Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mario weird movements in Noclip mode #12

Open
Fuzzy2319 opened this issue Mar 21, 2023 · 5 comments
Open

Mario weird movements in Noclip mode #12

Fuzzy2319 opened this issue Mar 21, 2023 · 5 comments
Labels
Bug Something isn't working

Comments

@Fuzzy2319
Copy link

Step to reproduce:

  • Enable Noclip
  • Put the camera above Mario
  • Hold stick in a direction

See below:

2023-03-21.15-22-36.mp4
@Amethyst-szs Amethyst-szs added the Bug Something isn't working label Mar 21, 2023
@Amethyst-szs
Copy link
Owner

There's been plans to revamp the noclip controls for a bit since they're super old and buggy, will be figuring out all this sometime soon!

@Crazalu
Copy link

Crazalu commented Mar 21, 2023

Can you also make the noclip speed resettable without restarting the game unless I haven't noticed how

@Fuzzy2319
Copy link
Author

I think force rs::isPlayerOnGround to return true when noclip is enable will solve #13 you also don't need this line


because Mario will not fall if he hits the ground

@Fuzzy2319
Copy link
Author

Fuzzy2319 commented Mar 21, 2023

@Crazalu press Y to gain speed and X to lose speed

if (al::isPadHoldX(-1)) speedGain -= 0.5f;

if (al::isPadHoldY(-1)) speedGain += 0.5f;

@MonsterDruide1
Copy link

Sounds like this might have been fixed in the latest update?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Bug Something isn't working
Projects
None yet
Development

No branches or pull requests

4 participants