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I initially intended to support stroke_size from the beginning,
but I have been struggling to find a suitable approach for drawing thick lines.
I have tried using a polygon and an edited version of Bresenham's algorithm,
but the lines look different from their SVG counterpart.
I still need to research more on how SVG renders thick lines.
Here is a list of the primitives that I plan to support. Items marked with "?" are aspects I am still unsure how to implement:
All primitives should support attributes like stroke size, stroke color, and fill color.
Anti-aliasing should be enabled by default.
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