@@ -45,14 +45,14 @@ public class WeakEnchantmentManager {
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@ Shadow (aliases = "c" ) @ Final private static EnchantmentManager .EnchantmentModifierThorns thorns ;
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@ Shadow (aliases = "d" ) @ Final private static EnchantmentManager .EnchantmentModifierArthropods arthropods ;
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- @ Shadow ( aliases = "a" ) private static void applyEnchantmentModifierArray (EnchantmentManager .EnchantmentModifier modifier , Iterable <ItemStack > iterable ) {}
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- @ Shadow ( aliases = "a" ) private static void applyEnchantmentModifier (EnchantmentManager .EnchantmentModifier modifier , ItemStack itemstack ) {}
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+ @ Shadow private static void a (EnchantmentManager .EnchantmentModifier modifier , Iterable <ItemStack > iterable ) {}
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+ @ Shadow private static void a (EnchantmentManager .EnchantmentModifier modifier , ItemStack itemstack ) {}
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@ Overwrite
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public static int a (Iterable <ItemStack > iterable , DamageSource damageSource ) {
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protection .a = 0 ; // PAIL: damageModifier
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protection .b = damageSource ;
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- applyEnchantmentModifierArray (protection , iterable );
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+ a (protection , iterable ); // PAIL: applyEnchantmentModifierArray
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protection .b = null ; // Akarin - Remove reference to Damagesource
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return protection .a ;
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}
@@ -62,11 +62,11 @@ public static void a(EntityLiving user, Entity attacker) { // PAIL: applyThornEn
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thorns .b = attacker ;
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thorns .a = user ;
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if (user != null ) {
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- applyEnchantmentModifierArray (thorns , user .aQ ()); // PAIL: getEquipmentAndArmor
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+ a (thorns , user .aQ ()); // PAIL: applyEnchantmentModifierArray - getEquipmentAndArmor
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}
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if (attacker instanceof EntityHuman ) {
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- applyEnchantmentModifier (thorns , user .getItemInMainHand ());
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+ a (thorns , user .getItemInMainHand ()); // PAIL: applyEnchantmentModifier
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}
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// Akarin Start - remove references to entity objects to avoid memory leaks
@@ -80,11 +80,11 @@ public static void b(EntityLiving user, Entity target) { // PAIL: applyArthropod
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arthropods .a = user ;
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arthropods .b = target ;
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if (user != null ) {
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- applyEnchantmentModifierArray (arthropods , user .aQ ()); // PAIL: getEquipmentAndArmor
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+ a (arthropods , user .aQ ()); // PAIL: applyEnchantmentModifierArray - getEquipmentAndArmor
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}
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if (user instanceof EntityHuman ) {
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- applyEnchantmentModifier (arthropods , user .getItemInMainHand ());
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+ a (arthropods , user .getItemInMainHand ()); // PAIL: applyEnchantmentModifier
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}
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// Akarin Start - remove references to entity objects to avoid memory leaks
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