diff --git a/AGXUnity/Rendering/ShapeDebugRenderData.cs b/AGXUnity/Rendering/ShapeDebugRenderData.cs index dbe638ed..f497a8c4 100644 --- a/AGXUnity/Rendering/ShapeDebugRenderData.cs +++ b/AGXUnity/Rendering/ShapeDebugRenderData.cs @@ -121,6 +121,9 @@ public override void Synchronize( DebugRenderManager manager ) if ( Node == null ) return; + Node.layer = manager.gameObject.layer; + Node.TraverseChildren( x => x.layer = manager.gameObject.layer ); + // Node created - set properties and extra components. if ( nodeCreated ) { Node.hideFlags = HideFlags.DontSave;