() {\n this._slide(ORDER_PREV);\n }\n pause() {\n if (this._isSliding) {\n triggerTransitionEnd(this._element);\n }\n this._clearInterval();\n }\n cycle() {\n this._clearInterval();\n this._updateInterval();\n this._interval = setInterval(() => this.nextWhenVisible(), this._config.interval);\n }\n _maybeEnableCycle() {\n if (!this._config.ride) {\n return;\n }\n if (this._isSliding) {\n EventHandler.one(this._element, EVENT_SLID, () => this.cycle());\n return;\n }\n this.cycle();\n }\n to(index) {\n const items = this._getItems();\n if (index > items.length - 1 || index < 0) {\n return;\n }\n if (this._isSliding) {\n EventHandler.one(this._element, EVENT_SLID, () => this.to(index));\n return;\n }\n const activeIndex = this._getItemIndex(this._getActive());\n if (activeIndex === index) {\n return;\n }\n const order = index > activeIndex ? ORDER_NEXT : ORDER_PREV;\n this._slide(order, items[index]);\n }\n dispose() {\n if (this._swipeHelper) {\n this._swipeHelper.dispose();\n }\n super.dispose();\n }\n\n // Private\n _configAfterMerge(config) {\n config.defaultInterval = config.interval;\n return config;\n }\n _addEventListeners() {\n if (this._config.keyboard) {\n EventHandler.on(this._element, EVENT_KEYDOWN$1, event => this._keydown(event));\n }\n if (this._config.pause === 'hover') {\n EventHandler.on(this._element, EVENT_MOUSEENTER$1, () => this.pause());\n EventHandler.on(this._element, EVENT_MOUSELEAVE$1, () => this._maybeEnableCycle());\n }\n if (this._config.touch && Swipe.isSupported()) {\n this._addTouchEventListeners();\n }\n }\n _addTouchEventListeners() {\n for (const img of SelectorEngine.find(SELECTOR_ITEM_IMG, this._element)) {\n EventHandler.on(img, EVENT_DRAG_START, event => event.preventDefault());\n }\n const endCallBack = () => {\n if (this._config.pause !== 'hover') {\n return;\n }\n\n // If it's a touch-enabled device, mouseenter/leave are fired as\n // part of the mouse compatibility events on first tap - the carousel\n // would stop cycling until user tapped out of it;\n // here, we listen for touchend, explicitly pause the carousel\n // (as if it's the second time we tap on it, mouseenter compat event\n // is NOT fired) and after a timeout (to allow for mouse compatibility\n // events to fire) we explicitly restart cycling\n\n this.pause();\n if (this.touchTimeout) {\n clearTimeout(this.touchTimeout);\n }\n this.touchTimeout = setTimeout(() => this._maybeEnableCycle(), TOUCHEVENT_COMPAT_WAIT + this._config.interval);\n };\n const swipeConfig = {\n leftCallback: () => this._slide(this._directionToOrder(DIRECTION_LEFT)),\n rightCallback: () => this._slide(this._directionToOrder(DIRECTION_RIGHT)),\n endCallback: endCallBack\n };\n this._swipeHelper = new Swipe(this._element, swipeConfig);\n }\n _keydown(event) {\n if (/input|textarea/i.test(event.target.tagName)) {\n return;\n }\n const direction = KEY_TO_DIRECTION[event.key];\n if (direction) {\n event.preventDefault();\n this._slide(this._directionToOrder(direction));\n }\n }\n _getItemIndex(element) {\n return this._getItems().indexOf(element);\n }\n _setActiveIndicatorElement(index) {\n if (!this._indicatorsElement) {\n return;\n }\n const activeIndicator = SelectorEngine.findOne(SELECTOR_ACTIVE, this._indicatorsElement);\n activeIndicator.classList.remove(CLASS_NAME_ACTIVE$2);\n activeIndicator.removeAttribute('aria-current');\n const newActiveIndicator = SelectorEngine.findOne(`[data-bs-slide-to=\"${index}\"]`, this._indicatorsElement);\n if (newActiveIndicator) {\n newActiveIndicator.classList.add(CLASS_NAME_ACTIVE$2);\n newActiveIndicator.setAttribute('aria-current', 'true');\n }\n }\n _updateInterval() {\n const element = this._activeElement || this._getActive();\n if (!element) {\n return;\n }\n const elementInterval = Number.parseInt(element.getAttribute('data-bs-interval'), 10);\n this._config.interval = elementInterval || this._config.defaultInterval;\n }\n _slide(order, element = null) {\n if (this._isSliding) {\n return;\n }\n const activeElement = this._getActive();\n const isNext = order === ORDER_NEXT;\n const nextElement = element || getNextActiveElement(this._getItems(), activeElement, isNext, this._config.wrap);\n if (nextElement === activeElement) {\n return;\n }\n const nextElementIndex = this._getItemIndex(nextElement);\n const triggerEvent = eventName => {\n return EventHandler.trigger(this._element, eventName, {\n relatedTarget: nextElement,\n direction: this._orderToDirection(order),\n from: this._getItemIndex(activeElement),\n to: nextElementIndex\n });\n };\n const slideEvent = triggerEvent(EVENT_SLIDE);\n if (slideEvent.defaultPrevented) {\n return;\n }\n if (!activeElement || !nextElement) {\n // Some weirdness is happening, so we bail\n // TODO: change tests that use empty divs to avoid this check\n return;\n }\n const isCycling = Boolean(this._interval);\n this.pause();\n this._isSliding = true;\n this._setActiveIndicatorElement(nextElementIndex);\n this._activeElement = nextElement;\n const directionalClassName = isNext ? CLASS_NAME_START : CLASS_NAME_END;\n const orderClassName = isNext ? CLASS_NAME_NEXT : CLASS_NAME_PREV;\n nextElement.classList.add(orderClassName);\n reflow(nextElement);\n activeElement.classList.add(directionalClassName);\n nextElement.classList.add(directionalClassName);\n const completeCallBack = () => {\n nextElement.classList.remove(directionalClassName, orderClassName);\n nextElement.classList.add(CLASS_NAME_ACTIVE$2);\n activeElement.classList.remove(CLASS_NAME_ACTIVE$2, orderClassName, directionalClassName);\n this._isSliding = false;\n triggerEvent(EVENT_SLID);\n };\n this._queueCallback(completeCallBack, activeElement, this._isAnimated());\n if (isCycling) {\n this.cycle();\n }\n }\n _isAnimated() {\n return this._element.classList.contains(CLASS_NAME_SLIDE);\n }\n _getActive() {\n return SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element);\n }\n _getItems() {\n return SelectorEngine.find(SELECTOR_ITEM, this._element);\n }\n _clearInterval() {\n if (this._interval) {\n clearInterval(this._interval);\n this._interval = null;\n }\n }\n _directionToOrder(direction) {\n if (isRTL()) {\n return direction === DIRECTION_LEFT ? ORDER_PREV : ORDER_NEXT;\n }\n return direction === DIRECTION_LEFT ? ORDER_NEXT : ORDER_PREV;\n }\n _orderToDirection(order) {\n if (isRTL()) {\n return order === ORDER_PREV ? DIRECTION_LEFT : DIRECTION_RIGHT;\n }\n return order === ORDER_PREV ? DIRECTION_RIGHT : DIRECTION_LEFT;\n }\n\n // Static\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Carousel.getOrCreateInstance(this, config);\n if (typeof config === 'number') {\n data.to(config);\n return;\n }\n if (typeof config === 'string') {\n if (data[config] === undefined || config.startsWith('_') || config === 'constructor') {\n throw new TypeError(`No method named \"${config}\"`);\n }\n data[config]();\n }\n });\n }\n}\n\n/**\n * Data API implementation\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API$5, SELECTOR_DATA_SLIDE, function (event) {\n const target = SelectorEngine.getElementFromSelector(this);\n if (!target || !target.classList.contains(CLASS_NAME_CAROUSEL)) {\n return;\n }\n event.preventDefault();\n const carousel = Carousel.getOrCreateInstance(target);\n const slideIndex = this.getAttribute('data-bs-slide-to');\n if (slideIndex) {\n carousel.to(slideIndex);\n carousel._maybeEnableCycle();\n return;\n }\n if (Manipulator.getDataAttribute(this, 'slide') === 'next') {\n carousel.next();\n carousel._maybeEnableCycle();\n return;\n }\n carousel.prev();\n carousel._maybeEnableCycle();\n});\nEventHandler.on(window, EVENT_LOAD_DATA_API$3, () => {\n const carousels = SelectorEngine.find(SELECTOR_DATA_RIDE);\n for (const carousel of carousels) {\n Carousel.getOrCreateInstance(carousel);\n }\n});\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Carousel);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap collapse.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$b = 'collapse';\nconst DATA_KEY$7 = 'bs.collapse';\nconst EVENT_KEY$7 = `.${DATA_KEY$7}`;\nconst DATA_API_KEY$4 = '.data-api';\nconst EVENT_SHOW$6 = `show${EVENT_KEY$7}`;\nconst EVENT_SHOWN$6 = `shown${EVENT_KEY$7}`;\nconst EVENT_HIDE$6 = `hide${EVENT_KEY$7}`;\nconst EVENT_HIDDEN$6 = `hidden${EVENT_KEY$7}`;\nconst EVENT_CLICK_DATA_API$4 = `click${EVENT_KEY$7}${DATA_API_KEY$4}`;\nconst CLASS_NAME_SHOW$7 = 'show';\nconst CLASS_NAME_COLLAPSE = 'collapse';\nconst CLASS_NAME_COLLAPSING = 'collapsing';\nconst CLASS_NAME_COLLAPSED = 'collapsed';\nconst CLASS_NAME_DEEPER_CHILDREN = `:scope .${CLASS_NAME_COLLAPSE} .${CLASS_NAME_COLLAPSE}`;\nconst CLASS_NAME_HORIZONTAL = 'collapse-horizontal';\nconst WIDTH = 'width';\nconst HEIGHT = 'height';\nconst SELECTOR_ACTIVES = '.collapse.show, .collapse.collapsing';\nconst SELECTOR_DATA_TOGGLE$4 = '[data-bs-toggle=\"collapse\"]';\nconst Default$a = {\n parent: null,\n toggle: true\n};\nconst DefaultType$a = {\n parent: '(null|element)',\n toggle: 'boolean'\n};\n\n/**\n * Class definition\n */\n\nclass Collapse extends BaseComponent {\n constructor(element, config) {\n super(element, config);\n this._isTransitioning = false;\n this._triggerArray = [];\n const toggleList = SelectorEngine.find(SELECTOR_DATA_TOGGLE$4);\n for (const elem of toggleList) {\n const selector = SelectorEngine.getSelectorFromElement(elem);\n const filterElement = SelectorEngine.find(selector).filter(foundElement => foundElement === this._element);\n if (selector !== null && filterElement.length) {\n this._triggerArray.push(elem);\n }\n }\n this._initializeChildren();\n if (!this._config.parent) {\n this._addAriaAndCollapsedClass(this._triggerArray, this._isShown());\n }\n if (this._config.toggle) {\n this.toggle();\n }\n }\n\n // Getters\n static get Default() {\n return Default$a;\n }\n static get DefaultType() {\n return DefaultType$a;\n }\n static get NAME() {\n return NAME$b;\n }\n\n // Public\n toggle() {\n if (this._isShown()) {\n this.hide();\n } else {\n this.show();\n }\n }\n show() {\n if (this._isTransitioning || this._isShown()) {\n return;\n }\n let activeChildren = [];\n\n // find active children\n if (this._config.parent) {\n activeChildren = this._getFirstLevelChildren(SELECTOR_ACTIVES).filter(element => element !== this._element).map(element => Collapse.getOrCreateInstance(element, {\n toggle: false\n }));\n }\n if (activeChildren.length && activeChildren[0]._isTransitioning) {\n return;\n }\n const startEvent = EventHandler.trigger(this._element, EVENT_SHOW$6);\n if (startEvent.defaultPrevented) {\n return;\n }\n for (const activeInstance of activeChildren) {\n activeInstance.hide();\n }\n const dimension = this._getDimension();\n this._element.classList.remove(CLASS_NAME_COLLAPSE);\n this._element.classList.add(CLASS_NAME_COLLAPSING);\n this._element.style[dimension] = 0;\n this._addAriaAndCollapsedClass(this._triggerArray, true);\n this._isTransitioning = true;\n const complete = () => {\n this._isTransitioning = false;\n this._element.classList.remove(CLASS_NAME_COLLAPSING);\n this._element.classList.add(CLASS_NAME_COLLAPSE, CLASS_NAME_SHOW$7);\n this._element.style[dimension] = '';\n EventHandler.trigger(this._element, EVENT_SHOWN$6);\n };\n const capitalizedDimension = dimension[0].toUpperCase() + dimension.slice(1);\n const scrollSize = `scroll${capitalizedDimension}`;\n this._queueCallback(complete, this._element, true);\n this._element.style[dimension] = `${this._element[scrollSize]}px`;\n }\n hide() {\n if (this._isTransitioning || !this._isShown()) {\n return;\n }\n const startEvent = EventHandler.trigger(this._element, EVENT_HIDE$6);\n if (startEvent.defaultPrevented) {\n return;\n }\n const dimension = this._getDimension();\n this._element.style[dimension] = `${this._element.getBoundingClientRect()[dimension]}px`;\n reflow(this._element);\n this._element.classList.add(CLASS_NAME_COLLAPSING);\n this._element.classList.remove(CLASS_NAME_COLLAPSE, CLASS_NAME_SHOW$7);\n for (const trigger of this._triggerArray) {\n const element = SelectorEngine.getElementFromSelector(trigger);\n if (element && !this._isShown(element)) {\n this._addAriaAndCollapsedClass([trigger], false);\n }\n }\n this._isTransitioning = true;\n const complete = () => {\n this._isTransitioning = false;\n this._element.classList.remove(CLASS_NAME_COLLAPSING);\n this._element.classList.add(CLASS_NAME_COLLAPSE);\n EventHandler.trigger(this._element, EVENT_HIDDEN$6);\n };\n this._element.style[dimension] = '';\n this._queueCallback(complete, this._element, true);\n }\n _isShown(element = this._element) {\n return element.classList.contains(CLASS_NAME_SHOW$7);\n }\n\n // Private\n _configAfterMerge(config) {\n config.toggle = Boolean(config.toggle); // Coerce string values\n config.parent = getElement(config.parent);\n return config;\n }\n _getDimension() {\n return this._element.classList.contains(CLASS_NAME_HORIZONTAL) ? WIDTH : HEIGHT;\n }\n _initializeChildren() {\n if (!this._config.parent) {\n return;\n }\n const children = this._getFirstLevelChildren(SELECTOR_DATA_TOGGLE$4);\n for (const element of children) {\n const selected = SelectorEngine.getElementFromSelector(element);\n if (selected) {\n this._addAriaAndCollapsedClass([element], this._isShown(selected));\n }\n }\n }\n _getFirstLevelChildren(selector) {\n const children = SelectorEngine.find(CLASS_NAME_DEEPER_CHILDREN, this._config.parent);\n // remove children if greater depth\n return SelectorEngine.find(selector, this._config.parent).filter(element => !children.includes(element));\n }\n _addAriaAndCollapsedClass(triggerArray, isOpen) {\n if (!triggerArray.length) {\n return;\n }\n for (const element of triggerArray) {\n element.classList.toggle(CLASS_NAME_COLLAPSED, !isOpen);\n element.setAttribute('aria-expanded', isOpen);\n }\n }\n\n // Static\n static jQueryInterface(config) {\n const _config = {};\n if (typeof config === 'string' && /show|hide/.test(config)) {\n _config.toggle = false;\n }\n return this.each(function () {\n const data = Collapse.getOrCreateInstance(this, _config);\n if (typeof config === 'string') {\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`);\n }\n data[config]();\n }\n });\n }\n}\n\n/**\n * Data API implementation\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API$4, SELECTOR_DATA_TOGGLE$4, function (event) {\n // preventDefault only for elements (which change the URL) not inside the collapsible element\n if (event.target.tagName === 'A' || event.delegateTarget && event.delegateTarget.tagName === 'A') {\n event.preventDefault();\n }\n for (const element of SelectorEngine.getMultipleElementsFromSelector(this)) {\n Collapse.getOrCreateInstance(element, {\n toggle: false\n }).toggle();\n }\n});\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Collapse);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap dropdown.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$a = 'dropdown';\nconst DATA_KEY$6 = 'bs.dropdown';\nconst EVENT_KEY$6 = `.${DATA_KEY$6}`;\nconst DATA_API_KEY$3 = '.data-api';\nconst ESCAPE_KEY$2 = 'Escape';\nconst TAB_KEY$1 = 'Tab';\nconst ARROW_UP_KEY$1 = 'ArrowUp';\nconst ARROW_DOWN_KEY$1 = 'ArrowDown';\nconst RIGHT_MOUSE_BUTTON = 2; // MouseEvent.button value for the secondary button, usually the right button\n\nconst EVENT_HIDE$5 = `hide${EVENT_KEY$6}`;\nconst EVENT_HIDDEN$5 = `hidden${EVENT_KEY$6}`;\nconst EVENT_SHOW$5 = `show${EVENT_KEY$6}`;\nconst EVENT_SHOWN$5 = `shown${EVENT_KEY$6}`;\nconst EVENT_CLICK_DATA_API$3 = `click${EVENT_KEY$6}${DATA_API_KEY$3}`;\nconst EVENT_KEYDOWN_DATA_API = `keydown${EVENT_KEY$6}${DATA_API_KEY$3}`;\nconst EVENT_KEYUP_DATA_API = `keyup${EVENT_KEY$6}${DATA_API_KEY$3}`;\nconst CLASS_NAME_SHOW$6 = 'show';\nconst CLASS_NAME_DROPUP = 'dropup';\nconst CLASS_NAME_DROPEND = 'dropend';\nconst CLASS_NAME_DROPSTART = 'dropstart';\nconst CLASS_NAME_DROPUP_CENTER = 'dropup-center';\nconst CLASS_NAME_DROPDOWN_CENTER = 'dropdown-center';\nconst SELECTOR_DATA_TOGGLE$3 = '[data-bs-toggle=\"dropdown\"]:not(.disabled):not(:disabled)';\nconst SELECTOR_DATA_TOGGLE_SHOWN = `${SELECTOR_DATA_TOGGLE$3}.${CLASS_NAME_SHOW$6}`;\nconst SELECTOR_MENU = '.dropdown-menu';\nconst SELECTOR_NAVBAR = '.navbar';\nconst SELECTOR_NAVBAR_NAV = '.navbar-nav';\nconst SELECTOR_VISIBLE_ITEMS = '.dropdown-menu .dropdown-item:not(.disabled):not(:disabled)';\nconst PLACEMENT_TOP = isRTL() ? 'top-end' : 'top-start';\nconst PLACEMENT_TOPEND = isRTL() ? 'top-start' : 'top-end';\nconst PLACEMENT_BOTTOM = isRTL() ? 'bottom-end' : 'bottom-start';\nconst PLACEMENT_BOTTOMEND = isRTL() ? 'bottom-start' : 'bottom-end';\nconst PLACEMENT_RIGHT = isRTL() ? 'left-start' : 'right-start';\nconst PLACEMENT_LEFT = isRTL() ? 'right-start' : 'left-start';\nconst PLACEMENT_TOPCENTER = 'top';\nconst PLACEMENT_BOTTOMCENTER = 'bottom';\nconst Default$9 = {\n autoClose: true,\n boundary: 'clippingParents',\n display: 'dynamic',\n offset: [0, 2],\n popperConfig: null,\n reference: 'toggle'\n};\nconst DefaultType$9 = {\n autoClose: '(boolean|string)',\n boundary: '(string|element)',\n display: 'string',\n offset: '(array|string|function)',\n popperConfig: '(null|object|function)',\n reference: '(string|element|object)'\n};\n\n/**\n * Class definition\n */\n\nclass Dropdown extends BaseComponent {\n constructor(element, config) {\n super(element, config);\n this._popper = null;\n this._parent = this._element.parentNode; // dropdown wrapper\n // TODO: v6 revert #37011 & change markup https://getbootstrap.com/docs/5.3/forms/input-group/\n this._menu = SelectorEngine.next(this._element, SELECTOR_MENU)[0] || SelectorEngine.prev(this._element, SELECTOR_MENU)[0] || SelectorEngine.findOne(SELECTOR_MENU, this._parent);\n this._inNavbar = this._detectNavbar();\n }\n\n // Getters\n static get Default() {\n return Default$9;\n }\n static get DefaultType() {\n return DefaultType$9;\n }\n static get NAME() {\n return NAME$a;\n }\n\n // Public\n toggle() {\n return this._isShown() ? this.hide() : this.show();\n }\n show() {\n if (isDisabled(this._element) || this._isShown()) {\n return;\n }\n const relatedTarget = {\n relatedTarget: this._element\n };\n const showEvent = EventHandler.trigger(this._element, EVENT_SHOW$5, relatedTarget);\n if (showEvent.defaultPrevented) {\n return;\n }\n this._createPopper();\n\n // If this is a touch-enabled device we add extra\n // empty mouseover listeners to the body's immediate children;\n // only needed because of broken event delegation on iOS\n // https://www.quirksmode.org/blog/archives/2014/02/mouse_event_bub.html\n if ('ontouchstart' in document.documentElement && !this._parent.closest(SELECTOR_NAVBAR_NAV)) {\n for (const element of [].concat(...document.body.children)) {\n EventHandler.on(element, 'mouseover', noop);\n }\n }\n this._element.focus();\n this._element.setAttribute('aria-expanded', true);\n this._menu.classList.add(CLASS_NAME_SHOW$6);\n this._element.classList.add(CLASS_NAME_SHOW$6);\n EventHandler.trigger(this._element, EVENT_SHOWN$5, relatedTarget);\n }\n hide() {\n if (isDisabled(this._element) || !this._isShown()) {\n return;\n }\n const relatedTarget = {\n relatedTarget: this._element\n };\n this._completeHide(relatedTarget);\n }\n dispose() {\n if (this._popper) {\n this._popper.destroy();\n }\n super.dispose();\n }\n update() {\n this._inNavbar = this._detectNavbar();\n if (this._popper) {\n this._popper.update();\n }\n }\n\n // Private\n _completeHide(relatedTarget) {\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE$5, relatedTarget);\n if (hideEvent.defaultPrevented) {\n return;\n }\n\n // If this is a touch-enabled device we remove the extra\n // empty mouseover listeners we added for iOS support\n if ('ontouchstart' in document.documentElement) {\n for (const element of [].concat(...document.body.children)) {\n EventHandler.off(element, 'mouseover', noop);\n }\n }\n if (this._popper) {\n this._popper.destroy();\n }\n this._menu.classList.remove(CLASS_NAME_SHOW$6);\n this._element.classList.remove(CLASS_NAME_SHOW$6);\n this._element.setAttribute('aria-expanded', 'false');\n Manipulator.removeDataAttribute(this._menu, 'popper');\n EventHandler.trigger(this._element, EVENT_HIDDEN$5, relatedTarget);\n }\n _getConfig(config) {\n config = super._getConfig(config);\n if (typeof config.reference === 'object' && !isElement(config.reference) && typeof config.reference.getBoundingClientRect !== 'function') {\n // Popper virtual elements require a getBoundingClientRect method\n throw new TypeError(`${NAME$a.toUpperCase()}: Option \"reference\" provided type \"object\" without a required \"getBoundingClientRect\" method.`);\n }\n return config;\n }\n _createPopper() {\n if (typeof Popper === 'undefined') {\n throw new TypeError('Bootstrap\\'s dropdowns require Popper (https://popper.js.org)');\n }\n let referenceElement = this._element;\n if (this._config.reference === 'parent') {\n referenceElement = this._parent;\n } else if (isElement(this._config.reference)) {\n referenceElement = getElement(this._config.reference);\n } else if (typeof this._config.reference === 'object') {\n referenceElement = this._config.reference;\n }\n const popperConfig = this._getPopperConfig();\n this._popper = Popper.createPopper(referenceElement, this._menu, popperConfig);\n }\n _isShown() {\n return this._menu.classList.contains(CLASS_NAME_SHOW$6);\n }\n _getPlacement() {\n const parentDropdown = this._parent;\n if (parentDropdown.classList.contains(CLASS_NAME_DROPEND)) {\n return PLACEMENT_RIGHT;\n }\n if (parentDropdown.classList.contains(CLASS_NAME_DROPSTART)) {\n return PLACEMENT_LEFT;\n }\n if (parentDropdown.classList.contains(CLASS_NAME_DROPUP_CENTER)) {\n return PLACEMENT_TOPCENTER;\n }\n if (parentDropdown.classList.contains(CLASS_NAME_DROPDOWN_CENTER)) {\n return PLACEMENT_BOTTOMCENTER;\n }\n\n // We need to trim the value because custom properties can also include spaces\n const isEnd = getComputedStyle(this._menu).getPropertyValue('--bs-position').trim() === 'end';\n if (parentDropdown.classList.contains(CLASS_NAME_DROPUP)) {\n return isEnd ? PLACEMENT_TOPEND : PLACEMENT_TOP;\n }\n return isEnd ? PLACEMENT_BOTTOMEND : PLACEMENT_BOTTOM;\n }\n _detectNavbar() {\n return this._element.closest(SELECTOR_NAVBAR) !== null;\n }\n _getOffset() {\n const {\n offset\n } = this._config;\n if (typeof offset === 'string') {\n return offset.split(',').map(value => Number.parseInt(value, 10));\n }\n if (typeof offset === 'function') {\n return popperData => offset(popperData, this._element);\n }\n return offset;\n }\n _getPopperConfig() {\n const defaultBsPopperConfig = {\n placement: this._getPlacement(),\n modifiers: [{\n name: 'preventOverflow',\n options: {\n boundary: this._config.boundary\n }\n }, {\n name: 'offset',\n options: {\n offset: this._getOffset()\n }\n }]\n };\n\n // Disable Popper if we have a static display or Dropdown is in Navbar\n if (this._inNavbar || this._config.display === 'static') {\n Manipulator.setDataAttribute(this._menu, 'popper', 'static'); // TODO: v6 remove\n defaultBsPopperConfig.modifiers = [{\n name: 'applyStyles',\n enabled: false\n }];\n }\n return {\n ...defaultBsPopperConfig,\n ...execute(this._config.popperConfig, [defaultBsPopperConfig])\n };\n }\n _selectMenuItem({\n key,\n target\n }) {\n const items = SelectorEngine.find(SELECTOR_VISIBLE_ITEMS, this._menu).filter(element => isVisible(element));\n if (!items.length) {\n return;\n }\n\n // if target isn't included in items (e.g. when expanding the dropdown)\n // allow cycling to get the last item in case key equals ARROW_UP_KEY\n getNextActiveElement(items, target, key === ARROW_DOWN_KEY$1, !items.includes(target)).focus();\n }\n\n // Static\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Dropdown.getOrCreateInstance(this, config);\n if (typeof config !== 'string') {\n return;\n }\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`);\n }\n data[config]();\n });\n }\n static clearMenus(event) {\n if (event.button === RIGHT_MOUSE_BUTTON || event.type === 'keyup' && event.key !== TAB_KEY$1) {\n return;\n }\n const openToggles = SelectorEngine.find(SELECTOR_DATA_TOGGLE_SHOWN);\n for (const toggle of openToggles) {\n const context = Dropdown.getInstance(toggle);\n if (!context || context._config.autoClose === false) {\n continue;\n }\n const composedPath = event.composedPath();\n const isMenuTarget = composedPath.includes(context._menu);\n if (composedPath.includes(context._element) || context._config.autoClose === 'inside' && !isMenuTarget || context._config.autoClose === 'outside' && isMenuTarget) {\n continue;\n }\n\n // Tab navigation through the dropdown menu or events from contained inputs shouldn't close the menu\n if (context._menu.contains(event.target) && (event.type === 'keyup' && event.key === TAB_KEY$1 || /input|select|option|textarea|form/i.test(event.target.tagName))) {\n continue;\n }\n const relatedTarget = {\n relatedTarget: context._element\n };\n if (event.type === 'click') {\n relatedTarget.clickEvent = event;\n }\n context._completeHide(relatedTarget);\n }\n }\n static dataApiKeydownHandler(event) {\n // If not an UP | DOWN | ESCAPE key => not a dropdown command\n // If input/textarea && if key is other than ESCAPE => not a dropdown command\n\n const isInput = /input|textarea/i.test(event.target.tagName);\n const isEscapeEvent = event.key === ESCAPE_KEY$2;\n const isUpOrDownEvent = [ARROW_UP_KEY$1, ARROW_DOWN_KEY$1].includes(event.key);\n if (!isUpOrDownEvent && !isEscapeEvent) {\n return;\n }\n if (isInput && !isEscapeEvent) {\n return;\n }\n event.preventDefault();\n\n // TODO: v6 revert #37011 & change markup https://getbootstrap.com/docs/5.3/forms/input-group/\n const getToggleButton = this.matches(SELECTOR_DATA_TOGGLE$3) ? this : SelectorEngine.prev(this, SELECTOR_DATA_TOGGLE$3)[0] || SelectorEngine.next(this, SELECTOR_DATA_TOGGLE$3)[0] || SelectorEngine.findOne(SELECTOR_DATA_TOGGLE$3, event.delegateTarget.parentNode);\n const instance = Dropdown.getOrCreateInstance(getToggleButton);\n if (isUpOrDownEvent) {\n event.stopPropagation();\n instance.show();\n instance._selectMenuItem(event);\n return;\n }\n if (instance._isShown()) {\n // else is escape and we check if it is shown\n event.stopPropagation();\n instance.hide();\n getToggleButton.focus();\n }\n }\n}\n\n/**\n * Data API implementation\n */\n\nEventHandler.on(document, EVENT_KEYDOWN_DATA_API, SELECTOR_DATA_TOGGLE$3, Dropdown.dataApiKeydownHandler);\nEventHandler.on(document, EVENT_KEYDOWN_DATA_API, SELECTOR_MENU, Dropdown.dataApiKeydownHandler);\nEventHandler.on(document, EVENT_CLICK_DATA_API$3, Dropdown.clearMenus);\nEventHandler.on(document, EVENT_KEYUP_DATA_API, Dropdown.clearMenus);\nEventHandler.on(document, EVENT_CLICK_DATA_API$3, SELECTOR_DATA_TOGGLE$3, function (event) {\n event.preventDefault();\n Dropdown.getOrCreateInstance(this).toggle();\n});\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Dropdown);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/backdrop.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$9 = 'backdrop';\nconst CLASS_NAME_FADE$4 = 'fade';\nconst CLASS_NAME_SHOW$5 = 'show';\nconst EVENT_MOUSEDOWN = `mousedown.bs.${NAME$9}`;\nconst Default$8 = {\n className: 'modal-backdrop',\n clickCallback: null,\n isAnimated: false,\n isVisible: true,\n // if false, we use the backdrop helper without adding any element to the dom\n rootElement: 'body' // give the choice to place backdrop under different elements\n};\nconst DefaultType$8 = {\n className: 'string',\n clickCallback: '(function|null)',\n isAnimated: 'boolean',\n isVisible: 'boolean',\n rootElement: '(element|string)'\n};\n\n/**\n * Class definition\n */\n\nclass Backdrop extends Config {\n constructor(config) {\n super();\n this._config = this._getConfig(config);\n this._isAppended = false;\n this._element = null;\n }\n\n // Getters\n static get Default() {\n return Default$8;\n }\n static get DefaultType() {\n return DefaultType$8;\n }\n static get NAME() {\n return NAME$9;\n }\n\n // Public\n show(callback) {\n if (!this._config.isVisible) {\n execute(callback);\n return;\n }\n this._append();\n const element = this._getElement();\n if (this._config.isAnimated) {\n reflow(element);\n }\n element.classList.add(CLASS_NAME_SHOW$5);\n this._emulateAnimation(() => {\n execute(callback);\n });\n }\n hide(callback) {\n if (!this._config.isVisible) {\n execute(callback);\n return;\n }\n this._getElement().classList.remove(CLASS_NAME_SHOW$5);\n this._emulateAnimation(() => {\n this.dispose();\n execute(callback);\n });\n }\n dispose() {\n if (!this._isAppended) {\n return;\n }\n EventHandler.off(this._element, EVENT_MOUSEDOWN);\n this._element.remove();\n this._isAppended = false;\n }\n\n // Private\n _getElement() {\n if (!this._element) {\n const backdrop = document.createElement('div');\n backdrop.className = this._config.className;\n if (this._config.isAnimated) {\n backdrop.classList.add(CLASS_NAME_FADE$4);\n }\n this._element = backdrop;\n }\n return this._element;\n }\n _configAfterMerge(config) {\n // use getElement() with the default \"body\" to get a fresh Element on each instantiation\n config.rootElement = getElement(config.rootElement);\n return config;\n }\n _append() {\n if (this._isAppended) {\n return;\n }\n const element = this._getElement();\n this._config.rootElement.append(element);\n EventHandler.on(element, EVENT_MOUSEDOWN, () => {\n execute(this._config.clickCallback);\n });\n this._isAppended = true;\n }\n _emulateAnimation(callback) {\n executeAfterTransition(callback, this._getElement(), this._config.isAnimated);\n }\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/focustrap.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$8 = 'focustrap';\nconst DATA_KEY$5 = 'bs.focustrap';\nconst EVENT_KEY$5 = `.${DATA_KEY$5}`;\nconst EVENT_FOCUSIN$2 = `focusin${EVENT_KEY$5}`;\nconst EVENT_KEYDOWN_TAB = `keydown.tab${EVENT_KEY$5}`;\nconst TAB_KEY = 'Tab';\nconst TAB_NAV_FORWARD = 'forward';\nconst TAB_NAV_BACKWARD = 'backward';\nconst Default$7 = {\n autofocus: true,\n trapElement: null // The element to trap focus inside of\n};\nconst DefaultType$7 = {\n autofocus: 'boolean',\n trapElement: 'element'\n};\n\n/**\n * Class definition\n */\n\nclass FocusTrap extends Config {\n constructor(config) {\n super();\n this._config = this._getConfig(config);\n this._isActive = false;\n this._lastTabNavDirection = null;\n }\n\n // Getters\n static get Default() {\n return Default$7;\n }\n static get DefaultType() {\n return DefaultType$7;\n }\n static get NAME() {\n return NAME$8;\n }\n\n // Public\n activate() {\n if (this._isActive) {\n return;\n }\n if (this._config.autofocus) {\n this._config.trapElement.focus();\n }\n EventHandler.off(document, EVENT_KEY$5); // guard against infinite focus loop\n EventHandler.on(document, EVENT_FOCUSIN$2, event => this._handleFocusin(event));\n EventHandler.on(document, EVENT_KEYDOWN_TAB, event => this._handleKeydown(event));\n this._isActive = true;\n }\n deactivate() {\n if (!this._isActive) {\n return;\n }\n this._isActive = false;\n EventHandler.off(document, EVENT_KEY$5);\n }\n\n // Private\n _handleFocusin(event) {\n const {\n trapElement\n } = this._config;\n if (event.target === document || event.target === trapElement || trapElement.contains(event.target)) {\n return;\n }\n const elements = SelectorEngine.focusableChildren(trapElement);\n if (elements.length === 0) {\n trapElement.focus();\n } else if (this._lastTabNavDirection === TAB_NAV_BACKWARD) {\n elements[elements.length - 1].focus();\n } else {\n elements[0].focus();\n }\n }\n _handleKeydown(event) {\n if (event.key !== TAB_KEY) {\n return;\n }\n this._lastTabNavDirection = event.shiftKey ? TAB_NAV_BACKWARD : TAB_NAV_FORWARD;\n }\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/scrollBar.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst SELECTOR_FIXED_CONTENT = '.fixed-top, .fixed-bottom, .is-fixed, .sticky-top';\nconst SELECTOR_STICKY_CONTENT = '.sticky-top';\nconst PROPERTY_PADDING = 'padding-right';\nconst PROPERTY_MARGIN = 'margin-right';\n\n/**\n * Class definition\n */\n\nclass ScrollBarHelper {\n constructor() {\n this._element = document.body;\n }\n\n // Public\n getWidth() {\n // https://developer.mozilla.org/en-US/docs/Web/API/Window/innerWidth#usage_notes\n const documentWidth = document.documentElement.clientWidth;\n return Math.abs(window.innerWidth - documentWidth);\n }\n hide() {\n const width = this.getWidth();\n this._disableOverFlow();\n // give padding to element to balance the hidden scrollbar width\n this._setElementAttributes(this._element, PROPERTY_PADDING, calculatedValue => calculatedValue + width);\n // trick: We adjust positive paddingRight and negative marginRight to sticky-top elements to keep showing fullwidth\n this._setElementAttributes(SELECTOR_FIXED_CONTENT, PROPERTY_PADDING, calculatedValue => calculatedValue + width);\n this._setElementAttributes(SELECTOR_STICKY_CONTENT, PROPERTY_MARGIN, calculatedValue => calculatedValue - width);\n }\n reset() {\n this._resetElementAttributes(this._element, 'overflow');\n this._resetElementAttributes(this._element, PROPERTY_PADDING);\n this._resetElementAttributes(SELECTOR_FIXED_CONTENT, PROPERTY_PADDING);\n this._resetElementAttributes(SELECTOR_STICKY_CONTENT, PROPERTY_MARGIN);\n }\n isOverflowing() {\n return this.getWidth() > 0;\n }\n\n // Private\n _disableOverFlow() {\n this._saveInitialAttribute(this._element, 'overflow');\n this._element.style.overflow = 'hidden';\n }\n _setElementAttributes(selector, styleProperty, callback) {\n const scrollbarWidth = this.getWidth();\n const manipulationCallBack = element => {\n if (element !== this._element && window.innerWidth > element.clientWidth + scrollbarWidth) {\n return;\n }\n this._saveInitialAttribute(element, styleProperty);\n const calculatedValue = window.getComputedStyle(element).getPropertyValue(styleProperty);\n element.style.setProperty(styleProperty, `${callback(Number.parseFloat(calculatedValue))}px`);\n };\n this._applyManipulationCallback(selector, manipulationCallBack);\n }\n _saveInitialAttribute(element, styleProperty) {\n const actualValue = element.style.getPropertyValue(styleProperty);\n if (actualValue) {\n Manipulator.setDataAttribute(element, styleProperty, actualValue);\n }\n }\n _resetElementAttributes(selector, styleProperty) {\n const manipulationCallBack = element => {\n const value = Manipulator.getDataAttribute(element, styleProperty);\n // We only want to remove the property if the value is `null`; the value can also be zero\n if (value === null) {\n element.style.removeProperty(styleProperty);\n return;\n }\n Manipulator.removeDataAttribute(element, styleProperty);\n element.style.setProperty(styleProperty, value);\n };\n this._applyManipulationCallback(selector, manipulationCallBack);\n }\n _applyManipulationCallback(selector, callBack) {\n if (isElement(selector)) {\n callBack(selector);\n return;\n }\n for (const sel of SelectorEngine.find(selector, this._element)) {\n callBack(sel);\n }\n }\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap modal.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$7 = 'modal';\nconst DATA_KEY$4 = 'bs.modal';\nconst EVENT_KEY$4 = `.${DATA_KEY$4}`;\nconst DATA_API_KEY$2 = '.data-api';\nconst ESCAPE_KEY$1 = 'Escape';\nconst EVENT_HIDE$4 = `hide${EVENT_KEY$4}`;\nconst EVENT_HIDE_PREVENTED$1 = `hidePrevented${EVENT_KEY$4}`;\nconst EVENT_HIDDEN$4 = `hidden${EVENT_KEY$4}`;\nconst EVENT_SHOW$4 = `show${EVENT_KEY$4}`;\nconst EVENT_SHOWN$4 = `shown${EVENT_KEY$4}`;\nconst EVENT_RESIZE$1 = `resize${EVENT_KEY$4}`;\nconst EVENT_CLICK_DISMISS = `click.dismiss${EVENT_KEY$4}`;\nconst EVENT_MOUSEDOWN_DISMISS = `mousedown.dismiss${EVENT_KEY$4}`;\nconst EVENT_KEYDOWN_DISMISS$1 = `keydown.dismiss${EVENT_KEY$4}`;\nconst EVENT_CLICK_DATA_API$2 = `click${EVENT_KEY$4}${DATA_API_KEY$2}`;\nconst CLASS_NAME_OPEN = 'modal-open';\nconst CLASS_NAME_FADE$3 = 'fade';\nconst CLASS_NAME_SHOW$4 = 'show';\nconst CLASS_NAME_STATIC = 'modal-static';\nconst OPEN_SELECTOR$1 = '.modal.show';\nconst SELECTOR_DIALOG = '.modal-dialog';\nconst SELECTOR_MODAL_BODY = '.modal-body';\nconst SELECTOR_DATA_TOGGLE$2 = '[data-bs-toggle=\"modal\"]';\nconst Default$6 = {\n backdrop: true,\n focus: true,\n keyboard: true\n};\nconst DefaultType$6 = {\n backdrop: '(boolean|string)',\n focus: 'boolean',\n keyboard: 'boolean'\n};\n\n/**\n * Class definition\n */\n\nclass Modal extends BaseComponent {\n constructor(element, config) {\n super(element, config);\n this._dialog = SelectorEngine.findOne(SELECTOR_DIALOG, this._element);\n this._backdrop = this._initializeBackDrop();\n this._focustrap = this._initializeFocusTrap();\n this._isShown = false;\n this._isTransitioning = false;\n this._scrollBar = new ScrollBarHelper();\n this._addEventListeners();\n }\n\n // Getters\n static get Default() {\n return Default$6;\n }\n static get DefaultType() {\n return DefaultType$6;\n }\n static get NAME() {\n return NAME$7;\n }\n\n // Public\n toggle(relatedTarget) {\n return this._isShown ? this.hide() : this.show(relatedTarget);\n }\n show(relatedTarget) {\n if (this._isShown || this._isTransitioning) {\n return;\n }\n const showEvent = EventHandler.trigger(this._element, EVENT_SHOW$4, {\n relatedTarget\n });\n if (showEvent.defaultPrevented) {\n return;\n }\n this._isShown = true;\n this._isTransitioning = true;\n this._scrollBar.hide();\n document.body.classList.add(CLASS_NAME_OPEN);\n this._adjustDialog();\n this._backdrop.show(() => this._showElement(relatedTarget));\n }\n hide() {\n if (!this._isShown || this._isTransitioning) {\n return;\n }\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE$4);\n if (hideEvent.defaultPrevented) {\n return;\n }\n this._isShown = false;\n this._isTransitioning = true;\n this._focustrap.deactivate();\n this._element.classList.remove(CLASS_NAME_SHOW$4);\n this._queueCallback(() => this._hideModal(), this._element, this._isAnimated());\n }\n dispose() {\n EventHandler.off(window, EVENT_KEY$4);\n EventHandler.off(this._dialog, EVENT_KEY$4);\n this._backdrop.dispose();\n this._focustrap.deactivate();\n super.dispose();\n }\n handleUpdate() {\n this._adjustDialog();\n }\n\n // Private\n _initializeBackDrop() {\n return new Backdrop({\n isVisible: Boolean(this._config.backdrop),\n // 'static' option will be translated to true, and booleans will keep their value,\n isAnimated: this._isAnimated()\n });\n }\n _initializeFocusTrap() {\n return new FocusTrap({\n trapElement: this._element\n });\n }\n _showElement(relatedTarget) {\n // try to append dynamic modal\n if (!document.body.contains(this._element)) {\n document.body.append(this._element);\n }\n this._element.style.display = 'block';\n this._element.removeAttribute('aria-hidden');\n this._element.setAttribute('aria-modal', true);\n this._element.setAttribute('role', 'dialog');\n this._element.scrollTop = 0;\n const modalBody = SelectorEngine.findOne(SELECTOR_MODAL_BODY, this._dialog);\n if (modalBody) {\n modalBody.scrollTop = 0;\n }\n reflow(this._element);\n this._element.classList.add(CLASS_NAME_SHOW$4);\n const transitionComplete = () => {\n if (this._config.focus) {\n this._focustrap.activate();\n }\n this._isTransitioning = false;\n EventHandler.trigger(this._element, EVENT_SHOWN$4, {\n relatedTarget\n });\n };\n this._queueCallback(transitionComplete, this._dialog, this._isAnimated());\n }\n _addEventListeners() {\n EventHandler.on(this._element, EVENT_KEYDOWN_DISMISS$1, event => {\n if (event.key !== ESCAPE_KEY$1) {\n return;\n }\n if (this._config.keyboard) {\n this.hide();\n return;\n }\n this._triggerBackdropTransition();\n });\n EventHandler.on(window, EVENT_RESIZE$1, () => {\n if (this._isShown && !this._isTransitioning) {\n this._adjustDialog();\n }\n });\n EventHandler.on(this._element, EVENT_MOUSEDOWN_DISMISS, event => {\n // a bad trick to segregate clicks that may start inside dialog but end outside, and avoid listen to scrollbar clicks\n EventHandler.one(this._element, EVENT_CLICK_DISMISS, event2 => {\n if (this._element !== event.target || this._element !== event2.target) {\n return;\n }\n if (this._config.backdrop === 'static') {\n this._triggerBackdropTransition();\n return;\n }\n if (this._config.backdrop) {\n this.hide();\n }\n });\n });\n }\n _hideModal() {\n this._element.style.display = 'none';\n this._element.setAttribute('aria-hidden', true);\n this._element.removeAttribute('aria-modal');\n this._element.removeAttribute('role');\n this._isTransitioning = false;\n this._backdrop.hide(() => {\n document.body.classList.remove(CLASS_NAME_OPEN);\n this._resetAdjustments();\n this._scrollBar.reset();\n EventHandler.trigger(this._element, EVENT_HIDDEN$4);\n });\n }\n _isAnimated() {\n return this._element.classList.contains(CLASS_NAME_FADE$3);\n }\n _triggerBackdropTransition() {\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE_PREVENTED$1);\n if (hideEvent.defaultPrevented) {\n return;\n }\n const isModalOverflowing = this._element.scrollHeight > document.documentElement.clientHeight;\n const initialOverflowY = this._element.style.overflowY;\n // return if the following background transition hasn't yet completed\n if (initialOverflowY === 'hidden' || this._element.classList.contains(CLASS_NAME_STATIC)) {\n return;\n }\n if (!isModalOverflowing) {\n this._element.style.overflowY = 'hidden';\n }\n this._element.classList.add(CLASS_NAME_STATIC);\n this._queueCallback(() => {\n this._element.classList.remove(CLASS_NAME_STATIC);\n this._queueCallback(() => {\n this._element.style.overflowY = initialOverflowY;\n }, this._dialog);\n }, this._dialog);\n this._element.focus();\n }\n\n /**\n * The following methods are used to handle overflowing modals\n */\n\n _adjustDialog() {\n const isModalOverflowing = this._element.scrollHeight > document.documentElement.clientHeight;\n const scrollbarWidth = this._scrollBar.getWidth();\n const isBodyOverflowing = scrollbarWidth > 0;\n if (isBodyOverflowing && !isModalOverflowing) {\n const property = isRTL() ? 'paddingLeft' : 'paddingRight';\n this._element.style[property] = `${scrollbarWidth}px`;\n }\n if (!isBodyOverflowing && isModalOverflowing) {\n const property = isRTL() ? 'paddingRight' : 'paddingLeft';\n this._element.style[property] = `${scrollbarWidth}px`;\n }\n }\n _resetAdjustments() {\n this._element.style.paddingLeft = '';\n this._element.style.paddingRight = '';\n }\n\n // Static\n static jQueryInterface(config, relatedTarget) {\n return this.each(function () {\n const data = Modal.getOrCreateInstance(this, config);\n if (typeof config !== 'string') {\n return;\n }\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`);\n }\n data[config](relatedTarget);\n });\n }\n}\n\n/**\n * Data API implementation\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API$2, SELECTOR_DATA_TOGGLE$2, function (event) {\n const target = SelectorEngine.getElementFromSelector(this);\n if (['A', 'AREA'].includes(this.tagName)) {\n event.preventDefault();\n }\n EventHandler.one(target, EVENT_SHOW$4, showEvent => {\n if (showEvent.defaultPrevented) {\n // only register focus restorer if modal will actually get shown\n return;\n }\n EventHandler.one(target, EVENT_HIDDEN$4, () => {\n if (isVisible(this)) {\n this.focus();\n }\n });\n });\n\n // avoid conflict when clicking modal toggler while another one is open\n const alreadyOpen = SelectorEngine.findOne(OPEN_SELECTOR$1);\n if (alreadyOpen) {\n Modal.getInstance(alreadyOpen).hide();\n }\n const data = Modal.getOrCreateInstance(target);\n data.toggle(this);\n});\nenableDismissTrigger(Modal);\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Modal);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap offcanvas.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$6 = 'offcanvas';\nconst DATA_KEY$3 = 'bs.offcanvas';\nconst EVENT_KEY$3 = `.${DATA_KEY$3}`;\nconst DATA_API_KEY$1 = '.data-api';\nconst EVENT_LOAD_DATA_API$2 = `load${EVENT_KEY$3}${DATA_API_KEY$1}`;\nconst ESCAPE_KEY = 'Escape';\nconst CLASS_NAME_SHOW$3 = 'show';\nconst CLASS_NAME_SHOWING$1 = 'showing';\nconst CLASS_NAME_HIDING = 'hiding';\nconst CLASS_NAME_BACKDROP = 'offcanvas-backdrop';\nconst OPEN_SELECTOR = '.offcanvas.show';\nconst EVENT_SHOW$3 = `show${EVENT_KEY$3}`;\nconst EVENT_SHOWN$3 = `shown${EVENT_KEY$3}`;\nconst EVENT_HIDE$3 = `hide${EVENT_KEY$3}`;\nconst EVENT_HIDE_PREVENTED = `hidePrevented${EVENT_KEY$3}`;\nconst EVENT_HIDDEN$3 = `hidden${EVENT_KEY$3}`;\nconst EVENT_RESIZE = `resize${EVENT_KEY$3}`;\nconst EVENT_CLICK_DATA_API$1 = `click${EVENT_KEY$3}${DATA_API_KEY$1}`;\nconst EVENT_KEYDOWN_DISMISS = `keydown.dismiss${EVENT_KEY$3}`;\nconst SELECTOR_DATA_TOGGLE$1 = '[data-bs-toggle=\"offcanvas\"]';\nconst Default$5 = {\n backdrop: true,\n keyboard: true,\n scroll: false\n};\nconst DefaultType$5 = {\n backdrop: '(boolean|string)',\n keyboard: 'boolean',\n scroll: 'boolean'\n};\n\n/**\n * Class definition\n */\n\nclass Offcanvas extends BaseComponent {\n constructor(element, config) {\n super(element, config);\n this._isShown = false;\n this._backdrop = this._initializeBackDrop();\n this._focustrap = this._initializeFocusTrap();\n this._addEventListeners();\n }\n\n // Getters\n static get Default() {\n return Default$5;\n }\n static get DefaultType() {\n return DefaultType$5;\n }\n static get NAME() {\n return NAME$6;\n }\n\n // Public\n toggle(relatedTarget) {\n return this._isShown ? this.hide() : this.show(relatedTarget);\n }\n show(relatedTarget) {\n if (this._isShown) {\n return;\n }\n const showEvent = EventHandler.trigger(this._element, EVENT_SHOW$3, {\n relatedTarget\n });\n if (showEvent.defaultPrevented) {\n return;\n }\n this._isShown = true;\n this._backdrop.show();\n if (!this._config.scroll) {\n new ScrollBarHelper().hide();\n }\n this._element.setAttribute('aria-modal', true);\n this._element.setAttribute('role', 'dialog');\n this._element.classList.add(CLASS_NAME_SHOWING$1);\n const completeCallBack = () => {\n if (!this._config.scroll || this._config.backdrop) {\n this._focustrap.activate();\n }\n this._element.classList.add(CLASS_NAME_SHOW$3);\n this._element.classList.remove(CLASS_NAME_SHOWING$1);\n EventHandler.trigger(this._element, EVENT_SHOWN$3, {\n relatedTarget\n });\n };\n this._queueCallback(completeCallBack, this._element, true);\n }\n hide() {\n if (!this._isShown) {\n return;\n }\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE$3);\n if (hideEvent.defaultPrevented) {\n return;\n }\n this._focustrap.deactivate();\n this._element.blur();\n this._isShown = false;\n this._element.classList.add(CLASS_NAME_HIDING);\n this._backdrop.hide();\n const completeCallback = () => {\n this._element.classList.remove(CLASS_NAME_SHOW$3, CLASS_NAME_HIDING);\n this._element.removeAttribute('aria-modal');\n this._element.removeAttribute('role');\n if (!this._config.scroll) {\n new ScrollBarHelper().reset();\n }\n EventHandler.trigger(this._element, EVENT_HIDDEN$3);\n };\n this._queueCallback(completeCallback, this._element, true);\n }\n dispose() {\n this._backdrop.dispose();\n this._focustrap.deactivate();\n super.dispose();\n }\n\n // Private\n _initializeBackDrop() {\n const clickCallback = () => {\n if (this._config.backdrop === 'static') {\n EventHandler.trigger(this._element, EVENT_HIDE_PREVENTED);\n return;\n }\n this.hide();\n };\n\n // 'static' option will be translated to true, and booleans will keep their value\n const isVisible = Boolean(this._config.backdrop);\n return new Backdrop({\n className: CLASS_NAME_BACKDROP,\n isVisible,\n isAnimated: true,\n rootElement: this._element.parentNode,\n clickCallback: isVisible ? clickCallback : null\n });\n }\n _initializeFocusTrap() {\n return new FocusTrap({\n trapElement: this._element\n });\n }\n _addEventListeners() {\n EventHandler.on(this._element, EVENT_KEYDOWN_DISMISS, event => {\n if (event.key !== ESCAPE_KEY) {\n return;\n }\n if (this._config.keyboard) {\n this.hide();\n return;\n }\n EventHandler.trigger(this._element, EVENT_HIDE_PREVENTED);\n });\n }\n\n // Static\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Offcanvas.getOrCreateInstance(this, config);\n if (typeof config !== 'string') {\n return;\n }\n if (data[config] === undefined || config.startsWith('_') || config === 'constructor') {\n throw new TypeError(`No method named \"${config}\"`);\n }\n data[config](this);\n });\n }\n}\n\n/**\n * Data API implementation\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API$1, SELECTOR_DATA_TOGGLE$1, function (event) {\n const target = SelectorEngine.getElementFromSelector(this);\n if (['A', 'AREA'].includes(this.tagName)) {\n event.preventDefault();\n }\n if (isDisabled(this)) {\n return;\n }\n EventHandler.one(target, EVENT_HIDDEN$3, () => {\n // focus on trigger when it is closed\n if (isVisible(this)) {\n this.focus();\n }\n });\n\n // avoid conflict when clicking a toggler of an offcanvas, while another is open\n const alreadyOpen = SelectorEngine.findOne(OPEN_SELECTOR);\n if (alreadyOpen && alreadyOpen !== target) {\n Offcanvas.getInstance(alreadyOpen).hide();\n }\n const data = Offcanvas.getOrCreateInstance(target);\n data.toggle(this);\n});\nEventHandler.on(window, EVENT_LOAD_DATA_API$2, () => {\n for (const selector of SelectorEngine.find(OPEN_SELECTOR)) {\n Offcanvas.getOrCreateInstance(selector).show();\n }\n});\nEventHandler.on(window, EVENT_RESIZE, () => {\n for (const element of SelectorEngine.find('[aria-modal][class*=show][class*=offcanvas-]')) {\n if (getComputedStyle(element).position !== 'fixed') {\n Offcanvas.getOrCreateInstance(element).hide();\n }\n }\n});\nenableDismissTrigger(Offcanvas);\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Offcanvas);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/sanitizer.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n// js-docs-start allow-list\nconst ARIA_ATTRIBUTE_PATTERN = /^aria-[\\w-]*$/i;\nconst DefaultAllowlist = {\n // Global attributes allowed on any supplied element below.\n '*': ['class', 'dir', 'id', 'lang', 'role', ARIA_ATTRIBUTE_PATTERN],\n a: ['target', 'href', 'title', 'rel'],\n area: [],\n b: [],\n br: [],\n col: [],\n code: [],\n dd: [],\n div: [],\n dl: [],\n dt: [],\n em: [],\n hr: [],\n h1: [],\n h2: [],\n h3: [],\n h4: [],\n h5: [],\n h6: [],\n i: [],\n img: ['src', 'srcset', 'alt', 'title', 'width', 'height'],\n li: [],\n ol: [],\n p: [],\n pre: [],\n s: [],\n small: [],\n span: [],\n sub: [],\n sup: [],\n strong: [],\n u: [],\n ul: []\n};\n// js-docs-end allow-list\n\nconst uriAttributes = new Set(['background', 'cite', 'href', 'itemtype', 'longdesc', 'poster', 'src', 'xlink:href']);\n\n/**\n * A pattern that recognizes URLs that are safe wrt. XSS in URL navigation\n * contexts.\n *\n * Shout-out to Angular https://github.com/angular/angular/blob/15.2.8/packages/core/src/sanitization/url_sanitizer.ts#L38\n */\n// eslint-disable-next-line unicorn/better-regex\nconst SAFE_URL_PATTERN = /^(?!javascript:)(?:[a-z0-9+.-]+:|[^&:/?#]*(?:[/?#]|$))/i;\nconst allowedAttribute = (attribute, allowedAttributeList) => {\n const attributeName = attribute.nodeName.toLowerCase();\n if (allowedAttributeList.includes(attributeName)) {\n if (uriAttributes.has(attributeName)) {\n return Boolean(SAFE_URL_PATTERN.test(attribute.nodeValue));\n }\n return true;\n }\n\n // Check if a regular expression validates the attribute.\n return allowedAttributeList.filter(attributeRegex => attributeRegex instanceof RegExp).some(regex => regex.test(attributeName));\n};\nfunction sanitizeHtml(unsafeHtml, allowList, sanitizeFunction) {\n if (!unsafeHtml.length) {\n return unsafeHtml;\n }\n if (sanitizeFunction && typeof sanitizeFunction === 'function') {\n return sanitizeFunction(unsafeHtml);\n }\n const domParser = new window.DOMParser();\n const createdDocument = domParser.parseFromString(unsafeHtml, 'text/html');\n const elements = [].concat(...createdDocument.body.querySelectorAll('*'));\n for (const element of elements) {\n const elementName = element.nodeName.toLowerCase();\n if (!Object.keys(allowList).includes(elementName)) {\n element.remove();\n continue;\n }\n const attributeList = [].concat(...element.attributes);\n const allowedAttributes = [].concat(allowList['*'] || [], allowList[elementName] || []);\n for (const attribute of attributeList) {\n if (!allowedAttribute(attribute, allowedAttributes)) {\n element.removeAttribute(attribute.nodeName);\n }\n }\n }\n return createdDocument.body.innerHTML;\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap util/template-factory.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$5 = 'TemplateFactory';\nconst Default$4 = {\n allowList: DefaultAllowlist,\n content: {},\n // { selector : text , selector2 : text2 , }\n extraClass: '',\n html: false,\n sanitize: true,\n sanitizeFn: null,\n template: '
'\n};\nconst DefaultType$4 = {\n allowList: 'object',\n content: 'object',\n extraClass: '(string|function)',\n html: 'boolean',\n sanitize: 'boolean',\n sanitizeFn: '(null|function)',\n template: 'string'\n};\nconst DefaultContentType = {\n entry: '(string|element|function|null)',\n selector: '(string|element)'\n};\n\n/**\n * Class definition\n */\n\nclass TemplateFactory extends Config {\n constructor(config) {\n super();\n this._config = this._getConfig(config);\n }\n\n // Getters\n static get Default() {\n return Default$4;\n }\n static get DefaultType() {\n return DefaultType$4;\n }\n static get NAME() {\n return NAME$5;\n }\n\n // Public\n getContent() {\n return Object.values(this._config.content).map(config => this._resolvePossibleFunction(config)).filter(Boolean);\n }\n hasContent() {\n return this.getContent().length > 0;\n }\n changeContent(content) {\n this._checkContent(content);\n this._config.content = {\n ...this._config.content,\n ...content\n };\n return this;\n }\n toHtml() {\n const templateWrapper = document.createElement('div');\n templateWrapper.innerHTML = this._maybeSanitize(this._config.template);\n for (const [selector, text] of Object.entries(this._config.content)) {\n this._setContent(templateWrapper, text, selector);\n }\n const template = templateWrapper.children[0];\n const extraClass = this._resolvePossibleFunction(this._config.extraClass);\n if (extraClass) {\n template.classList.add(...extraClass.split(' '));\n }\n return template;\n }\n\n // Private\n _typeCheckConfig(config) {\n super._typeCheckConfig(config);\n this._checkContent(config.content);\n }\n _checkContent(arg) {\n for (const [selector, content] of Object.entries(arg)) {\n super._typeCheckConfig({\n selector,\n entry: content\n }, DefaultContentType);\n }\n }\n _setContent(template, content, selector) {\n const templateElement = SelectorEngine.findOne(selector, template);\n if (!templateElement) {\n return;\n }\n content = this._resolvePossibleFunction(content);\n if (!content) {\n templateElement.remove();\n return;\n }\n if (isElement(content)) {\n this._putElementInTemplate(getElement(content), templateElement);\n return;\n }\n if (this._config.html) {\n templateElement.innerHTML = this._maybeSanitize(content);\n return;\n }\n templateElement.textContent = content;\n }\n _maybeSanitize(arg) {\n return this._config.sanitize ? sanitizeHtml(arg, this._config.allowList, this._config.sanitizeFn) : arg;\n }\n _resolvePossibleFunction(arg) {\n return execute(arg, [this]);\n }\n _putElementInTemplate(element, templateElement) {\n if (this._config.html) {\n templateElement.innerHTML = '';\n templateElement.append(element);\n return;\n }\n templateElement.textContent = element.textContent;\n }\n}\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap tooltip.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$4 = 'tooltip';\nconst DISALLOWED_ATTRIBUTES = new Set(['sanitize', 'allowList', 'sanitizeFn']);\nconst CLASS_NAME_FADE$2 = 'fade';\nconst CLASS_NAME_MODAL = 'modal';\nconst CLASS_NAME_SHOW$2 = 'show';\nconst SELECTOR_TOOLTIP_INNER = '.tooltip-inner';\nconst SELECTOR_MODAL = `.${CLASS_NAME_MODAL}`;\nconst EVENT_MODAL_HIDE = 'hide.bs.modal';\nconst TRIGGER_HOVER = 'hover';\nconst TRIGGER_FOCUS = 'focus';\nconst TRIGGER_CLICK = 'click';\nconst TRIGGER_MANUAL = 'manual';\nconst EVENT_HIDE$2 = 'hide';\nconst EVENT_HIDDEN$2 = 'hidden';\nconst EVENT_SHOW$2 = 'show';\nconst EVENT_SHOWN$2 = 'shown';\nconst EVENT_INSERTED = 'inserted';\nconst EVENT_CLICK$1 = 'click';\nconst EVENT_FOCUSIN$1 = 'focusin';\nconst EVENT_FOCUSOUT$1 = 'focusout';\nconst EVENT_MOUSEENTER = 'mouseenter';\nconst EVENT_MOUSELEAVE = 'mouseleave';\nconst AttachmentMap = {\n AUTO: 'auto',\n TOP: 'top',\n RIGHT: isRTL() ? 'left' : 'right',\n BOTTOM: 'bottom',\n LEFT: isRTL() ? 'right' : 'left'\n};\nconst Default$3 = {\n allowList: DefaultAllowlist,\n animation: true,\n boundary: 'clippingParents',\n container: false,\n customClass: '',\n delay: 0,\n fallbackPlacements: ['top', 'right', 'bottom', 'left'],\n html: false,\n offset: [0, 6],\n placement: 'top',\n popperConfig: null,\n sanitize: true,\n sanitizeFn: null,\n selector: false,\n template: '
' + '
' + '
' + '
',\n title: '',\n trigger: 'hover focus'\n};\nconst DefaultType$3 = {\n allowList: 'object',\n animation: 'boolean',\n boundary: '(string|element)',\n container: '(string|element|boolean)',\n customClass: '(string|function)',\n delay: '(number|object)',\n fallbackPlacements: 'array',\n html: 'boolean',\n offset: '(array|string|function)',\n placement: '(string|function)',\n popperConfig: '(null|object|function)',\n sanitize: 'boolean',\n sanitizeFn: '(null|function)',\n selector: '(string|boolean)',\n template: 'string',\n title: '(string|element|function)',\n trigger: 'string'\n};\n\n/**\n * Class definition\n */\n\nclass Tooltip extends BaseComponent {\n constructor(element, config) {\n if (typeof Popper === 'undefined') {\n throw new TypeError('Bootstrap\\'s tooltips require Popper (https://popper.js.org)');\n }\n super(element, config);\n\n // Private\n this._isEnabled = true;\n this._timeout = 0;\n this._isHovered = null;\n this._activeTrigger = {};\n this._popper = null;\n this._templateFactory = null;\n this._newContent = null;\n\n // Protected\n this.tip = null;\n this._setListeners();\n if (!this._config.selector) {\n this._fixTitle();\n }\n }\n\n // Getters\n static get Default() {\n return Default$3;\n }\n static get DefaultType() {\n return DefaultType$3;\n }\n static get NAME() {\n return NAME$4;\n }\n\n // Public\n enable() {\n this._isEnabled = true;\n }\n disable() {\n this._isEnabled = false;\n }\n toggleEnabled() {\n this._isEnabled = !this._isEnabled;\n }\n toggle() {\n if (!this._isEnabled) {\n return;\n }\n this._activeTrigger.click = !this._activeTrigger.click;\n if (this._isShown()) {\n this._leave();\n return;\n }\n this._enter();\n }\n dispose() {\n clearTimeout(this._timeout);\n EventHandler.off(this._element.closest(SELECTOR_MODAL), EVENT_MODAL_HIDE, this._hideModalHandler);\n if (this._element.getAttribute('data-bs-original-title')) {\n this._element.setAttribute('title', this._element.getAttribute('data-bs-original-title'));\n }\n this._disposePopper();\n super.dispose();\n }\n show() {\n if (this._element.style.display === 'none') {\n throw new Error('Please use show on visible elements');\n }\n if (!(this._isWithContent() && this._isEnabled)) {\n return;\n }\n const showEvent = EventHandler.trigger(this._element, this.constructor.eventName(EVENT_SHOW$2));\n const shadowRoot = findShadowRoot(this._element);\n const isInTheDom = (shadowRoot || this._element.ownerDocument.documentElement).contains(this._element);\n if (showEvent.defaultPrevented || !isInTheDom) {\n return;\n }\n\n // TODO: v6 remove this or make it optional\n this._disposePopper();\n const tip = this._getTipElement();\n this._element.setAttribute('aria-describedby', tip.getAttribute('id'));\n const {\n container\n } = this._config;\n if (!this._element.ownerDocument.documentElement.contains(this.tip)) {\n container.append(tip);\n EventHandler.trigger(this._element, this.constructor.eventName(EVENT_INSERTED));\n }\n this._popper = this._createPopper(tip);\n tip.classList.add(CLASS_NAME_SHOW$2);\n\n // If this is a touch-enabled device we add extra\n // empty mouseover listeners to the body's immediate children;\n // only needed because of broken event delegation on iOS\n // https://www.quirksmode.org/blog/archives/2014/02/mouse_event_bub.html\n if ('ontouchstart' in document.documentElement) {\n for (const element of [].concat(...document.body.children)) {\n EventHandler.on(element, 'mouseover', noop);\n }\n }\n const complete = () => {\n EventHandler.trigger(this._element, this.constructor.eventName(EVENT_SHOWN$2));\n if (this._isHovered === false) {\n this._leave();\n }\n this._isHovered = false;\n };\n this._queueCallback(complete, this.tip, this._isAnimated());\n }\n hide() {\n if (!this._isShown()) {\n return;\n }\n const hideEvent = EventHandler.trigger(this._element, this.constructor.eventName(EVENT_HIDE$2));\n if (hideEvent.defaultPrevented) {\n return;\n }\n const tip = this._getTipElement();\n tip.classList.remove(CLASS_NAME_SHOW$2);\n\n // If this is a touch-enabled device we remove the extra\n // empty mouseover listeners we added for iOS support\n if ('ontouchstart' in document.documentElement) {\n for (const element of [].concat(...document.body.children)) {\n EventHandler.off(element, 'mouseover', noop);\n }\n }\n this._activeTrigger[TRIGGER_CLICK] = false;\n this._activeTrigger[TRIGGER_FOCUS] = false;\n this._activeTrigger[TRIGGER_HOVER] = false;\n this._isHovered = null; // it is a trick to support manual triggering\n\n const complete = () => {\n if (this._isWithActiveTrigger()) {\n return;\n }\n if (!this._isHovered) {\n this._disposePopper();\n }\n this._element.removeAttribute('aria-describedby');\n EventHandler.trigger(this._element, this.constructor.eventName(EVENT_HIDDEN$2));\n };\n this._queueCallback(complete, this.tip, this._isAnimated());\n }\n update() {\n if (this._popper) {\n this._popper.update();\n }\n }\n\n // Protected\n _isWithContent() {\n return Boolean(this._getTitle());\n }\n _getTipElement() {\n if (!this.tip) {\n this.tip = this._createTipElement(this._newContent || this._getContentForTemplate());\n }\n return this.tip;\n }\n _createTipElement(content) {\n const tip = this._getTemplateFactory(content).toHtml();\n\n // TODO: remove this check in v6\n if (!tip) {\n return null;\n }\n tip.classList.remove(CLASS_NAME_FADE$2, CLASS_NAME_SHOW$2);\n // TODO: v6 the following can be achieved with CSS only\n tip.classList.add(`bs-${this.constructor.NAME}-auto`);\n const tipId = getUID(this.constructor.NAME).toString();\n tip.setAttribute('id', tipId);\n if (this._isAnimated()) {\n tip.classList.add(CLASS_NAME_FADE$2);\n }\n return tip;\n }\n setContent(content) {\n this._newContent = content;\n if (this._isShown()) {\n this._disposePopper();\n this.show();\n }\n }\n _getTemplateFactory(content) {\n if (this._templateFactory) {\n this._templateFactory.changeContent(content);\n } else {\n this._templateFactory = new TemplateFactory({\n ...this._config,\n // the `content` var has to be after `this._config`\n // to override config.content in case of popover\n content,\n extraClass: this._resolvePossibleFunction(this._config.customClass)\n });\n }\n return this._templateFactory;\n }\n _getContentForTemplate() {\n return {\n [SELECTOR_TOOLTIP_INNER]: this._getTitle()\n };\n }\n _getTitle() {\n return this._resolvePossibleFunction(this._config.title) || this._element.getAttribute('data-bs-original-title');\n }\n\n // Private\n _initializeOnDelegatedTarget(event) {\n return this.constructor.getOrCreateInstance(event.delegateTarget, this._getDelegateConfig());\n }\n _isAnimated() {\n return this._config.animation || this.tip && this.tip.classList.contains(CLASS_NAME_FADE$2);\n }\n _isShown() {\n return this.tip && this.tip.classList.contains(CLASS_NAME_SHOW$2);\n }\n _createPopper(tip) {\n const placement = execute(this._config.placement, [this, tip, this._element]);\n const attachment = AttachmentMap[placement.toUpperCase()];\n return Popper.createPopper(this._element, tip, this._getPopperConfig(attachment));\n }\n _getOffset() {\n const {\n offset\n } = this._config;\n if (typeof offset === 'string') {\n return offset.split(',').map(value => Number.parseInt(value, 10));\n }\n if (typeof offset === 'function') {\n return popperData => offset(popperData, this._element);\n }\n return offset;\n }\n _resolvePossibleFunction(arg) {\n return execute(arg, [this._element]);\n }\n _getPopperConfig(attachment) {\n const defaultBsPopperConfig = {\n placement: attachment,\n modifiers: [{\n name: 'flip',\n options: {\n fallbackPlacements: this._config.fallbackPlacements\n }\n }, {\n name: 'offset',\n options: {\n offset: this._getOffset()\n }\n }, {\n name: 'preventOverflow',\n options: {\n boundary: this._config.boundary\n }\n }, {\n name: 'arrow',\n options: {\n element: `.${this.constructor.NAME}-arrow`\n }\n }, {\n name: 'preSetPlacement',\n enabled: true,\n phase: 'beforeMain',\n fn: data => {\n // Pre-set Popper's placement attribute in order to read the arrow sizes properly.\n // Otherwise, Popper mixes up the width and height dimensions since the initial arrow style is for top placement\n this._getTipElement().setAttribute('data-popper-placement', data.state.placement);\n }\n }]\n };\n return {\n ...defaultBsPopperConfig,\n ...execute(this._config.popperConfig, [defaultBsPopperConfig])\n };\n }\n _setListeners() {\n const triggers = this._config.trigger.split(' ');\n for (const trigger of triggers) {\n if (trigger === 'click') {\n EventHandler.on(this._element, this.constructor.eventName(EVENT_CLICK$1), this._config.selector, event => {\n const context = this._initializeOnDelegatedTarget(event);\n context.toggle();\n });\n } else if (trigger !== TRIGGER_MANUAL) {\n const eventIn = trigger === TRIGGER_HOVER ? this.constructor.eventName(EVENT_MOUSEENTER) : this.constructor.eventName(EVENT_FOCUSIN$1);\n const eventOut = trigger === TRIGGER_HOVER ? this.constructor.eventName(EVENT_MOUSELEAVE) : this.constructor.eventName(EVENT_FOCUSOUT$1);\n EventHandler.on(this._element, eventIn, this._config.selector, event => {\n const context = this._initializeOnDelegatedTarget(event);\n context._activeTrigger[event.type === 'focusin' ? TRIGGER_FOCUS : TRIGGER_HOVER] = true;\n context._enter();\n });\n EventHandler.on(this._element, eventOut, this._config.selector, event => {\n const context = this._initializeOnDelegatedTarget(event);\n context._activeTrigger[event.type === 'focusout' ? TRIGGER_FOCUS : TRIGGER_HOVER] = context._element.contains(event.relatedTarget);\n context._leave();\n });\n }\n }\n this._hideModalHandler = () => {\n if (this._element) {\n this.hide();\n }\n };\n EventHandler.on(this._element.closest(SELECTOR_MODAL), EVENT_MODAL_HIDE, this._hideModalHandler);\n }\n _fixTitle() {\n const title = this._element.getAttribute('title');\n if (!title) {\n return;\n }\n if (!this._element.getAttribute('aria-label') && !this._element.textContent.trim()) {\n this._element.setAttribute('aria-label', title);\n }\n this._element.setAttribute('data-bs-original-title', title); // DO NOT USE IT. Is only for backwards compatibility\n this._element.removeAttribute('title');\n }\n _enter() {\n if (this._isShown() || this._isHovered) {\n this._isHovered = true;\n return;\n }\n this._isHovered = true;\n this._setTimeout(() => {\n if (this._isHovered) {\n this.show();\n }\n }, this._config.delay.show);\n }\n _leave() {\n if (this._isWithActiveTrigger()) {\n return;\n }\n this._isHovered = false;\n this._setTimeout(() => {\n if (!this._isHovered) {\n this.hide();\n }\n }, this._config.delay.hide);\n }\n _setTimeout(handler, timeout) {\n clearTimeout(this._timeout);\n this._timeout = setTimeout(handler, timeout);\n }\n _isWithActiveTrigger() {\n return Object.values(this._activeTrigger).includes(true);\n }\n _getConfig(config) {\n const dataAttributes = Manipulator.getDataAttributes(this._element);\n for (const dataAttribute of Object.keys(dataAttributes)) {\n if (DISALLOWED_ATTRIBUTES.has(dataAttribute)) {\n delete dataAttributes[dataAttribute];\n }\n }\n config = {\n ...dataAttributes,\n ...(typeof config === 'object' && config ? config : {})\n };\n config = this._mergeConfigObj(config);\n config = this._configAfterMerge(config);\n this._typeCheckConfig(config);\n return config;\n }\n _configAfterMerge(config) {\n config.container = config.container === false ? document.body : getElement(config.container);\n if (typeof config.delay === 'number') {\n config.delay = {\n show: config.delay,\n hide: config.delay\n };\n }\n if (typeof config.title === 'number') {\n config.title = config.title.toString();\n }\n if (typeof config.content === 'number') {\n config.content = config.content.toString();\n }\n return config;\n }\n _getDelegateConfig() {\n const config = {};\n for (const [key, value] of Object.entries(this._config)) {\n if (this.constructor.Default[key] !== value) {\n config[key] = value;\n }\n }\n config.selector = false;\n config.trigger = 'manual';\n\n // In the future can be replaced with:\n // const keysWithDifferentValues = Object.entries(this._config).filter(entry => this.constructor.Default[entry[0]] !== this._config[entry[0]])\n // `Object.fromEntries(keysWithDifferentValues)`\n return config;\n }\n _disposePopper() {\n if (this._popper) {\n this._popper.destroy();\n this._popper = null;\n }\n if (this.tip) {\n this.tip.remove();\n this.tip = null;\n }\n }\n\n // Static\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Tooltip.getOrCreateInstance(this, config);\n if (typeof config !== 'string') {\n return;\n }\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`);\n }\n data[config]();\n });\n }\n}\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Tooltip);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap popover.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$3 = 'popover';\nconst SELECTOR_TITLE = '.popover-header';\nconst SELECTOR_CONTENT = '.popover-body';\nconst Default$2 = {\n ...Tooltip.Default,\n content: '',\n offset: [0, 8],\n placement: 'right',\n template: '
' + '
' + '

' + '
' + '
',\n trigger: 'click'\n};\nconst DefaultType$2 = {\n ...Tooltip.DefaultType,\n content: '(null|string|element|function)'\n};\n\n/**\n * Class definition\n */\n\nclass Popover extends Tooltip {\n // Getters\n static get Default() {\n return Default$2;\n }\n static get DefaultType() {\n return DefaultType$2;\n }\n static get NAME() {\n return NAME$3;\n }\n\n // Overrides\n _isWithContent() {\n return this._getTitle() || this._getContent();\n }\n\n // Private\n _getContentForTemplate() {\n return {\n [SELECTOR_TITLE]: this._getTitle(),\n [SELECTOR_CONTENT]: this._getContent()\n };\n }\n _getContent() {\n return this._resolvePossibleFunction(this._config.content);\n }\n\n // Static\n static jQueryInterface(config) {\n return this.each(function () {\n const data = Popover.getOrCreateInstance(this, config);\n if (typeof config !== 'string') {\n return;\n }\n if (typeof data[config] === 'undefined') {\n throw new TypeError(`No method named \"${config}\"`);\n }\n data[config]();\n });\n }\n}\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Popover);\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap scrollspy.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\n\n/**\n * Constants\n */\n\nconst NAME$2 = 'scrollspy';\nconst DATA_KEY$2 = 'bs.scrollspy';\nconst EVENT_KEY$2 = `.${DATA_KEY$2}`;\nconst DATA_API_KEY = '.data-api';\nconst EVENT_ACTIVATE = `activate${EVENT_KEY$2}`;\nconst EVENT_CLICK = `click${EVENT_KEY$2}`;\nconst EVENT_LOAD_DATA_API$1 = `load${EVENT_KEY$2}${DATA_API_KEY}`;\nconst CLASS_NAME_DROPDOWN_ITEM = 'dropdown-item';\nconst CLASS_NAME_ACTIVE$1 = 'active';\nconst SELECTOR_DATA_SPY = '[data-bs-spy=\"scroll\"]';\nconst SELECTOR_TARGET_LINKS = '[href]';\nconst SELECTOR_NAV_LIST_GROUP = '.nav, .list-group';\nconst SELECTOR_NAV_LINKS = '.nav-link';\nconst SELECTOR_NAV_ITEMS = '.nav-item';\nconst SELECTOR_LIST_ITEMS = '.list-group-item';\nconst SELECTOR_LINK_ITEMS = `${SELECTOR_NAV_LINKS}, ${SELECTOR_NAV_ITEMS} > ${SELECTOR_NAV_LINKS}, ${SELECTOR_LIST_ITEMS}`;\nconst SELECTOR_DROPDOWN = '.dropdown';\nconst SELECTOR_DROPDOWN_TOGGLE$1 = '.dropdown-toggle';\nconst Default$1 = {\n offset: null,\n // TODO: v6 @deprecated, keep it for backwards compatibility reasons\n rootMargin: '0px 0px -25%',\n smoothScroll: false,\n target: null,\n threshold: [0.1, 0.5, 1]\n};\nconst DefaultType$1 = {\n offset: '(number|null)',\n // TODO v6 @deprecated, keep it for backwards compatibility reasons\n rootMargin: 'string',\n smoothScroll: 'boolean',\n target: 'element',\n threshold: 'array'\n};\n\n/**\n * Class definition\n */\n\nclass ScrollSpy extends BaseComponent {\n constructor(element, config) {\n super(element, config);\n\n // this._element is the observablesContainer and config.target the menu links wrapper\n this._targetLinks = new Map();\n this._observableSections = new Map();\n this._rootElement = getComputedStyle(this._element).overflowY === 'visible' ? null : this._element;\n this._activeTarget = null;\n this._observer = null;\n this._previousScrollData = {\n visibleEntryTop: 0,\n parentScrollTop: 0\n };\n this.refresh(); // initialize\n }\n\n // Getters\n static get Default() {\n return Default$1;\n }\n static get DefaultType() {\n return DefaultType$1;\n }\n static get NAME() {\n return NAME$2;\n }\n\n // Public\n refresh() {\n this._initializeTargetsAndObservables();\n this._maybeEnableSmoothScroll();\n if (this._observer) {\n this._observer.disconnect();\n } else {\n this._observer = this._getNewObserver();\n }\n for (const section of this._observableSections.values()) {\n this._observer.observe(section);\n }\n }\n dispose() {\n this._observer.disconnect();\n super.dispose();\n }\n\n // Private\n _configAfterMerge(config) {\n // TODO: on v6 target should be given explicitly & remove the {target: 'ss-target'} case\n config.target = getElement(config.target) || document.body;\n\n // TODO: v6 Only for backwards compatibility reasons. Use rootMargin only\n config.rootMargin = config.offset ? `${config.offset}px 0px -30%` : config.rootMargin;\n if (typeof config.threshold === 'string') {\n config.threshold = config.threshold.split(',').map(value => Number.parseFloat(value));\n }\n return config;\n }\n _maybeEnableSmoothScroll() {\n if (!this._config.smoothScroll) {\n return;\n }\n\n // unregister any previous listeners\n EventHandler.off(this._config.target, EVENT_CLICK);\n EventHandler.on(this._config.target, EVENT_CLICK, SELECTOR_TARGET_LINKS, event => {\n const observableSection = this._observableSections.get(event.target.hash);\n if (observableSection) {\n event.preventDefault();\n const root = this._rootElement || window;\n const height = observableSection.offsetTop - this._element.offsetTop;\n if (root.scrollTo) {\n root.scrollTo({\n top: height,\n behavior: 'smooth'\n });\n return;\n }\n\n // Chrome 60 doesn't support `scrollTo`\n root.scrollTop = height;\n }\n });\n }\n _getNewObserver() {\n const options = {\n root: this._rootElement,\n threshold: this._config.threshold,\n rootMargin: this._config.rootMargin\n };\n return new IntersectionObserver(entries => this._observerCallback(entries), options);\n }\n\n // The logic of selection\n _observerCallback(entries) {\n const targetElement = entry => this._targetLinks.get(`#${entry.target.id}`);\n const activate = entry => {\n this._previousScrollData.visibleEntryTop = entry.target.offsetTop;\n this._process(targetElement(entry));\n };\n const parentScrollTop = (this._rootElement || document.documentElement).scrollTop;\n const userScrollsDown = parentScrollTop >= this._previousScrollData.parentScrollTop;\n this._previousScrollData.parentScrollTop = parentScrollTop;\n for (const entry of entries) {\n if (!entry.isIntersecting) {\n this._activeTarget = null;\n this._clearActiveClass(targetElement(entry));\n continue;\n }\n const entryIsLowerThanPrevious = entry.target.offsetTop >= this._previousScrollData.visibleEntryTop;\n // if we are scrolling down, pick the bigger offsetTop\n if (userScrollsDown && entryIsLowerThanPrevious) {\n activate(entry);\n // if parent isn't scrolled, let's keep the first visible item, breaking the iteration\n if (!parentScrollTop) {\n return;\n }\n continue;\n }\n\n // if we are scrolling up, pick the smallest offsetTop\n if (!userScrollsDown && !entryIsLowerThanPrevious) {\n activate(entry);\n }\n }\n }\n _initializeTargetsAndObservables() {\n this._targetLinks = new Map();\n this._observableSections = new Map();\n const targetLinks = SelectorEngine.find(SELECTOR_TARGET_LINKS, this._config.target);\n for (const anchor of targetLinks) {\n // ensure that the anchor has an id and is not disabled\n if (!anchor.hash || isDisabled(anchor)) {\n continue;\n }\n const observableSection = SelectorEngine.findOne(decodeURI(anchor.hash), this._element);\n\n // ensure that the observableSection exists & is visible\n if (isVisible(observableSection)) {\n this._targetLinks.set(decodeURI(anchor.hash), anchor);\n this._observableSections.set(anchor.hash, observableSection);\n }\n }\n }\n _process(target) {\n if (this._activeTarget === target) {\n return;\n }\n this._clearActiveClass(this._config.target);\n this._activeTarget = target;\n target.classList.add(CLASS_NAME_ACTIVE$1);\n this._activateParents(target);\n EventHandler.trigger(this._element, EVENT_ACTIVATE, {\n relatedTarget: target\n });\n }\n _activateParents(target) {\n // Activate dropdown parents\n if (target.classList.contains(CLASS_NAME_DROPDOWN_ITEM)) {\n SelectorEngine.findOne(SELECTOR_DROPDOWN_TOGGLE$1, target.closest(SELECTOR_DROPDOWN)).classList.add(CLASS_NAME_ACTIVE$1);\n return;\n }\n for (const listGroup of SelectorEngine.parents(target, SELECTOR_NAV_LIST_GROUP)) {\n // Set triggered links parents as active\n // With both