From 28eeb1cb2efda8bb19b7b2870a80160d6befaf4a Mon Sep 17 00:00:00 2001 From: Kyle Kemp Date: Wed, 30 Aug 2023 04:59:18 -0500 Subject: [PATCH] Update changelog --- CHANGELOG-current.md | 14 +- CHANGELOG.md | 391 +++++++++++++++---------------------------- 2 files changed, 141 insertions(+), 264 deletions(-) diff --git a/CHANGELOG-current.md b/CHANGELOG-current.md index 502a3a3..dbfe16d 100644 --- a/CHANGELOG-current.md +++ b/CHANGELOG-current.md @@ -1,17 +1,11 @@ -## [0.1.4](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.3...v0.1.4) (2023-08-29) +## [0.1.5](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.4...v0.1.5) (2023-08-30) ### Bug Fixes -* **combat:** enemies will no longer attempt to move to the wrong side, halting the fight ([957fd3b](https://github.com/After-The-End-Of-All-Things/game/commit/957fd3bcf1452452a27906f09267821b116f2643)) -* **fight:** elemental damage is no longer wack. ground targetted spells work ([06b29f3](https://github.com/After-The-End-Of-All-Things/game/commit/06b29f37871eb6ae2f761090cbeb9138e03e15be)) -* **fight:** fights can end again ([079e22e](https://github.com/After-The-End-Of-All-Things/game/commit/079e22ea0369f4f757bb3c9ea48f867c1b7b7ba4)) -* **fight:** you can no longer kill dead creatures ([fa4e3cd](https://github.com/After-The-End-Of-All-Things/game/commit/fa4e3cd0b89fd96cbef413070fb600328f71c25c)) - - -### Features - -* **core:** add logic to service paths, closes [#104](https://github.com/After-The-End-Of-All-Things/game/issues/104) ([c628d71](https://github.com/After-The-End-Of-All-Things/game/commit/c628d712e68c251880c6ea987b469e8d1588a1f1)) +* **item:** discovering a bad equipment item will remove it ([2d2d1c8](https://github.com/After-The-End-Of-All-Things/game/commit/2d2d1c821d55598ae00a0991c51bf5ec02fa3bd4)) +* **item:** items/resources now cross-check so you can't get them in the wrong spots ([8f89d09](https://github.com/After-The-End-Of-All-Things/game/commit/8f89d0926e0230fc5323dc57966154221416915d)) +* **market:** market now always costs 1 coin to list at least ([49c5b11](https://github.com/After-The-End-Of-All-Things/game/commit/49c5b116bbe8b9d8458e06d22c9dd3ddbf7fea64)) diff --git a/CHANGELOG.md b/CHANGELOG.md index 5777671..03750f9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,257 +1,140 @@ -## 0.1.5 (2023-08-30) - -* fix(item): discovering a bad equipment item will remove it ([2d2d1c8](https://github.com/After-The-End-Of-All-Things/game/commit/2d2d1c8)) -* fix(item): items/resources now cross-check so you can't get them in the wrong spots ([8f89d09](https://github.com/After-The-End-Of-All-Things/game/commit/8f89d09)) -* fix(market): market now always costs 1 coin to list at least ([49c5b11](https://github.com/After-The-End-Of-All-Things/game/commit/49c5b11)) - - - -## 0.1.4 (2023-08-29) - -* Update changelog ([2fcad10](https://github.com/After-The-End-Of-All-Things/game/commit/2fcad10)) -* chore(release): Patch 0.1.4 ([3aaf7d5](https://github.com/After-The-End-Of-All-Things/game/commit/3aaf7d5)) -* fix(combat): enemies will no longer attempt to move to the wrong side, halting the fight ([957fd3b](https://github.com/After-The-End-Of-All-Things/game/commit/957fd3b)) -* fix(fight): elemental damage is no longer wack. ground targetted spells work ([06b29f3](https://github.com/After-The-End-Of-All-Things/game/commit/06b29f3)) -* fix(fight): fights can end again ([079e22e](https://github.com/After-The-End-Of-All-Things/game/commit/079e22e)) -* fix(fight): you can no longer kill dead creatures ([fa4e3cd](https://github.com/After-The-End-Of-All-Things/game/commit/fa4e3cd)) -* feat(core): add logic to service paths, closes #104 ([c628d71](https://github.com/After-The-End-Of-All-Things/game/commit/c628d71)), closes [#104](https://github.com/After-The-End-Of-All-Things/game/issues/104) - - - -## 0.1.3 (2023-08-29) - -* Update changelog ([8180dac](https://github.com/After-The-End-Of-All-Things/game/commit/8180dac)) -* chore(release): Patch 0.1.3 ([ccac560](https://github.com/After-The-End-Of-All-Things/game/commit/ccac560)) - - - -## 0.1.2 (2023-08-29) - -* Update changelog ([0fb6c4b](https://github.com/After-The-End-Of-All-Things/game/commit/0fb6c4b)) -* chore(release): Patch 0.1.2 ([ece42f0](https://github.com/After-The-End-Of-All-Things/game/commit/ece42f0)) -* fix(build): generate blog posts correctly ([902326e](https://github.com/After-The-End-Of-All-Things/game/commit/902326e)) - - - -## 0.1.1 (2023-08-29) - -* new token name ([5f7f7e9](https://github.com/After-The-End-Of-All-Things/game/commit/5f7f7e9)) -* Update changelog ([6ed23e2](https://github.com/After-The-End-Of-All-Things/game/commit/6ed23e2)) -* workflow dispatch for release notes ([68d56c3](https://github.com/After-The-End-Of-All-Things/game/commit/68d56c3)) -* chore(release): Patch 0.1.1 ([45b02c7](https://github.com/After-The-End-Of-All-Things/game/commit/45b02c7)) - - - -## 0.1.0 (2023-08-29) - -* actually add page ([d5bea36](https://github.com/After-The-End-Of-All-Things/game/commit/d5bea36)) -* add basic asset loading process ([ed440cc](https://github.com/After-The-End-Of-All-Things/game/commit/ed440cc)) -* add basic server stuff ([47c849a](https://github.com/After-The-End-Of-All-Things/game/commit/47c849a)) -* add changelogs, remove weird empty line of code ([91d6b12](https://github.com/After-The-End-Of-All-Things/game/commit/91d6b12)) -* add collectible find stat ([319967f](https://github.com/After-The-End-Of-All-Things/game/commit/319967f)) -* add content service client side ([85b7577](https://github.com/After-The-End-Of-All-Things/game/commit/85b7577)) -* add crossnocenter icons ([ff78134](https://github.com/After-The-End-Of-All-Things/game/commit/ff78134)) -* add description field to items ([dfe0cbf](https://github.com/After-The-End-Of-All-Things/game/commit/dfe0cbf)) -* add discoveries and achievements modules ([04285c1](https://github.com/After-The-End-Of-All-Things/game/commit/04285c1)) -* add element icons, element component, ability diagram images, show sprites and elements on combat pa ([6a260ab](https://github.com/After-The-End-Of-All-Things/game/commit/6a260ab)) -* add explore functionality and a lot of adjacent functionality ([d6905bd](https://github.com/After-The-End-Of-All-Things/game/commit/d6905bd)) -* add first store, migration, etc and utilize it ([c4d3434](https://github.com/After-The-End-Of-All-Things/game/commit/c4d3434)) -* add git describe module ([4320a34](https://github.com/After-The-End-Of-All-Things/game/commit/4320a34)) -* add health bars, fix player stat/resistance calculations ([6b672ba](https://github.com/After-The-End-Of-All-Things/game/commit/6b672ba)) -* add interfaces for content ([51a77d3](https://github.com/After-The-End-Of-All-Things/game/commit/51a77d3)) -* add jobs ([b2af490](https://github.com/After-The-End-Of-All-Things/game/commit/b2af490)) -* add logic for finishing fight ([9fd4e54](https://github.com/After-The-End-Of-All-Things/game/commit/9fd4e54)) -* add menu button for short resolutions ([c23f6bf](https://github.com/After-The-End-Of-All-Things/game/commit/c23f6bf)) -* add monster icon component, monster fight action, ability to block explore for secondary actions, fi ([08e2eaa](https://github.com/After-The-End-Of-All-Things/game/commit/08e2eaa)) -* add player, move to shared interfaces, etc ([8708ea6](https://github.com/After-The-End-Of-All-Things/game/commit/8708ea6)) -* add progress bar to explore button ([238f36d](https://github.com/After-The-End-Of-All-Things/game/commit/238f36d)) -* add real logging ([39805d9](https://github.com/After-The-End-Of-All-Things/game/commit/39805d9)) -* add shared module, store-text grabber, etc ([c233586](https://github.com/After-The-End-Of-All-Things/game/commit/c233586)) -* add stores for server schemas, add new server schemas, reorg, add data grabbing interceptor ([fbf4d87](https://github.com/After-The-End-Of-All-Things/game/commit/fbf4d87)) -* add table/listings, add basic ui for items buying ([3e74c6e](https://github.com/After-The-End-Of-All-Things/game/commit/3e74c6e)) -* add theme ([ccbe9ff](https://github.com/After-The-End-Of-All-Things/game/commit/ccbe9ff)) -* add tooltips, add current xp as a tooltip ([cfe3909](https://github.com/After-The-End-Of-All-Things/game/commit/cfe3909)) -* add town view ([bbc498b](https://github.com/After-The-End-Of-All-Things/game/commit/bbc498b)) -* add turn order ([672ab93](https://github.com/After-The-End-Of-All-Things/game/commit/672ab93)) -* add version info, show on options page ([87217d2](https://github.com/After-The-End-Of-All-Things/game/commit/87217d2)) -* added recommended vscode extensions ([9839a1d](https://github.com/After-The-End-Of-All-Things/game/commit/9839a1d)) -* adjust db config, readme constant, and make AI do stuff ([6f2593a](https://github.com/After-The-End-Of-All-Things/game/commit/6f2593a)) -* all the code is there ([fd5e62f](https://github.com/After-The-End-Of-All-Things/game/commit/fd5e62f)) -* also store sprite on fight character ([a2aa056](https://github.com/After-The-End-Of-All-Things/game/commit/a2aa056)) -* antoher fix ([89c43ec](https://github.com/After-The-End-Of-All-Things/game/commit/89c43ec)) -* api convergence ([7f1d5a5](https://github.com/After-The-End-Of-All-Things/game/commit/7f1d5a5)) -* begin ability display ([263b11a](https://github.com/After-The-End-Of-All-Things/game/commit/263b11a)) -* better check for AI ([ec23a7f](https://github.com/After-The-End-Of-All-Things/game/commit/ec23a7f)) -* better handling of messages, timing, etc ([6cc15bf](https://github.com/After-The-End-Of-All-Things/game/commit/6cc15bf)) -* better highlight for abilities, inline element display, job abilities ([353f19b](https://github.com/After-The-End-Of-All-Things/game/commit/353f19b)) -* better logging in setup script ([c3097af](https://github.com/After-The-End-Of-All-Things/game/commit/c3097af)) -* Block changing portrait if the user has not unlocked it ([aff4bd1](https://github.com/After-The-End-Of-All-Things/game/commit/aff4bd1)) -* Cache discriminators to check instead of pinging db until finding a good one ([e22a219](https://github.com/After-The-End-Of-All-Things/game/commit/e22a219)) -* can claim coins from transactions ([678f938](https://github.com/After-The-End-Of-All-Things/game/commit/678f938)) -* can explore, travel between places, pay money to travel faster, etc ([adb3914](https://github.com/After-The-End-Of-All-Things/game/commit/adb3914)) -* can gain coins/xp from combat ([6b0dccd](https://github.com/After-The-End-Of-All-Things/game/commit/6b0dccd)) -* can no longer see own items on market ([6aca48e](https://github.com/After-The-End-Of-All-Things/game/commit/6aca48e)) -* can now buy items from the market ([a19c0d5](https://github.com/After-The-End-Of-All-Things/game/commit/a19c0d5)) -* can now get a list of items back ([4ace12a](https://github.com/After-The-End-Of-All-Things/game/commit/4ace12a)) -* can now win fights ([6887aa0](https://github.com/After-The-End-Of-All-Things/game/commit/6887aa0)) -* can reprice and unlist items ([8641ab7](https://github.com/After-The-End-Of-All-Things/game/commit/8641ab7)) -* check for user before updating their online ([6f0e289](https://github.com/After-The-End-Of-All-Things/game/commit/6f0e289)) -* client side, send actions to server side. need to finish move ([c4e032b](https://github.com/After-The-End-Of-All-Things/game/commit/c4e032b)) -* cooldowns work ([b2ebe71](https://github.com/After-The-End-Of-All-Things/game/commit/b2ebe71)) -* Default choices to 0 to prevent NaN arrays ([4b832e7](https://github.com/After-The-End-Of-All-Things/game/commit/4b832e7)) -* deploy fixes ([d3df239](https://github.com/After-The-End-Of-All-Things/game/commit/d3df239)) -* does this fix it ([1a91d04](https://github.com/After-The-End-Of-All-Things/game/commit/1a91d04)) -* enemies get turns, their AI doesnt do anything ([f99e725](https://github.com/After-The-End-Of-All-Things/game/commit/f99e725)) -* error interceptor, token refresh, login, autologin on refresh, register, error showing for auth erro ([f2bd670](https://github.com/After-The-End-Of-All-Things/game/commit/f2bd670)) -* fix accessory list ([b0fc039](https://github.com/After-The-End-Of-All-Things/game/commit/b0fc039)) -* fix display for multi creature tiles, make it so you can only move on your side ([9c2d39e](https://github.com/After-The-End-Of-All-Things/game/commit/9c2d39e)) -* fix domain for jwt auth ([93a9569](https://github.com/After-The-End-Of-All-Things/game/commit/93a9569)) -* fix escape bug, fix rounding on damage to be 1 decimal place ([554c39d](https://github.com/After-The-End-Of-All-Things/game/commit/554c39d)) -* fix flee, slight refactoring ([454ceca](https://github.com/After-The-End-Of-All-Things/game/commit/454ceca)) -* fix jwtmodule setup? ([bcef5a1](https://github.com/After-The-End-Of-All-Things/game/commit/bcef5a1)) -* fix lint ([7a14c47](https://github.com/After-The-End-Of-All-Things/game/commit/7a14c47)) -* fix lint ([b201c8b](https://github.com/After-The-End-Of-All-Things/game/commit/b201c8b)) -* fix nest. better handling of refresh so it doesnt refresh as much when it doesnt have to ([bc79cba](https://github.com/After-The-End-Of-All-Things/game/commit/bc79cba)) -* fix netlify deploy branch ([9f1a349](https://github.com/After-The-End-Of-All-Things/game/commit/9f1a349)) -* fix schemas to be more consistent, etc ([2a24c3e](https://github.com/After-The-End-Of-All-Things/game/commit/2a24c3e)) -* fix targetting visuals ([41e9dd8](https://github.com/After-The-End-Of-All-Things/game/commit/41e9dd8)) -* Fix the name of the game ([e4eb982](https://github.com/After-The-End-Of-All-Things/game/commit/e4eb982)) -* fix this fucking error again? ([5eefd5e](https://github.com/After-The-End-Of-All-Things/game/commit/5eefd5e)) -* fix tsconfig.paths to work!!! ([b18ef07](https://github.com/After-The-End-Of-All-Things/game/commit/b18ef07)) -* fix workflow names ([436f492](https://github.com/After-The-End-Of-All-Things/game/commit/436f492)) -* Forgot some routes ([dd75d7e](https://github.com/After-The-End-Of-All-Things/game/commit/dd75d7e)) -* http fallback for loading content ([6d159e8](https://github.com/After-The-End-Of-All-Things/game/commit/6d159e8)) -* ifl this font ([ed13f6b](https://github.com/After-The-End-Of-All-Things/game/commit/ed13f6b)) -* ignore .env ([69c2517](https://github.com/After-The-End-Of-All-Things/game/commit/69c2517)) -* ignore 404s in rollbar ([344cb72](https://github.com/After-The-End-Of-All-Things/game/commit/344cb72)) -* ignore all http errors ([a7ade5d](https://github.com/After-The-End-Of-All-Things/game/commit/a7ade5d)) -* ignore auth/register in update time interceptor ([d175bf6](https://github.com/After-The-End-Of-All-Things/game/commit/d175bf6)) -* ignore grab data in log ([5155bf5](https://github.com/After-The-End-Of-All-Things/game/commit/5155bf5)) -* Lint ([de0d5c6](https://github.com/After-The-End-Of-All-Things/game/commit/de0d5c6)) -* Lint, remove unused import ([a4a4067](https://github.com/After-The-End-Of-All-Things/game/commit/a4a4067)) -* linting ([fd341c5](https://github.com/After-The-End-Of-All-Things/game/commit/fd341c5)) -* make pwa, add some boilerplate, etc ([63e6230](https://github.com/After-The-End-Of-All-Things/game/commit/63e6230)) -* mark new netlify as production deploy ([87a15eb](https://github.com/After-The-End-Of-All-Things/game/commit/87a15eb)) -* merge with main, back to using Lodash.random ([b859750](https://github.com/After-The-End-Of-All-Things/game/commit/b859750)) -* migrate equipped items on load ([522fb74](https://github.com/After-The-End-Of-All-Things/game/commit/522fb74)) -* monster letters in name, show names on screen ([d23a5f1](https://github.com/After-The-End-Of-All-Things/game/commit/d23a5f1)) -* move flee into normal action setup ([897466d](https://github.com/After-The-End-Of-All-Things/game/commit/897466d)) -* move headers/redirect ([9e73484](https://github.com/After-The-End-Of-All-Things/game/commit/9e73484)) -* move headers/redirects ([8fa6b13](https://github.com/After-The-End-Of-All-Things/game/commit/8fa6b13)) -* move to aggregator for auth getting fulluser, make it so fights can be created, add combat page, add ([01af4ef](https://github.com/After-The-End-Of-All-Things/game/commit/01af4ef)) -* new homescreen I guess ([c8c01f9](https://github.com/After-The-End-Of-All-Things/game/commit/c8c01f9)) -* Only retrieving discriminators, using Set for faster lookup, handling max users ([4085b33](https://github.com/After-The-End-Of-All-Things/game/commit/4085b33)) -* patch architecture, can change pfp ([ec7600f](https://github.com/After-The-End-Of-All-Things/game/commit/ec7600f)) -* raw home image ([82ae40b](https://github.com/After-The-End-Of-All-Things/game/commit/82ae40b)) -* Re-add the sample instead of always returning the first player ([12123bb](https://github.com/After-The-End-Of-All-Things/game/commit/12123bb)) -* re-enable external @interfaces for api ([1f588d2](https://github.com/After-The-End-Of-All-Things/game/commit/1f588d2)) -* refactor data-grabber to be an action, can flee from combat ([b7320e4](https://github.com/After-The-End-Of-All-Things/game/commit/b7320e4)) -* remove console.log ([04e3bfb](https://github.com/After-The-End-Of-All-Things/game/commit/04e3bfb)) -* Remove console.log ([6b110fc](https://github.com/After-The-End-Of-All-Things/game/commit/6b110fc)) -* remove setup script from lint script ([714502d](https://github.com/After-The-End-Of-All-Things/game/commit/714502d)) -* return full user including discoveries and achievements ([1551500](https://github.com/After-The-End-Of-All-Things/game/commit/1551500)) -* rework into hero component, add online users ([640d557](https://github.com/After-The-End-Of-All-Things/game/commit/640d557)) -* run lint ([5d4f558](https://github.com/After-The-End-Of-All-Things/game/commit/5d4f558)) -* sell/buy resources ([1fc8f78](https://github.com/After-The-End-Of-All-Things/game/commit/1fc8f78)) -* send notification when player sells item ([73a4ff8](https://github.com/After-The-End-Of-All-Things/game/commit/73a4ff8)) -* show glow around active character ([f32ffc8](https://github.com/After-The-End-Of-All-Things/game/commit/f32ffc8)) -* show job in screen ([b232f16](https://github.com/After-The-End-Of-All-Things/game/commit/b232f16)) -* show total damage, rework resist/stats ([a990fca](https://github.com/After-The-End-Of-All-Things/game/commit/a990fca)) -* support borders as a discovery ([273fe22](https://github.com/After-The-End-Of-All-Things/game/commit/273fe22)) -* target validation is better ([be232f0](https://github.com/After-The-End-Of-All-Things/game/commit/be232f0)) -* timer should check every 5 minutes for active player count, while visible ([adcc41d](https://github.com/After-The-End-Of-All-Things/game/commit/adcc41d)) -* Update changelog ([66d24b5](https://github.com/After-The-End-Of-All-Things/game/commit/66d24b5)) -* update readme ([5d7408d](https://github.com/After-The-End-Of-All-Things/game/commit/5d7408d)) -* Update README.md ([b2c0efd](https://github.com/After-The-End-Of-All-Things/game/commit/b2c0efd)) -* Update title from routing ([41373f5](https://github.com/After-The-End-Of-All-Things/game/commit/41373f5)) -* Use 127.0.0.1 instead of localhost for mikro-orm, and update documentation ([3555412](https://github.com/After-The-End-Of-All-Things/game/commit/3555412)) -* use job stats for player stats ([97bbac9](https://github.com/After-The-End-Of-All-Things/game/commit/97bbac9)) -* Use sample() instead of random() ([7c9324f](https://github.com/After-The-End-Of-All-Things/game/commit/7c9324f)) -* Wave should only check for online players ([3808c27](https://github.com/After-The-End-Of-All-Things/game/commit/3808c27)) -* chore(release): Minor 0.1.0 ([64972e6](https://github.com/After-The-End-Of-All-Things/game/commit/64972e6)) -* feat(actions): better, more robust action handling. closes #57 ([2b9b497](https://github.com/After-The-End-Of-All-Things/game/commit/2b9b497)), closes [#57](https://github.com/After-The-End-Of-All-Things/game/issues/57) -* feat(analytics): add gameanalytics to server. needs further refinement based on GA team. closes #33 ([f787309](https://github.com/After-The-End-Of-All-Things/game/commit/f787309)), closes [#33](https://github.com/After-The-End-Of-All-Things/game/issues/33) -* feat(api): add swagger api docs. closes #56 ([8760899](https://github.com/After-The-End-Of-All-Things/game/commit/8760899)), closes [#56](https://github.com/After-The-End-Of-All-Things/game/issues/56) -* feat(asset): support actually selecting different qualities of assets. closes #6 ([4b50d8f](https://github.com/After-The-End-Of-All-Things/game/commit/4b50d8f)), closes [#6](https://github.com/After-The-End-Of-All-Things/game/issues/6) -* feat(assets): better loading of background/portrait counts ([d4532f7](https://github.com/After-The-End-Of-All-Things/game/commit/d4532f7)) -* feat(assets): drastically improve asset load speed by caching spritesheet urls. closes #10 ([45783ee](https://github.com/After-The-End-Of-All-Things/game/commit/45783ee)), closes [#10](https://github.com/After-The-End-Of-All-Things/game/issues/10) -* feat(assets): load all qualities of asset, closes #7 ([b539704](https://github.com/After-The-End-Of-All-Things/game/commit/b539704)), closes [#7](https://github.com/After-The-End-Of-All-Things/game/issues/7) -* feat(assets): properly cache assets and only bust if hash doesn't match ([00e6b77](https://github.com/After-The-End-Of-All-Things/game/commit/00e6b77)), closes [#19](https://github.com/After-The-End-Of-All-Things/game/issues/19) -* feat(assets): properly cache bust/store spritesheets for medium quality ([5c68b84](https://github.com/After-The-End-Of-All-Things/game/commit/5c68b84)) -* feat(background): cache background urls ([6ee80ac](https://github.com/After-The-End-Of-All-Things/game/commit/6ee80ac)) -* feat(collectibles): add progress to collectibles. closes #73 ([36a4997](https://github.com/After-The-End-Of-All-Things/game/commit/36a4997)), closes [#73](https://github.com/After-The-End-Of-All-Things/game/issues/73) -* feat(collections): add collections page for viewing all stuff in the game ([d91848c](https://github.com/After-The-End-Of-All-Things/game/commit/d91848c)) -* feat(collections): add scaffolded collections page ([38ebcf6](https://github.com/After-The-End-Of-All-Things/game/commit/38ebcf6)) -* feat(collections): collections now impart rewards. closes #39 ([b097634](https://github.com/After-The-End-Of-All-Things/game/commit/b097634)), closes [#39](https://github.com/After-The-End-Of-All-Things/game/issues/39) -* feat(collections): hide collectible information for unfound ones ([4ed7124](https://github.com/After-The-End-Of-All-Things/game/commit/4ed7124)) -* feat(collections): show collectible description ([cc9627a](https://github.com/After-The-End-Of-All-Things/game/commit/cc9627a)) -* feat(core): add exp xp multiplier variable for faster dev ([2b7d069](https://github.com/After-The-End-Of-All-Things/game/commit/2b7d069)) -* feat(core): add explore speed multiplier to make local testing faster ([4aeabd2](https://github.com/After-The-End-Of-All-Things/game/commit/4aeabd2)) -* feat(core): add nestia. closes #2 ([fbb6ca6](https://github.com/After-The-End-Of-All-Things/game/commit/fbb6ca6)), closes [#2](https://github.com/After-The-End-Of-All-Things/game/issues/2) -* feat(core): can now collect resources ([330af1c](https://github.com/After-The-End-Of-All-Things/game/commit/330af1c)), closes [#46](https://github.com/After-The-End-Of-All-Things/game/issues/46) -* feat(craft): add confirm to craft ([fc21e6e](https://github.com/After-The-End-Of-All-Things/game/commit/fc21e6e)) -* feat(crafting): add crafting. update some old systems. closes #46 ([953944d](https://github.com/After-The-End-Of-All-Things/game/commit/953944d)), closes [#46](https://github.com/After-The-End-Of-All-Things/game/issues/46) -* feat(database): add indexes to non-fulluser schemas ([0b218b1](https://github.com/After-The-End-Of-All-Things/game/commit/0b218b1)) -* feat(equip): better nothing equipped messaging ([2c8c86e](https://github.com/After-The-End-Of-All-Things/game/commit/2c8c86e)) -* feat(error): handle errors by myself instead of using a library because I want to send some back to ([78d9d8b](https://github.com/After-The-End-Of-All-Things/game/commit/78d9d8b)) -* feat(errors): add rollbar for error tracking. closes #29 ([660703f](https://github.com/After-The-End-Of-All-Things/game/commit/660703f)), closes [#29](https://github.com/After-The-End-Of-All-Things/game/issues/29) -* feat(explore): add wave option from explore (based on npcChance). targets a random player at that lo ([ffcb7b6](https://github.com/After-The-End-Of-All-Things/game/commit/ffcb7b6)) -* feat(explore): collectible rarity now matters ([92220bd](https://github.com/After-The-End-Of-All-Things/game/commit/92220bd)) -* feat(inventory): add item compare modal pre-equip. closes #76 ([4d0e234](https://github.com/After-The-End-Of-All-Things/game/commit/4d0e234)), closes [#76](https://github.com/After-The-End-Of-All-Things/game/issues/76) -* feat(inventory): allow multiple collects for collectibles and equipment ([b95bfcf](https://github.com/After-The-End-Of-All-Things/game/commit/b95bfcf)) -* feat(item): can find items, collectibles, view them in inventory ([99fa6fe](https://github.com/After-The-End-Of-All-Things/game/commit/99fa6fe)) -* feat(item): can now equip items, closes #68 ([5ee41b1](https://github.com/After-The-End-Of-All-Things/game/commit/5ee41b1)), closes [#68](https://github.com/After-The-End-Of-All-Things/game/issues/68) -* feat(item): can now sell items ([0740d47](https://github.com/After-The-End-Of-All-Things/game/commit/0740d47)) -* feat(linkage): add discord join link ([8a7b3e7](https://github.com/After-The-End-Of-All-Things/game/commit/8a7b3e7)) -* feat(location): show location stats on travel screen and explore screen ([b5d2b55](https://github.com/After-The-End-Of-All-Things/game/commit/b5d2b55)), closes [#15](https://github.com/After-The-End-Of-All-Things/game/issues/15) [#20](https://github.com/After-The-End-Of-All-Things/game/issues/20) -* feat(logging): add more logging ([a29bbe4](https://github.com/After-The-End-Of-All-Things/game/commit/a29bbe4)) -* feat(login): login page will show latest announcement. closes #30 ([470f2dc](https://github.com/After-The-End-Of-All-Things/game/commit/470f2dc)), closes [#30](https://github.com/After-The-End-Of-All-Things/game/issues/30) -* feat(market): can list items on market, market interface ([a8d7e4f](https://github.com/After-The-End-Of-All-Things/game/commit/a8d7e4f)) -* feat(market): sales history is tracked per sale. closes #83 ([2ed1c46](https://github.com/After-The-End-Of-All-Things/game/commit/2ed1c46)), closes [#83](https://github.com/After-The-End-Of-All-Things/game/issues/83) -* feat(me): add my total stat calculations ([25f8295](https://github.com/After-The-End-Of-All-Things/game/commit/25f8295)) -* feat(me): can now set bio and longbio ([bfc618f](https://github.com/After-The-End-Of-All-Things/game/commit/bfc618f)), closes [#12](https://github.com/After-The-End-Of-All-Things/game/issues/12) -* feat(notification): add location discovery notification ([b7b2a97](https://github.com/After-The-End-Of-All-Things/game/commit/b7b2a97)) -* feat(notification): support one notification action to travel ([b4ad5b3](https://github.com/After-The-End-Of-All-Things/game/commit/b4ad5b3)) -* feat(notifications): add notification system. add levelup notifications that auto dismiss after an h ([0f26cbe](https://github.com/After-The-End-Of-All-Things/game/commit/0f26cbe)) -* feat(notifications): use SSE instead of long polling to get new notifications ([c7f4857](https://github.com/After-The-End-Of-All-Things/game/commit/c7f4857)) -* feat(options): add options page, it does nothing. closes #37 ([0e6915a](https://github.com/After-The-End-Of-All-Things/game/commit/0e6915a)), closes [#37](https://github.com/After-The-End-Of-All-Things/game/issues/37) -* feat(player): show player stats ([45ea36a](https://github.com/After-The-End-Of-All-Things/game/commit/45ea36a)) -* feat(profile): add censor-sensor to stop people from being unnecessarily profane. closes #11 ([429fbf8](https://github.com/After-The-End-Of-All-Things/game/commit/429fbf8)), closes [#11](https://github.com/After-The-End-Of-All-Things/game/issues/11) -* feat(profile): add logout button. closes #55 ([2cf7cae](https://github.com/After-The-End-Of-All-Things/game/commit/2cf7cae)), closes [#55](https://github.com/After-The-End-Of-All-Things/game/issues/55) -* feat(travel): show # collectibles found per location, closes #77 ([8112255](https://github.com/After-The-End-Of-All-Things/game/commit/8112255)), closes [#77](https://github.com/After-The-End-Of-All-Things/game/issues/77) -* feat(ui): add background-art component to make it easier to update when it happens ([85a52db](https://github.com/After-The-End-Of-All-Things/game/commit/85a52db)) -* feat(ui): add modals to confirm travel/walk ([b2494c2](https://github.com/After-The-End-Of-All-Things/game/commit/b2494c2)), closes [#22](https://github.com/After-The-End-Of-All-Things/game/issues/22) -* feat(ui): add my profile page ([4b2598c](https://github.com/After-The-End-Of-All-Things/game/commit/4b2598c)) -* feat(ui): cache background images ([184a82b](https://github.com/After-The-End-Of-All-Things/game/commit/184a82b)) -* feat(ui): can collect items/collectibles. closes #21 ([8fa6fcf](https://github.com/After-The-End-Of-All-Things/game/commit/8fa6fcf)), closes [#21](https://github.com/After-The-End-Of-All-Things/game/issues/21) -* feat(ui): server can run arbitrary ui actions ([f0a6074](https://github.com/After-The-End-Of-All-Things/game/commit/f0a6074)) -* feat(updates): add game updates page, closes #80 ([4850a97](https://github.com/After-The-End-Of-All-Things/game/commit/4850a97)), closes [#80](https://github.com/After-The-End-Of-All-Things/game/issues/80) -* feat(updates): blogpost generator puts version in title ([42e669c](https://github.com/After-The-End-Of-All-Things/game/commit/42e669c)) -* fix(action): wave should have an actual user id ([05a8f7d](https://github.com/After-The-End-Of-All-Things/game/commit/05a8f7d)) -* fix(action): wave should not default to waveback=true ([c187f57](https://github.com/After-The-End-Of-All-Things/game/commit/c187f57)) -* fix(analytics): gameanalytics starts a session every time it sends an event now ([bdecd8a](https://github.com/After-The-End-Of-All-Things/game/commit/bdecd8a)) -* fix(analytics): swallow error for sessionStart ([a8c6150](https://github.com/After-The-End-Of-All-Things/game/commit/a8c6150)) -* fix(api): never trust the client. closes #70 ([7f4027e](https://github.com/After-The-End-Of-All-Things/game/commit/7f4027e)), closes [#70](https://github.com/After-The-End-Of-All-Things/game/issues/70) -* fix(api): unite response values of services/controllers to all be the same interface ([aeadbda](https://github.com/After-The-End-Of-All-Things/game/commit/aeadbda)) -* fix(auth): add auth guard to pages, closes #52 ([2f35dcb](https://github.com/After-The-End-Of-All-Things/game/commit/2f35dcb)), closes [#52](https://github.com/After-The-End-Of-All-Things/game/issues/52) -* fix(avatar): default avatar shown in modal is no longer +1'd ([d78e40e](https://github.com/After-The-End-Of-All-Things/game/commit/d78e40e)) -* fix(client): fix rollbar sending client error cases ([91c545d](https://github.com/After-The-End-Of-All-Things/game/commit/91c545d)) -* fix(combat): combat doesnt end every action ([e083f20](https://github.com/After-The-End-Of-All-Things/game/commit/e083f20)) -* fix(combat): fix fight not found errors ([654387a](https://github.com/After-The-End-Of-All-Things/game/commit/654387a)) -* fix(equipment): equipment will no longer lose its instance id when equipped ([cb5fa25](https://github.com/After-The-End-Of-All-Things/game/commit/cb5fa25)) -* fix(explore): explore would display negative xp if you leveled up from it ([96a671a](https://github.com/After-The-End-Of-All-Things/game/commit/96a671a)) -* fix(icon): fix icon component to fill space correctly ([2071220](https://github.com/After-The-End-Of-All-Things/game/commit/2071220)) -* fix(inventory): can equip accessories again. closes #89 ([e12cec5](https://github.com/After-The-End-Of-All-Things/game/commit/e12cec5)), closes [#89](https://github.com/After-The-End-Of-All-Things/game/issues/89) -* fix(inventory): names will wrap if needed ([8e156d9](https://github.com/After-The-End-Of-All-Things/game/commit/8e156d9)) -* fix(login): get notifications on login. closes #54 ([2d028e1](https://github.com/After-The-End-Of-All-Things/game/commit/2d028e1)), closes [#54](https://github.com/After-The-End-Of-All-Things/game/issues/54) -* fix(login): no unauthorized error on homepage. closes #53 ([ee575ce](https://github.com/After-The-End-Of-All-Things/game/commit/ee575ce)), closes [#53](https://github.com/After-The-End-Of-All-Things/game/issues/53) -* fix(market): can now list the last of a resource ([1901f37](https://github.com/After-The-End-Of-All-Things/game/commit/1901f37)) -* fix(notifications): mark all read should not send 1 event per notification ([2c52a6e](https://github.com/After-The-End-Of-All-Things/game/commit/2c52a6e)) -* fix(notifications): notifications with actions will no longer race to submit data and clear the acti ([6293a4f](https://github.com/After-The-End-Of-All-Things/game/commit/6293a4f)) -* fix(portrait): portrait selection is in the right place again ([2aec357](https://github.com/After-The-End-Of-All-Things/game/commit/2aec357)) -* fix(profile): tiny avatar shows again. closes #63 ([c079201](https://github.com/After-The-End-Of-All-Things/game/commit/c079201)), closes [#63](https://github.com/After-The-End-Of-All-Things/game/issues/63) -* fix(setup): add setup script for client, fix error for server setup ([37733aa](https://github.com/After-The-End-Of-All-Things/game/commit/37733aa)) -* fix(workflow): only deploy server/client on tags ([6895cc3](https://github.com/After-The-End-Of-All-Things/game/commit/6895cc3)) +## [0.1.5](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.4...v0.1.5) (2023-08-30) + + +### Bug Fixes + +* **item:** discovering a bad equipment item will remove it ([2d2d1c8](https://github.com/After-The-End-Of-All-Things/game/commit/2d2d1c821d55598ae00a0991c51bf5ec02fa3bd4)) +* **item:** items/resources now cross-check so you can't get them in the wrong spots ([8f89d09](https://github.com/After-The-End-Of-All-Things/game/commit/8f89d0926e0230fc5323dc57966154221416915d)) +* **market:** market now always costs 1 coin to list at least ([49c5b11](https://github.com/After-The-End-Of-All-Things/game/commit/49c5b116bbe8b9d8458e06d22c9dd3ddbf7fea64)) + + + +## [0.1.4](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.3...v0.1.4) (2023-08-29) + + +### Bug Fixes + +* **combat:** enemies will no longer attempt to move to the wrong side, halting the fight ([957fd3b](https://github.com/After-The-End-Of-All-Things/game/commit/957fd3bcf1452452a27906f09267821b116f2643)) +* **fight:** elemental damage is no longer wack. ground targetted spells work ([06b29f3](https://github.com/After-The-End-Of-All-Things/game/commit/06b29f37871eb6ae2f761090cbeb9138e03e15be)) +* **fight:** fights can end again ([079e22e](https://github.com/After-The-End-Of-All-Things/game/commit/079e22ea0369f4f757bb3c9ea48f867c1b7b7ba4)) +* **fight:** you can no longer kill dead creatures ([fa4e3cd](https://github.com/After-The-End-Of-All-Things/game/commit/fa4e3cd0b89fd96cbef413070fb600328f71c25c)) + + +### Features + +* **core:** add logic to service paths, closes [#104](https://github.com/After-The-End-Of-All-Things/game/issues/104) ([c628d71](https://github.com/After-The-End-Of-All-Things/game/commit/c628d712e68c251880c6ea987b469e8d1588a1f1)) + + + +## [0.1.3](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.2...v0.1.3) (2023-08-29) + + + +## [0.1.2](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.1...v0.1.2) (2023-08-29) + + +### Bug Fixes + +* **build:** generate blog posts correctly ([902326e](https://github.com/After-The-End-Of-All-Things/game/commit/902326e02eadef087c092d4bc156a0e5ad08a4be)) + + + +## [0.1.1](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.0...v0.1.1) (2023-08-29) + + + +# [0.1.0](https://github.com/After-The-End-Of-All-Things/game/compare/0f26cbec9622f89edc58468e6a454b0abd7ea137...v0.1.0) (2023-08-29) + + +### Bug Fixes + +* **action:** wave should have an actual user id ([05a8f7d](https://github.com/After-The-End-Of-All-Things/game/commit/05a8f7d23432d18fba519b9c8d61c296500a3de8)) +* **action:** wave should not default to waveback=true ([c187f57](https://github.com/After-The-End-Of-All-Things/game/commit/c187f57bb41617374cd39be82dfc12bbb13b75ba)) +* **analytics:** gameanalytics starts a session every time it sends an event now ([bdecd8a](https://github.com/After-The-End-Of-All-Things/game/commit/bdecd8a92ad256978603a8e437d6e89b386e26f7)) +* **analytics:** swallow error for sessionStart ([a8c6150](https://github.com/After-The-End-Of-All-Things/game/commit/a8c61500403803ef469c5900302061996a4fbe7c)) +* **api:** never trust the client. closes [#70](https://github.com/After-The-End-Of-All-Things/game/issues/70) ([7f4027e](https://github.com/After-The-End-Of-All-Things/game/commit/7f4027e8ed32edc2ee0423a385a9a5828efe1ed8)) +* **api:** unite response values of services/controllers to all be the same interface ([aeadbda](https://github.com/After-The-End-Of-All-Things/game/commit/aeadbda27264eee5b8d7146b91b58c961067c33b)) +* **auth:** add auth guard to pages, closes [#52](https://github.com/After-The-End-Of-All-Things/game/issues/52) ([2f35dcb](https://github.com/After-The-End-Of-All-Things/game/commit/2f35dcb022e36d772a797872ea36a8e8b10b9da7)) +* **avatar:** default avatar shown in modal is no longer +1'd ([d78e40e](https://github.com/After-The-End-Of-All-Things/game/commit/d78e40e880838e7f4c7e565111f1893cd47a019e)) +* **client:** fix rollbar sending client error cases ([91c545d](https://github.com/After-The-End-Of-All-Things/game/commit/91c545d2bb551292566b4e8f70acf07d3c10dc56)) +* **combat:** combat doesnt end every action ([e083f20](https://github.com/After-The-End-Of-All-Things/game/commit/e083f20c651274904b6c51e2c569e408490adb9d)) +* **combat:** fix fight not found errors ([654387a](https://github.com/After-The-End-Of-All-Things/game/commit/654387a07a00b48f7ec637648abc081665a3f660)) +* **equipment:** equipment will no longer lose its instance id when equipped ([cb5fa25](https://github.com/After-The-End-Of-All-Things/game/commit/cb5fa2512945f6665f1e405b55b30b5b52e76d40)) +* **explore:** explore would display negative xp if you leveled up from it ([96a671a](https://github.com/After-The-End-Of-All-Things/game/commit/96a671a0719bd0716a6c09fbd9e76918daa72817)) +* **icon:** fix icon component to fill space correctly ([2071220](https://github.com/After-The-End-Of-All-Things/game/commit/2071220588ebc0fb8c8aff8ca15101373802297b)) +* **inventory:** can equip accessories again. closes [#89](https://github.com/After-The-End-Of-All-Things/game/issues/89) ([e12cec5](https://github.com/After-The-End-Of-All-Things/game/commit/e12cec59b1e180e61880eafd63cfd1509ddc1b5d)) +* **inventory:** names will wrap if needed ([8e156d9](https://github.com/After-The-End-Of-All-Things/game/commit/8e156d9bb6fce513068f99de38210076bb6f7dd7)) +* **login:** get notifications on login. closes [#54](https://github.com/After-The-End-Of-All-Things/game/issues/54) ([2d028e1](https://github.com/After-The-End-Of-All-Things/game/commit/2d028e11948a265d6fb13ef0648287f4bb278d84)) +* **login:** no unauthorized error on homepage. closes [#53](https://github.com/After-The-End-Of-All-Things/game/issues/53) ([ee575ce](https://github.com/After-The-End-Of-All-Things/game/commit/ee575cea151f3dc2889a8c6622c92b004cfc82f4)) +* **market:** can now list the last of a resource ([1901f37](https://github.com/After-The-End-Of-All-Things/game/commit/1901f37b07460b9a75eac1168f8a6c425f945e87)) +* **notifications:** mark all read should not send 1 event per notification ([2c52a6e](https://github.com/After-The-End-Of-All-Things/game/commit/2c52a6efb4a0f6f977b96a4eac994b125c9bcdfd)) +* **notifications:** notifications with actions will no longer race to submit data and clear the actions ([6293a4f](https://github.com/After-The-End-Of-All-Things/game/commit/6293a4f49bb8be0407e8aea6660e556ad704b146)) +* **portrait:** portrait selection is in the right place again ([2aec357](https://github.com/After-The-End-Of-All-Things/game/commit/2aec3577dcd2c0401212642d9007074cbae86413)) +* **profile:** tiny avatar shows again. closes [#63](https://github.com/After-The-End-Of-All-Things/game/issues/63) ([c079201](https://github.com/After-The-End-Of-All-Things/game/commit/c079201e1a6198efd7e7e6d798a3f9e1b7b960b2)) +* **setup:** add setup script for client, fix error for server setup ([37733aa](https://github.com/After-The-End-Of-All-Things/game/commit/37733aaff5e94ef43e80999fbd81721c41efa0df)) +* **workflow:** only deploy server/client on tags ([6895cc3](https://github.com/After-The-End-Of-All-Things/game/commit/6895cc3ba174f15222f652956d9f1ab61a7308e8)) + + +### Features + +* **actions:** better, more robust action handling. closes [#57](https://github.com/After-The-End-Of-All-Things/game/issues/57) ([2b9b497](https://github.com/After-The-End-Of-All-Things/game/commit/2b9b497c3e8e009865bf4868b89dcd1954657187)) +* **analytics:** add gameanalytics to server. needs further refinement based on GA team. closes [#33](https://github.com/After-The-End-Of-All-Things/game/issues/33) ([f787309](https://github.com/After-The-End-Of-All-Things/game/commit/f7873097ff7b71bd3bc7e3eca8239ccfc5c83547)) +* **api:** add swagger api docs. closes [#56](https://github.com/After-The-End-Of-All-Things/game/issues/56) ([8760899](https://github.com/After-The-End-Of-All-Things/game/commit/8760899d2a3941eeb462e2b2980feface8598744)) +* **assets:** better loading of background/portrait counts ([d4532f7](https://github.com/After-The-End-Of-All-Things/game/commit/d4532f7c8900a0683e4c733e70bdbb5b9773e74b)) +* **assets:** drastically improve asset load speed by caching spritesheet urls. closes [#10](https://github.com/After-The-End-Of-All-Things/game/issues/10) ([45783ee](https://github.com/After-The-End-Of-All-Things/game/commit/45783eef27e7c8db1f3376853275fdd4738219f3)) +* **assets:** load all qualities of asset, closes [#7](https://github.com/After-The-End-Of-All-Things/game/issues/7) ([b539704](https://github.com/After-The-End-Of-All-Things/game/commit/b53970417874c8478c86c5de383f257812776911)) +* **assets:** properly cache assets and only bust if hash doesn't match ([00e6b77](https://github.com/After-The-End-Of-All-Things/game/commit/00e6b77957dc831c3867affe223520b8f8c50184)), closes [#19](https://github.com/After-The-End-Of-All-Things/game/issues/19) +* **assets:** properly cache bust/store spritesheets for medium quality ([5c68b84](https://github.com/After-The-End-Of-All-Things/game/commit/5c68b84d673014a1b180b528d5fd26f99f51213a)) +* **asset:** support actually selecting different qualities of assets. closes [#6](https://github.com/After-The-End-Of-All-Things/game/issues/6) ([4b50d8f](https://github.com/After-The-End-Of-All-Things/game/commit/4b50d8fc3033bafb1ee4873876b5da9520dc1db4)) +* **background:** cache background urls ([6ee80ac](https://github.com/After-The-End-Of-All-Things/game/commit/6ee80ac146a45db7dcc0538fe99b72f1344d2b64)) +* **collectibles:** add progress to collectibles. closes [#73](https://github.com/After-The-End-Of-All-Things/game/issues/73) ([36a4997](https://github.com/After-The-End-Of-All-Things/game/commit/36a4997db651007984c8ffaa9380e202f71e32aa)) +* **collections:** add collections page for viewing all stuff in the game ([d91848c](https://github.com/After-The-End-Of-All-Things/game/commit/d91848c55a83167ea7e567b506fc58d0984d62fb)) +* **collections:** add scaffolded collections page ([38ebcf6](https://github.com/After-The-End-Of-All-Things/game/commit/38ebcf6f6209c48cf960040a2eb84e1eab08fb4f)) +* **collections:** collections now impart rewards. closes [#39](https://github.com/After-The-End-Of-All-Things/game/issues/39) ([b097634](https://github.com/After-The-End-Of-All-Things/game/commit/b0976349596706cb3a934a084e598f26927c0f5a)) +* **collections:** hide collectible information for unfound ones ([4ed7124](https://github.com/After-The-End-Of-All-Things/game/commit/4ed7124555028f9ea3dc08204767c798c2017060)) +* **collections:** show collectible description ([cc9627a](https://github.com/After-The-End-Of-All-Things/game/commit/cc9627a36c4b95218b8ec01423d44264430c365e)) +* **core:** add exp xp multiplier variable for faster dev ([2b7d069](https://github.com/After-The-End-Of-All-Things/game/commit/2b7d06918d1a22ea529137e09c7139482ad57bd9)) +* **core:** add explore speed multiplier to make local testing faster ([4aeabd2](https://github.com/After-The-End-Of-All-Things/game/commit/4aeabd28f69a0866346f2eb96444dc68ed37722d)) +* **core:** add nestia. closes [#2](https://github.com/After-The-End-Of-All-Things/game/issues/2) ([fbb6ca6](https://github.com/After-The-End-Of-All-Things/game/commit/fbb6ca6bd92d2a337521d2f740a4ce971fe1b2ae)) +* **core:** can now collect resources ([330af1c](https://github.com/After-The-End-Of-All-Things/game/commit/330af1c0a424799de9c6a68e9f8a8ce8d236b86f)), closes [#46](https://github.com/After-The-End-Of-All-Things/game/issues/46) +* **craft:** add confirm to craft ([fc21e6e](https://github.com/After-The-End-Of-All-Things/game/commit/fc21e6e18c89e77a677cca03ee3824daa1220c16)) +* **crafting:** add crafting. update some old systems. closes [#46](https://github.com/After-The-End-Of-All-Things/game/issues/46) ([953944d](https://github.com/After-The-End-Of-All-Things/game/commit/953944d6a56e9f933617bf44e96dcb69e514933f)) +* **database:** add indexes to non-fulluser schemas ([0b218b1](https://github.com/After-The-End-Of-All-Things/game/commit/0b218b140d8f1d3014ccaf7de2528f2d513d5a3d)) +* **equip:** better nothing equipped messaging ([2c8c86e](https://github.com/After-The-End-Of-All-Things/game/commit/2c8c86e41fbc1f8a0510a620df0205c0666cbebc)) +* **error:** handle errors by myself instead of using a library because I want to send some back to the user too ([78d9d8b](https://github.com/After-The-End-Of-All-Things/game/commit/78d9d8b328d2a75f35e0711a2ce2c5705d8d3043)) +* **errors:** add rollbar for error tracking. closes [#29](https://github.com/After-The-End-Of-All-Things/game/issues/29) ([660703f](https://github.com/After-The-End-Of-All-Things/game/commit/660703f6574b009eb890dc7edb7559e9bc876383)) +* **explore:** add wave option from explore (based on npcChance). targets a random player at that location. creates a notification that target user can use to wave back to the originating player ([ffcb7b6](https://github.com/After-The-End-Of-All-Things/game/commit/ffcb7b6bd9bf1443847ff9c4bafe128a3a950edc)) +* **explore:** collectible rarity now matters ([92220bd](https://github.com/After-The-End-Of-All-Things/game/commit/92220bd5892ce03ea48bd0c7136b19356d2c73c6)) +* **inventory:** add item compare modal pre-equip. closes [#76](https://github.com/After-The-End-Of-All-Things/game/issues/76) ([4d0e234](https://github.com/After-The-End-Of-All-Things/game/commit/4d0e234d0ca7f098073641dc9bdb89863fc1b686)) +* **inventory:** allow multiple collects for collectibles and equipment ([b95bfcf](https://github.com/After-The-End-Of-All-Things/game/commit/b95bfcf7d2f2ca262cd9507bc082f4af3e2d5d39)) +* **item:** can find items, collectibles, view them in inventory ([99fa6fe](https://github.com/After-The-End-Of-All-Things/game/commit/99fa6fecb8be76fbb89fc385f21c6b1c5c130c69)) +* **item:** can now equip items, closes [#68](https://github.com/After-The-End-Of-All-Things/game/issues/68) ([5ee41b1](https://github.com/After-The-End-Of-All-Things/game/commit/5ee41b1b51f76ac4e7279bd5af1eb10628144ecb)) +* **item:** can now sell items ([0740d47](https://github.com/After-The-End-Of-All-Things/game/commit/0740d4748ad637eec8caf40ad531c474f914bed4)) +* **linkage:** add discord join link ([8a7b3e7](https://github.com/After-The-End-Of-All-Things/game/commit/8a7b3e7c60a5a2d8ba42b4fbbaefc66e2fbf4bd8)) +* **location:** show location stats on travel screen and explore screen ([b5d2b55](https://github.com/After-The-End-Of-All-Things/game/commit/b5d2b551094607ebae454f4249bc31d68997241e)), closes [#15](https://github.com/After-The-End-Of-All-Things/game/issues/15) [#20](https://github.com/After-The-End-Of-All-Things/game/issues/20) +* **logging:** add more logging ([a29bbe4](https://github.com/After-The-End-Of-All-Things/game/commit/a29bbe4ca8a6eb2a7c8f3485131b7044345ca8b6)) +* **login:** login page will show latest announcement. closes [#30](https://github.com/After-The-End-Of-All-Things/game/issues/30) ([470f2dc](https://github.com/After-The-End-Of-All-Things/game/commit/470f2dc63dcd32564da91b28adc8e7ab4bea0471)) +* **market:** can list items on market, market interface ([a8d7e4f](https://github.com/After-The-End-Of-All-Things/game/commit/a8d7e4f73a7f8258504ba647eabeefd0d0c01085)) +* **market:** sales history is tracked per sale. closes [#83](https://github.com/After-The-End-Of-All-Things/game/issues/83) ([2ed1c46](https://github.com/After-The-End-Of-All-Things/game/commit/2ed1c46856cb9a3bd7b5a33b6c928deeb66034bc)) +* **me:** add my total stat calculations ([25f8295](https://github.com/After-The-End-Of-All-Things/game/commit/25f82955920ad1fe61b0392be74162011f7a4ce8)) +* **me:** can now set bio and longbio ([bfc618f](https://github.com/After-The-End-Of-All-Things/game/commit/bfc618f94a1ee420c04d0823befda302ba3a3fd2)), closes [#12](https://github.com/After-The-End-Of-All-Things/game/issues/12) +* **notification:** add location discovery notification ([b7b2a97](https://github.com/After-The-End-Of-All-Things/game/commit/b7b2a97aceb7e962322f853a0d9ea3425fd7bafd)) +* **notifications:** add notification system. add levelup notifications that auto dismiss after an hour ([0f26cbe](https://github.com/After-The-End-Of-All-Things/game/commit/0f26cbec9622f89edc58468e6a454b0abd7ea137)) +* **notification:** support one notification action to travel ([b4ad5b3](https://github.com/After-The-End-Of-All-Things/game/commit/b4ad5b31364ca3ab90f85d05ccac81c69555607f)) +* **notifications:** use SSE instead of long polling to get new notifications ([c7f4857](https://github.com/After-The-End-Of-All-Things/game/commit/c7f4857d8f63941405c46fb8d2265150e417b485)) +* **options:** add options page, it does nothing. closes [#37](https://github.com/After-The-End-Of-All-Things/game/issues/37) ([0e6915a](https://github.com/After-The-End-Of-All-Things/game/commit/0e6915a019f18074f320b46efee4def89ef28a1e)) +* **player:** show player stats ([45ea36a](https://github.com/After-The-End-Of-All-Things/game/commit/45ea36a0a976bcfd32ce47c2e132fbe6776b86a6)) +* **profile:** add censor-sensor to stop people from being unnecessarily profane. closes [#11](https://github.com/After-The-End-Of-All-Things/game/issues/11) ([429fbf8](https://github.com/After-The-End-Of-All-Things/game/commit/429fbf835855eba99c7348fc0a32bcb8d846f973)) +* **profile:** add logout button. closes [#55](https://github.com/After-The-End-Of-All-Things/game/issues/55) ([2cf7cae](https://github.com/After-The-End-Of-All-Things/game/commit/2cf7caed753c7c2f4ab9e9a8e73053d4cc51f6d9)) +* **travel:** show # collectibles found per location, closes [#77](https://github.com/After-The-End-Of-All-Things/game/issues/77) ([8112255](https://github.com/After-The-End-Of-All-Things/game/commit/81122558caaae152a272117143a898524559a902)) +* **ui:** add background-art component to make it easier to update when it happens ([85a52db](https://github.com/After-The-End-Of-All-Things/game/commit/85a52dbcac28e14642b3e08ed5371bb3769ad947)) +* **ui:** add modals to confirm travel/walk ([b2494c2](https://github.com/After-The-End-Of-All-Things/game/commit/b2494c2810c4f7d57dc40dee510bd115f0606331)), closes [#22](https://github.com/After-The-End-Of-All-Things/game/issues/22) +* **ui:** add my profile page ([4b2598c](https://github.com/After-The-End-Of-All-Things/game/commit/4b2598c3816afa3c3959ba8cad92eabe22664510)) +* **ui:** cache background images ([184a82b](https://github.com/After-The-End-Of-All-Things/game/commit/184a82b126cff7284f9ee2a77634d734ec9782ac)) +* **ui:** can collect items/collectibles. closes [#21](https://github.com/After-The-End-Of-All-Things/game/issues/21) ([8fa6fcf](https://github.com/After-The-End-Of-All-Things/game/commit/8fa6fcf7e944fc5179de3331f738da8e38f767a3)) +* **ui:** server can run arbitrary ui actions ([f0a6074](https://github.com/After-The-End-Of-All-Things/game/commit/f0a6074124a9375eee92e8b541dda44ef7820fbe)) +* **updates:** add game updates page, closes [#80](https://github.com/After-The-End-Of-All-Things/game/issues/80) ([4850a97](https://github.com/After-The-End-Of-All-Things/game/commit/4850a973531778e862c14bc4a63bdafba5265b15)) +* **updates:** blogpost generator puts version in title ([42e669c](https://github.com/After-The-End-Of-All-Things/game/commit/42e669c97389cd6adddb6a9cec94550978331d82))