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Performance Issue with HighPsychicPylonExposure #2

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@abrenneke

Hi! I hope this is the right repository for VFE - Security!

I run a heavily-modded RimWorld, and I'm looking into causes for the performance not being as great as it could be. Here's a screenshot of the report for VFE - Security:

image

You can see that get_HighPsychicPylonExposure is taking up 2.9% of the total time that I was running the game this time. I don't even have any psychic pylons on the map (that I know about?) 😆. This 2.9% is only beaten by one other mod for total time taken, so maybe some improvements could be made!

The next three methods (SubmersibleUtility and ArtilleryComp) take up a combined 1.6%, which is still not great, so maybe those could be improved as well!

If you think this is a red-herring, let me know!

Here is the profiling file in case you have DotTrace and want to examine it yourself:
nothing-selected.zip

Cheers!

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