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Roguelike.layout
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Roguelike.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="Debug" />
<File name="Body.cpp" open="1" top="0" tabpos="3">
<Cursor position="2231" topLine="71" />
</File>
<File name="Body.h" open="1" top="0" tabpos="9">
<Cursor position="1105" topLine="28" />
</File>
<File name="BorderArea.cpp" open="0" top="0" tabpos="11">
<Cursor position="330" topLine="13" />
</File>
<File name="BorderArea.h" open="0" top="0" tabpos="11">
<Cursor position="1008" topLine="0" />
</File>
<File name="CharRaster.cpp" open="0" top="0" tabpos="14">
<Cursor position="5658" topLine="176" />
</File>
<File name="CharRaster.h" open="0" top="0" tabpos="1">
<Cursor position="1608" topLine="3" />
</File>
<File name="Color.cpp" open="0" top="0" tabpos="15">
<Cursor position="40" topLine="0" />
</File>
<File name="Color.h" open="0" top="0" tabpos="14">
<Cursor position="167" topLine="0" />
</File>
<File name="Controller.cpp" open="1" top="0" tabpos="4">
<Cursor position="332" topLine="1" />
</File>
<File name="Controller.h" open="1" top="0" tabpos="5">
<Cursor position="382" topLine="1" />
</File>
<File name="CurrentArea.cpp" open="1" top="0" tabpos="8">
<Cursor position="3217" topLine="93" />
</File>
<File name="CurrentArea.h" open="0" top="0" tabpos="3">
<Cursor position="739" topLine="2" />
</File>
<File name="DisplayManager.cpp" open="1" top="0" tabpos="12">
<Cursor position="269" topLine="5" />
</File>
<File name="DisplayManager.h" open="0" top="0" tabpos="11">
<Cursor position="284" topLine="0" />
</File>
<File name="Line.cpp" open="1" top="0" tabpos="11">
<Cursor position="3139" topLine="127" />
</File>
<File name="Line.h" open="1" top="0" tabpos="10">
<Cursor position="536" topLine="5" />
</File>
<File name="LocalArea.cpp" open="0" top="0" tabpos="1">
<Cursor position="526" topLine="7" />
</File>
<File name="LocalArea.h" open="1" top="0" tabpos="13">
<Cursor position="1724" topLine="57" />
</File>
<File name="LocalAreaBorder.cpp" open="0" top="0" tabpos="11">
<Cursor position="22" topLine="0" />
</File>
<File name="LocalAreaTerrain.cpp" open="0" top="0" tabpos="3">
<Cursor position="251" topLine="0" />
</File>
<File name="Location.cpp" open="0" top="0" tabpos="7">
<Cursor position="135" topLine="0" />
</File>
<File name="Location.h" open="0" top="0" tabpos="2">
<Cursor position="1119" topLine="13" />
</File>
<File name="Player.cpp" open="1" top="1" tabpos="2">
<Cursor position="3396" topLine="157" />
</File>
<File name="Player.h" open="1" top="0" tabpos="7">
<Cursor position="419" topLine="9" />
</File>
<File name="Rotation.cpp" open="0" top="0" tabpos="14">
<Cursor position="198" topLine="0" />
</File>
<File name="Rotation.h" open="0" top="0" tabpos="15">
<Cursor position="157" topLine="0" />
</File>
<File name="TerrainType.cpp" open="0" top="0" tabpos="16">
<Cursor position="225" topLine="0" />
</File>
<File name="TerrainType.h" open="0" top="0" tabpos="13">
<Cursor position="787" topLine="0" />
</File>
<File name="main.cpp" open="1" top="0" tabpos="1">
<Cursor position="2144" topLine="56" />
</File>
<File name="oldcode.txt" open="1" top="0" tabpos="6">
<Cursor position="27657" topLine="683" />
</File>
</CodeBlocks_layout_file>