#include <stdio.h>
#include <string.h>
// Define a structure
struct Student {
char name[50];
int age;
float gpa;
};
// Function that returns a structure
struct Student createStudent(const char* name, int age, float gpa) {
struct Student s;
strcpy(s.name, name);
s.age = age;
s.gpa = gpa;
return s;
}
// Function that displays a student's information
void displayStudent(struct Student s) {
printf("Name: %s\n", s.name);
printf("Age: %d\n", s.age);
printf("GPA: %.2f\n", s.gpa);
}
int main() {
// Call the function and store the returned structure
struct Student s1 = createStudent("Ramaguru R", 18, 8.61);
// Display the student's information
displayStudent(s1);
return 0;
}
#include <stdio.h>
// Define a structure
struct Circle {
float radius;
float diameter;
float circumference;
float area;
};
// Function that returns a structure
struct Circle calculateCircle(float radius) {
struct Circle c;
c.radius = radius;
c.diameter = 2 * radius;
c.circumference = 2 * 3.14159 * radius;
c.area = 3.14159 * radius * radius;
return c;
}
// Function that displays circle information
void displayCircle(struct Circle c) {
printf("Radius: %.2f\n", c.radius);
printf("Diameter: %.2f\n", c.diameter);
printf("Circumference: %.2f\n", c.circumference);
printf("Area: %.2f\n", c.area);
}
int main() {
// Call the function and store the returned structure
struct Circle c1 = calculateCircle(5.0);
// Display the circle information
displayCircle(c1);
return 0;
}