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[Bug Report] Biome Changing Using Box Broken #1104
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Can you provide some more information. Which selection mode do you have selected in the set biome settings? |
i am using the box mode. I am selecting 2 noninterfering height box selections and it wont allow it. |
i have a public Behavior pack addon that alters the overall height of the map but am choosing 2 groups of chunks |
Ok so after some testing it seems Amulet does not like the change in the world build height. As the addon allows for building from -512 to +512 on the y axis. Amulet does recognize the change in the Y axis range for other actions [import structures, fill, etc.], but the change biome operation does not. this addon uses the dimension file called overworld.json. |
pack.zip |
@gentlegiantJGC is this something that can be looked into and addressed or am i just screwed on being able to do such a thing |
Not super well versed in the bedrock world format but from a quick look around with some debug statements I was able to figure out that there are chunks with varying min and max Y levels which is probably causing an issue somewhere, here's the data:
So it looks like there's a mix of chunks that haven't had their heights adjusted to the new datapack height, with the majority not having the new max/min heights of 512/-512 so the chance of the set biome operation running in a chunk that doesn't have the correct (modified by the pack) height is the highest, but more investigation is needed |
In Bedrock, block data is stored per sub-chunk and stores the Y coordinate. |
I've gone around the entire map filling it with layers of stone going from -64 to -100 using the fill command to update the chunks height and it still won't update the chunks properly if you have any ideas on how to resolve this i would be very appreciative |
Bug Report
Current Behavior:
Refuses to set a specific y range as a certain biome even when box option is selected. Ends up doing the full y range instead
Expected behavior:
Correctly change the biome within the right y range selected
Steps To Reproduce:
Environment:
Additional context
Attachments
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Worlds
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