From 134f25908d1e736f458ab56e08297876a1d37868 Mon Sep 17 00:00:00 2001 From: pkonshik Date: Sat, 10 Sep 2022 20:11:45 +0300 Subject: [PATCH 01/12] Fix some minor issues --- .gitignore | 1 + lang/de.json | 1239 +++++++-------- lang/en.json | 1681 ++++++++++----------- lang/es.json | 1647 ++++++++++---------- lang/fr.json | 1242 +++++++-------- lang/it.json | 1306 ++++++++-------- lang/pl.json | 1637 ++++++++++---------- lang/ptbr.json | 1434 ++++++++---------- lang/ru.json | 1408 ++++++++--------- module/config.js | 18 +- module/sheets/WitcherActorSheet.js | 42 +- module/witcher.js | 2 +- scripts/actions.js | 6 +- template.json | 168 +- templates/partials/character-header.html | 401 ++--- templates/partials/crit-wounds-table.html | 58 +- templates/partials/item-header.html | 74 +- templates/partials/loot-item-display.html | 19 +- templates/partials/tab-profession.html | 717 +++++---- templates/partials/tab-skills.html | 50 +- templates/sheets/actor/monster-sheet.html | 341 +++-- templates/sheets/alchemical-sheet.html | 30 +- templates/sheets/armor-sheet.html | 200 ++- templates/sheets/component-sheet.html | 30 +- templates/sheets/diagrams-sheet.html | 178 ++- templates/sheets/effect-sheet.html | 227 +-- templates/sheets/enhancement-sheet.html | 84 +- templates/sheets/valuable-sheet.html | 30 +- templates/sheets/weapon-sheet.html | 161 +- 29 files changed, 6909 insertions(+), 7522 deletions(-) diff --git a/.gitignore b/.gitignore index 378eac25..fd17fee1 100644 --- a/.gitignore +++ b/.gitignore @@ -1 +1,2 @@ build +/.idea/ diff --git a/lang/de.json b/lang/de.json index 3e974e5e..9b97ae70 100644 --- a/lang/de.json +++ b/lang/de.json @@ -1,668 +1,575 @@ { - "WITCHER.Type": "Typ", - "WITCHER.Percentage": "Prozent", - "WITCHER.DC": "DC", - - "WITCHER.Item.Short.Availability": "Vork.", - "WITCHER.Item.Weight": "Gewicht", - "WITCHER.Item.Cost": "Kosten", - "WITCHER.Item.Effect": "Effekte", - "WITCHER.Item.Quantity": "Anzahl", - "WITCHER.Item.Description": "Beschreibung", - "WITCHER.Item.Attribute": "Attributes", - "WITCHER.Item.ROF": "ROF", - - "WITCHER.Item.CraftingMaterial": "Werkkomponenten", - "WITCHER.Item.Hides&AnimalParts": "Felle und Tierteile", - "WITCHER.Item.AlchemicalTreatments": "Alchemistische Behandlungen", - "WITCHER.Item.Ingots&Minerals": "Barren und Mineralien", - - "WITCHER.Item.Avalability.Everywhere": "Ü", - "WITCHER.Item.Avalability.Common": "V", - "WITCHER.Item.Avalability.Poor": "K", - "WITCHER.Item.Avalability.Rare": "S", - "WITCHER.Item.Avalability.Witcher": "H", - - "Witcher.Item.Tiny": "W", - "Witcher.Item.Small": "K", - "Witcher.Item.Large": "G", - "Witcher.Item.CantHide": "N", - - "WITCHER.Weapon.Type": "Art", - "WITCHER.Weapon.Short.WeaponAccuracy": "WG", - "WITCHER.Weapon.Short.Damage": "SCH", - "WITCHER.Weapon.Short.Reliability": "Bestä.", - "WITCHER.Weapon.Short.MaxReliability": "Max. Bestä.", - "WITCHER.Weapon.Hands": "Hände", - "WITCHER.Weapon.Short.Concealement": "VERB.", - "WITCHER.Weapon.Short.Enhancements": "ER", - "WITCHER.Weapon.Range": "RW", - "WITCHER.Weapon.Elderfolk": "Eld.", - - "WITCHER.Weapon.AttackSkill": "Angriffsfähigkeit", - "WITCHER.Weapon.MeleeBonus": "Nahkampf Bonus", - - "WITCHER.Weapon.isAmmunition": "Ist Munition?", - "WITCHER.Weapon.Short.RateOfFire": "FR", - - "WITCHER.Armor.StoppingPower": "AK", - "WITCHER.Armor.MaxStoppingPower": "Max. AK", - - "WITCHER.Armor.ArmorEnhancement": "RV", - "WITCHER.Armor.Reliable": "Best.", - "WITCHER.Armor.EncumbranceValue": "Behinderungswert", - "WITCHER.Armor.Resistances": "Widerstände", - "WITCHER.Armor.Bludgeoning": "Wuchtschaden", - "WITCHER.Armor.Slashing": "Hiebschaden", - "WITCHER.Armor.Piercing": "Stichschaden", - - "WITCHER.Armor.LocationHead": "Kopf", - "WITCHER.Armor.LocationTorso": "Körper", - "WITCHER.Armor.LocationLeg": "Beine", - "WITCHER.Armor.LocationArm": "Arrme", - "WITCHER.Armor.LocationFull": "Volle Rüstung", - "WITCHER.Armor.LocationShield": "Schild", - - "WITCHER.Armor.LocationLeft": "L.", - "WITCHER.Armor.LocationRight": "R.", - - "WITCHER.Location.Left": "Links", - "WITCHER.Location.Right": "Rechts", - - - "WITCHER.Armor.Location": "Körperzone", - - "WITCHER.Component.Rarity": "Vorkommen", - "WITCHER.Component.Location": "Fundort", - "WITCHER.Component.Quantity": "Menge", - "WITCHER.Component.Forage": "Sammeln-SG", - - - "WITCHER.Enhancement.Stopping": "AK", - "WITCHER.Enhancement.Bludgeoning": "W", - "WITCHER.Enhancement.Slashing": "H", - "WITCHER.Enhancement.Piercing": "S", - - "WITCHER.Enhancement.Armor": "Rüstung", - "WITCHER.Enhancement.Rune": "Rune", - "WITCHER.Enhancement.Glyph": "Glyphe", - - "WITCHER.Mount.Dex": "Athlethik", - "WITCHER.Mount.Dexterity": "Dex", - "WITCHER.Mount.ControlMod": "Zügeln Mod", - "WITCHER.Mount.Control": "Zügeln", - "WITCHER.Mount.Speed": "Geschwindigkeit", - "WITCHER.Mount.Hp": "LP", - - "WITCHER.Alchemy.Duration": "Dauer", - "WITCHER.Alchemy.Toxicity": "Gift.", - "WITCHER.Alchemy.Potion": "Trank", - "WITCHER.Alchemy.Decoction": "Mixtur", - "WITCHER.Alchemy.Oil": "Öl", - - "WITCHER.Diagram.alchemyDC": "Alchemy-SG.", - "WITCHER.Diagram.craftingDC": "Herstellen-SG.", - "WITCHER.Diagram.craftingTime": "Herst. Zeit", - "WITCHER.Diagram.components": "Komponenten", - "WITCHER.Diagram.otherComponents": "Andere Komponenten", - "WITCHER.Diagram.investment": "Investment", - "WITCHER.Diagram.Learned": "Learned", - "WITCHER.Diagram.Formulae": "Formuale", - - "WITCHER.Diagram.Ingredient": "Komponenten", - "WITCHER.Diagram.Weapon": "Waffe", - "WITCHER.Diagram.Armor": "Rüstung", - "WITCHER.Diagram.ArmorEnhancement": "Rüstungsverbeserung", - "WITCHER.Diagram.ElderfolkWeapon": "Älteres Volk Waffe", - "WITCHER.Diagram.ElderfolkArmor": "Älteres Volk Rüstung", - "WITCHER.Diagram.Ammunition": "Munition", - - "WITCHER.Diagram.Novice": "Novize", - "WITCHER.Diagram.Journeyman": "Geselle", - "WITCHER.Diagram.Master": "Meister", - "WITCHER.Diagram.GrandMaster": "Großmeister", - "WITCHER.Diagram.Witcher": "Hexer", - - "WITCHER.Mutagen.MutSource": "Quelle des Mutagens", - "WITCHER.Mutagen.AlchemyDC": "Alchemie-SG", - "WITCHER.Mutagen.MinorMutation": "Geringe Mutation", - "WITCHER.Mutagen.Type": "Typ", - "WITCHER.Mutagen.Source": "Quelle", - - "WITCHER.Mutagen.Red": "Rot", - "WITCHER.Mutagen.Green": "Grün", - "WITCHER.Mutagen.Blue": "Blau", - - "WITCHER.Valuable.Conceal": "Verbergen", - "WITCHER.Valuable.Quality": "Qualität", - "WITCHER.Valueble.Toolkit": "Werkzeugsatz", - "WITCHER.Valueble.General": "Allgemein", - "WITCHER.Valueble.Containers": "Behälter", - "WITCHER.Valueble.Food&Drinks": "Essen und Trinken", - "WITCHER.Valueble.Clothings": "Kleidung", - "WITCHER.Valueble.Service": "Dienstleistung", - "WITCHER.Valueble.Loging": "Unterkunft", - "WITCHER.Valueble.MountAccessories": "Reittier Ausstattung", - - "WITCHER.StInt": "Intelligenz", - "WITCHER.StRef": "Reflexe", - "WITCHER.StDex": "Geschicklichkeit", - "WITCHER.StBody": "Kraft", - "WITCHER.StEmp": "Empatie", - "WITCHER.StCra": "Handwerk", - "WITCHER.StWill": "Willenskraft", - "WITCHER.StLuck": "Glück", - "WITCHER.StSpd": "Geschwindigkeit", - "WITCHER.StVigor": "Elan", - - "WITCHER.Actor.SkillTab": "Fertigkeiten & Modikatoren", - "WITCHER.Actor.ProfessionTab": "Profession & Volk", - "WITCHER.Actor.InventoryTab": "Ausrüstung & Inventar", - "WITCHER.Actor.MagicTab": "Magie & Sprüche", - "WITCHER.Actor.BackgroundTab": "Hintergrund", - - "WITCHER.Actor.Name": "Charakter Name", - "WITCHER.Actor.Race": "Volk", - "WITCHER.Actor.Gender": "Geschlecht", - "WITCHER.Actor.Age": "Alter", - "WITCHER.Actor.Perks": "Perks", - - "WITCHER.Actor.Adda.Profession": "Profession hinzufügen", - "WITCHER.Actor.Adda.Race": "Spezies hinzufügen", - - "WITCHER.Actor.TotalStats": "Gesamt", - - "WITCHER.Actor.Stat.Int": "INT", - "WITCHER.Actor.Stat.Ref": "REF", - "WITCHER.Actor.Stat.Dex": "GES", - "WITCHER.Actor.Stat.Body": "KRA", - "WITCHER.Actor.Stat.Spd": "SCH", - "WITCHER.Actor.Stat.Emp": "EMP", - "WITCHER.Actor.Stat.Cra": "HAN", - "WITCHER.Actor.Stat.Will": "WIL", - "WITCHER.Actor.Stat.Luck": "GLÜ", - - "WITCHER.Actor.StatTitle.LableLeft": "Eigensch.", - "WITCHER.Actor.StatTitle.ModMax": "Mod / Max", - "WITCHER.Actor.StatTitle.Derived": "Abgeleitet", - - "WITCHER.Actor.CoreStat.Stun": "Betä", - "WITCHER.Actor.CoreStat.Run": "Renn", - "WITCHER.Actor.CoreStat.Leap": "Spri", - "WITCHER.Actor.CoreStat.Enc": "Bela", - "WITCHER.Actor.CoreStat.Rec": "Erho", - "WITCHER.Actor.CoreStat.woundTreshold": "WS", - - "WITCHER.Actor.DerStat.Vigor": "Elan", - "WITCHER.Actor.DerStat.HP": "Max LP", - "WITCHER.Actor.DerStat.Sta": "AUS", - "WITCHER.Actor.DerStat.Resolve": "Entschlossenheit", - "WITCHER.Actor.DerStat.Focus": "Fokus", - "WITCHER.Actor.DerStat.Punch": "Schlag", - "WITCHER.Actor.DerStat.Kick": "Tritt", - - "WITCHER.Actor.Initiative": "Initiative", - "WITCHER.Actor.SavingThrow": "Rettungswurf", - "WITCHER.Actor.Crit/Fumble": "Krit/Patzer", - "WITCHER.Actor.Defense": "Verteidigung", - "WITCHER.Actor.Adrenaline": "Adrenalin", - "WITCHER.Actor.Stamina": "Ausdauer", - "WITCHER.Actor.Hp": "LP", - - "WITCHER.Actor.Skill.Intelligence": "Intelligenz", - "WITCHER.Actor.Skill.Reflex": "Reflexe", - "WITCHER.Actor.Skill.Willpower": "Willenskraft", - "WITCHER.Actor.Skill.Dexterity": "Geschicklichkeit", - "WITCHER.Actor.Skill.Crafting": "Handwerk", - "WITCHER.Actor.Skill.Body": "Body", - "WITCHER.Actor.Skill.Empathy": "Empathy", - - "WITCHER.Actor.Profession.Level": "Level", - - "WITCHER.CritWound.Header": "Krit Wunden", - "WITCHER.CritWound.HealingTime.Label": "Tage bis geheilt", - "WITCHER.CritWound.Simple": "Einfach", - "WITCHER.CritWound.Complex": "Kompliziert", - "WITCHER.CritWound.Difficult": "Schwierig", - "WITCHER.CritWound.Deadly": "Tödlich", - - "WITCHER.CritWound.None": "Nichts", - "WITCHER.CritWound.Stabilized": "Stabilisiert", - "WITCHER.CritWound.Treated": "Behandelt", - - "WITCHER.CritWound.Name.SimpleCrackedJaw": "Angeknackster Kiefer", - "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Entstellende Narbe", - "WITCHER.CritWound.Name.SimpleCrackedRibs": "Angeknackste Rippen", - "WITCHER.CritWound.Name.SimpleForeignObject": "Fremdkörper", - "WITCHER.CritWound.Name.SimpleSprainedArm": "Verstauchter Arm", - "WITCHER.CritWound.Name.SimpleSprainedLeg": "Verstauchtes Bein", - - "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Leichte Kopfwunde", - "WITCHER.CritWound.Name.ComplexLostTeeth": "Verlorene Zähne", - "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Milzriss", - "WITCHER.CritWound.Name.ComplexBrokenRibs": "Rippenbruch", - "WITCHER.CritWound.Name.ComplexFracturedArm": "Armbruch", - "WITCHER.CritWound.Name.ComplexFracturedLeg": "Beinbruch", - - "WITCHER.CritWound.Name.DifficultSkullFracture": "Schädelfraktur", - "WITCHER.CritWound.Name.DifficultConcussion": "Schädel-Hirn-Trauma", - "WITCHER.CritWound.Name.DifficultTornStomach": "Magenriss", - "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Saugende Brustwunde", - "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Mehrfacher Armbruch", - "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Mehrfacher Beinbruch", - - "WITCHER.CritWound.Name.DeadlyDecapitated": "Durchtrenntes Rückgrat/Enthauptet", - "WITCHER.CritWound.Name.DeadlyDamagedEye": "Augenverletzung", - "WITCHER.CritWound.Name.DeadlyHearthDamage": "Schaden am Herzen", - "WITCHER.CritWound.Name.DeadlySepticShock": "Septischer Schock", - "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Abgetrennter Arm", - "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Abgetrenntes Bein", - - "WITCHER.CritWound.SimpleCrackedJaw": "Der Treffer hat deinen Kiefer angeknackst, so dass es dir schwerfällt, deutlich zu sprechen.", - "WITCHER.CritWound.SimpleDisfiguringScar": "Der Treffer hat irgendwie dein Gesicht verstümmelt. Dein Anblick ist grotesk und schwierig zu ertragen.", - "WITCHER.CritWound.SimpleCrackedRibs": "Der Treffer hat deine Rippen angeknackst, so dass Atmen und Kraftanstrengungen schmerzhaft sind.", - "WITCHER.CritWound.SimpleForeignObject": "Der Treffer hat ein Kleidungs- oder Rüstungsstück in deiner Wunde festgesetzt, das eine Infektion hervorruft.", - "WITCHER.CritWound.SimpleSprainedArm": "Der Treffer hat zu einer Verstauchung deines Arms geführt, so dass Manövrieren schwerfällt.", - "WITCHER.CritWound.SimpleSprainedLeg": "Der Treffer hat zu einer Verstauchung deines Beins geführt, so dass Gehen und Manövrieren schwerfällt.", - "WITCHER.CritWound.ComplexMinorHeadWound": "Der Treffer hat zu einer Gehirnerschütterung und inneren Blutungen geführt. Es fällt schwer, klar zu denken.", - "WITCHER.CritWound.ComplexLostTeeth": "Der Treffer hat einige deiner Zähne ausgeschlagen. Würfle 1W10, um zu bestimmen, wie viele Zähne du verlierst.", - "WITCHER.CritWound.ComplexRupturedSpleen": "Ein Riss in einer Milz beginnt, schwer zu bluten und macht dich benommen.", - "WITCHER.CritWound.ComplexBrokenRibs": "Der Treffer bricht deine Rippen und führt zu qualvollem Schmerz, wenn du dich beugst oder streckst.", - "WITCHER.CritWound.ComplexFracturedArm": "Der Treffer bricht dir den Arm.", - "WITCHER.CritWound.ComplexFracturedLeg": "Der Treffer bricht dir das Bein.", - "WITCHER.CritWound.DifficultSkullFracture": "Der Treffer bricht einen Teil deines Schädels, schwächt deinen Kopf und führt zu einer Blutung.", - "WITCHER.CritWound.DifficultConcussion": "Der Treffer verursacht ein leichtes Schädel-Hirn-Trauma.", - "WITCHER.CritWound.DifficultTornStomach": "Der Treffer reißt deinen Magen auf, so dass dessen Inhalt in deine Eigenweide fließt.", - "WITCHER.CritWound.DifficultSuckingChestWound": "Die Wunde reißt deine Lunge auf, wodurch deine Brust mit Luft gefüllt wird, die deine Organe zerquetscht.", - "WITCHER.CritWound.DifficultCompoundArmFracture": "Der Treffer zertrümmert deinen Arm. Knochen ragen aus der Haut heraus.", - "WITCHER.CritWound.DifficultCompoundLegFracture": "Der Treffer bricht dir das Bein, so dass es nutzlos ist.", - "WITCHER.CritWound.DeadlyDecapitated": "Der Treffer bricht dir entweder das Genick oder trennt deinen Kopf von den Schultern.", - "WITCHER.CritWound.DeadlyDamagedEye": "Der Treffer schneidet in deinen Augapfel oder drückt ihn ein.", - "WITCHER.CritWound.DeadlyHearthDamage": "Der Treffer schädigt dein Herz.", - "WITCHER.CritWound.DeadlySepticShock": "Der Treffer schädigt deine inneren Organe, und Abfallprodukte geraten in deine Blutbahn.", - "WITCHER.CritWound.DeadlyDismemberedArm": "Der Treffer trennt deinen Arm vom Körper oder schädigt ihn ohne Möglichkeit für Heilung", - "WITCHER.CritWound.DeadlyDismemberedLeg": "Der Treffer trennt dein Bein vom Körper oder schädigt es ohne Möglichkeit für Heilung.", - - "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Du erleidest –2 auf Magiefertigkeiten und Verbalen Schlagabtausch (Charisma, Überzeugen, Verführung, Führung, Täuschen, Umgangsformen und Einschüchtern).", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Du erleidest –1 auf Magiefertigkeiten und Verbalen Schlagabtausch.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Du erleidest –1 auf Magiefertigkeiten.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Du erleidest –3 auf einfühlsamen Verbalen Schlagabtausch (Charisma, Überzeugen, Verführen, Täuschen, Umgangsformen und Führung).", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Du erleidest –1 auf empathischen Verbalen Schlagabtausch", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Du erleidest –1 auf Verführen.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Du erleidest –2 auf KRA. Dies hat keine Auswirkungen auf die Lebenspunkte.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Du erleidest –1 auf KRA.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Du erleidest –10 auf Tragkraft.", - "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Deine Erholung und deine Kritische Heilung sinken auf ein Viertel.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Deine Erholung und Kritische Heilung werden halbiert.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Du erleidest –2 auf Erholung und –1 auf Kritische Heilung.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Du erleidest –2 bei Handlungen mit diesem Arm.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Du erleidest –1bei Aktionen mit diesem Arm.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Du erleidest –1 auf Physis.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Du erleidest –2 auf SCH, Ausweichen/Ausbrechen und Athletik.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Du erleidest –1 auf SCH, Ausweichen/ Ausbrechen und Athletik.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Du erleidest –1 auf SCH.", - - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Es fällt schwer, klar zu denken. Du erleidest –1 auf INT, WIL und BET.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Du erleidest –1 auf INT und WIL.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Du erleidest –1 auf WIL.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Du erleidest –3 auf Magiefertigkeiten und Verbalen Schlagabtausch.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Du erleidest –2 auf Magiefertigkeiten und Verbalen Schlagabtausch.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Du erleidest –1 auf Magiefertigkeiten und Verbalen Schlagabtausch.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Lege alle 5 Runden einen Rettungswurf auf Betäubung ab. Diese Wunde führt zu einer Blutung.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Du musst alle 10 Runden eine Rettungswurf auf Betäubung ablegen.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Du erleidest –2 auf Betäuben.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Du erleidest –2 auf KRA und –1 auf REF und GES.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Du erleidest –1 auf KRA und REF.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Du erleidest –1 auf KRA.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Du erleidest –3 bei Aktionen mit diesem Arm.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Du erleidest –2 bei Aktionen mit diesem Arm.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Du erleidest –1 bei Aktionen mit diesem Arm.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "Du erleidest –3 auf SCH, Ausweichen/Ausbrechen und Athletik.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "Du erleidest –2 auf SCH, Ausweichen/ Ausbrechen und Athletik.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "–1 auf SCH, Ausweichen/ Ausbrechen und Athletik.", - - "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Du erleidest –1 auf INT und GES und den vierfachen Schaden durch Kopfwunden.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Du erleidest –1 auf INT und GES und den vierfachen Schaden durch Kopfwunden.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Du erleidest den vierfachen Schaden durch Kopfwunden.", - "WITCHER.CritWound.Mod.DifficultConcussion.None": "Lege alle 1W6 Runden einen Rettungswurf auf Betäubung ab, und du erleidest –2 auf INT, REF und GES.", - "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Du erleidest –1 auf INT, REF und GES.", - "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Du erleidest –1 auf INT und GES.", - "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Du erleidest –2 auf alle Aktionen und nimmst 4 Punkte Säureschaden pro Runde.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Du erleidest –2 auf alle Aktionen.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Du erleidest –1 auf alle Aktionen.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Du erleidest –3 auf KRA und SCH. Du beginnst zu ersticken.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Du erleidest –2 auf KRA und SCH.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Du erleidest –1 auf KRA und SCH.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Der Arm ist nutzlos, und du fängst an zu bluten.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Dieser Arm ist nutzlos.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Der Arm muss in einer Schlinge liegen, kann aber Dinge halten.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "SCH, Ausweichen/Ausbrechen und Athletik sinken auf ein Viertel. Dies führt zu einer Blutung.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Halbiert SCH, Ausweichen/ Ausbrechen und Athletik.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "–2 auf SCH, Ausweichen/ Ausbrechen und Athletik.", - - "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Du stirbst sofort.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Diese Wunde kann nicht stabilisiert werden.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Diese Wunde kann nicht behandelt werden.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Du erleidest –5 auf sichtbasierteAufmerksamkeit und –4 auf GES. Diese Wunde beginnt zu bluten.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Du erleidest –3 auf sichtbasierte Aufmerksamkeit und –2 auf GES.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Du erleidest –3 auf sichtbasierte Aufmerksamkeit und –2 auf GES.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Lege sofort einen Rettungswurf gegen Tod ab. Wenn du überlebst, blutet die Wunde, und deine Ausdauer, SCH und KRA sinken auf ein Viertel.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Deine Ausdauer, SCH und KRA werden halbiert.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Du erleidest permanent +2 Schaden durch die Blutung.", - "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Deine Ausdauer sinkt auf ein Viertel, und du erleidest –3 auf INT, WIL, REF und GES. Du bist vergiftet.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Deine Ausdauer wird halbiert, und du erleidest –1 auf INT, WIL, REF und GES.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Du erleidest permanent –5 auf Ausdauer.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Der Arm kann nicht benutzt werden, und du beginnst zu bluten.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Der Arm ist nutzlos.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Der Arm kann durch eine Prothese ersetzt werden.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Deine SCH, Ausweichen/Ausbrechen und Athletik sinken auf ein Viertel. Die Wunde beginnt zu bluten.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Deine SCH, Ausweichen/ Ausbrechen und Athletik sinken auf ein Viertel.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "Das Bein kann durch eine Prothese ersetzt werden.", - - "WITCHER.Notes": "Notizen", - - "WITCHER.SkIntAwareness": "Aufmerksamkeit", - "WITCHER.SkIntBusiness": "Geschäftsinn", - "WITCHER.SkIntDeduction": "Schlussfolgerunden", - "WITCHER.SkIntEducation": "Bildung", - "WITCHER.SkIntCommon": "Gemein Sprache(2)", - "WITCHER.SkIntElder": "Alte Sprache (2)", - "WITCHER.SkIntDwarven": "Zwergisch (2)", - "WITCHER.SkIntMonster": "Ungeheuerkunde (2)", - "WITCHER.SkIntSocialEt": "Umgangsformen", - "WITCHER.SkIntStreet": "Straßenwissen", - "WITCHER.SkIntTactics": "Taktik (2)", - "WITCHER.SkIntTeaching": "Unterrichten", - "WITCHER.SkIntWilderness": "Wildnisleben", - - "WITCHER.SkRefBrawling": "Raufen", - "WITCHER.SkRefDodge": "Ausweichen/Ausbrechen", - "WITCHER.SkRefMelee": "Nahkampf", - "WITCHER.SkRefRiding": "Reiten", - "WITCHER.SkRefSailing": "Segeln", - "WITCHER.SkRefSmall": "Kleine Klingenwaffen", - "WITCHER.SkRefStaff": "Stab/Speer", - "WITCHER.SkRefSwordmanship": "Schwertkampf", - - "WITCHER.SkDexArchery": "Bogenschießen", - "WITCHER.SkDexAthletics": "Athletik", - "WITCHER.SkDexCrossbow": "Armbrust", - "WITCHER.SkDexSleight": "Taschenspielertricks", - "WITCHER.SkDexStealth": "Heimlichkeit", - - "WITCHER.SkBodyPhys": "Physis", - "WITCHER.SkBodyEnd": "Durchhaltevermögen", - - "WITCHER.SkEmpCharisma": "Charisma", - "WITCHER.SkEmpDeceit": "Täuschen", - "WITCHER.SkEmpArts": "Schöne Künste", - "WITCHER.SkEmpGambling": "Glücksspiel", - "WITCHER.SkEmpGrooming": "Herausputzen", - "WITCHER.SkEmpHumanPerc": "Menschenkenntnis", - "WITCHER.SkEmpLeadership": "Führung", - "WITCHER.SkEmpPersuasion": "Überzeugen", - "WITCHER.SkEmpPerformance": "Auftritt", - "WITCHER.SkEmpSeduction": "Verführung", - - "WITCHER.SkCraAlchemy": "Alchimie (2)", - "WITCHER.SkCraCrafting": "Handwerkskunst (2)", - "WITCHER.SkCraDisguise": "Verkleiden", - "WITCHER.SkCraAid": "Erste Hilfe", - "WITCHER.SkCraForge": "Fälschen", - "WITCHER.SkCraPick": "Schlösser knacken", - "WITCHER.SkCraTrapCraft": "Fallen stellen (2)", - - "WITCHER.SkWillCourage": "Mut", - "WITCHER.SkWillHex": "Hex weben(2)", - "WITCHER.SkWillIntim": "Einschüchterung", - "WITCHER.SkWillSpellcast": "Zauber wirken (2)", - "WITCHER.SkWillResistMag": "Magie widerstehen (2)", - "WITCHER.SkWillResistCoer": "Zwang widerstehen", - "WITCHER.SkWillRitCraft": "Ritual erschaffen (2)", - - "WITCHER.Actor.ImprovementPoints": "Steigerungs Punkte", - "WITCHER.Actor.CurrentIP":"Aktuelle SP:", - "WITCHER.Actor.SkillName": "Fertigkeitsname...", - "WITCHER.ACtor.TotalSkill": "Gesamt Fertigkeiten", - "WITCHER.ACtor.TotalProfSkill": "Gesamt Professions Fertigkeiten", - - "WITCHER.SocialStanding": "Gesellschaftlicher Stand", - "WITCHER.Profession": "Profession", - "WITCHER.Reputation": "Ruf", - "WITCHER.Homeland": "Herkunft", - "WITCHER.Value": "Werte", - "WITCHER.ValuedPerson": "Geschätzte Person", - "WITCHER.Affectations": "Vorlieben", - "WITCHER.Hair": "Frisur", - "WITCHER.Personality": "Persönlichkeit", - "WITCHER.Clothing": "Kleidung", - "WITCHER.FeelingsOnPeople": "Gegenüber anderen", - "WITCHER.LifeEvents": "Lebensereignisse", - "WITCHER.Decade": "Dekade", - "WITCHER.Event": "Ereignis", - "WITCHER.DeathSave": "Rettungswurf Betä./Tod", - - "WITCHER.Crit": "Kritisch", - "WITCHER.Fumble": "Patzer", - - "WITCHER.table.Quantity": "Anz.", - "WITCHER.table.Range": "Reichw.", - "WITCHER.table.Damage": "Schaden", - "WITCHER.table.Reliability": "Bestä.", - "WITCHER.table.Name": "Name", - - "WITCHER.table.StoppingPower": "SP", - "WITCHER.table.ResBludgeon": "W", - "WITCHER.table.ResSlashing": "H", - "WITCHER.table.ResPiercing": "S", - "WITCHER.table.Equipped": "EQ", - - "WITCHER.Monster.HeadArmor": "Rüstung Kopf", - "WITCHER.Monster.UpperArmor": "Rüstung Oberkörper", - "WITCHER.Monster.LowerArmor": "Rüstung Unterkörper", - "WITCHER.Monster.CustomHP/STA": "Benutzerdefiniert LP/AUS", - - "WITCHER.Monster.Easy": "Leicht", - "WITCHER.Monster.Normal": "Normal", - "WITCHER.Monster.Hard": "Schwer", - "WITCHER.Monster.Simple": "Einfach", - "WITCHER.Monster.Complex": "Komplex", - "WITCHER.Monster.Difficult": "Schwierig", - - "WITCHER.Monster.Type.Lable": "Typ", - "WITCHER.Monster.Difficulty": "Schwierigkeit", - "WITCHER.Monster.Complexity": "Komplexität", - "WITCHER.Monster.Bounty": "Kopfgeld", - - "WITCHER.Monster.Height": "Körpergröße", - "WITCHER.Monster.Weight": "Gewicht", - "WITCHER.Monster.Environment": "Umgebung", - "WITCHER.Monster.Intelligence": "Intelligenz", - "WITCHER.Monster.Organization": "Organisation", - - "WITCHER.Monster.CommonerSupperstition": "Verbreitete Meinung: Bildung SG: ", - "WITCHER.Monster.WitcherKnowledge": "Hexer-Kenntnisse: Hexer-Ausbildung SG: ", - - "WITCHER.Monster.SkillTab": "Fertigkeiten", - "WITCHER.Monster.InventryTab": "Angriffe/Beute", - "WITCHER.Monster.DetailsTab": "Details", - "WITCHER.Monster.SpellsTab": "Zauber", - - "WITCHER.Monster.Type.Humanoid": "Humanoide", - "WITCHER.Monster.Type.Necrophage": "Nekrophagen", - "WITCHER.Monster.Type.Specter": "Geister", - "WITCHER.Monster.Type.Beast": "Bestien", - "WITCHER.Monster.Type.CursedOne": "Verfluchte", - "WITCHER.Monster.Type.Hybrid": "Hybride", - "WITCHER.Monster.Type.Insectoid": "Insektoide", - "WITCHER.Monster.Type.Elementa": "Konstrukte", - "WITCHER.Monster.Type.Relict": "Relikte", - "WITCHER.Monster.Type.Ogroid": "Ogroide", - "WITCHER.Monster.Type.Draconid": "Drakoniden", - "WITCHER.Monster.Type.Vampire": "Vampire", - - "WITCHER.Monster.Resistances": "Resistenzen", - "WITCHER.Monster.Immunities": "Immunitäten", - "WITCHER.Monster.Susceptibilities": "Anfälligkeiten", - "WITCHER.Monster.Senses": "Sinne", - - "WITCHER.Loot.TotalWeight": "Gesamtgewicht", - "WITCHER.Loot.TotalCost": "Gesamtkosten", - "WITCHER.Loot.Weapons": "Waffen", - "WITCHER.Loot.Armors": "Rüstungen", - "WITCHER.Loot.Valuables": "Ausrüstung", - "WITCHER.Loot.Diagrams": "Diagramme", - "WITCHER.Loot.Components": "Komponenten", - - "WITCHER.Inventory.Armor": "Getragene Rüstung", - "WITCHER.Inventory.Weapons": "Getragene Waffen", - "WITCHER.Inventory.Valuables": "Ausrüstung", - "WITCHER.Inventory.Substances": "Substanzen", - "WITCHER.Inventory.Components": "Kommponenten", - "WITCHER.Inventory.Diagrams": "Diagramme und Formeln", - - "WITCHER.Inventory.Substance": "Substanzen", - - "WITCHER.Inventory.Vitriol": "Vitriol", - "WITCHER.Inventory.Rebis": "Rebis", - "WITCHER.Inventory.Aether": "Aether", - "WITCHER.Inventory.Quebrith": "Quebrith", - "WITCHER.Inventory.Hydragenum": "Hydragenum", - "WITCHER.Inventory.Vermilion": "Zinnober", - "WITCHER.Inventory.Sol": "Sol", - "WITCHER.Inventory.Caelum": "Caelum", - "WITCHER.Inventory.Fulgur": "Fulgur", - - "WITCHER.Button.Cancel": "Abbrechen", - "WITCHER.Button.Continue": "Weiter", - - "WITCHER.Spell.type": "Typ", - "WITCHER.Spell.Spells": "Zaubersprüche", - "WITCHER.Spell.Invocations": "Priester Anrufungen", - "WITCHER.Spell.Witcher": "Hexer Zeichen", - "WITCHER.Spell.Rituals": "Rituale", - "WITCHER.Spell.Hexes": "Verhexungen", - "WITCHER.Spell.Danger": "Gefahr", - "WITCHER.Spell.DangerLow": "Niedrig", - "WITCHER.Spell.DangerMedium": "Mittel", - "WITCHER.Spell.DangerHigh": "Hoch", - "WITCHER.Spell.Novice": "Novize", - "WITCHER.Spell.Journeyman": "Geselle", - "WITCHER.Spell.Master": "Meister", - "WITCHER.Spell.Mixed": "Mischelement", - "WITCHER.Spell.Earth": "Erde", - "WITCHER.Spell.Air": "Luft", - "WITCHER.Spell.Fire": "Feuer", - "WITCHER.Spell.Water": "Wasser", - "WITCHER.Spell.Druid": "Druide", - "WITCHER.Spell.Preacher": "Priester", - "WITCHER.Spell.Archpriest": "Erzpriester", - "WITCHER.Spell.Basic": "Einfache Zeichen", - "WITCHER.Spell.Alt": "Alternative Zeichen", - "WITCHER.Spell.Duration": "Dauer", - "WITCHER.Spell.Range": "Reichweite", - "WITCHER.Spell.Defence": "Verteidigung", - "WITCHER.Spell.PrepTime": "Dauer", - "WITCHER.Spell.DC": "Dificulty Check", - "WITCHER.Spell.Components": "Components", - "WITCHER.Spell.Requirements": "Requirements To Lift", - "WITCHER.Spell.Effect": "Wirkung", - "WITCHER.Spell.AlternateComponents": "Alternative Komponenten", - "WITCHER.Spell.Signs": "Zeichen", - - "WITCHER.Spell.StaCost": "AUS Kosten", - "WITCHER.Spell.Variable": "AUS Variabel", - - "WITCHER.Spell.staminaDialog": "Wie viel Ausdauer willst du benutzen?", - "WITCHER.Spell.notEnoughSta": "Nicht genug Ausdauer.", - "WITCHER.Spell.MagicCost": "Magie Kosten", - - "WITCHER.Chat.SaveText": "Bei erfolg unten würfeln", - - "WITCHER.Dialog.Crafting": "Stelle her", - "WITCHER.Dialog.AlchemyTitle": "Alchemie anwenden", - "WITCHER.Dialog.ButtonCraft": "Herstellen", - "WITCHER.Dialog.CraftingAlchemycal": "Alchemie herstellen", - - "WITCHER.Dialog.ButtonDodge": "Ausweichen", - "WITCHER.Dialog.ButtonReposition": "Neu Positionieren", - "WITCHER.Dialog.ButtonParry": "Parieren", - "WITCHER.Dialog.ButtonBlock": "Blocken", - "WITCHER.Dialog.ButtonParryThrown": "Wurfwaffe parieren", - "WITCHER.Dialog.Defense": "Verteidigung", - "WITCHER.Dialog.DefenseExtra": "Extra Verteidigung", - "WITCHER.Dialog.DefenseWith": "Verteidige mit", - "WITCHER.Dialog.DefenseTitle": "Defensiv Aktion durchführen", - - "WITCHER.Dialog.attack": "Zufall Mensch", - - "WITCHER.Dialog.attackRandomHuman": "Zusfall Mensch", - "WITCHER.Dialog.attackRandomMonster": "Zufall Monster", - "WITCHER.Dialog.attackHead": "Kopf", - "WITCHER.Dialog.attackTorso": "Körper", - "WITCHER.Dialog.attackArm": "Arm", - "WITCHER.Dialog.attackLeg": "Bein", - "WITCHER.Dialog.attackLimb": "Gliedmaße", - "WITCHER.Dialog.attackTail": "Schwanz/Flügel", - - "WITCHER.Dialog.attackOutsideLOS": "Außerhalb des Sichtfeldes des Ziels", - "WITCHER.Dialog.attackisFastDraw": "Schnellziehen", - "WITCHER.Dialog.attackisProne": "Liegend", - "WITCHER.Dialog.attackisPinned": "Ziel wird festgehalten", - "WITCHER.Dialog.attackisActivelyDodging": "Ziel weicht aktiv aus", - "WITCHER.Dialog.attackisMoving": "Bewege Ziel REF > 10", - "WITCHER.Dialog.attacktargetOutsideLOS": " Ziel ist außerhalb deines Sichtfeldes", - "WITCHER.Dialog.attackisAmbush": "Hinterhalt", - "WITCHER.Dialog.attackisRicochet": "Querschläger-Schuss", - "WITCHER.Dialog.attackisBlinded": "Geblendet durch Licht oder Staub", - "WITCHER.Dialog.attackisSilhouetted": "Ziel schemenhaft", - "WITCHER.Dialog.attackisAiming": "Zielen (pro Runde)", - - "WITCHER.Dialog.sizeMedium": "Mittel", - "WITCHER.Dialog.sizeSmall": "Klein", - "WITCHER.Dialog.sizeLarge": "Groß", - "WITCHER.Dialog.sizeHuge": "Riesig", - - "WITCHER.Dialog.rangeNone": "Nichts", - "WITCHER.Dialog.rangePointBlank": "Aufgesetzt", - "WITCHER.Dialog.rangeClose": "Nah", - "WITCHER.Dialog.rangeMedium": "Mittel", - "WITCHER.Dialog.rangeLong": "Lang", - "WITCHER.Dialog.rangeExtreme": "Extrem", - - "WITCHER.Dialog.strikeNormal": "Normaler Angriff", - "WITCHER.Dialog.strikeFast": "Schneller Angriff", - "WITCHER.Dialog.strikeStrong": "Harter Angriff", - "WITCHER.Dialog.strikeJoint": "Gemeinsamer Angriff", - - "WITCHER.Dialog.attackUse": "Angriff verwenden", - "WITCHER.Dialog.attackExtra": "Extra Angriff", - "WITCHER.Dialog.attackLocation": "Trefferzone", - "WITCHER.Dialog.attackModifierse": "Angriffsmodifikator", - "WITCHER.Dialog.attackSize": "Größenmodigikator Gegner", - "WITCHER.Dialog.attackRange": "Reichweitenmodifikator", - "WITCHER.Dialog.attackCustom": "Benutzerdefinierte Modifikatoren", - "WITCHER.Dialog.attackStrike": " Angriffstyp", - "WITCHER.Dialog.attackDamage": "Schaden", - "WITCHER.Dialog.attackMeleeBonus": "Nahkampf Bonus", - "WITCHER.Dialog.attackCustomDmg": "Benutzerdefinierter Schaden Modifikator", - "WITCHER.Dialog.attackWith": "Attacke durchführen mit", - - "WITCHER.Dialog.chooseAmmunition": " Munition wählen", - "WITCHER.Dialog.NoAmmunation": "Keine Munition verfügbar", - "WITCHER.Dialog.Ammunation": "Munition", - - "WITCHER.Dialog.ButtonRoll": "Probe", - - "WITCHER.Chat.FullDmg": "Voller Schaden", - - "WITCHER.Enhancement.ChooseTitle": "Wähle eine Verbesserung", - "WITCHER.Enhancement.NoEnhancement": "Keine Verbesserung verfügbar", - "WITCHER.Dialog.Enhancement": "Verbesserung", - "WITCHER.Dialog.Apply": "Einsetzen", - - "WITCHER.Weapon.Broken": "Deine Waffe ist zerbrochen.", - "WITCHER.Shield.Broken": "Dein Schild ist zerbrochen.", - "WITCHER.Settings.Adrenaline": "Verwende die Adrenalin Optionalregel", - "WITCHER.Settings.AdrenalineDetails": "Adrenalin ist der Wille weiter zu machen und zu kämpfen in fatalen Situationen." + "WITCHER.Type": "Typ", + "WITCHER.Percentage": "Prozent", + "WITCHER.DC": "DC", + "WITCHER.Item.Short.Availability": "Vork.", + "WITCHER.Item.Weight": "Gewicht", + "WITCHER.Item.Cost": "Kosten", + "WITCHER.Item.Effect": "Effekte", + "WITCHER.Item.Quantity": "Anzahl", + "WITCHER.Item.Description": "Beschreibung", + "WITCHER.Item.Attribute": "Attributes", + "WITCHER.Item.ROF": "ROF", + "WITCHER.Item.CraftingMaterial": "Werkkomponenten", + "WITCHER.Item.Hides&AnimalParts": "Felle und Tierteile", + "WITCHER.Item.AlchemicalTreatments": "Alchemistische Behandlungen", + "WITCHER.Item.Ingots&Minerals": "Barren und Mineralien", + "WITCHER.Item.AvailabilityEverywhere": "Ü", + "WITCHER.Item.AvailabilityCommon": "V", + "WITCHER.Item.AvailabilityPoor": "K", + "WITCHER.Item.AvailabilityRare": "S", + "WITCHER.Item.AvailabilityWitcher": "H", + "WITCHER.Item.Tiny": "W", + "WITCHER.Item.Small": "K", + "WITCHER.Item.Large": "G", + "WITCHER.Item.CantHide": "N", + "WITCHER.Weapon.Type": "Art", + "WITCHER.Weapon.Short.WeaponAccuracy": "WG", + "WITCHER.Weapon.Short.Damage": "SCH", + "WITCHER.Weapon.Short.Reliability": "Bestä.", + "WITCHER.Weapon.Short.MaxReliability": "Max. Bestä.", + "WITCHER.Weapon.Hands": "Hände", + "WITCHER.Weapon.Short.Concealement": "VERB.", + "WITCHER.Weapon.Short.Enhancements": "ER", + "WITCHER.Weapon.Range": "RW", + "WITCHER.Weapon.ElderFolk": "Eld.", + "WITCHER.Weapon.AttackSkill": "Angriffsfähigkeit", + "WITCHER.Weapon.MeleeBonus": "Nahkampf Bonus", + "WITCHER.Weapon.isAmmunition": "Ist Munition?", + "WITCHER.Weapon.Short.RateOfFire": "FR", + "WITCHER.Armor.StoppingPower": "AK", + "WITCHER.Armor.MaxStoppingPower": "Max. AK", + "WITCHER.Armor.ArmorEnhancement": "RV", + "WITCHER.Armor.Reliable": "Best.", + "WITCHER.Armor.EncumbranceValue": "Behinderungswert", + "WITCHER.Armor.Resistances": "Widerstände", + "WITCHER.Armor.Bludgeoning": "Wuchtschaden", + "WITCHER.Armor.Slashing": "Hiebschaden", + "WITCHER.Armor.Piercing": "Stichschaden", + "WITCHER.Armor.LocationHead": "Kopf", + "WITCHER.Armor.LocationTorso": "Körper", + "WITCHER.Armor.LocationLeg": "Beine", + "WITCHER.Armor.LocationArm": "Arrme", + "WITCHER.Armor.LocationFull": "Volle Rüstung", + "WITCHER.Armor.LocationShield": "Schild", + "WITCHER.Armor.LocationLeft": "L.", + "WITCHER.Armor.LocationRight": "R.", + "WITCHER.Location.Left": "Links", + "WITCHER.Location.Right": "Rechts", + "WITCHER.Armor.Location": "Körperzone", + "WITCHER.Component.Rarity": "Vorkommen", + "WITCHER.Component.Location": "Fundort", + "WITCHER.Component.Quantity": "Menge", + "WITCHER.Component.Forage": "Sammeln-SG", + "WITCHER.Enhancement.Stopping": "AK", + "WITCHER.Enhancement.Bludgeoning": "W", + "WITCHER.Enhancement.Slashing": "H", + "WITCHER.Enhancement.Piercing": "S", + "WITCHER.Enhancement.Armor": "Rüstung", + "WITCHER.Enhancement.Rune": "Rune", + "WITCHER.Enhancement.Glyph": "Glyphe", + "WITCHER.Mount.Dex": "Athlethik", + "WITCHER.Mount.Dexterity": "Dex", + "WITCHER.Mount.ControlMod": "Zügeln Mod", + "WITCHER.Mount.Control": "Zügeln", + "WITCHER.Mount.Speed": "Geschwindigkeit", + "WITCHER.Mount.Hp": "LP", + "WITCHER.Alchemy.Duration": "Dauer", + "WITCHER.Alchemy.Toxicity": "Gift.", + "WITCHER.Alchemy.Potion": "Trank", + "WITCHER.Alchemy.Decoction": "Mixtur", + "WITCHER.Alchemy.Oil": "Öl", + "WITCHER.Diagram.alchemyDC": "Alchemy-SG.", + "WITCHER.Diagram.craftingDC": "Herstellen-SG.", + "WITCHER.Diagram.craftingTime": "Herst. Zeit", + "WITCHER.Diagram.components": "Komponenten", + "WITCHER.Diagram.otherComponents": "Andere Komponenten", + "WITCHER.Diagram.investment": "Investment", + "WITCHER.Diagram.Learned": "Learned", + "WITCHER.Diagram.Formulae": "Formuale", + "WITCHER.Diagram.Ingredient": "Komponenten", + "WITCHER.Diagram.Weapon": "Waffe", + "WITCHER.Diagram.Armor": "Rüstung", + "WITCHER.Diagram.ArmorEnhancement": "Rüstungsverbeserung", + "WITCHER.Diagram.ElderFolkWeapon": "Älteres Volk Waffe", + "WITCHER.Diagram.ElderFolkArmor": "Älteres Volk Rüstung", + "WITCHER.Diagram.Ammunition": "Munition", + "WITCHER.Diagram.Novice": "Novize", + "WITCHER.Diagram.Journeyman": "Geselle", + "WITCHER.Diagram.Master": "Meister", + "WITCHER.Diagram.GrandMaster": "Großmeister", + "WITCHER.Diagram.Witcher": "Hexer", + "WITCHER.Mutagen.MutSource": "Quelle des Mutagens", + "WITCHER.Mutagen.AlchemyDC": "Alchemie-SG", + "WITCHER.Mutagen.MinorMutation": "Geringe Mutation", + "WITCHER.Mutagen.Type": "Typ", + "WITCHER.Mutagen.Source": "Quelle", + "WITCHER.Mutagen.Red": "Rot", + "WITCHER.Mutagen.Green": "Grün", + "WITCHER.Mutagen.Blue": "Blau", + "WITCHER.Valuable.Conceal": "Verbergen", + "WITCHER.Valuable.Quality": "Qualität", + "WITCHER.Valuable.Toolkit": "Werkzeugsatz", + "WITCHER.Valuable.General": "Allgemein", + "WITCHER.Valuable.Containers": "Behälter", + "WITCHER.Valuable.Food&Drinks": "Essen und Trinken", + "WITCHER.Valuable.Clothings": "Kleidung", + "WITCHER.Valuable.Service": "Dienstleistung", + "WITCHER.Valuable.Loging": "Unterkunft", + "WITCHER.Valuable.MountAccessories": "Reittier Ausstattung", + "WITCHER.StInt": "Intelligenz", + "WITCHER.StRef": "Reflexe", + "WITCHER.StDex": "Geschicklichkeit", + "WITCHER.StBody": "Kraft", + "WITCHER.StEmp": "Empatie", + "WITCHER.StCra": "Handwerk", + "WITCHER.StWill": "Willenskraft", + "WITCHER.StLuck": "Glück", + "WITCHER.StSpd": "Geschwindigkeit", + "WITCHER.StVigor": "Elan", + "WITCHER.Actor.SkillTab": "Fertigkeiten & Modikatoren", + "WITCHER.Actor.ProfessionTab": "Profession & Volk", + "WITCHER.Actor.InventoryTab": "Ausrüstung & Inventar", + "WITCHER.Actor.MagicTab": "Magie & Sprüche", + "WITCHER.Actor.BackgroundTab": "Hintergrund", + "WITCHER.Actor.Name": "Charakter Name", + "WITCHER.Actor.Race": "Volk", + "WITCHER.Actor.Gender": "Geschlecht", + "WITCHER.Actor.Age": "Alter", + "WITCHER.Actor.Perks": "Perks", + "WITCHER.Actor.Adda.Profession": "Profession hinzufügen", + "WITCHER.Actor.Adda.Race": "Spezies hinzufügen", + "WITCHER.Actor.TotalStats": "Gesamt", + "WITCHER.Actor.Stat.Int": "INT", + "WITCHER.Actor.Stat.Ref": "REF", + "WITCHER.Actor.Stat.Dex": "GES", + "WITCHER.Actor.Stat.Body": "KRA", + "WITCHER.Actor.Stat.Spd": "SCH", + "WITCHER.Actor.Stat.Emp": "EMP", + "WITCHER.Actor.Stat.Cra": "HAN", + "WITCHER.Actor.Stat.Will": "WIL", + "WITCHER.Actor.Stat.Luck": "GLÜ", + "WITCHER.Actor.StatTitle.LableLeft": "Eigensch.", + "WITCHER.Actor.StatTitle.ModMax": "Mod / Max", + "WITCHER.Actor.StatTitle.Derived": "Abgeleitet", + "WITCHER.Actor.CoreStat.Stun": "Betä", + "WITCHER.Actor.CoreStat.Run": "Renn", + "WITCHER.Actor.CoreStat.Leap": "Spri", + "WITCHER.Actor.CoreStat.Enc": "Bela", + "WITCHER.Actor.CoreStat.Rec": "Erho", + "WITCHER.Actor.CoreStat.woundTreshold": "WS", + "WITCHER.Actor.DerStat.Vigor": "Elan", + "WITCHER.Actor.DerStat.HP": "Max LP", + "WITCHER.Actor.DerStat.Sta": "AUS", + "WITCHER.Actor.DerStat.Resolve": "Entschlossenheit", + "WITCHER.Actor.DerStat.Focus": "Fokus", + "WITCHER.Actor.DerStat.Punch": "Schlag", + "WITCHER.Actor.DerStat.Kick": "Tritt", + "WITCHER.Actor.Initiative": "Initiative", + "WITCHER.Actor.SavingThrow": "Rettungswurf", + "WITCHER.Actor.Crit/Fumble": "Krit/Patzer", + "WITCHER.Actor.Defense": "Verteidigung", + "WITCHER.Actor.Adrenaline": "Adrenalin", + "WITCHER.Actor.Stamina": "Ausdauer", + "WITCHER.Actor.Hp": "LP", + "WITCHER.Actor.Skill.Intelligence": "Intelligenz", + "WITCHER.Actor.Skill.Reflex": "Reflexe", + "WITCHER.Actor.Skill.Willpower": "Willenskraft", + "WITCHER.Actor.Skill.Dexterity": "Geschicklichkeit", + "WITCHER.Actor.Skill.Crafting": "Handwerk", + "WITCHER.Actor.Skill.Body": "Body", + "WITCHER.Actor.Skill.Empathy": "Empathy", + "WITCHER.Actor.Profession.Level": "Level", + "WITCHER.CritWound.Header": "Krit Wunden", + "WITCHER.CritWound.HealingTime.Label": "Tage bis geheilt", + "WITCHER.CritWound.Simple": "Einfach", + "WITCHER.CritWound.Complex": "Kompliziert", + "WITCHER.CritWound.Difficult": "Schwierig", + "WITCHER.CritWound.Deadly": "Tödlich", + "WITCHER.CritWound.None": "Nichts", + "WITCHER.CritWound.Stabilized": "Stabilisiert", + "WITCHER.CritWound.Treated": "Behandelt", + "WITCHER.CritWound.Name.SimpleCrackedJaw": "Angeknackster Kiefer", + "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Entstellende Narbe", + "WITCHER.CritWound.Name.SimpleCrackedRibs": "Angeknackste Rippen", + "WITCHER.CritWound.Name.SimpleForeignObject": "Fremdkörper", + "WITCHER.CritWound.Name.SimpleSprainedArm": "Verstauchter Arm", + "WITCHER.CritWound.Name.SimpleSprainedLeg": "Verstauchtes Bein", + "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Leichte Kopfwunde", + "WITCHER.CritWound.Name.ComplexLostTeeth": "Verlorene Zähne", + "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Milzriss", + "WITCHER.CritWound.Name.ComplexBrokenRibs": "Rippenbruch", + "WITCHER.CritWound.Name.ComplexFracturedArm": "Armbruch", + "WITCHER.CritWound.Name.ComplexFracturedLeg": "Beinbruch", + "WITCHER.CritWound.Name.DifficultSkullFracture": "Schädelfraktur", + "WITCHER.CritWound.Name.DifficultConcussion": "Schädel-Hirn-Trauma", + "WITCHER.CritWound.Name.DifficultTornStomach": "Magenriss", + "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Saugende Brustwunde", + "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Mehrfacher Armbruch", + "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Mehrfacher Beinbruch", + "WITCHER.CritWound.Name.DeadlyDecapitated": "Durchtrenntes Rückgrat/Enthauptet", + "WITCHER.CritWound.Name.DeadlyDamagedEye": "Augenverletzung", + "WITCHER.CritWound.Name.DeadlyHearthDamage": "Schaden am Herzen", + "WITCHER.CritWound.Name.DeadlySepticShock": "Septischer Schock", + "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Abgetrennter Arm", + "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Abgetrenntes Bein", + "WITCHER.CritWound.SimpleCrackedJaw": "Der Treffer hat deinen Kiefer angeknackst, so dass es dir schwerfällt, deutlich zu sprechen.", + "WITCHER.CritWound.SimpleDisfiguringScar": "Der Treffer hat irgendwie dein Gesicht verstümmelt. Dein Anblick ist grotesk und schwierig zu ertragen.", + "WITCHER.CritWound.SimpleCrackedRibs": "Der Treffer hat deine Rippen angeknackst, so dass Atmen und Kraftanstrengungen schmerzhaft sind.", + "WITCHER.CritWound.SimpleForeignObject": "Der Treffer hat ein Kleidungs- oder Rüstungsstück in deiner Wunde festgesetzt, das eine Infektion hervorruft.", + "WITCHER.CritWound.SimpleSprainedArm": "Der Treffer hat zu einer Verstauchung deines Arms geführt, so dass Manövrieren schwerfällt.", + "WITCHER.CritWound.SimpleSprainedLeg": "Der Treffer hat zu einer Verstauchung deines Beins geführt, so dass Gehen und Manövrieren schwerfällt.", + "WITCHER.CritWound.ComplexMinorHeadWound": "Der Treffer hat zu einer Gehirnerschütterung und inneren Blutungen geführt. Es fällt schwer, klar zu denken.", + "WITCHER.CritWound.ComplexLostTeeth": "Der Treffer hat einige deiner Zähne ausgeschlagen. Würfle 1W10, um zu bestimmen, wie viele Zähne du verlierst.", + "WITCHER.CritWound.ComplexRupturedSpleen": "Ein Riss in einer Milz beginnt, schwer zu bluten und macht dich benommen.", + "WITCHER.CritWound.ComplexBrokenRibs": "Der Treffer bricht deine Rippen und führt zu qualvollem Schmerz, wenn du dich beugst oder streckst.", + "WITCHER.CritWound.ComplexFracturedArm": "Der Treffer bricht dir den Arm.", + "WITCHER.CritWound.ComplexFracturedLeg": "Der Treffer bricht dir das Bein.", + "WITCHER.CritWound.DifficultSkullFracture": "Der Treffer bricht einen Teil deines Schädels, schwächt deinen Kopf und führt zu einer Blutung.", + "WITCHER.CritWound.DifficultConcussion": "Der Treffer verursacht ein leichtes Schädel-Hirn-Trauma.", + "WITCHER.CritWound.DifficultTornStomach": "Der Treffer reißt deinen Magen auf, so dass dessen Inhalt in deine Eigenweide fließt.", + "WITCHER.CritWound.DifficultSuckingChestWound": "Die Wunde reißt deine Lunge auf, wodurch deine Brust mit Luft gefüllt wird, die deine Organe zerquetscht.", + "WITCHER.CritWound.DifficultCompoundArmFracture": "Der Treffer zertrümmert deinen Arm. Knochen ragen aus der Haut heraus.", + "WITCHER.CritWound.DifficultCompoundLegFracture": "Der Treffer bricht dir das Bein, so dass es nutzlos ist.", + "WITCHER.CritWound.DeadlyDecapitated": "Der Treffer bricht dir entweder das Genick oder trennt deinen Kopf von den Schultern.", + "WITCHER.CritWound.DeadlyDamagedEye": "Der Treffer schneidet in deinen Augapfel oder drückt ihn ein.", + "WITCHER.CritWound.DeadlyHearthDamage": "Der Treffer schädigt dein Herz.", + "WITCHER.CritWound.DeadlySepticShock": "Der Treffer schädigt deine inneren Organe, und Abfallprodukte geraten in deine Blutbahn.", + "WITCHER.CritWound.DeadlyDismemberedArm": "Der Treffer trennt deinen Arm vom Körper oder schädigt ihn ohne Möglichkeit für Heilung", + "WITCHER.CritWound.DeadlyDismemberedLeg": "Der Treffer trennt dein Bein vom Körper oder schädigt es ohne Möglichkeit für Heilung.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Du erleidest –2 auf Magiefertigkeiten und Verbalen Schlagabtausch (Charisma, Überzeugen, Verführung, Führung, Täuschen, Umgangsformen und Einschüchtern).", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Du erleidest –1 auf Magiefertigkeiten und Verbalen Schlagabtausch.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Du erleidest –1 auf Magiefertigkeiten.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Du erleidest –3 auf einfühlsamen Verbalen Schlagabtausch (Charisma, Überzeugen, Verführen, Täuschen, Umgangsformen und Führung).", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Du erleidest –1 auf empathischen Verbalen Schlagabtausch", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Du erleidest –1 auf Verführen.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Du erleidest –2 auf KRA. Dies hat keine Auswirkungen auf die Lebenspunkte.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Du erleidest –1 auf KRA.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Du erleidest –10 auf Tragkraft.", + "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Deine Erholung und deine Kritische Heilung sinken auf ein Viertel.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Deine Erholung und Kritische Heilung werden halbiert.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Du erleidest –2 auf Erholung und –1 auf Kritische Heilung.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Du erleidest –2 bei Handlungen mit diesem Arm.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Du erleidest –1bei Aktionen mit diesem Arm.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Du erleidest –1 auf Physis.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Du erleidest –2 auf SCH, Ausweichen/Ausbrechen und Athletik.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Du erleidest –1 auf SCH, Ausweichen/ Ausbrechen und Athletik.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Du erleidest –1 auf SCH.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Es fällt schwer, klar zu denken. Du erleidest –1 auf INT, WIL und BET.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Du erleidest –1 auf INT und WIL.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Du erleidest –1 auf WIL.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Du erleidest –3 auf Magiefertigkeiten und Verbalen Schlagabtausch.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Du erleidest –2 auf Magiefertigkeiten und Verbalen Schlagabtausch.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Du erleidest –1 auf Magiefertigkeiten und Verbalen Schlagabtausch.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Lege alle 5 Runden einen Rettungswurf auf Betäubung ab. Diese Wunde führt zu einer Blutung.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Du musst alle 10 Runden eine Rettungswurf auf Betäubung ablegen.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Du erleidest –2 auf Betäuben.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Du erleidest –2 auf KRA und –1 auf REF und GES.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Du erleidest –1 auf KRA und REF.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Du erleidest –1 auf KRA.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Du erleidest –3 bei Aktionen mit diesem Arm.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Du erleidest –2 bei Aktionen mit diesem Arm.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Du erleidest –1 bei Aktionen mit diesem Arm.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "Du erleidest –3 auf SCH, Ausweichen/Ausbrechen und Athletik.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "Du erleidest –2 auf SCH, Ausweichen/ Ausbrechen und Athletik.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "–1 auf SCH, Ausweichen/ Ausbrechen und Athletik.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Du erleidest –1 auf INT und GES und den vierfachen Schaden durch Kopfwunden.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Du erleidest –1 auf INT und GES und den vierfachen Schaden durch Kopfwunden.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Du erleidest den vierfachen Schaden durch Kopfwunden.", + "WITCHER.CritWound.Mod.DifficultConcussion.None": "Lege alle 1W6 Runden einen Rettungswurf auf Betäubung ab, und du erleidest –2 auf INT, REF und GES.", + "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Du erleidest –1 auf INT, REF und GES.", + "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Du erleidest –1 auf INT und GES.", + "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Du erleidest –2 auf alle Aktionen und nimmst 4 Punkte Säureschaden pro Runde.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Du erleidest –2 auf alle Aktionen.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Du erleidest –1 auf alle Aktionen.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Du erleidest –3 auf KRA und SCH. Du beginnst zu ersticken.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Du erleidest –2 auf KRA und SCH.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Du erleidest –1 auf KRA und SCH.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Der Arm ist nutzlos, und du fängst an zu bluten.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Dieser Arm ist nutzlos.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Der Arm muss in einer Schlinge liegen, kann aber Dinge halten.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "SCH, Ausweichen/Ausbrechen und Athletik sinken auf ein Viertel. Dies führt zu einer Blutung.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Halbiert SCH, Ausweichen/ Ausbrechen und Athletik.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "–2 auf SCH, Ausweichen/ Ausbrechen und Athletik.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Du stirbst sofort.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Diese Wunde kann nicht stabilisiert werden.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Diese Wunde kann nicht behandelt werden.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Du erleidest –5 auf sichtbasierteAufmerksamkeit und –4 auf GES. Diese Wunde beginnt zu bluten.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Du erleidest –3 auf sichtbasierte Aufmerksamkeit und –2 auf GES.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Du erleidest –3 auf sichtbasierte Aufmerksamkeit und –2 auf GES.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Lege sofort einen Rettungswurf gegen Tod ab. Wenn du überlebst, blutet die Wunde, und deine Ausdauer, SCH und KRA sinken auf ein Viertel.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Deine Ausdauer, SCH und KRA werden halbiert.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Du erleidest permanent +2 Schaden durch die Blutung.", + "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Deine Ausdauer sinkt auf ein Viertel, und du erleidest –3 auf INT, WIL, REF und GES. Du bist vergiftet.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Deine Ausdauer wird halbiert, und du erleidest –1 auf INT, WIL, REF und GES.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Du erleidest permanent –5 auf Ausdauer.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Der Arm kann nicht benutzt werden, und du beginnst zu bluten.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Der Arm ist nutzlos.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Der Arm kann durch eine Prothese ersetzt werden.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Deine SCH, Ausweichen/Ausbrechen und Athletik sinken auf ein Viertel. Die Wunde beginnt zu bluten.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Deine SCH, Ausweichen/ Ausbrechen und Athletik sinken auf ein Viertel.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "Das Bein kann durch eine Prothese ersetzt werden.", + "WITCHER.Notes": "Notizen", + "WITCHER.SkIntAwareness": "Aufmerksamkeit", + "WITCHER.SkIntBusiness": "Geschäftsinn", + "WITCHER.SkIntDeduction": "Schlussfolgerunden", + "WITCHER.SkIntEducation": "Bildung", + "WITCHER.SkIntCommon": "Gemein Sprache(2)", + "WITCHER.SkIntElder": "Alte Sprache (2)", + "WITCHER.SkIntDwarven": "Zwergisch (2)", + "WITCHER.SkIntMonster": "Ungeheuerkunde (2)", + "WITCHER.SkIntSocialEt": "Umgangsformen", + "WITCHER.SkIntStreet": "Straßenwissen", + "WITCHER.SkIntTactics": "Taktik (2)", + "WITCHER.SkIntTeaching": "Unterrichten", + "WITCHER.SkIntWilderness": "Wildnisleben", + "WITCHER.SkRefBrawling": "Raufen", + "WITCHER.SkRefDodge": "Ausweichen/Ausbrechen", + "WITCHER.SkRefMelee": "Nahkampf", + "WITCHER.SkRefRiding": "Reiten", + "WITCHER.SkRefSailing": "Segeln", + "WITCHER.SkRefSmall": "Kleine Klingenwaffen", + "WITCHER.SkRefStaff": "Stab/Speer", + "WITCHER.SkRefSwordsmanship": "Schwertkampf", + "WITCHER.SkDexArchery": "Bogenschießen", + "WITCHER.SkDexAthletics": "Athletik", + "WITCHER.SkDexCrossbow": "Armbrust", + "WITCHER.SkDexSleight": "Taschenspielertricks", + "WITCHER.SkDexStealth": "Heimlichkeit", + "WITCHER.SkBodyPhys": "Physis", + "WITCHER.SkBodyEnd": "Durchhaltevermögen", + "WITCHER.SkEmpCharisma": "Charisma", + "WITCHER.SkEmpDeceit": "Täuschen", + "WITCHER.SkEmpArts": "Schöne Künste", + "WITCHER.SkEmpGambling": "Glücksspiel", + "WITCHER.SkEmpGrooming": "Herausputzen", + "WITCHER.SkEmpHumanPerc": "Menschenkenntnis", + "WITCHER.SkEmpLeadership": "Führung", + "WITCHER.SkEmpPersuasion": "Überzeugen", + "WITCHER.SkEmpPerformance": "Auftritt", + "WITCHER.SkEmpSeduction": "Verführung", + "WITCHER.SkCraAlchemy": "Alchimie (2)", + "WITCHER.SkCraCrafting": "Handwerkskunst (2)", + "WITCHER.SkCraDisguise": "Verkleiden", + "WITCHER.SkCraAid": "Erste Hilfe", + "WITCHER.SkCraForge": "Fälschen", + "WITCHER.SkCraPick": "Schlösser knacken", + "WITCHER.SkCraTrapCraft": "Fallen stellen (2)", + "WITCHER.SkWillCourage": "Mut", + "WITCHER.SkWillHex": "Hex weben(2)", + "WITCHER.SkWillIntim": "Einschüchterung", + "WITCHER.SkWillSpellcast": "Zauber wirken (2)", + "WITCHER.SkWillResistMag": "Magie widerstehen (2)", + "WITCHER.SkWillResistCoer": "Zwang widerstehen", + "WITCHER.SkWillRitCraft": "Ritual erschaffen (2)", + "WITCHER.Actor.ImprovementPoints": "Steigerungs Punkte", + "WITCHER.Actor.CurrentIP": "Aktuelle SP:", + "WITCHER.Actor.SkillName": "Fertigkeitsname...", + "WITCHER.Actor.TotalSkill": "Gesamt Fertigkeiten", + "WITCHER.Actor.TotalProfSkill": "Gesamt Professions Fertigkeiten", + "WITCHER.SocialStanding": "Gesellschaftlicher Stand", + "WITCHER.Profession": "Profession", + "WITCHER.Reputation": "Ruf", + "WITCHER.Homeland": "Herkunft", + "WITCHER.Value": "Werte", + "WITCHER.ValuedPerson": "Geschätzte Person", + "WITCHER.Affectations": "Vorlieben", + "WITCHER.Hair": "Frisur", + "WITCHER.Personality": "Persönlichkeit", + "WITCHER.Clothing": "Kleidung", + "WITCHER.FeelingsOnPeople": "Gegenüber anderen", + "WITCHER.LifeEvents": "Lebensereignisse", + "WITCHER.Decade": "Dekade", + "WITCHER.Event": "Ereignis", + "WITCHER.DeathSave": "Rettungswurf Betä./Tod", + "WITCHER.Crit": "Kritisch", + "WITCHER.Fumble": "Patzer", + "WITCHER.table.Quantity": "Anz.", + "WITCHER.table.Range": "Reichw.", + "WITCHER.table.Damage": "Schaden", + "WITCHER.table.Reliability": "Bestä.", + "WITCHER.table.Name": "Name", + "WITCHER.table.StoppingPower": "SP", + "WITCHER.table.ResBludgeon": "W", + "WITCHER.table.ResSlashing": "H", + "WITCHER.table.ResPiercing": "S", + "WITCHER.table.Equipped": "EQ", + "WITCHER.Monster.HeadArmor": "Rüstung Kopf", + "WITCHER.Monster.UpperArmor": "Rüstung Oberkörper", + "WITCHER.Monster.LowerArmor": "Rüstung Unterkörper", + "WITCHER.Monster.CustomHP/STA": "Benutzerdefiniert LP/AUS", + "WITCHER.Monster.Easy": "Leicht", + "WITCHER.Monster.Normal": "Normal", + "WITCHER.Monster.Hard": "Schwer", + "WITCHER.Monster.Simple": "Einfach", + "WITCHER.Monster.Complex": "Komplex", + "WITCHER.Monster.Difficult": "Schwierig", + "WITCHER.Monster.Type.Lable": "Typ", + "WITCHER.Monster.Difficulty": "Schwierigkeit", + "WITCHER.Monster.Complexity": "Komplexität", + "WITCHER.Monster.Bounty": "Kopfgeld", + "WITCHER.Monster.Height": "Körpergröße", + "WITCHER.Monster.Weight": "Gewicht", + "WITCHER.Monster.Environment": "Umgebung", + "WITCHER.Monster.Intelligence": "Intelligenz", + "WITCHER.Monster.Organization": "Organisation", + "WITCHER.Monster.CommonerSupperstition": "Verbreitete Meinung: Bildung SG: ", + "WITCHER.Monster.WitcherKnowledge": "Hexer-Kenntnisse: Hexer-Ausbildung SG: ", + "WITCHER.Monster.SkillTab": "Fertigkeiten", + "WITCHER.Monster.InventoryTab": "Angriffe/Beute", + "WITCHER.Monster.DetailsTab": "Details", + "WITCHER.Monster.SpellsTab": "Zauber", + "WITCHER.Monster.Type.Humanoid": "Humanoide", + "WITCHER.Monster.Type.Necrophage": "Nekrophagen", + "WITCHER.Monster.Type.Specter": "Geister", + "WITCHER.Monster.Type.Beast": "Bestien", + "WITCHER.Monster.Type.CursedOne": "Verfluchte", + "WITCHER.Monster.Type.Hybrid": "Hybride", + "WITCHER.Monster.Type.Insectoid": "Insektoide", + "WITCHER.Monster.Type.Elementa": "Konstrukte", + "WITCHER.Monster.Type.Relict": "Relikte", + "WITCHER.Monster.Type.Ogroid": "Ogroide", + "WITCHER.Monster.Type.Draconid": "Drakoniden", + "WITCHER.Monster.Type.Vampire": "Vampire", + "WITCHER.Monster.Resistances": "Resistenzen", + "WITCHER.Monster.Immunities": "Immunitäten", + "WITCHER.Monster.Susceptibilities": "Anfälligkeiten", + "WITCHER.Monster.Senses": "Sinne", + "WITCHER.Loot.TotalWeight": "Gesamtgewicht", + "WITCHER.Loot.TotalCost": "Gesamtkosten", + "WITCHER.Loot.Weapons": "Waffen", + "WITCHER.Loot.Armors": "Rüstungen", + "WITCHER.Loot.Valuables": "Ausrüstung", + "WITCHER.Loot.Diagrams": "Diagramme", + "WITCHER.Loot.Components": "Komponenten", + "WITCHER.Inventory.Armor": "Getragene Rüstung", + "WITCHER.Inventory.Weapons": "Getragene Waffen", + "WITCHER.Inventory.Valuables": "Ausrüstung", + "WITCHER.Inventory.Substances": "Substanzen", + "WITCHER.Inventory.Components": "Kommponenten", + "WITCHER.Inventory.Diagrams": "Diagramme und Formeln", + "WITCHER.Inventory.Substance": "Substanzen", + "WITCHER.Inventory.Vitriol": "Vitriol", + "WITCHER.Inventory.Rebis": "Rebis", + "WITCHER.Inventory.Aether": "Aether", + "WITCHER.Inventory.Quebrith": "Quebrith", + "WITCHER.Inventory.Hydragenum": "Hydragenum", + "WITCHER.Inventory.Vermilion": "Zinnober", + "WITCHER.Inventory.Sol": "Sol", + "WITCHER.Inventory.Caelum": "Caelum", + "WITCHER.Inventory.Fulgur": "Fulgur", + "WITCHER.Button.Cancel": "Abbrechen", + "WITCHER.Button.Continue": "Weiter", + "WITCHER.Spell.type": "Typ", + "WITCHER.Spell.Spells": "Zaubersprüche", + "WITCHER.Spell.Invocations": "Priester Anrufungen", + "WITCHER.Spell.Witcher": "Hexer Zeichen", + "WITCHER.Spell.Rituals": "Rituale", + "WITCHER.Spell.Hexes": "Verhexungen", + "WITCHER.Spell.Danger": "Gefahr", + "WITCHER.Spell.DangerLow": "Niedrig", + "WITCHER.Spell.DangerMedium": "Mittel", + "WITCHER.Spell.DangerHigh": "Hoch", + "WITCHER.Spell.Novice": "Novize", + "WITCHER.Spell.Journeyman": "Geselle", + "WITCHER.Spell.Master": "Meister", + "WITCHER.Spell.Mixed": "Mischelement", + "WITCHER.Spell.Earth": "Erde", + "WITCHER.Spell.Air": "Luft", + "WITCHER.Spell.Fire": "Feuer", + "WITCHER.Spell.Water": "Wasser", + "WITCHER.Spell.Druid": "Druide", + "WITCHER.Spell.Preacher": "Priester", + "WITCHER.Spell.Archpriest": "Erzpriester", + "WITCHER.Spell.Basic": "Einfache Zeichen", + "WITCHER.Spell.Alt": "Alternative Zeichen", + "WITCHER.Spell.Duration": "Dauer", + "WITCHER.Spell.Range": "Reichweite", + "WITCHER.Spell.Defence": "Verteidigung", + "WITCHER.Spell.PrepTime": "Dauer", + "WITCHER.Spell.DC": "Dificulty Check", + "WITCHER.Spell.Components": "Components", + "WITCHER.Spell.Requirements": "Requirements To Lift", + "WITCHER.Spell.Effect": "Wirkung", + "WITCHER.Spell.AlternateComponents": "Alternative Komponenten", + "WITCHER.Spell.Signs": "Zeichen", + "WITCHER.Spell.StaCost": "AUS Kosten", + "WITCHER.Spell.Variable": "AUS Variabel", + "WITCHER.Spell.staminaDialog": "Wie viel Ausdauer willst du benutzen?", + "WITCHER.Spell.notEnoughSta": "Nicht genug Ausdauer.", + "WITCHER.Spell.MagicCost": "Magie Kosten", + "WITCHER.Chat.SaveText": "Bei erfolg unten würfeln", + "WITCHER.Dialog.Crafting": "Stelle her", + "WITCHER.Dialog.AlchemyTitle": "Alchemie anwenden", + "WITCHER.Dialog.ButtonCraft": "Herstellen", + "WITCHER.Dialog.CraftingAlchemycal": "Alchemie herstellen", + "WITCHER.Dialog.ButtonDodge": "Ausweichen", + "WITCHER.Dialog.ButtonReposition": "Neu Positionieren", + "WITCHER.Dialog.ButtonParry": "Parieren", + "WITCHER.Dialog.ButtonBlock": "Blocken", + "WITCHER.Dialog.ButtonParryThrown": "Wurfwaffe parieren", + "WITCHER.Dialog.Defense": "Verteidigung", + "WITCHER.Dialog.DefenseExtra": "Extra Verteidigung", + "WITCHER.Dialog.DefenseWith": "Verteidige mit", + "WITCHER.Dialog.DefenseTitle": "Defensiv Aktion durchführen", + "WITCHER.Dialog.attack": "Zufall Mensch", + "WITCHER.Dialog.attackRandomHuman": "Zusfall Mensch", + "WITCHER.Dialog.attackRandomMonster": "Zufall Monster", + "WITCHER.Dialog.attackHead": "Kopf", + "WITCHER.Dialog.attackTorso": "Körper", + "WITCHER.Dialog.attackArm": "Arm", + "WITCHER.Dialog.attackLeg": "Bein", + "WITCHER.Dialog.attackLimb": "Gliedmaße", + "WITCHER.Dialog.attackTail": "Schwanz/Flügel", + "WITCHER.Dialog.attackOutsideLOS": "Außerhalb des Sichtfeldes des Ziels", + "WITCHER.Dialog.attackIsFastDraw": "Schnellziehen", + "WITCHER.Dialog.attackIsProne": "Liegend", + "WITCHER.Dialog.attackIsPinned": "Ziel wird festgehalten", + "WITCHER.Dialog.attackIsActivelyDodging": "Ziel weicht aktiv aus", + "WITCHER.Dialog.attackIsMoving": "Bewege Ziel REF > 10", + "WITCHER.Dialog.attackTargetOutsideLOS": " Ziel ist außerhalb deines Sichtfeldes", + "WITCHER.Dialog.attackIsAmbush": "Hinterhalt", + "WITCHER.Dialog.attackIsRicochet": "Querschläger-Schuss", + "WITCHER.Dialog.attackIsBlinded": "Geblendet durch Licht oder Staub", + "WITCHER.Dialog.attackIsSilhouetted": "Ziel schemenhaft", + "WITCHER.Dialog.attackIsAiming": "Zielen (pro Runde)", + "WITCHER.Dialog.sizeMedium": "Mittel", + "WITCHER.Dialog.sizeSmall": "Klein", + "WITCHER.Dialog.sizeLarge": "Groß", + "WITCHER.Dialog.sizeHuge": "Riesig", + "WITCHER.Dialog.rangeNone": "Nichts", + "WITCHER.Dialog.rangePointBlank": "Aufgesetzt", + "WITCHER.Dialog.rangeClose": "Nah", + "WITCHER.Dialog.rangeMedium": "Mittel", + "WITCHER.Dialog.rangeLong": "Lang", + "WITCHER.Dialog.rangeExtreme": "Extrem", + "WITCHER.Dialog.strikeNormal": "Normaler Angriff", + "WITCHER.Dialog.strikeFast": "Schneller Angriff", + "WITCHER.Dialog.strikeStrong": "Harter Angriff", + "WITCHER.Dialog.strikeJoint": "Gemeinsamer Angriff", + "WITCHER.Dialog.attackUse": "Angriff verwenden", + "WITCHER.Dialog.attackExtra": "Extra Angriff", + "WITCHER.Dialog.attackLocation": "Trefferzone", + "WITCHER.Dialog.attackModifiers": "Angriffsmodifikator", + "WITCHER.Dialog.attackSize": "Größenmodigikator Gegner", + "WITCHER.Dialog.attackRange": "Reichweitenmodifikator", + "WITCHER.Dialog.attackCustom": "Benutzerdefinierte Modifikatoren", + "WITCHER.Dialog.attackStrike": " Angriffstyp", + "WITCHER.Dialog.attackDamage": "Schaden", + "WITCHER.Dialog.attackMeleeBonus": "Nahkampf Bonus", + "WITCHER.Dialog.attackCustomDmg": "Benutzerdefinierter Schaden Modifikator", + "WITCHER.Dialog.attackWith": "Attacke durchführen mit", + "WITCHER.Dialog.chooseAmmunition": " Munition wählen", + "WITCHER.Dialog.NoAmmunition": "Keine Munition verfügbar", + "WITCHER.Dialog.Ammunition": "Munition", + "WITCHER.Dialog.ButtonRoll": "Probe", + "WITCHER.Chat.FullDmg": "Voller Schaden", + "WITCHER.Enhancement.ChooseTitle": "Wähle eine Verbesserung", + "WITCHER.Enhancement.NoEnhancement": "Keine Verbesserung verfügbar", + "WITCHER.Dialog.Enhancement": "Verbesserung", + "WITCHER.Dialog.Apply": "Einsetzen", + "WITCHER.Weapon.Broken": "Deine Waffe ist zerbrochen.", + "WITCHER.Shield.Broken": "Dein Schild ist zerbrochen.", + "WITCHER.Settings.Adrenaline": "Verwende die Adrenalin Optionalregel", + "WITCHER.Settings.AdrenalineDetails": "Adrenalin ist der Wille weiter zu machen und zu kämpfen in fatalen Situationen." } \ No newline at end of file diff --git a/lang/en.json b/lang/en.json index 193fd31c..0106ba6d 100644 --- a/lang/en.json +++ b/lang/en.json @@ -1,907 +1,778 @@ { - "WITCHER.Type": "Type", - "WITCHER.Percentage": "Percentage", - "WITCHER.DC": "DC", - - "WITCHER.Item.Short.Availability": "Avail.", - "WITCHER.Item.Weight": "Weight", - "WITCHER.Item.Cost": "Cost", - "WITCHER.Item.Effect": "Effects", - "WITCHER.Item.Quantity": "Quantity", - "WITCHER.Item.Description": "Description", - "WITCHER.Item.Attribute": "Attributes", - "WITCHER.Item.ROF": "ROF", - - "WITCHER.Item.Availability": "Availability", - "WITCHER.Item.AddEffect": "Add Effect", - "WITCHER.Item.AddComponent": "Add Component", - "WITCHER.Item.RemoveEffect": "Remove Effect", - "WITCHER.Item.RemoveComponent": "Remove Component", - - "WITCHER.Item.CraftingMaterial": "Crafting Material", - "WITCHER.Item.Hides&AnimalParts": "Hides & Animal Parts", - "WITCHER.Item.AlchemicalTreatments": "Alchemical Treatments", - "WITCHER.Item.Ingots&Minerals": "Ingots & Minerals", - - "WITCHER.Item.Avalability.Everywhere": "E", - "WITCHER.Item.Avalability.Common": "C", - "WITCHER.Item.Avalability.Poor": "P", - "WITCHER.Item.Avalability.Rare": "R", - "WITCHER.Item.Avalability.Witcher": "W", - - "Witcher.Item.Tiny": "T", - "Witcher.Item.Small": "S", - "Witcher.Item.Large": "L", - "Witcher.Item.CantHide": "NA", - - "WITCHER.Weapon.Type": "Type", - "WITCHER.Weapon.Short.WeaponAccuracy": "WA", - "WITCHER.Weapon.Short.Damage": "DMG", - "WITCHER.Weapon.Short.Reliability": "Rel.", - "WITCHER.Weapon.Short.MaxReliability": "Max. Rel.", - "WITCHER.Weapon.Hands": "Hands", - "WITCHER.Weapon.Short.Concealement": "Conc.", - "WITCHER.Weapon.Short.Enhancements": "EN", - "WITCHER.Weapon.Range": "Range", - "WITCHER.Weapon.Elderfolk": "Eld.", - "WITCHER.Weapon.Short.RateOfFire": "ROF", - - "WITCHER.Weapon.WeaponAccuracy": "Weapon Accuracy", - "WITCHER.Weapon.Enhancements": "Enhancements", - "WITCHER.Weapon.Reliability": "Current Reliability", - "WITCHER.Weapon.MaxReliability": "Maximum Reliability", - "WITCHER.Weapon.RateOfFire": "Rate Of Fire", - "WITCHER.Weapon.Damage": "Damage", - "WITCHER.Weapon.Concealement": "Concealement", - - "WITCHER.Weapon.AttackSkill": "Attack Skill", - "WITCHER.Weapon.MeleeBonus": "Melee Bonus", - - "WITCHER.Weapon.isAmmunition": "Is an ammunition", - - "WITCHER.Armor.ArmorEnhancement": "Armor Enhancment", - "WITCHER.Armor.EncumbranceValue": "Encumbrance Value", - "WITCHER.Armor.Resistances": "Resistances", - "WITCHER.Armor.Res": "Res", - "WITCHER.Armor.Bludgeoning": "Bludgeoning", - "WITCHER.Armor.Slashing": "Slashing", - "WITCHER.Armor.Piercing": "Piercing", - "WITCHER.Armor.Elemental": "Elemental", - "WITCHER.Armor.Type": "Type", - "WITCHER.Armor.StoppingPower": "Current Stoppingpower", - "WITCHER.Armor.MaxStoppingPower": "Maximum Stoppingpower", - - "WITCHER.Armor.Short.ArmorEnhancement": "AE", - "WITCHER.Armor.Short.EncumbranceValue": "EV", - "WITCHER.Armor.Short.StoppingPower": "SP", - "WITCHER.Armor.Short.MaxStoppingPower": "Max. SP", - - "WITCHER.Armor.Light": "Light Armor", - "WITCHER.Armor.Medium": "Medium Armor", - "WITCHER.Armor.Heavy": "Heavy Armor", - "WITCHER.Armor.Natural": "Natural Armor", - - "WITCHER.Armor.LayerBonus": "Layer Bonus", - - "WITCHER.Armor.LocationHead": "Head", - "WITCHER.Armor.LocationTorso": "Torso", - "WITCHER.Armor.LocationLeg": "Leg", - "WITCHER.Armor.LocationArm": "Arm", - "WITCHER.Armor.LocationFull": "Full Cover", - "WITCHER.Armor.LocationShield": "Shield", - - "WITCHER.Armor.LocationLeft": "L.", - "WITCHER.Armor.LocationRight": "R.", - - "WITCHER.Location.Left": "Left", - "WITCHER.Location.Right": "Right", - - "WITCHER.Attack": "Attack", - - "WITCHER.Armor.Location": "Location", - - "WITCHER.Component.Rarity": "Rarity", - "WITCHER.Component.Location": "Location", - "WITCHER.Component.Quantity": "Quantity", - "WITCHER.Component.Forage": "Forage DC", - - - "WITCHER.Enhancement.Stopping": "Stopping", - "WITCHER.Enhancement.Bludgeoning": "B", - "WITCHER.Enhancement.Slashing": "S", - "WITCHER.Enhancement.Piercing": "P", - "WITCHER.Enhancement.Elemental": "E", - - "WITCHER.Enhancement.Armor": "Armor", - "WITCHER.Enhancement.Rune": "Rune", - "WITCHER.Enhancement.Glyph": "Glyph", - - "WITCHER.Mount.Dex": "Dex + Atl", - "WITCHER.Mount.Dexterity": "Dex", - "WITCHER.Mount.ControlMod": "Control Mod", - "WITCHER.Mount.Control": "Control", - "WITCHER.Mount.Speed": "Speed", - "WITCHER.Mount.Hp": "HP", - - "WITCHER.Alchemy.Duration": "Dura.", - "WITCHER.Alchemy.Toxicity": "Tox.", - "WITCHER.Alchemy.Alchemical": "Alchemical", - "WITCHER.Alchemy.Potion": "Potion", - "WITCHER.Alchemy.Decoction": "Decoction", - "WITCHER.Alchemy.Oil": "Oil", - - "WITCHER.Diagram.alchemyDC": "Alchemy DC.", - "WITCHER.Diagram.craftingDC": "Craft DC.", - "WITCHER.Diagram.craftingTime": "Time", - "WITCHER.Diagram.components": "Components", - "WITCHER.Diagram.otherComponents": "Other Components", - "WITCHER.Diagram.investment": "Investment", - "WITCHER.Diagram.Learned": "Learned", - "WITCHER.Diagram.Formulae": "Formulae", - - "WITCHER.Diagram.Ingredient": "Ingredient", - "WITCHER.Diagram.Weapon": "Weapon", - "WITCHER.Diagram.Armor": "Armor", - "WITCHER.Diagram.ArmorEnhancement": "Armor Enhancement", - "WITCHER.Diagram.ElderfolkWeapon": "Elderfolk Weapon", - "WITCHER.Diagram.ElderfolkArmor": "Elderfolk Armor", - "WITCHER.Diagram.Ammunition": "Ammunition", - "WITCHER.Diagram.Bomb": "Bomb", - "WITCHER.Diagram.Traps": "Traps", - - "WITCHER.Diagram.Novice": "Novice", - "WITCHER.Diagram.Journeyman": "Journeyman", - "WITCHER.Diagram.Master": "Master", - "WITCHER.Diagram.GrandMaster": "Grand Master", - "WITCHER.Diagram.Witcher": "Witcher", - - "WITCHER.Mutagen.MutSource": "Mutagen Source", - "WITCHER.Mutagen.AlchemyDC": "Alchemy DC", - "WITCHER.Mutagen.MinorMutation": "Minor Mutation", - "WITCHER.Mutagen.Type": "Type", - "WITCHER.Mutagen.Source": "Source", - - "WITCHER.Mutagen.Red": "Red", - "WITCHER.Mutagen.Green": "Green", - "WITCHER.Mutagen.Blue": "Blue", - - "WITCHER.Valuable.Conceal": "Conceal", - "WITCHER.Valuable.Quality": "Quality", - "WITCHER.Valueble.Toolkit": "Toolkit", - "WITCHER.Valueble.General": "General", - "WITCHER.Valueble.Containers": "Containers", - "WITCHER.Valueble.Food&Drinks": "Food & Drinks", - "WITCHER.Valueble.Clothings": "Clothings", - "WITCHER.Valueble.Service": "Service", - "WITCHER.Valueble.Loging": "Loging", - "WITCHER.Valueble.MountAccessories": "Mount Accessories", - - "WITCHER.StInt": "Intelligence", - "WITCHER.StRef": "Reflex", - "WITCHER.StDex": "Dexterity", - "WITCHER.StBody": "Body", - "WITCHER.StEmp": "Empathy", - "WITCHER.StCra": "Craft", - "WITCHER.StWill": "Will", - "WITCHER.StLuck": "Luck", - "WITCHER.StSpd": "Speed", - "WITCHER.StVigor": "Vigor", - "WITCHER.StReputation": "Rep", - - "WITCHER.Actor.SkillTab": "Skills & Modifiers", - "WITCHER.Actor.ProfessionTab": "Profession & Race", - "WITCHER.Actor.InventoryTab": "Gear & inventory", - "WITCHER.Actor.MagicTab": "Magic and Spells", - "WITCHER.Actor.BackgroundTab": "Background", - - "WITCHER.Actor.Name": "Character Name", - "WITCHER.Actor.Race": "Race", - "WITCHER.Actor.Gender": "Gender", - "WITCHER.Actor.Age": "Age", - "WITCHER.Actor.Perks": "Perks", - - "WITCHER.Actor.Adda.Profession": "Add a Profession", - "WITCHER.Actor.Adda.Race": "Add a Race", - - "WITCHER.Actor.TotalStats": "Total Stats", - - "WITCHER.Actor.Stat.Int": "INT", - "WITCHER.Actor.Stat.Ref": "REF", - "WITCHER.Actor.Stat.Dex": "DEX", - "WITCHER.Actor.Stat.Body": "BODY", - "WITCHER.Actor.Stat.Spd": "SPD", - "WITCHER.Actor.Stat.Emp": "EMP", - "WITCHER.Actor.Stat.Cra": "CRA", - "WITCHER.Actor.Stat.Will": "WILL", - "WITCHER.Actor.Stat.Luck": "LUCK", - - "WITCHER.Actor.StatTitle.LableLeft": "Statistics", - "WITCHER.Actor.StatTitle.ModMax": "Mod / Max", - "WITCHER.Actor.StatTitle.Derived": "Derived", - - "WITCHER.Actor.CoreStat.Stun": "STUN", - "WITCHER.Actor.CoreStat.Run": "RUN", - "WITCHER.Actor.CoreStat.Leap": "LEAP", - "WITCHER.Actor.CoreStat.Enc": "ENC", - "WITCHER.Actor.CoreStat.Rec": "REC", - "WITCHER.Actor.CoreStat.woundTreshold": "WT", - - "WITCHER.Actor.DerStat.Vigor": "Vigor", - "WITCHER.Actor.DerStat.HP": "Max HP", - "WITCHER.Actor.DerStat.Sta": "STA", - "WITCHER.Actor.DerStat.Resolve": "Resolve", - "WITCHER.Actor.DerStat.Focus": "Focus", - "WITCHER.Actor.DerStat.Punch": "Punch", - "WITCHER.Actor.DerStat.Kick": "Kick", - - "WITCHER.Actor.Initiative": "Initiative", - "WITCHER.Actor.SavingThrow": "Saving Throw", - "WITCHER.Actor.Crit/Fumble": "Crit/Fumble", - "WITCHER.Actor.Defense": "Defense", - "WITCHER.Actor.Adrenaline": "Adrenaline", - "WITCHER.Actor.Stamina": "Stamina", - "WITCHER.Actor.Hp": "HP", - - "WITCHER.Actor.Skill.Intelligence": "Intelligence", - "WITCHER.Actor.Skill.Reflex": "Reflex", - "WITCHER.Actor.Skill.Willpower": "Willpower", - "WITCHER.Actor.Skill.Dexterity": "Dexterity", - "WITCHER.Actor.Skill.Crafting": "Crafting", - "WITCHER.Actor.Skill.Body": "Body", - "WITCHER.Actor.Skill.Empathy": "Empathy", - - "WITCHER.Actor.Profession.Level": "Level", - - "WITCHER.CritWound.Header": "Crit Wounds", - "WITCHER.CritWound.HealingTime.Label": "Days Untill Healed", - "WITCHER.CritWound.Simple": "Simple", - "WITCHER.CritWound.Complex": "Complex", - "WITCHER.CritWound.Difficult": "Difficult", - "WITCHER.CritWound.Deadly": "Deadly", - - "WITCHER.CritWound.None": "None", - "WITCHER.CritWound.Stabilized": "Stabilized", - "WITCHER.CritWound.Treated": "Treated", - - "WITCHER.CritWound.Name.SimpleCrackedJaw": "Cracked Jaw", - "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Disfiguring Scar", - "WITCHER.CritWound.Name.SimpleCrackedRibs": "Cracked Ribs", - "WITCHER.CritWound.Name.SimpleForeignObject": "Foreign Object", - "WITCHER.CritWound.Name.SimpleSprainedArm": "Sprained Arm", - "WITCHER.CritWound.Name.SimpleSprainedLeg": "Sprained Leg", - - "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Minor Head Wound", - "WITCHER.CritWound.Name.ComplexLostTeeth": "Lost Teeth", - "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Ruptured Spleen", - "WITCHER.CritWound.Name.ComplexBrokenRibs": "Broken Ribs", - "WITCHER.CritWound.Name.ComplexFracturedArm": "Fractured Arm", - "WITCHER.CritWound.Name.ComplexFracturedLeg": "Fractured Leg", - - "WITCHER.CritWound.Name.DifficultSkullFracture": "Skull Fracture", - "WITCHER.CritWound.Name.DifficultConcussion": "Concussion", - "WITCHER.CritWound.Name.DifficultTornStomach": "Torn Stomach", - "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Sucking Chest Wound", - "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Compound Arm Fracture", - "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Compound Leg Fracture", - - "WITCHER.CritWound.Name.DeadlyDecapitated": "Decapitated", - "WITCHER.CritWound.Name.DeadlyDamagedEye": "Damaged Eye", - "WITCHER.CritWound.Name.DeadlyHearthDamage": "Hearth Damage", - "WITCHER.CritWound.Name.DeadlySepticShock": "Septic Shock", - "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Dismembered Arm", - "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Dismembered Leg", - - "WITCHER.CritWound.SimpleCrackedJaw": "The blow cracked your jaw, making it hard to speak clearly.", - "WITCHER.CritWound.SimpleDisfiguringScar": "The blow mangled your face in some way. You are grotesque and difficult to look at.", - "WITCHER.CritWound.SimpleCrackedRibs": "The blow cracked your ribs, making it painful to breathe and exert strength.", - "WITCHER.CritWound.SimpleForeignObject": "The blow lodged a piece of clothing or armor in your wound, causing an infection.", - "WITCHER.CritWound.SimpleSprainedArm": "The blow sprained your arm, making it difficult to manoeuvre.", - "WITCHER.CritWound.SimpleSprainedLeg": "The blow sprained your leg, making it difficult to walk and manoeuvre.", - "WITCHER.CritWound.ComplexMinorHeadWound": "The blow rattled your brain and caused some internal bleeding. It's hard to think straight.", - "WITCHER.CritWound.ComplexLostTeeth": "The blow knocked out some teeth. Roll 1d10 to see how many teeth are lost.", - "WITCHER.CritWound.ComplexRupturedSpleen": "A tear in your spleen begins bleeding profusely, making you woozy.", - "WITCHER.CritWound.ComplexBrokenRibs": "The blow breaks your ribs, causing immense pain when you bend and strain.", - "WITCHER.CritWound.ComplexFracturedArm": "The blow fractures your arm.", - "WITCHER.CritWound.ComplexFracturedLeg": "The blow fractues your leg.", - "WITCHER.CritWound.DifficultSkullFracture": "The blow fractures a part of your skull, weakening your head and causing bleeding.", - "WITCHER.CritWound.DifficultConcussion": "The blow caused a minor concussion.", - "WITCHER.CritWound.DifficultTornStomach": "The blow rips through your stomach, pouring its contents into your gut.", - "WITCHER.CritWound.DifficultSuckingChestWound": "The wound tears your lung, which fills your chest with air, crusing organs.", - "WITCHER.CritWound.DifficultCompoundArmFracture": "The blow crushes your arm. Bone sticks out of the skin.", - "WITCHER.CritWound.DifficultCompoundLegFracture": "The blow snaps your leg, rendering it useless.", - "WITCHER.CritWound.DeadlyDecapitated": "The blow either snaps your neck or separates your head from your shoulders.", - "WITCHER.CritWound.DeadlyDamagedEye": "The blow cuts into or indents your eyeball.", - "WITCHER.CritWound.DeadlyHearthDamage": "The blow damages your heart.", - "WITCHER.CritWound.DeadlySepticShock": "The blow damages your intestines, letting waste enter your blood stream.", - "WITCHER.CritWound.DeadlyDismemberedArm": "The blow renders your arm from your body or damages it beyond repair.", - "WITCHER.CritWound.DeadlyDismemberedLeg": "The blow tears your leg from your body or damages it beyond repair.", - - "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "You are at a -2 to Magical Skills & Verbal Combat (Charisma, Persuasion, Seduction, Leadership, Deceit, Social Etiquette and Intimidation).", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "You are at a -1 to Magical Skills & Verbal Combat.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "You are at a -1 to Magical Skills.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "You take a -3 to empathic Verbal Combat (Charisma, Persuasion, Deceit, Social Etiquette, and Leadership).", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "You take a -1 to emphatic Verbal Combat.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "You take a -1 to Seduction.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "You take a -2 to BODY. This does not affect health points.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "You are at a -1 to BODY.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "You take a -10 to Encumberance.", - "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Your Recovery and Critical Healing are affected.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Your Recovery & Critical Healing are halved.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "You take a -2 to Recovery and a -1 to your Critical Healing.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "You take a -2 to actions that use the arm.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "You are at a -1 to actions with that arm.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "You take a -1 to Physique.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "You take a -2 to SPD, Dodge/Escape, and Athletics.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "You take a -1 to SPD, Dodge/Escape, and Athletics.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "You take a -1 to SPD.", - - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "You take a -1 to INT, WILL and STUN.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "You are at a -1 to INT and WILL.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "You are at a -1 to WILL.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "You take a -3 to magical skills and Verbal Combat.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "You take a -2 to magical skills and Verbal Combat.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "You take a -1 to magical skills and Verbal Combat.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Make a Stun save every 5 rounds. This wound induced bleeding.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "You must make a Stun save every 10 Rounds.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "You take a -2 to Stun.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Take a -2 to BODY and a -1 to REF and DEX.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "You are at a -1 to BODY and REF.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "You are at a -1 to BODY.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "You take a -3 to actions with that arm.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "You take a -2 to actions with that arm.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "You take a -1 to actions with that arm.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "You take a -3 to SPD, Dodge/Escape, and Athletics.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "You take a -2 to SPD, Dodgle/Escape, and Athletics.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "-1 to SPD, Dodge/Escape, and Athletics.", - - "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "You take a -1 to INT and DEX, and take quadruple damage from head wounds.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Take a -1 to INTL and DEX and quadruple damage from head wounds.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "You take quadruple damage from head wounds.", - "WITCHER.CritWound.Mod.DifficultConcussion.None": "Make a Stun save every 1d6 rounds and take a -2 to INT, REF, and DEX.", - "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "You take a -1 to INT, REF, and DEX.", - "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "You take a -1 to INT and DEX.", - "WITCHER.CritWound.Mod.DifficultTornStomach.None": "You take a -2 to all actions and 4 points of acid damage per round.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "You take a -2 to all actions.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "You take a -1 to all actions.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "You take a -3 to BODY and SPD. You also start suffocating.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "You take a -2 to BODY and SPD.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "You take a -1 to BODY and SPD.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "The arm is rendered useless and you start bleeding.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "That arm is useless.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "That arm must remain in a sling, but it can hold things.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Quarter SPD, Dodge/Escape, and Athletics. This induces bleeding.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Halves SPD, Dodge/Escape, and Athletics.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "-2 to SPD, Dodge/Escape, and Athletics.", - - "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "You die immediately.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "This wound cannot be stabilized.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "This wound cannot be treated.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "You take a -5 to sight-based Awareness and -4 to DEX. This wounds begins bleeding.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "You take a -3 to sight-based Awareness and -2 to DEX.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Permanent -1 to sight-based Awareness and DEX.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Make an immediate Death save. If you survive, the wound is bleeding and you must quarter your Stamina, SPD, and BODY.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "You halve your Stamina, SPD, and BODY.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "You take a +2 damage from bleeding permanently.", - "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Quarter your Stamina, take a -3 INT, WILL, REF, and DEX. You are poisoned.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Your Stamina is halved and you take a -1 to INT, WILL, REF, and DEX.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "You take a -5 to Stamina permanently.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "The arm cannot be used and you start bleeding.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "That arm is useless.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "That arm can be replaced with a prosthetic.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Quarter your SPD, Dodge/Escape, and Athletics. This wound begins bleeding.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "You quarter your SPD, Dodge/Escape, and Athletics.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "The leg can be replaced with a prosthetic.", - - "WITCHER.Notes": "Notes", - - "WITCHER.SkIntAwareness": "Awareness", - "WITCHER.SkIntBusiness": "Business", - "WITCHER.SkIntDeduction": "Deduction", - "WITCHER.SkIntEducation": "Education", - "WITCHER.SkIntCommon": "Common Speech (2)", - "WITCHER.SkIntCommonLable": "Common Speech", - "WITCHER.SkIntElder": "Elder Speech (2)", - "WITCHER.SkIntElderLable": "Elder Speech", - "WITCHER.SkIntDwarven": "Dwarven (2)", - "WITCHER.SkIntDwarvenLable": "Dwarven", - "WITCHER.SkIntMonster": "Monster Lore (2)", - "WITCHER.SkIntMonsterLable": "Monster Lore", - "WITCHER.SkIntSocialEt": "Social Etiquette", - "WITCHER.SkIntStreet": "Streetwise", - "WITCHER.SkIntTactics": "Tactics (2)", - "WITCHER.SkIntTacticsLable": "Tactics", - "WITCHER.SkIntTeaching": "Teaching", - "WITCHER.SkIntWilderness": "Wilderness Survival", - - "WITCHER.SkRefBrawling": "Brawling", - "WITCHER.SkRefDodge": "Dodge/Escape", - "WITCHER.SkRefMelee": "Melee", - "WITCHER.SkRefRiding": "Riding", - "WITCHER.SkRefSailing": "Sailing", - "WITCHER.SkRefSmall": "Small Blades", - "WITCHER.SkRefStaff": "Staff/Spear", - "WITCHER.SkRefSwordmanship": "Swordmanship", - - "WITCHER.SkDexArchery": "Archery", - "WITCHER.SkDexAthletics": "Athletics", - "WITCHER.SkDexCrossbow": "Crossbow", - "WITCHER.SkDexSleight": "Sleight of Hand", - "WITCHER.SkDexStealth": "Stealth", - - "WITCHER.SkBodyPhys": "Physique", - "WITCHER.SkBodyEnd": "Endurance", - - "WITCHER.SkEmpCharisma": "Charisma", - "WITCHER.SkEmpDeceit": "Deceit", - "WITCHER.SkEmpArts": "Fine Arts", - "WITCHER.SkEmpGambling": "Gambling", - "WITCHER.SkEmpGrooming": "Grooming and Style", - "WITCHER.SkEmpHumanPerc": "Human Perception", - "WITCHER.SkEmpLeadership": "Leadership", - "WITCHER.SkEmpPersuasion": "Persuasion", - "WITCHER.SkEmpPerformance": "Performance", - "WITCHER.SkEmpSeduction": "Seduction", - - "WITCHER.SkCraAlchemy": "Alchemy (2)", - "WITCHER.SkCraAlchemyLable": "Alchemy", - "WITCHER.SkCraCrafting": "Crafting (2)", - "WITCHER.SkCraCraftingLable": "Crafting", - "WITCHER.SkCraDisguise": "Disguise", - "WITCHER.SkCraAid": "First Aid", - "WITCHER.SkCraForge": "Forgery", - "WITCHER.SkCraPick": "Pick Lock", - "WITCHER.SkCraTrapCraft": "Trap Crafting (2)", - "WITCHER.SkCraTrapCraftLable": "Trap Crafting", - - "WITCHER.SkWillCourage": "Courage", - "WITCHER.SkWillHex": "Hex Weaving (2)", - "WITCHER.SkWillHexLable": "Hex Weaving", - "WITCHER.SkWillIntim": "Intimidation", - "WITCHER.SkWillSpellcast": "Spell Casting (2)", - "WITCHER.SkWillSpellcastLable": "Spell Casting", - "WITCHER.SkWillResistMag": "Resist Magic (2)", - "WITCHER.SkWillResistMagLable": "Resist Magic", - "WITCHER.SkWillResistCoer": "Resist Coercion", - "WITCHER.SkWillRitCraft": "Ritual Crafting (2)", - "WITCHER.SkWillRitCraftLable": "Ritual Crafting", - - "WITCHER.Actor.ImprovementPoints": "Improvement Points", - "WITCHER.Actor.CurrentIP":"Current IP:", - "WITCHER.Actor.SkillName": "Skill name...", - "WITCHER.ACtor.TotalSkill": "Total Skills", - "WITCHER.ACtor.TotalProfSkill": "Total Profession Skills", - - "WITCHER.SocialStanding": "Social Standing", - "WITCHER.Profession": "Profession", - "WITCHER.Reputation": "Reputation", - "WITCHER.Homeland": "Homeland", - "WITCHER.Value": "Value", - "WITCHER.ValuedPerson": "Valued Person", - "WITCHER.Affectations": "Affectations", - "WITCHER.Hair": "Hair Style", - "WITCHER.Personality": "Personality", - "WITCHER.Clothing": "Clothing", - "WITCHER.FeelingsOnPeople": "Feelings On People", - "WITCHER.LifeEvents": "Life Events", - "WITCHER.Decade": "Decade", - "WITCHER.Event": "Event", - "WITCHER.DeathSave": "Stun/Death Save", - - "WITCHER.Crit": "Critical", - "WITCHER.Fumble": "Fumble", - "WITCHER.CritTotal": "For a total of", - - "WITCHER.table.Quantity": "Qty", - "WITCHER.table.Range": "Range", - "WITCHER.table.Damage": "Damage", - "WITCHER.table.Reliability": "Rel.", - "WITCHER.table.Name": "Name", - - "WITCHER.table.StoppingPower": "Stp", - "WITCHER.table.ResBludgeon": "B", - "WITCHER.table.ResSlashing": "S", - "WITCHER.table.ResPiercing": "P", - "WITCHER.table.Equipped": "Eq", - - "WITCHER.Monster.HeadArmor": "Armor Head", - "WITCHER.Monster.UpperArmor": "Armor Upper", - "WITCHER.Monster.LowerArmor": "Armor Lower", - "WITCHER.Monster.WingTailArmor": "Ar. Wing/Tail", - "WITCHER.Monster.CustomHP/STA": "Custom HP/STA", - - "WITCHER.Monster.Easy": "Easy", - "WITCHER.Monster.Normal": "Normal", - "WITCHER.Monster.Hard": "Hard", - "WITCHER.Monster.Exeptional": "Exeptional", - "WITCHER.Monster.Simple": "Simple", - "WITCHER.Monster.Complex": "Complex", - "WITCHER.Monster.Difficult": "Difficult", - - "WITCHER.Monster.Type.Lable": "Type", - "WITCHER.Monster.Difficulty": "Difficulty", - "WITCHER.Monster.Complexity": "Complexity", - "WITCHER.Monster.Bounty": "Bounty", - - "WITCHER.Monster.Height": "Height", - "WITCHER.Monster.Weight": "Weight", - "WITCHER.Monster.Environment": "Enviroment", - "WITCHER.Monster.Intelligence": "Intelligence", - "WITCHER.Monster.Organization": "Organization", - - "WITCHER.Monster.CommonerSupperstition": "Commoner Supperstition: Education DC: ", - "WITCHER.Monster.WitcherKnowledge": "Witcher Knowledge: Monster Lore DC: ", - - "WITCHER.Monster.SkillTab": "Skills", - "WITCHER.Monster.InventryTab": "Att/Loot", - "WITCHER.Monster.DetailsTab": "Details", - "WITCHER.Monster.SpellsTab": "Spells", - - "WITCHER.Monster.SkillList": "Display specific skills", - - "WITCHER.Monster.Type.Humanoid": "Humanoid", - "WITCHER.Monster.Type.Necrophage": "Necrophage", - "WITCHER.Monster.Type.Specter": "Specter", - "WITCHER.Monster.Type.Beast": "Beast", - "WITCHER.Monster.Type.CursedOne": "CursedOne", - "WITCHER.Monster.Type.Hybrid": "Hybrid", - "WITCHER.Monster.Type.Insectoid": "Insectoid", - "WITCHER.Monster.Type.Elementa": "Elementa", - "WITCHER.Monster.Type.Relict": "Relict", - "WITCHER.Monster.Type.Ogroid": "Ogroid", - "WITCHER.Monster.Type.Draconid": "Draconid", - "WITCHER.Monster.Type.Vampire": "Vampire", - - "WITCHER.Monster.Resistances": "Resistances", - "WITCHER.Monster.Immunities": "Immunities", - "WITCHER.Monster.Susceptibilities": "Susceptibilities", - "WITCHER.Monster.Senses": "Senses", - - "WITCHER.Loot.TotalWeight": "Total Weight", - "WITCHER.Loot.MaxWeight": "Max Weight", - "WITCHER.Loot.TotalCost": "Total Cost", - "WITCHER.Loot.Weapons": "Weapons", - "WITCHER.Loot.Armors": "Armors", - "WITCHER.Loot.Valuables": "Valuables", - "WITCHER.Loot.Diagrams": "Diagrams", - "WITCHER.Loot.Components": "Components", - - "WITCHER.Inventory.Armor": "Equipped Armor", - "WITCHER.Inventory.Weapons": "Equipped Weapons", - "WITCHER.Inventory.Valuables": "Valuables", - "WITCHER.Inventory.Substances": "Substances", - "WITCHER.Inventory.Components": "Components", - "WITCHER.Inventory.Diagrams": "Diagrams & Formlae", - - "WITCHER.Inventory.Substance": "Substance", - - "WITCHER.Inventory.Vitriol": "Vitriol", - "WITCHER.Inventory.Rebis": "Rebis", - "WITCHER.Inventory.Aether": "Aether", - "WITCHER.Inventory.Quebrith": "Quebrith", - "WITCHER.Inventory.Hydragenum": "Hydragenum", - "WITCHER.Inventory.Vermilion": "Vermilion", - "WITCHER.Inventory.Sol": "Sol", - "WITCHER.Inventory.Caelum": "Caelum", - "WITCHER.Inventory.Fulgur": "Fulgur", - - "WITCHER.Button.Cancel": "Cancel", - "WITCHER.Button.Continue": "Continue", - "WITCHER.Button.All": "All", - - "WITCHER.Spell.type": "Type", - "WITCHER.Spell.Spells": "Spells", - "WITCHER.Spell.Invocations": "Invocations", - "WITCHER.Spell.Witcher": "Witcher Signs", - "WITCHER.Spell.Rituals": "Rituals", - "WITCHER.Spell.Hexes": "Hexes", - "WITCHER.Spell.Danger": "Danger", - "WITCHER.Spell.DangerLow": "Low", - "WITCHER.Spell.DangerMedium": "Medium", - "WITCHER.Spell.DangerHigh": "High", - "WITCHER.Spell.Novice": "Novice", - "WITCHER.Spell.Journeyman": "Journeyman", - "WITCHER.Spell.Master": "Master", - "WITCHER.Spell.Mixed": "Mixed Elements", - "WITCHER.Spell.Earth": "Earth", - "WITCHER.Spell.Air": "Air", - "WITCHER.Spell.Fire": "Fire", - "WITCHER.Spell.Water": "Water", - "WITCHER.Spell.Druid": "Druid", - "WITCHER.Spell.Preacher": "Preacher", - "WITCHER.Spell.Archpriest": "Arch priest", - "WITCHER.Spell.Basic": "Basic", - "WITCHER.Spell.Alt": "Alternate", - "WITCHER.Spell.Duration": "Duration", - "WITCHER.Spell.Range": "Range", - "WITCHER.Spell.Defence": "Defence", - "WITCHER.Spell.PrepTime": "Prep Time", - "WITCHER.Spell.DC": "Dificulty Check", - "WITCHER.Spell.Components": "Components", - "WITCHER.Spell.Requirements": "Requirements To Lift", - "WITCHER.Spell.Effect": "Effect", - "WITCHER.Spell.AlternateComponents": "Alternate Components", - "WITCHER.Spell.Signs": "Signs", - "WITCHER.Spell.Sign": "Sign", - "WITCHER.Spell.Element": "Element", - - "WITCHER.Spell.StaCost": "Stamina Cost", - "WITCHER.Spell.Variable": "Variable Stamina", - - "WITCHER.Spell.Short.StaCost": "STA Cost", - "WITCHER.Spell.Short.Variable": "V.STA", - - "WITCHER.Spell.staminaDialog": "How many stamina do you use?", - "WITCHER.Spell.notEnoughSta": "Not enough stamina.", - "WITCHER.Spell.MagicCost": "Magic Costs", - - "WITCHER.Spell.ChooseFocus": "Use a focus", - "WITCHER.Spell.ChooseExpandedFocus": "Use Expanded Magic focus", - - "WITCHER.Chat.SaveText": "To succeed you need to roll below", - - "WITCHER.Dialog.Crafting": "Crafting a", - "WITCHER.Dialog.CraftingTitle": "Performing a crafting action", - "WITCHER.Dialog.AlchemyTitle": "Performing an alchemy action", - "WITCHER.Dialog.ButtonCraft": "Craft", - "WITCHER.Dialog.CraftingAlchemycal": "Crafting an alchemical", - "WITCHER.Dialog.CraftingItem": "Crafting an item", - "WITCHER.Dialog.NoComponents": "Not Enough Component", - "WITCHER.Dialog.CraftingDiagram": "You have the diagram", - "WITCHER.Dialog.Diagram": "Diagram", - - "WITCHER.Dialog.after": "After", - - "WITCHER.Dialog.ButtonDodge": "Dodge", - "WITCHER.Dialog.ButtonReposition": "Reposition", - "WITCHER.Dialog.ButtonParry": "Parry", - "WITCHER.Dialog.ButtonBlock": "Block", - "WITCHER.Dialog.ButtonParryThrown": "Parry thrown weapon", - "WITCHER.Dialog.ButtonMagicResist": "Magic Resist", - "WITCHER.Dialog.Defense": "Defense", - "WITCHER.Dialog.DefenseExtra": "Extra defense", - "WITCHER.Dialog.DefenseWith": "Defense with", - "WITCHER.Dialog.DefenseTitle": "Performing a defense action", - - "WITCHER.Dialog.attack": "Random Human", - - "WITCHER.Dialog.attackRandomHuman": "Random Human", - "WITCHER.Dialog.attackRandomMonster": "Random Monster", - "WITCHER.Dialog.attackHead": "Head", - "WITCHER.Dialog.attackTorso": "Torso", - "WITCHER.Dialog.attackRArm": "R. Arm", - "WITCHER.Dialog.attackLArm": "L. Arm", - "WITCHER.Dialog.attackRLeg": "R. Leg", - "WITCHER.Dialog.attackLLeg": "L. Leg", - "WITCHER.Dialog.attackLimb": "Limb", - "WITCHER.Dialog.attackTail": "Tail/wing", - - "WITCHER.Dialog.attackOutsideLOS": "Outside the enemy LOS", - "WITCHER.Dialog.attackisFastDraw": "Fast Draw", - "WITCHER.Dialog.attackisProne": "You are prone", - "WITCHER.Dialog.attackisPinned": "Target pinned", - "WITCHER.Dialog.attackisActivelyDodging": "Target actively dodging", - "WITCHER.Dialog.attackisMoving": "Moving target REF > 10", - "WITCHER.Dialog.attacktargetOutsideLOS": " Target is outside your LOS", - "WITCHER.Dialog.attackisAmbush": "Ambush", - "WITCHER.Dialog.attackisRicochet": "Ricochet", - "WITCHER.Dialog.attackisBlinded": "You are blinded", - "WITCHER.Dialog.attackisSilhouetted": "Silhouetted", - "WITCHER.Dialog.attackisAiming": "Aiming rounds", - - "WITCHER.Dialog.sizeMedium": "Medium", - "WITCHER.Dialog.sizeSmall": "Small", - "WITCHER.Dialog.sizeLarge": "Large", - "WITCHER.Dialog.sizeHuge": "Huge", - - "WITCHER.Dialog.rangeNone": "None", - "WITCHER.Dialog.rangePointBlank": "Point Blank (<2m)", - "WITCHER.Dialog.rangeClose": "Close (1/4 Range)", - "WITCHER.Dialog.rangeMedium": "Medium (1/2 Range)", - "WITCHER.Dialog.rangeLong": "Long (Full Range)", - "WITCHER.Dialog.rangeExtreme": "Extreme (2x Range)", - - "WITCHER.Dialog.strikeNormal": "Normal Strike", - "WITCHER.Dialog.strikeFast": "Fast Strike", - "WITCHER.Dialog.strikeStrong": "Strong Strike", - "WITCHER.Dialog.strikeJoint": "Joint Strike", - - "WITCHER.Dialog.attackUse": "Attack will use", - "WITCHER.Dialog.attackExtra": "Extra attack", - "WITCHER.Dialog.attackLocation": "Hit Location", - "WITCHER.Dialog.damageType": "Damage Type", - "WITCHER.Dialog.attackModifierse": "Attack Modifiers", - "WITCHER.Dialog.attackSize": " Opponent Size Modifiers", - "WITCHER.Dialog.attackRange": "Range Modifiers", - "WITCHER.Dialog.attackCustom": "Custom Modifiers", - "WITCHER.Dialog.attackStrike": "Strike type", - "WITCHER.Dialog.attackDamage": "damage", - "WITCHER.Dialog.attackMeleeBonus": " Melee Bonus", - "WITCHER.Dialog.attackCustomDmg": "Custom Damage Modifiers", - "WITCHER.Dialog.attackWith": "Performing an Attack with", - - "WITCHER.Dialog.chooseAmmunition": " Choose Ammunition", - "WITCHER.Dialog.NoAmmunation": "No ammunition available", - "WITCHER.Dialog.Ammunation": "Ammunation", - - "WITCHER.Dialog.ButtonRoll": "Roll", - - "WITCHER.Chat.FullDmg": "Full Damage", - - "WITCHER.Enhancement.ChooseTitle": "Choose an Enhancement", - "WITCHER.Enhancement.NoEnhancement": "No Enhancement available", - "WITCHER.Dialog.Enhancement": "Enhancement", - "WITCHER.Dialog.Apply": "Apply", - - "WITCHER.Weapon.Broken": "Your weapon is now broken", - "WITCHER.Shield.Broken": "Your shield is now broken", - "WITCHER.Settings.Adrenaline": "Use Adrenaline Optional Rule", - "WITCHER.Settings.AdrenalineDetails": "Adrenaline is the willpower to go on and Fight harder in dire situations", - - "WITCHER.Dialog.Skill" : "Performing a Skill Check", - "WITCHER.Chat.Success" : "Success", - "WITCHER.Chat.Fail" : "Fail", - "WITCHER.Dialog.profession.skill" : "Performing a profession skill", - - "WITCHER.Currency.bizant" : "Bizant", - "WITCHER.Currency.ducat" : "Ducat", - "WITCHER.Currency.lintar" : "Lintar", - "WITCHER.Currency.floren" : "Floren", - "WITCHER.Currency.crown" : "Crown", - "WITCHER.Currency.oren" : "Oren", - "WITCHER.Currency.falsecoin" : "FalseCoin", - - "WITCHER.background.other" : "Other", - "WITCHER.background.activeEffect" : "Active Effects", - - "WITCHER.Spell.CreateTemplate": "Create a Template", - "WITCHER.Spell.meters": "m", - "WITCHER.Spell.Size" : "Size", - "WITCHER.Spell.Type" : "Type", - "WITCHER.Spell.Square": "Square", - "WITCHER.Spell.Circle": "Circle", - "WITCHER.Spell.Cone": "Cone", - "WITCHER.Spell.Ray": "Ray", - - "WITCHER.Settings.displayRollDetails": "Display roll's details", - "WITCHER.Settings.displayRollDetailsHint": "Display details when rolling dice : 1d10+2[stat]+4[skill]-3[parry]", - "WITCHER.Settings.Custom": "Custom", - "WITCHER.Settings.modifiers": "Modifiers", - "WITCHER.Settings.displayReputation": "Display Reputation to players", - "WITCHER.Settings.displayReputationHint": "Allows players to see and modify their reputation", - "WITCHER.Settings.useVerbalCombatRule":"Use the Verbal Combat Optional Rule", - "WITCHER.Settings.useVerbalCombatRuleHint":"Allows players to see their resolve value and roll for Verbal combat actions", - - "WITCHER.Resources.modifiers": "Resources Modifiers", - "WITCHER.Weapon.onlyDmg": "Roll Only Damages", - "WITCHER.Weapon.useAmmo": "Use Ammunition", - - "WITCHER.Spell.Damage": "Cause Damages", - "WITCHER.Damage.RemoveSP": "Remove SP before applying location modifier.", - "WITCHER.Effect.Rolled": "Rolled", - - "WITCHER.Settings.specialFont": "Use the witcher special font", - - "WITCHER.SKill.profession": "Prof", - "WITCHER.SKill.pickup": "Pick", - "WITCHER.SKill.learn": "Learn", - - "WITCHER.Items.transferTitle": "Transfering Items", - "WITCHER.Items.transferMany": "How many items to transfer", - - "WITCHER.Damage.damageType": "What type of damage", - "WITCHER.Damage.ChangeLocation": "Change The Location", - "WITCHER.Damage.CurrentLocation": "Current location", - "WITCHER.Damage.resistSilver": "Apply Resistance to non-silver", - "WITCHER.Damage.resistMeteorite": "Apply Resistance to non-meteorite", - - "WITCHER.Damage.initial": "Initial Damage", - "WITCHER.Damage.totalSP": "Total Stopping Power", - "WITCHER.Damage.afterSPReduct": "Damage after sp reducttion", - "WITCHER.Damage.afterLocationModifier": "Damage after location modifier", - "WITCHER.Damage.afterResistances": "Damage after resistances/vulnerabilities", - "WITCHER.Damage.totalApplied": "Total Damage Applied", - "WITCHER.Damage.NotEnough": "Not enough damage to pierce the armor", - "WITCHER.Damage.isVulnerable": "Vulnerable to the attack", - "WITCHER.Damage.oilDmg": "Add Oil Damages (+5)", - "WITCHER.Damage.silverDmg": "Add Silver Damages", - "WITCHER.Damage.silver": "Silver", - "WITCHER.Damage.oil": "Oil", - - - "WITCHER.Context.applyDmg": "Apply Damage", - "WITCHER.Context.Defense": "Defense", - "WITCHER.Context.Blocked": "Blocked", - "WITCHER.Context.SelectActor": "At least one actor must be selected", - - "WITCHER.Armor.tooMuch": "There is too much armmor equipped of the same type", - - "WITCHER.Heal.button": "Heal", - "WITCHER.Heal.dialogTitle": "Heal After Rest", - "WITCHER.Heal.title": "Healing Circumstances", - - "WITCHER.Heal.resting": "Spent Day Resting", - "WITCHER.Heal.sterilized": "Received Sterilising Fluid", - "WITCHER.Heal.healinghand": "Received Healing Hands", - "WITCHER.Heal.healingTent": "Received Healing Tent", - - "WITCHER.Heal.recovered": " has recovered from an", - "WITCHER.Heal.restful": "restful", - "WITCHER.Heal.active": "active", - "WITCHER.Heal.day": "day", - - "WITCHER.Loot.NotEnough": "Not Enough Coins", - "WITCHER.Loot.InitialCost": "Initial Cost", - "WITCHER.Loot.HowMany": "How Many Items", - "WITCHER.Loot.ItemCost": "Cost by item", - "WITCHER.Loot.Percent": "Apply Percent", - - "WITCHER.Loot.MultipleExport": "Export How Many Times?", - - "WITCHER.Loot.BuyTitle": "Buy/Sell Items", - "WITCHER.Monster.exportLoot": "Export To loot", - - "WITCHER.Apply.Mod": "Apply a modifier", - "WITCHER.ReputationTitle": "Executing a reputation roll", - "WITCHER.ReputationButton.Save": "Save", - "WITCHER.ReputationButton.FaceDown": "Face-Down", - "WITCHER.ReputationFaceDown.Title": "Reputation Face-Down", - "WITCHER.context.Result": "Result", - - "WITCHER.context.unavailable": "N/A", - - "WITCHER.verbalCombat.Title": "Verbal Combat", - "WITCHER.verbalCombat.DialogTitle" : "Performing a verbal combat action", - "WITCHER.verbalCombat.EmpatheticAttacks": "Empathetic Attacks", - "WITCHER.verbalCombat.AntagonisticAttacks": "Antagonistic Attacks", - "WITCHER.verbalCombat.Defences": "Defences", - "WITCHER.verbalCombat.EmpatheticTools": "Empathetic Tools", - "WITCHER.verbalCombat.AntagonisticTools": "Antagonistic Tools", - "WITCHER.verbalCombat.Seduce": "Seduce", - "WITCHER.verbalCombat.SeduceEffect": "Defender is a little hot under the collar and takes a cumulative +2 damage from each Seduction for the combat.", - "WITCHER.verbalCombat.Persuade": "Persuade", - "WITCHER.verbalCombat.PersuadeEffect": "If you end a combat with a successful Persuasion check, you have convinced them to agree with you.", - "WITCHER.verbalCombat.Appeal": "Appeal", - "WITCHER.verbalCombat.AppealEffect": "The defender thinks you probably have the right idea and takes a cumulative +1 damage from empathetic attacks for each time you succeed at Appeal.", - "WITCHER.verbalCombat.Befriend": "Befriend", - "WITCHER.verbalCombat.BefriendEffect": "If you end a combat with a successful Befriend attack, you have made a friend of your opponent.", - "WITCHER.verbalCombat.Deceive": "Deceive", - "WITCHER.verbalCombat.DeceiveEffect": "If you end a combat with a successful Deceit check, you have convinced the defender of the lie.", - "WITCHER.verbalCombat.Ridicule": "Ridicule", - "WITCHER.verbalCombat.RidiculeEffect": "If you successfully Ridicule a person in public, you also lower their Reputation with those people by 2 for each successful Ridicule. This penalty lasts for one day.", - "WITCHER.verbalCombat.Intimidate": "Intimidate", - "WITCHER.verbalCombat.IntimidateEffect": "Anyone you intimidate is afraid of you and takes a cumulative +4 damage from Intimidation for the combat.", - "WITCHER.verbalCombat.Ignore": "Ignore", - "WITCHER.verbalCombat.Counterargue": "Counterargue", - "WITCHER.verbalCombat.CounterargueDmg": "See Attack", - "WITCHER.verbalCombat.CounterargueEffect": "Instead of taking a defensive action you can make an attack that negates the first attack. If you beat the opponent’s roll, their attack is negated and your’s does damage.", - "WITCHER.verbalCombat.ChangeSubject": "Change Subject", - "WITCHER.verbalCombat.Disengage": "Disengage", - "WITCHER.verbalCombat.DisengageEffect": "Ends the argument", - "WITCHER.verbalCombat.Romance": "Romance", - "WITCHER.verbalCombat.RomanceEffect": "The Romanced party falls in love with the Romancer. This gives them a -3 against the Romancer in Verbal Combat, but only as long as the attacker continues to convince the defender they are in love and treats them well. If the romance ends poorly, the defender gets a permanent +3 against the attacker’s empathetic attacks.", - "WITCHER.verbalCombat.Study": "Study", - "WITCHER.verbalCombat.StudyEffect": "Studying allows you to look for or probe weaknesses in your opponent’s mental armor. Roll against their INTx3. If you succeed, you get +2 to Verbal Combat for one round.", - "WITCHER.verbalCombat.ImplyPersuade": "Imply with Persuasion", - "WITCHER.verbalCombat.ImplyDeceit": "Imply With Deceit", - "WITCHER.verbalCombat.ImplyEffect": "Implying allows you to suggest something good or bad about your current argument. If you succeed, you lower your opponent’s defenses by -4. You can only use Imply once per combat", - "WITCHER.verbalCombat.Bribe": "Bribe", - "WITCHER.verbalCombat.BribeEffect": "For every 50 Crowns you offer, you gain +1 to your empathetic Verbal Combat rolls for the rest of the fightif you succeed on your Gambling roll.", - "WITCHER.verbalCombat.None": "NONE", - - "WITCHER.effect.isActive": "Is Active", - - "WITCHER.character.socialStanding": "Social Standing", - "WITCHER.socialStanding.equal": "Equal", - "WITCHER.socialStanding.tolerated": "Tolerated", - "WITCHER.socialStanding.hated": "Hated", - "WITCHER.socialStanding.feared": "Feared", - "WITCHER.socialStanding.hatedFeared": "Hated & Feared", - "WITCHER.socialStanding.toleratedFeared": "Tolerated & Feared", - - - "WITCHER.socialStanding.north": "The North", - "WITCHER.socialStanding.nilfgaard": "Nilfgaard", - "WITCHER.socialStanding.skellige": "Skellige", - "WITCHER.socialStanding.dolBlathanna": "Dol Blathanna", - "WITCHER.socialStanding.mahakam": "Mahakam" + "WITCHER.Type": "Type", + "WITCHER.Percentage": "Percentage", + "WITCHER.DC": "DC", + "WITCHER.Item.Short.Availability": "Avail.", + "WITCHER.Item.Weight": "Weight", + "WITCHER.Item.Cost": "Cost", + "WITCHER.Item.Effect": "Effects", + "WITCHER.Item.Quantity": "Quantity", + "WITCHER.Item.Description": "Description", + "WITCHER.Item.Attribute": "Attributes", + "WITCHER.Item.ROF": "ROF", + "WITCHER.Item.Availability": "Availability", + "WITCHER.Item.AddEffect": "Add Effect", + "WITCHER.Item.AddComponent": "Add Component", + "WITCHER.Item.RemoveEffect": "Remove Effect", + "WITCHER.Item.RemoveComponent": "Remove Component", + "WITCHER.Item.CraftingMaterial": "Crafting Material", + "WITCHER.Item.Hides&AnimalParts": "Hides & Animal Parts", + "WITCHER.Item.AlchemicalTreatments": "Alchemical Treatments", + "WITCHER.Item.Ingots&Minerals": "Ingots & Minerals", + "WITCHER.Item.AvailabilityEverywhere": "E", + "WITCHER.Item.AvailabilityCommon": "C", + "WITCHER.Item.AvailabilityPoor": "P", + "WITCHER.Item.AvailabilityRare": "R", + "WITCHER.Item.AvailabilityWitcher": "W", + "WITCHER.Item.Tiny": "T", + "WITCHER.Item.Small": "S", + "WITCHER.Item.Large": "L", + "WITCHER.Item.CantHide": "NA", + "WITCHER.Weapon.Type": "Type", + "WITCHER.Weapon.Short.WeaponAccuracy": "WA", + "WITCHER.Weapon.Short.Damage": "DMG", + "WITCHER.Weapon.Short.Reliability": "Rel.", + "WITCHER.Weapon.Short.MaxReliability": "Max. Rel.", + "WITCHER.Weapon.Hands": "Hands", + "WITCHER.Weapon.Short.Concealement": "Conc.", + "WITCHER.Weapon.Short.Enhancements": "EN", + "WITCHER.Weapon.Range": "Range", + "WITCHER.Weapon.ElderFolk": "Eld.", + "WITCHER.Weapon.Short.RateOfFire": "ROF", + "WITCHER.Weapon.WeaponAccuracy": "Weapon Accuracy", + "WITCHER.Weapon.Enhancements": "Enhancements", + "WITCHER.Weapon.Reliability": "Current Reliability", + "WITCHER.Weapon.MaxReliability": "Maximum Reliability", + "WITCHER.Weapon.RateOfFire": "Rate Of Fire", + "WITCHER.Weapon.Damage": "Damage", + "WITCHER.Weapon.Concealement": "Concealement", + "WITCHER.Weapon.AttackSkill": "Attack Skill", + "WITCHER.Weapon.MeleeBonus": "Melee Bonus", + "WITCHER.Weapon.isAmmunition": "Is an ammunition", + "WITCHER.Armor.ArmorEnhancement": "Armor Enhancment", + "WITCHER.Armor.EncumbranceValue": "Encumbrance Value", + "WITCHER.Armor.Resistances": "Resistances", + "WITCHER.Armor.Res": "Res", + "WITCHER.Armor.Bludgeoning": "Bludgeoning", + "WITCHER.Armor.Slashing": "Slashing", + "WITCHER.Armor.Piercing": "Piercing", + "WITCHER.Armor.Elemental": "Elemental", + "WITCHER.Armor.Type": "Type", + "WITCHER.Armor.StoppingPower": "Current Stoppingpower", + "WITCHER.Armor.MaxStoppingPower": "Maximum Stoppingpower", + "WITCHER.Armor.Short.ArmorEnhancement": "AE", + "WITCHER.Armor.Short.EncumbranceValue": "EV", + "WITCHER.Armor.Short.StoppingPower": "SP", + "WITCHER.Armor.Short.MaxStoppingPower": "Max. SP", + "WITCHER.Armor.Light": "Light Armor", + "WITCHER.Armor.Medium": "Medium Armor", + "WITCHER.Armor.Heavy": "Heavy Armor", + "WITCHER.Armor.Natural": "Natural Armor", + "WITCHER.Armor.LayerBonus": "Layer Bonus", + "WITCHER.Armor.LocationHead": "Head", + "WITCHER.Armor.LocationTorso": "Torso", + "WITCHER.Armor.LocationLeg": "Leg", + "WITCHER.Armor.LocationArm": "Arm", + "WITCHER.Armor.LocationFull": "Full Cover", + "WITCHER.Armor.LocationShield": "Shield", + "WITCHER.Armor.LocationLeft": "L.", + "WITCHER.Armor.LocationRight": "R.", + "WITCHER.Location.Left": "Left", + "WITCHER.Location.Right": "Right", + "WITCHER.Attack": "Attack", + "WITCHER.Armor.Location": "Location", + "WITCHER.Component.Rarity": "Rarity", + "WITCHER.Component.Location": "Location", + "WITCHER.Component.Quantity": "Quantity", + "WITCHER.Component.Forage": "Forage DC", + "WITCHER.Enhancement.Stopping": "Stopping", + "WITCHER.Enhancement.Bludgeoning": "B", + "WITCHER.Enhancement.Slashing": "S", + "WITCHER.Enhancement.Piercing": "P", + "WITCHER.Enhancement.Elemental": "E", + "WITCHER.Enhancement.Armor": "Armor", + "WITCHER.Enhancement.Rune": "Rune", + "WITCHER.Enhancement.Glyph": "Glyph", + "WITCHER.Mount.Dex": "Dex + Atl", + "WITCHER.Mount.Dexterity": "Dex", + "WITCHER.Mount.ControlMod": "Control Mod", + "WITCHER.Mount.Control": "Control", + "WITCHER.Mount.Speed": "Speed", + "WITCHER.Mount.Hp": "HP", + "WITCHER.Alchemy.Duration": "Dura.", + "WITCHER.Alchemy.Toxicity": "Tox.", + "WITCHER.Alchemy.Alchemical": "Alchemical", + "WITCHER.Alchemy.Potion": "Potion", + "WITCHER.Alchemy.Decoction": "Decoction", + "WITCHER.Alchemy.Oil": "Oil", + "WITCHER.Diagram.alchemyDC": "Alchemy DC.", + "WITCHER.Diagram.craftingDC": "Craft DC.", + "WITCHER.Diagram.craftingTime": "Time", + "WITCHER.Diagram.components": "Components", + "WITCHER.Diagram.otherComponents": "Other Components", + "WITCHER.Diagram.investment": "Investment", + "WITCHER.Diagram.Learned": "Learned", + "WITCHER.Diagram.Formulae": "Formulae", + "WITCHER.Diagram.Ingredient": "Ingredient", + "WITCHER.Diagram.Weapon": "Weapon", + "WITCHER.Diagram.Armor": "Armor", + "WITCHER.Diagram.ArmorEnhancement": "Armor Enhancement", + "WITCHER.Diagram.ElderFolkWeapon": "Elderfolk Weapon", + "WITCHER.Diagram.ElderFolkArmor": "Elderfolk Armor", + "WITCHER.Diagram.Ammunition": "Ammunition", + "WITCHER.Diagram.Bomb": "Bomb", + "WITCHER.Diagram.Traps": "Traps", + "WITCHER.Diagram.Novice": "Novice", + "WITCHER.Diagram.Journeyman": "Journeyman", + "WITCHER.Diagram.Master": "Master", + "WITCHER.Diagram.GrandMaster": "Grand Master", + "WITCHER.Diagram.Witcher": "Witcher", + "WITCHER.Mutagen.MutSource": "Mutagen Source", + "WITCHER.Mutagen.AlchemyDC": "Alchemy DC", + "WITCHER.Mutagen.MinorMutation": "Minor Mutation", + "WITCHER.Mutagen.Type": "Type", + "WITCHER.Mutagen.Source": "Source", + "WITCHER.Mutagen.Red": "Red", + "WITCHER.Mutagen.Green": "Green", + "WITCHER.Mutagen.Blue": "Blue", + "WITCHER.Valuable.Conceal": "Conceal", + "WITCHER.Valuable.Quality": "Quality", + "WITCHER.Valuable.Toolkit": "Toolkit", + "WITCHER.Valuable.General": "General", + "WITCHER.Valuable.Containers": "Containers", + "WITCHER.Valuable.Food&Drinks": "Food & Drinks", + "WITCHER.Valuable.Clothings": "Clothings", + "WITCHER.Valuable.Service": "Service", + "WITCHER.Valuable.Loging": "Loging", + "WITCHER.Valuable.MountAccessories": "Mount Accessories", + "WITCHER.StInt": "Intelligence", + "WITCHER.StRef": "Reflex", + "WITCHER.StDex": "Dexterity", + "WITCHER.StBody": "Body", + "WITCHER.StEmp": "Empathy", + "WITCHER.StCra": "Craft", + "WITCHER.StWill": "Will", + "WITCHER.StLuck": "Luck", + "WITCHER.StSpd": "Speed", + "WITCHER.StVigor": "Vigor", + "WITCHER.StReputation": "Rep", + "WITCHER.Actor.SkillTab": "Skills & Modifiers", + "WITCHER.Actor.ProfessionTab": "Profession & Race", + "WITCHER.Actor.InventoryTab": "Gear & inventory", + "WITCHER.Actor.MagicTab": "Magic and Spells", + "WITCHER.Actor.BackgroundTab": "Background", + "WITCHER.Actor.Name": "Character Name", + "WITCHER.Actor.Race": "Race", + "WITCHER.Actor.Gender": "Gender", + "WITCHER.Actor.Age": "Age", + "WITCHER.Actor.Perks": "Perks", + "WITCHER.Actor.Adda.Profession": "Add a Profession", + "WITCHER.Actor.Adda.Race": "Add a Race", + "WITCHER.Actor.TotalStats": "Total Stats", + "WITCHER.Actor.Stat.Int": "INT", + "WITCHER.Actor.Stat.Ref": "REF", + "WITCHER.Actor.Stat.Dex": "DEX", + "WITCHER.Actor.Stat.Body": "BODY", + "WITCHER.Actor.Stat.Spd": "SPD", + "WITCHER.Actor.Stat.Emp": "EMP", + "WITCHER.Actor.Stat.Cra": "CRA", + "WITCHER.Actor.Stat.Will": "WILL", + "WITCHER.Actor.Stat.Luck": "LUCK", + "WITCHER.Actor.StatTitle.LableLeft": "Statistics", + "WITCHER.Actor.StatTitle.ModMax": "Mod / Max", + "WITCHER.Actor.StatTitle.Derived": "Derived", + "WITCHER.Actor.CoreStat.Stun": "STUN", + "WITCHER.Actor.CoreStat.Run": "RUN", + "WITCHER.Actor.CoreStat.Leap": "LEAP", + "WITCHER.Actor.CoreStat.Enc": "ENC", + "WITCHER.Actor.CoreStat.Rec": "REC", + "WITCHER.Actor.CoreStat.woundTreshold": "WT", + "WITCHER.Actor.DerStat.Vigor": "Vigor", + "WITCHER.Actor.DerStat.HP": "Max HP", + "WITCHER.Actor.DerStat.Sta": "STA", + "WITCHER.Actor.DerStat.Resolve": "Resolve", + "WITCHER.Actor.DerStat.Focus": "Focus", + "WITCHER.Actor.DerStat.Punch": "Punch", + "WITCHER.Actor.DerStat.Kick": "Kick", + "WITCHER.Actor.Initiative": "Initiative", + "WITCHER.Actor.SavingThrow": "Saving Throw", + "WITCHER.Actor.Crit/Fumble": "Crit/Fumble", + "WITCHER.Actor.Defense": "Defense", + "WITCHER.Actor.Adrenaline": "Adrenaline", + "WITCHER.Actor.Stamina": "Stamina", + "WITCHER.Actor.Hp": "HP", + "WITCHER.Actor.Skill.Intelligence": "Intelligence", + "WITCHER.Actor.Skill.Reflex": "Reflex", + "WITCHER.Actor.Skill.Willpower": "Willpower", + "WITCHER.Actor.Skill.Dexterity": "Dexterity", + "WITCHER.Actor.Skill.Crafting": "Crafting", + "WITCHER.Actor.Skill.Body": "Body", + "WITCHER.Actor.Skill.Empathy": "Empathy", + "WITCHER.Actor.Profession.Level": "Level", + "WITCHER.CritWound.Header": "Crit Wounds", + "WITCHER.CritWound.HealingTime.Label": "Days Untill Healed", + "WITCHER.CritWound.Simple": "Simple", + "WITCHER.CritWound.Complex": "Complex", + "WITCHER.CritWound.Difficult": "Difficult", + "WITCHER.CritWound.Deadly": "Deadly", + "WITCHER.CritWound.None": "None", + "WITCHER.CritWound.Stabilized": "Stabilized", + "WITCHER.CritWound.Treated": "Treated", + "WITCHER.CritWound.Name.SimpleCrackedJaw": "Cracked Jaw", + "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Disfiguring Scar", + "WITCHER.CritWound.Name.SimpleCrackedRibs": "Cracked Ribs", + "WITCHER.CritWound.Name.SimpleForeignObject": "Foreign Object", + "WITCHER.CritWound.Name.SimpleSprainedArm": "Sprained Arm", + "WITCHER.CritWound.Name.SimpleSprainedLeg": "Sprained Leg", + "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Minor Head Wound", + "WITCHER.CritWound.Name.ComplexLostTeeth": "Lost Teeth", + "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Ruptured Spleen", + "WITCHER.CritWound.Name.ComplexBrokenRibs": "Broken Ribs", + "WITCHER.CritWound.Name.ComplexFracturedArm": "Fractured Arm", + "WITCHER.CritWound.Name.ComplexFracturedLeg": "Fractured Leg", + "WITCHER.CritWound.Name.DifficultSkullFracture": "Skull Fracture", + "WITCHER.CritWound.Name.DifficultConcussion": "Concussion", + "WITCHER.CritWound.Name.DifficultTornStomach": "Torn Stomach", + "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Sucking Chest Wound", + "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Compound Arm Fracture", + "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Compound Leg Fracture", + "WITCHER.CritWound.Name.DeadlyDecapitated": "Decapitated", + "WITCHER.CritWound.Name.DeadlyDamagedEye": "Damaged Eye", + "WITCHER.CritWound.Name.DeadlyHearthDamage": "Hearth Damage", + "WITCHER.CritWound.Name.DeadlySepticShock": "Septic Shock", + "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Dismembered Arm", + "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Dismembered Leg", + "WITCHER.CritWound.SimpleCrackedJaw": "The blow cracked your jaw, making it hard to speak clearly.", + "WITCHER.CritWound.SimpleDisfiguringScar": "The blow mangled your face in some way. You are grotesque and difficult to look at.", + "WITCHER.CritWound.SimpleCrackedRibs": "The blow cracked your ribs, making it painful to breathe and exert strength.", + "WITCHER.CritWound.SimpleForeignObject": "The blow lodged a piece of clothing or armor in your wound, causing an infection.", + "WITCHER.CritWound.SimpleSprainedArm": "The blow sprained your arm, making it difficult to manoeuvre.", + "WITCHER.CritWound.SimpleSprainedLeg": "The blow sprained your leg, making it difficult to walk and manoeuvre.", + "WITCHER.CritWound.ComplexMinorHeadWound": "The blow rattled your brain and caused some internal bleeding. It's hard to think straight.", + "WITCHER.CritWound.ComplexLostTeeth": "The blow knocked out some teeth. Roll 1d10 to see how many teeth are lost.", + "WITCHER.CritWound.ComplexRupturedSpleen": "A tear in your spleen begins bleeding profusely, making you woozy.", + "WITCHER.CritWound.ComplexBrokenRibs": "The blow breaks your ribs, causing immense pain when you bend and strain.", + "WITCHER.CritWound.ComplexFracturedArm": "The blow fractures your arm.", + "WITCHER.CritWound.ComplexFracturedLeg": "The blow fractues your leg.", + "WITCHER.CritWound.DifficultSkullFracture": "The blow fractures a part of your skull, weakening your head and causing bleeding.", + "WITCHER.CritWound.DifficultConcussion": "The blow caused a minor concussion.", + "WITCHER.CritWound.DifficultTornStomach": "The blow rips through your stomach, pouring its contents into your gut.", + "WITCHER.CritWound.DifficultSuckingChestWound": "The wound tears your lung, which fills your chest with air, crusing organs.", + "WITCHER.CritWound.DifficultCompoundArmFracture": "The blow crushes your arm. Bone sticks out of the skin.", + "WITCHER.CritWound.DifficultCompoundLegFracture": "The blow snaps your leg, rendering it useless.", + "WITCHER.CritWound.DeadlyDecapitated": "The blow either snaps your neck or separates your head from your shoulders.", + "WITCHER.CritWound.DeadlyDamagedEye": "The blow cuts into or indents your eyeball.", + "WITCHER.CritWound.DeadlyHearthDamage": "The blow damages your heart.", + "WITCHER.CritWound.DeadlySepticShock": "The blow damages your intestines, letting waste enter your blood stream.", + "WITCHER.CritWound.DeadlyDismemberedArm": "The blow renders your arm from your body or damages it beyond repair.", + "WITCHER.CritWound.DeadlyDismemberedLeg": "The blow tears your leg from your body or damages it beyond repair.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "You are at a -2 to Magical Skills & Verbal Combat (Charisma, Persuasion, Seduction, Leadership, Deceit, Social Etiquette and Intimidation).", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "You are at a -1 to Magical Skills & Verbal Combat.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "You are at a -1 to Magical Skills.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "You take a -3 to empathic Verbal Combat (Charisma, Persuasion, Deceit, Social Etiquette, and Leadership).", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "You take a -1 to emphatic Verbal Combat.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "You take a -1 to Seduction.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "You take a -2 to BODY. This does not affect health points.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "You are at a -1 to BODY.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "You take a -10 to Encumberance.", + "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Your Recovery and Critical Healing are affected.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Your Recovery & Critical Healing are halved.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "You take a -2 to Recovery and a -1 to your Critical Healing.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "You take a -2 to actions that use the arm.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "You are at a -1 to actions with that arm.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "You take a -1 to Physique.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "You take a -2 to SPD, Dodge/Escape, and Athletics.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "You take a -1 to SPD, Dodge/Escape, and Athletics.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "You take a -1 to SPD.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "You take a -1 to INT, WILL and STUN.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "You are at a -1 to INT and WILL.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "You are at a -1 to WILL.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "You take a -3 to magical skills and Verbal Combat.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "You take a -2 to magical skills and Verbal Combat.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "You take a -1 to magical skills and Verbal Combat.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Make a Stun save every 5 rounds. This wound induced bleeding.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "You must make a Stun save every 10 Rounds.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "You take a -2 to Stun.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Take a -2 to BODY and a -1 to REF and DEX.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "You are at a -1 to BODY and REF.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "You are at a -1 to BODY.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "You take a -3 to actions with that arm.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "You take a -2 to actions with that arm.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "You take a -1 to actions with that arm.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "You take a -3 to SPD, Dodge/Escape, and Athletics.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "You take a -2 to SPD, Dodgle/Escape, and Athletics.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "-1 to SPD, Dodge/Escape, and Athletics.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "You take a -1 to INT and DEX, and take quadruple damage from head wounds.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Take a -1 to INTL and DEX and quadruple damage from head wounds.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "You take quadruple damage from head wounds.", + "WITCHER.CritWound.Mod.DifficultConcussion.None": "Make a Stun save every 1d6 rounds and take a -2 to INT, REF, and DEX.", + "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "You take a -1 to INT, REF, and DEX.", + "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "You take a -1 to INT and DEX.", + "WITCHER.CritWound.Mod.DifficultTornStomach.None": "You take a -2 to all actions and 4 points of acid damage per round.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "You take a -2 to all actions.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "You take a -1 to all actions.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "You take a -3 to BODY and SPD. You also start suffocating.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "You take a -2 to BODY and SPD.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "You take a -1 to BODY and SPD.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "The arm is rendered useless and you start bleeding.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "That arm is useless.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "That arm must remain in a sling, but it can hold things.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Quarter SPD, Dodge/Escape, and Athletics. This induces bleeding.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Halves SPD, Dodge/Escape, and Athletics.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "-2 to SPD, Dodge/Escape, and Athletics.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "You die immediately.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "This wound cannot be stabilized.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "This wound cannot be treated.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "You take a -5 to sight-based Awareness and -4 to DEX. This wounds begins bleeding.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "You take a -3 to sight-based Awareness and -2 to DEX.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Permanent -1 to sight-based Awareness and DEX.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Make an immediate Death save. If you survive, the wound is bleeding and you must quarter your Stamina, SPD, and BODY.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "You halve your Stamina, SPD, and BODY.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "You take a +2 damage from bleeding permanently.", + "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Quarter your Stamina, take a -3 INT, WILL, REF, and DEX. You are poisoned.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Your Stamina is halved and you take a -1 to INT, WILL, REF, and DEX.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "You take a -5 to Stamina permanently.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "The arm cannot be used and you start bleeding.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "That arm is useless.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "That arm can be replaced with a prosthetic.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Quarter your SPD, Dodge/Escape, and Athletics. This wound begins bleeding.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "You quarter your SPD, Dodge/Escape, and Athletics.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "The leg can be replaced with a prosthetic.", + "WITCHER.Notes": "Notes", + "WITCHER.SkIntAwareness": "Awareness", + "WITCHER.SkIntBusiness": "Business", + "WITCHER.SkIntDeduction": "Deduction", + "WITCHER.SkIntEducation": "Education", + "WITCHER.SkIntCommon": "Common Speech (2)", + "WITCHER.SkIntCommonLable": "Common Speech", + "WITCHER.SkIntElder": "Elder Speech (2)", + "WITCHER.SkIntElderLable": "Elder Speech", + "WITCHER.SkIntDwarven": "Dwarven (2)", + "WITCHER.SkIntDwarvenLable": "Dwarven", + "WITCHER.SkIntMonster": "Monster Lore (2)", + "WITCHER.SkIntMonsterLable": "Monster Lore", + "WITCHER.SkIntSocialEt": "Social Etiquette", + "WITCHER.SkIntStreet": "Streetwise", + "WITCHER.SkIntTactics": "Tactics (2)", + "WITCHER.SkIntTacticsLable": "Tactics", + "WITCHER.SkIntTeaching": "Teaching", + "WITCHER.SkIntWilderness": "Wilderness Survival", + "WITCHER.SkRefBrawling": "Brawling", + "WITCHER.SkRefDodge": "Dodge/Escape", + "WITCHER.SkRefMelee": "Melee", + "WITCHER.SkRefRiding": "Riding", + "WITCHER.SkRefSailing": "Sailing", + "WITCHER.SkRefSmall": "Small Blades", + "WITCHER.SkRefStaff": "Staff/Spear", + "WITCHER.SkRefSwordsmanship": "Swordmanship", + "WITCHER.SkDexArchery": "Archery", + "WITCHER.SkDexAthletics": "Athletics", + "WITCHER.SkDexCrossbow": "Crossbow", + "WITCHER.SkDexSleight": "Sleight of Hand", + "WITCHER.SkDexStealth": "Stealth", + "WITCHER.SkBodyPhys": "Physique", + "WITCHER.SkBodyEnd": "Endurance", + "WITCHER.SkEmpCharisma": "Charisma", + "WITCHER.SkEmpDeceit": "Deceit", + "WITCHER.SkEmpArts": "Fine Arts", + "WITCHER.SkEmpGambling": "Gambling", + "WITCHER.SkEmpGrooming": "Grooming and Style", + "WITCHER.SkEmpHumanPerc": "Human Perception", + "WITCHER.SkEmpLeadership": "Leadership", + "WITCHER.SkEmpPersuasion": "Persuasion", + "WITCHER.SkEmpPerformance": "Performance", + "WITCHER.SkEmpSeduction": "Seduction", + "WITCHER.SkCraAlchemy": "Alchemy (2)", + "WITCHER.SkCraAlchemyLable": "Alchemy", + "WITCHER.SkCraCrafting": "Crafting (2)", + "WITCHER.SkCraCraftingLable": "Crafting", + "WITCHER.SkCraDisguise": "Disguise", + "WITCHER.SkCraAid": "First Aid", + "WITCHER.SkCraForge": "Forgery", + "WITCHER.SkCraPick": "Pick Lock", + "WITCHER.SkCraTrapCraft": "Trap Crafting (2)", + "WITCHER.SkCraTrapCraftLable": "Trap Crafting", + "WITCHER.SkWillCourage": "Courage", + "WITCHER.SkWillHex": "Hex Weaving (2)", + "WITCHER.SkWillHexLable": "Hex Weaving", + "WITCHER.SkWillIntim": "Intimidation", + "WITCHER.SkWillSpellcast": "Spell Casting (2)", + "WITCHER.SkWillSpellcastLable": "Spell Casting", + "WITCHER.SkWillResistMag": "Resist Magic (2)", + "WITCHER.SkWillResistMagLable": "Resist Magic", + "WITCHER.SkWillResistCoer": "Resist Coercion", + "WITCHER.SkWillRitCraft": "Ritual Crafting (2)", + "WITCHER.SkWillRitCraftLable": "Ritual Crafting", + "WITCHER.Actor.ImprovementPoints": "Improvement Points", + "WITCHER.Actor.CurrentIP": "Current IP:", + "WITCHER.Actor.SkillName": "Skill name...", + "WITCHER.Actor.TotalSkill": "Total Skills", + "WITCHER.Actor.TotalProfSkill": "Total Profession Skills", + "WITCHER.SocialStanding": "Social Standing", + "WITCHER.Profession": "Profession", + "WITCHER.Reputation": "Reputation", + "WITCHER.Homeland": "Homeland", + "WITCHER.Value": "Value", + "WITCHER.ValuedPerson": "Valued Person", + "WITCHER.Affectations": "Affectations", + "WITCHER.Hair": "Hair Style", + "WITCHER.Personality": "Personality", + "WITCHER.Clothing": "Clothing", + "WITCHER.FeelingsOnPeople": "Feelings On People", + "WITCHER.LifeEvents": "Life Events", + "WITCHER.Decade": "Decade", + "WITCHER.Event": "Event", + "WITCHER.DeathSave": "Stun/Death Save", + "WITCHER.Crit": "Critical", + "WITCHER.Fumble": "Fumble", + "WITCHER.CritTotal": "For a total of", + "WITCHER.table.Quantity": "Qty", + "WITCHER.table.Range": "Range", + "WITCHER.table.Damage": "Damage", + "WITCHER.table.Reliability": "Rel.", + "WITCHER.table.Name": "Name", + "WITCHER.table.StoppingPower": "Stp", + "WITCHER.table.ResBludgeon": "B", + "WITCHER.table.ResSlashing": "S", + "WITCHER.table.ResPiercing": "P", + "WITCHER.table.Equipped": "Eq", + "WITCHER.Monster.HeadArmor": "Armor Head", + "WITCHER.Monster.UpperArmor": "Armor Upper", + "WITCHER.Monster.LowerArmor": "Armor Lower", + "WITCHER.Monster.WingTailArmor": "Ar. Wing/Tail", + "WITCHER.Monster.CustomHP/STA": "Custom HP/STA", + "WITCHER.Monster.Easy": "Easy", + "WITCHER.Monster.Normal": "Normal", + "WITCHER.Monster.Hard": "Hard", + "WITCHER.Monster.Exeptional": "Exeptional", + "WITCHER.Monster.Simple": "Simple", + "WITCHER.Monster.Complex": "Complex", + "WITCHER.Monster.Difficult": "Difficult", + "WITCHER.Monster.Type.Lable": "Type", + "WITCHER.Monster.Difficulty": "Difficulty", + "WITCHER.Monster.Complexity": "Complexity", + "WITCHER.Monster.Bounty": "Bounty", + "WITCHER.Monster.Height": "Height", + "WITCHER.Monster.Weight": "Weight", + "WITCHER.Monster.Environment": "Enviroment", + "WITCHER.Monster.Intelligence": "Intelligence", + "WITCHER.Monster.Organization": "Organization", + "WITCHER.Monster.CommonerSupperstition": "Commoner Supperstition: Education DC: ", + "WITCHER.Monster.WitcherKnowledge": "Witcher Knowledge: Monster Lore DC: ", + "WITCHER.Monster.SkillTab": "Skills", + "WITCHER.Monster.InventoryTab": "Att/Loot", + "WITCHER.Monster.DetailsTab": "Details", + "WITCHER.Monster.SpellsTab": "Spells", + "WITCHER.Monster.SkillList": "Display specific skills", + "WITCHER.Monster.Type.Humanoid": "Humanoid", + "WITCHER.Monster.Type.Necrophage": "Necrophage", + "WITCHER.Monster.Type.Specter": "Specter", + "WITCHER.Monster.Type.Beast": "Beast", + "WITCHER.Monster.Type.CursedOne": "CursedOne", + "WITCHER.Monster.Type.Hybrid": "Hybrid", + "WITCHER.Monster.Type.Insectoid": "Insectoid", + "WITCHER.Monster.Type.Elementa": "Elementa", + "WITCHER.Monster.Type.Relict": "Relict", + "WITCHER.Monster.Type.Ogroid": "Ogroid", + "WITCHER.Monster.Type.Draconid": "Draconid", + "WITCHER.Monster.Type.Vampire": "Vampire", + "WITCHER.Monster.Resistances": "Resistances", + "WITCHER.Monster.Immunities": "Immunities", + "WITCHER.Monster.Susceptibilities": "Susceptibilities", + "WITCHER.Monster.Senses": "Senses", + "WITCHER.Loot.TotalWeight": "Total Weight", + "WITCHER.Loot.MaxWeight": "Max Weight", + "WITCHER.Loot.TotalCost": "Total Cost", + "WITCHER.Loot.Weapons": "Weapons", + "WITCHER.Loot.Armors": "Armors", + "WITCHER.Loot.Valuables": "Valuables", + "WITCHER.Loot.Diagrams": "Diagrams", + "WITCHER.Loot.Components": "Components", + "WITCHER.Inventory.Armor": "Equipped Armor", + "WITCHER.Inventory.Weapons": "Equipped Weapons", + "WITCHER.Inventory.Valuables": "Valuables", + "WITCHER.Inventory.Substances": "Substances", + "WITCHER.Inventory.Components": "Components", + "WITCHER.Inventory.Diagrams": "Diagrams & Formlae", + "WITCHER.Inventory.Substance": "Substance", + "WITCHER.Inventory.Vitriol": "Vitriol", + "WITCHER.Inventory.Rebis": "Rebis", + "WITCHER.Inventory.Aether": "Aether", + "WITCHER.Inventory.Quebrith": "Quebrith", + "WITCHER.Inventory.Hydragenum": "Hydragenum", + "WITCHER.Inventory.Vermilion": "Vermilion", + "WITCHER.Inventory.Sol": "Sol", + "WITCHER.Inventory.Caelum": "Caelum", + "WITCHER.Inventory.Fulgur": "Fulgur", + "WITCHER.Button.Cancel": "Cancel", + "WITCHER.Button.Continue": "Continue", + "WITCHER.Button.All": "All", + "WITCHER.Spell.type": "Type", + "WITCHER.Spell.Spells": "Spells", + "WITCHER.Spell.Invocations": "Invocations", + "WITCHER.Spell.Witcher": "Witcher Signs", + "WITCHER.Spell.Rituals": "Rituals", + "WITCHER.Spell.Hexes": "Hexes", + "WITCHER.Spell.Danger": "Danger", + "WITCHER.Spell.DangerLow": "Low", + "WITCHER.Spell.DangerMedium": "Medium", + "WITCHER.Spell.DangerHigh": "High", + "WITCHER.Spell.Novice": "Novice", + "WITCHER.Spell.Journeyman": "Journeyman", + "WITCHER.Spell.Master": "Master", + "WITCHER.Spell.Mixed": "Mixed Elements", + "WITCHER.Spell.Earth": "Earth", + "WITCHER.Spell.Air": "Air", + "WITCHER.Spell.Fire": "Fire", + "WITCHER.Spell.Water": "Water", + "WITCHER.Spell.Druid": "Druid", + "WITCHER.Spell.Preacher": "Preacher", + "WITCHER.Spell.Archpriest": "Arch priest", + "WITCHER.Spell.Basic": "Basic", + "WITCHER.Spell.Alt": "Alternate", + "WITCHER.Spell.Duration": "Duration", + "WITCHER.Spell.Range": "Range", + "WITCHER.Spell.Defence": "Defence", + "WITCHER.Spell.PrepTime": "Prep Time", + "WITCHER.Spell.DC": "Dificulty Check", + "WITCHER.Spell.Components": "Components", + "WITCHER.Spell.Requirements": "Requirements To Lift", + "WITCHER.Spell.Effect": "Effect", + "WITCHER.Spell.AlternateComponents": "Alternate Components", + "WITCHER.Spell.Signs": "Signs", + "WITCHER.Spell.Sign": "Sign", + "WITCHER.Spell.Element": "Element", + "WITCHER.Spell.StaCost": "Stamina Cost", + "WITCHER.Spell.Variable": "Variable Stamina", + "WITCHER.Spell.Short.StaCost": "STA Cost", + "WITCHER.Spell.Short.Variable": "V.STA", + "WITCHER.Spell.staminaDialog": "How many stamina do you use?", + "WITCHER.Spell.notEnoughSta": "Not enough stamina.", + "WITCHER.Spell.MagicCost": "Magic Costs", + "WITCHER.Spell.ChooseFocus": "Use a focus", + "WITCHER.Spell.ChooseExpandedFocus": "Use Expanded Magic focus", + "WITCHER.Chat.SaveText": "To succeed you need to roll below", + "WITCHER.Dialog.Crafting": "Crafting a", + "WITCHER.Dialog.CraftingTitle": "Performing a crafting action", + "WITCHER.Dialog.AlchemyTitle": "Performing an alchemy action", + "WITCHER.Dialog.ButtonCraft": "Craft", + "WITCHER.Dialog.CraftingAlchemycal": "Crafting an alchemical", + "WITCHER.Dialog.CraftingItem": "Crafting an item", + "WITCHER.Dialog.NoComponents": "Not Enough Component", + "WITCHER.Dialog.CraftingDiagram": "You have the diagram", + "WITCHER.Dialog.Diagram": "Diagram", + "WITCHER.Dialog.after": "After", + "WITCHER.Dialog.ButtonDodge": "Dodge", + "WITCHER.Dialog.ButtonReposition": "Reposition", + "WITCHER.Dialog.ButtonParry": "Parry", + "WITCHER.Dialog.ButtonBlock": "Block", + "WITCHER.Dialog.ButtonParryThrown": "Parry thrown weapon", + "WITCHER.Dialog.ButtonMagicResist": "Magic Resist", + "WITCHER.Dialog.Defense": "Defense", + "WITCHER.Dialog.DefenseExtra": "Extra defense", + "WITCHER.Dialog.DefenseWith": "Defense with", + "WITCHER.Dialog.DefenseTitle": "Performing a defense action", + "WITCHER.Dialog.attack": "Random Human", + "WITCHER.Dialog.attackRandomHuman": "Random Human", + "WITCHER.Dialog.attackRandomMonster": "Random Monster", + "WITCHER.Dialog.attackHead": "Head", + "WITCHER.Dialog.attackTorso": "Torso", + "WITCHER.Dialog.attackRArm": "R. Arm", + "WITCHER.Dialog.attackLArm": "L. Arm", + "WITCHER.Dialog.attackRLeg": "R. Leg", + "WITCHER.Dialog.attackLLeg": "L. Leg", + "WITCHER.Dialog.attackLimb": "Limb", + "WITCHER.Dialog.attackTail": "Tail/wing", + "WITCHER.Dialog.attackOutsideLOS": "Outside the enemy LOS", + "WITCHER.Dialog.attackIsFastDraw": "Fast Draw", + "WITCHER.Dialog.attackIsProne": "You are prone", + "WITCHER.Dialog.attackIsPinned": "Target pinned", + "WITCHER.Dialog.attackIsActivelyDodging": "Target actively dodging", + "WITCHER.Dialog.attackIsMoving": "Moving target REF > 10", + "WITCHER.Dialog.attackTargetOutsideLOS": " Target is outside your LOS", + "WITCHER.Dialog.attackIsAmbush": "Ambush", + "WITCHER.Dialog.attackIsRicochet": "Ricochet", + "WITCHER.Dialog.attackIsBlinded": "You are blinded", + "WITCHER.Dialog.attackIsSilhouetted": "Silhouetted", + "WITCHER.Dialog.attackIsAiming": "Aiming rounds", + "WITCHER.Dialog.sizeMedium": "Medium", + "WITCHER.Dialog.sizeSmall": "Small", + "WITCHER.Dialog.sizeLarge": "Large", + "WITCHER.Dialog.sizeHuge": "Huge", + "WITCHER.Dialog.rangeNone": "None", + "WITCHER.Dialog.rangePointBlank": "Point Blank (<2m)", + "WITCHER.Dialog.rangeClose": "Close (1/4 Range)", + "WITCHER.Dialog.rangeMedium": "Medium (1/2 Range)", + "WITCHER.Dialog.rangeLong": "Long (Full Range)", + "WITCHER.Dialog.rangeExtreme": "Extreme (2x Range)", + "WITCHER.Dialog.strikeNormal": "Normal Strike", + "WITCHER.Dialog.strikeFast": "Fast Strike", + "WITCHER.Dialog.strikeStrong": "Strong Strike", + "WITCHER.Dialog.strikeJoint": "Joint Strike", + "WITCHER.Dialog.attackUse": "Attack will use", + "WITCHER.Dialog.attackExtra": "Extra attack", + "WITCHER.Dialog.attackLocation": "Hit Location", + "WITCHER.Dialog.damageType": "Damage Type", + "WITCHER.Dialog.attackModifiers": "Attack Modifiers", + "WITCHER.Dialog.attackSize": " Opponent Size Modifiers", + "WITCHER.Dialog.attackRange": "Range Modifiers", + "WITCHER.Dialog.attackCustom": "Custom Modifiers", + "WITCHER.Dialog.attackStrike": "Strike type", + "WITCHER.Dialog.attackDamage": "damage", + "WITCHER.Dialog.attackMeleeBonus": " Melee Bonus", + "WITCHER.Dialog.attackCustomDmg": "Custom Damage Modifiers", + "WITCHER.Dialog.attackWith": "Performing an Attack with", + "WITCHER.Dialog.chooseAmmunition": " Choose Ammunition", + "WITCHER.Dialog.NoAmmunition": "No ammunition available", + "WITCHER.Dialog.Ammunition": "Ammunition", + "WITCHER.Dialog.ButtonRoll": "Roll", + "WITCHER.Chat.FullDmg": "Full Damage", + "WITCHER.Enhancement.ChooseTitle": "Choose an Enhancement", + "WITCHER.Enhancement.NoEnhancement": "No Enhancement available", + "WITCHER.Dialog.Enhancement": "Enhancement", + "WITCHER.Dialog.Apply": "Apply", + "WITCHER.Weapon.Broken": "Your weapon is now broken", + "WITCHER.Shield.Broken": "Your shield is now broken", + "WITCHER.Settings.Adrenaline": "Use Adrenaline Optional Rule", + "WITCHER.Settings.AdrenalineDetails": "Adrenaline is the willpower to go on and Fight harder in dire situations", + "WITCHER.Dialog.Skill": "Performing a Skill Check", + "WITCHER.Chat.Success": "Success", + "WITCHER.Chat.Fail": "Fail", + "WITCHER.Dialog.profession.skill": "Performing a profession skill", + "WITCHER.Currency.bizant": "Bizant", + "WITCHER.Currency.ducat": "Ducat", + "WITCHER.Currency.lintar": "Lintar", + "WITCHER.Currency.floren": "Floren", + "WITCHER.Currency.crown": "Crown", + "WITCHER.Currency.oren": "Oren", + "WITCHER.Currency.falsecoin": "FalseCoin", + "WITCHER.background.other": "Other", + "WITCHER.background.activeEffect": "Active Effects", + "WITCHER.Spell.CreateTemplate": "Create a Template", + "WITCHER.Spell.meters": "m", + "WITCHER.Spell.Size": "Size", + "WITCHER.Spell.Type": "Type", + "WITCHER.Spell.Square": "Square", + "WITCHER.Spell.Circle": "Circle", + "WITCHER.Spell.Cone": "Cone", + "WITCHER.Spell.Ray": "Ray", + "WITCHER.Settings.displayRollDetails": "Display roll's details", + "WITCHER.Settings.displayRollDetailsHint": "Display details when rolling dice : 1d10+2[stat]+4[skill]-3[parry]", + "WITCHER.Settings.Custom": "Custom", + "WITCHER.Settings.modifiers": "Modifiers", + "WITCHER.Settings.displayReputation": "Display Reputation to players", + "WITCHER.Settings.displayReputationHint": "Allows players to see and modify their reputation", + "WITCHER.Settings.useVerbalCombatRule": "Use the Verbal Combat Optional Rule", + "WITCHER.Settings.useVerbalCombatRuleHint": "Allows players to see their resolve value and roll for Verbal combat actions", + "WITCHER.Resources.modifiers": "Resources Modifiers", + "WITCHER.Weapon.onlyDmg": "Roll Only Damages", + "WITCHER.Weapon.useAmmo": "Use Ammunition", + "WITCHER.Spell.Damage": "Cause Damages", + "WITCHER.Damage.RemoveSP": "Remove SP before applying location modifier.", + "WITCHER.Effect.Rolled": "Rolled", + "WITCHER.Settings.specialFont": "Use the witcher special font", + "WITCHER.SKill.profession": "Prof", + "WITCHER.SKill.pickup": "Pick", + "WITCHER.SKill.learn": "Learn", + "WITCHER.Items.transferTitle": "Transfering Items", + "WITCHER.Items.transferMany": "How many items to transfer", + "WITCHER.Damage.damageType": "What type of damage", + "WITCHER.Damage.ChangeLocation": "Change The Location", + "WITCHER.Damage.CurrentLocation": "Current location", + "WITCHER.Damage.resistSilver": "Apply Resistance to non-silver", + "WITCHER.Damage.resistMeteorite": "Apply Resistance to non-meteorite", + "WITCHER.Damage.initial": "Initial Damage", + "WITCHER.Damage.totalSP": "Total Stopping Power", + "WITCHER.Damage.afterSPReduct": "Damage after sp reducttion", + "WITCHER.Damage.afterLocationModifier": "Damage after location modifier", + "WITCHER.Damage.afterResistances": "Damage after resistances/vulnerabilities", + "WITCHER.Damage.totalApplied": "Total Damage Applied", + "WITCHER.Damage.NotEnough": "Not enough damage to pierce the armor", + "WITCHER.Damage.isVulnerable": "Vulnerable to the attack", + "WITCHER.Damage.oilDmg": "Add Oil Damages (+5)", + "WITCHER.Damage.silverDmg": "Add Silver Damages", + "WITCHER.Damage.silver": "Silver", + "WITCHER.Damage.oil": "Oil", + "WITCHER.Context.applyDmg": "Apply Damage", + "WITCHER.Context.Defense": "Defense", + "WITCHER.Context.Blocked": "Blocked", + "WITCHER.Context.SelectActor": "At least one actor must be selected", + "WITCHER.Armor.tooMuch": "There is too much armmor equipped of the same type", + "WITCHER.Heal.button": "Heal", + "WITCHER.Heal.dialogTitle": "Heal After Rest", + "WITCHER.Heal.title": "Healing Circumstances", + "WITCHER.Heal.resting": "Spent Day Resting", + "WITCHER.Heal.sterilized": "Received Sterilising Fluid", + "WITCHER.Heal.healinghand": "Received Healing Hands", + "WITCHER.Heal.healingTent": "Received Healing Tent", + "WITCHER.Heal.recovered": " has recovered from an", + "WITCHER.Heal.restful": "restful", + "WITCHER.Heal.active": "active", + "WITCHER.Heal.day": "day", + "WITCHER.Loot.NotEnough": "Not Enough Coins", + "WITCHER.Loot.InitialCost": "Initial Cost", + "WITCHER.Loot.HowMany": "How Many Items", + "WITCHER.Loot.ItemCost": "Cost by item", + "WITCHER.Loot.Percent": "Apply Percent", + "WITCHER.Loot.MultipleExport": "Export How Many Times?", + "WITCHER.Loot.BuyTitle": "Buy/Sell Items", + "WITCHER.Monster.exportLoot": "Export To loot", + "WITCHER.Apply.Mod": "Apply a modifier", + "WITCHER.ReputationTitle": "Executing a reputation roll", + "WITCHER.ReputationButton.Save": "Save", + "WITCHER.ReputationButton.FaceDown": "Face-Down", + "WITCHER.ReputationFaceDown.Title": "Reputation Face-Down", + "WITCHER.context.Result": "Result", + "WITCHER.context.unavailable": "N/A", + "WITCHER.verbalCombat.Title": "Verbal Combat", + "WITCHER.verbalCombat.DialogTitle": "Performing a verbal combat action", + "WITCHER.verbalCombat.EmpatheticAttacks": "Empathetic Attacks", + "WITCHER.verbalCombat.AntagonisticAttacks": "Antagonistic Attacks", + "WITCHER.verbalCombat.Defences": "Defences", + "WITCHER.verbalCombat.EmpatheticTools": "Empathetic Tools", + "WITCHER.verbalCombat.AntagonisticTools": "Antagonistic Tools", + "WITCHER.verbalCombat.Seduce": "Seduce", + "WITCHER.verbalCombat.SeduceEffect": "Defender is a little hot under the collar and takes a cumulative +2 damage from each Seduction for the combat.", + "WITCHER.verbalCombat.Persuade": "Persuade", + "WITCHER.verbalCombat.PersuadeEffect": "If you end a combat with a successful Persuasion check, you have convinced them to agree with you.", + "WITCHER.verbalCombat.Appeal": "Appeal", + "WITCHER.verbalCombat.AppealEffect": "The defender thinks you probably have the right idea and takes a cumulative +1 damage from empathetic attacks for each time you succeed at Appeal.", + "WITCHER.verbalCombat.Befriend": "Befriend", + "WITCHER.verbalCombat.BefriendEffect": "If you end a combat with a successful Befriend attack, you have made a friend of your opponent.", + "WITCHER.verbalCombat.Deceive": "Deceive", + "WITCHER.verbalCombat.DeceiveEffect": "If you end a combat with a successful Deceit check, you have convinced the defender of the lie.", + "WITCHER.verbalCombat.Ridicule": "Ridicule", + "WITCHER.verbalCombat.RidiculeEffect": "If you successfully Ridicule a person in public, you also lower their Reputation with those people by 2 for each successful Ridicule. This penalty lasts for one day.", + "WITCHER.verbalCombat.Intimidate": "Intimidate", + "WITCHER.verbalCombat.IntimidateEffect": "Anyone you intimidate is afraid of you and takes a cumulative +4 damage from Intimidation for the combat.", + "WITCHER.verbalCombat.Ignore": "Ignore", + "WITCHER.verbalCombat.Counterargue": "Counterargue", + "WITCHER.verbalCombat.CounterargueDmg": "See Attack", + "WITCHER.verbalCombat.CounterargueEffect": "Instead of taking a defensive action you can make an attack that negates the first attack. If you beat the opponent’s roll, their attack is negated and your’s does damage.", + "WITCHER.verbalCombat.ChangeSubject": "Change Subject", + "WITCHER.verbalCombat.Disengage": "Disengage", + "WITCHER.verbalCombat.DisengageEffect": "Ends the argument", + "WITCHER.verbalCombat.Romance": "Romance", + "WITCHER.verbalCombat.RomanceEffect": "The Romanced party falls in love with the Romancer. This gives them a -3 against the Romancer in Verbal Combat, but only as long as the attacker continues to convince the defender they are in love and treats them well. If the romance ends poorly, the defender gets a permanent +3 against the attacker’s empathetic attacks.", + "WITCHER.verbalCombat.Study": "Study", + "WITCHER.verbalCombat.StudyEffect": "Studying allows you to look for or probe weaknesses in your opponent’s mental armor. Roll against their INTx3. If you succeed, you get +2 to Verbal Combat for one round.", + "WITCHER.verbalCombat.ImplyPersuade": "Imply with Persuasion", + "WITCHER.verbalCombat.ImplyDeceit": "Imply With Deceit", + "WITCHER.verbalCombat.ImplyEffect": "Implying allows you to suggest something good or bad about your current argument. If you succeed, you lower your opponent’s defenses by -4. You can only use Imply once per combat", + "WITCHER.verbalCombat.Bribe": "Bribe", + "WITCHER.verbalCombat.BribeEffect": "For every 50 Crowns you offer, you gain +1 to your empathetic Verbal Combat rolls for the rest of the fightif you succeed on your Gambling roll.", + "WITCHER.verbalCombat.None": "NONE", + "WITCHER.effect.isActive": "Is Active", + "WITCHER.character.socialStanding": "Social Standing", + "WITCHER.socialStanding.equal": "Equal", + "WITCHER.socialStanding.tolerated": "Tolerated", + "WITCHER.socialStanding.hated": "Hated", + "WITCHER.socialStanding.feared": "Feared", + "WITCHER.socialStanding.hatedFeared": "Hated & Feared", + "WITCHER.socialStanding.toleratedFeared": "Tolerated & Feared", + "WITCHER.socialStanding.north": "The North", + "WITCHER.socialStanding.nilfgaard": "Nilfgaard", + "WITCHER.socialStanding.skellige": "Skellige", + "WITCHER.socialStanding.dolBlathanna": "Dol Blathanna", + "WITCHER.socialStanding.mahakam": "Mahakam" } \ No newline at end of file diff --git a/lang/es.json b/lang/es.json index 9c3dde66..b3710376 100644 --- a/lang/es.json +++ b/lang/es.json @@ -1,888 +1,763 @@ { - "I18N.LANGUAGE": "Español", - "I18N.MAINTAINERS": "@Mk1lolo#0316", - - "WITCHER.Type": "Tipo", - "WITCHER.Percentage": "Porcentaje", - "WITCHER.DC": "DO", - - "WITCHER.Item.Short.Availability": "Disp.", - "WITCHER.Item.Weight": "Peso", - "WITCHER.Item.Cost": "Precio", - "WITCHER.Item.Effect": "Efectos", - "WITCHER.Item.Quantity": "Cantidad", - "WITCHER.Item.Description": "Descripción", - "WITCHER.Item.Attribute": "Atributos", - "WITCHER.Item.ROF": "ATA", - - "WITCHER.Item.Availability": "Disponibilidad", - "WITCHER.Item.AddEffect": "Añadir efecto", - "WITCHER.Item.AddComponent": "Añadir componente", - "WITCHER.Item.RemoveEffect": "Eliminar efecto", - "WITCHER.Item.RemoveComponent": "Eliminar componente", - - "WITCHER.Item.CraftingMaterial": "Materiales de artesanía", - "WITCHER.Item.Hides&AnimalParts": "Pieles y origen animal", - "WITCHER.Item.AlchemicalTreatments": "Tratamientos alquímicos", - "WITCHER.Item.Ingots&Minerals": "Lingotes y minerales", - - "WITCHER.Item.Avalability.Everywhere": "U", - "WITCHER.Item.Avalability.Common": "C", - "WITCHER.Item.Avalability.Poor": "E", - "WITCHER.Item.Avalability.Rare": "R", - "WITCHER.Item.Avalability.Witcher": "W", - - "Witcher.Item.Tiny": "D", - "Witcher.Item.Small": "P", - "Witcher.Item.Large": "G", - "Witcher.Item.CantHide": "I", - - "WITCHER.Weapon.Type": "Tipo", - "WITCHER.Weapon.Short.WeaponAccuracy": "PA", - "WITCHER.Weapon.Short.Damage": "Daño", - "WITCHER.Weapon.Short.Reliability": "Fiab.", - "WITCHER.Weapon.Short.MaxReliability": "Fiab.Max", - "WITCHER.Weapon.Hands": "Manos", - "WITCHER.Weapon.Short.Concealement": "CD.", - "WITCHER.Weapon.Short.Enhancements": "Mej", - "WITCHER.Weapon.Range": "Alcance", - "WITCHER.Weapon.Elderfolk": "P.Antiguo", - "WITCHER.Weapon.Short.RateOfFire": "ATA", - - "WITCHER.Weapon.WeaponAccuracy": "Precisión del arma", - "WITCHER.Weapon.Enhancements": "Mejoras", - "WITCHER.Weapon.Reliability": "Fiabilidad actual", - "WITCHER.Weapon.MaxReliability": "Fiabilidad máxima", - "WITCHER.Weapon.Damage": "Daño", - "WITCHER.Weapon.RateOfFire": "Numero de ataques", - "WITCHER.Weapon.Concealement": "Capacidad de disimulo", - - "WITCHER.Weapon.AttackSkill": "Hab. de ataque", - "WITCHER.Weapon.MeleeBonus": "Daño adicional", - - "WITCHER.Weapon.isAmmunition": "Es munición", - - "WITCHER.Armor.ArmorEnhancement": "Mejora de armadura", - "WITCHER.Armor.EncumbranceValue": "Valor de estorbo", - "WITCHER.Armor.Resistances": "Resistencias", - "WITCHER.Armor.Res": "Res", - "WITCHER.Armor.Bludgeoning": "Aplastante", - "WITCHER.Armor.Slashing": "Cortante", - "WITCHER.Armor.Piercing": "Perforante", - "WITCHER.Armor.Elemental": "Elemental", - "WITCHER.Armor.Type": "Tipo", - "WITCHER.Armor.StoppingPower": "CP", - "WITCHER.Armor.MaxStoppingPower": "Max. CP", - - "WITCHER.Armor.Short.ArmorEnhancement": "MA", - "WITCHER.Armor.Short.EncumbranceValue": "VE", - "WITCHER.Armor.Short.StoppingPower": "CP", - "WITCHER.Armor.Short.MaxStoppingPower": "Max. CP", - - "WITCHER.Armor.Light": "Armadura ligera", - "WITCHER.Armor.Medium": "Armadura media", - "WITCHER.Armor.Heavy": "Armaduar pesada", - "WITCHER.Armor.Natural": "Armadura natural", - - "WITCHER.Armor.LayerBonus": "Bonus armadura adicional", - - "WITCHER.Armor.LocationHead": "Cabeza", - "WITCHER.Armor.LocationTorso": "Torso", - "WITCHER.Armor.LocationLeg": "Pierna", - "WITCHER.Armor.LocationArm": "Brazo", - "WITCHER.Armor.LocationFull": "Cobertura total", - "WITCHER.Armor.LocationShield": "Escudo", - - "WITCHER.Armor.LocationLeft": "Izq.", - "WITCHER.Armor.LocationRight": "Der.", - - "WITCHER.Location.Left": "Izq.", - "WITCHER.Location.Right": "Der.", - - "WITCHER.Attack": "Ataque", - - - "WITCHER.Armor.Location": "Localización", - - "WITCHER.Component.Rarity": "Disponibilidad", - "WITCHER.Component.Location": "Localización", - "WITCHER.Component.Quantity": "Cantidad", - "WITCHER.Component.Forage": "DO de forrajear", - - - "WITCHER.Enhancement.Stopping": "Capacidad de parada", - "WITCHER.Enhancement.Bludgeoning": "A", - "WITCHER.Enhancement.Slashing": "C", - "WITCHER.Enhancement.Piercing": "P", - "WITCHER.Enhancement.Elemental": "E", - - "WITCHER.Enhancement.Armor": "Armadura", - "WITCHER.Enhancement.Rune": "Runa", - "WITCHER.Enhancement.Glyph": "Glifo", - - "WITCHER.Mount.Dex": "Des + Atl", - "WITCHER.Mount.Dexterity": "Des", - "WITCHER.Mount.ControlMod": "Mod Control", - "WITCHER.Mount.Control": "Control", - "WITCHER.Mount.Speed": "Velocidad", - "WITCHER.Mount.Hp": "PV", - - "WITCHER.Alchemy.Duration": "Duración", - "WITCHER.Alchemy.Toxicity": "Toxicidad", - "WITCHER.Alchemy.Alchemical": "De alquimia", - "WITCHER.Alchemy.Potion": "Poción", - "WITCHER.Alchemy.Decoction": "Extracto", - "WITCHER.Alchemy.Oil": "Aceite", - - "WITCHER.Diagram.alchemyDC": "DO Alquimia", - "WITCHER.Diagram.craftingDC": "DO Artesanía", - "WITCHER.Diagram.craftingTime": "Tiempo", - "WITCHER.Diagram.components": "Componentes", - "WITCHER.Diagram.otherComponents": "Otros componentes", - "WITCHER.Diagram.investment": "Inversión", - "WITCHER.Diagram.Learned": "Aprendido", - "WITCHER.Diagram.Formulae": "Fórmula", - - "WITCHER.Diagram.Ingredient": "Ingrediente", - "WITCHER.Diagram.Weapon": "Arma", - "WITCHER.Diagram.Armor": "Armadura", - "WITCHER.Diagram.ArmorEnhancement": "Mejoras de armadura", - "WITCHER.Diagram.ElderfolkWeapon": "Arma del pueblo antiguo", - "WITCHER.Diagram.ElderfolkArmor": "Armadura del pueblo antiguo", - "WITCHER.Diagram.Ammunition": "Munición", - "WITCHER.Diagram.Bomb": "Bombas", - "WITCHER.Diagram.Traps": "Trampas", - - "WITCHER.Diagram.Novice": "Novicio", - "WITCHER.Diagram.Journeyman": "Adepto", - "WITCHER.Diagram.Master": "Maestro", - "WITCHER.Diagram.GrandMaster": "Gran maestro", - "WITCHER.Diagram.Witcher": "Brujo", - - "WITCHER.Mutagen.MutSource": "Fuente del mutágeno", - "WITCHER.Mutagen.AlchemyDC": "DO Alquimia", - "WITCHER.Mutagen.MinorMutation": "Mutación menor", - "WITCHER.Mutagen.Type": "Tipo", - "WITCHER.Mutagen.Source": "Source", - - "WITCHER.Mutagen.Red": "Rojo", - "WITCHER.Mutagen.Green": "Verde", - "WITCHER.Mutagen.Blue": "Azul", - - "WITCHER.Valuable.Conceal": "CD", - "WITCHER.Valuable.Quality": "Cantidad", - "WITCHER.Valueble.Toolkit": "Herramienta", - "WITCHER.Valueble.General": "General", - "WITCHER.Valueble.Containers": "Recipiente", - "WITCHER.Valueble.Food&Drinks": "Comida y bebida", - "WITCHER.Valueble.Clothings": "Vestuario", - "WITCHER.Valueble.Service": "Servicio", - "WITCHER.Valueble.Loging": "Alojamiento", - "WITCHER.Valueble.MountAccessories": "Monturas y vehículos", - - "WITCHER.StInt": "Inteligencia", - "WITCHER.StRef": "Reflejos", - "WITCHER.StDex": "Destreza", - "WITCHER.StBody": "Tipo Corporal", - "WITCHER.StEmp": "Empatía", - "WITCHER.StCra": "Técnica", - "WITCHER.StWill": "Voluntad", - "WITCHER.StLuck": "Suerte", - "WITCHER.StSpd": "Velocidad", - "WITCHER.StVigor": "Vigor", - "WITCHER.StReputation": "Rep", - - "WITCHER.Actor.SkillTab": "Habilidades", - "WITCHER.Actor.ProfessionTab": "Profesión y raza", - "WITCHER.Actor.InventoryTab": "Inventario", - "WITCHER.Actor.MagicTab": "Magia y hechizos", - "WITCHER.Actor.BackgroundTab": "Transfondo", - - "WITCHER.Actor.Name": "Nombre", - "WITCHER.Actor.Race": "Raza", - "WITCHER.Actor.Gender": "Género", - "WITCHER.Actor.Age": "Edad", - "WITCHER.Actor.Perks": "Ventajas", - - "WITCHER.Actor.Adda.Profession": "Añadir una profesión", - "WITCHER.Actor.Adda.Race": "Añadir una raza", - - "WITCHER.Actor.TotalStats": "Total", - - "WITCHER.Actor.Stat.Int": "INT", - "WITCHER.Actor.Stat.Ref": "REF", - "WITCHER.Actor.Stat.Dex": "DES", - "WITCHER.Actor.Stat.Body": "TCO", - "WITCHER.Actor.Stat.Spd": "MOV", - "WITCHER.Actor.Stat.Emp": "EMP", - "WITCHER.Actor.Stat.Cra": "TÉC", - "WITCHER.Actor.Stat.Will": "VOL", - "WITCHER.Actor.Stat.Luck": "SUE", - - "WITCHER.Actor.StatTitle.LableLeft": "Car.", - "WITCHER.Actor.StatTitle.ModMax": "Mod / Valor", - "WITCHER.Actor.StatTitle.Derived": "Derivadas", - - "WITCHER.Actor.CoreStat.Stun": "ATU", - "WITCHER.Actor.CoreStat.Run": "CARR", - "WITCHER.Actor.CoreStat.Leap": "Salto", - "WITCHER.Actor.CoreStat.Enc": "EST", - "WITCHER.Actor.CoreStat.Rec": "REC", - "WITCHER.Actor.CoreStat.woundTreshold": "UH", - - "WITCHER.Actor.DerStat.Vigor": "VIGOR", - "WITCHER.Actor.DerStat.HP": "Max PV", - "WITCHER.Actor.DerStat.Sta": "AGU", - "WITCHER.Actor.DerStat.Resolve": "Resolución", - "WITCHER.Actor.DerStat.Focus": "Concentración", - "WITCHER.Actor.DerStat.Punch": "Puñetazo", - "WITCHER.Actor.DerStat.Kick": "Patada", - - "WITCHER.Actor.Initiative": "Iniciativa", - "WITCHER.Actor.SavingThrow": "T. de salvación", - "WITCHER.Actor.Crit/Fumble": "Crítico/Pifía", - "WITCHER.Actor.Defense": "Defensa", - "WITCHER.Actor.Adrenaline": "Adrenalina", - "WITCHER.Actor.Stamina": "Aguante", - "WITCHER.Actor.Hp": "PV", - - "WITCHER.Actor.Skill.Intelligence": "Inteligencia", - "WITCHER.Actor.Skill.Reflex": "Reflejos", - "WITCHER.Actor.Skill.Willpower": "Voluntad", - "WITCHER.Actor.Skill.Dexterity": "Destreza", - "WITCHER.Actor.Skill.Crafting": "Técnica", - "WITCHER.Actor.Skill.Body": "Tipo Corporal", - "WITCHER.Actor.Skill.Empathy": "Empatía", - - "WITCHER.Actor.Profession.Level": "Nivel", - - "WITCHER.CritWound.Header": "Heridas críticas", - "WITCHER.CritWound.HealingTime.Label": "Días para sanar", - "WITCHER.CritWound.Simple": "Leves", - "WITCHER.CritWound.Complex": "Moderadas", - "WITCHER.CritWound.Difficult": "Graves", - "WITCHER.CritWound.Deadly": "Letales", - - "WITCHER.CritWound.None": "Nada", - "WITCHER.CritWound.Stabilized": "Estabilizado", - "WITCHER.CritWound.Treated": "Tratado", - - "WITCHER.CritWound.Name.SimpleCrackedJaw": "Mandíbula fisurada", - "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Cicatriz horrenda", - "WITCHER.CritWound.Name.SimpleCrackedRibs": "Costillas fisuradas", - "WITCHER.CritWound.Name.SimpleForeignObject": "Cuerpo extraño", - "WITCHER.CritWound.Name.SimpleSprainedArm": "Brazo dislocado", - "WITCHER.CritWound.Name.SimpleSprainedLeg": "Pierna dislocada", - - "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Herida leve en la cabeza", - "WITCHER.CritWound.Name.ComplexLostTeeth": "Dientes perdidos", - "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Bazo roto", - "WITCHER.CritWound.Name.ComplexBrokenRibs": "Costillas rotas", - "WITCHER.CritWound.Name.ComplexFracturedArm": "Brazo roto", - "WITCHER.CritWound.Name.ComplexFracturedLeg": "Pierna rota", - - "WITCHER.CritWound.Name.DifficultSkullFracture": "Fractura craneal", - "WITCHER.CritWound.Name.DifficultConcussion": "Conmoción cerebral", - "WITCHER.CritWound.Name.DifficultTornStomach": "Estomago desgarrado", - "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Neumotórax", - "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Fractura múltiple en el brazo", - "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Fractura múltiple en la pierna", - - "WITCHER.CritWound.Name.DeadlyDecapitated": "Decapitado/Cuello partido", - "WITCHER.CritWound.Name.DeadlyDamagedEye": "Ojo dañado", - "WITCHER.CritWound.Name.DeadlyHearthDamage": "Corazón dañado", - "WITCHER.CritWound.Name.DeadlySepticShock": "Choque séptico", - "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Brazo cercenado", - "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Pierna cercenada", - - "WITCHER.CritWound.SimpleCrackedJaw": "El golpe te fisura la mandíbula, haciendo que te cueste hablar con claridad.", - "WITCHER.CritWound.SimpleDisfiguringScar": "El golpe te destroza la cara de algún modo. Resultas grotesco y es difícil mirarte.", - "WITCHER.CritWound.SimpleCrackedRibs": "El golpe te fisura varias costillas, haciendo que te duela respirar y hacer fuerza.", - "WITCHER.CritWound.SimpleForeignObject": "El golpe aloja en la herida un trozo de tela o armadura, lo que provoca una infección.", - "WITCHER.CritWound.SimpleSprainedArm": "El golpe te disloca el brazo.", - "WITCHER.CritWound.SimpleSprainedLeg": "El golpe te disloca la pierna, haciendo que te cueste más caminar y realizar maniobras.", - "WITCHER.CritWound.ComplexMinorHeadWound": "El golpe te sacude el cerebro y causa leves hemorragias internas. Te cuesta pensar con claridad.", - "WITCHER.CritWound.ComplexLostTeeth": "El golpe hace saltar varios dientes. Tira 1d10 para determinar cuántos dientes pierdes.", - "WITCHER.CritWound.ComplexRupturedSpleen": "Se te desgarra el bazo y empieza a sangrar profusamente, lo que te deja atontado.", - "WITCHER.CritWound.ComplexBrokenRibs": "El golpe te rompe las costillas, lo que conlleva un dolor espantoso cuando te doblas o giras.", - "WITCHER.CritWound.ComplexFracturedArm": "El golpe te rompe el brazo.", - "WITCHER.CritWound.ComplexFracturedLeg": "El golpe te rompe la pierna.", - "WITCHER.CritWound.DifficultSkullFracture": "El golpe te rompe parte del cráneo, debilitando tu cabeza y causando sangrado", - "WITCHER.CritWound.DifficultConcussion": "El golpe causa una leve conmoción cerebral.", - "WITCHER.CritWound.DifficultTornStomach": "El golpe te desgarra el estómago y derrama su contenido por tu vientre.", - "WITCHER.CritWound.DifficultSuckingChestWound": "El golpe te perfora un pulmón y este libera aire en tu pecho, lo que presiona otros órganos.", - "WITCHER.CritWound.DifficultCompoundArmFracture": "El golpe te destroza el brazo. El hueso asoma por tu piel.", - "WITCHER.CritWound.DifficultCompoundLegFracture": "El golpe te destroza la pierna y la inutiliza", - "WITCHER.CritWound.DeadlyDecapitated": "El golpe te parte el cuello o te separa la cabeza de los hombros.", - "WITCHER.CritWound.DeadlyDamagedEye": "El golpe te raja o perfora el ojo.", - "WITCHER.CritWound.DeadlyHearthDamage": "El golpe te daña el corazón", - "WITCHER.CritWound.DeadlySepticShock": "El golpe te daña los intestinos y hace que los restos alimentarios se viertan en el torrente sanguíneo", - "WITCHER.CritWound.DeadlyDismemberedArm": "La herida separa tu brazo del cuerpo o lo daña sin solución posible.", - "WITCHER.CritWound.DeadlyDismemberedLeg": "El golpe separa la pierna del cuerpo o la daña sin solución", - - "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Recibes un -2 a las Habilidades Mágicas (Elaborar Rituales, Lanzar Hechizos y Urdir Maleficios) y a Combate Verbal (Carisma, Engaño, Etiqueta, Intimidación, Liderazgo, Persuasión y Seducción).", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Sufres un -1 a Habilidades Mágicas y Combate Verbal.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Sufres un -1 a las Habilidades Mágicas.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Recibes un -3 a Combate Verbal empático (Carisma, Liderazgo, Persuasión y Seducción).", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Recibes un -1 a Combate Verbal empático.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Recibes un -1 a Seducción.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Recibes un -2 a TCO (no afecta al cálculo de Puntos de Vida).", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Recibes un -1 a TCO (no afecta al cálculo de PV)", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Recibes un -10 a Estorbo.", - "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Tu REC se reduce a un cuarto, así como tu TCO de cara a calcular el tiempo de curación de heridas críticas.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Tu REC se reduce a la mitad, así como tu TCO de cara a calcular el tiempo de cura- ción de heridas críticas.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Recibes un -2 a REC y a TCO (solo para calcular el tiempo de curación de heridas críticas).", - "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Recibes un -2 a las acciones que impliquen el uso de ese brazo.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Recibes un -1 a las acciones que impliquen el uso de ese brazo.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Recibes un -1 a Proezas de Fuerza.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Recibes un -2 a MOV, Esquivar/Zafarse y Atletismo.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Recibes un -1 a MOV, Esquivar/Zafarse y Atletismo.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Recibes un -1 a MOV.", - - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Recibes un -1 a INT, VOL y ATU.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Recibes un -1 a INT y VOL.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Recibes un -1 a VOL.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Recibes un -3 a Habilidades Mágicas y Combate Verbal.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Recibes un -2 a Habilidades Mágicas y Combate Verbal.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Recibes un -1 a Habilidades Mágicas y Combate Verbal.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Debes realizar una tirada de salvación contra aturdimiento cada 5 asaltos. Además, sufres sangrado.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Debes realizar una tirada de salvación contra aturdimiento cada 10 asaltos.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Recibes un -2 a ATU.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Recibes un -2 a TCO y -1 a REF y DES.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Recibes un -1 a TCO y REF.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Recibes un -1 a TCO.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Recibes un -3 a todas las acciones que impliquen el uso de ese brazo.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Recibes un -2 a todas las acciones que impliquen el uso de ese brazo.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Recibes un -1 a todas las acciones que impliquen el uso de ese brazo", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": " Recibes un -3 a MOV, Esquivar/Zafarse y Atletismo.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": " Recibes un -2 a MOV, Esquivar/Zafarse y Atletismo.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": " Recibes un -1 a MOV, Esquivar/Zafarse y Atletismo.", - - "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Recibes -1 a INT y DES y los golpes en la cabeza te causan el cuádruple del daño normal.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Recibes un -1 a INT y DES y los golpes en la cabeza te causan el cuádruple del daño normal.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Los golpes en la cabeza te causan el cuádruple del daño normal.", - "WITCHER.CritWound.Mod.DifficultConcussion.None": "Debes realizar una tirada de salvación contra aturdimiento cada 1d6 asaltos y recibes un -2 a INT, REF y DES.", - "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Recibes un -1 a INT, REF y DES.", - "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Recibes un -1 a INT y DES.", - "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Recibes un -2 a todas las acciones y 4 puntos de daño de ácido por asalto.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Recibes un -2 a todas las acciones.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Recibes un -1 a todas las acciones.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": " Recibes un -3 a TCO y MOV y empiezas a asfixiarte.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Recibes un -2 a TCO y MOV.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Recibes un -1 a todas las acciones.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "El brazo queda inutilizado y empiezas a sangrar.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "El brazo está inutilizado.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "El brazo debe permanecer en cabestrillo pero puedes sostener cosas.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Reduce a un cuarto tus valores de MOV, Esquivar/Zafarse y Atletismo; además, empiezas a sangrar", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Reduce a la mitad tus valores de MOV, Esquivar/Zafarse y Atletismo.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "Recibes un -2 a MOV, Esquivar/Zafarse y Atletismo.", - - "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Mueres de inmediato.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Esta herida no se puede estabilizar.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Esta herida no se puede tratar", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Recibes un -5 a las pruebas de Advertir/Notar basadas en la vista y -4 a DES. Empiezas a sangrar.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Recibes un -3 a las pruebas de Advertir/Notar basadas en la vista y -2 a DES.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Recibes un -1 permanente a las pruebas de Advertir/Notar basadas en la vista y a DES.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Realiza de inmediato una tirada de salvación contra muerte. Si sobrevives, empiezas a sangrar y debes reducir a un cuarto tus valores de AGU, MOV y TCO", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Reduce a la mitad tus valores de AGU, MOV y TCO.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Siempre que sufras daño por sangrado, sufres 2 puntos de daño adicionales (a este daño adicional no se le aplica resistencia). Este efecto es permanente.", - "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Reduce a un cuarto tu valor de AGU y recibes un -3 a INT, VOL, REF y DES. Quedas envenenado.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Reduce a la mitad tu valor de AGU y recibes un -1 a INT, VOL, REF y DES.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Recibes permanentemente un -5 a AGU.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "El brazo no se puede usar y empiezas a sangrar.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "El brazo queda inutilizado.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "El brazo se puede sustituir por una prótesis.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Reduce a un cuarto tus valores de MOV, Esquivar/Zafarse y Atletismo. Además, empiezas a sangrar.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Reduce a un cuarto tus valores de MOV, Esquivar/Zafarse y Atletismo.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "La pierna se puede sustituir por una prótesis.", - - "WITCHER.Notes": "Notas", - - "WITCHER.SkIntAwareness": "Advertir/Notar", - "WITCHER.SkIntBusiness": "Negociar", - "WITCHER.SkIntDeduction": "Deducción", - "WITCHER.SkIntEducation": "Cultura", - "WITCHER.SkIntCommon": "Lengua: Común(2)", - "WITCHER.SkIntCommonLable": "Lengua: Común", - "WITCHER.SkIntElder": "Lengua: Antigua(2)", - "WITCHER.SkIntElderLable": "Lengua: Antigua", - "WITCHER.SkIntDwarven": "Lengua: Enanés (2)", - "WITCHER.SkIntDwarvenLable": "Lengua: Enanés", - "WITCHER.SkIntMonster": "S. de monstruos (2)", - "WITCHER.SkIntMonsterLable": "S. de monstruos", - "WITCHER.SkIntSocialEt": "Etiqueta", - "WITCHER.SkIntStreet": "Callejeo", - "WITCHER.SkIntTactics": "Táctica(2)", - "WITCHER.SkIntTacticsLable": "Táctica", - "WITCHER.SkIntTeaching": "Enseñar", - "WITCHER.SkIntWilderness": "Supervivencia", - - "WITCHER.SkRefBrawling": "Pelea", - "WITCHER.SkRefDodge": "Esquivar/Zafarse", - "WITCHER.SkRefMelee": "Melé", - "WITCHER.SkRefRiding": "Montar", - "WITCHER.SkRefSailing": "Navegar", - "WITCHER.SkRefSmall": "Hoja corta", - "WITCHER.SkRefStaff": "Bastón/Lanza", - "WITCHER.SkRefSwordmanship": "Espada", - - "WITCHER.SkDexArchery": "Arco", - "WITCHER.SkDexAthletics": "Atletismo", - "WITCHER.SkDexCrossbow": "Ballesta", - "WITCHER.SkDexSleight": "Juego de manos", - "WITCHER.SkDexStealth": "Sigilo", - - "WITCHER.SkBodyPhys": "Proeza de fuerza", - "WITCHER.SkBodyEnd": "Resistencia", - - "WITCHER.SkEmpCharisma": "Carisma", - "WITCHER.SkEmpDeceit": "Engaño", - "WITCHER.SkEmpArts": "Bellas artes", - "WITCHER.SkEmpGambling": "Juego", - "WITCHER.SkEmpGrooming": "Vestuario y estilo", - "WITCHER.SkEmpHumanPerc": "Percepción humana", - "WITCHER.SkEmpLeadership": "Liderazgo", - "WITCHER.SkEmpPersuasion": "Persuasión", - "WITCHER.SkEmpPerformance": "Interpretar", - "WITCHER.SkEmpSeduction": "Seducción", - - "WITCHER.SkCraAlchemy": "Alquimia (2)", - "WITCHER.SkCraAlchemyLable": "Alquimia", - "WITCHER.SkCraCrafting": "Artesanía (2)", - "WITCHER.SkCraCraftingLable": "Artesanía", - "WITCHER.SkCraDisguise": "Disfraz", - "WITCHER.SkCraAid": "Primeros auxilios", - "WITCHER.SkCraForge": "Falsificación", - "WITCHER.SkCraPick": "Abrir cerraduras", - "WITCHER.SkCraTrapCraft": "Preparar Trampas (2)", - "WITCHER.SkCraTrapCraftLable": "Preparar Trampas", - - "WITCHER.SkWillCourage": "Coraje", - "WITCHER.SkWillHex": "Urdir Maleficios (2)", - "WITCHER.SkWillHexLable": "Urdir Maleficios", - "WITCHER.SkWillIntim": "Intimidar", - "WITCHER.SkWillSpellcast": "Lanzar Hechizos (2)", - "WITCHER.SkWillSpellcastLable": "Lanzar Hechizos", - "WITCHER.SkWillResistMag": "Resitir magia (2)", - "WITCHER.SkWillResistMagLable": "Resitir magia", - "WITCHER.SkWillResistCoer": "Resist Coacción", - "WITCHER.SkWillRitCraft": "Elaborar rituales(2)", - "WITCHER.SkWillRitCraftLable": "Elaborar rituales", - - "WITCHER.Actor.ImprovementPoints": "Puntos de Perfeccionamiento", - "WITCHER.Actor.CurrentIP":"Actual PP:", - "WITCHER.Actor.SkillName": "Nombre habilidad...", - "WITCHER.ACtor.TotalSkill": "Pts. Habilidad", - "WITCHER.ACtor.TotalProfSkill": "Pts. profesión habilidad", - - "WITCHER.SocialStanding": "Estatus social", - "WITCHER.Profession": "Profesión", - "WITCHER.Reputation": "Reputación", - "WITCHER.Homeland": "Tierra natal", - "WITCHER.Value": "Valor principal", - "WITCHER.ValuedPerson": "Persona apreciada", - "WITCHER.Affectations": "Complementos", - "WITCHER.Hair": "Peinado", - "WITCHER.Personality": "Personalidad", - "WITCHER.Clothing": "Vestuario", - "WITCHER.FeelingsOnPeople": "Sentimientos hacia los demás", - "WITCHER.LifeEvents": "Acontecimientos en tu vida", - "WITCHER.Decade": "Decada", - "WITCHER.Event": "Eventos", - "WITCHER.DeathSave": "ATU/S. contra muerte", - - "WITCHER.Crit": "Crítico", - "WITCHER.Fumble": "Pifia", - "WITCHER.CritTotal": "Por un total de", - - "WITCHER.table.Quantity": "Cant.", - "WITCHER.table.Range": "Alcance", - "WITCHER.table.Damage": "Daño", - "WITCHER.table.Reliability": "Fiab.", - "WITCHER.table.Name": "Nombre", - - "WITCHER.table.StoppingPower": "CP", - "WITCHER.table.ResBludgeon": "A", - "WITCHER.table.ResSlashing": "C", - "WITCHER.table.ResPiercing": "P", - "WITCHER.table.Equipped": "Eq", - - "WITCHER.Monster.HeadArmor": "Arm.cabeza", - "WITCHER.Monster.UpperArmor": "Arm.superior", - "WITCHER.Monster.LowerArmor": "Arm.inferior", - "WITCHER.Monster.WingTailArmor": "Arm. Ala/Cola", - "WITCHER.Monster.CustomHP/STA": "Personalizar PV/AGU", - - "WITCHER.Monster.Easy": "Fácil", - "WITCHER.Monster.Normal": "Normal", - "WITCHER.Monster.Hard": "Díficil", - "WITCHER.Monster.Exeptional": "Excepcional", - "WITCHER.Monster.Simple": "Sencillo", - "WITCHER.Monster.Complex": "Complejo", - "WITCHER.Monster.Difficult": "Intermedio", - - "WITCHER.Monster.Type.Lable": "Tipo", - "WITCHER.Monster.Difficulty": "Amenaza", - "WITCHER.Monster.Complexity": "Complejidad", - "WITCHER.Monster.Bounty": "Recompensa", - - "WITCHER.Monster.Height": "Altura", - "WITCHER.Monster.Weight": "Peso", - "WITCHER.Monster.Environment": "Entorno", - "WITCHER.Monster.Intelligence": "Inteligencia", - "WITCHER.Monster.Organization": "Organización", - - "WITCHER.Monster.CommonerSupperstition": "S. de Profanos: DO de Cultura: ", - "WITCHER.Monster.WitcherKnowledge": "Con. de Brujo: DO de Saber de Monstruos ", - - "WITCHER.Monster.SkillTab": "Habilidades", - "WITCHER.Monster.InventryTab": "Ataques/Botín", - "WITCHER.Monster.DetailsTab": "Detalles", - "WITCHER.Monster.SpellsTab": "Hechizos", - - "WITCHER.Monster.SkillList": "Mostrar capacidades específicas", - - "WITCHER.Monster.Type.Humanoid": "Humanoides", - "WITCHER.Monster.Type.Necrophage": "Necrófagos", - "WITCHER.Monster.Type.Specter": "Espectros", - "WITCHER.Monster.Type.Beast": "Bestias", - "WITCHER.Monster.Type.CursedOne": "Malditos", - "WITCHER.Monster.Type.Hybrid": "Híbridos", - "WITCHER.Monster.Type.Insectoid": "Insectoides", - "WITCHER.Monster.Type.Elementa": "Elementa", - "WITCHER.Monster.Type.Relict": "Relictos", - "WITCHER.Monster.Type.Ogroid": "Ogroides", - "WITCHER.Monster.Type.Draconid": "Dracónidos", - "WITCHER.Monster.Type.Vampire": "Vampiros", - - "WITCHER.Monster.Resistances": "Resistencias", - "WITCHER.Monster.Immunities": "Immunidades", - "WITCHER.Monster.Susceptibilities": "Vulnerabilidades", - "WITCHER.Monster.Senses": "Capacidades", - - "WITCHER.Loot.TotalWeight": "Peso total", - "WITCHER.Loot.MaxWeight": "Peso Máximo", - "WITCHER.Loot.TotalCost": "Coste total", - "WITCHER.Loot.Weapons": "Armas", - "WITCHER.Loot.Armors": "Armaduras", - "WITCHER.Loot.Valuables": "Valor", - "WITCHER.Loot.Diagrams": "Diagramas", - "WITCHER.Loot.Components": "Componentes", - - "WITCHER.Inventory.Armor": "Armadura equipada", - "WITCHER.Inventory.Weapons": "Arma equipada", - "WITCHER.Inventory.Valuables": "Valor", - "WITCHER.Inventory.Substances": "Sustancias", - "WITCHER.Inventory.Components": "Componentes", - "WITCHER.Inventory.Diagrams": "Diagramas y fórmulas", - - "WITCHER.Inventory.Substance": "Sustancia", - - "WITCHER.Inventory.Vitriol": "Vitriolo", - "WITCHER.Inventory.Rebis": "Rebis", - "WITCHER.Inventory.Aether": "Éter", - "WITCHER.Inventory.Quebrith": "Azufre", - "WITCHER.Inventory.Hydragenum": "Azogue", - "WITCHER.Inventory.Vermilion": "Cinabrio", - "WITCHER.Inventory.Sol": "Sol", - "WITCHER.Inventory.Caelum": "Caelum", - "WITCHER.Inventory.Fulgur": "Fulgur", - - "WITCHER.Button.Cancel": "Cancelar", - "WITCHER.Button.Continue": "Continuar", - "WITCHER.Button.All": "Todo", - - "WITCHER.Spell.type": "Tipo", - "WITCHER.Spell.Spells": "Hechizo", - "WITCHER.Spell.Invocations": "Invocación", - "WITCHER.Spell.Witcher": "Señal de brujo", - "WITCHER.Spell.Rituals": "Ritual", - "WITCHER.Spell.Hexes": "Maleficios", - "WITCHER.Spell.Danger": "Peligro", - "WITCHER.Spell.DangerLow": "Escaso", - "WITCHER.Spell.DangerMedium": "Medio", - "WITCHER.Spell.DangerHigh": "Elevado", - "WITCHER.Spell.Novice": "Novicio", - "WITCHER.Spell.Journeyman": "Adepto", - "WITCHER.Spell.Master": "Maestro", - "WITCHER.Spell.Mixed": "Mixto", - "WITCHER.Spell.Earth": "Tierra", - "WITCHER.Spell.Air": "Aire", - "WITCHER.Spell.Fire": "Fuego", - "WITCHER.Spell.Water": "Agua", - "WITCHER.Spell.Druid": "Druida", - "WITCHER.Spell.Preacher": "Predicador", - "WITCHER.Spell.Archpriest": "Arcipreste", - "WITCHER.Spell.Basic": "Señales básicas", - "WITCHER.Spell.Alt": "Forma alternativa de la señal", - "WITCHER.Spell.Duration": "Duración", - "WITCHER.Spell.Range": "Alcance", - "WITCHER.Spell.Defence": "Defensa", - "WITCHER.Spell.PrepTime": "Tiempo de preparación", - "WITCHER.Spell.DC": "Dificultad objetivo", - "WITCHER.Spell.Components": "Componentes", - "WITCHER.Spell.Requirements": "Requisito para conjurar", - "WITCHER.Spell.Effect": "Efectos", - "WITCHER.Spell.AlternateComponents": "Componentes alternativos", - "WITCHER.Spell.Signs": "Señales", - "WITCHER.Spell.Sign": "Señal", - "WITCHER.Spell.Element": "Elemental", - - "WITCHER.Spell.StaCost": "Coste en AGU", - "WITCHER.Spell.Variable": "AGU variable", - - "WITCHER.Spell.Short.StaCost": "AGU cost", - "WITCHER.Spell.Short.Variable": "AGU var", - - "WITCHER.Spell.staminaDialog": "¿Cuánto Aguante vas a usar?", - "WITCHER.Spell.notEnoughSta": "No hay suficiente aguante.", - "WITCHER.Spell.MagicCost": "Coste mágico", - - "WITCHER.Spell.ChooseFocus": "Usa un Foco", - "WITCHER.Spell.ChooseExpandedFocus": "Usa Foco mayor", - - "WITCHER.Chat.SaveText": "Debes obtener un resultado inferior a este valor", - - "WITCHER.Dialog.Crafting": "Elaboración de un", - "WITCHER.Dialog.AlchemyTitle": "Realizar una acción de alquimia", - "WITCHER.Dialog.ButtonCraft": "Artesanía", - "WITCHER.Dialog.CraftingAlchemycal": "Elaboración de una alquimia", - "WITCHER.Dialog.NoComponents": "No hay suficientes componentes", - "WITCHER.Dialog.CraftingDiagram": "Tienes el diagrama", - "WITCHER.Dialog.Diagram": "Diagrama", - - "WITCHER.Dialog.ButtonDodge": "Esquivar", - "WITCHER.Dialog.ButtonReposition": "Reposicionarse", - "WITCHER.Dialog.ButtonParry": "Desviar", - "WITCHER.Dialog.ButtonBlock": "Bloquear", - "WITCHER.Dialog.ButtonParryThrown": "Desviar arma arrojadiza", - "WITCHER.Dialog.ButtonMagicResist": "Resistencia mágica", - "WITCHER.Dialog.Defense": "Defensa", - "WITCHER.Dialog.DefenseExtra": "Defensa extra", - "WITCHER.Dialog.DefenseWith": "Defensa con", - "WITCHER.Dialog.DefenseTitle": "Realizar una acción de defensa", - - "WITCHER.Dialog.attack": "Humano aleatorio", - - "WITCHER.Dialog.attackRandomHuman": "Humano aleatorio", - "WITCHER.Dialog.attackRandomMonster": "Monstruo aleatorio", - "WITCHER.Dialog.attackHead": "Cabeza", - "WITCHER.Dialog.attackTorso": "Torso", - "WITCHER.Dialog.attackRArm": "Brazo Der.", - "WITCHER.Dialog.attackLArm": "Brazo Izq.", - "WITCHER.Dialog.attackRLeg": "Pierna Der.", - "WITCHER.Dialog.attackLLeg": "Pierna Izq.", - "WITCHER.Dialog.attackLimb": "Miembro", - "WITCHER.Dialog.attackTail": "Cola/Ala", - - "WITCHER.Dialog.attackOutsideLOS": "Fuera del ángulo de visión del objetivo", - "WITCHER.Dialog.attackisFastDraw": "Desenfundado rápido", - "WITCHER.Dialog.attackisProne": "Estas apresado", - "WITCHER.Dialog.attackisPinned": "Objetivo inmovilizado", - "WITCHER.Dialog.attackisActivelyDodging": "Objetivo esquivando activamente ", - "WITCHER.Dialog.attackisMoving": "Objetivo que se ha desplazado y tiene REF > 10", - "WITCHER.Dialog.attacktargetOutsideLOS": "Objetivo fuera de tu ángulo de visión", - "WITCHER.Dialog.attackisAmbush": "Emboscada", - "WITCHER.Dialog.attackisRicochet": "De rebote", - "WITCHER.Dialog.attackisBlinded": "Deslumbrado o cegado", - "WITCHER.Dialog.attackisSilhouetted": "Objetivo resaltado", - "WITCHER.Dialog.attackisAiming": "Apuntar/Asaltos", - - "WITCHER.Dialog.sizeMedium": "Mediano", - "WITCHER.Dialog.sizeSmall": "Pequeño", - "WITCHER.Dialog.sizeLarge": "Grande", - "WITCHER.Dialog.sizeHuge": "Enorme", - - "WITCHER.Dialog.rangeNone": "Ninguno", - "WITCHER.Dialog.rangePointBlank": "Bocajarro (<2m)", - "WITCHER.Dialog.rangeClose": "Corto (1/4 Alc)", - "WITCHER.Dialog.rangeMedium": "Medio (1/2 Alc)", - "WITCHER.Dialog.rangeLong": "Largo (Máx Alc)", - "WITCHER.Dialog.rangeExtreme": "Extremo (2x Alc)", - - "WITCHER.Dialog.strikeNormal": "Ataque normal", - "WITCHER.Dialog.strikeFast": "Ataque rápido", - "WITCHER.Dialog.strikeStrong": "Ataque fuerte", - "WITCHER.Dialog.strikeJoint": "Ataque con dos armas", - - "WITCHER.Dialog.attackUse": "El ataque usará", - "WITCHER.Dialog.attackExtra": "Ataque extra", - "WITCHER.Dialog.attackLocation": "Localización de daño", - "WITCHER.Dialog.damageType": "Tipo de daño", - "WITCHER.Dialog.attackModifierse": "Modificadores de ataque", - "WITCHER.Dialog.attackSize": "Modificadores de tamaño del oponente", - "WITCHER.Dialog.attackRange": "Modificadores de alcance", - "WITCHER.Dialog.attackCustom": "Modificadores personalizados", - "WITCHER.Dialog.attackStrike": "Tipo de ataque", - "WITCHER.Dialog.attackDamage": "Daño", - "WITCHER.Dialog.attackMeleeBonus": "Bono cuerpo a cuerpo", - "WITCHER.Dialog.attackCustomDmg": "Modificadores de daño personalizados", - "WITCHER.Dialog.attackWith": "Realizar un ataque con", - - "WITCHER.Dialog.chooseAmmunition": "Elige municiones", - "WITCHER.Dialog.NoAmmunation": "No hay munición disponible", - "WITCHER.Dialog.Ammunation": "Munición", - - "WITCHER.Dialog.ButtonRoll": "Tirar los dados", - - "WITCHER.Chat.FullDmg": "Daño total", - - "WITCHER.Enhancement.ChooseTitle": "Elija una mejora", - "WITCHER.Enhancement.NoEnhancement": "No hay ninguna mejora disponible", - "WITCHER.Dialog.Enhancement": "Mejora", - "WITCHER.Dialog.Apply": "Aplicar", - - "WITCHER.Weapon.Broken": "Tu arma ahora está rota", - "WITCHER.Shield.Broken": "Tu escudo ahora esta roto", - "WITCHER.Settings.Adrenaline": "Use la regla opcional de adrenalina", - "WITCHER.Settings.AdrenalineDetails": "La adrenalina es la fuerza de voluntad para seguir adelante y luchar más duro en situaciones extremas.", - - "WITCHER.Dialog.Skill" : "Hacer una prueba de habilidad", - "WITCHER.Chat.Success" : "Éxito", - "WITCHER.Chat.Fail" : "Fallo", - "WITCHER.Dialog.profession.skill" : "Hacer una prueba de profesión", - - "WITCHER.Currency.bizant" : "Bizant", - "WITCHER.Currency.ducat" : "Ducado", - "WITCHER.Currency.lintar" : "Lintar", - "WITCHER.Currency.floren" : "Florín", - "WITCHER.Currency.crown" : "Corona", - "WITCHER.Currency.oren" : "Oren", - "WITCHER.Currency.falsecoin" : "Moneda falsa", - - "WITCHER.background.activeEffect" : "Efectos activos", - - "WITCHER.Spell.CreateTemplate": "Crear una plantilla", - "WITCHER.Spell.meters": "m", - "WITCHER.Spell.Size" : "Alcance", - "WITCHER.Spell.Type" : "Tipo", - "WITCHER.Spell.Square": "Casillas", - "WITCHER.Spell.Circle": "Radio", - "WITCHER.Spell.Cone": "Cono", - "WITCHER.Spell.Ray": "Rayo", - - "WITCHER.Settings.displayRollDetails": "Mostrar detalles de la tirada", - "WITCHER.Settings.displayRollDetailsHint": "Mostrar detalles al lanzar los dados: 1d10 + 2 [estadística] +4 [habilidad] -3 [parada]", - "WITCHER.Settings.Custom": "Modificador", - "WITCHER.Settings.modifiers": "Modificadores", - "WITCHER.Settings.displayReputation": "Mostrar reputación a los jugadores", - "WITCHER.Settings.displayReputationHint": "Permite a los jugadores ver y modificar su reputación.", - "WITCHER.Settings.useVerbalCombatRule":"Usar la Regla Opcional de Combate Verbal", - "WITCHER.Settings.useVerbalCombatRuleHint":"Permite a los jugadores ver su valor y tirar para las acciones de combate verbal.", - - "WITCHER.Resources.modifiers": "Modificadores de recursos", - "WITCHER.Weapon.onlyDmg": "Solo tiradas de daño", - "WITCHER.Weapon.useAmmo": "Usar munición", - - "WITCHER.Spell.Damage": "Causa daño", - "WITCHER.Damage.RemoveSP": "Resta la CP antes de aplicar el modificador de localización", - "WITCHER.Effect.Rolled": "Rolled", - - "WITCHER.Settings.specialFont": "Usa la fuente especial de The Witcher", - - "WITCHER.SKill.profession": "Profesión", - "WITCHER.SKill.pickup": "Hab. a elección", - "WITCHER.SKill.learn": "Aprendizaje", - - "WITCHER.Items.transferTitle": "Transferir objetos", - "WITCHER.Items.transferMany": "¿Cuántos objetos quieres transferir?", - - "WITCHER.Damage.damageType": "Tipo de daño", - "WITCHER.Damage.ChangeLocation": "Cambiar localización", - "WITCHER.Damage.CurrentLocation": "Localización actual", - "WITCHER.Damage.resistSilver": "Aplicar resistencia a la plata", - "WITCHER.Damage.resistMeteorite": "Aplicar resistencia meteoríca ", - - "WITCHER.Damage.initial": "Daño inicial", - "WITCHER.Damage.totalSP": "Capacidad de parada total", - "WITCHER.Damage.afterSPReduct": "Daño después de la reducción de la clase de parada:", - "WITCHER.Damage.afterLocationModifier": "Daño después del modificador de localización:", - "WITCHER.Damage.afterResistances": "Daño después de las resistencias/vulnerabilidades:", - "WITCHER.Damage.totalApplied": "Daño total aplicado:", - "WITCHER.Damage.NotEnough": "No hay suficiente daño para penetrar la armadura", - "WITCHER.Damage.isVulnerable": "Vulnerable al ataque", - "WITCHER.Damage.oilDmg": "Agregar daño por aceite (+5)", - "WITCHER.Damage.silverDmg": "Agregar daño de plata", - "WITCHER.Damage.silver": "Plata", - "WITCHER.Damage.oil": "Aceite", - - "WITCHER.Context.applyDmg": "Aplicar daño", - "WITCHER.Context.Defense": "Defensa", - "WITCHER.Context.Blocked": "Bloqueado", - "WITCHER.Context.SelectActor": "Debes seleccionar al menos un actor", - - "WITCHER.Armor.tooMuch": "Hay demasiada armadura equipada del mismo tipo ", - - "WITCHER.Heal.button": "Curar", - "WITCHER.Heal.dialogTitle": "Curar después del descanso", - "WITCHER.Heal.title": "Circustancias Curativas", - - "WITCHER.Heal.resting": "Pasar el día descansando", - "WITCHER.Heal.sterilized": "Recibió líquido desinfectante", - "WITCHER.Heal.healinghand": "Recibidas manos que curan", - "WITCHER.Heal.healingTent": "Recibió hospital de campaña", - - "WITCHER.Heal.recovered": " Se ha recuperado de un", - "WITCHER.Heal.restful": "Descansado", - "WITCHER.Heal.active": "Activo", - "WITCHER.Heal.day": "Día", - - "WITCHER.Loot.NotEnough": "No hay suficientes monedas", - "WITCHER.Loot.InitialCost": "Coste inicial", - "WITCHER.Loot.HowMany": "¿Cuántos artículos?", - "WITCHER.Loot.ItemCost": "Coste por artículo", - "WITCHER.Loot.Percent": "Aplicar porcentaje", - - "WITCHER.Loot.BuyTitle": "Comprar/Vender artículos", - "WITCHER.Monster.exportLoot": "Exportar a botín", - - "WITCHER.Apply.Mod": "Aplicar un modificador", - "WITCHER.ReputationTitle": "Realizar una tirada de reputación", - "WITCHER.ReputationButton.Save": "Salvación", - "WITCHER.ReputationButton.FaceDown": "Amedrentar", - "WITCHER.ReputationFaceDown.Title": "Tirada de Amedrentar", - "WITCHER.context.Result": "Resultado", - - "WITCHER.context.unavailable": "N/A", - - "WITCHER.verbalCombat.Title": "Combate verbal", - "WITCHER.verbalCombat.DialogTitle" : "Realizando una acción de combate verbal", - "WITCHER.verbalCombat.EmpatheticAttacks": "Ataques Empáticos", - "WITCHER.verbalCombat.AntagonisticAttacks": "Ataques Antagónicos", - "WITCHER.verbalCombat.Defences": "Defensas", - "WITCHER.verbalCombat.EmpatheticTools": "Herramientas Empáticas", - "WITCHER.verbalCombat.AntagonisticTools": "Herramientas Antagónicas", - "WITCHER.verbalCombat.Seduce": "Seducir", - "WITCHER.verbalCombat.SeduceEffect": "El defensor se acalora un poco y sufrirá un +2 acumulativo de daño cada vez que le Seduzcas con éxito.", - "WITCHER.verbalCombat.Persuade": "Persuadir", - "WITCHER.verbalCombat.PersuadeEffect": "Si terminas el combate con una prueba de Persuadir con éxito, convences al objetivo.", - "WITCHER.verbalCombat.Appeal": "Atraer", - "WITCHER.verbalCombat.AppealEffect": "El defensor cree que puede que tengas razón y sufre un +1 acumulativo al daño de todos los ataques empáticos por cada vez que uses Atraer con éxito.", - "WITCHER.verbalCombat.Befriend": "Entablar amistad", - "WITCHER.verbalCombat.BefriendEffect": "Si terminas el combate con un ataque de Entablar Amistad con éxito, haces que tu oponente se convierta en amigo tuyo.", - "WITCHER.verbalCombat.Deceive": "Engañar", - "WITCHER.verbalCombat.DeceiveEffect": "Si terminas el combate con una prueba de Engañar con éxito, convences a tu objetivo de la mentira en cuestión.", - "WITCHER.verbalCombat.Ridicule": "Ridiculizar", - "WITCHER.verbalCombat.RidiculeEffect": "Si Ridiculizas con éxito a una persona en público, también reduces su reputación ante dicho público en 2 por cada ataque de Ridiculizar con éxito. Esta penalización dura un día.", - "WITCHER.verbalCombat.Intimidate": "Intimidar", - "WITCHER.verbalCombat.IntimidateEffect": "Todo aquel a quien intimides te teme y sufre +4 acumulativo de daño cada vez que le Intimides con éxito.", - "WITCHER.verbalCombat.Ignore": "Ignorar", - "WITCHER.verbalCombat.Counterargue": "Contraargumentar", - "WITCHER.verbalCombat.CounterargueDmg": "Ver Ataque", - "WITCHER.verbalCombat.CounterargueEffect": "En lugar de ponerte a la defensiva, puedes realizar un ataque utilizando la misma habilidad que el ataque inicial, para anularlo. Si superas la tirada de tu oponente, su ataque se anula y el tuyo causa daño.", - "WITCHER.verbalCombat.ChangeSubject": "Cambiar de tema", - "WITCHER.verbalCombat.Disengage": "Abandonar la conversación", - "WITCHER.verbalCombat.DisengageEffect": "Termina la discusión", - "WITCHER.verbalCombat.Romance": "Romance", - "WITCHER.verbalCombat.RomanceEffect": "El objetivo se enamora de ti. Eso hace que sufra un -3 a todas las pruebas de Combate Verbal contra ti, siempre que sigas convenciéndole de que estáis enamorados y le trates bien. Si el romance termina mal, el objetivo recibe permanentemente un +3 a sus pruebas contra tus ataques empáticos.", - "WITCHER.verbalCombat.Study": "Estudiar", - "WITCHER.verbalCombat.StudyEffect": "Estudiar te permite buscar puntos débiles en la fortaleza mental de tu oponente o tantearlo. Realiza una tirada de Percepción Humana con una DO igual a 3xINT de tu objetivo. Si tienes éxito, recibes un +2 a Combate Verbal contra dicho oponente durante un asalto.", - "WITCHER.verbalCombat.ImplyPersuade": "Implicar con persuasión", - "WITCHER.verbalCombat.ImplyDeceit": "Implicar con engaño", - "WITCHER.verbalCombat.ImplyEffect": "Insinuar te permite sugerir algo bueno o malo sobre tu argumento actual. Si tienes éxito, las defensas de tu oponente sufren un -4. Solo puedes usar Insinuar una vez por combate.", - "WITCHER.verbalCombat.Bribe": "Sobornar", - "WITCHER.verbalCombat.BribeEffect": "Si tienes éxito, por cada 50 coronas que ofrezcas, recibes un +1 a tus tiradas de Combate Verbal durante el resto del enfrentamiento.", - "WITCHER.verbalCombat.None": "Ninguno", - - "WITCHER.effect.isActive": "Está activo" + "I18N.LANGUAGE": "Español", + "I18N.MAINTAINERS": "@Mk1lolo#0316", + "WITCHER.Type": "Tipo", + "WITCHER.Percentage": "Porcentaje", + "WITCHER.DC": "DO", + "WITCHER.Item.Short.Availability": "Disp.", + "WITCHER.Item.Weight": "Peso", + "WITCHER.Item.Cost": "Precio", + "WITCHER.Item.Effect": "Efectos", + "WITCHER.Item.Quantity": "Cantidad", + "WITCHER.Item.Description": "Descripción", + "WITCHER.Item.Attribute": "Atributos", + "WITCHER.Item.ROF": "ATA", + "WITCHER.Item.Availability": "Disponibilidad", + "WITCHER.Item.AddEffect": "Añadir efecto", + "WITCHER.Item.AddComponent": "Añadir componente", + "WITCHER.Item.RemoveEffect": "Eliminar efecto", + "WITCHER.Item.RemoveComponent": "Eliminar componente", + "WITCHER.Item.CraftingMaterial": "Materiales de artesanía", + "WITCHER.Item.Hides&AnimalParts": "Pieles y origen animal", + "WITCHER.Item.AlchemicalTreatments": "Tratamientos alquímicos", + "WITCHER.Item.Ingots&Minerals": "Lingotes y minerales", + "WITCHER.Item.AvailabilityEverywhere": "U", + "WITCHER.Item.AvailabilityCommon": "C", + "WITCHER.Item.AvailabilityPoor": "E", + "WITCHER.Item.AvailabilityRare": "R", + "WITCHER.Item.AvailabilityWitcher": "W", + "WITCHER.Item.Tiny": "D", + "WITCHER.Item.Small": "P", + "WITCHER.Item.Large": "G", + "WITCHER.Item.CantHide": "I", + "WITCHER.Weapon.Type": "Tipo", + "WITCHER.Weapon.Short.WeaponAccuracy": "PA", + "WITCHER.Weapon.Short.Damage": "Daño", + "WITCHER.Weapon.Short.Reliability": "Fiab.", + "WITCHER.Weapon.Short.MaxReliability": "Fiab.Max", + "WITCHER.Weapon.Hands": "Manos", + "WITCHER.Weapon.Short.Concealement": "CD.", + "WITCHER.Weapon.Short.Enhancements": "Mej", + "WITCHER.Weapon.Range": "Alcance", + "WITCHER.Weapon.ElderFolk": "P.Antiguo", + "WITCHER.Weapon.Short.RateOfFire": "ATA", + "WITCHER.Weapon.WeaponAccuracy": "Precisión del arma", + "WITCHER.Weapon.Enhancements": "Mejoras", + "WITCHER.Weapon.Reliability": "Fiabilidad actual", + "WITCHER.Weapon.MaxReliability": "Fiabilidad máxima", + "WITCHER.Weapon.Damage": "Daño", + "WITCHER.Weapon.RateOfFire": "Numero de ataques", + "WITCHER.Weapon.Concealement": "Capacidad de disimulo", + "WITCHER.Weapon.AttackSkill": "Hab. de ataque", + "WITCHER.Weapon.MeleeBonus": "Daño adicional", + "WITCHER.Weapon.isAmmunition": "Es munición", + "WITCHER.Armor.ArmorEnhancement": "Mejora de armadura", + "WITCHER.Armor.EncumbranceValue": "Valor de estorbo", + "WITCHER.Armor.Resistances": "Resistencias", + "WITCHER.Armor.Res": "Res", + "WITCHER.Armor.Bludgeoning": "Aplastante", + "WITCHER.Armor.Slashing": "Cortante", + "WITCHER.Armor.Piercing": "Perforante", + "WITCHER.Armor.Elemental": "Elemental", + "WITCHER.Armor.Type": "Tipo", + "WITCHER.Armor.StoppingPower": "CP", + "WITCHER.Armor.MaxStoppingPower": "Max. CP", + "WITCHER.Armor.Short.ArmorEnhancement": "MA", + "WITCHER.Armor.Short.EncumbranceValue": "VE", + "WITCHER.Armor.Short.StoppingPower": "CP", + "WITCHER.Armor.Short.MaxStoppingPower": "Max. CP", + "WITCHER.Armor.Light": "Armadura ligera", + "WITCHER.Armor.Medium": "Armadura media", + "WITCHER.Armor.Heavy": "Armaduar pesada", + "WITCHER.Armor.Natural": "Armadura natural", + "WITCHER.Armor.LayerBonus": "Bonus armadura adicional", + "WITCHER.Armor.LocationHead": "Cabeza", + "WITCHER.Armor.LocationTorso": "Torso", + "WITCHER.Armor.LocationLeg": "Pierna", + "WITCHER.Armor.LocationArm": "Brazo", + "WITCHER.Armor.LocationFull": "Cobertura total", + "WITCHER.Armor.LocationShield": "Escudo", + "WITCHER.Armor.LocationLeft": "Izq.", + "WITCHER.Armor.LocationRight": "Der.", + "WITCHER.Location.Left": "Izq.", + "WITCHER.Location.Right": "Der.", + "WITCHER.Attack": "Ataque", + "WITCHER.Armor.Location": "Localización", + "WITCHER.Component.Rarity": "Disponibilidad", + "WITCHER.Component.Location": "Localización", + "WITCHER.Component.Quantity": "Cantidad", + "WITCHER.Component.Forage": "DO de forrajear", + "WITCHER.Enhancement.Stopping": "Capacidad de parada", + "WITCHER.Enhancement.Bludgeoning": "A", + "WITCHER.Enhancement.Slashing": "C", + "WITCHER.Enhancement.Piercing": "P", + "WITCHER.Enhancement.Elemental": "E", + "WITCHER.Enhancement.Armor": "Armadura", + "WITCHER.Enhancement.Rune": "Runa", + "WITCHER.Enhancement.Glyph": "Glifo", + "WITCHER.Mount.Dex": "Des + Atl", + "WITCHER.Mount.Dexterity": "Des", + "WITCHER.Mount.ControlMod": "Mod Control", + "WITCHER.Mount.Control": "Control", + "WITCHER.Mount.Speed": "Velocidad", + "WITCHER.Mount.Hp": "PV", + "WITCHER.Alchemy.Duration": "Duración", + "WITCHER.Alchemy.Toxicity": "Toxicidad", + "WITCHER.Alchemy.Alchemical": "De alquimia", + "WITCHER.Alchemy.Potion": "Poción", + "WITCHER.Alchemy.Decoction": "Extracto", + "WITCHER.Alchemy.Oil": "Aceite", + "WITCHER.Diagram.alchemyDC": "DO Alquimia", + "WITCHER.Diagram.craftingDC": "DO Artesanía", + "WITCHER.Diagram.craftingTime": "Tiempo", + "WITCHER.Diagram.components": "Componentes", + "WITCHER.Diagram.otherComponents": "Otros componentes", + "WITCHER.Diagram.investment": "Inversión", + "WITCHER.Diagram.Learned": "Aprendido", + "WITCHER.Diagram.Formulae": "Fórmula", + "WITCHER.Diagram.Ingredient": "Ingrediente", + "WITCHER.Diagram.Weapon": "Arma", + "WITCHER.Diagram.Armor": "Armadura", + "WITCHER.Diagram.ArmorEnhancement": "Mejoras de armadura", + "WITCHER.Diagram.ElderFolkWeapon": "Arma del pueblo antiguo", + "WITCHER.Diagram.ElderFolkArmor": "Armadura del pueblo antiguo", + "WITCHER.Diagram.Ammunition": "Munición", + "WITCHER.Diagram.Bomb": "Bombas", + "WITCHER.Diagram.Traps": "Trampas", + "WITCHER.Diagram.Novice": "Novicio", + "WITCHER.Diagram.Journeyman": "Adepto", + "WITCHER.Diagram.Master": "Maestro", + "WITCHER.Diagram.GrandMaster": "Gran maestro", + "WITCHER.Diagram.Witcher": "Brujo", + "WITCHER.Mutagen.MutSource": "Fuente del mutágeno", + "WITCHER.Mutagen.AlchemyDC": "DO Alquimia", + "WITCHER.Mutagen.MinorMutation": "Mutación menor", + "WITCHER.Mutagen.Type": "Tipo", + "WITCHER.Mutagen.Source": "Source", + "WITCHER.Mutagen.Red": "Rojo", + "WITCHER.Mutagen.Green": "Verde", + "WITCHER.Mutagen.Blue": "Azul", + "WITCHER.Valuable.Conceal": "CD", + "WITCHER.Valuable.Quality": "Cantidad", + "WITCHER.Valuable.Toolkit": "Herramienta", + "WITCHER.Valuable.General": "General", + "WITCHER.Valuable.Containers": "Recipiente", + "WITCHER.Valuable.Food&Drinks": "Comida y bebida", + "WITCHER.Valuable.Clothings": "Vestuario", + "WITCHER.Valuable.Service": "Servicio", + "WITCHER.Valuable.Loging": "Alojamiento", + "WITCHER.Valuable.MountAccessories": "Monturas y vehículos", + "WITCHER.StInt": "Inteligencia", + "WITCHER.StRef": "Reflejos", + "WITCHER.StDex": "Destreza", + "WITCHER.StBody": "Tipo Corporal", + "WITCHER.StEmp": "Empatía", + "WITCHER.StCra": "Técnica", + "WITCHER.StWill": "Voluntad", + "WITCHER.StLuck": "Suerte", + "WITCHER.StSpd": "Velocidad", + "WITCHER.StVigor": "Vigor", + "WITCHER.StReputation": "Rep", + "WITCHER.Actor.SkillTab": "Habilidades", + "WITCHER.Actor.ProfessionTab": "Profesión y raza", + "WITCHER.Actor.InventoryTab": "Inventario", + "WITCHER.Actor.MagicTab": "Magia y hechizos", + "WITCHER.Actor.BackgroundTab": "Transfondo", + "WITCHER.Actor.Name": "Nombre", + "WITCHER.Actor.Race": "Raza", + "WITCHER.Actor.Gender": "Género", + "WITCHER.Actor.Age": "Edad", + "WITCHER.Actor.Perks": "Ventajas", + "WITCHER.Actor.Adda.Profession": "Añadir una profesión", + "WITCHER.Actor.Adda.Race": "Añadir una raza", + "WITCHER.Actor.TotalStats": "Total", + "WITCHER.Actor.Stat.Int": "INT", + "WITCHER.Actor.Stat.Ref": "REF", + "WITCHER.Actor.Stat.Dex": "DES", + "WITCHER.Actor.Stat.Body": "TCO", + "WITCHER.Actor.Stat.Spd": "MOV", + "WITCHER.Actor.Stat.Emp": "EMP", + "WITCHER.Actor.Stat.Cra": "TÉC", + "WITCHER.Actor.Stat.Will": "VOL", + "WITCHER.Actor.Stat.Luck": "SUE", + "WITCHER.Actor.StatTitle.LableLeft": "Car.", + "WITCHER.Actor.StatTitle.ModMax": "Mod / Valor", + "WITCHER.Actor.StatTitle.Derived": "Derivadas", + "WITCHER.Actor.CoreStat.Stun": "ATU", + "WITCHER.Actor.CoreStat.Run": "CARR", + "WITCHER.Actor.CoreStat.Leap": "Salto", + "WITCHER.Actor.CoreStat.Enc": "EST", + "WITCHER.Actor.CoreStat.Rec": "REC", + "WITCHER.Actor.CoreStat.woundTreshold": "UH", + "WITCHER.Actor.DerStat.Vigor": "VIGOR", + "WITCHER.Actor.DerStat.HP": "Max PV", + "WITCHER.Actor.DerStat.Sta": "AGU", + "WITCHER.Actor.DerStat.Resolve": "Resolución", + "WITCHER.Actor.DerStat.Focus": "Concentración", + "WITCHER.Actor.DerStat.Punch": "Puñetazo", + "WITCHER.Actor.DerStat.Kick": "Patada", + "WITCHER.Actor.Initiative": "Iniciativa", + "WITCHER.Actor.SavingThrow": "T. de salvación", + "WITCHER.Actor.Crit/Fumble": "Crítico/Pifía", + "WITCHER.Actor.Defense": "Defensa", + "WITCHER.Actor.Adrenaline": "Adrenalina", + "WITCHER.Actor.Stamina": "Aguante", + "WITCHER.Actor.Hp": "PV", + "WITCHER.Actor.Skill.Intelligence": "Inteligencia", + "WITCHER.Actor.Skill.Reflex": "Reflejos", + "WITCHER.Actor.Skill.Willpower": "Voluntad", + "WITCHER.Actor.Skill.Dexterity": "Destreza", + "WITCHER.Actor.Skill.Crafting": "Técnica", + "WITCHER.Actor.Skill.Body": "Tipo Corporal", + "WITCHER.Actor.Skill.Empathy": "Empatía", + "WITCHER.Actor.Profession.Level": "Nivel", + "WITCHER.CritWound.Header": "Heridas críticas", + "WITCHER.CritWound.HealingTime.Label": "Días para sanar", + "WITCHER.CritWound.Simple": "Leves", + "WITCHER.CritWound.Complex": "Moderadas", + "WITCHER.CritWound.Difficult": "Graves", + "WITCHER.CritWound.Deadly": "Letales", + "WITCHER.CritWound.None": "Nada", + "WITCHER.CritWound.Stabilized": "Estabilizado", + "WITCHER.CritWound.Treated": "Tratado", + "WITCHER.CritWound.Name.SimpleCrackedJaw": "Mandíbula fisurada", + "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Cicatriz horrenda", + "WITCHER.CritWound.Name.SimpleCrackedRibs": "Costillas fisuradas", + "WITCHER.CritWound.Name.SimpleForeignObject": "Cuerpo extraño", + "WITCHER.CritWound.Name.SimpleSprainedArm": "Brazo dislocado", + "WITCHER.CritWound.Name.SimpleSprainedLeg": "Pierna dislocada", + "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Herida leve en la cabeza", + "WITCHER.CritWound.Name.ComplexLostTeeth": "Dientes perdidos", + "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Bazo roto", + "WITCHER.CritWound.Name.ComplexBrokenRibs": "Costillas rotas", + "WITCHER.CritWound.Name.ComplexFracturedArm": "Brazo roto", + "WITCHER.CritWound.Name.ComplexFracturedLeg": "Pierna rota", + "WITCHER.CritWound.Name.DifficultSkullFracture": "Fractura craneal", + "WITCHER.CritWound.Name.DifficultConcussion": "Conmoción cerebral", + "WITCHER.CritWound.Name.DifficultTornStomach": "Estomago desgarrado", + "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Neumotórax", + "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Fractura múltiple en el brazo", + "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Fractura múltiple en la pierna", + "WITCHER.CritWound.Name.DeadlyDecapitated": "Decapitado/Cuello partido", + "WITCHER.CritWound.Name.DeadlyDamagedEye": "Ojo dañado", + "WITCHER.CritWound.Name.DeadlyHearthDamage": "Corazón dañado", + "WITCHER.CritWound.Name.DeadlySepticShock": "Choque séptico", + "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Brazo cercenado", + "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Pierna cercenada", + "WITCHER.CritWound.SimpleCrackedJaw": "El golpe te fisura la mandíbula, haciendo que te cueste hablar con claridad.", + "WITCHER.CritWound.SimpleDisfiguringScar": "El golpe te destroza la cara de algún modo. Resultas grotesco y es difícil mirarte.", + "WITCHER.CritWound.SimpleCrackedRibs": "El golpe te fisura varias costillas, haciendo que te duela respirar y hacer fuerza.", + "WITCHER.CritWound.SimpleForeignObject": "El golpe aloja en la herida un trozo de tela o armadura, lo que provoca una infección.", + "WITCHER.CritWound.SimpleSprainedArm": "El golpe te disloca el brazo.", + "WITCHER.CritWound.SimpleSprainedLeg": "El golpe te disloca la pierna, haciendo que te cueste más caminar y realizar maniobras.", + "WITCHER.CritWound.ComplexMinorHeadWound": "El golpe te sacude el cerebro y causa leves hemorragias internas. Te cuesta pensar con claridad.", + "WITCHER.CritWound.ComplexLostTeeth": "El golpe hace saltar varios dientes. Tira 1d10 para determinar cuántos dientes pierdes.", + "WITCHER.CritWound.ComplexRupturedSpleen": "Se te desgarra el bazo y empieza a sangrar profusamente, lo que te deja atontado.", + "WITCHER.CritWound.ComplexBrokenRibs": "El golpe te rompe las costillas, lo que conlleva un dolor espantoso cuando te doblas o giras.", + "WITCHER.CritWound.ComplexFracturedArm": "El golpe te rompe el brazo.", + "WITCHER.CritWound.ComplexFracturedLeg": "El golpe te rompe la pierna.", + "WITCHER.CritWound.DifficultSkullFracture": "El golpe te rompe parte del cráneo, debilitando tu cabeza y causando sangrado", + "WITCHER.CritWound.DifficultConcussion": "El golpe causa una leve conmoción cerebral.", + "WITCHER.CritWound.DifficultTornStomach": "El golpe te desgarra el estómago y derrama su contenido por tu vientre.", + "WITCHER.CritWound.DifficultSuckingChestWound": "El golpe te perfora un pulmón y este libera aire en tu pecho, lo que presiona otros órganos.", + "WITCHER.CritWound.DifficultCompoundArmFracture": "El golpe te destroza el brazo. El hueso asoma por tu piel.", + "WITCHER.CritWound.DifficultCompoundLegFracture": "El golpe te destroza la pierna y la inutiliza", + "WITCHER.CritWound.DeadlyDecapitated": "El golpe te parte el cuello o te separa la cabeza de los hombros.", + "WITCHER.CritWound.DeadlyDamagedEye": "El golpe te raja o perfora el ojo.", + "WITCHER.CritWound.DeadlyHearthDamage": "El golpe te daña el corazón", + "WITCHER.CritWound.DeadlySepticShock": "El golpe te daña los intestinos y hace que los restos alimentarios se viertan en el torrente sanguíneo", + "WITCHER.CritWound.DeadlyDismemberedArm": "La herida separa tu brazo del cuerpo o lo daña sin solución posible.", + "WITCHER.CritWound.DeadlyDismemberedLeg": "El golpe separa la pierna del cuerpo o la daña sin solución", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Recibes un -2 a las Habilidades Mágicas (Elaborar Rituales, Lanzar Hechizos y Urdir Maleficios) y a Combate Verbal (Carisma, Engaño, Etiqueta, Intimidación, Liderazgo, Persuasión y Seducción).", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Sufres un -1 a Habilidades Mágicas y Combate Verbal.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Sufres un -1 a las Habilidades Mágicas.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Recibes un -3 a Combate Verbal empático (Carisma, Liderazgo, Persuasión y Seducción).", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Recibes un -1 a Combate Verbal empático.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Recibes un -1 a Seducción.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Recibes un -2 a TCO (no afecta al cálculo de Puntos de Vida).", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Recibes un -1 a TCO (no afecta al cálculo de PV)", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Recibes un -10 a Estorbo.", + "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Tu REC se reduce a un cuarto, así como tu TCO de cara a calcular el tiempo de curación de heridas críticas.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Tu REC se reduce a la mitad, así como tu TCO de cara a calcular el tiempo de cura- ción de heridas críticas.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Recibes un -2 a REC y a TCO (solo para calcular el tiempo de curación de heridas críticas).", + "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Recibes un -2 a las acciones que impliquen el uso de ese brazo.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Recibes un -1 a las acciones que impliquen el uso de ese brazo.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Recibes un -1 a Proezas de Fuerza.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Recibes un -2 a MOV, Esquivar/Zafarse y Atletismo.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Recibes un -1 a MOV, Esquivar/Zafarse y Atletismo.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Recibes un -1 a MOV.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Recibes un -1 a INT, VOL y ATU.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Recibes un -1 a INT y VOL.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Recibes un -1 a VOL.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Recibes un -3 a Habilidades Mágicas y Combate Verbal.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Recibes un -2 a Habilidades Mágicas y Combate Verbal.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Recibes un -1 a Habilidades Mágicas y Combate Verbal.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Debes realizar una tirada de salvación contra aturdimiento cada 5 asaltos. Además, sufres sangrado.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Debes realizar una tirada de salvación contra aturdimiento cada 10 asaltos.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Recibes un -2 a ATU.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Recibes un -2 a TCO y -1 a REF y DES.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Recibes un -1 a TCO y REF.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Recibes un -1 a TCO.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Recibes un -3 a todas las acciones que impliquen el uso de ese brazo.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Recibes un -2 a todas las acciones que impliquen el uso de ese brazo.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Recibes un -1 a todas las acciones que impliquen el uso de ese brazo", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": " Recibes un -3 a MOV, Esquivar/Zafarse y Atletismo.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": " Recibes un -2 a MOV, Esquivar/Zafarse y Atletismo.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": " Recibes un -1 a MOV, Esquivar/Zafarse y Atletismo.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Recibes -1 a INT y DES y los golpes en la cabeza te causan el cuádruple del daño normal.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Recibes un -1 a INT y DES y los golpes en la cabeza te causan el cuádruple del daño normal.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Los golpes en la cabeza te causan el cuádruple del daño normal.", + "WITCHER.CritWound.Mod.DifficultConcussion.None": "Debes realizar una tirada de salvación contra aturdimiento cada 1d6 asaltos y recibes un -2 a INT, REF y DES.", + "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Recibes un -1 a INT, REF y DES.", + "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Recibes un -1 a INT y DES.", + "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Recibes un -2 a todas las acciones y 4 puntos de daño de ácido por asalto.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Recibes un -2 a todas las acciones.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Recibes un -1 a todas las acciones.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": " Recibes un -3 a TCO y MOV y empiezas a asfixiarte.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Recibes un -2 a TCO y MOV.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Recibes un -1 a todas las acciones.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "El brazo queda inutilizado y empiezas a sangrar.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "El brazo está inutilizado.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "El brazo debe permanecer en cabestrillo pero puedes sostener cosas.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Reduce a un cuarto tus valores de MOV, Esquivar/Zafarse y Atletismo; además, empiezas a sangrar", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Reduce a la mitad tus valores de MOV, Esquivar/Zafarse y Atletismo.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "Recibes un -2 a MOV, Esquivar/Zafarse y Atletismo.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Mueres de inmediato.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Esta herida no se puede estabilizar.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Esta herida no se puede tratar", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Recibes un -5 a las pruebas de Advertir/Notar basadas en la vista y -4 a DES. Empiezas a sangrar.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Recibes un -3 a las pruebas de Advertir/Notar basadas en la vista y -2 a DES.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Recibes un -1 permanente a las pruebas de Advertir/Notar basadas en la vista y a DES.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Realiza de inmediato una tirada de salvación contra muerte. Si sobrevives, empiezas a sangrar y debes reducir a un cuarto tus valores de AGU, MOV y TCO", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Reduce a la mitad tus valores de AGU, MOV y TCO.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Siempre que sufras daño por sangrado, sufres 2 puntos de daño adicionales (a este daño adicional no se le aplica resistencia). Este efecto es permanente.", + "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Reduce a un cuarto tu valor de AGU y recibes un -3 a INT, VOL, REF y DES. Quedas envenenado.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Reduce a la mitad tu valor de AGU y recibes un -1 a INT, VOL, REF y DES.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Recibes permanentemente un -5 a AGU.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "El brazo no se puede usar y empiezas a sangrar.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "El brazo queda inutilizado.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "El brazo se puede sustituir por una prótesis.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Reduce a un cuarto tus valores de MOV, Esquivar/Zafarse y Atletismo. Además, empiezas a sangrar.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Reduce a un cuarto tus valores de MOV, Esquivar/Zafarse y Atletismo.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "La pierna se puede sustituir por una prótesis.", + "WITCHER.Notes": "Notas", + "WITCHER.SkIntAwareness": "Advertir/Notar", + "WITCHER.SkIntBusiness": "Negociar", + "WITCHER.SkIntDeduction": "Deducción", + "WITCHER.SkIntEducation": "Cultura", + "WITCHER.SkIntCommon": "Lengua: Común(2)", + "WITCHER.SkIntCommonLable": "Lengua: Común", + "WITCHER.SkIntElder": "Lengua: Antigua(2)", + "WITCHER.SkIntElderLable": "Lengua: Antigua", + "WITCHER.SkIntDwarven": "Lengua: Enanés (2)", + "WITCHER.SkIntDwarvenLable": "Lengua: Enanés", + "WITCHER.SkIntMonster": "S. de monstruos (2)", + "WITCHER.SkIntMonsterLable": "S. de monstruos", + "WITCHER.SkIntSocialEt": "Etiqueta", + "WITCHER.SkIntStreet": "Callejeo", + "WITCHER.SkIntTactics": "Táctica(2)", + "WITCHER.SkIntTacticsLable": "Táctica", + "WITCHER.SkIntTeaching": "Enseñar", + "WITCHER.SkIntWilderness": "Supervivencia", + "WITCHER.SkRefBrawling": "Pelea", + "WITCHER.SkRefDodge": "Esquivar/Zafarse", + "WITCHER.SkRefMelee": "Melé", + "WITCHER.SkRefRiding": "Montar", + "WITCHER.SkRefSailing": "Navegar", + "WITCHER.SkRefSmall": "Hoja corta", + "WITCHER.SkRefStaff": "Bastón/Lanza", + "WITCHER.SkRefSwordsmanship": "Espada", + "WITCHER.SkDexArchery": "Arco", + "WITCHER.SkDexAthletics": "Atletismo", + "WITCHER.SkDexCrossbow": "Ballesta", + "WITCHER.SkDexSleight": "Juego de manos", + "WITCHER.SkDexStealth": "Sigilo", + "WITCHER.SkBodyPhys": "Proeza de fuerza", + "WITCHER.SkBodyEnd": "Resistencia", + "WITCHER.SkEmpCharisma": "Carisma", + "WITCHER.SkEmpDeceit": "Engaño", + "WITCHER.SkEmpArts": "Bellas artes", + "WITCHER.SkEmpGambling": "Juego", + "WITCHER.SkEmpGrooming": "Vestuario y estilo", + "WITCHER.SkEmpHumanPerc": "Percepción humana", + "WITCHER.SkEmpLeadership": "Liderazgo", + "WITCHER.SkEmpPersuasion": "Persuasión", + "WITCHER.SkEmpPerformance": "Interpretar", + "WITCHER.SkEmpSeduction": "Seducción", + "WITCHER.SkCraAlchemy": "Alquimia (2)", + "WITCHER.SkCraAlchemyLable": "Alquimia", + "WITCHER.SkCraCrafting": "Artesanía (2)", + "WITCHER.SkCraCraftingLable": "Artesanía", + "WITCHER.SkCraDisguise": "Disfraz", + "WITCHER.SkCraAid": "Primeros auxilios", + "WITCHER.SkCraForge": "Falsificación", + "WITCHER.SkCraPick": "Abrir cerraduras", + "WITCHER.SkCraTrapCraft": "Preparar Trampas (2)", + "WITCHER.SkCraTrapCraftLable": "Preparar Trampas", + "WITCHER.SkWillCourage": "Coraje", + "WITCHER.SkWillHex": "Urdir Maleficios (2)", + "WITCHER.SkWillHexLable": "Urdir Maleficios", + "WITCHER.SkWillIntim": "Intimidar", + "WITCHER.SkWillSpellcast": "Lanzar Hechizos (2)", + "WITCHER.SkWillSpellcastLable": "Lanzar Hechizos", + "WITCHER.SkWillResistMag": "Resitir magia (2)", + "WITCHER.SkWillResistMagLable": "Resitir magia", + "WITCHER.SkWillResistCoer": "Resist Coacción", + "WITCHER.SkWillRitCraft": "Elaborar rituales(2)", + "WITCHER.SkWillRitCraftLable": "Elaborar rituales", + "WITCHER.Actor.ImprovementPoints": "Puntos de Perfeccionamiento", + "WITCHER.Actor.CurrentIP": "Actual PP:", + "WITCHER.Actor.SkillName": "Nombre habilidad...", + "WITCHER.Actor.TotalSkill": "Pts. Habilidad", + "WITCHER.Actor.TotalProfSkill": "Pts. profesión habilidad", + "WITCHER.SocialStanding": "Estatus social", + "WITCHER.Profession": "Profesión", + "WITCHER.Reputation": "Reputación", + "WITCHER.Homeland": "Tierra natal", + "WITCHER.Value": "Valor principal", + "WITCHER.ValuedPerson": "Persona apreciada", + "WITCHER.Affectations": "Complementos", + "WITCHER.Hair": "Peinado", + "WITCHER.Personality": "Personalidad", + "WITCHER.Clothing": "Vestuario", + "WITCHER.FeelingsOnPeople": "Sentimientos hacia los demás", + "WITCHER.LifeEvents": "Acontecimientos en tu vida", + "WITCHER.Decade": "Decada", + "WITCHER.Event": "Eventos", + "WITCHER.DeathSave": "ATU/S. contra muerte", + "WITCHER.Crit": "Crítico", + "WITCHER.Fumble": "Pifia", + "WITCHER.CritTotal": "Por un total de", + "WITCHER.table.Quantity": "Cant.", + "WITCHER.table.Range": "Alcance", + "WITCHER.table.Damage": "Daño", + "WITCHER.table.Reliability": "Fiab.", + "WITCHER.table.Name": "Nombre", + "WITCHER.table.StoppingPower": "CP", + "WITCHER.table.ResBludgeon": "A", + "WITCHER.table.ResSlashing": "C", + "WITCHER.table.ResPiercing": "P", + "WITCHER.table.Equipped": "Eq", + "WITCHER.Monster.HeadArmor": "Arm.cabeza", + "WITCHER.Monster.UpperArmor": "Arm.superior", + "WITCHER.Monster.LowerArmor": "Arm.inferior", + "WITCHER.Monster.WingTailArmor": "Arm. Ala/Cola", + "WITCHER.Monster.CustomHP/STA": "Personalizar PV/AGU", + "WITCHER.Monster.Easy": "Fácil", + "WITCHER.Monster.Normal": "Normal", + "WITCHER.Monster.Hard": "Díficil", + "WITCHER.Monster.Exeptional": "Excepcional", + "WITCHER.Monster.Simple": "Sencillo", + "WITCHER.Monster.Complex": "Complejo", + "WITCHER.Monster.Difficult": "Intermedio", + "WITCHER.Monster.Type.Lable": "Tipo", + "WITCHER.Monster.Difficulty": "Amenaza", + "WITCHER.Monster.Complexity": "Complejidad", + "WITCHER.Monster.Bounty": "Recompensa", + "WITCHER.Monster.Height": "Altura", + "WITCHER.Monster.Weight": "Peso", + "WITCHER.Monster.Environment": "Entorno", + "WITCHER.Monster.Intelligence": "Inteligencia", + "WITCHER.Monster.Organization": "Organización", + "WITCHER.Monster.CommonerSupperstition": "S. de Profanos: DO de Cultura: ", + "WITCHER.Monster.WitcherKnowledge": "Con. de Brujo: DO de Saber de Monstruos ", + "WITCHER.Monster.SkillTab": "Habilidades", + "WITCHER.Monster.InventoryTab": "Ataques/Botín", + "WITCHER.Monster.DetailsTab": "Detalles", + "WITCHER.Monster.SpellsTab": "Hechizos", + "WITCHER.Monster.SkillList": "Mostrar capacidades específicas", + "WITCHER.Monster.Type.Humanoid": "Humanoides", + "WITCHER.Monster.Type.Necrophage": "Necrófagos", + "WITCHER.Monster.Type.Specter": "Espectros", + "WITCHER.Monster.Type.Beast": "Bestias", + "WITCHER.Monster.Type.CursedOne": "Malditos", + "WITCHER.Monster.Type.Hybrid": "Híbridos", + "WITCHER.Monster.Type.Insectoid": "Insectoides", + "WITCHER.Monster.Type.Elementa": "Elementa", + "WITCHER.Monster.Type.Relict": "Relictos", + "WITCHER.Monster.Type.Ogroid": "Ogroides", + "WITCHER.Monster.Type.Draconid": "Dracónidos", + "WITCHER.Monster.Type.Vampire": "Vampiros", + "WITCHER.Monster.Resistances": "Resistencias", + "WITCHER.Monster.Immunities": "Immunidades", + "WITCHER.Monster.Susceptibilities": "Vulnerabilidades", + "WITCHER.Monster.Senses": "Capacidades", + "WITCHER.Loot.TotalWeight": "Peso total", + "WITCHER.Loot.MaxWeight": "Peso Máximo", + "WITCHER.Loot.TotalCost": "Coste total", + "WITCHER.Loot.Weapons": "Armas", + "WITCHER.Loot.Armors": "Armaduras", + "WITCHER.Loot.Valuables": "Valor", + "WITCHER.Loot.Diagrams": "Diagramas", + "WITCHER.Loot.Components": "Componentes", + "WITCHER.Inventory.Armor": "Armadura equipada", + "WITCHER.Inventory.Weapons": "Arma equipada", + "WITCHER.Inventory.Valuables": "Valor", + "WITCHER.Inventory.Substances": "Sustancias", + "WITCHER.Inventory.Components": "Componentes", + "WITCHER.Inventory.Diagrams": "Diagramas y fórmulas", + "WITCHER.Inventory.Substance": "Sustancia", + "WITCHER.Inventory.Vitriol": "Vitriolo", + "WITCHER.Inventory.Rebis": "Rebis", + "WITCHER.Inventory.Aether": "Éter", + "WITCHER.Inventory.Quebrith": "Azufre", + "WITCHER.Inventory.Hydragenum": "Azogue", + "WITCHER.Inventory.Vermilion": "Cinabrio", + "WITCHER.Inventory.Sol": "Sol", + "WITCHER.Inventory.Caelum": "Caelum", + "WITCHER.Inventory.Fulgur": "Fulgur", + "WITCHER.Button.Cancel": "Cancelar", + "WITCHER.Button.Continue": "Continuar", + "WITCHER.Button.All": "Todo", + "WITCHER.Spell.type": "Tipo", + "WITCHER.Spell.Spells": "Hechizo", + "WITCHER.Spell.Invocations": "Invocación", + "WITCHER.Spell.Witcher": "Señal de brujo", + "WITCHER.Spell.Rituals": "Ritual", + "WITCHER.Spell.Hexes": "Maleficios", + "WITCHER.Spell.Danger": "Peligro", + "WITCHER.Spell.DangerLow": "Escaso", + "WITCHER.Spell.DangerMedium": "Medio", + "WITCHER.Spell.DangerHigh": "Elevado", + "WITCHER.Spell.Novice": "Novicio", + "WITCHER.Spell.Journeyman": "Adepto", + "WITCHER.Spell.Master": "Maestro", + "WITCHER.Spell.Mixed": "Mixto", + "WITCHER.Spell.Earth": "Tierra", + "WITCHER.Spell.Air": "Aire", + "WITCHER.Spell.Fire": "Fuego", + "WITCHER.Spell.Water": "Agua", + "WITCHER.Spell.Druid": "Druida", + "WITCHER.Spell.Preacher": "Predicador", + "WITCHER.Spell.Archpriest": "Arcipreste", + "WITCHER.Spell.Basic": "Señales básicas", + "WITCHER.Spell.Alt": "Forma alternativa de la señal", + "WITCHER.Spell.Duration": "Duración", + "WITCHER.Spell.Range": "Alcance", + "WITCHER.Spell.Defence": "Defensa", + "WITCHER.Spell.PrepTime": "Tiempo de preparación", + "WITCHER.Spell.DC": "Dificultad objetivo", + "WITCHER.Spell.Components": "Componentes", + "WITCHER.Spell.Requirements": "Requisito para conjurar", + "WITCHER.Spell.Effect": "Efectos", + "WITCHER.Spell.AlternateComponents": "Componentes alternativos", + "WITCHER.Spell.Signs": "Señales", + "WITCHER.Spell.Sign": "Señal", + "WITCHER.Spell.Element": "Elemental", + "WITCHER.Spell.StaCost": "Coste en AGU", + "WITCHER.Spell.Variable": "AGU variable", + "WITCHER.Spell.Short.StaCost": "AGU cost", + "WITCHER.Spell.Short.Variable": "AGU var", + "WITCHER.Spell.staminaDialog": "¿Cuánto Aguante vas a usar?", + "WITCHER.Spell.notEnoughSta": "No hay suficiente aguante.", + "WITCHER.Spell.MagicCost": "Coste mágico", + "WITCHER.Spell.ChooseFocus": "Usa un Foco", + "WITCHER.Spell.ChooseExpandedFocus": "Usa Foco mayor", + "WITCHER.Chat.SaveText": "Debes obtener un resultado inferior a este valor", + "WITCHER.Dialog.Crafting": "Elaboración de un", + "WITCHER.Dialog.AlchemyTitle": "Realizar una acción de alquimia", + "WITCHER.Dialog.ButtonCraft": "Artesanía", + "WITCHER.Dialog.CraftingAlchemycal": "Elaboración de una alquimia", + "WITCHER.Dialog.NoComponents": "No hay suficientes componentes", + "WITCHER.Dialog.CraftingDiagram": "Tienes el diagrama", + "WITCHER.Dialog.Diagram": "Diagrama", + "WITCHER.Dialog.ButtonDodge": "Esquivar", + "WITCHER.Dialog.ButtonReposition": "Reposicionarse", + "WITCHER.Dialog.ButtonParry": "Desviar", + "WITCHER.Dialog.ButtonBlock": "Bloquear", + "WITCHER.Dialog.ButtonParryThrown": "Desviar arma arrojadiza", + "WITCHER.Dialog.ButtonMagicResist": "Resistencia mágica", + "WITCHER.Dialog.Defense": "Defensa", + "WITCHER.Dialog.DefenseExtra": "Defensa extra", + "WITCHER.Dialog.DefenseWith": "Defensa con", + "WITCHER.Dialog.DefenseTitle": "Realizar una acción de defensa", + "WITCHER.Dialog.attack": "Humano aleatorio", + "WITCHER.Dialog.attackRandomHuman": "Humano aleatorio", + "WITCHER.Dialog.attackRandomMonster": "Monstruo aleatorio", + "WITCHER.Dialog.attackHead": "Cabeza", + "WITCHER.Dialog.attackTorso": "Torso", + "WITCHER.Dialog.attackRArm": "Brazo Der.", + "WITCHER.Dialog.attackLArm": "Brazo Izq.", + "WITCHER.Dialog.attackRLeg": "Pierna Der.", + "WITCHER.Dialog.attackLLeg": "Pierna Izq.", + "WITCHER.Dialog.attackLimb": "Miembro", + "WITCHER.Dialog.attackTail": "Cola/Ala", + "WITCHER.Dialog.attackOutsideLOS": "Fuera del ángulo de visión del objetivo", + "WITCHER.Dialog.attackIsFastDraw": "Desenfundado rápido", + "WITCHER.Dialog.attackIsProne": "Estas apresado", + "WITCHER.Dialog.attackIsPinned": "Objetivo inmovilizado", + "WITCHER.Dialog.attackIsActivelyDodging": "Objetivo esquivando activamente ", + "WITCHER.Dialog.attackIsMoving": "Objetivo que se ha desplazado y tiene REF > 10", + "WITCHER.Dialog.attackTargetOutsideLOS": "Objetivo fuera de tu ángulo de visión", + "WITCHER.Dialog.attackIsAmbush": "Emboscada", + "WITCHER.Dialog.attackIsRicochet": "De rebote", + "WITCHER.Dialog.attackIsBlinded": "Deslumbrado o cegado", + "WITCHER.Dialog.attackIsSilhouetted": "Objetivo resaltado", + "WITCHER.Dialog.attackIsAiming": "Apuntar/Asaltos", + "WITCHER.Dialog.sizeMedium": "Mediano", + "WITCHER.Dialog.sizeSmall": "Pequeño", + "WITCHER.Dialog.sizeLarge": "Grande", + "WITCHER.Dialog.sizeHuge": "Enorme", + "WITCHER.Dialog.rangeNone": "Ninguno", + "WITCHER.Dialog.rangePointBlank": "Bocajarro (<2m)", + "WITCHER.Dialog.rangeClose": "Corto (1/4 Alc)", + "WITCHER.Dialog.rangeMedium": "Medio (1/2 Alc)", + "WITCHER.Dialog.rangeLong": "Largo (Máx Alc)", + "WITCHER.Dialog.rangeExtreme": "Extremo (2x Alc)", + "WITCHER.Dialog.strikeNormal": "Ataque normal", + "WITCHER.Dialog.strikeFast": "Ataque rápido", + "WITCHER.Dialog.strikeStrong": "Ataque fuerte", + "WITCHER.Dialog.strikeJoint": "Ataque con dos armas", + "WITCHER.Dialog.attackUse": "El ataque usará", + "WITCHER.Dialog.attackExtra": "Ataque extra", + "WITCHER.Dialog.attackLocation": "Localización de daño", + "WITCHER.Dialog.damageType": "Tipo de daño", + "WITCHER.Dialog.attackModifiers": "Modificadores de ataque", + "WITCHER.Dialog.attackSize": "Modificadores de tamaño del oponente", + "WITCHER.Dialog.attackRange": "Modificadores de alcance", + "WITCHER.Dialog.attackCustom": "Modificadores personalizados", + "WITCHER.Dialog.attackStrike": "Tipo de ataque", + "WITCHER.Dialog.attackDamage": "Daño", + "WITCHER.Dialog.attackMeleeBonus": "Bono cuerpo a cuerpo", + "WITCHER.Dialog.attackCustomDmg": "Modificadores de daño personalizados", + "WITCHER.Dialog.attackWith": "Realizar un ataque con", + "WITCHER.Dialog.chooseAmmunition": "Elige municiones", + "WITCHER.Dialog.NoAmmunition": "No hay munición disponible", + "WITCHER.Dialog.Ammunition": "Munición", + "WITCHER.Dialog.ButtonRoll": "Tirar los dados", + "WITCHER.Chat.FullDmg": "Daño total", + "WITCHER.Enhancement.ChooseTitle": "Elija una mejora", + "WITCHER.Enhancement.NoEnhancement": "No hay ninguna mejora disponible", + "WITCHER.Dialog.Enhancement": "Mejora", + "WITCHER.Dialog.Apply": "Aplicar", + "WITCHER.Weapon.Broken": "Tu arma ahora está rota", + "WITCHER.Shield.Broken": "Tu escudo ahora esta roto", + "WITCHER.Settings.Adrenaline": "Use la regla opcional de adrenalina", + "WITCHER.Settings.AdrenalineDetails": "La adrenalina es la fuerza de voluntad para seguir adelante y luchar más duro en situaciones extremas.", + "WITCHER.Dialog.Skill": "Hacer una prueba de habilidad", + "WITCHER.Chat.Success": "Éxito", + "WITCHER.Chat.Fail": "Fallo", + "WITCHER.Dialog.profession.skill": "Hacer una prueba de profesión", + "WITCHER.Currency.bizant": "Bizant", + "WITCHER.Currency.ducat": "Ducado", + "WITCHER.Currency.lintar": "Lintar", + "WITCHER.Currency.floren": "Florín", + "WITCHER.Currency.crown": "Corona", + "WITCHER.Currency.oren": "Oren", + "WITCHER.Currency.falsecoin": "Moneda falsa", + "WITCHER.background.activeEffect": "Efectos activos", + "WITCHER.Spell.CreateTemplate": "Crear una plantilla", + "WITCHER.Spell.meters": "m", + "WITCHER.Spell.Size": "Alcance", + "WITCHER.Spell.Type": "Tipo", + "WITCHER.Spell.Square": "Casillas", + "WITCHER.Spell.Circle": "Radio", + "WITCHER.Spell.Cone": "Cono", + "WITCHER.Spell.Ray": "Rayo", + "WITCHER.Settings.displayRollDetails": "Mostrar detalles de la tirada", + "WITCHER.Settings.displayRollDetailsHint": "Mostrar detalles al lanzar los dados: 1d10 + 2 [estadística] +4 [habilidad] -3 [parada]", + "WITCHER.Settings.Custom": "Modificador", + "WITCHER.Settings.modifiers": "Modificadores", + "WITCHER.Settings.displayReputation": "Mostrar reputación a los jugadores", + "WITCHER.Settings.displayReputationHint": "Permite a los jugadores ver y modificar su reputación.", + "WITCHER.Settings.useVerbalCombatRule": "Usar la Regla Opcional de Combate Verbal", + "WITCHER.Settings.useVerbalCombatRuleHint": "Permite a los jugadores ver su valor y tirar para las acciones de combate verbal.", + "WITCHER.Resources.modifiers": "Modificadores de recursos", + "WITCHER.Weapon.onlyDmg": "Solo tiradas de daño", + "WITCHER.Weapon.useAmmo": "Usar munición", + "WITCHER.Spell.Damage": "Causa daño", + "WITCHER.Damage.RemoveSP": "Resta la CP antes de aplicar el modificador de localización", + "WITCHER.Effect.Rolled": "Rolled", + "WITCHER.Settings.specialFont": "Usa la fuente especial de The Witcher", + "WITCHER.SKill.profession": "Profesión", + "WITCHER.SKill.pickup": "Hab. a elección", + "WITCHER.SKill.learn": "Aprendizaje", + "WITCHER.Items.transferTitle": "Transferir objetos", + "WITCHER.Items.transferMany": "¿Cuántos objetos quieres transferir?", + "WITCHER.Damage.damageType": "Tipo de daño", + "WITCHER.Damage.ChangeLocation": "Cambiar localización", + "WITCHER.Damage.CurrentLocation": "Localización actual", + "WITCHER.Damage.resistSilver": "Aplicar resistencia a la plata", + "WITCHER.Damage.resistMeteorite": "Aplicar resistencia meteoríca ", + "WITCHER.Damage.initial": "Daño inicial", + "WITCHER.Damage.totalSP": "Capacidad de parada total", + "WITCHER.Damage.afterSPReduct": "Daño después de la reducción de la clase de parada:", + "WITCHER.Damage.afterLocationModifier": "Daño después del modificador de localización:", + "WITCHER.Damage.afterResistances": "Daño después de las resistencias/vulnerabilidades:", + "WITCHER.Damage.totalApplied": "Daño total aplicado:", + "WITCHER.Damage.NotEnough": "No hay suficiente daño para penetrar la armadura", + "WITCHER.Damage.isVulnerable": "Vulnerable al ataque", + "WITCHER.Damage.oilDmg": "Agregar daño por aceite (+5)", + "WITCHER.Damage.silverDmg": "Agregar daño de plata", + "WITCHER.Damage.silver": "Plata", + "WITCHER.Damage.oil": "Aceite", + "WITCHER.Context.applyDmg": "Aplicar daño", + "WITCHER.Context.Defense": "Defensa", + "WITCHER.Context.Blocked": "Bloqueado", + "WITCHER.Context.SelectActor": "Debes seleccionar al menos un actor", + "WITCHER.Armor.tooMuch": "Hay demasiada armadura equipada del mismo tipo ", + "WITCHER.Heal.button": "Curar", + "WITCHER.Heal.dialogTitle": "Curar después del descanso", + "WITCHER.Heal.title": "Circustancias Curativas", + "WITCHER.Heal.resting": "Pasar el día descansando", + "WITCHER.Heal.sterilized": "Recibió líquido desinfectante", + "WITCHER.Heal.healinghand": "Recibidas manos que curan", + "WITCHER.Heal.healingTent": "Recibió hospital de campaña", + "WITCHER.Heal.recovered": " Se ha recuperado de un", + "WITCHER.Heal.restful": "Descansado", + "WITCHER.Heal.active": "Activo", + "WITCHER.Heal.day": "Día", + "WITCHER.Loot.NotEnough": "No hay suficientes monedas", + "WITCHER.Loot.InitialCost": "Coste inicial", + "WITCHER.Loot.HowMany": "¿Cuántos artículos?", + "WITCHER.Loot.ItemCost": "Coste por artículo", + "WITCHER.Loot.Percent": "Aplicar porcentaje", + "WITCHER.Loot.BuyTitle": "Comprar/Vender artículos", + "WITCHER.Monster.exportLoot": "Exportar a botín", + "WITCHER.Apply.Mod": "Aplicar un modificador", + "WITCHER.ReputationTitle": "Realizar una tirada de reputación", + "WITCHER.ReputationButton.Save": "Salvación", + "WITCHER.ReputationButton.FaceDown": "Amedrentar", + "WITCHER.ReputationFaceDown.Title": "Tirada de Amedrentar", + "WITCHER.context.Result": "Resultado", + "WITCHER.context.unavailable": "N/A", + "WITCHER.verbalCombat.Title": "Combate verbal", + "WITCHER.verbalCombat.DialogTitle": "Realizando una acción de combate verbal", + "WITCHER.verbalCombat.EmpatheticAttacks": "Ataques Empáticos", + "WITCHER.verbalCombat.AntagonisticAttacks": "Ataques Antagónicos", + "WITCHER.verbalCombat.Defences": "Defensas", + "WITCHER.verbalCombat.EmpatheticTools": "Herramientas Empáticas", + "WITCHER.verbalCombat.AntagonisticTools": "Herramientas Antagónicas", + "WITCHER.verbalCombat.Seduce": "Seducir", + "WITCHER.verbalCombat.SeduceEffect": "El defensor se acalora un poco y sufrirá un +2 acumulativo de daño cada vez que le Seduzcas con éxito.", + "WITCHER.verbalCombat.Persuade": "Persuadir", + "WITCHER.verbalCombat.PersuadeEffect": "Si terminas el combate con una prueba de Persuadir con éxito, convences al objetivo.", + "WITCHER.verbalCombat.Appeal": "Atraer", + "WITCHER.verbalCombat.AppealEffect": "El defensor cree que puede que tengas razón y sufre un +1 acumulativo al daño de todos los ataques empáticos por cada vez que uses Atraer con éxito.", + "WITCHER.verbalCombat.Befriend": "Entablar amistad", + "WITCHER.verbalCombat.BefriendEffect": "Si terminas el combate con un ataque de Entablar Amistad con éxito, haces que tu oponente se convierta en amigo tuyo.", + "WITCHER.verbalCombat.Deceive": "Engañar", + "WITCHER.verbalCombat.DeceiveEffect": "Si terminas el combate con una prueba de Engañar con éxito, convences a tu objetivo de la mentira en cuestión.", + "WITCHER.verbalCombat.Ridicule": "Ridiculizar", + "WITCHER.verbalCombat.RidiculeEffect": "Si Ridiculizas con éxito a una persona en público, también reduces su reputación ante dicho público en 2 por cada ataque de Ridiculizar con éxito. Esta penalización dura un día.", + "WITCHER.verbalCombat.Intimidate": "Intimidar", + "WITCHER.verbalCombat.IntimidateEffect": "Todo aquel a quien intimides te teme y sufre +4 acumulativo de daño cada vez que le Intimides con éxito.", + "WITCHER.verbalCombat.Ignore": "Ignorar", + "WITCHER.verbalCombat.Counterargue": "Contraargumentar", + "WITCHER.verbalCombat.CounterargueDmg": "Ver Ataque", + "WITCHER.verbalCombat.CounterargueEffect": "En lugar de ponerte a la defensiva, puedes realizar un ataque utilizando la misma habilidad que el ataque inicial, para anularlo. Si superas la tirada de tu oponente, su ataque se anula y el tuyo causa daño.", + "WITCHER.verbalCombat.ChangeSubject": "Cambiar de tema", + "WITCHER.verbalCombat.Disengage": "Abandonar la conversación", + "WITCHER.verbalCombat.DisengageEffect": "Termina la discusión", + "WITCHER.verbalCombat.Romance": "Romance", + "WITCHER.verbalCombat.RomanceEffect": "El objetivo se enamora de ti. Eso hace que sufra un -3 a todas las pruebas de Combate Verbal contra ti, siempre que sigas convenciéndole de que estáis enamorados y le trates bien. Si el romance termina mal, el objetivo recibe permanentemente un +3 a sus pruebas contra tus ataques empáticos.", + "WITCHER.verbalCombat.Study": "Estudiar", + "WITCHER.verbalCombat.StudyEffect": "Estudiar te permite buscar puntos débiles en la fortaleza mental de tu oponente o tantearlo. Realiza una tirada de Percepción Humana con una DO igual a 3xINT de tu objetivo. Si tienes éxito, recibes un +2 a Combate Verbal contra dicho oponente durante un asalto.", + "WITCHER.verbalCombat.ImplyPersuade": "Implicar con persuasión", + "WITCHER.verbalCombat.ImplyDeceit": "Implicar con engaño", + "WITCHER.verbalCombat.ImplyEffect": "Insinuar te permite sugerir algo bueno o malo sobre tu argumento actual. Si tienes éxito, las defensas de tu oponente sufren un -4. Solo puedes usar Insinuar una vez por combate.", + "WITCHER.verbalCombat.Bribe": "Sobornar", + "WITCHER.verbalCombat.BribeEffect": "Si tienes éxito, por cada 50 coronas que ofrezcas, recibes un +1 a tus tiradas de Combate Verbal durante el resto del enfrentamiento.", + "WITCHER.verbalCombat.None": "Ninguno", + "WITCHER.effect.isActive": "Está activo" } diff --git a/lang/fr.json b/lang/fr.json index 7851b974..a5ece145 100644 --- a/lang/fr.json +++ b/lang/fr.json @@ -1,670 +1,576 @@ { - "WITCHER.Type": "Type", - "WITCHER.Percentage": "Pourcentage", - "WITCHER.DC": "DC", - - "WITCHER.Item.Short.Availability": "Dispo.", - "WITCHER.Item.Weight": "Poids", - "WITCHER.Item.Cost": "Coût", - "WITCHER.Item.Effect": "Effets", - "WITCHER.Item.Quantity": "Quantité", - "WITCHER.Item.Description": "Description", - "WITCHER.Item.Attribute": "Attributs", - "WITCHER.Item.ROF": "CdT", - - "WITCHER.Item.CraftingMaterial": "Matériel de fabrication", - "WITCHER.Item.Hides&AnimalParts": "Peaux et parties d'animaux", - "WITCHER.Item.AlchemicalTreatments": "Traitements alchimiques", - "WITCHER.Item.Ingots&Minerals": "Lingots & Minéraux", - - "WITCHER.Item.Avalability.Everywhere": "E", - "WITCHER.Item.Avalability.Common": "C", - "WITCHER.Item.Avalability.Poor": "P", - "WITCHER.Item.Avalability.Rare": "R", - "WITCHER.Item.Avalability.Witcher": "W", - - "Witcher.Item.Tiny": "Tp", - "Witcher.Item.Small": "P", - "Witcher.Item.Large": "G", - "Witcher.Item.CantHide": "NA", - - "WITCHER.Weapon.Type": "Type", - "WITCHER.Weapon.Short.WeaponAccuracy": "PrA", - "WITCHER.Weapon.Short.Damage": "DMG", - "WITCHER.Weapon.Short.Reliability": "Fia.", - "WITCHER.Weapon.Short.MaxReliability": "Max. Fia.", - "WITCHER.Weapon.Hands": "Mains", - "WITCHER.Weapon.Short.Concealement": "Cach.", - "WITCHER.Weapon.Short.Enhancements": "Ren.", - "WITCHER.Weapon.Range": "Dist.", - "WITCHER.Weapon.Elderfolk": "Aînés", - - "WITCHER.Weapon.AttackSkill": "Compétence d'Attaque", - "WITCHER.Weapon.MeleeBonus": "Bonus de mêlée", - - "WITCHER.Weapon.isAmmunition": "Est une munition", - "WITCHER.Weapon.Short.RateOfFire": "CdT", - - "WITCHER.Armor.StoppingPower": "PA", - "WITCHER.Armor.MaxStoppingPower": "Max. PA", - - "WITCHER.Armor.ArmorEnhancement": "Ren", - "WITCHER.Armor.Reliable": "Fia.", - "WITCHER.Armor.EncumbranceValue": "Encombrement", - "WITCHER.Armor.Resistances": "Résistances", - "WITCHER.Armor.Bludgeoning": "Contondant", - "WITCHER.Armor.Slashing": "Tranchant", - "WITCHER.Armor.Piercing": "Percant", - - "WITCHER.Armor.LocationHead": "Tête", - "WITCHER.Armor.LocationTorso": "Torse", - "WITCHER.Armor.LocationLeg": "Jambe", - "WITCHER.Armor.LocationArm": "Bras", - "WITCHER.Armor.LocationFull": "Complet", - "WITCHER.Armor.LocationShield": "Bouclier", - - "WITCHER.Armor.LocationLeft": "G.", - "WITCHER.Armor.LocationRight": "D.", - - "WITCHER.Location.Left": "Gauche", - "WITCHER.Location.Right": "Droite", - - - "WITCHER.Armor.Location": "Localisation", - - "WITCHER.Component.Rarity": "Rareté", - "WITCHER.Component.Location": "Localisation", - "WITCHER.Component.Quantity": "Quantité", - "WITCHER.Component.Forage": "Récolte DC", - - - "WITCHER.Enhancement.Stopping": "Arrêt", - "WITCHER.Enhancement.Bludgeoning": "C", - "WITCHER.Enhancement.Slashing": "T", - "WITCHER.Enhancement.Piercing": "P", - - "WITCHER.Enhancement.Armor": "Armure", - "WITCHER.Enhancement.Rune": "Rune", - "WITCHER.Enhancement.Glyph": "Glyphe", - - "WITCHER.Mount.Dex": "Dex + Atl", - "WITCHER.Mount.Dexterity": "Dex", - "WITCHER.Mount.ControlMod": "Mod de Contrôle", - "WITCHER.Mount.Control": "Contrôle", - "WITCHER.Mount.Speed": "Vitesse", - "WITCHER.Mount.Hp": "PV", - - "WITCHER.Alchemy.Duration": "Dura.", - "WITCHER.Alchemy.Toxicity": "Tox.", - "WITCHER.Alchemy.Potion": "Potion", - "WITCHER.Alchemy.Decoction": "Décoction", - "WITCHER.Alchemy.Oil": "Huile", - - "WITCHER.Diagram.alchemyDC": "Alchimie DC.", - "WITCHER.Diagram.craftingDC": "Artisanat DC.", - "WITCHER.Diagram.craftingTime": "Temps", - "WITCHER.Diagram.components": "Composantes", - "WITCHER.Diagram.otherComponents": "Autres Composantes", - "WITCHER.Diagram.investment": "Investissement", - "WITCHER.Diagram.Learned": "Apprise", - "WITCHER.Diagram.Formulae": "Formule", - - "WITCHER.Diagram.Ingredient": "Ingrédient", - "WITCHER.Diagram.Weapon": "Arme", - "WITCHER.Diagram.Armor": "Armure", - "WITCHER.Diagram.ArmorEnhancement": "Renforcement d'Armure", - "WITCHER.Diagram.ElderfolkWeapon": "Arme des anciens", - "WITCHER.Diagram.ElderfolkArmor": "Armure des anciens", - "WITCHER.Diagram.Ammunition": "Munition", - - "WITCHER.Diagram.Novice": "Novice", - "WITCHER.Diagram.Journeyman": "Compagnon", - "WITCHER.Diagram.Master": "Maître", - "WITCHER.Diagram.GrandMaster": "Grand Maître", - "WITCHER.Diagram.Witcher": "Sorceleur", - - "WITCHER.Mutagen.MutSource": "Source du Mutagen", - "WITCHER.Mutagen.AlchemyDC": "Alchimie DC", - "WITCHER.Mutagen.MinorMutation": "Mutation Mineure", - "WITCHER.Mutagen.Type": "Type", - "WITCHER.Mutagen.Source": "Source", - - "WITCHER.Mutagen.Red": "Rouge", - "WITCHER.Mutagen.Green": "Vert", - "WITCHER.Mutagen.Blue": "Bleu", - - "WITCHER.Valuable.Conceal": "Cacher", - "WITCHER.Valuable.Quality": "Qualité", - "WITCHER.Valueble.Toolkit": "Boîte à outils", - "WITCHER.Valueble.General": "Général", - "WITCHER.Valueble.Containers": "Conteneurs", - "WITCHER.Valueble.Food&Drinks": "Nourriture $ boissons", - "WITCHER.Valueble.Clothings": "Vêtements", - "WITCHER.Valueble.Service": "Service", - "WITCHER.Valueble.Loging": "Hébergement", - "WITCHER.Valueble.MountAccessories": "Accessoires de monture", - - "WITCHER.StInt": "Intelligence", - "WITCHER.StRef": "Réflexe", - "WITCHER.StDex": "Dextérité", - "WITCHER.StBody": "Corps", - "WITCHER.StEmp": "Empathie", - "WITCHER.StCra": "Technique", - "WITCHER.StWill": "Volonté", - "WITCHER.StLuck": "Chance", - "WITCHER.StSpd": "Vitesse", - "WITCHER.StVigor": "Vigueur", - - "WITCHER.Actor.SkillTab": "Compétences & mod", - "WITCHER.Actor.ProfessionTab": "Profession & race", - "WITCHER.Actor.InventoryTab": "Équipement & inventaire", - "WITCHER.Actor.MagicTab": "Magie & sorts", - "WITCHER.Actor.BackgroundTab": "Contexte", - - "WITCHER.Actor.Name": "Nom du personnage", - "WITCHER.Actor.Race": "Race", - "WITCHER.Actor.Gender": "Genre", - "WITCHER.Actor.Age": "Âge", - "WITCHER.Actor.Perks": "Avantages", - - "WITCHER.Actor.Adda.Profession": "Ajouter une Profession", - "WITCHER.Actor.Adda.Race": "Ajouter une Race", - - "WITCHER.Actor.TotalStats": "Statistiques Totales", - - "WITCHER.Actor.Stat.Int": "INT", - "WITCHER.Actor.Stat.Ref": "REF", - "WITCHER.Actor.Stat.Dex": "DEX", - "WITCHER.Actor.Stat.Body": "CORPS", - "WITCHER.Actor.Stat.Spd": "VIT", - "WITCHER.Actor.Stat.Emp": "EMP", - "WITCHER.Actor.Stat.Cra": "ART", - "WITCHER.Actor.Stat.Will": "VOL", - "WITCHER.Actor.Stat.Luck": "CHA", - - "WITCHER.Actor.StatTitle.LableLeft": "Statistiques", - "WITCHER.Actor.StatTitle.ModMax": "Mod / Max", - "WITCHER.Actor.StatTitle.Derived": "Dérivé", - - "WITCHER.Actor.CoreStat.Stun": "ÉTO", - "WITCHER.Actor.CoreStat.Run": "COURSE", - "WITCHER.Actor.CoreStat.Leap": "SAUT", - "WITCHER.Actor.CoreStat.Enc": "ENC", - "WITCHER.Actor.CoreStat.Rec": "REC", - "WITCHER.Actor.CoreStat.woundTreshold": "SB", - - "WITCHER.Actor.DerStat.Vigor": "Vigueur", - "WITCHER.Actor.DerStat.HP": "PV Max", - "WITCHER.Actor.DerStat.Sta": "ENDU", - "WITCHER.Actor.DerStat.Resolve": "Résoudre", - "WITCHER.Actor.DerStat.Focus": "Concentrer", - "WITCHER.Actor.DerStat.Punch": "Coup de poing", - "WITCHER.Actor.DerStat.Kick": "Coup de pied", - - "WITCHER.Actor.Initiative": "Initiative", - "WITCHER.Actor.SavingThrow": "Jet de sauvegarde", - "WITCHER.Actor.Crit/Fumble": "Critique/Gaffe", - "WITCHER.Actor.Defense": "Défense", - "WITCHER.Actor.Adrenaline": "Adrénaline", - "WITCHER.Actor.Stamina": "Endurance", - "WITCHER.Actor.Hp": "PV", - - "WITCHER.Actor.Skill.Intelligence": "Intelligence", - "WITCHER.Actor.Skill.Reflex": "Réflexe", - "WITCHER.Actor.Skill.Willpower": "Volonté", - "WITCHER.Actor.Skill.Dexterity": "Dextérité", - "WITCHER.Actor.Skill.Crafting": "Technique", - "WITCHER.Actor.Skill.Body": "Corps", - "WITCHER.Actor.Skill.Empathy": "Empathie", - - "WITCHER.Actor.Profession.Level": "Niveau", - - "WITCHER.CritWound.Header": "Blessures critiques", - "WITCHER.CritWound.HealingTime.Label": "Jours jusqu'à la guérison", - "WITCHER.CritWound.Simple": "Simple", - "WITCHER.CritWound.Complex": "Complexe", - "WITCHER.CritWound.Difficult": "Difficile", - "WITCHER.CritWound.Deadly": "Mortelle", - - "WITCHER.CritWound.None": "Rien", - "WITCHER.CritWound.Stabilized": "Stabilisé", - "WITCHER.CritWound.Treated": "Traité", - - "WITCHER.CritWound.Name.SimpleCrackedJaw": "Mâchoire fissurée", - "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Cicatrice défigurante", - "WITCHER.CritWound.Name.SimpleCrackedRibs": "Côtes Fêlées", - "WITCHER.CritWound.Name.SimpleForeignObject": "Objet étranger", - "WITCHER.CritWound.Name.SimpleSprainedArm": "Bras foulé", - "WITCHER.CritWound.Name.SimpleSprainedLeg": "Jambe foulée", - - "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Blessure mineure à la tête", - "WITCHER.CritWound.Name.ComplexLostTeeth": "Dents perdues", - "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Rupture de la rate", - "WITCHER.CritWound.Name.ComplexBrokenRibs": "Côtes cassées", - "WITCHER.CritWound.Name.ComplexFracturedArm": "Bras fracturé", - "WITCHER.CritWound.Name.ComplexFracturedLeg": "Jambe fracturée", - - "WITCHER.CritWound.Name.DifficultSkullFracture": "Fracture du crâne", - "WITCHER.CritWound.Name.DifficultConcussion": "Commotion cérébrale", - "WITCHER.CritWound.Name.DifficultTornStomach": "Estomac déchiré", - "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Mauvaise blessure à la poitrine", - "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Fracture ouverte au bras", - "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Fracture ouverte a la jambe", - - "WITCHER.CritWound.Name.DeadlyDecapitated": "Décapité", - "WITCHER.CritWound.Name.DeadlyDamagedEye": "Oeil endommagé", - "WITCHER.CritWound.Name.DeadlyHearthDamage": "Dommages au coeur", - "WITCHER.CritWound.Name.DeadlySepticShock": "Choc septique", - "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Bras démembré", - "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Jambe démembrée", - - "WITCHER.CritWound.SimpleCrackedJaw": "Le coup a fait craquer votre mâchoire, ce qui vous a rendu difficile de parler clairement.", - "WITCHER.CritWound.SimpleDisfiguringScar": "Le coup a mutilé votre visage d'une certaine manière. Vous êtes grotesque et difficile à regarder.", - "WITCHER.CritWound.SimpleCrackedRibs": "Le coup a fait craquer vos côtes, ce qui rend la respiration et l'utilisation de la force douloureuses.", - "WITCHER.CritWound.SimpleForeignObject": "Le coup a logé un vêtement ou une armure dans votre blessure, provoquant une infection.", - "WITCHER.CritWound.SimpleSprainedArm": "Le coup vous a fait une entorse au bras, ce qui a rendu les manœuvres difficiles.", - "WITCHER.CritWound.SimpleSprainedLeg": "Le coup vous a fait une entorse à la jambe, rendant la marche et les manœuvres difficiles.", - "WITCHER.CritWound.ComplexMinorHeadWound": "Le coup a secoué votre cerveau et provoqué une hémorragie interne. Il est difficile de penser clairement.", - "WITCHER.CritWound.ComplexLostTeeth": "Le coup a fait tomber des dents. Lancez 1d10 pour voir combien de dents sont perdues.", - "WITCHER.CritWound.ComplexRupturedSpleen": "Une déchirure dans votre rate commence à saigner abondamment, vous rendant étourdi.", - "WITCHER.CritWound.ComplexBrokenRibs": "Le coup vous brise les côtes, provoquant une douleur immense lorsque vous vous penchez et que vous vous efforcez.", - "WITCHER.CritWound.ComplexFracturedArm": "Le coup te fracture le bras.", - "WITCHER.CritWound.ComplexFracturedLeg": "Le coup vous fracture la jambe.", - "WITCHER.CritWound.DifficultSkullFracture": "Le coup fracture une partie de votre crâne, affaiblissant votre tête et provoquant des saignements.", - "WITCHER.CritWound.DifficultConcussion": "Le coup a causé une légère commotion cérébrale.", - "WITCHER.CritWound.DifficultTornStomach": "Le coup déchire votre estomac, déversant son contenu dans votre intestin.", - "WITCHER.CritWound.DifficultSuckingChestWound": "La blessure déchire votre poumon, qui remplit votre poitrine d'air, écrasant les organes.", - "WITCHER.CritWound.DifficultCompoundArmFracture": "Le coup vous écrase le bras. L'os dépasse de la peau.", - "WITCHER.CritWound.DifficultCompoundLegFracture": "Le coup casse votre jambe, la rendant inutile.", - "WITCHER.CritWound.DeadlyDecapitated": "Le coup brise votre cou ou sépare votre tête de vos épaules.", - "WITCHER.CritWound.DeadlyDamagedEye": "Le coup coupe ou enfonce votre globe oculaire.", - "WITCHER.CritWound.DeadlyHearthDamage": "Le coup endommage votre cœur.", - "WITCHER.CritWound.DeadlySepticShock": "Le coup endommage vos intestins, laissant les déchets entrer dans votre circulation sanguine.", - "WITCHER.CritWound.DeadlyDismemberedArm": "Le coup rend votre bras de votre corps ou l'endommage de façon irréparable.", - "WITCHER.CritWound.DeadlyDismemberedLeg": "Le coup arrache votre jambe de votre corps ou l'endommage de façon irréparable.", - - "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Vous êtes à -2 pour les compétences magiques et le combat verbal (charisme, persuasion, séduction, leadership, tromperie, étiquette sociale et intimidation).", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Vous êtes à -1 pour les compétences magiques et le combat verbal.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Vous êtes à -1 pour les compétences magiques.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Vous obtenez un -3 au combat verbal empathique (charisme, persuasion, tromperie, étiquette sociale et leadership).", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Vous prenez un -1 au combat verbal emphatique.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Vous prenez un -1 en Séduction.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Vous prenez un -2 à CORPS. Cela n'affecte pas les points de vie.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Vous êtes à -1 pour CORPS.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Vous prenez un -10 en Encombrement.", - "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Votre récupération et votre guérison critique sont affectées.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Votre récupération et votre guérison critique sont réduites de moitié.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Vous prenez un -2 à la récupération et un -1 à votre guérison critique.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Vous prenez un -2 aux actions qui utilisent le bras.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Vous êtes à -1 pour les actions avec ce bras.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Vous prenez un -1 à Physique.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Vous prenez un -2 à VIT, Esquive/Évasion et Athlétisme.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Vous obtenez un -1 pour VIT, Esquive/Évasion et Athlétisme.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Vous obtenez un -1 pour VIT.", - - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Vous prenez un -1 à INT, VOL et ETO.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Vous êtes à -1 pour INT et VOL.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Vous êtes à -1 pour VOL.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Vous obtenez un -3 aux compétences magiques et au combat verbal.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Vous obtenez un -2 aux compétences magiques et au combat verbal.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Vous obtenez un -1 aux compétences magiques et au combat verbal.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Faites un jet d'Étourdissement tous les 5 tours. Cette blessure a provoqué un saignement.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Vous devez effectuer un jet d'Étourdissement tous les 10 rounds.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Vous prenez un -2 pour Étourdissement.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Prenez un -2 à CORPS et un -1 à REF et DEX.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Vous êtes à -1 pour CORPS et REF.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Vous êtes à -1 pour CORPS.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Vous prenez un -3 aux actions avec ce bras.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Vous prenez un -2 aux actions avec ce bras.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Vous obtenez un -1 aux actions avec ce bras.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "Vous obtenez un -3 pour VIT, Esquive/Évasion et Athlétisme.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "Vous obtenez un -2 pour VIT, Esquive/Évasion et Athlétisme.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "-1 pour VIT, Esquive/Évasion et Athlétisme.", - - "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Vous subissez un -1 à l'INT et à la DEX et subissez des dégâts quadruples des blessures à la tête.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Prenez un -1 à INT et DEX et quadruplez les dégâts des blessures à la tête.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Vous subissez des dégâts quadruples des blessures à la tête.", - "WITCHER.CritWound.Mod.DifficultConcussion.None": "Faites un jet d'étourdissement tous les 1d6 rounds et prennez un -2 à INT, REF et DEX.", - "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Vous prenez un -1 à INT, REF et DEX.", - "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Vous prenez un -1 à INT et DEX.", - "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Vous subissez un -2 à toutes les actions et 4 points de dégâts d'acide par round.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Vous obtenez un -2 à toutes les actions.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Vous obtenez un -1 à toutes les actions.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Vous prenez un -3 pour CORPS et VIT. Tu commences aussi à suffoquer.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Vous prenez un -2 pour CORPS et VIT.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Vous prenez un -1 pour CORPS et VIT.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Vous prenez un Le bras est rendu inutile et vous commencez à saigner.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Ce bras est inutile.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Ce bras doit rester en écharpe, mais il peut contenir des choses.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Diminue au quart VIT, Esquive/Évasion et Athlétisme. Cela provoque des saignements.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Réduit de moitié le VIT, Esquive/Evasion et l'Athlétisme.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "-2 à VIT, Esquive/Evasion et Athlétisme.", - - "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Vous mourez immédiatement.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Cette blessure ne peut pas être stabilisée.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Cette blessure ne peut pas être soignée.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Vous prenez un -5 à la Conscience basée sur la vue et -4 à DEX. Cette blessure commence à saigner.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Vous prenez un -3 à la Conscience basée sur la vue et -2 à DEX.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Permanent -1 à la Conscience basée sur la vue et DEX.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Effectuez une sauvegarde de mort immédiate. Si vous survivez, la blessure saigne et vous devez diminuer au quart votre Endurance, votre VIT et votre CORPS.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Vous réduisez de moitié votre Endurance, votre VIT et votre CORPS.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Vous subissez +2 aux dégâts en saignant de façon permanente.", - "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Diminuez au quart votre Endurance, prenez un -3 INT, VOL, REF et DEX. Vous êtes empoisonné.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Votre Endurance est réduite de moitié et vous prenez un -1 à INT, Vol, REF et DEX.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Vous prenez un -5 à l'Endurance en permanence.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Le bras ne peut pas être utilisé et vous commencez à saigner.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Ce bras est inutile.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Ce bras peut être remplacé par une prothèse.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Diminuez au quart votre VIT, Esquive/Évasion et Athlétisme. Cette blessure commence à saigner.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Vous divisez au quart votre VIT, Esquive/Évasion et Athlétisme.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "La jambe peut être remplacée par une prothèse.", - - "WITCHER.Notes": "Notes", - - "WITCHER.SkIntAwareness": "Vigilance", - "WITCHER.SkIntBusiness": "Négoce", - "WITCHER.SkIntDeduction": "Déduction", - "WITCHER.SkIntEducation": "Éducation", - "WITCHER.SkIntCommon": "Discours Commun (2)", - "WITCHER.SkIntElder": "Discours Anciens (2)", - "WITCHER.SkIntDwarven": "Discours Nain (2)", - "WITCHER.SkIntMonster": "Connaissance monstres (2)", - "WITCHER.SkIntSocialEt": "Etiquette", - "WITCHER.SkIntStreet": "Connaissance rues", - "WITCHER.SkIntTactics": "Tactique (2)", - "WITCHER.SkIntTeaching": "Enseignement", - "WITCHER.SkIntWilderness": "Survie", - - "WITCHER.SkRefBrawling": "Bagarre", - "WITCHER.SkRefDodge": "Esquive/Évasion", - "WITCHER.SkRefMelee": "Mêlée", - "WITCHER.SkRefRiding": "Équitation", - "WITCHER.SkRefSailing": "Navigation ", - "WITCHER.SkRefSmall": "Lames courtes", - "WITCHER.SkRefStaff": "Bâton/Lance", - "WITCHER.SkRefSwordmanship": "Escrime", - - "WITCHER.SkDexArchery": "Archerie", - "WITCHER.SkDexAthletics": "Athlétisme", - "WITCHER.SkDexCrossbow": "Arbalète", - "WITCHER.SkDexSleight": "Adresse", - "WITCHER.SkDexStealth": "Furtivité", - - "WITCHER.SkBodyPhys": "Physique", - "WITCHER.SkBodyEnd": "Résilience", - - "WITCHER.SkEmpCharisma": "Charisme", - "WITCHER.SkEmpDeceit": "Duperie", - "WITCHER.SkEmpArts": "Beaux-Arts", - "WITCHER.SkEmpGambling": "Jeu", - "WITCHER.SkEmpGrooming": "Stylisme", - "WITCHER.SkEmpHumanPerc": "Psychologie", - "WITCHER.SkEmpLeadership": "Commandement", - "WITCHER.SkEmpPersuasion": "Persuasion", - "WITCHER.SkEmpPerformance": "Représentation", - "WITCHER.SkEmpSeduction": "Séduction", - - "WITCHER.SkCraAlchemy": "Alchimie (2)", - "WITCHER.SkCraCrafting": "Artisanat (2)", - "WITCHER.SkCraDisguise": "Déguisement", - "WITCHER.SkCraAid": "Premiers Soins", - "WITCHER.SkCraForge": "Contrefaçon", - "WITCHER.SkCraPick": "Crochetage", - "WITCHER.SkCraTrapCraft": "Fabrication de Pièges (2)", - - "WITCHER.SkWillCourage": "Courage", - "WITCHER.SkWillHex": "Envoûtement (2)", - "WITCHER.SkWillIntim": "Intimidation", - "WITCHER.SkWillSpellcast": "Incantation (2)", - "WITCHER.SkWillResistMag": "Résistance Magique (2)", - "WITCHER.SkWillResistCoer": "Résistance Contrainte", - "WITCHER.SkWillRitCraft": "Rituels (2)", - - "WITCHER.Actor.ImprovementPoints": "Points d'Amélioration", - "WITCHER.Actor.CurrentIP":"PA Actuel:", - "WITCHER.Actor.SkillName": "Compétence...", - "WITCHER.ACtor.TotalSkill": "Compétences totale", - "WITCHER.ACtor.TotalProfSkill": "Compétences de proffession totale", - - "WITCHER.SocialStanding": "Statut social", - "WITCHER.Profession": "Profession", - "WITCHER.Reputation": "Réputation", - "WITCHER.Homeland": "Patrie", - "WITCHER.Value": "Valeur", - "WITCHER.ValuedPerson": "Personne Appréciée", - "WITCHER.Affectations": "Affectations", - "WITCHER.Hair": "Coiffure", - "WITCHER.Personality": "Personnalité", - "WITCHER.Clothing": "Vêtements", - "WITCHER.FeelingsOnPeople": "Sentiments sur les gens", - "WITCHER.LifeEvents": "Événements de Vie", - "WITCHER.Decade": "Décennie", - "WITCHER.Event": "Événement", - "WITCHER.DeathSave": "Jet d'Étourdissement/Mort", - - "WITCHER.Crit": "Critique", - "WITCHER.Fumble": "Rater", - - "WITCHER.table.Quantity": "Qté", - "WITCHER.table.Range": "Portée", - "WITCHER.table.Damage": "Dégâts", - "WITCHER.table.Reliability": "Fia.", - "WITCHER.table.Name": "Nom", - - "WITCHER.table.StoppingPower": "PA", - "WITCHER.table.ResBludgeon": "C", - "WITCHER.table.ResSlashing": "T", - "WITCHER.table.ResPiercing": "P", - "WITCHER.table.Equipped": "Eq", - - "WITCHER.Monster.HeadArmor": "Armure Tête", - "WITCHER.Monster.UpperArmor": "Armor haut", - "WITCHER.Monster.LowerArmor": "Armor Bas", - "WITCHER.Monster.CustomHP/STA": "PV/ENDU personnalisé", - - "WITCHER.Monster.Easy": "Facile", - "WITCHER.Monster.Normal": "Normal", - "WITCHER.Monster.Hard": "Dur", - "WITCHER.Monster.Simple": "Simple", - "WITCHER.Monster.Complex": "Complexe", - "WITCHER.Monster.Difficult": "Difficile", - - "WITCHER.Monster.Type.Lable": "Type", - "WITCHER.Monster.Difficulty": "Difficulté", - "WITCHER.Monster.Complexity": "Complexité", - "WITCHER.Monster.Bounty": "Prime", - - "WITCHER.Monster.Height": "Hauteur", - "WITCHER.Monster.Weight": "Poids", - "WITCHER.Monster.Environment": "Environnement", - "WITCHER.Monster.Intelligence": "Intelligence", - "WITCHER.Monster.Organization": "Organisation", - - "WITCHER.Monster.CommonerSupperstition": "Superstition Commune : Jet d'Éducation: ", - "WITCHER.Monster.WitcherKnowledge": "Connaissances de sorceleur : Jet de Connaissance des Monstres: ", - - "WITCHER.Monster.SkillTab": "Compétences", - "WITCHER.Monster.InventryTab": "Attaques / Butin", - "WITCHER.Monster.DetailsTab": "Détails", - "WITCHER.Monster.SpellsTab": "Sorts", - - "WITCHER.Monster.Type.Humanoid": "Humanoïde", - "WITCHER.Monster.Type.Necrophage": "Nécrophage", - "WITCHER.Monster.Type.Specter": "Spectre", - "WITCHER.Monster.Type.Beast": "Bête", - "WITCHER.Monster.Type.CursedOne": "Maudit", - "WITCHER.Monster.Type.Hybrid": "Hybride", - "WITCHER.Monster.Type.Insectoid": "Insectoïde", - "WITCHER.Monster.Type.Elementa": "Élément", - "WITCHER.Monster.Type.Relict": "Relique", - "WITCHER.Monster.Type.Ogroid": "Ogroïde", - "WITCHER.Monster.Type.Draconid": "Draconide", - "WITCHER.Monster.Type.Vampire": "Vampire", - - "WITCHER.Monster.Resistances": "Résistances", - "WITCHER.Monster.Immunities": "Immunités", - "WITCHER.Monster.Susceptibilities": "Susceptibilités", - "WITCHER.Monster.Senses": "Sens", - - "WITCHER.Loot.TotalWeight": "Poids Total", - "WITCHER.Loot.TotalCost": "Coût Total", - "WITCHER.Loot.Weapons": "Armes", - "WITCHER.Loot.Armors": "Armures", - "WITCHER.Loot.Valuables": "Objets Divers", - "WITCHER.Loot.Diagrams": "Diagrammes", - "WITCHER.Loot.Components": "Composantes", - - "WITCHER.Inventory.Armor": "Armures équipées", - "WITCHER.Inventory.Weapons": "Armes équipées", - "WITCHER.Inventory.Valuables": "Objets Divers", - "WITCHER.Inventory.Substances": "Substances", - "WITCHER.Inventory.Components": "Composantes", - "WITCHER.Inventory.Diagrams": "Diagrammes & Formules", - - "WITCHER.Inventory.Substance": "Substance", - - "WITCHER.Inventory.Vitriol": "Vitriol", - "WITCHER.Inventory.Rebis": "Rebis", - "WITCHER.Inventory.Aether": "Aether", - "WITCHER.Inventory.Quebrith": "Quebrith", - "WITCHER.Inventory.Hydragenum": "Hydragenum", - "WITCHER.Inventory.Vermilion": "Vermilion", - "WITCHER.Inventory.Sol": "Sol", - "WITCHER.Inventory.Caelum": "Caelum", - "WITCHER.Inventory.Fulgur": "Fulgur", - - "WITCHER.Button.Cancel": "Annuler", - "WITCHER.Button.Continue": "Continuer", - - "WITCHER.Spell.type": "Type", - "WITCHER.Spell.Spells": "Sorts", - "WITCHER.Spell.Invocations": "Invocations", - "WITCHER.Spell.Witcher": "Signes de Sorceleur", - "WITCHER.Spell.Rituals": "Rituels", - "WITCHER.Spell.Hexes": "Malédictions", - "WITCHER.Spell.Danger": "Danger", - "WITCHER.Spell.DangerLow": "Faible", - "WITCHER.Spell.DangerMedium": "Moyen", - "WITCHER.Spell.DangerHigh": "Haute", - "WITCHER.Spell.Novice": "Novice", - "WITCHER.Spell.Journeyman": "Compagnon", - "WITCHER.Spell.Master": "Maître", - "WITCHER.Spell.Mixed": "Éléments mixtes", - "WITCHER.Spell.Earth": "Terre", - "WITCHER.Spell.Air": "Air", - "WITCHER.Spell.Fire": "Feu", - "WITCHER.Spell.Water": "Eau", - "WITCHER.Spell.Druid": "Druide", - "WITCHER.Spell.Preacher": "Prédicateur", - "WITCHER.Spell.Archpriest": "Arch prêtre", - "WITCHER.Spell.Basic": "Signes de base", - "WITCHER.Spell.Alt": "Signes Alternatifs", - "WITCHER.Spell.Duration": "Durée", - "WITCHER.Spell.Range": "Portée", - "WITCHER.Spell.Defence": "défense", - "WITCHER.Spell.PrepTime": "Temps de Préparation", - "WITCHER.Spell.DC": "Jet de difficulté", - "WITCHER.Spell.Components": "Composantes", - "WITCHER.Spell.Requirements": "Exigences pour soulever", - "WITCHER.Spell.Effect": "Effet", - "WITCHER.Spell.AlternateComponents": "Composants alternatifs", - "WITCHER.Spell.Signs": "Signes", - - "WITCHER.Spell.StaCost": "Coût d'ENDU", - "WITCHER.Spell.Variable": "ENDU Variable", - - "WITCHER.Spell.staminaDialog": "Combien d'endurance utilisez-vous?", - "WITCHER.Spell.notEnoughSta": "Pas assez d'endurance.", - "WITCHER.Spell.MagicCost": "Coûts magiques", - - "WITCHER.Chat.SaveText": "Pour réussir, vous devez rouler sous", - - "WITCHER.Dialog.Crafting": "Fabriquer un", - "WITCHER.Dialog.AlchemyTitle": "Effectuer une action d'alchimie", - "WITCHER.Dialog.ButtonCraft": "Artisanat", - "WITCHER.Dialog.CraftingAlchemycal": "Fabriquer un alchimique", - - "WITCHER.Dialog.ButtonDodge": "Esquive", - "WITCHER.Dialog.ButtonReposition": "Repositionner", - "WITCHER.Dialog.ButtonParry": "Parer", - "WITCHER.Dialog.ButtonBlock": "Bloquer", - "WITCHER.Dialog.ButtonParryThrown": "Parer Arme de lancé", - "WITCHER.Dialog.Defense": "Défense", - "WITCHER.Dialog.DefenseExtra": "Défense supplémentaire", - "WITCHER.Dialog.DefenseWith": "Défense avec", - "WITCHER.Dialog.DefenseTitle": "Effectuer une action de défense", - - "WITCHER.Dialog.attack": "Humain aléatoire", - - "WITCHER.Dialog.attackRandomHuman": "Humain aléatoir", - "WITCHER.Dialog.attackRandomMonster": "Montre aléatoir", - "WITCHER.Dialog.attackHead": "Tête", - "WITCHER.Dialog.attackTorso": "Torse", - "WITCHER.Dialog.attackArm": "Bras", - "WITCHER.Dialog.attackLeg": "Jambe", - "WITCHER.Dialog.attackLimb": "Membre", - "WITCHER.Dialog.attackTail": "Queue/aile", - - "WITCHER.Dialog.attackOutsideLOS": "En dehors de la LdM l'ennemi", - "WITCHER.Dialog.attackisFastDraw": "Dégainage Rapide", - "WITCHER.Dialog.attackisProne": "Vous êtes au sol", - "WITCHER.Dialog.attackisPinned": "Cible épinglée", - "WITCHER.Dialog.attackisActivelyDodging": "Cible esquivant activement", - "WITCHER.Dialog.attackisMoving": "Cible mouvante REF > 10", - "WITCHER.Dialog.attacktargetOutsideLOS": " La cible est en dehors de votre LdM", - "WITCHER.Dialog.attackisAmbush": "Embuscade", - "WITCHER.Dialog.attackisRicochet": "Ricochet", - "WITCHER.Dialog.attackisBlinded": "Tu es aveuglé", - "WITCHER.Dialog.attackisSilhouetted": "Silhouetté", - "WITCHER.Dialog.attackisAiming": "Tours à viser", - - "WITCHER.Dialog.sizeMedium": "Moyen", - "WITCHER.Dialog.sizeSmall": "Petit", - "WITCHER.Dialog.sizeLarge": "Grand", - "WITCHER.Dialog.sizeHuge": "Énorme", - - "WITCHER.Dialog.rangeNone": "Aucun", - "WITCHER.Dialog.rangePointBlank": "Bout Portant", - "WITCHER.Dialog.rangeClose": "Près", - "WITCHER.Dialog.rangeMedium": "Moyen", - "WITCHER.Dialog.rangeLong": "Long", - "WITCHER.Dialog.rangeExtreme": "Extrême", - - "WITCHER.Dialog.strikeNormal": "Frappe normale", - "WITCHER.Dialog.strikeFast": "Frappe Rapide", - "WITCHER.Dialog.strikeStrong": "Frappe Forte", - "WITCHER.Dialog.strikeJoint": "Frappe Découper", - - "WITCHER.Dialog.attackUse": "L'attaque utilisera", - "WITCHER.Dialog.attackExtra": "Attaque supplémentaire", - "WITCHER.Dialog.attackLocation": "Emplacement du coup", - "WITCHER.Dialog.attackModifierse": "Modificateurs d'attaque", - "WITCHER.Dialog.attackSize": "Modificateurs de taille de l'adversaire", - "WITCHER.Dialog.attackRange": "Modificateurs de portée", - "WITCHER.Dialog.attackCustom": "Modificateurs personnalisés", - "WITCHER.Dialog.attackStrike": " Type de frappe", - "WITCHER.Dialog.attackDamage": " dégâts", - "WITCHER.Dialog.attackMeleeBonus": "Bonus de mêlée", - "WITCHER.Dialog.attackCustomDmg": "Modificateurs de dégâts personnalisés", - "WITCHER.Dialog.attackWith": "Effectuer une attaque avec", - - "WITCHER.Dialog.chooseAmmunition": "Choisissez des munitions", - "WITCHER.Dialog.NoAmmunation": "Pas de munitions disponibles", - "WITCHER.Dialog.Ammunation": "Munitions", - - "WITCHER.Dialog.ButtonRoll": "Lance", - - "WITCHER.Chat.FullDmg": "dégâts complets", - - "WITCHER.Enhancement.ChooseTitle": "Choisissez une am/lioration", - "WITCHER.Enhancement.NoEnhancement": "Aucune amélioration disponnible", - "WITCHER.Dialog.Enhancement": "Amélioration", - "WITCHER.Dialog.Apply": "Appliquer", - - "WITCHER.Weapon.Broken": "Votre arme est maintenant brisée", - "WITCHER.Shield.Broken": "Votre bouclier est maintenant brisée", - "WITCHER.Settings.Adrenaline": "Utiliser la règle optionnelle de l'Adrénaline", - "WITCHER.Settings.AdrenalineDetails": "l'adrénaline est la volonté de continuer a vous battre dans des situations difficiles.", - - "WITCHER.effect.isActive": "Est Actif" + "WITCHER.Type": "Type", + "WITCHER.Percentage": "Pourcentage", + "WITCHER.DC": "DC", + "WITCHER.Item.Short.Availability": "Dispo.", + "WITCHER.Item.Weight": "Poids", + "WITCHER.Item.Cost": "Coût", + "WITCHER.Item.Effect": "Effets", + "WITCHER.Item.Quantity": "Quantité", + "WITCHER.Item.Description": "Description", + "WITCHER.Item.Attribute": "Attributs", + "WITCHER.Item.ROF": "CdT", + "WITCHER.Item.CraftingMaterial": "Matériel de fabrication", + "WITCHER.Item.Hides&AnimalParts": "Peaux et parties d'animaux", + "WITCHER.Item.AlchemicalTreatments": "Traitements alchimiques", + "WITCHER.Item.Ingots&Minerals": "Lingots & Minéraux", + "WITCHER.Item.AvailabilityEverywhere": "E", + "WITCHER.Item.AvailabilityCommon": "C", + "WITCHER.Item.AvailabilityPoor": "P", + "WITCHER.Item.AvailabilityRare": "R", + "WITCHER.Item.AvailabilityWitcher": "W", + "WITCHER.Item.Tiny": "Tp", + "WITCHER.Item.Small": "P", + "WITCHER.Item.Large": "G", + "WITCHER.Item.CantHide": "NA", + "WITCHER.Weapon.Type": "Type", + "WITCHER.Weapon.Short.WeaponAccuracy": "PrA", + "WITCHER.Weapon.Short.Damage": "DMG", + "WITCHER.Weapon.Short.Reliability": "Fia.", + "WITCHER.Weapon.Short.MaxReliability": "Max. Fia.", + "WITCHER.Weapon.Hands": "Mains", + "WITCHER.Weapon.Short.Concealement": "Cach.", + "WITCHER.Weapon.Short.Enhancements": "Ren.", + "WITCHER.Weapon.Range": "Dist.", + "WITCHER.Weapon.ElderFolk": "Aînés", + "WITCHER.Weapon.AttackSkill": "Compétence d'Attaque", + "WITCHER.Weapon.MeleeBonus": "Bonus de mêlée", + "WITCHER.Weapon.isAmmunition": "Est une munition", + "WITCHER.Weapon.Short.RateOfFire": "CdT", + "WITCHER.Armor.StoppingPower": "PA", + "WITCHER.Armor.MaxStoppingPower": "Max. PA", + "WITCHER.Armor.ArmorEnhancement": "Ren", + "WITCHER.Armor.Reliable": "Fia.", + "WITCHER.Armor.EncumbranceValue": "Encombrement", + "WITCHER.Armor.Resistances": "Résistances", + "WITCHER.Armor.Bludgeoning": "Contondant", + "WITCHER.Armor.Slashing": "Tranchant", + "WITCHER.Armor.Piercing": "Percant", + "WITCHER.Armor.LocationHead": "Tête", + "WITCHER.Armor.LocationTorso": "Torse", + "WITCHER.Armor.LocationLeg": "Jambe", + "WITCHER.Armor.LocationArm": "Bras", + "WITCHER.Armor.LocationFull": "Complet", + "WITCHER.Armor.LocationShield": "Bouclier", + "WITCHER.Armor.LocationLeft": "G.", + "WITCHER.Armor.LocationRight": "D.", + "WITCHER.Location.Left": "Gauche", + "WITCHER.Location.Right": "Droite", + "WITCHER.Armor.Location": "Localisation", + "WITCHER.Component.Rarity": "Rareté", + "WITCHER.Component.Location": "Localisation", + "WITCHER.Component.Quantity": "Quantité", + "WITCHER.Component.Forage": "Récolte DC", + "WITCHER.Enhancement.Stopping": "Arrêt", + "WITCHER.Enhancement.Bludgeoning": "C", + "WITCHER.Enhancement.Slashing": "T", + "WITCHER.Enhancement.Piercing": "P", + "WITCHER.Enhancement.Armor": "Armure", + "WITCHER.Enhancement.Rune": "Rune", + "WITCHER.Enhancement.Glyph": "Glyphe", + "WITCHER.Mount.Dex": "Dex + Atl", + "WITCHER.Mount.Dexterity": "Dex", + "WITCHER.Mount.ControlMod": "Mod de Contrôle", + "WITCHER.Mount.Control": "Contrôle", + "WITCHER.Mount.Speed": "Vitesse", + "WITCHER.Mount.Hp": "PV", + "WITCHER.Alchemy.Duration": "Dura.", + "WITCHER.Alchemy.Toxicity": "Tox.", + "WITCHER.Alchemy.Potion": "Potion", + "WITCHER.Alchemy.Decoction": "Décoction", + "WITCHER.Alchemy.Oil": "Huile", + "WITCHER.Diagram.alchemyDC": "Alchimie DC.", + "WITCHER.Diagram.craftingDC": "Artisanat DC.", + "WITCHER.Diagram.craftingTime": "Temps", + "WITCHER.Diagram.components": "Composantes", + "WITCHER.Diagram.otherComponents": "Autres Composantes", + "WITCHER.Diagram.investment": "Investissement", + "WITCHER.Diagram.Learned": "Apprise", + "WITCHER.Diagram.Formulae": "Formule", + "WITCHER.Diagram.Ingredient": "Ingrédient", + "WITCHER.Diagram.Weapon": "Arme", + "WITCHER.Diagram.Armor": "Armure", + "WITCHER.Diagram.ArmorEnhancement": "Renforcement d'Armure", + "WITCHER.Diagram.ElderFolkWeapon": "Arme des anciens", + "WITCHER.Diagram.ElderFolkArmor": "Armure des anciens", + "WITCHER.Diagram.Ammunition": "Munition", + "WITCHER.Diagram.Novice": "Novice", + "WITCHER.Diagram.Journeyman": "Compagnon", + "WITCHER.Diagram.Master": "Maître", + "WITCHER.Diagram.GrandMaster": "Grand Maître", + "WITCHER.Diagram.Witcher": "Sorceleur", + "WITCHER.Mutagen.MutSource": "Source du Mutagen", + "WITCHER.Mutagen.AlchemyDC": "Alchimie DC", + "WITCHER.Mutagen.MinorMutation": "Mutation Mineure", + "WITCHER.Mutagen.Type": "Type", + "WITCHER.Mutagen.Source": "Source", + "WITCHER.Mutagen.Red": "Rouge", + "WITCHER.Mutagen.Green": "Vert", + "WITCHER.Mutagen.Blue": "Bleu", + "WITCHER.Valuable.Conceal": "Cacher", + "WITCHER.Valuable.Quality": "Qualité", + "WITCHER.Valuable.Toolkit": "Boîte à outils", + "WITCHER.Valuable.General": "Général", + "WITCHER.Valuable.Containers": "Conteneurs", + "WITCHER.Valuable.Food&Drinks": "Nourriture $ boissons", + "WITCHER.Valuable.Clothings": "Vêtements", + "WITCHER.Valuable.Service": "Service", + "WITCHER.Valuable.Loging": "Hébergement", + "WITCHER.Valuable.MountAccessories": "Accessoires de monture", + "WITCHER.StInt": "Intelligence", + "WITCHER.StRef": "Réflexe", + "WITCHER.StDex": "Dextérité", + "WITCHER.StBody": "Corps", + "WITCHER.StEmp": "Empathie", + "WITCHER.StCra": "Technique", + "WITCHER.StWill": "Volonté", + "WITCHER.StLuck": "Chance", + "WITCHER.StSpd": "Vitesse", + "WITCHER.StVigor": "Vigueur", + "WITCHER.Actor.SkillTab": "Compétences & mod", + "WITCHER.Actor.ProfessionTab": "Profession & race", + "WITCHER.Actor.InventoryTab": "Équipement & inventaire", + "WITCHER.Actor.MagicTab": "Magie & sorts", + "WITCHER.Actor.BackgroundTab": "Contexte", + "WITCHER.Actor.Name": "Nom du personnage", + "WITCHER.Actor.Race": "Race", + "WITCHER.Actor.Gender": "Genre", + "WITCHER.Actor.Age": "Âge", + "WITCHER.Actor.Perks": "Avantages", + "WITCHER.Actor.Adda.Profession": "Ajouter une Profession", + "WITCHER.Actor.Adda.Race": "Ajouter une Race", + "WITCHER.Actor.TotalStats": "Statistiques Totales", + "WITCHER.Actor.Stat.Int": "INT", + "WITCHER.Actor.Stat.Ref": "REF", + "WITCHER.Actor.Stat.Dex": "DEX", + "WITCHER.Actor.Stat.Body": "CORPS", + "WITCHER.Actor.Stat.Spd": "VIT", + "WITCHER.Actor.Stat.Emp": "EMP", + "WITCHER.Actor.Stat.Cra": "ART", + "WITCHER.Actor.Stat.Will": "VOL", + "WITCHER.Actor.Stat.Luck": "CHA", + "WITCHER.Actor.StatTitle.LableLeft": "Statistiques", + "WITCHER.Actor.StatTitle.ModMax": "Mod / Max", + "WITCHER.Actor.StatTitle.Derived": "Dérivé", + "WITCHER.Actor.CoreStat.Stun": "ÉTO", + "WITCHER.Actor.CoreStat.Run": "COURSE", + "WITCHER.Actor.CoreStat.Leap": "SAUT", + "WITCHER.Actor.CoreStat.Enc": "ENC", + "WITCHER.Actor.CoreStat.Rec": "REC", + "WITCHER.Actor.CoreStat.woundTreshold": "SB", + "WITCHER.Actor.DerStat.Vigor": "Vigueur", + "WITCHER.Actor.DerStat.HP": "PV Max", + "WITCHER.Actor.DerStat.Sta": "ENDU", + "WITCHER.Actor.DerStat.Resolve": "Résoudre", + "WITCHER.Actor.DerStat.Focus": "Concentrer", + "WITCHER.Actor.DerStat.Punch": "Coup de poing", + "WITCHER.Actor.DerStat.Kick": "Coup de pied", + "WITCHER.Actor.Initiative": "Initiative", + "WITCHER.Actor.SavingThrow": "Jet de sauvegarde", + "WITCHER.Actor.Crit/Fumble": "Critique/Gaffe", + "WITCHER.Actor.Defense": "Défense", + "WITCHER.Actor.Adrenaline": "Adrénaline", + "WITCHER.Actor.Stamina": "Endurance", + "WITCHER.Actor.Hp": "PV", + "WITCHER.Actor.Skill.Intelligence": "Intelligence", + "WITCHER.Actor.Skill.Reflex": "Réflexe", + "WITCHER.Actor.Skill.Willpower": "Volonté", + "WITCHER.Actor.Skill.Dexterity": "Dextérité", + "WITCHER.Actor.Skill.Crafting": "Technique", + "WITCHER.Actor.Skill.Body": "Corps", + "WITCHER.Actor.Skill.Empathy": "Empathie", + "WITCHER.Actor.Profession.Level": "Niveau", + "WITCHER.CritWound.Header": "Blessures critiques", + "WITCHER.CritWound.HealingTime.Label": "Jours jusqu'à la guérison", + "WITCHER.CritWound.Simple": "Simple", + "WITCHER.CritWound.Complex": "Complexe", + "WITCHER.CritWound.Difficult": "Difficile", + "WITCHER.CritWound.Deadly": "Mortelle", + "WITCHER.CritWound.None": "Rien", + "WITCHER.CritWound.Stabilized": "Stabilisé", + "WITCHER.CritWound.Treated": "Traité", + "WITCHER.CritWound.Name.SimpleCrackedJaw": "Mâchoire fissurée", + "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Cicatrice défigurante", + "WITCHER.CritWound.Name.SimpleCrackedRibs": "Côtes Fêlées", + "WITCHER.CritWound.Name.SimpleForeignObject": "Objet étranger", + "WITCHER.CritWound.Name.SimpleSprainedArm": "Bras foulé", + "WITCHER.CritWound.Name.SimpleSprainedLeg": "Jambe foulée", + "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Blessure mineure à la tête", + "WITCHER.CritWound.Name.ComplexLostTeeth": "Dents perdues", + "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Rupture de la rate", + "WITCHER.CritWound.Name.ComplexBrokenRibs": "Côtes cassées", + "WITCHER.CritWound.Name.ComplexFracturedArm": "Bras fracturé", + "WITCHER.CritWound.Name.ComplexFracturedLeg": "Jambe fracturée", + "WITCHER.CritWound.Name.DifficultSkullFracture": "Fracture du crâne", + "WITCHER.CritWound.Name.DifficultConcussion": "Commotion cérébrale", + "WITCHER.CritWound.Name.DifficultTornStomach": "Estomac déchiré", + "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Mauvaise blessure à la poitrine", + "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Fracture ouverte au bras", + "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Fracture ouverte a la jambe", + "WITCHER.CritWound.Name.DeadlyDecapitated": "Décapité", + "WITCHER.CritWound.Name.DeadlyDamagedEye": "Oeil endommagé", + "WITCHER.CritWound.Name.DeadlyHearthDamage": "Dommages au coeur", + "WITCHER.CritWound.Name.DeadlySepticShock": "Choc septique", + "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Bras démembré", + "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Jambe démembrée", + "WITCHER.CritWound.SimpleCrackedJaw": "Le coup a fait craquer votre mâchoire, ce qui vous a rendu difficile de parler clairement.", + "WITCHER.CritWound.SimpleDisfiguringScar": "Le coup a mutilé votre visage d'une certaine manière. Vous êtes grotesque et difficile à regarder.", + "WITCHER.CritWound.SimpleCrackedRibs": "Le coup a fait craquer vos côtes, ce qui rend la respiration et l'utilisation de la force douloureuses.", + "WITCHER.CritWound.SimpleForeignObject": "Le coup a logé un vêtement ou une armure dans votre blessure, provoquant une infection.", + "WITCHER.CritWound.SimpleSprainedArm": "Le coup vous a fait une entorse au bras, ce qui a rendu les manœuvres difficiles.", + "WITCHER.CritWound.SimpleSprainedLeg": "Le coup vous a fait une entorse à la jambe, rendant la marche et les manœuvres difficiles.", + "WITCHER.CritWound.ComplexMinorHeadWound": "Le coup a secoué votre cerveau et provoqué une hémorragie interne. Il est difficile de penser clairement.", + "WITCHER.CritWound.ComplexLostTeeth": "Le coup a fait tomber des dents. Lancez 1d10 pour voir combien de dents sont perdues.", + "WITCHER.CritWound.ComplexRupturedSpleen": "Une déchirure dans votre rate commence à saigner abondamment, vous rendant étourdi.", + "WITCHER.CritWound.ComplexBrokenRibs": "Le coup vous brise les côtes, provoquant une douleur immense lorsque vous vous penchez et que vous vous efforcez.", + "WITCHER.CritWound.ComplexFracturedArm": "Le coup te fracture le bras.", + "WITCHER.CritWound.ComplexFracturedLeg": "Le coup vous fracture la jambe.", + "WITCHER.CritWound.DifficultSkullFracture": "Le coup fracture une partie de votre crâne, affaiblissant votre tête et provoquant des saignements.", + "WITCHER.CritWound.DifficultConcussion": "Le coup a causé une légère commotion cérébrale.", + "WITCHER.CritWound.DifficultTornStomach": "Le coup déchire votre estomac, déversant son contenu dans votre intestin.", + "WITCHER.CritWound.DifficultSuckingChestWound": "La blessure déchire votre poumon, qui remplit votre poitrine d'air, écrasant les organes.", + "WITCHER.CritWound.DifficultCompoundArmFracture": "Le coup vous écrase le bras. L'os dépasse de la peau.", + "WITCHER.CritWound.DifficultCompoundLegFracture": "Le coup casse votre jambe, la rendant inutile.", + "WITCHER.CritWound.DeadlyDecapitated": "Le coup brise votre cou ou sépare votre tête de vos épaules.", + "WITCHER.CritWound.DeadlyDamagedEye": "Le coup coupe ou enfonce votre globe oculaire.", + "WITCHER.CritWound.DeadlyHearthDamage": "Le coup endommage votre cœur.", + "WITCHER.CritWound.DeadlySepticShock": "Le coup endommage vos intestins, laissant les déchets entrer dans votre circulation sanguine.", + "WITCHER.CritWound.DeadlyDismemberedArm": "Le coup rend votre bras de votre corps ou l'endommage de façon irréparable.", + "WITCHER.CritWound.DeadlyDismemberedLeg": "Le coup arrache votre jambe de votre corps ou l'endommage de façon irréparable.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Vous êtes à -2 pour les compétences magiques et le combat verbal (charisme, persuasion, séduction, leadership, tromperie, étiquette sociale et intimidation).", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Vous êtes à -1 pour les compétences magiques et le combat verbal.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Vous êtes à -1 pour les compétences magiques.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Vous obtenez un -3 au combat verbal empathique (charisme, persuasion, tromperie, étiquette sociale et leadership).", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Vous prenez un -1 au combat verbal emphatique.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Vous prenez un -1 en Séduction.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Vous prenez un -2 à CORPS. Cela n'affecte pas les points de vie.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Vous êtes à -1 pour CORPS.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Vous prenez un -10 en Encombrement.", + "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Votre récupération et votre guérison critique sont affectées.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Votre récupération et votre guérison critique sont réduites de moitié.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Vous prenez un -2 à la récupération et un -1 à votre guérison critique.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Vous prenez un -2 aux actions qui utilisent le bras.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Vous êtes à -1 pour les actions avec ce bras.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Vous prenez un -1 à Physique.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Vous prenez un -2 à VIT, Esquive/Évasion et Athlétisme.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Vous obtenez un -1 pour VIT, Esquive/Évasion et Athlétisme.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Vous obtenez un -1 pour VIT.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Vous prenez un -1 à INT, VOL et ETO.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Vous êtes à -1 pour INT et VOL.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Vous êtes à -1 pour VOL.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Vous obtenez un -3 aux compétences magiques et au combat verbal.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Vous obtenez un -2 aux compétences magiques et au combat verbal.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Vous obtenez un -1 aux compétences magiques et au combat verbal.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Faites un jet d'Étourdissement tous les 5 tours. Cette blessure a provoqué un saignement.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Vous devez effectuer un jet d'Étourdissement tous les 10 rounds.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Vous prenez un -2 pour Étourdissement.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Prenez un -2 à CORPS et un -1 à REF et DEX.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Vous êtes à -1 pour CORPS et REF.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Vous êtes à -1 pour CORPS.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Vous prenez un -3 aux actions avec ce bras.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Vous prenez un -2 aux actions avec ce bras.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Vous obtenez un -1 aux actions avec ce bras.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "Vous obtenez un -3 pour VIT, Esquive/Évasion et Athlétisme.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "Vous obtenez un -2 pour VIT, Esquive/Évasion et Athlétisme.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "-1 pour VIT, Esquive/Évasion et Athlétisme.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Vous subissez un -1 à l'INT et à la DEX et subissez des dégâts quadruples des blessures à la tête.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Prenez un -1 à INT et DEX et quadruplez les dégâts des blessures à la tête.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Vous subissez des dégâts quadruples des blessures à la tête.", + "WITCHER.CritWound.Mod.DifficultConcussion.None": "Faites un jet d'étourdissement tous les 1d6 rounds et prennez un -2 à INT, REF et DEX.", + "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Vous prenez un -1 à INT, REF et DEX.", + "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Vous prenez un -1 à INT et DEX.", + "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Vous subissez un -2 à toutes les actions et 4 points de dégâts d'acide par round.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Vous obtenez un -2 à toutes les actions.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Vous obtenez un -1 à toutes les actions.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Vous prenez un -3 pour CORPS et VIT. Tu commences aussi à suffoquer.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Vous prenez un -2 pour CORPS et VIT.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Vous prenez un -1 pour CORPS et VIT.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Vous prenez un Le bras est rendu inutile et vous commencez à saigner.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Ce bras est inutile.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Ce bras doit rester en écharpe, mais il peut contenir des choses.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Diminue au quart VIT, Esquive/Évasion et Athlétisme. Cela provoque des saignements.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Réduit de moitié le VIT, Esquive/Evasion et l'Athlétisme.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "-2 à VIT, Esquive/Evasion et Athlétisme.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Vous mourez immédiatement.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Cette blessure ne peut pas être stabilisée.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Cette blessure ne peut pas être soignée.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Vous prenez un -5 à la Conscience basée sur la vue et -4 à DEX. Cette blessure commence à saigner.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Vous prenez un -3 à la Conscience basée sur la vue et -2 à DEX.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Permanent -1 à la Conscience basée sur la vue et DEX.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Effectuez une sauvegarde de mort immédiate. Si vous survivez, la blessure saigne et vous devez diminuer au quart votre Endurance, votre VIT et votre CORPS.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Vous réduisez de moitié votre Endurance, votre VIT et votre CORPS.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Vous subissez +2 aux dégâts en saignant de façon permanente.", + "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Diminuez au quart votre Endurance, prenez un -3 INT, VOL, REF et DEX. Vous êtes empoisonné.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Votre Endurance est réduite de moitié et vous prenez un -1 à INT, Vol, REF et DEX.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Vous prenez un -5 à l'Endurance en permanence.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Le bras ne peut pas être utilisé et vous commencez à saigner.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Ce bras est inutile.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Ce bras peut être remplacé par une prothèse.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Diminuez au quart votre VIT, Esquive/Évasion et Athlétisme. Cette blessure commence à saigner.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Vous divisez au quart votre VIT, Esquive/Évasion et Athlétisme.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "La jambe peut être remplacée par une prothèse.", + "WITCHER.Notes": "Notes", + "WITCHER.SkIntAwareness": "Vigilance", + "WITCHER.SkIntBusiness": "Négoce", + "WITCHER.SkIntDeduction": "Déduction", + "WITCHER.SkIntEducation": "Éducation", + "WITCHER.SkIntCommon": "Discours Commun (2)", + "WITCHER.SkIntElder": "Discours Anciens (2)", + "WITCHER.SkIntDwarven": "Discours Nain (2)", + "WITCHER.SkIntMonster": "Connaissance monstres (2)", + "WITCHER.SkIntSocialEt": "Etiquette", + "WITCHER.SkIntStreet": "Connaissance rues", + "WITCHER.SkIntTactics": "Tactique (2)", + "WITCHER.SkIntTeaching": "Enseignement", + "WITCHER.SkIntWilderness": "Survie", + "WITCHER.SkRefBrawling": "Bagarre", + "WITCHER.SkRefDodge": "Esquive/Évasion", + "WITCHER.SkRefMelee": "Mêlée", + "WITCHER.SkRefRiding": "Équitation", + "WITCHER.SkRefSailing": "Navigation ", + "WITCHER.SkRefSmall": "Lames courtes", + "WITCHER.SkRefStaff": "Bâton/Lance", + "WITCHER.SkRefSwordsmanship": "Escrime", + "WITCHER.SkDexArchery": "Archerie", + "WITCHER.SkDexAthletics": "Athlétisme", + "WITCHER.SkDexCrossbow": "Arbalète", + "WITCHER.SkDexSleight": "Adresse", + "WITCHER.SkDexStealth": "Furtivité", + "WITCHER.SkBodyPhys": "Physique", + "WITCHER.SkBodyEnd": "Résilience", + "WITCHER.SkEmpCharisma": "Charisme", + "WITCHER.SkEmpDeceit": "Duperie", + "WITCHER.SkEmpArts": "Beaux-Arts", + "WITCHER.SkEmpGambling": "Jeu", + "WITCHER.SkEmpGrooming": "Stylisme", + "WITCHER.SkEmpHumanPerc": "Psychologie", + "WITCHER.SkEmpLeadership": "Commandement", + "WITCHER.SkEmpPersuasion": "Persuasion", + "WITCHER.SkEmpPerformance": "Représentation", + "WITCHER.SkEmpSeduction": "Séduction", + "WITCHER.SkCraAlchemy": "Alchimie (2)", + "WITCHER.SkCraCrafting": "Artisanat (2)", + "WITCHER.SkCraDisguise": "Déguisement", + "WITCHER.SkCraAid": "Premiers Soins", + "WITCHER.SkCraForge": "Contrefaçon", + "WITCHER.SkCraPick": "Crochetage", + "WITCHER.SkCraTrapCraft": "Fabrication de Pièges (2)", + "WITCHER.SkWillCourage": "Courage", + "WITCHER.SkWillHex": "Envoûtement (2)", + "WITCHER.SkWillIntim": "Intimidation", + "WITCHER.SkWillSpellcast": "Incantation (2)", + "WITCHER.SkWillResistMag": "Résistance Magique (2)", + "WITCHER.SkWillResistCoer": "Résistance Contrainte", + "WITCHER.SkWillRitCraft": "Rituels (2)", + "WITCHER.Actor.ImprovementPoints": "Points d'Amélioration", + "WITCHER.Actor.CurrentIP": "PA Actuel:", + "WITCHER.Actor.SkillName": "Compétence...", + "WITCHER.Actor.TotalSkill": "Compétences totale", + "WITCHER.Actor.TotalProfSkill": "Compétences de proffession totale", + "WITCHER.SocialStanding": "Statut social", + "WITCHER.Profession": "Profession", + "WITCHER.Reputation": "Réputation", + "WITCHER.Homeland": "Patrie", + "WITCHER.Value": "Valeur", + "WITCHER.ValuedPerson": "Personne Appréciée", + "WITCHER.Affectations": "Affectations", + "WITCHER.Hair": "Coiffure", + "WITCHER.Personality": "Personnalité", + "WITCHER.Clothing": "Vêtements", + "WITCHER.FeelingsOnPeople": "Sentiments sur les gens", + "WITCHER.LifeEvents": "Événements de Vie", + "WITCHER.Decade": "Décennie", + "WITCHER.Event": "Événement", + "WITCHER.DeathSave": "Jet d'Étourdissement/Mort", + "WITCHER.Crit": "Critique", + "WITCHER.Fumble": "Rater", + "WITCHER.table.Quantity": "Qté", + "WITCHER.table.Range": "Portée", + "WITCHER.table.Damage": "Dégâts", + "WITCHER.table.Reliability": "Fia.", + "WITCHER.table.Name": "Nom", + "WITCHER.table.StoppingPower": "PA", + "WITCHER.table.ResBludgeon": "C", + "WITCHER.table.ResSlashing": "T", + "WITCHER.table.ResPiercing": "P", + "WITCHER.table.Equipped": "Eq", + "WITCHER.Monster.HeadArmor": "Armure Tête", + "WITCHER.Monster.UpperArmor": "Armor haut", + "WITCHER.Monster.LowerArmor": "Armor Bas", + "WITCHER.Monster.CustomHP/STA": "PV/ENDU personnalisé", + "WITCHER.Monster.Easy": "Facile", + "WITCHER.Monster.Normal": "Normal", + "WITCHER.Monster.Hard": "Dur", + "WITCHER.Monster.Simple": "Simple", + "WITCHER.Monster.Complex": "Complexe", + "WITCHER.Monster.Difficult": "Difficile", + "WITCHER.Monster.Type.Lable": "Type", + "WITCHER.Monster.Difficulty": "Difficulté", + "WITCHER.Monster.Complexity": "Complexité", + "WITCHER.Monster.Bounty": "Prime", + "WITCHER.Monster.Height": "Hauteur", + "WITCHER.Monster.Weight": "Poids", + "WITCHER.Monster.Environment": "Environnement", + "WITCHER.Monster.Intelligence": "Intelligence", + "WITCHER.Monster.Organization": "Organisation", + "WITCHER.Monster.CommonerSupperstition": "Superstition Commune : Jet d'Éducation: ", + "WITCHER.Monster.WitcherKnowledge": "Connaissances de sorceleur : Jet de Connaissance des Monstres: ", + "WITCHER.Monster.SkillTab": "Compétences", + "WITCHER.Monster.InventoryTab": "Attaques / Butin", + "WITCHER.Monster.DetailsTab": "Détails", + "WITCHER.Monster.SpellsTab": "Sorts", + "WITCHER.Monster.Type.Humanoid": "Humanoïde", + "WITCHER.Monster.Type.Necrophage": "Nécrophage", + "WITCHER.Monster.Type.Specter": "Spectre", + "WITCHER.Monster.Type.Beast": "Bête", + "WITCHER.Monster.Type.CursedOne": "Maudit", + "WITCHER.Monster.Type.Hybrid": "Hybride", + "WITCHER.Monster.Type.Insectoid": "Insectoïde", + "WITCHER.Monster.Type.Elementa": "Élément", + "WITCHER.Monster.Type.Relict": "Relique", + "WITCHER.Monster.Type.Ogroid": "Ogroïde", + "WITCHER.Monster.Type.Draconid": "Draconide", + "WITCHER.Monster.Type.Vampire": "Vampire", + "WITCHER.Monster.Resistances": "Résistances", + "WITCHER.Monster.Immunities": "Immunités", + "WITCHER.Monster.Susceptibilities": "Susceptibilités", + "WITCHER.Monster.Senses": "Sens", + "WITCHER.Loot.TotalWeight": "Poids Total", + "WITCHER.Loot.TotalCost": "Coût Total", + "WITCHER.Loot.Weapons": "Armes", + "WITCHER.Loot.Armors": "Armures", + "WITCHER.Loot.Valuables": "Objets Divers", + "WITCHER.Loot.Diagrams": "Diagrammes", + "WITCHER.Loot.Components": "Composantes", + "WITCHER.Inventory.Armor": "Armures équipées", + "WITCHER.Inventory.Weapons": "Armes équipées", + "WITCHER.Inventory.Valuables": "Objets Divers", + "WITCHER.Inventory.Substances": "Substances", + "WITCHER.Inventory.Components": "Composantes", + "WITCHER.Inventory.Diagrams": "Diagrammes & Formules", + "WITCHER.Inventory.Substance": "Substance", + "WITCHER.Inventory.Vitriol": "Vitriol", + "WITCHER.Inventory.Rebis": "Rebis", + "WITCHER.Inventory.Aether": "Aether", + "WITCHER.Inventory.Quebrith": "Quebrith", + "WITCHER.Inventory.Hydragenum": "Hydragenum", + "WITCHER.Inventory.Vermilion": "Vermilion", + "WITCHER.Inventory.Sol": "Sol", + "WITCHER.Inventory.Caelum": "Caelum", + "WITCHER.Inventory.Fulgur": "Fulgur", + "WITCHER.Button.Cancel": "Annuler", + "WITCHER.Button.Continue": "Continuer", + "WITCHER.Spell.type": "Type", + "WITCHER.Spell.Spells": "Sorts", + "WITCHER.Spell.Invocations": "Invocations", + "WITCHER.Spell.Witcher": "Signes de Sorceleur", + "WITCHER.Spell.Rituals": "Rituels", + "WITCHER.Spell.Hexes": "Malédictions", + "WITCHER.Spell.Danger": "Danger", + "WITCHER.Spell.DangerLow": "Faible", + "WITCHER.Spell.DangerMedium": "Moyen", + "WITCHER.Spell.DangerHigh": "Haute", + "WITCHER.Spell.Novice": "Novice", + "WITCHER.Spell.Journeyman": "Compagnon", + "WITCHER.Spell.Master": "Maître", + "WITCHER.Spell.Mixed": "Éléments mixtes", + "WITCHER.Spell.Earth": "Terre", + "WITCHER.Spell.Air": "Air", + "WITCHER.Spell.Fire": "Feu", + "WITCHER.Spell.Water": "Eau", + "WITCHER.Spell.Druid": "Druide", + "WITCHER.Spell.Preacher": "Prédicateur", + "WITCHER.Spell.Archpriest": "Arch prêtre", + "WITCHER.Spell.Basic": "Signes de base", + "WITCHER.Spell.Alt": "Signes Alternatifs", + "WITCHER.Spell.Duration": "Durée", + "WITCHER.Spell.Range": "Portée", + "WITCHER.Spell.Defence": "défense", + "WITCHER.Spell.PrepTime": "Temps de Préparation", + "WITCHER.Spell.DC": "Jet de difficulté", + "WITCHER.Spell.Components": "Composantes", + "WITCHER.Spell.Requirements": "Exigences pour soulever", + "WITCHER.Spell.Effect": "Effet", + "WITCHER.Spell.AlternateComponents": "Composants alternatifs", + "WITCHER.Spell.Signs": "Signes", + "WITCHER.Spell.StaCost": "Coût d'ENDU", + "WITCHER.Spell.Variable": "ENDU Variable", + "WITCHER.Spell.staminaDialog": "Combien d'endurance utilisez-vous?", + "WITCHER.Spell.notEnoughSta": "Pas assez d'endurance.", + "WITCHER.Spell.MagicCost": "Coûts magiques", + "WITCHER.Chat.SaveText": "Pour réussir, vous devez rouler sous", + "WITCHER.Dialog.Crafting": "Fabriquer un", + "WITCHER.Dialog.AlchemyTitle": "Effectuer une action d'alchimie", + "WITCHER.Dialog.ButtonCraft": "Artisanat", + "WITCHER.Dialog.CraftingAlchemycal": "Fabriquer un alchimique", + "WITCHER.Dialog.ButtonDodge": "Esquive", + "WITCHER.Dialog.ButtonReposition": "Repositionner", + "WITCHER.Dialog.ButtonParry": "Parer", + "WITCHER.Dialog.ButtonBlock": "Bloquer", + "WITCHER.Dialog.ButtonParryThrown": "Parer Arme de lancé", + "WITCHER.Dialog.Defense": "Défense", + "WITCHER.Dialog.DefenseExtra": "Défense supplémentaire", + "WITCHER.Dialog.DefenseWith": "Défense avec", + "WITCHER.Dialog.DefenseTitle": "Effectuer une action de défense", + "WITCHER.Dialog.attack": "Humain aléatoire", + "WITCHER.Dialog.attackRandomHuman": "Humain aléatoir", + "WITCHER.Dialog.attackRandomMonster": "Montre aléatoir", + "WITCHER.Dialog.attackHead": "Tête", + "WITCHER.Dialog.attackTorso": "Torse", + "WITCHER.Dialog.attackArm": "Bras", + "WITCHER.Dialog.attackLeg": "Jambe", + "WITCHER.Dialog.attackLimb": "Membre", + "WITCHER.Dialog.attackTail": "Queue/aile", + "WITCHER.Dialog.attackOutsideLOS": "En dehors de la LdM l'ennemi", + "WITCHER.Dialog.attackIsFastDraw": "Dégainage Rapide", + "WITCHER.Dialog.attackIsProne": "Vous êtes au sol", + "WITCHER.Dialog.attackIsPinned": "Cible épinglée", + "WITCHER.Dialog.attackIsActivelyDodging": "Cible esquivant activement", + "WITCHER.Dialog.attackIsMoving": "Cible mouvante REF > 10", + "WITCHER.Dialog.attackTargetOutsideLOS": " La cible est en dehors de votre LdM", + "WITCHER.Dialog.attackIsAmbush": "Embuscade", + "WITCHER.Dialog.attackIsRicochet": "Ricochet", + "WITCHER.Dialog.attackIsBlinded": "Tu es aveuglé", + "WITCHER.Dialog.attackIsSilhouetted": "Silhouetté", + "WITCHER.Dialog.attackIsAiming": "Tours à viser", + "WITCHER.Dialog.sizeMedium": "Moyen", + "WITCHER.Dialog.sizeSmall": "Petit", + "WITCHER.Dialog.sizeLarge": "Grand", + "WITCHER.Dialog.sizeHuge": "Énorme", + "WITCHER.Dialog.rangeNone": "Aucun", + "WITCHER.Dialog.rangePointBlank": "Bout Portant", + "WITCHER.Dialog.rangeClose": "Près", + "WITCHER.Dialog.rangeMedium": "Moyen", + "WITCHER.Dialog.rangeLong": "Long", + "WITCHER.Dialog.rangeExtreme": "Extrême", + "WITCHER.Dialog.strikeNormal": "Frappe normale", + "WITCHER.Dialog.strikeFast": "Frappe Rapide", + "WITCHER.Dialog.strikeStrong": "Frappe Forte", + "WITCHER.Dialog.strikeJoint": "Frappe Découper", + "WITCHER.Dialog.attackUse": "L'attaque utilisera", + "WITCHER.Dialog.attackExtra": "Attaque supplémentaire", + "WITCHER.Dialog.attackLocation": "Emplacement du coup", + "WITCHER.Dialog.attackModifiers": "Modificateurs d'attaque", + "WITCHER.Dialog.attackSize": "Modificateurs de taille de l'adversaire", + "WITCHER.Dialog.attackRange": "Modificateurs de portée", + "WITCHER.Dialog.attackCustom": "Modificateurs personnalisés", + "WITCHER.Dialog.attackStrike": " Type de frappe", + "WITCHER.Dialog.attackDamage": " dégâts", + "WITCHER.Dialog.attackMeleeBonus": "Bonus de mêlée", + "WITCHER.Dialog.attackCustomDmg": "Modificateurs de dégâts personnalisés", + "WITCHER.Dialog.attackWith": "Effectuer une attaque avec", + "WITCHER.Dialog.chooseAmmunition": "Choisissez des munitions", + "WITCHER.Dialog.NoAmmunition": "Pas de munitions disponibles", + "WITCHER.Dialog.Ammunition": "Munitions", + "WITCHER.Dialog.ButtonRoll": "Lance", + "WITCHER.Chat.FullDmg": "dégâts complets", + "WITCHER.Enhancement.ChooseTitle": "Choisissez une am/lioration", + "WITCHER.Enhancement.NoEnhancement": "Aucune amélioration disponnible", + "WITCHER.Dialog.Enhancement": "Amélioration", + "WITCHER.Dialog.Apply": "Appliquer", + "WITCHER.Weapon.Broken": "Votre arme est maintenant brisée", + "WITCHER.Shield.Broken": "Votre bouclier est maintenant brisée", + "WITCHER.Settings.Adrenaline": "Utiliser la règle optionnelle de l'Adrénaline", + "WITCHER.Settings.AdrenalineDetails": "l'adrénaline est la volonté de continuer a vous battre dans des situations difficiles.", + "WITCHER.effect.isActive": "Est Actif" } \ No newline at end of file diff --git a/lang/it.json b/lang/it.json index 31abaa17..8a82a10e 100644 --- a/lang/it.json +++ b/lang/it.json @@ -1,704 +1,606 @@ { - "WITCHER.Type": "Tipo", - "WITCHER.Percentage": "Percentuale", - "WITCHER.DC": "CD", - - "WITCHER.Item.Short.Availability": "Disp.", - "WITCHER.Item.Weight": "Peso", - "WITCHER.Item.Cost": "Costo", - "WITCHER.Item.Effect": "Effetti", - "WITCHER.Item.Quantity": "Quantità", - "WITCHER.Item.Description": "Descrizione", - "WITCHER.Item.Attribute": "Attributi", - "WITCHER.Item.ROF": "N°Att", - - "WITCHER.Item.CraftingMaterial": "Materiali per Manifatture", - "WITCHER.Item.Hides&AnimalParts": "Pelli & Parti Animali", - "WITCHER.Item.AlchemicalTreatments": "Trattamenti Alchemici", - "WITCHER.Item.Ingots&Minerals": "Lingotti & Materiali", - - "WITCHER.Item.Avalability.Everywhere": "D", - "WITCHER.Item.Avalability.Common": "C", - "WITCHER.Item.Avalability.Poor": "S", - "WITCHER.Item.Avalability.Rare": "R", - "WITCHER.Item.Avalability.Witcher": "W", - - "Witcher.Item.Tiny": "M", - "Witcher.Item.Small": "P", - "Witcher.Item.Large": "G", - "Witcher.Item.CantHide": "NA", - - "WITCHER.Weapon.Type": "Tipo", - "WITCHER.Weapon.Short.WeaponAccuracy": "PA", - "WITCHER.Weapon.Short.Damage": "DAN", - "WITCHER.Weapon.Short.Reliability": "Aff.", - "WITCHER.Weapon.Short.MaxReliability": "Max. Aff.", - "WITCHER.Weapon.Hands": "Mani", - "WITCHER.Weapon.Short.Concealement": "Occ.", - "WITCHER.Weapon.Short.Enhancements": "POT", - "WITCHER.Weapon.Range": "GIT", - "WITCHER.Weapon.Elderfolk": "RA", - - "WITCHER.Weapon.AttackSkill": "Abilità di Attacco", - "WITCHER.Weapon.MeleeBonus": "Bonus in Mischia", - - "WITCHER.Weapon.isAmmunition": "Sono Munizioni", - "WITCHER.Weapon.Short.RateOfFire": "N°Att", - - "WITCHER.Armor.StoppingPower": "PR", - "WITCHER.Armor.MaxStoppingPower": "Max. PR", - - "WITCHER.Armor.ArmorEnhancement": "POA", - "WITCHER.Armor.Reliable": "Aff.", - "WITCHER.Armor.EncumbranceValue": "Ingombro", - "WITCHER.Armor.Resistances": "Resistenze", - "WITCHER.Armor.Bludgeoning": "Contundente", - "WITCHER.Armor.Slashing": "Tagliente", - "WITCHER.Armor.Piercing": "Perforante", - - "WITCHER.Armor.LocationHead": "Testa", - "WITCHER.Armor.LocationTorso": "Torso", - "WITCHER.Armor.LocationLeg": "Gamba", - "WITCHER.Armor.LocationArm": "Braccio", - "WITCHER.Armor.LocationFull": "Riparo Completo", - "WITCHER.Armor.LocationShield": "Scudo", - - "WITCHER.Armor.LocationLeft": "S.", - "WITCHER.Armor.LocationRight": "D.", - - "WITCHER.Location.Left": "Sinistra", - "WITCHER.Location.Right": "Destra", - - - "WITCHER.Armor.Location": "Parte", - - "WITCHER.Component.Rarity": "Rarità", - "WITCHER.Component.Location": "Ubicazione", - "WITCHER.Component.Quantity": "Quantità", - "WITCHER.Component.Forage": "CD per Procacciarlo", - - - "WITCHER.Enhancement.Stopping": "Protezione", - "WITCHER.Enhancement.Bludgeoning": "C", - "WITCHER.Enhancement.Slashing": "T", - "WITCHER.Enhancement.Piercing": "P", - - "WITCHER.Enhancement.Armor": "Armatura", - "WITCHER.Enhancement.Rune": "Runa", - "WITCHER.Enhancement.Glyph": "Glifo", - - "WITCHER.Mount.Dex": "DES + Atl", - "WITCHER.Mount.Dexterity": "DES", - "WITCHER.Mount.ControlMod": "Mod. al Controllo", - "WITCHER.Mount.Control": "Controllo", - "WITCHER.Mount.Speed": "Velocità", - "WITCHER.Mount.Hp": "PS", - - "WITCHER.Alchemy.Duration": "Durata", - "WITCHER.Alchemy.Toxicity": "Toss.", - "WITCHER.Alchemy.Potion": "Pozione", - "WITCHER.Alchemy.Decoction": "Decotto", - "WITCHER.Alchemy.Oil": "Unguento", - - "WITCHER.Diagram.alchemyDC": "CD per Creare", - "WITCHER.Diagram.craftingDC": "CD Manifattura", - "WITCHER.Diagram.craftingTime": "Tempo", - "WITCHER.Diagram.components": "Componenti", - "WITCHER.Diagram.otherComponents": "Altri Componenti", - "WITCHER.Diagram.investment": "Investimento", - "WITCHER.Diagram.Learned": "Appreso", - "WITCHER.Diagram.Formulae": "Formule", - - "WITCHER.Diagram.Ingredient": "Ingrediente", - "WITCHER.Diagram.Weapon": "Arma", - "WITCHER.Diagram.Armor": "Armatura", - "WITCHER.Diagram.ArmorEnhancement": "Potenziamento Armatura", - "WITCHER.Diagram.ElderfolkWeapon": "Arma Razze Antiche", - "WITCHER.Diagram.ElderfolkArmor": "Armatura Razze Antiche", - "WITCHER.Diagram.Ammunition": "Munizioni", - - "WITCHER.Diagram.Novice": "Novizio", - "WITCHER.Diagram.Journeyman": "Esperto", - "WITCHER.Diagram.Master": "Maestro", - "WITCHER.Diagram.GrandMaster": "Gran Maestro", - "WITCHER.Diagram.Witcher": "Witcher", - - "WITCHER.Mutagen.MutSource": "Fonte del Mutageno", - "WITCHER.Mutagen.AlchemyDC": "CD Alchimia", - "WITCHER.Mutagen.MinorMutation": "Mutazione Minore", - "WITCHER.Mutagen.Type": "Tipo", - "WITCHER.Mutagen.Source": "Fonte", - - "WITCHER.Mutagen.Red": "Rosso", - "WITCHER.Mutagen.Green": "Verde", - "WITCHER.Mutagen.Blue": "Blu", - - "WITCHER.Valuable.Conceal": "Occultare", - "WITCHER.Valuable.Quality": "Qualità", - "WITCHER.Valueble.Toolkit": "Utensili", - "WITCHER.Valueble.General": "Generale", - "WITCHER.Valueble.Containers": "Recipienti", - "WITCHER.Valueble.Food&Drinks": "Cibo & Bevande", - "WITCHER.Valueble.Clothings": "Abiti", - "WITCHER.Valueble.Service": "Servizio", - "WITCHER.Valueble.Loging": "Alloggio", - "WITCHER.Valueble.MountAccessories": "Accessori Cavalcatura", - - "WITCHER.StInt": "Intelligenza", - "WITCHER.StRef": "Riflessi", - "WITCHER.StDex": "Destrezza", - "WITCHER.StBody": "Fisico", - "WITCHER.StEmp": "Empatia", - "WITCHER.StCra": "Manualità", - "WITCHER.StWill": "Volontà", - "WITCHER.StLuck": "Fortuna", - "WITCHER.StSpd": "Velocità", - "WITCHER.StVigor": "Vigore", - - "WITCHER.Actor.SkillTab": "Abilità & Modificatori", - "WITCHER.Actor.ProfessionTab": "Professione & Razza", - "WITCHER.Actor.InventoryTab": "Equipaggiamento & Inventario", - "WITCHER.Actor.MagicTab": "Magie & Invocazioni", - "WITCHER.Actor.BackgroundTab": "Background", - - "WITCHER.Actor.Name": "Nome Personaggio", - "WITCHER.Actor.Race": "Razza", - "WITCHER.Actor.Gender": "Sesso", - "WITCHER.Actor.Age": "Età", - "WITCHER.Actor.Perks": "Doti", - - "WITCHER.Actor.Adda.Profession": "Aggiungi una Professione", - "WITCHER.Actor.Adda.Race": "Aggiungi una Razza", - - "WITCHER.Actor.TotalStats": "Totale Statistiche", - - "WITCHER.Actor.Stat.Int": "INT", - "WITCHER.Actor.Stat.Ref": "RIF", - "WITCHER.Actor.Stat.Dex": "DES", - "WITCHER.Actor.Stat.Body": "FIS", - "WITCHER.Actor.Stat.Spd": "VEL", - "WITCHER.Actor.Stat.Emp": "EMP", - "WITCHER.Actor.Stat.Cra": "MAN", - "WITCHER.Actor.Stat.Will": "VOL", - "WITCHER.Actor.Stat.Luck": "FOR", - - "WITCHER.Actor.StatTitle.LableLeft": "Statistiche", - "WITCHER.Actor.StatTitle.ModMax": "Mod / Max", - "WITCHER.Actor.StatTitle.Derived": "Derivate", - - "WITCHER.Actor.CoreStat.Stun": "GRI", - "WITCHER.Actor.CoreStat.Run": "Corsa", - "WITCHER.Actor.CoreStat.Leap": "Balzo", - "WITCHER.Actor.CoreStat.Enc": "ING", - "WITCHER.Actor.CoreStat.Rec": "REC", - "WITCHER.Actor.CoreStat.woundTreshold": "SF", - - "WITCHER.Actor.DerStat.Vigor": "Vigore", - "WITCHER.Actor.DerStat.HP": "PS Max", - "WITCHER.Actor.DerStat.Sta": "RES", - "WITCHER.Actor.DerStat.Resolve": "Risolutezza", - "WITCHER.Actor.DerStat.Focus": "Focus", - "WITCHER.Actor.DerStat.Punch": "Pugno", - "WITCHER.Actor.DerStat.Kick": "Calcio", - - "WITCHER.Actor.Initiative": "Iniziativa", - "WITCHER.Actor.SavingThrow": "Tiro Salvezza", - "WITCHER.Actor.Crit/Fumble": "Critico/Disastro", - "WITCHER.Actor.Defense": "Difesa", - "WITCHER.Actor.Adrenaline": "Adrenalina", - "WITCHER.Actor.Stamina": "Resistenza", - "WITCHER.Actor.Hp": "PS", - - "WITCHER.Actor.Skill.Intelligence": "Intelligenza", - "WITCHER.Actor.Skill.Reflex": "Riflessi", - "WITCHER.Actor.Skill.Willpower": "Volontà", - "WITCHER.Actor.Skill.Dexterity": "Destrezza", - "WITCHER.Actor.Skill.Crafting": "Manualità", - "WITCHER.Actor.Skill.Body": "Fisico", - "WITCHER.Actor.Skill.Empathy": "Empatia", - - "WITCHER.Actor.Profession.Level": "Livello", - - "WITCHER.CritWound.Header": "Ferite Critiche", - "WITCHER.CritWound.HealingTime.Label": "Giorni alla Guarigione", - "WITCHER.CritWound.Simple": "Semplice", - "WITCHER.CritWound.Complex": "Complicato", - "WITCHER.CritWound.Difficult": "Difficile", - "WITCHER.CritWound.Deadly": "Mortale", - - "WITCHER.CritWound.None": "Nessuno", - "WITCHER.CritWound.Stabilized": "Stabilizzato", - "WITCHER.CritWound.Treated": "Curato", - - "WITCHER.CritWound.Name.SimpleCrackedJaw": "Mascella Incrinata", - "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Sfregio", - "WITCHER.CritWound.Name.SimpleCrackedRibs": "Costole Incrinate", - "WITCHER.CritWound.Name.SimpleForeignObject": "Corpo Estraneo", - "WITCHER.CritWound.Name.SimpleSprainedArm": "Braccio Slogato", - "WITCHER.CritWound.Name.SimpleSprainedLeg": "Gamba Slogata", - - "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Ferita alla Testa", - "WITCHER.CritWound.Name.ComplexLostTeeth": "Denti Persi", - "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Milza Lesionata", - "WITCHER.CritWound.Name.ComplexBrokenRibs": "Costole Rotte", - "WITCHER.CritWound.Name.ComplexFracturedArm": "Braccio Fratturato", - "WITCHER.CritWound.Name.ComplexFracturedLeg": "Gamba Fratturata", - - "WITCHER.CritWound.Name.DifficultSkullFracture": "Frattura Cranica", - "WITCHER.CritWound.Name.DifficultConcussion": "Commozione Cerebrale", - "WITCHER.CritWound.Name.DifficultTornStomach": "Stomaco Lacerato", - "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Pneumotorace", - "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Frattura Scomposta al Braccio", - "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Frattura Scomposta alla Gamba", - - "WITCHER.CritWound.Name.DeadlyDecapitated": "Spina Dorsale Spezzata / Decapitazione", - "WITCHER.CritWound.Name.DeadlyDamagedEye": "Occhio Danneggiato", - "WITCHER.CritWound.Name.DeadlyHearthDamage": "Danni Cardiaci", - "WITCHER.CritWound.Name.DeadlySepticShock": "Shock Settico", - "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Braccio Mutilato", - "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Gamba Mutilata", - - "WITCHER.CritWound.SimpleCrackedJaw": "Il colpo ha incrinato la mascella, rendendo difficile parlare chiaramente.", - "WITCHER.CritWound.SimpleDisfiguringScar": "Il colpo ha sfigurato il volto della vittima. È grottesca ed è difficile guardarla in viso.", - "WITCHER.CritWound.SimpleCrackedRibs": "Il colpo ha incrinato le costole della vittima, rendendo doloroso respirare e fare sforzi fisici.", - "WITCHER.CritWound.SimpleForeignObject": "Il colpo ha conficcato nella ferita parte degli abiti o dell’armatura, causando un’infezione.", - "WITCHER.CritWound.SimpleSprainedArm": "Il colpo ha slogato il braccio della vittima, che ora lo muove con difficoltà.", - "WITCHER.CritWound.SimpleSprainedLeg": "Il colpo ha slogato la gamba della vittima, che ora ha difficoltà a muoversi.", - "WITCHER.CritWound.ComplexMinorHeadWound": "Il colpo ha scombussolato il cervello, causando una lieve emorragia interna. Pensare lucidamente è difficile.", - "WITCHER.CritWound.ComplexLostTeeth": "Il colpo ha fatto saltar via qualche dente (tirare 1d10 per scoprire quanti).", - "WITCHER.CritWound.ComplexRupturedSpleen": "Una lesione alla milza sanguina copiosamente, frastornando la vittima.", - "WITCHER.CritWound.ComplexBrokenRibs": "Il colpo ha spezzato le costole della vittima, causandole dolori atroci nel piegarsi e sforzarsi.", - "WITCHER.CritWound.ComplexFracturedArm": "Il colpo ha fratturato il braccio della vittima.", - "WITCHER.CritWound.ComplexFracturedLeg": "Il colpo ha fratturato la gamba della vittima.", - "WITCHER.CritWound.DifficultSkullFracture": "Il colpo frantuma parte del teschio, indebolendo la testa e causando emorragie.", - "WITCHER.CritWound.DifficultConcussion": "Il colpo ha causato una lieve commozione cerebrale.", - "WITCHER.CritWound.DifficultTornStomach": "Il colpo ha perforato lo stomaco della vittima, riversando i suoi acidi nelle budella.", - "WITCHER.CritWound.DifficultSuckingChestWound": "La ferita lacera un polmone e il torace si riempie d’aria, schiacciando gli organi interni.", - "WITCHER.CritWound.DifficultCompoundArmFracture": "Il colpo frantuma il braccio e le ossa spuntano dalla pelle.", - "WITCHER.CritWound.DifficultCompoundLegFracture": "Il colpo frantuma la gamba, rendendola inutilizzabile.", - "WITCHER.CritWound.DeadlyDecapitated": "Il colpo spezza il collo della vittima o le stacca la testa dal torso.", - "WITCHER.CritWound.DeadlyDamagedEye": "Il colpo ferisce o cava un occhio.", - "WITCHER.CritWound.DeadlyHearthDamage": "Il colpo danneggia il cuore.", - "WITCHER.CritWound.DeadlySepticShock": "Il colpo danneggia gli intestini, immettendo escrementi nel flusso sanguigno.", - "WITCHER.CritWound.DeadlyDismemberedArm": "Il colpo amputa il braccio della vittima o lo danneggia irreparabilmente.", - "WITCHER.CritWound.DeadlyDismemberedLeg": "Il colpo amputa la gamba della vittima o la danneggia irreparabilmente.", - - "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "La vittima subisce -2 a Lanciare Incantesimi e Scontro Verbale (Carisma, Persuasione, Seduzione, Autorità, Inganno, Etichetta e Intimidire).", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "La vittima subisce -1 a Lanciare Incantesimi e Scontro Verbale.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "La vittima subisce -1 a Lanciare Incantesimi.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "La vittima subisce -3 allo Scontro Verbale empatico (Carisma, Persuasione, Seduzione, Inganno, Etichetta e Intimidire).", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "La vittima subisce -1 a Scontro Verbale.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "La vittima subisce -1 a Seduzione.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "La vittima subisce -2 a FIS. Non ha effetto sui Punti Salute.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "La vittima subisce -1 a FIS.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "La vittima subisce -10 all’Ingombro massimo.", - "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Il Recupero e la Guarigione dai Critici della vittima sono ridotti a un quarto.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Il Recupero e la Guarigione dai Critici della vittima sono dimezzati.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "La vittima subisce -2 a Recupero e -1 alla Guarigione dai Critici.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "La vittima subisce -2 alle azioni effettuate con quel braccio.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "La vittima subisce -1 alle azioni effettuate con quel braccio.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "La vittima subisce -1 alla Prestanza", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "La vittima subisce -2 a VEL, Eludere e Atletica.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "La vittima subisce -1 a VEL, Eludere e Atletica.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "La vittima subisce -1 a VEL.", - - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Pensare lucidamente è difficile. La vittima subisce -1 a INT, VOL e Grinta.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "La vittima subisce -1 a INT e VOL.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "La vittima subisce -1 a VOL.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "La vittima subisce -3 a Lanciare Incantesimi e Scontro Verbale.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "La vittima subisce -2 a Lanciare Incantesimi e Scontro Verbale.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "La vittima subisce -1 a Lanciare Incantesimi e Scontro Verbale.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "La vittima deve effettuare un tiro salvezza su Grinta ogni 5 round. La ferita causa sanguinamento.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "La vittima deve effettuare un tiro salvezza su Grinta ogni 10 round.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "La vittima subisce -2 Grinta.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "La vittima subisce -2 a FIS e -1 a RIF e DES.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "La vittima subisce -1 a FIS e RIF.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "La vittima subisce -1 a FIS.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "La vittima subisce -3 alle azioni effettuate con quel braccio.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "La vittima subisce -2 alle azioni effettuate con quel braccio.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "La vittima subisce -1 alle azioni effettuate con quel braccio.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "La vittima subisce -3 a VEL, Eludere e Atletica.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "La vittima subisce -2 a VEL, Eludere e Atletica.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "La vittima subisce -1 a VEL, Eludere e Atletica.", - - "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "La vittima subisce -1 a INT e DES e quadruplica il danno delle ferite alla testa.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "La vittima subisce -1 a INT e DES e quadruplica il danno delle ferite alla testa.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "La vittima subisce danni quadrupli dalle ferite alla testa.", - "WITCHER.CritWound.Mod.DifficultConcussion.None": "La vittima deve effettuare un tiro salvezza di Grinta ogni 1d6 round e subisce -2 a INT, RIF e DES.", - "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "La vittima subisce -1 a INT, RIF e DES.", - "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "La vittima subisce -1 a INT e DES.", - "WITCHER.CritWound.Mod.DifficultTornStomach.None": "La vittima subisce -2 a tutte le azioni e subisce 4 danni da acido per round.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "La vittima subisce -2 a tutte le azioni.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "La vittima subisce -1 a tutte le azioni.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "La vittima subisce -3 a FIS e VEL e inizia inoltre a soffocare.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "La vittima subisce -2 a FIS e VEL.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "La vittima subisce -1 a FIS e VEL.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Il braccio è inutilizzabile e la vittima subisce sanguinamento.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Il braccio è inutilizzabile.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Il braccio deve rimanere a tracolla, ma può tenere in mano qualcosa.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "La vittima riduce a un quarto VEL, Eludere e Atletica e inoltre subisce sanguinamento.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "La vittima dimezza VEL, Eludere e Atletica.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "La vittima subisce -2 a VEL, Eludere e Atletica.", - - "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "La morte è istantanea.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Questa ferita non può essere stabilizzata.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Questa ferita non può essere curata.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "La vittima subisce -5 alle prove di Accortezza basate sulla vista e DES. La ferita inizia a sanguinare.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "La vittima subisce -3 alle prove di Accortezza basate sulla vista e DES.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "La vittima subisce -1 permanente alle prove di Accortezza basate sulla vista e DES.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "La vittima deve effettuare immediatamente un tiro salvezza su Morte. Se sopravvive, subisce sanguinamento e riduce a un quarto i suoi valori di Resistenza, VEL e FIS.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "La vittima dimezza i suoi valori di Resistenza, VEL e FIS.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "La vittima subisce +2 danni per round ogni volta che subisce sanguinamento. La penalità è permanente.", - "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Il bersaglio riduce a un quarto il suo valore di Resistenza e subisce -3 INT, VOL, RIF e DES. È avvelenato.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "La vittima dimezza il suo valore di Resistenza e subisce -1 INT, VOL, RIF e DES.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "La vittima subisce -5 permanentemente alla Resistenza.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Il braccio è inutilizzabile e subisce sanguinamento.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Il braccio è inutilizzabile.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Il braccio può essere sostituito da una protesi.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "La vittima riduce a un quarto VEL, Eludere e Atletica. Subisce sanguinamento.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "La vittima riduce a un quarto VEL, Eludere e Atletica.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "La gamba può essere sostituita da una protesi.", - - "WITCHER.Notes": "Note", - - "WITCHER.SkIntAwareness": "Accortezza", - "WITCHER.SkIntBusiness": "Commercio", - "WITCHER.SkIntDeduction": "Deduzione", - "WITCHER.SkIntEducation": "Istruzione", - "WITCHER.SkIntCommon": "Lingua Comune (2)", - "WITCHER.SkIntCommonLable": "Lingua Comune", - "WITCHER.SkIntElder": "Lingua Antica (2)", - "WITCHER.SkIntElderLable": "Lingua Antica", - "WITCHER.SkIntDwarven": "Nanico (2)", - "WITCHER.SkIntDwarvenLable": "Nanico", - "WITCHER.SkIntMonster": "Bestiario (2)", - "WITCHER.SkIntMonsterLable": "Bestiario", - "WITCHER.SkIntSocialEt": "Etichetta", - "WITCHER.SkIntStreet": "Scaltrezza", - "WITCHER.SkIntTactics": "Tattica (2)", - "WITCHER.SkIntTacticsLable": "Tattica", - "WITCHER.SkIntTeaching": "Insegnamento", - "WITCHER.SkIntWilderness": "Sopravvivenza", - - "WITCHER.SkRefBrawling": "Rissa", - "WITCHER.SkRefDodge": "Eludere", - "WITCHER.SkRefMelee": "Mischia", - "WITCHER.SkRefRiding": "Cavalcare", - "WITCHER.SkRefSailing": "Navigazione", - "WITCHER.SkRefSmall": "Lame Corte", - "WITCHER.SkRefStaff": "Armi in Asta", - "WITCHER.SkRefSwordmanship": "Scherma", - - "WITCHER.SkDexArchery": "Archi", - "WITCHER.SkDexAthletics": "Atletica", - "WITCHER.SkDexCrossbow": "Balestre", - "WITCHER.SkDexSleight": "Rapidità di Mano", - "WITCHER.SkDexStealth": "Nascondersi", - - "WITCHER.SkBodyPhys": "Prestanza", - "WITCHER.SkBodyEnd": "Tempra", - - "WITCHER.SkEmpCharisma": "Carisma", - "WITCHER.SkEmpDeceit": "Inganno", - "WITCHER.SkEmpArts": "Belle Arti", - "WITCHER.SkEmpGambling": "Gioco d'Azzardo", - "WITCHER.SkEmpGrooming": "Eleganza", - "WITCHER.SkEmpHumanPerc": "Sensibilità", - "WITCHER.SkEmpLeadership": "Autorità", - "WITCHER.SkEmpPersuasion": "Persuasione", - "WITCHER.SkEmpPerformance": "Esibirsi", - "WITCHER.SkEmpSeduction": "Seduzione", - - "WITCHER.SkCraAlchemy": "Alchimia (2)", - "WITCHER.SkCraAlchemyLable": "Alchimia", - "WITCHER.SkCraCrafting": "Manifattura (2)", - "WITCHER.SkCraCraftingLable": "Manifattura", - "WITCHER.SkCraDisguise": "Cammuffare", - "WITCHER.SkCraAid": "Pronto Soccorso", - "WITCHER.SkCraForge": "Falsificare", - "WITCHER.SkCraPick": "Scassinare", - "WITCHER.SkCraTrapCraft": "Costruire Trappole (2)", - "WITCHER.SkCraTrapCraftLable": "Costruire Trappole", - - "WITCHER.SkWillCourage": "Coraggio", - "WITCHER.SkWillHex": "Intessere Fatture (2)", - "WITCHER.SkWillHexLable": "Intessere Fatture", - "WITCHER.SkWillIntim": "Intimidire", - "WITCHER.SkWillSpellcast": "Lanciare Incantesimi (2)", - "WITCHER.SkWillSpellcastLable": "Lanciare Incantesimi", - "WITCHER.SkWillResistMag": "Resistere alla Magia (2)", - "WITCHER.SkWillResistMagLable": "Resistere alla Magia", - "WITCHER.SkWillResistCoer": "Resistere a Coercizione", - "WITCHER.SkWillRitCraft": "Officiare Rituali (2)", - "WITCHER.SkWillRitCraftLable": "Officiare Rituali", - - - "WITCHER.Actor.ImprovementPoints": "Punti Incremento", - "WITCHER.Actor.CurrentIP":"PI attuali:", - "WITCHER.Actor.SkillName": "Nome Abilità...", - "WITCHER.ACtor.TotalSkill": "Totale Abilità", - "WITCHER.ACtor.TotalProfSkill": "Totale Abilità Professionali", - - "WITCHER.SocialStanding": "Posizione Sociale", - "WITCHER.Profession": "Professione", - "WITCHER.Reputation": "Reputazione", - "WITCHER.Homeland": "Terra Natale", - "WITCHER.Value": "Principio Morale", - "WITCHER.ValuedPerson": "Persona Stimata", - "WITCHER.Affectations": "Affetti", - "WITCHER.Hair": "Capelli", - "WITCHER.Personality": "Personalità", - "WITCHER.Clothing": "Abiti", - "WITCHER.FeelingsOnPeople": "Sentimenti verso gli Altri", - "WITCHER.LifeEvents": "Eventi Passati", - "WITCHER.Decade": "Decade", - "WITCHER.Event": "Evento", - "WITCHER.DeathSave": "Tiro Salvezza GRI/Morte", - - "WITCHER.Crit": "Critico", - "WITCHER.Fumble": "Disastro", - - "WITCHER.table.Quantity": "Qtà", - "WITCHER.table.Range": "Gittata", - "WITCHER.table.Damage": "Danno", - "WITCHER.table.Reliability": "Aff.", - "WITCHER.table.Name": "Nome", - - "WITCHER.table.StoppingPower": "PR", - "WITCHER.table.ResBludgeon": "C", - "WITCHER.table.ResSlashing": "T", - "WITCHER.table.ResPiercing": "P", - "WITCHER.table.Equipped": "Eq", - - "WITCHER.Monster.HeadArmor": "Armatura Testa", - "WITCHER.Monster.UpperArmor": "Armatura Superiore", - "WITCHER.Monster.LowerArmor": "Armor Inferiore", - "WITCHER.Monster.CustomHP/STA": "PS/RES Personalizzati", - - "WITCHER.Monster.Easy": "Facile", - "WITCHER.Monster.Normal": "Medio", - "WITCHER.Monster.Hard": "Difficile", - "WITCHER.Monster.Simple": "Semplice", - "WITCHER.Monster.Complex": "Complesso", - "WITCHER.Monster.Difficult": "Arduo", - - "WITCHER.Monster.Type.Lable": "Tipologia", - "WITCHER.Monster.Difficulty": "Difficoltà", - "WITCHER.Monster.Complexity": "Complessità", - "WITCHER.Monster.Bounty": "Ricompensa", - - "WITCHER.Monster.Height": "Altezza", - "WITCHER.Monster.Weight": "Peso", - "WITCHER.Monster.Environment": "Ambiente", - "WITCHER.Monster.Intelligence": "Intelligenza", - "WITCHER.Monster.Organization": "Organizzazione", - - "WITCHER.Monster.CommonerSupperstition": "Superstizione Comune: Istruzione CD: ", - "WITCHER.Monster.WitcherKnowledge": "Conoscenza dei Witcher: Bestiario CD: ", - - "WITCHER.Monster.SkillTab": "Abilità", - "WITCHER.Monster.InventryTab": "Attacchi/Bottino", - "WITCHER.Monster.DetailsTab": "Dettagli", - "WITCHER.Monster.SpellsTab": "Capacità", - - "WITCHER.Monster.Type.Humanoid": "Umanoide", - "WITCHER.Monster.Type.Necrophage": "Necrofago", - "WITCHER.Monster.Type.Specter": "Spettro", - "WITCHER.Monster.Type.Beast": "Bestia", - "WITCHER.Monster.Type.CursedOne": "Creatura Maledetta", - "WITCHER.Monster.Type.Hybrid": "Ibrido", - "WITCHER.Monster.Type.Insectoid": "Insettoide", - "WITCHER.Monster.Type.Elementa": "Costrutto", - "WITCHER.Monster.Type.Relict": "Creatura Ancestrale", - "WITCHER.Monster.Type.Ogroid": "Orco", - "WITCHER.Monster.Type.Draconid": "Dragonide", - "WITCHER.Monster.Type.Vampire": "Vampiro", - - "WITCHER.Monster.Resistances": "Resistenze", - "WITCHER.Monster.Immunities": "Immunità", - "WITCHER.Monster.Susceptibilities": "Vulnerabilità", - "WITCHER.Monster.Senses": "Sensi", - - "WITCHER.Loot.TotalWeight": "Peso Totale", - "WITCHER.Loot.TotalCost": "Costo Totale", - "WITCHER.Loot.Weapons": "Armi", - "WITCHER.Loot.Armors": "Armature", - "WITCHER.Loot.Valuables": "Tesori", - "WITCHER.Loot.Diagrams": "Schemi", - "WITCHER.Loot.Components": "Componenti", - - "WITCHER.Inventory.Armor": "Armatura Equipaggiata", - "WITCHER.Inventory.Weapons": "Armi Equipaggiate", - "WITCHER.Inventory.Valuables": "Tesori", - "WITCHER.Inventory.Substances": "Sostanze", - "WITCHER.Inventory.Components": "Componenti", - "WITCHER.Inventory.Diagrams": "Schemi & Formule", - - "WITCHER.Inventory.Substance": "Sostanza", - - "WITCHER.Inventory.Vitriol": "Vetriolo", - "WITCHER.Inventory.Rebis": "Rebis", - "WITCHER.Inventory.Aether": "Etere", - "WITCHER.Inventory.Quebrith": "Quebrith", - "WITCHER.Inventory.Hydragenum": "Hydragenum", - "WITCHER.Inventory.Vermilion": "Vermiglio", - "WITCHER.Inventory.Sol": "Sol", - "WITCHER.Inventory.Caelum": "Caelum", - "WITCHER.Inventory.Fulgur": "Fulgur", - - "WITCHER.Button.Cancel": "Annulla", - "WITCHER.Button.Continue": "Continua", - - "WITCHER.Spell.type": "Tipo", - "WITCHER.Spell.Spells": "Incantesimi", - "WITCHER.Spell.Invocations": "Invocazioni", - "WITCHER.Spell.Witcher": "Segni da Witcher", - "WITCHER.Spell.Rituals": "Rituali", - "WITCHER.Spell.Hexes": "Fatture", - "WITCHER.Spell.Danger": "Pericolosità", - "WITCHER.Spell.DangerLow": "Bassa", - "WITCHER.Spell.DangerMedium": "Media", - "WITCHER.Spell.DangerHigh": "Alta", - "WITCHER.Spell.Novice": "Novizio", - "WITCHER.Spell.Journeyman": "Esperto", - "WITCHER.Spell.Master": "Maestro", - "WITCHER.Spell.Mixed": "Elemento Misto", - "WITCHER.Spell.Earth": "Terra", - "WITCHER.Spell.Air": "Aria", - "WITCHER.Spell.Fire": "Fuoco", - "WITCHER.Spell.Water": "Acqua", - "WITCHER.Spell.Druid": "Druido", - "WITCHER.Spell.Preacher": "Predicatore", - "WITCHER.Spell.Archpriest": "Arciprete", - "WITCHER.Spell.Basic": "Segno Fondamentale", - "WITCHER.Spell.Alt": "Segni Alternativi", - "WITCHER.Spell.Duration": "Durata", - "WITCHER.Spell.Range": "Portata", - "WITCHER.Spell.Defence": "Difese", - "WITCHER.Spell.PrepTime": "Tempo di Preparazione", - "WITCHER.Spell.DC": "Difficoltà della Prova", - "WITCHER.Spell.Components": "Componenti", - "WITCHER.Spell.Requirements": "Occorrente per Toglierla", - "WITCHER.Spell.Effect": "Effetto", - "WITCHER.Spell.AlternateComponents": "Componenti Alternativi", - "WITCHER.Spell.Signs": "Segni", - - "WITCHER.Spell.StaCost": "Costo in RES", - "WITCHER.Spell.Variable": "RES Variabile", - - "WITCHER.Spell.staminaDialog": "Quanta RES vuoi usare?", - "WITCHER.Spell.notEnoughSta": "Resistenza insufficiente.", - "WITCHER.Spell.MagicCost": "Costo Magia", - - "WITCHER.Chat.SaveText": "Per avere successo devi tirare sotto", - - "WITCHER.Dialog.Crafting": "Creando", - "WITCHER.Dialog.AlchemyTitle": "Effettuando un'azione di Alchimia", - "WITCHER.Dialog.ButtonCraft": "Crea", - "WITCHER.Dialog.CraftingAlchemycal": "Creando un prodotto alchemico", - - "WITCHER.Dialog.ButtonDodge": "Schivare", - "WITCHER.Dialog.ButtonReposition": "Riposizionarsi", - "WITCHER.Dialog.ButtonParry": "Parare", - "WITCHER.Dialog.ButtonBlock": "Bloccare", - "WITCHER.Dialog.ButtonParryThrown": "Parare arma da lancio", - "WITCHER.Dialog.Defense": "Difesa", - "WITCHER.Dialog.DefenseExtra": "Difesa Extra", - "WITCHER.Dialog.DefenseWith": "Difesa con", - "WITCHER.Dialog.DefenseTitle": "Effettuando un'azione di difesa", - - "WITCHER.Dialog.attack": "Casuale (Umanoide)", - - "WITCHER.Dialog.attackRandomHuman": "Casuale (Umanoide)", - "WITCHER.Dialog.attackRandomMonster": "Casuale (Mostro)", - "WITCHER.Dialog.attackHead": "Testa", - "WITCHER.Dialog.attackTorso": "Torso", - "WITCHER.Dialog.attackArm": "Braccio", - "WITCHER.Dialog.attackLeg": "Gamba", - "WITCHER.Dialog.attackLimb": "Arto", - "WITCHER.Dialog.attackTail": "Coda/Ala", - - "WITCHER.Dialog.attackOutsideLOS": "Fuori dalla Linea di Vista nemica", - "WITCHER.Dialog.attackisFastDraw": "Estrazione Rapida", - "WITCHER.Dialog.attackisProne": "Sei prono", - "WITCHER.Dialog.attackisPinned": "Bersaglio Immobilizzato", - "WITCHER.Dialog.attackisActivelyDodging": "Il bersaglio Schiva Attivamente", - "WITCHER.Dialog.attackisMoving": "Il bersaglio si muove e ha RIF > 10", - "WITCHER.Dialog.attacktargetOutsideLOS": "Il bersaglio è fuori dalla tua Linea di Vista", - "WITCHER.Dialog.attackisAmbush": "Agguato", - "WITCHER.Dialog.attackisRicochet": "Colpo di Rimbalzo", - "WITCHER.Dialog.attackisBlinded": "Sei accecato", - "WITCHER.Dialog.attackisSilhouetted": "Controluce", - "WITCHER.Dialog.attackisAiming": "Round di Mira", - - "WITCHER.Dialog.sizeMedium": "Media", - "WITCHER.Dialog.sizeSmall": "Piccola", - "WITCHER.Dialog.sizeLarge": "Grande", - "WITCHER.Dialog.sizeHuge": "Enorme", - - "WITCHER.Dialog.rangeNone": "Nessuna", - "WITCHER.Dialog.rangePointBlank": "Vicina", - "WITCHER.Dialog.rangeClose": "Corta", - "WITCHER.Dialog.rangeMedium": "Media", - "WITCHER.Dialog.rangeLong": "Lunga", - "WITCHER.Dialog.rangeExtreme": "Estrema", - - "WITCHER.Dialog.strikeNormal": "Colpo Normale", - "WITCHER.Dialog.strikeFast": "Colpo Rapido", - "WITCHER.Dialog.strikeStrong": "Colpo Potente", - "WITCHER.Dialog.strikeJoint": "Colpo Coordinato", - - "WITCHER.Dialog.attackUse": "L'attacco userà", - "WITCHER.Dialog.attackExtra": "Attacco Extra", - "WITCHER.Dialog.attackLocation": "Localizzazione del Danno", - "WITCHER.Dialog.attackModifierse": "Modificatori d'Attacco", - "WITCHER.Dialog.attackSize": "Modificatori di Taglia nemici", - "WITCHER.Dialog.attackRange": "Modificatori di Gittata", - "WITCHER.Dialog.attackCustom": "Modificatori Personalizzati", - "WITCHER.Dialog.attackStrike": "Tipo di Colpo", - "WITCHER.Dialog.attackDamage": "danno", - "WITCHER.Dialog.attackMeleeBonus": "Danno bonus in Mischia", - "WITCHER.Dialog.attackCustomDmg": "Modificatori di Danno Personalizzati", - "WITCHER.Dialog.attackWith": "Effettuando un Attacco con", - - "WITCHER.Dialog.chooseAmmunition": "Scegli Munizioni", - "WITCHER.Dialog.NoAmmunation": "Munizioni esaurite", - "WITCHER.Dialog.Ammunation": "Munizioni", - - "WITCHER.Dialog.ButtonRoll": "Tira", - - "WITCHER.Chat.FullDmg": "Danno pieno", - - "WITCHER.Enhancement.ChooseTitle": "Scegli un Potenziamento", - "WITCHER.Enhancement.NoEnhancement": "Nessun Potenziamento disponibile", - "WITCHER.Dialog.Enhancement": "Potenziamento", - "WITCHER.Dialog.Apply": "Applica", - - "WITCHER.Weapon.Broken": "La tua arma si è rotta", - "WITCHER.Shield.Broken": "Il tuo scudo si è rotto", - "WITCHER.Settings.Adrenaline": "Utilizzare Regola Opzionale dell'Adrenalina", - "WITCHER.Settings.AdrenalineDetails": "L’adrenalina è la volontà di proseguire e combattere con più forza quando si è in cattive acque.", - - "WITCHER.Dialog.Skill" : "Effettuando una Prova di Abilità", - "WITCHER.Chat.Success" : "Successo", - "WITCHER.Chat.Fail" : "Fallimento", - - "WITCHER.Currency.bizant" : "Bisante", - "WITCHER.Currency.ducat" : "Ducato", - "WITCHER.Currency.lintar" : "Lintar", - "WITCHER.Currency.floren" : "Fiorino", - "WITCHER.Currency.crown" : "Corona", - "WITCHER.Currency.oren" : "Oren", - "WITCHER.Currency.falsecoin" : "Moneta Falsa", - - "WITCHER.background.activeEffect" : "Effetti Attivi", - - "WITCHER.Spell.CreateTemplate": "Crea un Template", - "WITCHER.Spell.meters": "m", - "WITCHER.Spell.Size" : "Taglia", - "WITCHER.Spell.Type" : "Tipo", - "WITCHER.Spell.Square": "Quadrato", - "WITCHER.Spell.Circle": "Cerchio", - "WITCHER.Spell.Cone": "Cono", - "WITCHER.Spell.Ray": "Raggio" + "WITCHER.Type": "Tipo", + "WITCHER.Percentage": "Percentuale", + "WITCHER.DC": "CD", + "WITCHER.Item.Short.Availability": "Disp.", + "WITCHER.Item.Weight": "Peso", + "WITCHER.Item.Cost": "Costo", + "WITCHER.Item.Effect": "Effetti", + "WITCHER.Item.Quantity": "Quantità", + "WITCHER.Item.Description": "Descrizione", + "WITCHER.Item.Attribute": "Attributi", + "WITCHER.Item.ROF": "N°Att", + "WITCHER.Item.CraftingMaterial": "Materiali per Manifatture", + "WITCHER.Item.Hides&AnimalParts": "Pelli & Parti Animali", + "WITCHER.Item.AlchemicalTreatments": "Trattamenti Alchemici", + "WITCHER.Item.Ingots&Minerals": "Lingotti & Materiali", + "WITCHER.Item.AvailabilityEverywhere": "D", + "WITCHER.Item.AvailabilityCommon": "C", + "WITCHER.Item.AvailabilityPoor": "S", + "WITCHER.Item.AvailabilityRare": "R", + "WITCHER.Item.AvailabilityWitcher": "W", + "WITCHER.Item.Tiny": "M", + "WITCHER.Item.Small": "P", + "WITCHER.Item.Large": "G", + "WITCHER.Item.CantHide": "NA", + "WITCHER.Weapon.Type": "Tipo", + "WITCHER.Weapon.Short.WeaponAccuracy": "PA", + "WITCHER.Weapon.Short.Damage": "DAN", + "WITCHER.Weapon.Short.Reliability": "Aff.", + "WITCHER.Weapon.Short.MaxReliability": "Max. Aff.", + "WITCHER.Weapon.Hands": "Mani", + "WITCHER.Weapon.Short.Concealement": "Occ.", + "WITCHER.Weapon.Short.Enhancements": "POT", + "WITCHER.Weapon.Range": "GIT", + "WITCHER.Weapon.ElderFolk": "RA", + "WITCHER.Weapon.AttackSkill": "Abilità di Attacco", + "WITCHER.Weapon.MeleeBonus": "Bonus in Mischia", + "WITCHER.Weapon.isAmmunition": "Sono Munizioni", + "WITCHER.Weapon.Short.RateOfFire": "N°Att", + "WITCHER.Armor.StoppingPower": "PR", + "WITCHER.Armor.MaxStoppingPower": "Max. PR", + "WITCHER.Armor.ArmorEnhancement": "POA", + "WITCHER.Armor.Reliable": "Aff.", + "WITCHER.Armor.EncumbranceValue": "Ingombro", + "WITCHER.Armor.Resistances": "Resistenze", + "WITCHER.Armor.Bludgeoning": "Contundente", + "WITCHER.Armor.Slashing": "Tagliente", + "WITCHER.Armor.Piercing": "Perforante", + "WITCHER.Armor.LocationHead": "Testa", + "WITCHER.Armor.LocationTorso": "Torso", + "WITCHER.Armor.LocationLeg": "Gamba", + "WITCHER.Armor.LocationArm": "Braccio", + "WITCHER.Armor.LocationFull": "Riparo Completo", + "WITCHER.Armor.LocationShield": "Scudo", + "WITCHER.Armor.LocationLeft": "S.", + "WITCHER.Armor.LocationRight": "D.", + "WITCHER.Location.Left": "Sinistra", + "WITCHER.Location.Right": "Destra", + "WITCHER.Armor.Location": "Parte", + "WITCHER.Component.Rarity": "Rarità", + "WITCHER.Component.Location": "Ubicazione", + "WITCHER.Component.Quantity": "Quantità", + "WITCHER.Component.Forage": "CD per Procacciarlo", + "WITCHER.Enhancement.Stopping": "Protezione", + "WITCHER.Enhancement.Bludgeoning": "C", + "WITCHER.Enhancement.Slashing": "T", + "WITCHER.Enhancement.Piercing": "P", + "WITCHER.Enhancement.Armor": "Armatura", + "WITCHER.Enhancement.Rune": "Runa", + "WITCHER.Enhancement.Glyph": "Glifo", + "WITCHER.Mount.Dex": "DES + Atl", + "WITCHER.Mount.Dexterity": "DES", + "WITCHER.Mount.ControlMod": "Mod. al Controllo", + "WITCHER.Mount.Control": "Controllo", + "WITCHER.Mount.Speed": "Velocità", + "WITCHER.Mount.Hp": "PS", + "WITCHER.Alchemy.Duration": "Durata", + "WITCHER.Alchemy.Toxicity": "Toss.", + "WITCHER.Alchemy.Potion": "Pozione", + "WITCHER.Alchemy.Decoction": "Decotto", + "WITCHER.Alchemy.Oil": "Unguento", + "WITCHER.Diagram.alchemyDC": "CD per Creare", + "WITCHER.Diagram.craftingDC": "CD Manifattura", + "WITCHER.Diagram.craftingTime": "Tempo", + "WITCHER.Diagram.components": "Componenti", + "WITCHER.Diagram.otherComponents": "Altri Componenti", + "WITCHER.Diagram.investment": "Investimento", + "WITCHER.Diagram.Learned": "Appreso", + "WITCHER.Diagram.Formulae": "Formule", + "WITCHER.Diagram.Ingredient": "Ingrediente", + "WITCHER.Diagram.Weapon": "Arma", + "WITCHER.Diagram.Armor": "Armatura", + "WITCHER.Diagram.ArmorEnhancement": "Potenziamento Armatura", + "WITCHER.Diagram.ElderFolkWeapon": "Arma Razze Antiche", + "WITCHER.Diagram.ElderFolkArmor": "Armatura Razze Antiche", + "WITCHER.Diagram.Ammunition": "Munizioni", + "WITCHER.Diagram.Novice": "Novizio", + "WITCHER.Diagram.Journeyman": "Esperto", + "WITCHER.Diagram.Master": "Maestro", + "WITCHER.Diagram.GrandMaster": "Gran Maestro", + "WITCHER.Diagram.Witcher": "Witcher", + "WITCHER.Mutagen.MutSource": "Fonte del Mutageno", + "WITCHER.Mutagen.AlchemyDC": "CD Alchimia", + "WITCHER.Mutagen.MinorMutation": "Mutazione Minore", + "WITCHER.Mutagen.Type": "Tipo", + "WITCHER.Mutagen.Source": "Fonte", + "WITCHER.Mutagen.Red": "Rosso", + "WITCHER.Mutagen.Green": "Verde", + "WITCHER.Mutagen.Blue": "Blu", + "WITCHER.Valuable.Conceal": "Occultare", + "WITCHER.Valuable.Quality": "Qualità", + "WITCHER.Valuable.Toolkit": "Utensili", + "WITCHER.Valuable.General": "Generale", + "WITCHER.Valuable.Containers": "Recipienti", + "WITCHER.Valuable.Food&Drinks": "Cibo & Bevande", + "WITCHER.Valuable.Clothings": "Abiti", + "WITCHER.Valuable.Service": "Servizio", + "WITCHER.Valuable.Loging": "Alloggio", + "WITCHER.Valuable.MountAccessories": "Accessori Cavalcatura", + "WITCHER.StInt": "Intelligenza", + "WITCHER.StRef": "Riflessi", + "WITCHER.StDex": "Destrezza", + "WITCHER.StBody": "Fisico", + "WITCHER.StEmp": "Empatia", + "WITCHER.StCra": "Manualità", + "WITCHER.StWill": "Volontà", + "WITCHER.StLuck": "Fortuna", + "WITCHER.StSpd": "Velocità", + "WITCHER.StVigor": "Vigore", + "WITCHER.Actor.SkillTab": "Abilità & Modificatori", + "WITCHER.Actor.ProfessionTab": "Professione & Razza", + "WITCHER.Actor.InventoryTab": "Equipaggiamento & Inventario", + "WITCHER.Actor.MagicTab": "Magie & Invocazioni", + "WITCHER.Actor.BackgroundTab": "Background", + "WITCHER.Actor.Name": "Nome Personaggio", + "WITCHER.Actor.Race": "Razza", + "WITCHER.Actor.Gender": "Sesso", + "WITCHER.Actor.Age": "Età", + "WITCHER.Actor.Perks": "Doti", + "WITCHER.Actor.Adda.Profession": "Aggiungi una Professione", + "WITCHER.Actor.Adda.Race": "Aggiungi una Razza", + "WITCHER.Actor.TotalStats": "Totale Statistiche", + "WITCHER.Actor.Stat.Int": "INT", + "WITCHER.Actor.Stat.Ref": "RIF", + "WITCHER.Actor.Stat.Dex": "DES", + "WITCHER.Actor.Stat.Body": "FIS", + "WITCHER.Actor.Stat.Spd": "VEL", + "WITCHER.Actor.Stat.Emp": "EMP", + "WITCHER.Actor.Stat.Cra": "MAN", + "WITCHER.Actor.Stat.Will": "VOL", + "WITCHER.Actor.Stat.Luck": "FOR", + "WITCHER.Actor.StatTitle.LableLeft": "Statistiche", + "WITCHER.Actor.StatTitle.ModMax": "Mod / Max", + "WITCHER.Actor.StatTitle.Derived": "Derivate", + "WITCHER.Actor.CoreStat.Stun": "GRI", + "WITCHER.Actor.CoreStat.Run": "Corsa", + "WITCHER.Actor.CoreStat.Leap": "Balzo", + "WITCHER.Actor.CoreStat.Enc": "ING", + "WITCHER.Actor.CoreStat.Rec": "REC", + "WITCHER.Actor.CoreStat.woundTreshold": "SF", + "WITCHER.Actor.DerStat.Vigor": "Vigore", + "WITCHER.Actor.DerStat.HP": "PS Max", + "WITCHER.Actor.DerStat.Sta": "RES", + "WITCHER.Actor.DerStat.Resolve": "Risolutezza", + "WITCHER.Actor.DerStat.Focus": "Focus", + "WITCHER.Actor.DerStat.Punch": "Pugno", + "WITCHER.Actor.DerStat.Kick": "Calcio", + "WITCHER.Actor.Initiative": "Iniziativa", + "WITCHER.Actor.SavingThrow": "Tiro Salvezza", + "WITCHER.Actor.Crit/Fumble": "Critico/Disastro", + "WITCHER.Actor.Defense": "Difesa", + "WITCHER.Actor.Adrenaline": "Adrenalina", + "WITCHER.Actor.Stamina": "Resistenza", + "WITCHER.Actor.Hp": "PS", + "WITCHER.Actor.Skill.Intelligence": "Intelligenza", + "WITCHER.Actor.Skill.Reflex": "Riflessi", + "WITCHER.Actor.Skill.Willpower": "Volontà", + "WITCHER.Actor.Skill.Dexterity": "Destrezza", + "WITCHER.Actor.Skill.Crafting": "Manualità", + "WITCHER.Actor.Skill.Body": "Fisico", + "WITCHER.Actor.Skill.Empathy": "Empatia", + "WITCHER.Actor.Profession.Level": "Livello", + "WITCHER.CritWound.Header": "Ferite Critiche", + "WITCHER.CritWound.HealingTime.Label": "Giorni alla Guarigione", + "WITCHER.CritWound.Simple": "Semplice", + "WITCHER.CritWound.Complex": "Complicato", + "WITCHER.CritWound.Difficult": "Difficile", + "WITCHER.CritWound.Deadly": "Mortale", + "WITCHER.CritWound.None": "Nessuno", + "WITCHER.CritWound.Stabilized": "Stabilizzato", + "WITCHER.CritWound.Treated": "Curato", + "WITCHER.CritWound.Name.SimpleCrackedJaw": "Mascella Incrinata", + "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Sfregio", + "WITCHER.CritWound.Name.SimpleCrackedRibs": "Costole Incrinate", + "WITCHER.CritWound.Name.SimpleForeignObject": "Corpo Estraneo", + "WITCHER.CritWound.Name.SimpleSprainedArm": "Braccio Slogato", + "WITCHER.CritWound.Name.SimpleSprainedLeg": "Gamba Slogata", + "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Ferita alla Testa", + "WITCHER.CritWound.Name.ComplexLostTeeth": "Denti Persi", + "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Milza Lesionata", + "WITCHER.CritWound.Name.ComplexBrokenRibs": "Costole Rotte", + "WITCHER.CritWound.Name.ComplexFracturedArm": "Braccio Fratturato", + "WITCHER.CritWound.Name.ComplexFracturedLeg": "Gamba Fratturata", + "WITCHER.CritWound.Name.DifficultSkullFracture": "Frattura Cranica", + "WITCHER.CritWound.Name.DifficultConcussion": "Commozione Cerebrale", + "WITCHER.CritWound.Name.DifficultTornStomach": "Stomaco Lacerato", + "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Pneumotorace", + "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Frattura Scomposta al Braccio", + "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Frattura Scomposta alla Gamba", + "WITCHER.CritWound.Name.DeadlyDecapitated": "Spina Dorsale Spezzata / Decapitazione", + "WITCHER.CritWound.Name.DeadlyDamagedEye": "Occhio Danneggiato", + "WITCHER.CritWound.Name.DeadlyHearthDamage": "Danni Cardiaci", + "WITCHER.CritWound.Name.DeadlySepticShock": "Shock Settico", + "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Braccio Mutilato", + "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Gamba Mutilata", + "WITCHER.CritWound.SimpleCrackedJaw": "Il colpo ha incrinato la mascella, rendendo difficile parlare chiaramente.", + "WITCHER.CritWound.SimpleDisfiguringScar": "Il colpo ha sfigurato il volto della vittima. È grottesca ed è difficile guardarla in viso.", + "WITCHER.CritWound.SimpleCrackedRibs": "Il colpo ha incrinato le costole della vittima, rendendo doloroso respirare e fare sforzi fisici.", + "WITCHER.CritWound.SimpleForeignObject": "Il colpo ha conficcato nella ferita parte degli abiti o dell’armatura, causando un’infezione.", + "WITCHER.CritWound.SimpleSprainedArm": "Il colpo ha slogato il braccio della vittima, che ora lo muove con difficoltà.", + "WITCHER.CritWound.SimpleSprainedLeg": "Il colpo ha slogato la gamba della vittima, che ora ha difficoltà a muoversi.", + "WITCHER.CritWound.ComplexMinorHeadWound": "Il colpo ha scombussolato il cervello, causando una lieve emorragia interna. Pensare lucidamente è difficile.", + "WITCHER.CritWound.ComplexLostTeeth": "Il colpo ha fatto saltar via qualche dente (tirare 1d10 per scoprire quanti).", + "WITCHER.CritWound.ComplexRupturedSpleen": "Una lesione alla milza sanguina copiosamente, frastornando la vittima.", + "WITCHER.CritWound.ComplexBrokenRibs": "Il colpo ha spezzato le costole della vittima, causandole dolori atroci nel piegarsi e sforzarsi.", + "WITCHER.CritWound.ComplexFracturedArm": "Il colpo ha fratturato il braccio della vittima.", + "WITCHER.CritWound.ComplexFracturedLeg": "Il colpo ha fratturato la gamba della vittima.", + "WITCHER.CritWound.DifficultSkullFracture": "Il colpo frantuma parte del teschio, indebolendo la testa e causando emorragie.", + "WITCHER.CritWound.DifficultConcussion": "Il colpo ha causato una lieve commozione cerebrale.", + "WITCHER.CritWound.DifficultTornStomach": "Il colpo ha perforato lo stomaco della vittima, riversando i suoi acidi nelle budella.", + "WITCHER.CritWound.DifficultSuckingChestWound": "La ferita lacera un polmone e il torace si riempie d’aria, schiacciando gli organi interni.", + "WITCHER.CritWound.DifficultCompoundArmFracture": "Il colpo frantuma il braccio e le ossa spuntano dalla pelle.", + "WITCHER.CritWound.DifficultCompoundLegFracture": "Il colpo frantuma la gamba, rendendola inutilizzabile.", + "WITCHER.CritWound.DeadlyDecapitated": "Il colpo spezza il collo della vittima o le stacca la testa dal torso.", + "WITCHER.CritWound.DeadlyDamagedEye": "Il colpo ferisce o cava un occhio.", + "WITCHER.CritWound.DeadlyHearthDamage": "Il colpo danneggia il cuore.", + "WITCHER.CritWound.DeadlySepticShock": "Il colpo danneggia gli intestini, immettendo escrementi nel flusso sanguigno.", + "WITCHER.CritWound.DeadlyDismemberedArm": "Il colpo amputa il braccio della vittima o lo danneggia irreparabilmente.", + "WITCHER.CritWound.DeadlyDismemberedLeg": "Il colpo amputa la gamba della vittima o la danneggia irreparabilmente.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "La vittima subisce -2 a Lanciare Incantesimi e Scontro Verbale (Carisma, Persuasione, Seduzione, Autorità, Inganno, Etichetta e Intimidire).", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "La vittima subisce -1 a Lanciare Incantesimi e Scontro Verbale.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "La vittima subisce -1 a Lanciare Incantesimi.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "La vittima subisce -3 allo Scontro Verbale empatico (Carisma, Persuasione, Seduzione, Inganno, Etichetta e Intimidire).", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "La vittima subisce -1 a Scontro Verbale.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "La vittima subisce -1 a Seduzione.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "La vittima subisce -2 a FIS. Non ha effetto sui Punti Salute.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "La vittima subisce -1 a FIS.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "La vittima subisce -10 all’Ingombro massimo.", + "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Il Recupero e la Guarigione dai Critici della vittima sono ridotti a un quarto.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Il Recupero e la Guarigione dai Critici della vittima sono dimezzati.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "La vittima subisce -2 a Recupero e -1 alla Guarigione dai Critici.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "La vittima subisce -2 alle azioni effettuate con quel braccio.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "La vittima subisce -1 alle azioni effettuate con quel braccio.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "La vittima subisce -1 alla Prestanza", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "La vittima subisce -2 a VEL, Eludere e Atletica.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "La vittima subisce -1 a VEL, Eludere e Atletica.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "La vittima subisce -1 a VEL.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Pensare lucidamente è difficile. La vittima subisce -1 a INT, VOL e Grinta.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "La vittima subisce -1 a INT e VOL.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "La vittima subisce -1 a VOL.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "La vittima subisce -3 a Lanciare Incantesimi e Scontro Verbale.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "La vittima subisce -2 a Lanciare Incantesimi e Scontro Verbale.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "La vittima subisce -1 a Lanciare Incantesimi e Scontro Verbale.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "La vittima deve effettuare un tiro salvezza su Grinta ogni 5 round. La ferita causa sanguinamento.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "La vittima deve effettuare un tiro salvezza su Grinta ogni 10 round.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "La vittima subisce -2 Grinta.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "La vittima subisce -2 a FIS e -1 a RIF e DES.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "La vittima subisce -1 a FIS e RIF.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "La vittima subisce -1 a FIS.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "La vittima subisce -3 alle azioni effettuate con quel braccio.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "La vittima subisce -2 alle azioni effettuate con quel braccio.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "La vittima subisce -1 alle azioni effettuate con quel braccio.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "La vittima subisce -3 a VEL, Eludere e Atletica.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "La vittima subisce -2 a VEL, Eludere e Atletica.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "La vittima subisce -1 a VEL, Eludere e Atletica.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "La vittima subisce -1 a INT e DES e quadruplica il danno delle ferite alla testa.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "La vittima subisce -1 a INT e DES e quadruplica il danno delle ferite alla testa.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "La vittima subisce danni quadrupli dalle ferite alla testa.", + "WITCHER.CritWound.Mod.DifficultConcussion.None": "La vittima deve effettuare un tiro salvezza di Grinta ogni 1d6 round e subisce -2 a INT, RIF e DES.", + "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "La vittima subisce -1 a INT, RIF e DES.", + "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "La vittima subisce -1 a INT e DES.", + "WITCHER.CritWound.Mod.DifficultTornStomach.None": "La vittima subisce -2 a tutte le azioni e subisce 4 danni da acido per round.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "La vittima subisce -2 a tutte le azioni.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "La vittima subisce -1 a tutte le azioni.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "La vittima subisce -3 a FIS e VEL e inizia inoltre a soffocare.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "La vittima subisce -2 a FIS e VEL.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "La vittima subisce -1 a FIS e VEL.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Il braccio è inutilizzabile e la vittima subisce sanguinamento.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Il braccio è inutilizzabile.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Il braccio deve rimanere a tracolla, ma può tenere in mano qualcosa.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "La vittima riduce a un quarto VEL, Eludere e Atletica e inoltre subisce sanguinamento.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "La vittima dimezza VEL, Eludere e Atletica.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "La vittima subisce -2 a VEL, Eludere e Atletica.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "La morte è istantanea.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Questa ferita non può essere stabilizzata.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Questa ferita non può essere curata.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "La vittima subisce -5 alle prove di Accortezza basate sulla vista e DES. La ferita inizia a sanguinare.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "La vittima subisce -3 alle prove di Accortezza basate sulla vista e DES.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "La vittima subisce -1 permanente alle prove di Accortezza basate sulla vista e DES.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "La vittima deve effettuare immediatamente un tiro salvezza su Morte. Se sopravvive, subisce sanguinamento e riduce a un quarto i suoi valori di Resistenza, VEL e FIS.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "La vittima dimezza i suoi valori di Resistenza, VEL e FIS.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "La vittima subisce +2 danni per round ogni volta che subisce sanguinamento. La penalità è permanente.", + "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Il bersaglio riduce a un quarto il suo valore di Resistenza e subisce -3 INT, VOL, RIF e DES. È avvelenato.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "La vittima dimezza il suo valore di Resistenza e subisce -1 INT, VOL, RIF e DES.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "La vittima subisce -5 permanentemente alla Resistenza.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Il braccio è inutilizzabile e subisce sanguinamento.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Il braccio è inutilizzabile.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Il braccio può essere sostituito da una protesi.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "La vittima riduce a un quarto VEL, Eludere e Atletica. Subisce sanguinamento.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "La vittima riduce a un quarto VEL, Eludere e Atletica.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "La gamba può essere sostituita da una protesi.", + "WITCHER.Notes": "Note", + "WITCHER.SkIntAwareness": "Accortezza", + "WITCHER.SkIntBusiness": "Commercio", + "WITCHER.SkIntDeduction": "Deduzione", + "WITCHER.SkIntEducation": "Istruzione", + "WITCHER.SkIntCommon": "Lingua Comune (2)", + "WITCHER.SkIntCommonLable": "Lingua Comune", + "WITCHER.SkIntElder": "Lingua Antica (2)", + "WITCHER.SkIntElderLable": "Lingua Antica", + "WITCHER.SkIntDwarven": "Nanico (2)", + "WITCHER.SkIntDwarvenLable": "Nanico", + "WITCHER.SkIntMonster": "Bestiario (2)", + "WITCHER.SkIntMonsterLable": "Bestiario", + "WITCHER.SkIntSocialEt": "Etichetta", + "WITCHER.SkIntStreet": "Scaltrezza", + "WITCHER.SkIntTactics": "Tattica (2)", + "WITCHER.SkIntTacticsLable": "Tattica", + "WITCHER.SkIntTeaching": "Insegnamento", + "WITCHER.SkIntWilderness": "Sopravvivenza", + "WITCHER.SkRefBrawling": "Rissa", + "WITCHER.SkRefDodge": "Eludere", + "WITCHER.SkRefMelee": "Mischia", + "WITCHER.SkRefRiding": "Cavalcare", + "WITCHER.SkRefSailing": "Navigazione", + "WITCHER.SkRefSmall": "Lame Corte", + "WITCHER.SkRefStaff": "Armi in Asta", + "WITCHER.SkRefSwordsmanship": "Scherma", + "WITCHER.SkDexArchery": "Archi", + "WITCHER.SkDexAthletics": "Atletica", + "WITCHER.SkDexCrossbow": "Balestre", + "WITCHER.SkDexSleight": "Rapidità di Mano", + "WITCHER.SkDexStealth": "Nascondersi", + "WITCHER.SkBodyPhys": "Prestanza", + "WITCHER.SkBodyEnd": "Tempra", + "WITCHER.SkEmpCharisma": "Carisma", + "WITCHER.SkEmpDeceit": "Inganno", + "WITCHER.SkEmpArts": "Belle Arti", + "WITCHER.SkEmpGambling": "Gioco d'Azzardo", + "WITCHER.SkEmpGrooming": "Eleganza", + "WITCHER.SkEmpHumanPerc": "Sensibilità", + "WITCHER.SkEmpLeadership": "Autorità", + "WITCHER.SkEmpPersuasion": "Persuasione", + "WITCHER.SkEmpPerformance": "Esibirsi", + "WITCHER.SkEmpSeduction": "Seduzione", + "WITCHER.SkCraAlchemy": "Alchimia (2)", + "WITCHER.SkCraAlchemyLable": "Alchimia", + "WITCHER.SkCraCrafting": "Manifattura (2)", + "WITCHER.SkCraCraftingLable": "Manifattura", + "WITCHER.SkCraDisguise": "Cammuffare", + "WITCHER.SkCraAid": "Pronto Soccorso", + "WITCHER.SkCraForge": "Falsificare", + "WITCHER.SkCraPick": "Scassinare", + "WITCHER.SkCraTrapCraft": "Costruire Trappole (2)", + "WITCHER.SkCraTrapCraftLable": "Costruire Trappole", + "WITCHER.SkWillCourage": "Coraggio", + "WITCHER.SkWillHex": "Intessere Fatture (2)", + "WITCHER.SkWillHexLable": "Intessere Fatture", + "WITCHER.SkWillIntim": "Intimidire", + "WITCHER.SkWillSpellcast": "Lanciare Incantesimi (2)", + "WITCHER.SkWillSpellcastLable": "Lanciare Incantesimi", + "WITCHER.SkWillResistMag": "Resistere alla Magia (2)", + "WITCHER.SkWillResistMagLable": "Resistere alla Magia", + "WITCHER.SkWillResistCoer": "Resistere a Coercizione", + "WITCHER.SkWillRitCraft": "Officiare Rituali (2)", + "WITCHER.SkWillRitCraftLable": "Officiare Rituali", + "WITCHER.Actor.ImprovementPoints": "Punti Incremento", + "WITCHER.Actor.CurrentIP": "PI attuali:", + "WITCHER.Actor.SkillName": "Nome Abilità...", + "WITCHER.Actor.TotalSkill": "Totale Abilità", + "WITCHER.Actor.TotalProfSkill": "Totale Abilità Professionali", + "WITCHER.SocialStanding": "Posizione Sociale", + "WITCHER.Profession": "Professione", + "WITCHER.Reputation": "Reputazione", + "WITCHER.Homeland": "Terra Natale", + "WITCHER.Value": "Principio Morale", + "WITCHER.ValuedPerson": "Persona Stimata", + "WITCHER.Affectations": "Affetti", + "WITCHER.Hair": "Capelli", + "WITCHER.Personality": "Personalità", + "WITCHER.Clothing": "Abiti", + "WITCHER.FeelingsOnPeople": "Sentimenti verso gli Altri", + "WITCHER.LifeEvents": "Eventi Passati", + "WITCHER.Decade": "Decade", + "WITCHER.Event": "Evento", + "WITCHER.DeathSave": "Tiro Salvezza GRI/Morte", + "WITCHER.Crit": "Critico", + "WITCHER.Fumble": "Disastro", + "WITCHER.table.Quantity": "Qtà", + "WITCHER.table.Range": "Gittata", + "WITCHER.table.Damage": "Danno", + "WITCHER.table.Reliability": "Aff.", + "WITCHER.table.Name": "Nome", + "WITCHER.table.StoppingPower": "PR", + "WITCHER.table.ResBludgeon": "C", + "WITCHER.table.ResSlashing": "T", + "WITCHER.table.ResPiercing": "P", + "WITCHER.table.Equipped": "Eq", + "WITCHER.Monster.HeadArmor": "Armatura Testa", + "WITCHER.Monster.UpperArmor": "Armatura Superiore", + "WITCHER.Monster.LowerArmor": "Armor Inferiore", + "WITCHER.Monster.CustomHP/STA": "PS/RES Personalizzati", + "WITCHER.Monster.Easy": "Facile", + "WITCHER.Monster.Normal": "Medio", + "WITCHER.Monster.Hard": "Difficile", + "WITCHER.Monster.Simple": "Semplice", + "WITCHER.Monster.Complex": "Complesso", + "WITCHER.Monster.Difficult": "Arduo", + "WITCHER.Monster.Type.Lable": "Tipologia", + "WITCHER.Monster.Difficulty": "Difficoltà", + "WITCHER.Monster.Complexity": "Complessità", + "WITCHER.Monster.Bounty": "Ricompensa", + "WITCHER.Monster.Height": "Altezza", + "WITCHER.Monster.Weight": "Peso", + "WITCHER.Monster.Environment": "Ambiente", + "WITCHER.Monster.Intelligence": "Intelligenza", + "WITCHER.Monster.Organization": "Organizzazione", + "WITCHER.Monster.CommonerSupperstition": "Superstizione Comune: Istruzione CD: ", + "WITCHER.Monster.WitcherKnowledge": "Conoscenza dei Witcher: Bestiario CD: ", + "WITCHER.Monster.SkillTab": "Abilità", + "WITCHER.Monster.InventoryTab": "Attacchi/Bottino", + "WITCHER.Monster.DetailsTab": "Dettagli", + "WITCHER.Monster.SpellsTab": "Capacità", + "WITCHER.Monster.Type.Humanoid": "Umanoide", + "WITCHER.Monster.Type.Necrophage": "Necrofago", + "WITCHER.Monster.Type.Specter": "Spettro", + "WITCHER.Monster.Type.Beast": "Bestia", + "WITCHER.Monster.Type.CursedOne": "Creatura Maledetta", + "WITCHER.Monster.Type.Hybrid": "Ibrido", + "WITCHER.Monster.Type.Insectoid": "Insettoide", + "WITCHER.Monster.Type.Elementa": "Costrutto", + "WITCHER.Monster.Type.Relict": "Creatura Ancestrale", + "WITCHER.Monster.Type.Ogroid": "Orco", + "WITCHER.Monster.Type.Draconid": "Dragonide", + "WITCHER.Monster.Type.Vampire": "Vampiro", + "WITCHER.Monster.Resistances": "Resistenze", + "WITCHER.Monster.Immunities": "Immunità", + "WITCHER.Monster.Susceptibilities": "Vulnerabilità", + "WITCHER.Monster.Senses": "Sensi", + "WITCHER.Loot.TotalWeight": "Peso Totale", + "WITCHER.Loot.TotalCost": "Costo Totale", + "WITCHER.Loot.Weapons": "Armi", + "WITCHER.Loot.Armors": "Armature", + "WITCHER.Loot.Valuables": "Tesori", + "WITCHER.Loot.Diagrams": "Schemi", + "WITCHER.Loot.Components": "Componenti", + "WITCHER.Inventory.Armor": "Armatura Equipaggiata", + "WITCHER.Inventory.Weapons": "Armi Equipaggiate", + "WITCHER.Inventory.Valuables": "Tesori", + "WITCHER.Inventory.Substances": "Sostanze", + "WITCHER.Inventory.Components": "Componenti", + "WITCHER.Inventory.Diagrams": "Schemi & Formule", + "WITCHER.Inventory.Substance": "Sostanza", + "WITCHER.Inventory.Vitriol": "Vetriolo", + "WITCHER.Inventory.Rebis": "Rebis", + "WITCHER.Inventory.Aether": "Etere", + "WITCHER.Inventory.Quebrith": "Quebrith", + "WITCHER.Inventory.Hydragenum": "Hydragenum", + "WITCHER.Inventory.Vermilion": "Vermiglio", + "WITCHER.Inventory.Sol": "Sol", + "WITCHER.Inventory.Caelum": "Caelum", + "WITCHER.Inventory.Fulgur": "Fulgur", + "WITCHER.Button.Cancel": "Annulla", + "WITCHER.Button.Continue": "Continua", + "WITCHER.Spell.type": "Tipo", + "WITCHER.Spell.Spells": "Incantesimi", + "WITCHER.Spell.Invocations": "Invocazioni", + "WITCHER.Spell.Witcher": "Segni da Witcher", + "WITCHER.Spell.Rituals": "Rituali", + "WITCHER.Spell.Hexes": "Fatture", + "WITCHER.Spell.Danger": "Pericolosità", + "WITCHER.Spell.DangerLow": "Bassa", + "WITCHER.Spell.DangerMedium": "Media", + "WITCHER.Spell.DangerHigh": "Alta", + "WITCHER.Spell.Novice": "Novizio", + "WITCHER.Spell.Journeyman": "Esperto", + "WITCHER.Spell.Master": "Maestro", + "WITCHER.Spell.Mixed": "Elemento Misto", + "WITCHER.Spell.Earth": "Terra", + "WITCHER.Spell.Air": "Aria", + "WITCHER.Spell.Fire": "Fuoco", + "WITCHER.Spell.Water": "Acqua", + "WITCHER.Spell.Druid": "Druido", + "WITCHER.Spell.Preacher": "Predicatore", + "WITCHER.Spell.Archpriest": "Arciprete", + "WITCHER.Spell.Basic": "Segno Fondamentale", + "WITCHER.Spell.Alt": "Segni Alternativi", + "WITCHER.Spell.Duration": "Durata", + "WITCHER.Spell.Range": "Portata", + "WITCHER.Spell.Defence": "Difese", + "WITCHER.Spell.PrepTime": "Tempo di Preparazione", + "WITCHER.Spell.DC": "Difficoltà della Prova", + "WITCHER.Spell.Components": "Componenti", + "WITCHER.Spell.Requirements": "Occorrente per Toglierla", + "WITCHER.Spell.Effect": "Effetto", + "WITCHER.Spell.AlternateComponents": "Componenti Alternativi", + "WITCHER.Spell.Signs": "Segni", + "WITCHER.Spell.StaCost": "Costo in RES", + "WITCHER.Spell.Variable": "RES Variabile", + "WITCHER.Spell.staminaDialog": "Quanta RES vuoi usare?", + "WITCHER.Spell.notEnoughSta": "Resistenza insufficiente.", + "WITCHER.Spell.MagicCost": "Costo Magia", + "WITCHER.Chat.SaveText": "Per avere successo devi tirare sotto", + "WITCHER.Dialog.Crafting": "Creando", + "WITCHER.Dialog.AlchemyTitle": "Effettuando un'azione di Alchimia", + "WITCHER.Dialog.ButtonCraft": "Crea", + "WITCHER.Dialog.CraftingAlchemycal": "Creando un prodotto alchemico", + "WITCHER.Dialog.ButtonDodge": "Schivare", + "WITCHER.Dialog.ButtonReposition": "Riposizionarsi", + "WITCHER.Dialog.ButtonParry": "Parare", + "WITCHER.Dialog.ButtonBlock": "Bloccare", + "WITCHER.Dialog.ButtonParryThrown": "Parare arma da lancio", + "WITCHER.Dialog.Defense": "Difesa", + "WITCHER.Dialog.DefenseExtra": "Difesa Extra", + "WITCHER.Dialog.DefenseWith": "Difesa con", + "WITCHER.Dialog.DefenseTitle": "Effettuando un'azione di difesa", + "WITCHER.Dialog.attack": "Casuale (Umanoide)", + "WITCHER.Dialog.attackRandomHuman": "Casuale (Umanoide)", + "WITCHER.Dialog.attackRandomMonster": "Casuale (Mostro)", + "WITCHER.Dialog.attackHead": "Testa", + "WITCHER.Dialog.attackTorso": "Torso", + "WITCHER.Dialog.attackArm": "Braccio", + "WITCHER.Dialog.attackLeg": "Gamba", + "WITCHER.Dialog.attackLimb": "Arto", + "WITCHER.Dialog.attackTail": "Coda/Ala", + "WITCHER.Dialog.attackOutsideLOS": "Fuori dalla Linea di Vista nemica", + "WITCHER.Dialog.attackIsFastDraw": "Estrazione Rapida", + "WITCHER.Dialog.attackIsProne": "Sei prono", + "WITCHER.Dialog.attackIsPinned": "Bersaglio Immobilizzato", + "WITCHER.Dialog.attackIsActivelyDodging": "Il bersaglio Schiva Attivamente", + "WITCHER.Dialog.attackIsMoving": "Il bersaglio si muove e ha RIF > 10", + "WITCHER.Dialog.attackTargetOutsideLOS": "Il bersaglio è fuori dalla tua Linea di Vista", + "WITCHER.Dialog.attackIsAmbush": "Agguato", + "WITCHER.Dialog.attackIsRicochet": "Colpo di Rimbalzo", + "WITCHER.Dialog.attackIsBlinded": "Sei accecato", + "WITCHER.Dialog.attackIsSilhouetted": "Controluce", + "WITCHER.Dialog.attackIsAiming": "Round di Mira", + "WITCHER.Dialog.sizeMedium": "Media", + "WITCHER.Dialog.sizeSmall": "Piccola", + "WITCHER.Dialog.sizeLarge": "Grande", + "WITCHER.Dialog.sizeHuge": "Enorme", + "WITCHER.Dialog.rangeNone": "Nessuna", + "WITCHER.Dialog.rangePointBlank": "Vicina", + "WITCHER.Dialog.rangeClose": "Corta", + "WITCHER.Dialog.rangeMedium": "Media", + "WITCHER.Dialog.rangeLong": "Lunga", + "WITCHER.Dialog.rangeExtreme": "Estrema", + "WITCHER.Dialog.strikeNormal": "Colpo Normale", + "WITCHER.Dialog.strikeFast": "Colpo Rapido", + "WITCHER.Dialog.strikeStrong": "Colpo Potente", + "WITCHER.Dialog.strikeJoint": "Colpo Coordinato", + "WITCHER.Dialog.attackUse": "L'attacco userà", + "WITCHER.Dialog.attackExtra": "Attacco Extra", + "WITCHER.Dialog.attackLocation": "Localizzazione del Danno", + "WITCHER.Dialog.attackModifiers": "Modificatori d'Attacco", + "WITCHER.Dialog.attackSize": "Modificatori di Taglia nemici", + "WITCHER.Dialog.attackRange": "Modificatori di Gittata", + "WITCHER.Dialog.attackCustom": "Modificatori Personalizzati", + "WITCHER.Dialog.attackStrike": "Tipo di Colpo", + "WITCHER.Dialog.attackDamage": "danno", + "WITCHER.Dialog.attackMeleeBonus": "Danno bonus in Mischia", + "WITCHER.Dialog.attackCustomDmg": "Modificatori di Danno Personalizzati", + "WITCHER.Dialog.attackWith": "Effettuando un Attacco con", + "WITCHER.Dialog.chooseAmmunition": "Scegli Munizioni", + "WITCHER.Dialog.NoAmmunition": "Munizioni esaurite", + "WITCHER.Dialog.Ammunition": "Munizioni", + "WITCHER.Dialog.ButtonRoll": "Tira", + "WITCHER.Chat.FullDmg": "Danno pieno", + "WITCHER.Enhancement.ChooseTitle": "Scegli un Potenziamento", + "WITCHER.Enhancement.NoEnhancement": "Nessun Potenziamento disponibile", + "WITCHER.Dialog.Enhancement": "Potenziamento", + "WITCHER.Dialog.Apply": "Applica", + "WITCHER.Weapon.Broken": "La tua arma si è rotta", + "WITCHER.Shield.Broken": "Il tuo scudo si è rotto", + "WITCHER.Settings.Adrenaline": "Utilizzare Regola Opzionale dell'Adrenalina", + "WITCHER.Settings.AdrenalineDetails": "L’adrenalina è la volontà di proseguire e combattere con più forza quando si è in cattive acque.", + "WITCHER.Dialog.Skill": "Effettuando una Prova di Abilità", + "WITCHER.Chat.Success": "Successo", + "WITCHER.Chat.Fail": "Fallimento", + "WITCHER.Currency.bizant": "Bisante", + "WITCHER.Currency.ducat": "Ducato", + "WITCHER.Currency.lintar": "Lintar", + "WITCHER.Currency.floren": "Fiorino", + "WITCHER.Currency.crown": "Corona", + "WITCHER.Currency.oren": "Oren", + "WITCHER.Currency.falsecoin": "Moneta Falsa", + "WITCHER.background.activeEffect": "Effetti Attivi", + "WITCHER.Spell.CreateTemplate": "Crea un Template", + "WITCHER.Spell.meters": "m", + "WITCHER.Spell.Size": "Taglia", + "WITCHER.Spell.Type": "Tipo", + "WITCHER.Spell.Square": "Quadrato", + "WITCHER.Spell.Circle": "Cerchio", + "WITCHER.Spell.Cone": "Cono", + "WITCHER.Spell.Ray": "Raggio" } \ No newline at end of file diff --git a/lang/pl.json b/lang/pl.json index 2ec7948a..1f43042e 100644 --- a/lang/pl.json +++ b/lang/pl.json @@ -1,882 +1,759 @@ { - "WITCHER.Type": "Typ", - "WITCHER.Percentage": "Szansa", - "WITCHER.DC": "ST", - - "WITCHER.Item.Short.Availability": "Dost.", - "WITCHER.Item.Weight": "Waga", - "WITCHER.Item.Cost": "Koszt", - "WITCHER.Item.Effect": "Efekty", - "WITCHER.Item.Quantity": "Ilość", - "WITCHER.Item.Description": "Opis", - "WITCHER.Item.Attribute": "Atrybuty", - "WITCHER.Item.ROF": "Ataki", - - "WITCHER.Item.Availability": "Dostępność", - "WITCHER.Item.AddEffect": "Dodaj Efekt", - "WITCHER.Item.AddComponent": "Dodaj Komponent", - "WITCHER.Item.RemoveEffect": "Usuń Efekt", - "WITCHER.Item.RemoveComponent": "Usuń Komponent", - - "WITCHER.Item.CraftingMaterial": "Materiały", - "WITCHER.Item.Hides&AnimalParts": "Zwierzęce skóry i organy", - "WITCHER.Item.AlchemicalTreatments": "Środki alchemiczne", - "WITCHER.Item.Ingots&Minerals": "Skały i minerały", - - "WITCHER.Item.Avalability.Everywhere": "C", - "WITCHER.Item.Avalability.Common": "P", - "WITCHER.Item.Avalability.Poor": "R", - "WITCHER.Item.Avalability.Rare": "W", - "WITCHER.Item.Avalability.Witcher": "Wi.", - - "Witcher.Item.Tiny": "W", - "Witcher.Item.Small": "Ś", - "Witcher.Item.Large": "M", - "Witcher.Item.CantHide": "Brak", - - "WITCHER.Weapon.Type": "Typ", - "WITCHER.Weapon.Short.WeaponAccuracy": "Cel.", - "WITCHER.Weapon.Short.Damage": "Obr.", - "WITCHER.Weapon.Short.Reliability": "Trw.", - "WITCHER.Weapon.Short.MaxReliability": "Max. Trw.", - "WITCHER.Weapon.Hands": "Ręcz.", - "WITCHER.Weapon.Short.Concealement": "Dyskr.", - "WITCHER.Weapon.Short.Enhancement": "Wzm.", - "WITCHER.Weapon.Range": "Zasięg", - "WITCHER.Weapon.Short.Elderfolk": "Star.", - "WITCHER.Weapon.Short.RateOfFire": "Ataki", - - "WITCHER.Weapon.WeaponAccuracy": "Celność Broni", - "WITCHER.Weapon.Enhancements": "Wzmocnienia", - "WITCHER.Weapon.Reliability": "Obecna Trwałość", - "WITCHER.Weapon.MaxReliability": "Maksymalna Trwałość", - "WITCHER.Weapon.RateOfFire": "Ilość Ataków", - "WITCHER.Weapon.Damage": "Obrażenia", - "WITCHER.Weapon.Concealement": "Dyskrecja", - - "WITCHER.Weapon.AttackSkill": "Umiejętność", - "WITCHER.Weapon.MeleeBonus": "Dodatkowe Obrażenia", - - "WITCHER.Weapon.isAmmunition": "Amunicja?", - - "WITCHER.Armor.Enhancement": "Wzmocnienia", - "WITCHER.Armor.EncumbranceValue": "Niewygoda", - "WITCHER.Armor.Resistances": "Odporności", - "WITCHER.Armor.Res": "Odp.", - "WITCHER.Armor.Bludgeoning": "Miażdżone", - "WITCHER.Armor.Slashing": "Cięte", - "WITCHER.Armor.Piercing": "Kłute", - "WITCHER.Armor.Elemental": "Żywioły", - "WITCHER.Armor.Type": "Typ", - "WITCHER.Armor.StoppingPower": "Obecne Wyparowania", - "WITCHER.Armor.MaxStoppingPower": "Maksymalne Wyparowania", - - "WITCHER.Armor.Short.ArmorEnhancement": "Wzm.", - "WITCHER.Armor.Short.EncumbranceValue": "NW", - "WITCHER.Armor.Short.StoppingPower": "Wyp.", - "WITCHER.Armor.Short.MaxStoppingPower": "Max. Wyp.", - - "WITCHER.Armor.Light": "Lekka Zbroja", - "WITCHER.Armor.Medium": "Średnia Zbroja", - "WITCHER.Armor.Heavy": "Ciężka Zbroja", - "WITCHER.Armor.Natural": "Naturalny Pancerz", - - "WITCHER.Armor.LayerBonus": "Bonus Warstw", - - "WITCHER.Armor.LocationHead": "Głowa", - "WITCHER.Armor.LocationTorso": "Korpus", - "WITCHER.Armor.LocationLeg": "Noga", - "WITCHER.Armor.LocationArm": "Ręka", - "WITCHER.Armor.LocationFull": "Pełna Zbroja", - "WITCHER.Armor.LocationShield": "Tarcza", - - "WITCHER.Armor.LocationLeft": "L.", - "WITCHER.Armor.LocationRight": "P.", - - "WITCHER.Location.Left": "Lewa", - "WITCHER.Location.Right": "Prawa", - - "WITCHER.Attack": "Atak", - - "WITCHER.Armor.Location": "Lokacja", - - "WITCHER.Component.Rarity": "Dostępność", - "WITCHER.Component.Location": "Źródło", - "WITCHER.Component.Quantity": "Ilość", - "WITCHER.Component.Forage": "PT zdobycia", - - - "WITCHER.Enhancement.Stopping": "Wyparowania", - "WITCHER.Enhancement.Bludgeoning": "M", - "WITCHER.Enhancement.Slashing": "C", - "WITCHER.Enhancement.Piercing": "K", - "WITCHER.Enhancement.Elemental": "Ż", - - "WITCHER.Enhancement.Armor": "Zbroja", - "WITCHER.Enhancement.Rune": "Runa", - "WITCHER.Enhancement.Glyph": "Glif", - - "WITCHER.Mount.Dex": "Atletyka", - "WITCHER.Mount.Dexterity": "Atl", - "WITCHER.Mount.ControlMod": "Modyfikator Kontroli", - "WITCHER.Mount.Control": "Kontrola", - "WITCHER.Mount.Speed": "TEMPO", - "WITCHER.Mount.Hp": "PZ", - - "WITCHER.Alchemy.Duration": "Czas działania", - "WITCHER.Alchemy.Toxicity": "Toksyczność", - "WITCHER.Alchemy.Alchemical": "Substancja Alchemiczna", - "WITCHER.Alchemy.Potion": "Eliksir", - "WITCHER.Alchemy.Decoction": "Odwar", - "WITCHER.Alchemy.Oil": "Olej", - - "WITCHER.Diagram.alchemyDC": "PT Tworzenia", - "WITCHER.Diagram.craftingDC": "PT Tworzenia", - "WITCHER.Diagram.craftingTime": "Czas", - "WITCHER.Diagram.components": "Składniki", - "WITCHER.Diagram.otherComponents": "Pozostałe składniki", - "WITCHER.Diagram.investment": "Półprodukty", - "WITCHER.Diagram.Learned": "Zapamiętany", - "WITCHER.Diagram.Formulae": "Receptura", - - "WITCHER.Diagram.Ingredient": "Składnik", - "WITCHER.Diagram.Weapon": "Broń", - "WITCHER.Diagram.Armor": "Pancerz", - "WITCHER.Diagram.ArmorEnhancement": "Wzmocnienie Pancerza", - "WITCHER.Diagram.ElderfolkWeapon": "Broń Starszych Ras", - "WITCHER.Diagram.ElderfolkArmor": "Pancerz Starszych Ras", - "WITCHER.Diagram.Ammunition": "Amunicja", - "WITCHER.Diagram.Bomb": "Petardy", - "WITCHER.Diagram.Traps": "Pułapki", - - "WITCHER.Diagram.Novice": "Nowicjusz", - "WITCHER.Diagram.Journeyman": "Czeladnik", - "WITCHER.Diagram.Master": "Mistrz", - "WITCHER.Diagram.GrandMaster": "Arcymistrz", - "WITCHER.Diagram.Witcher": "Wiedźmin", - - "WITCHER.Mutagen.MutSource": "Źródło Mutagenu", - "WITCHER.Mutagen.AlchemyDC": "PT Alchemii", - "WITCHER.Mutagen.MinorMutation": "Pomniejsza Mutacja", - "WITCHER.Mutagen.Type": "Typ", - "WITCHER.Mutagen.Source": "Źródło", - - "WITCHER.Mutagen.Red": "Czerwony", - "WITCHER.Mutagen.Green": "Zielony", - "WITCHER.Mutagen.Blue": "Niebieski", - - "WITCHER.Valuable.Conceal": "Ukryty", - "WITCHER.Valuable.Quality": "Jakość", - "WITCHER.Valueble.Toolkit": "Narzędzia", - "WITCHER.Valueble.General": "Codzienne Przedmioty", - "WITCHER.Valueble.Containers": "Pojemniki", - "WITCHER.Valueble.Food&Drinks": "Pożywienie", - "WITCHER.Valueble.Clothings": "Ubranie", - "WITCHER.Valueble.Service": "Usługi", - "WITCHER.Valueble.Loging": "Noclegi", - "WITCHER.Valueble.MountAccessories": "Coś Dla Rumaka", - - "WITCHER.StInt": "Rozum", - "WITCHER.StRef": "Reakcje", - "WITCHER.StDex": "Gracja", - "WITCHER.StBody": "Ciało", - "WITCHER.StEmp": "Emocje", - "WITCHER.StCra": "Fach", - "WITCHER.StWill": "Wola", - "WITCHER.StLuck": "Fart", - "WITCHER.StSpd": "Tempo", - "WITCHER.StVigor": "Wigor", - "WITCHER.StReputation": "Sława", - - "WITCHER.Actor.SkillTab": "Umiejętności", - "WITCHER.Actor.ProfessionTab": "Profesja i Rasa", - "WITCHER.Actor.InventoryTab": "Ekwipunek", - "WITCHER.Actor.MagicTab": "Magia i Zaklęcia", - "WITCHER.Actor.BackgroundTab": "Tło postaci", - - "WITCHER.Actor.Name": "Nazwa Postaci", - "WITCHER.Actor.Race": "Rasa", - "WITCHER.Actor.Gender": "Płeć", - "WITCHER.Actor.Age": "Wiek", - "WITCHER.Actor.Perks": "Właściwości Rasowe", - - "WITCHER.Actor.Adda.Profession": "Dodaj Profesję", - "WITCHER.Actor.Adda.Race": "Dodaj Rasę", - - "WITCHER.Actor.TotalStats": "Suma Statystyk", - - "WITCHER.Actor.Stat.Int": "ROZUM", - "WITCHER.Actor.Stat.Ref": "REAKCJE", - "WITCHER.Actor.Stat.Dex": "GRACJA", - "WITCHER.Actor.Stat.Body": "CIAŁO", - "WITCHER.Actor.Stat.Spd": "TEMPO", - "WITCHER.Actor.Stat.Emp": "EMOCJE", - "WITCHER.Actor.Stat.Cra": "FACH", - "WITCHER.Actor.Stat.Will": "WOLA", - "WITCHER.Actor.Stat.Luck": "FART", - - "WITCHER.Actor.StatTitle.LableLeft": "Statystyki", - "WITCHER.Actor.StatTitle.ModMax": "Akt / Max", - "WITCHER.Actor.StatTitle.Derived": "Pochodne", - - "WITCHER.Actor.CoreStat.Stun": "PP", - "WITCHER.Actor.CoreStat.Run": "BIEG", - "WITCHER.Actor.CoreStat.Leap": "SKOK", - "WITCHER.Actor.CoreStat.Enc": "OBC.", - "WITCHER.Actor.CoreStat.Rec": "Zdr.", - "WITCHER.Actor.CoreStat.woundTreshold": "Próg C.R.", - - "WITCHER.Actor.DerStat.Vigor": "Wigor", - "WITCHER.Actor.DerStat.HP": "Max PZ", - "WITCHER.Actor.DerStat.Sta": "PW", - "WITCHER.Actor.DerStat.Resolve": "Determinacja", - "WITCHER.Actor.DerStat.Focus": "Fokus", - "WITCHER.Actor.DerStat.Punch": "Pięść", - "WITCHER.Actor.DerStat.Kick": "Kop", - - "WITCHER.Actor.Initiative": "Inicjatywa", - "WITCHER.Actor.SavingThrow": "Rzut Obronny", - "WITCHER.Actor.Crit/Fumble": "Szczęście/Pech", - "WITCHER.Actor.Defense": "Obrona", - "WITCHER.Actor.Adrenaline": "Adrenalina", - "WITCHER.Actor.Stamina": "PW", - "WITCHER.Actor.Hp": "PZ", - - "WITCHER.Actor.Skill.Intelligence": "Rozum", - "WITCHER.Actor.Skill.Reflex": "Reakcje", - "WITCHER.Actor.Skill.Willpower": "Wola", - "WITCHER.Actor.Skill.Dexterity": "Gracja", - "WITCHER.Actor.Skill.Crafting": "Fach", - "WITCHER.Actor.Skill.Body": "Ciało", - "WITCHER.Actor.Skill.Empathy": "Emocje", - - "WITCHER.Actor.Profession.Level": "Poziom", - - "WITCHER.CritWound.Header": "Rany Krytyczne", - "WITCHER.CritWound.HealingTime.Label": "Dni Do Wyleczenia", - "WITCHER.CritWound.Simple": "Lekka", - "WITCHER.CritWound.Complex": "Średnia", - "WITCHER.CritWound.Difficult": "Poważna", - "WITCHER.CritWound.Deadly": "Śmiertelna", - - "WITCHER.CritWound.None": "Brak", - "WITCHER.CritWound.Stabilized": "Ustabilizowana", - "WITCHER.CritWound.Treated": "Leczona", - - "WITCHER.CritWound.Name.SimpleCrackedJaw": "Złamana Szczęka", - "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Szpecąca Blizna", - "WITCHER.CritWound.Name.SimpleCrackedRibs": "Stłuczone Żebra", - "WITCHER.CritWound.Name.SimpleForeignObject": "Ułamek", - "WITCHER.CritWound.Name.SimpleSprainedArm": "Skręcona Ręka", - "WITCHER.CritWound.Name.SimpleSprainedLeg": "Skręcona Noga", - - "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Wstrząśnienie Mózgu", - "WITCHER.CritWound.Name.ComplexLostTeeth": "Wybite Zęby", - "WITCHER.CritWound.Name.ComplexRupturedSpleen": "W Śledzionę", - "WITCHER.CritWound.Name.ComplexBrokenRibs": "Połamane Żebra", - "WITCHER.CritWound.Name.ComplexFracturedArm": "Złamana Ręka", - "WITCHER.CritWound.Name.ComplexFracturedLeg": "Złamana Noga", - - "WITCHER.CritWound.Name.DifficultSkullFracture": "Pęknięta Czaszka", - "WITCHER.CritWound.Name.DifficultConcussion": "Wstrząs Mózgu", - "WITCHER.CritWound.Name.DifficultTornStomach": "W Żołądek", - "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Przebite Płuco", - "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Otwarte Złamanie Ręki", - "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Otwarte Złamanie Nogi", - - "WITCHER.CritWound.Name.DeadlyDecapitated": "Dekapitacja", - "WITCHER.CritWound.Name.DeadlyDamagedEye": "W Oko", - "WITCHER.CritWound.Name.DeadlyHearthDamage": "W Serducho", - "WITCHER.CritWound.Name.DeadlySepticShock": "Szok Septyczny", - "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Odcięta Ręka", - "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Odcięta Noga", - - "WITCHER.CritWound.SimpleCrackedJaw": "Cios złamał ci szczękę sprawiając, że mówisz niewyraźnie.", - "WITCHER.CritWound.SimpleDisfiguringScar": "Trafienie postawiło paskudny ślad na twarzy. Jesteś tak brzydki, że trudno na ciebie spojrzeć.", - "WITCHER.CritWound.SimpleCrackedRibs": "Cios połamał twoje żebra. Z ich powodu trudno ci oddychać i tracisz siły.", - "WITCHER.CritWound.SimpleForeignObject": "W ranie pozostał kawałek broni, ubrania lub pancerza, powodując zakażenie.", - "WITCHER.CritWound.SimpleSprainedArm": "Trafienie skręciło twoją rękę, trudno ci ją poruszać.", - "WITCHER.CritWound.SimpleSprainedLeg": "Trafienie skręciło twoją nogę, masz problemy z poruszaniem się.", - "WITCHER.CritWound.ComplexMinorHeadWound": "Od ciosu miesza się postaci w głowie.", - "WITCHER.CritWound.ComplexLostTeeth": "Uderzenie wybiło ci kilka zębów. Rzuć 1d10 na to ile ich straciłeś.", - "WITCHER.CritWound.ComplexRupturedSpleen": "Cios powoduje wewnętrzne i zawroty głowy.", - "WITCHER.CritWound.ComplexBrokenRibs": "Uderzenie łamie kilka żeber, powodując okrutny ból.", - "WITCHER.CritWound.ComplexFracturedArm": "Cios łamie twoją rękę.", - "WITCHER.CritWound.ComplexFracturedLeg": "Cios łamie twoją nogę.", - "WITCHER.CritWound.DifficultSkullFracture": "Uderzenie powoduje pęknięcie czaszki, osłabiając twoją głowę i powodując krwawienie.", - "WITCHER.CritWound.DifficultConcussion": "Uderzenie powoduje wstrząs mózgu.", - "WITCHER.CritWound.DifficultTornStomach": "Uderzenie uszkadza twoj żołądek, powodując, że jego zawartość rozlewa się po wnętrznościach.", - "WITCHER.CritWound.DifficultSuckingChestWound": "Uderzenie przebija twoje płuco, sprawiając, że zaczynasz topić się we własnej krwii.", - "WITCHER.CritWound.DifficultCompoundArmFracture": "Uderzenie łamie twoją rękę. Jedna ze złamanych kości przebiła skórę.", - "WITCHER.CritWound.DifficultCompoundLegFracture": "Uderzenie złamało nogę, czyniąc ją bezużyteczną.", - "WITCHER.CritWound.DeadlyDecapitated": "Uderzenie przecina ci kręgosłup lub odcina głowę całkowicie.", - "WITCHER.CritWound.DeadlyDamagedEye": "Cios uszkodził lub pozbawił cię oka.", - "WITCHER.CritWound.DeadlyHearthDamage": "Uderzenie uszkodziło twoje serce.", - "WITCHER.CritWound.DeadlySepticShock": "Uszkodzenie organów wewnętrznych powoduje szok dla całego ciała.", - "WITCHER.CritWound.DeadlyDismemberedArm": "Bez ręki jest się jak bez ręki.", - "WITCHER.CritWound.DeadlyDismemberedLeg": "Uderzenie pozbawia cię nogi.", - - "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Otrzymujesz karę -2 do Zdolności Magicznych i Konfliktu Społecznego.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Otrzymujesz karę -1 do Zdolności Magicznych i Konfliktu Społecznego.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Otrzymujesz karę -1 do Zdolności Magicznych.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Otrzymujesz karę -3 do ataków porozumienia Konfliktu Społecznego (Amory, Empatia, Oszustwo, Perswazja, Urok).", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Otrzymujesz karę -1 do ataków porozumienia Konfliktu Społecznego.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Otrzymujesz karę -1 do Amorów.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Otrzymujesz karę -2 do CIAŁA. Nie wpływa to na ilość PZ.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Otrzymujesz karę -1 do CIAŁA. Nie wpływa to na ilość PZ.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Udźwig postaci spada o 10.", - "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Do 1/4 wartości zmniejsza się zdrowienie i CIAŁO na potrzeby wyznaczenia czasu leczenia Rany Krytycznej.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Do połowy wartości zmniejsza się zdrowienie i CIAŁO na potrzeby wyznaczenia czasu leczenia Rany Krytycznej.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Zdrowienie zmniejsza się o 2 oraz CIAŁO na potrzeby wyznaczenia czasu leczenia Rany Krytycznej o 1.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Otrzymujesz karę -2 do wszystkich akcji z użyciem tej ręki.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Otrzymujesz karę -1 do wszystkich akcji z użyciem tej ręki.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Kara -1 do testów Krzepy.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Otrzymujesz karę -2 do TEMPA, testów Atletyki i Zwinności (w tym uników).", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Otrzymujesz karę -1 do TEMPA, testów Atletyki i Zwinności.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Kara -1 do TEMPA.", - - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Otrzymujesz karę -1 do ROZUMU, WOLI i poziomu przytomności.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Otrzymujesz karę -1 do ROZUMU i WOLI.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Otrzymujesz karę -1 do WOLI.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Otrzymujesz karę -3 do Zdolności Magicznych i Konfliktu Społecznego.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Otrzymujesz karę -2 do Zdolności Magicznych i Konfliktu Społecznego.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Otrzymujesz karę -1 do Zdolności Magicznych i Konfliktu Społecznego.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Postać musi wykonać test przytomności co 5 rund. Dodatkowo krwawi.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Postać musi wykonać test przytomności co 10 rund.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Otrzymujesz karę -2 do poziomu przytomności.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Otrzymujesz karę -2 do CIAŁA i -1 do GRACJI i REAKCJI.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Otrzymujesz karę -1 do CIAŁA i REAKCJI.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Otrzymujesz karę -1 do CIAŁA.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Otrzymujesz karę -3 do wszystkich akcji z użyciem tej ręki.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Otrzymujesz karę -2 do wszystkich akcji z użyciem tej ręki.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Otrzymujesz karę -1 do wszystkich akcji z użyciem tej ręki.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "Otrzymujesz karę -3 do TEMPA, testów Atletyki i Zwinności.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "Otrzymujesz karę -2 do TEMPA, testów Atletyki i Zwinności.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "Otrzymujesz karę -1 do TEMPA, testów Atletyki i Zwinności.", - - "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Otrzymujesz karę -1 do GRACJI i ROZUMU. Dodatkowo mnożnik obrażeń w głowę rośnie z 3 do 4.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Otrzymujesz karę -1 do GRACJI i ROZUMU. Dodatkowo mnożnik obrażeń w głowę rośnie z 3 do 4.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Mnożnik obrażeń w głowę rośnie z 3 do 4.", - "WITCHER.CritWound.Mod.DifficultConcussion.None": "Postać musi wykonać test przytomności co 1d6 rund. Oraz otrzymuje karę -2 to GRACJI, REAKCJI i ROZUMU.", - "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Otrzymujesz karę -1 to GRACJI, REAKCJI i ROZUMU.", - "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Otrzymujesz karę -1 to GRACJI i ROZUMU.", - "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Otrzymujesz karę -2 do wszystkich akcji. Oraz 4 dodatkowe obrażenia w korpus co rundę.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Otrzymujesz karę -2 do wszystkich akcji.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Otrzymujesz karę -1 do wszystkich akcji.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Otrzymujesz karę -3 do CIAŁA i TEMPA. Dodatkowo postać się dusi.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Otrzymujesz karę -2 do CIAŁA i TEMPA.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Otrzymujesz karę -2 do CIAŁA i TEMPA.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Nie można wykonywać akcji jedną z rąk. Dodatkowo postać krwawi.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Nie można wykonywać akcji jedną z rąk.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Ręka na tęblaku jest dość słaba.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "TEMPO, Atletyka i Zwinność spadają do 1/4 normalnej wartości. Dodatkowo postać krwawi.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "TEMPO, Atletyka i Zwinność spadają do połowy wartości.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "Otrzymujesz karę -2 do TEMPA, Atletyki i Zwinności.", - - "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Od tego się umiera na miejscu.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Tej rany nie da się ustabilizować. No bo jak?", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Serio myślisz, że to się da uleczyć? Otóż nie bardzo.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Kara -5 do testów Czujności opartych na wzroku oraz -4 do GRACJI. Rana krwawi.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Kara -3 do testów Czujności opartych na wzroku oraz -2 do GRACJI.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Stała kara -1 do testów Czujności opartych na wzroku oraz do GRACJI.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Postać natychmiast musi wykonać test Konania. Jeśli go nie zda, umiera na miejscu. Jeśli zda zmniejsza swoje PW, CIAŁO i TEMPO do 1/4 początkowej wartości oraz krwawi.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "PW, CIAŁO i TEMPO spadają do połowy początkowej wartości.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Za każdym razem kiedy postać będzie krwawiła, będzie otrzymywać dodatkowe 2 obrażenia na rundę.", - "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Maksymalny poziom PW spada do 1/4 początkowej wartości, kara -3 do GRACJI, REAKCJI, ROZUMU i WOLI. Dodatkowo postać jest zatruta.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Maksymalny poziom PW spada do połowy początkowej wartości, kara -1 do GRACJI, REAKCJI, ROZUMU i WOLI.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "PW postaci zostaj a zmniejszone na stałe o 5.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Z kończyny nie da się korzystać, a postać zaczyna krwawić.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Z kończyny nie da się korzystać.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Kończynę można zastąpić protezą.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "TEMPO, Atletyka i Zwinność spadają do 1/4 normalnej wartości. Dodatkowo postać krwawi.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "TEMPO, Atletyka i Zwinność spadają do 1/4 normalnej wartości.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "Kończynę można zastąpić protezą.", - - "WITCHER.Notes": "Notatki", - - "WITCHER.SkIntAwareness": "Czujność", - "WITCHER.SkIntBusiness": "Interesy", - "WITCHER.SkIntDeduction": "Dedukcja", - "WITCHER.SkIntEducation": "Wykształcenie", - "WITCHER.SkIntCommon": "Język wspólny (2)", - "WITCHER.SkIntCommonLable": "Język wspólny", - "WITCHER.SkIntElder": "Starsza mowa (2)", - "WITCHER.SkIntElderLable": "Starsza mowa", - "WITCHER.SkIntDwarven": "Krasnoludzki (2)", - "WITCHER.SkIntDwarvenLable": "Krasnoludzki", - "WITCHER.SkIntMonster": "Wiedza o potworach (2)", - "WITCHER.SkIntMonsterLable": "Wiedza o potworach", - "WITCHER.SkIntSocialEt": "Obycie", - "WITCHER.SkIntStreet": "Miastowy", - "WITCHER.SkIntTactics": "Strategia (2)", - "WITCHER.SkIntTacticsLable": "Strategia", - "WITCHER.SkIntTeaching": "Nauczanie", - "WITCHER.SkIntWilderness": "Sztuka przetrwania", - - "WITCHER.SkRefBrawling": "Bójka", - "WITCHER.SkRefDodge": "Zwinność", - "WITCHER.SkRefMelee": "Broń biewna", - "WITCHER.SkRefRiding": "Jeździectwo", - "WITCHER.SkRefSailing": "Żeglarstwo", - "WITCHER.SkRefSmall": "Broń krótka", - "WITCHER.SkRefStaff": "Broń drzewcowa", - "WITCHER.SkRefSwordmanship": "Szermierka", - - "WITCHER.SkDexArchery": "Łucznictwo", - "WITCHER.SkDexAthletics": "Atletyka", - "WITCHER.SkDexCrossbow": "Kusznictwo", - "WITCHER.SkDexSleight": "Zręczne palce", - "WITCHER.SkDexStealth": "Skrytość", - - "WITCHER.SkBodyPhys": "Krzepa", - "WITCHER.SkBodyEnd": "Wytrzymałość", - - "WITCHER.SkEmpCharisma": "Urok", - "WITCHER.SkEmpDeceit": "Oszustwo", - "WITCHER.SkEmpArts": "Sztuka", - "WITCHER.SkEmpGambling": "Hazard", - "WITCHER.SkEmpGrooming": "Styl", - "WITCHER.SkEmpHumanPerc": "Empatia", - "WITCHER.SkEmpLeadership": "Przywództwo", - "WITCHER.SkEmpPersuasion": "Perswazja", - "WITCHER.SkEmpPerformance": "Występy", - "WITCHER.SkEmpSeduction": "Amory", - - "WITCHER.SkCraAlchemy": "Alchemia (2)", - "WITCHER.SkCraAlchemyLable": "Alchemia", - "WITCHER.SkCraCrafting": "Rzemiosło (2)", - "WITCHER.SkCraCraftingLable": "Rzemiosło", - "WITCHER.SkCraDisguise": "Charakteryzacja", - "WITCHER.SkCraAid": "Opatrywanie", - "WITCHER.SkCraForge": "Fałszerstwo", - "WITCHER.SkCraPick": "Włamania", - "WITCHER.SkCraTrapCraft": "Pułapki (2)", - "WITCHER.SkCraTrapCraftLable": "Pułapki", - - "WITCHER.SkWillCourage": "Odwaga", - "WITCHER.SkWillHex": "Klątwy (2)", - "WITCHER.SkWillHexLable": "Klątwy", - "WITCHER.SkWillIntim": "Zastraszanie", - "WITCHER.SkWillSpellcast": "Zaklęcia (2)", - "WITCHER.SkWillSpellcastLable": "Zaklęcia", - "WITCHER.SkWillResistMag": "Łamanie magii (2)", - "WITCHER.SkWillResistMagLable": "Łamanie magii", - "WITCHER.SkWillResistCoer": "Nieugiętość", - "WITCHER.SkWillRitCraft": "Rytuały (2)", - "WITCHER.SkWillRitCraftLable": "Rytuały", - - "WITCHER.Actor.ImprovementPoints": "Punkty Wprawy", - "WITCHER.Actor.CurrentIP":"Obecne P.W.:", - "WITCHER.Actor.SkillName": "Nazwa umiejętności..", - "WITCHER.ACtor.TotalSkill": "Suma umiejętności", - "WITCHER.ACtor.TotalProfSkill": "Suma umiejętności profesji", - - "WITCHER.SocialStanding": "Status społeczny", - "WITCHER.Profession": "Profesja", - "WITCHER.Reputation": "Sława", - "WITCHER.Homeland": "Ojczyzna", - "WITCHER.Value": "Wartości", - "WITCHER.ValuedPerson": "Najważniejsza osoba", - "WITCHER.Affectations": "Zadania", - "WITCHER.Hair": "Włosy", - "WITCHER.Personality": "Osobowość", - "WITCHER.Clothing": "Ubranie", - "WITCHER.FeelingsOnPeople": "O innych", - "WITCHER.LifeEvents": "Wydażenia w życiu", - "WITCHER.Decade": "Dekada", - "WITCHER.Event": "Wydarzenie", - "WITCHER.DeathSave": "Test przytomności/konania", - - "WITCHER.Crit": "Szczęście", - "WITCHER.Fumble": "Pech", - "WITCHER.CritTotal": "W sumie", - - "WITCHER.table.Quantity": "Ilość", - "WITCHER.table.Range": "Zasięg", - "WITCHER.table.Damage": "Obrażenia", - "WITCHER.table.Reliability": "Trw.", - "WITCHER.table.Name": "Nazwa", - - "WITCHER.table.StoppingPower": "Wyparowania", - "WITCHER.table.ResBludgeon": "O", - "WITCHER.table.ResSlashing": "C", - "WITCHER.table.ResPiercing": "P", - "WITCHER.table.Equipped": "Wyp", - - "WITCHER.Monster.HeadArmor": "Wyp. Głowa", - "WITCHER.Monster.UpperArmor": "Wyp. Korpus", - "WITCHER.Monster.LowerArmor": "Wyp. Nogi", - "WITCHER.Monster.WingTailArmor": "Wyp. Skrzydła/Ogon", - "WITCHER.Monster.CustomHP/STA": "Niestandarowe PZ/PW", - - "WITCHER.Monster.Easy": "Słabe", - "WITCHER.Monster.Normal": "Przeciętne", - "WITCHER.Monster.Hard": "Silne", - "WITCHER.Monster.Simple": "Proste", - "WITCHER.Monster.Complex": "Złożone", - "WITCHER.Monster.Difficult": "Trudne", - - "WITCHER.Monster.Type.Lable": "Rodzaj", - "WITCHER.Monster.Difficulty": "Siła", - "WITCHER.Monster.Complexity": "Wyzwanie", - "WITCHER.Monster.Bounty": "Nagroda", - - "WITCHER.Monster.Height": "Wzrost", - "WITCHER.Monster.Weight": "Waga", - "WITCHER.Monster.Environment": "Występowanie", - "WITCHER.Monster.Intelligence": "Inteligencja", - "WITCHER.Monster.Organization": "Organizacja", - - "WITCHER.Monster.CommonerSupperstition": "Wiedza powszechna: Wykształcenie PT: ", - "WITCHER.Monster.WitcherKnowledge": "Wiedza specjalistyczna: Wiedza o potworach PT: ", - - "WITCHER.Monster.SkillTab": "Zdolności", - "WITCHER.Monster.InventryTab": "Broń/Łup", - "WITCHER.Monster.DetailsTab": "Szczegóły", - "WITCHER.Monster.SpellsTab": "Moce", - - "WITCHER.Monster.SkillList": "Pokaż konkretne umiejętności", - - "WITCHER.Monster.Type.Humanoid": "Humanoidy", - "WITCHER.Monster.Type.Necrophage": "Trupojady", - "WITCHER.Monster.Type.Specter": "Upiory", - "WITCHER.Monster.Type.Beast": "Bestie", - "WITCHER.Monster.Type.CursedOne": "Przeklęci", - "WITCHER.Monster.Type.Hybrid": "Hybrydy", - "WITCHER.Monster.Type.Insectoid": "Insektoidy", - "WITCHER.Monster.Type.Elementa": "Żywiołaki", - "WITCHER.Monster.Type.Relict": "Przedwieczni", - "WITCHER.Monster.Type.Ogroid": "Ogroidy", - "WITCHER.Monster.Type.Draconid": "Drakonidy", - "WITCHER.Monster.Type.Vampire": "Wampiry", - - "WITCHER.Monster.Resistances": "Odporności", - "WITCHER.Monster.Immunities": "Immunmitety", - "WITCHER.Monster.Susceptibilities": "Wrażliwy na", - "WITCHER.Monster.Senses": "Zmysły", - - "WITCHER.Loot.TotalWeight": "Waga całkowita", - "WITCHER.Loot.MaxWeight": "Waga maksymalna", - "WITCHER.Loot.TotalCost": "Wartość całkowita", - "WITCHER.Loot.Weapons": "Bronie", - "WITCHER.Loot.Armors": "Zbroje", - "WITCHER.Loot.Valuables": "Kosztowności", - "WITCHER.Loot.Diagrams": "Schematy", - "WITCHER.Loot.Components": "Składniki", - - "WITCHER.Inventory.Armor": "Używana zbroja", - "WITCHER.Inventory.Weapons": "Używane bronie", - "WITCHER.Inventory.Valuables": "Kosztwności", - "WITCHER.Inventory.Substances": "Substancje", - "WITCHER.Inventory.Components": "Składniki", - "WITCHER.Inventory.Diagrams": "Schematy i Receptury", - - "WITCHER.Inventory.Substance": "Substancja", - - "WITCHER.Inventory.Vitriol": "Vitriol", - "WITCHER.Inventory.Rebis": "Rebis", - "WITCHER.Inventory.Aether": "Aether", - "WITCHER.Inventory.Quebrith": "Quebrith", - "WITCHER.Inventory.Hydragenum": "Hydragenum", - "WITCHER.Inventory.Vermilion": "Vermilion", - "WITCHER.Inventory.Sol": "Sol", - "WITCHER.Inventory.Caelum": "Caelum", - "WITCHER.Inventory.Fulgur": "Fulgur", - - "WITCHER.Button.Cancel": "Anuluj", - "WITCHER.Button.Continue": "Kontyntynuj", - "WITCHER.Button.All": "Wszystko", - - "WITCHER.Spell.type": "Typ", - "WITCHER.Spell.Spells": "Czary", - "WITCHER.Spell.Invocations": "Inwokajcje", - "WITCHER.Spell.Witcher": "Wiedźmińskie znaki", - "WITCHER.Spell.Rituals": "Rytuały", - "WITCHER.Spell.Hexes": "Klątwy", - "WITCHER.Spell.Danger": "Zagrożenie", - "WITCHER.Spell.DangerLow": "Niskie", - "WITCHER.Spell.DangerMedium": "Średnie", - "WITCHER.Spell.DangerHigh": "Wysokie", - "WITCHER.Spell.Novice": "Nowicjusz", - "WITCHER.Spell.Journeyman": "Czeladnik", - "WITCHER.Spell.Master": "Mistrz", - "WITCHER.Spell.Mixed": "Mieszane", - "WITCHER.Spell.Earth": "Ziemia", - "WITCHER.Spell.Air": "Powietrze", - "WITCHER.Spell.Fire": "Ogień", - "WITCHER.Spell.Water": "Woda", - "WITCHER.Spell.Druid": "Druid", - "WITCHER.Spell.Preacher": "Kapłan", - "WITCHER.Spell.Archpriest": "Wybraniec boży", - "WITCHER.Spell.Basic": "Podstawowy", - "WITCHER.Spell.Alt": "Zaawansowany", - "WITCHER.Spell.Duration": "Czas trwania", - "WITCHER.Spell.Range": "Zasięg", - "WITCHER.Spell.Defence": "Obrona", - "WITCHER.Spell.PrepTime": "Czas Przygotowania", - "WITCHER.Spell.DC": "Poziom trudności", - "WITCHER.Spell.Components": "Komponenty", - "WITCHER.Spell.Requirements": "Zdjęcie klątwy", - "WITCHER.Spell.Effect": "Efekt", - "WITCHER.Spell.AlternateComponents": "Sprzęt", - "WITCHER.SPell.Signs": "Znaki", - "WITCHER.SPell.Sign": "Znak", - "WITCHER.Spell.Element": "Żywioł", - - "WITCHER.Spell.StaCost": "Koszt PW", - "WITCHER.Spell.Variable": "Zmienny koszt PW", - - "WITCHER.Spell.Short.StaCost": "Koszt PW", - "WITCHER.Spell.Short.Variable": "Zm.PW", - - "WITCHER.Spell.staminaDialog": "Ile PW chcesz użyć?", - "WITCHER.Spell.notEnoughSta": "Not enough stamina.", - "WITCHER.Spell.MagicCost": "Koszt Czaru", - - "WITCHER.Spell.ChooseFocus": "Użyj Fokusu", - "WITCHER.Spell.ChooseExpandedFocus": "Użyj dodatkowy Fokus", - - "WITCHER.Chat.SaveText": "Musisz rzucić poniżej", - - "WITCHER.Dialog.Crafting": "Tworzę", - "WITCHER.Dialog.AlchemyTitle": "Użyj Alchemi", - "WITCHER.Dialog.ButtonCraft": "Zrób", - "WITCHER.Dialog.CraftingAlchemycal": "Tworzenie alchemią", - "WITCHER.Dialog.NoComponents": "Brak kompontntów", - "WITCHER.Dialog.CraftingDiagram": "Masz schemat", - "WITCHER.Dialog.Diagram": "Schemat", - - "WITCHER.Dialog.ButtonDodge": "Unik", - "WITCHER.Dialog.ButtonReposition": "Zejście z linii", - "WITCHER.Dialog.ButtonParry": "Parowanie", - "WITCHER.Dialog.ButtonBlock": "Blok", - "WITCHER.Dialog.ButtonParryThrown": "Parowanie pocisku", - "WITCHER.Dialog.ButtonMagicResist": "Łamanie magii", - "WITCHER.Dialog.Defense": "Obrona", - "WITCHER.Dialog.DefenseExtra": "Dodatkowa obrona", - "WITCHER.Dialog.DefenseWith": "Obrona z użyciem", - "WITCHER.Dialog.DefenseTitle": "Akcje obronne", - - "WITCHER.Dialog.attack": "Losowy Człowiek", - - "WITCHER.Dialog.attackRandomHuman": "Losowa Człowiek", - "WITCHER.Dialog.attackRandomMonster": "Losowa Potwór", - "WITCHER.Dialog.attackHead": "Głowa", - "WITCHER.Dialog.attackTorso": "Korpus", - "WITCHER.Dialog.attackRArm": "Prawa ręka", - "WITCHER.Dialog.attackLArm": "Rewa ręka", - "WITCHER.Dialog.attackRLeg": "Prawa noga", - "WITCHER.Dialog.attackLLeg": "Lewa noga", - "WITCHER.Dialog.attackLimb": "Kończyna", - "WITCHER.Dialog.attackTail": "Ogon/skrzydło", - - "WITCHER.Dialog.attackOutsideLOS": "Poza polem widzenia celu", - "WITCHER.Dialog.attackisFastDraw": "Szybkie dobycie", - "WITCHER.Dialog.attackisProne": "Jesteś podatny", - "WITCHER.Dialog.attackisPinned": "Cel przygwożdżony", - "WITCHER.Dialog.attackisActivelyDodging": "Cel aktywnie unika", - "WITCHER.Dialog.attackisMoving": "Cel w ruchu", - "WITCHER.Dialog.attacktargetOutsideLOS": " Cel poza polem widzenia", - "WITCHER.Dialog.attackisAmbush": "Zaszadzka", - "WITCHER.Dialog.attackisRicochet": "Rykoszetowanie", - "WITCHER.Dialog.attackisBlinded": "Chwiowe oślepienie", - "WITCHER.Dialog.attackisSilhouetted": "Cel jest podświetlony", - "WITCHER.Dialog.attackisAiming": "Celowanie (ilość rund)", - - "WITCHER.Dialog.sizeMedium": "Średni", - "WITCHER.Dialog.sizeSmall": "Mały", - "WITCHER.Dialog.sizeLarge": "Duży", - "WITCHER.Dialog.sizeHuge": "Olbrzymi", - - "WITCHER.Dialog.rangeNone": "Brak", - "WITCHER.Dialog.rangePointBlank": "Bezpośredni (<2m)", - "WITCHER.Dialog.rangeClose": "Bliski (1/4 Zasięg)", - "WITCHER.Dialog.rangeMedium": "Średni (1/2 Zasięg)", - "WITCHER.Dialog.rangeLong": "Długi (Pełny Zaięg)", - "WITCHER.Dialog.rangeExtreme": "Ekstremalny (2x Zasięg)", - - "WITCHER.Dialog.strikeNormal": "Zwykły cios", - "WITCHER.Dialog.strikeFast": "Szybki cios", - "WITCHER.Dialog.strikeStrong": "Silny cios", - "WITCHER.Dialog.strikeJoint": "Cios Łączony", - - "WITCHER.Dialog.attackUse": "Atak za pomocą", - "WITCHER.Dialog.attackExtra": "Dodatkowy atak", - "WITCHER.Dialog.attackLocation": "Lokacja trafienia", - "WITCHER.Dialog.damageType": "Rodzaj obrażeń", - "WITCHER.Dialog.attackModifierse": "Modyfikatory", - "WITCHER.Dialog.attackSize": " Modyfikator wielkości wroga", - "WITCHER.Dialog.attackRange": "Modyfikator odległości", - "WITCHER.Dialog.attackCustom": "Dodatkowe modyfikatory", - "WITCHER.Dialog.attackStrike": "Rodzaj uderzenia", - "WITCHER.Dialog.attackDamage": "obrażenia", - "WITCHER.Dialog.attackMeleeBonus": " Bonus do obrażeń", - "WITCHER.Dialog.attackCustomDmg": "dodatkowe modyfikatory obrażeń", - "WITCHER.Dialog.attackWith": "Wykonuje atak za pomocą", - - "WITCHER.Dialog.chooseAmmunition": " Wybierz Amunicję", - "WITCHER.Dialog.NoAmmunation": "Brak amunicji", - "WITCHER.Dialog.Ammunation": "Amunicja", - - "WITCHER.Dialog.ButtonRoll": "Rzuć", - - "WITCHER.Chat.FullDmg": "Pełne Obrażenia", - - "WITCHER.Enhancement.ChooseTitle": "Wybierz ulepszenie", - "WITCHER.Enhancement.NoEnhancement": "Brak ulepszeń", - "WITCHER.Dialog.Enhancement": "Ulepszenie", - "WITCHER.Dialog.Apply": "Użyj", - - "WITCHER.Weapon.Broken": "Twoja broń się zepsuła", - "WITCHER.Shield.Broken": "Twoja tarcza się zepsuła", - "WITCHER.Settings.Adrenaline": "Użyj Adrenaliny (zasada opcjonalna)", - "WITCHER.Settings.AdrenalineDetails": "Adrenalina to wola życia i mobilizacja do przetrwania walki", - - "WITCHER.Dialog.Skill" : "Test Umiejętności", - "WITCHER.Chat.Success" : "Sukces", - "WITCHER.Chat.Fail" : "Porażka", - "WITCHER.Dialog.profession.skill" : "Test umiejętności", - - "WITCHER.Currency.bizant" : "Bizant", - "WITCHER.Currency.ducat" : "Dukat", - "WITCHER.Currency.lintar" : "Lintar", - "WITCHER.Currency.floren" : "Floren", - "WITCHER.Currency.crown" : "Korona", - "WITCHER.Currency.oren" : "Oren", - "WITCHER.Currency.falsecoin" : "Fałszowane monety", - - "WITCHER.background.activeEffect" : "Aktywne efekty", - - "WITCHER.Spell.CreateTemplate": "Stwórz szablon", - "WITCHER.Spell.meters": "m", - "WITCHER.Spell.Size" : "Rozmiar", - "WITCHER.Spell.Type" : "Typ", - "WITCHER.Spell.Square": "Kwadrat", - "WITCHER.Spell.Circle": "Okrąg", - "WITCHER.Spell.Cone": "Stożek", - "WITCHER.Spell.Ray": "Promień", - - "WITCHER.Settings.displayRollDetails": "Wyświetl szczegóły rzutu", - "WITCHER.Settings.displayRollDetailsHint": "Wyświietla szczeguły rzutu : 1d10+2[cecha]+4[umiejętność]-3[parowanie]", - "WITCHER.Settings.Custom": "Dodatkowe", - "WITCHER.Settings.modifiers": "Modyfikatory", - "WITCHER.Settings.displayReputation": "Pokaż sławe graczom", - "WITCHER.Settings.displayReputationHint": "Pozwala graczom widzieć i modyfikować swoją sławe", - "WITCHER.Settings.useVerbalCombatRule": "Stosuj zasady Konfliktu Społęcznego", - "WITCHER.Settings.useVerbalCombatRuleHint": "Pokazuje graczom wartość ich determinacji oraz pozwala używać akcji Konfliktu Społecznego", - - "WITCHER.Resources.modifiers": "Modyfikatory zasobów", - "WITCHER.Weapon.onlyDmg": "Rzuć tylko obrażenia", - "WITCHER.Weapon.useAmmo": "Uzywa amunicji", - - "WITCHER.Spell.Damage": "Powoduje obrażenia", - "WITCHER.Damage.RemoveSP": "Odejmij wyparowania przed zastosowaniem modyfikatora lokacji.", - "WITCHER.Effect.Rolled": "Wyrzucono", - - "WITCHER.Settings.specialFont": "Użyj czcionki The Witcher RPG", - - "WITCHER.SKill.profession": "Profesja", - "WITCHER.SKill.pickup": "Wybrana", - "WITCHER.SKill.learn": "Nauczona", - - "WITCHER.Items.transferTitle": "Przenoszenie przedmiotów", - "WITCHER.Items.transferMany": "Ile przedmiotów przenieść?", - - "WITCHER.Damage.damageType": "Rodzaj obrażeń", - "WITCHER.Damage.ChangeLocation": "Zmień miejsce trafienia", - "WITCHER.Damage.CurrentLocation": "Miejsce trafienia", - "WITCHER.Damage.resistSilver": "Zastosuj odporność na nie srebro", - "WITCHER.Damage.resistMeteorite": "Zastosuj odporność na stal nie meteorytową", - - "WITCHER.Damage.initial": "Początkowe obrażenia", - "WITCHER.Damage.totalSP": "Wartość wyparowań", - "WITCHER.Damage.afterSPReduct": "Pozostałe obrażenia", - "WITCHER.Damage.afterLocationModifier": "Obrażenia po modyfikatorze lokacji", - "WITCHER.Damage.afterResistances": "Obrażenia po odpornościach/podatnościach", - "WITCHER.Damage.totalApplied": "Zadane obrażenia", - "WITCHER.Damage.NotEnough": "Nie udało się przebić zbroji", - "WITCHER.Damage.isVulnerable": "Podatne na atak", - "WITCHER.Damage.oilDmg": "Dodaj obrażenia od oleju (+5)", - "WITCHER.Damage.silverDmg": "Dodaj obrażenia od srebra", - "WITCHER.Damage.silver": "Srebro", - "WITCHER.Damage.oil": "Olej", - - - "WITCHER.Context.applyDmg": "Zastosuj obrażenia", - "WITCHER.Context.Defense": "Obrona", - "WITCHER.Context.Blocked": "Zablokowano", - "WITCHER.Context.SelectActor": "Wybierz przynajmniej jeden cel", - - "WITCHER.Armor.tooMuch": "Ubrano za dużo pancerza tego samego typu", - - "WITCHER.Heal.button": "Leczenie", - "WITCHER.Heal.dialogTitle": "Leczenie po odpoczynku", - "WITCHER.Heal.title": "Okolicnzości", - - "WITCHER.Heal.resting": "Dzień spędzony na odpoczynku", - "WITCHER.Heal.sterilized": "Otrzymano Płyn odkażający", - "WITCHER.Heal.healinghand": "Użyto Opatrywania", - "WITCHER.Heal.healingTent": "Użyto Namiotu Medyka", - - "WITCHER.Heal.recovered": " wyzdrowaił z", - "WITCHER.Heal.restful": "kojący", - "WITCHER.Heal.active": "aktywny", - "WITCHER.Heal.day": "dzień", - - "WITCHER.Loot.NotEnough": "Brak monet", - "WITCHER.Loot.InitialCost": "Koszt początkowy", - "WITCHER.Loot.HowMany": "Ilość przedmiotów", - "WITCHER.Loot.ItemCost": "Koszt przedmiotu", - "WITCHER.Loot.Percent": "Zastosuj procent", - - "WITCHER.Loot.BuyTitle": "Kup/Sprzedaj przedmioty", - "WITCHER.Monster.exportLoot": "Eksportuj do łupów", - - "WITCHER.Apply.Mod": "Dodaj modyfikator", - "WITCHER.ReputationTitle": "Rzut na sławę", - "WITCHER.ReputationButton.Save": "Rzut obronny", - "WITCHER.ReputationButton.FaceDown": "Test", - "WITCHER.ReputationFaceDown.Title": "Sława", - "WITCHER.context.Result": "Wynik", - - "WITCHER.context.unavailable": "Brak", - - "WITCHER.verbalCombat.Title": "Konflikt Społeczny", - "WITCHER.verbalCombat.DialogTitle" : "Wykonaj akcję Konfliktu Społecznego", - "WITCHER.verbalCombat.EmpatheticAttacks": "Ataki porozumienia", - "WITCHER.verbalCombat.AntagonisticAttacks": "Ataki wymuszenia", - "WITCHER.verbalCombat.Defences": "Obrony", - "WITCHER.verbalCombat.EmpatheticTools": "Fortele porozumienia", - "WITCHER.verbalCombat.AntagonisticTools": "Fortele wymuszenia", - "WITCHER.verbalCombat.Seduce": "Uwodzenie", - "WITCHER.verbalCombat.SeduceEffect": "Cel zaczyna interesować się postacią, powoli otwierając się na erotyczną przygodę (ulega, jeśli postać zakończy Konflikt tym atakiem). Każde kolejne użycie Uwodzenia w Konflikcie powoduje straty w Determinacji większe o 2 (kumulują się).", - "WITCHER.verbalCombat.Persuade": "Argumentacja", - "WITCHER.verbalCombat.PersuadeEffect": "Kończąc Konflikt tym atakiem, sprawiasz, że cel przyjmuje sposób rozumowania postaci za swój.", - "WITCHER.verbalCombat.Appeal": "Poryw", - "WITCHER.verbalCombat.AppealEffect": "Cel jest coraz bardziej gotów przyjąć postać jako swojego przywódcę (daje się porwać do działania, jeśli postać zakończy konflikt tym atakiem). Każde kolejne użycie Porywu w Konflikcie powoduje straty w Determinacji większe o 1 (kumulują się).", - "WITCHER.verbalCombat.Befriend": "Zaprzyjaźnienie", - "WITCHER.verbalCombat.BefriendEffect": "Kończąc Konflikt tym atakiem, sprawiasz, że cel staje się sojusznikiem postaci.", - "WITCHER.verbalCombat.Deceive": "Okłamanie", - "WITCHER.verbalCombat.DeceiveEffect": "Kończąc Konflikt tym atakiem, sprawiasz, że cel wierzy w kłamstwo.", - "WITCHER.verbalCombat.Ridicule": "Ośmieszenie", - "WITCHER.verbalCombat.RidiculeEffect": "Kończąc Konflikt tym atakiem, sprawiasz, że cel zmniejsza swoją Reputację o 2 wobec wszystkich obecnych na jeden dzień.", - "WITCHER.verbalCombat.Intimidate": "Zastraszenie", - "WITCHER.verbalCombat.IntimidateEffect": "Cel zaczyna coraz bardziej bać się postaci (ucieka, jeśli postać zakończy Konflikt tym atakiem). Każde kolejne użycie Zastraszania w Konflikcie powoduje straty w Determinacji większe o 4 (kumulują się).", - "WITCHER.verbalCombat.Ignore": "Ignorowanie", - "WITCHER.verbalCombat.Counterargue": "Kontrargumentacja", - "WITCHER.verbalCombat.CounterargueDmg": "Zobacz atak", - "WITCHER.verbalCombat.CounterargueEffect": "Broniący się wyprowadza własny atak społeczny. Jeśli wygra stosuje jegożasady.", - "WITCHER.verbalCombat.ChangeSubject": "Zmiana tematu", - "WITCHER.verbalCombat.Disengage": "Wycofanie", - "WITCHER.verbalCombat.DisengageEffect": "Kończy Konflikt Społeczny", - "WITCHER.verbalCombat.Romance": "Romans", - "WITCHER.verbalCombat.RomanceEffect": "Ten podstęp jest możliwy tylko w konflikcie toczącym się w dłuższej perspektywie czasowej. MG może stwierdzić, że cel nie jest zainteresowany ze względu na inne preferencje. Postać prowadzi działania, które tworzą romantyczną relację między nią a celem i wykonuje przełamania WOLI podrywanego. Jeżeli zda, to póki utwierdza co do swojej miłości i dobrze traktuje drugą osobę, zyskuje bonus +3 do każdego ataku i obrony w Konflikcie z celem. Jeżeli romans źle się skończy, porzucony zyskuje na stałe bonus +3 do obrony przed atakami porozumienia ze strony dawnego partnera.", - "WITCHER.verbalCombat.Study": "Analiza", - "WITCHER.verbalCombat.StudyEffect": "Postać poświęca czas, żeby lepiej zrozumieć mocne i słabe strony przeciwnika i wykonuje test przełamania ROZUMU celu. W razie sukcesu zyskuje bonus +2 do ataku i obrony w następnej rundzie Konfliktu.", - "WITCHER.verbalCombat.ImplyPersuade": "Podpuszczenie (Perswazja)", - "WITCHER.verbalCombat.ImplyDeceit": "Podpuszczenie (Oszustwo)", - "WITCHER.verbalCombat.ImplyEffect": "Postać wskazuje przeciwnikowi mocne i słabe strony swojej argumentacji i wykonuje test przełamania ROZUMU. W razie sukcesu dany cel otrzymuje karę -4 do obrony do końca starcia. Tego podstępu można użyć tylko raz na Konflikt Społeczny.", - "WITCHER.verbalCombat.Bribe": "Przekupstwo", - "WITCHER.verbalCombat.BribeEffect": "Postać oferuje kwotę będącą wielokrotnością 50 koron i przeprowadza test przełamania WOLI celu. W razie sukcesu za każde 50 wydanych koron zyskuje bonus +1 do ataków porozumienia, na które postać teraz przechodzi.", - "WITCHER.verbalCombat.None": "Brak" + "WITCHER.Type": "Typ", + "WITCHER.Percentage": "Szansa", + "WITCHER.DC": "ST", + "WITCHER.Item.Short.Availability": "Dost.", + "WITCHER.Item.Weight": "Waga", + "WITCHER.Item.Cost": "Koszt", + "WITCHER.Item.Effect": "Efekty", + "WITCHER.Item.Quantity": "Ilość", + "WITCHER.Item.Description": "Opis", + "WITCHER.Item.Attribute": "Atrybuty", + "WITCHER.Item.ROF": "Ataki", + "WITCHER.Item.Availability": "Dostępność", + "WITCHER.Item.AddEffect": "Dodaj Efekt", + "WITCHER.Item.AddComponent": "Dodaj Komponent", + "WITCHER.Item.RemoveEffect": "Usuń Efekt", + "WITCHER.Item.RemoveComponent": "Usuń Komponent", + "WITCHER.Item.CraftingMaterial": "Materiały", + "WITCHER.Item.Hides&AnimalParts": "Zwierzęce skóry i organy", + "WITCHER.Item.AlchemicalTreatments": "Środki alchemiczne", + "WITCHER.Item.Ingots&Minerals": "Skały i minerały", + "WITCHER.Item.AvailabilityEverywhere": "C", + "WITCHER.Item.AvailabilityCommon": "P", + "WITCHER.Item.AvailabilityPoor": "R", + "WITCHER.Item.AvailabilityRare": "W", + "WITCHER.Item.AvailabilityWitcher": "Wi.", + "WITCHER.Item.Tiny": "W", + "WITCHER.Item.Small": "Ś", + "WITCHER.Item.Large": "M", + "WITCHER.Item.CantHide": "Brak", + "WITCHER.Weapon.Type": "Typ", + "WITCHER.Weapon.Short.WeaponAccuracy": "Cel.", + "WITCHER.Weapon.Short.Damage": "Obr.", + "WITCHER.Weapon.Short.Reliability": "Trw.", + "WITCHER.Weapon.Short.MaxReliability": "Max. Trw.", + "WITCHER.Weapon.Hands": "Ręcz.", + "WITCHER.Weapon.Short.Concealement": "Dyskr.", + "WITCHER.Weapon.Short.Enhancement": "Wzm.", + "WITCHER.Weapon.Range": "Zasięg", + "WITCHER.Weapon.Short.ElderFolk": "Star.", + "WITCHER.Weapon.Short.RateOfFire": "Ataki", + "WITCHER.Weapon.WeaponAccuracy": "Celność Broni", + "WITCHER.Weapon.Enhancements": "Wzmocnienia", + "WITCHER.Weapon.Reliability": "Obecna Trwałość", + "WITCHER.Weapon.MaxReliability": "Maksymalna Trwałość", + "WITCHER.Weapon.RateOfFire": "Ilość Ataków", + "WITCHER.Weapon.Damage": "Obrażenia", + "WITCHER.Weapon.Concealement": "Dyskrecja", + "WITCHER.Weapon.AttackSkill": "Umiejętność", + "WITCHER.Weapon.MeleeBonus": "Dodatkowe Obrażenia", + "WITCHER.Weapon.isAmmunition": "Amunicja?", + "WITCHER.Armor.Enhancement": "Wzmocnienia", + "WITCHER.Armor.EncumbranceValue": "Niewygoda", + "WITCHER.Armor.Resistances": "Odporności", + "WITCHER.Armor.Res": "Odp.", + "WITCHER.Armor.Bludgeoning": "Miażdżone", + "WITCHER.Armor.Slashing": "Cięte", + "WITCHER.Armor.Piercing": "Kłute", + "WITCHER.Armor.Elemental": "Żywioły", + "WITCHER.Armor.Type": "Typ", + "WITCHER.Armor.StoppingPower": "Obecne Wyparowania", + "WITCHER.Armor.MaxStoppingPower": "Maksymalne Wyparowania", + "WITCHER.Armor.Short.ArmorEnhancement": "Wzm.", + "WITCHER.Armor.Short.EncumbranceValue": "NW", + "WITCHER.Armor.Short.StoppingPower": "Wyp.", + "WITCHER.Armor.Short.MaxStoppingPower": "Max. Wyp.", + "WITCHER.Armor.Light": "Lekka Zbroja", + "WITCHER.Armor.Medium": "Średnia Zbroja", + "WITCHER.Armor.Heavy": "Ciężka Zbroja", + "WITCHER.Armor.Natural": "Naturalny Pancerz", + "WITCHER.Armor.LayerBonus": "Bonus Warstw", + "WITCHER.Armor.LocationHead": "Głowa", + "WITCHER.Armor.LocationTorso": "Korpus", + "WITCHER.Armor.LocationLeg": "Noga", + "WITCHER.Armor.LocationArm": "Ręka", + "WITCHER.Armor.LocationFull": "Pełna Zbroja", + "WITCHER.Armor.LocationShield": "Tarcza", + "WITCHER.Armor.LocationLeft": "L.", + "WITCHER.Armor.LocationRight": "P.", + "WITCHER.Location.Left": "Lewa", + "WITCHER.Location.Right": "Prawa", + "WITCHER.Attack": "Atak", + "WITCHER.Armor.Location": "Lokacja", + "WITCHER.Component.Rarity": "Dostępność", + "WITCHER.Component.Location": "Źródło", + "WITCHER.Component.Quantity": "Ilość", + "WITCHER.Component.Forage": "PT zdobycia", + "WITCHER.Enhancement.Stopping": "Wyparowania", + "WITCHER.Enhancement.Bludgeoning": "M", + "WITCHER.Enhancement.Slashing": "C", + "WITCHER.Enhancement.Piercing": "K", + "WITCHER.Enhancement.Elemental": "Ż", + "WITCHER.Enhancement.Armor": "Zbroja", + "WITCHER.Enhancement.Rune": "Runa", + "WITCHER.Enhancement.Glyph": "Glif", + "WITCHER.Mount.Dex": "Atletyka", + "WITCHER.Mount.Dexterity": "Atl", + "WITCHER.Mount.ControlMod": "Modyfikator Kontroli", + "WITCHER.Mount.Control": "Kontrola", + "WITCHER.Mount.Speed": "TEMPO", + "WITCHER.Mount.Hp": "PZ", + "WITCHER.Alchemy.Duration": "Czas działania", + "WITCHER.Alchemy.Toxicity": "Toksyczność", + "WITCHER.Alchemy.Alchemical": "Substancja Alchemiczna", + "WITCHER.Alchemy.Potion": "Eliksir", + "WITCHER.Alchemy.Decoction": "Odwar", + "WITCHER.Alchemy.Oil": "Olej", + "WITCHER.Diagram.alchemyDC": "PT Tworzenia", + "WITCHER.Diagram.craftingDC": "PT Tworzenia", + "WITCHER.Diagram.craftingTime": "Czas", + "WITCHER.Diagram.components": "Składniki", + "WITCHER.Diagram.otherComponents": "Pozostałe składniki", + "WITCHER.Diagram.investment": "Półprodukty", + "WITCHER.Diagram.Learned": "Zapamiętany", + "WITCHER.Diagram.Formulae": "Receptura", + "WITCHER.Diagram.Ingredient": "Składnik", + "WITCHER.Diagram.Weapon": "Broń", + "WITCHER.Diagram.Armor": "Pancerz", + "WITCHER.Diagram.ArmorEnhancement": "Wzmocnienie Pancerza", + "WITCHER.Diagram.ElderFolkWeapon": "Broń Starszych Ras", + "WITCHER.Diagram.ElderFolkArmor": "Pancerz Starszych Ras", + "WITCHER.Diagram.Ammunition": "Amunicja", + "WITCHER.Diagram.Bomb": "Petardy", + "WITCHER.Diagram.Traps": "Pułapki", + "WITCHER.Diagram.Novice": "Nowicjusz", + "WITCHER.Diagram.Journeyman": "Czeladnik", + "WITCHER.Diagram.Master": "Mistrz", + "WITCHER.Diagram.GrandMaster": "Arcymistrz", + "WITCHER.Diagram.Witcher": "Wiedźmin", + "WITCHER.Mutagen.MutSource": "Źródło Mutagenu", + "WITCHER.Mutagen.AlchemyDC": "PT Alchemii", + "WITCHER.Mutagen.MinorMutation": "Pomniejsza Mutacja", + "WITCHER.Mutagen.Type": "Typ", + "WITCHER.Mutagen.Source": "Źródło", + "WITCHER.Mutagen.Red": "Czerwony", + "WITCHER.Mutagen.Green": "Zielony", + "WITCHER.Mutagen.Blue": "Niebieski", + "WITCHER.Valuable.Conceal": "Ukryty", + "WITCHER.Valuable.Quality": "Jakość", + "WITCHER.Valuable.Toolkit": "Narzędzia", + "WITCHER.Valuable.General": "Codzienne Przedmioty", + "WITCHER.Valuable.Containers": "Pojemniki", + "WITCHER.Valuable.Food&Drinks": "Pożywienie", + "WITCHER.Valuable.Clothings": "Ubranie", + "WITCHER.Valuable.Service": "Usługi", + "WITCHER.Valuable.Loging": "Noclegi", + "WITCHER.Valuable.MountAccessories": "Coś Dla Rumaka", + "WITCHER.StInt": "Rozum", + "WITCHER.StRef": "Reakcje", + "WITCHER.StDex": "Gracja", + "WITCHER.StBody": "Ciało", + "WITCHER.StEmp": "Emocje", + "WITCHER.StCra": "Fach", + "WITCHER.StWill": "Wola", + "WITCHER.StLuck": "Fart", + "WITCHER.StSpd": "Tempo", + "WITCHER.StVigor": "Wigor", + "WITCHER.StReputation": "Sława", + "WITCHER.Actor.SkillTab": "Umiejętności", + "WITCHER.Actor.ProfessionTab": "Profesja i Rasa", + "WITCHER.Actor.InventoryTab": "Ekwipunek", + "WITCHER.Actor.MagicTab": "Magia i Zaklęcia", + "WITCHER.Actor.BackgroundTab": "Tło postaci", + "WITCHER.Actor.Name": "Nazwa Postaci", + "WITCHER.Actor.Race": "Rasa", + "WITCHER.Actor.Gender": "Płeć", + "WITCHER.Actor.Age": "Wiek", + "WITCHER.Actor.Perks": "Właściwości Rasowe", + "WITCHER.Actor.Adda.Profession": "Dodaj Profesję", + "WITCHER.Actor.Adda.Race": "Dodaj Rasę", + "WITCHER.Actor.TotalStats": "Suma Statystyk", + "WITCHER.Actor.Stat.Int": "ROZUM", + "WITCHER.Actor.Stat.Ref": "REAKCJE", + "WITCHER.Actor.Stat.Dex": "GRACJA", + "WITCHER.Actor.Stat.Body": "CIAŁO", + "WITCHER.Actor.Stat.Spd": "TEMPO", + "WITCHER.Actor.Stat.Emp": "EMOCJE", + "WITCHER.Actor.Stat.Cra": "FACH", + "WITCHER.Actor.Stat.Will": "WOLA", + "WITCHER.Actor.Stat.Luck": "FART", + "WITCHER.Actor.StatTitle.LableLeft": "Statystyki", + "WITCHER.Actor.StatTitle.ModMax": "Akt / Max", + "WITCHER.Actor.StatTitle.Derived": "Pochodne", + "WITCHER.Actor.CoreStat.Stun": "PP", + "WITCHER.Actor.CoreStat.Run": "BIEG", + "WITCHER.Actor.CoreStat.Leap": "SKOK", + "WITCHER.Actor.CoreStat.Enc": "OBC.", + "WITCHER.Actor.CoreStat.Rec": "Zdr.", + "WITCHER.Actor.CoreStat.woundTreshold": "Próg C.R.", + "WITCHER.Actor.DerStat.Vigor": "Wigor", + "WITCHER.Actor.DerStat.HP": "Max PZ", + "WITCHER.Actor.DerStat.Sta": "PW", + "WITCHER.Actor.DerStat.Resolve": "Determinacja", + "WITCHER.Actor.DerStat.Focus": "Fokus", + "WITCHER.Actor.DerStat.Punch": "Pięść", + "WITCHER.Actor.DerStat.Kick": "Kop", + "WITCHER.Actor.Initiative": "Inicjatywa", + "WITCHER.Actor.SavingThrow": "Rzut Obronny", + "WITCHER.Actor.Crit/Fumble": "Szczęście/Pech", + "WITCHER.Actor.Defense": "Obrona", + "WITCHER.Actor.Adrenaline": "Adrenalina", + "WITCHER.Actor.Stamina": "PW", + "WITCHER.Actor.Hp": "PZ", + "WITCHER.Actor.Skill.Intelligence": "Rozum", + "WITCHER.Actor.Skill.Reflex": "Reakcje", + "WITCHER.Actor.Skill.Willpower": "Wola", + "WITCHER.Actor.Skill.Dexterity": "Gracja", + "WITCHER.Actor.Skill.Crafting": "Fach", + "WITCHER.Actor.Skill.Body": "Ciało", + "WITCHER.Actor.Skill.Empathy": "Emocje", + "WITCHER.Actor.Profession.Level": "Poziom", + "WITCHER.CritWound.Header": "Rany Krytyczne", + "WITCHER.CritWound.HealingTime.Label": "Dni Do Wyleczenia", + "WITCHER.CritWound.Simple": "Lekka", + "WITCHER.CritWound.Complex": "Średnia", + "WITCHER.CritWound.Difficult": "Poważna", + "WITCHER.CritWound.Deadly": "Śmiertelna", + "WITCHER.CritWound.None": "Brak", + "WITCHER.CritWound.Stabilized": "Ustabilizowana", + "WITCHER.CritWound.Treated": "Leczona", + "WITCHER.CritWound.Name.SimpleCrackedJaw": "Złamana Szczęka", + "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Szpecąca Blizna", + "WITCHER.CritWound.Name.SimpleCrackedRibs": "Stłuczone Żebra", + "WITCHER.CritWound.Name.SimpleForeignObject": "Ułamek", + "WITCHER.CritWound.Name.SimpleSprainedArm": "Skręcona Ręka", + "WITCHER.CritWound.Name.SimpleSprainedLeg": "Skręcona Noga", + "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Wstrząśnienie Mózgu", + "WITCHER.CritWound.Name.ComplexLostTeeth": "Wybite Zęby", + "WITCHER.CritWound.Name.ComplexRupturedSpleen": "W Śledzionę", + "WITCHER.CritWound.Name.ComplexBrokenRibs": "Połamane Żebra", + "WITCHER.CritWound.Name.ComplexFracturedArm": "Złamana Ręka", + "WITCHER.CritWound.Name.ComplexFracturedLeg": "Złamana Noga", + "WITCHER.CritWound.Name.DifficultSkullFracture": "Pęknięta Czaszka", + "WITCHER.CritWound.Name.DifficultConcussion": "Wstrząs Mózgu", + "WITCHER.CritWound.Name.DifficultTornStomach": "W Żołądek", + "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Przebite Płuco", + "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Otwarte Złamanie Ręki", + "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Otwarte Złamanie Nogi", + "WITCHER.CritWound.Name.DeadlyDecapitated": "Dekapitacja", + "WITCHER.CritWound.Name.DeadlyDamagedEye": "W Oko", + "WITCHER.CritWound.Name.DeadlyHearthDamage": "W Serducho", + "WITCHER.CritWound.Name.DeadlySepticShock": "Szok Septyczny", + "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Odcięta Ręka", + "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Odcięta Noga", + "WITCHER.CritWound.SimpleCrackedJaw": "Cios złamał ci szczękę sprawiając, że mówisz niewyraźnie.", + "WITCHER.CritWound.SimpleDisfiguringScar": "Trafienie postawiło paskudny ślad na twarzy. Jesteś tak brzydki, że trudno na ciebie spojrzeć.", + "WITCHER.CritWound.SimpleCrackedRibs": "Cios połamał twoje żebra. Z ich powodu trudno ci oddychać i tracisz siły.", + "WITCHER.CritWound.SimpleForeignObject": "W ranie pozostał kawałek broni, ubrania lub pancerza, powodując zakażenie.", + "WITCHER.CritWound.SimpleSprainedArm": "Trafienie skręciło twoją rękę, trudno ci ją poruszać.", + "WITCHER.CritWound.SimpleSprainedLeg": "Trafienie skręciło twoją nogę, masz problemy z poruszaniem się.", + "WITCHER.CritWound.ComplexMinorHeadWound": "Od ciosu miesza się postaci w głowie.", + "WITCHER.CritWound.ComplexLostTeeth": "Uderzenie wybiło ci kilka zębów. Rzuć 1d10 na to ile ich straciłeś.", + "WITCHER.CritWound.ComplexRupturedSpleen": "Cios powoduje wewnętrzne i zawroty głowy.", + "WITCHER.CritWound.ComplexBrokenRibs": "Uderzenie łamie kilka żeber, powodując okrutny ból.", + "WITCHER.CritWound.ComplexFracturedArm": "Cios łamie twoją rękę.", + "WITCHER.CritWound.ComplexFracturedLeg": "Cios łamie twoją nogę.", + "WITCHER.CritWound.DifficultSkullFracture": "Uderzenie powoduje pęknięcie czaszki, osłabiając twoją głowę i powodując krwawienie.", + "WITCHER.CritWound.DifficultConcussion": "Uderzenie powoduje wstrząs mózgu.", + "WITCHER.CritWound.DifficultTornStomach": "Uderzenie uszkadza twoj żołądek, powodując, że jego zawartość rozlewa się po wnętrznościach.", + "WITCHER.CritWound.DifficultSuckingChestWound": "Uderzenie przebija twoje płuco, sprawiając, że zaczynasz topić się we własnej krwii.", + "WITCHER.CritWound.DifficultCompoundArmFracture": "Uderzenie łamie twoją rękę. Jedna ze złamanych kości przebiła skórę.", + "WITCHER.CritWound.DifficultCompoundLegFracture": "Uderzenie złamało nogę, czyniąc ją bezużyteczną.", + "WITCHER.CritWound.DeadlyDecapitated": "Uderzenie przecina ci kręgosłup lub odcina głowę całkowicie.", + "WITCHER.CritWound.DeadlyDamagedEye": "Cios uszkodził lub pozbawił cię oka.", + "WITCHER.CritWound.DeadlyHearthDamage": "Uderzenie uszkodziło twoje serce.", + "WITCHER.CritWound.DeadlySepticShock": "Uszkodzenie organów wewnętrznych powoduje szok dla całego ciała.", + "WITCHER.CritWound.DeadlyDismemberedArm": "Bez ręki jest się jak bez ręki.", + "WITCHER.CritWound.DeadlyDismemberedLeg": "Uderzenie pozbawia cię nogi.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Otrzymujesz karę -2 do Zdolności Magicznych i Konfliktu Społecznego.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Otrzymujesz karę -1 do Zdolności Magicznych i Konfliktu Społecznego.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Otrzymujesz karę -1 do Zdolności Magicznych.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Otrzymujesz karę -3 do ataków porozumienia Konfliktu Społecznego (Amory, Empatia, Oszustwo, Perswazja, Urok).", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Otrzymujesz karę -1 do ataków porozumienia Konfliktu Społecznego.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Otrzymujesz karę -1 do Amorów.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Otrzymujesz karę -2 do CIAŁA. Nie wpływa to na ilość PZ.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Otrzymujesz karę -1 do CIAŁA. Nie wpływa to na ilość PZ.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Udźwig postaci spada o 10.", + "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Do 1/4 wartości zmniejsza się zdrowienie i CIAŁO na potrzeby wyznaczenia czasu leczenia Rany Krytycznej.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Do połowy wartości zmniejsza się zdrowienie i CIAŁO na potrzeby wyznaczenia czasu leczenia Rany Krytycznej.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Zdrowienie zmniejsza się o 2 oraz CIAŁO na potrzeby wyznaczenia czasu leczenia Rany Krytycznej o 1.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Otrzymujesz karę -2 do wszystkich akcji z użyciem tej ręki.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Otrzymujesz karę -1 do wszystkich akcji z użyciem tej ręki.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Kara -1 do testów Krzepy.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Otrzymujesz karę -2 do TEMPA, testów Atletyki i Zwinności (w tym uników).", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Otrzymujesz karę -1 do TEMPA, testów Atletyki i Zwinności.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Kara -1 do TEMPA.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Otrzymujesz karę -1 do ROZUMU, WOLI i poziomu przytomności.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Otrzymujesz karę -1 do ROZUMU i WOLI.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Otrzymujesz karę -1 do WOLI.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Otrzymujesz karę -3 do Zdolności Magicznych i Konfliktu Społecznego.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Otrzymujesz karę -2 do Zdolności Magicznych i Konfliktu Społecznego.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Otrzymujesz karę -1 do Zdolności Magicznych i Konfliktu Społecznego.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Postać musi wykonać test przytomności co 5 rund. Dodatkowo krwawi.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Postać musi wykonać test przytomności co 10 rund.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Otrzymujesz karę -2 do poziomu przytomności.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Otrzymujesz karę -2 do CIAŁA i -1 do GRACJI i REAKCJI.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Otrzymujesz karę -1 do CIAŁA i REAKCJI.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Otrzymujesz karę -1 do CIAŁA.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Otrzymujesz karę -3 do wszystkich akcji z użyciem tej ręki.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Otrzymujesz karę -2 do wszystkich akcji z użyciem tej ręki.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Otrzymujesz karę -1 do wszystkich akcji z użyciem tej ręki.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "Otrzymujesz karę -3 do TEMPA, testów Atletyki i Zwinności.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "Otrzymujesz karę -2 do TEMPA, testów Atletyki i Zwinności.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "Otrzymujesz karę -1 do TEMPA, testów Atletyki i Zwinności.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Otrzymujesz karę -1 do GRACJI i ROZUMU. Dodatkowo mnożnik obrażeń w głowę rośnie z 3 do 4.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Otrzymujesz karę -1 do GRACJI i ROZUMU. Dodatkowo mnożnik obrażeń w głowę rośnie z 3 do 4.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Mnożnik obrażeń w głowę rośnie z 3 do 4.", + "WITCHER.CritWound.Mod.DifficultConcussion.None": "Postać musi wykonać test przytomności co 1d6 rund. Oraz otrzymuje karę -2 to GRACJI, REAKCJI i ROZUMU.", + "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Otrzymujesz karę -1 to GRACJI, REAKCJI i ROZUMU.", + "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Otrzymujesz karę -1 to GRACJI i ROZUMU.", + "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Otrzymujesz karę -2 do wszystkich akcji. Oraz 4 dodatkowe obrażenia w korpus co rundę.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Otrzymujesz karę -2 do wszystkich akcji.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Otrzymujesz karę -1 do wszystkich akcji.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Otrzymujesz karę -3 do CIAŁA i TEMPA. Dodatkowo postać się dusi.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Otrzymujesz karę -2 do CIAŁA i TEMPA.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Otrzymujesz karę -2 do CIAŁA i TEMPA.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Nie można wykonywać akcji jedną z rąk. Dodatkowo postać krwawi.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Nie można wykonywać akcji jedną z rąk.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Ręka na tęblaku jest dość słaba.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "TEMPO, Atletyka i Zwinność spadają do 1/4 normalnej wartości. Dodatkowo postać krwawi.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "TEMPO, Atletyka i Zwinność spadają do połowy wartości.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "Otrzymujesz karę -2 do TEMPA, Atletyki i Zwinności.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Od tego się umiera na miejscu.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Tej rany nie da się ustabilizować. No bo jak?", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Serio myślisz, że to się da uleczyć? Otóż nie bardzo.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Kara -5 do testów Czujności opartych na wzroku oraz -4 do GRACJI. Rana krwawi.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Kara -3 do testów Czujności opartych na wzroku oraz -2 do GRACJI.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Stała kara -1 do testów Czujności opartych na wzroku oraz do GRACJI.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Postać natychmiast musi wykonać test Konania. Jeśli go nie zda, umiera na miejscu. Jeśli zda zmniejsza swoje PW, CIAŁO i TEMPO do 1/4 początkowej wartości oraz krwawi.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "PW, CIAŁO i TEMPO spadają do połowy początkowej wartości.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Za każdym razem kiedy postać będzie krwawiła, będzie otrzymywać dodatkowe 2 obrażenia na rundę.", + "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Maksymalny poziom PW spada do 1/4 początkowej wartości, kara -3 do GRACJI, REAKCJI, ROZUMU i WOLI. Dodatkowo postać jest zatruta.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Maksymalny poziom PW spada do połowy początkowej wartości, kara -1 do GRACJI, REAKCJI, ROZUMU i WOLI.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "PW postaci zostaj a zmniejszone na stałe o 5.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Z kończyny nie da się korzystać, a postać zaczyna krwawić.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Z kończyny nie da się korzystać.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Kończynę można zastąpić protezą.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "TEMPO, Atletyka i Zwinność spadają do 1/4 normalnej wartości. Dodatkowo postać krwawi.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "TEMPO, Atletyka i Zwinność spadają do 1/4 normalnej wartości.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "Kończynę można zastąpić protezą.", + "WITCHER.Notes": "Notatki", + "WITCHER.SkIntAwareness": "Czujność", + "WITCHER.SkIntBusiness": "Interesy", + "WITCHER.SkIntDeduction": "Dedukcja", + "WITCHER.SkIntEducation": "Wykształcenie", + "WITCHER.SkIntCommon": "Język wspólny (2)", + "WITCHER.SkIntCommonLable": "Język wspólny", + "WITCHER.SkIntElder": "Starsza mowa (2)", + "WITCHER.SkIntElderLable": "Starsza mowa", + "WITCHER.SkIntDwarven": "Krasnoludzki (2)", + "WITCHER.SkIntDwarvenLable": "Krasnoludzki", + "WITCHER.SkIntMonster": "Wiedza o potworach (2)", + "WITCHER.SkIntMonsterLable": "Wiedza o potworach", + "WITCHER.SkIntSocialEt": "Obycie", + "WITCHER.SkIntStreet": "Miastowy", + "WITCHER.SkIntTactics": "Strategia (2)", + "WITCHER.SkIntTacticsLable": "Strategia", + "WITCHER.SkIntTeaching": "Nauczanie", + "WITCHER.SkIntWilderness": "Sztuka przetrwania", + "WITCHER.SkRefBrawling": "Bójka", + "WITCHER.SkRefDodge": "Zwinność", + "WITCHER.SkRefMelee": "Broń biewna", + "WITCHER.SkRefRiding": "Jeździectwo", + "WITCHER.SkRefSailing": "Żeglarstwo", + "WITCHER.SkRefSmall": "Broń krótka", + "WITCHER.SkRefStaff": "Broń drzewcowa", + "WITCHER.SkRefSwordsmanship": "Szermierka", + "WITCHER.SkDexArchery": "Łucznictwo", + "WITCHER.SkDexAthletics": "Atletyka", + "WITCHER.SkDexCrossbow": "Kusznictwo", + "WITCHER.SkDexSleight": "Zręczne palce", + "WITCHER.SkDexStealth": "Skrytość", + "WITCHER.SkBodyPhys": "Krzepa", + "WITCHER.SkBodyEnd": "Wytrzymałość", + "WITCHER.SkEmpCharisma": "Urok", + "WITCHER.SkEmpDeceit": "Oszustwo", + "WITCHER.SkEmpArts": "Sztuka", + "WITCHER.SkEmpGambling": "Hazard", + "WITCHER.SkEmpGrooming": "Styl", + "WITCHER.SkEmpHumanPerc": "Empatia", + "WITCHER.SkEmpLeadership": "Przywództwo", + "WITCHER.SkEmpPersuasion": "Perswazja", + "WITCHER.SkEmpPerformance": "Występy", + "WITCHER.SkEmpSeduction": "Amory", + "WITCHER.SkCraAlchemy": "Alchemia (2)", + "WITCHER.SkCraAlchemyLable": "Alchemia", + "WITCHER.SkCraCrafting": "Rzemiosło (2)", + "WITCHER.SkCraCraftingLable": "Rzemiosło", + "WITCHER.SkCraDisguise": "Charakteryzacja", + "WITCHER.SkCraAid": "Opatrywanie", + "WITCHER.SkCraForge": "Fałszerstwo", + "WITCHER.SkCraPick": "Włamania", + "WITCHER.SkCraTrapCraft": "Pułapki (2)", + "WITCHER.SkCraTrapCraftLable": "Pułapki", + "WITCHER.SkWillCourage": "Odwaga", + "WITCHER.SkWillHex": "Klątwy (2)", + "WITCHER.SkWillHexLable": "Klątwy", + "WITCHER.SkWillIntim": "Zastraszanie", + "WITCHER.SkWillSpellcast": "Zaklęcia (2)", + "WITCHER.SkWillSpellcastLable": "Zaklęcia", + "WITCHER.SkWillResistMag": "Łamanie magii (2)", + "WITCHER.SkWillResistMagLable": "Łamanie magii", + "WITCHER.SkWillResistCoer": "Nieugiętość", + "WITCHER.SkWillRitCraft": "Rytuały (2)", + "WITCHER.SkWillRitCraftLable": "Rytuały", + "WITCHER.Actor.ImprovementPoints": "Punkty Wprawy", + "WITCHER.Actor.CurrentIP": "Obecne P.W.:", + "WITCHER.Actor.SkillName": "Nazwa umiejętności..", + "WITCHER.Actor.TotalSkill": "Suma umiejętności", + "WITCHER.Actor.TotalProfSkill": "Suma umiejętności profesji", + "WITCHER.SocialStanding": "Status społeczny", + "WITCHER.Profession": "Profesja", + "WITCHER.Reputation": "Sława", + "WITCHER.Homeland": "Ojczyzna", + "WITCHER.Value": "Wartości", + "WITCHER.ValuedPerson": "Najważniejsza osoba", + "WITCHER.Affectations": "Zadania", + "WITCHER.Hair": "Włosy", + "WITCHER.Personality": "Osobowość", + "WITCHER.Clothing": "Ubranie", + "WITCHER.FeelingsOnPeople": "O innych", + "WITCHER.LifeEvents": "Wydażenia w życiu", + "WITCHER.Decade": "Dekada", + "WITCHER.Event": "Wydarzenie", + "WITCHER.DeathSave": "Test przytomności/konania", + "WITCHER.Crit": "Szczęście", + "WITCHER.Fumble": "Pech", + "WITCHER.CritTotal": "W sumie", + "WITCHER.table.Quantity": "Ilość", + "WITCHER.table.Range": "Zasięg", + "WITCHER.table.Damage": "Obrażenia", + "WITCHER.table.Reliability": "Trw.", + "WITCHER.table.Name": "Nazwa", + "WITCHER.table.StoppingPower": "Wyparowania", + "WITCHER.table.ResBludgeon": "O", + "WITCHER.table.ResSlashing": "C", + "WITCHER.table.ResPiercing": "P", + "WITCHER.table.Equipped": "Wyp", + "WITCHER.Monster.HeadArmor": "Wyp. Głowa", + "WITCHER.Monster.UpperArmor": "Wyp. Korpus", + "WITCHER.Monster.LowerArmor": "Wyp. Nogi", + "WITCHER.Monster.WingTailArmor": "Wyp. Skrzydła/Ogon", + "WITCHER.Monster.CustomHP/STA": "Niestandarowe PZ/PW", + "WITCHER.Monster.Easy": "Słabe", + "WITCHER.Monster.Normal": "Przeciętne", + "WITCHER.Monster.Hard": "Silne", + "WITCHER.Monster.Simple": "Proste", + "WITCHER.Monster.Complex": "Złożone", + "WITCHER.Monster.Difficult": "Trudne", + "WITCHER.Monster.Type.Lable": "Rodzaj", + "WITCHER.Monster.Difficulty": "Siła", + "WITCHER.Monster.Complexity": "Wyzwanie", + "WITCHER.Monster.Bounty": "Nagroda", + "WITCHER.Monster.Height": "Wzrost", + "WITCHER.Monster.Weight": "Waga", + "WITCHER.Monster.Environment": "Występowanie", + "WITCHER.Monster.Intelligence": "Inteligencja", + "WITCHER.Monster.Organization": "Organizacja", + "WITCHER.Monster.CommonerSupperstition": "Wiedza powszechna: Wykształcenie PT: ", + "WITCHER.Monster.WitcherKnowledge": "Wiedza specjalistyczna: Wiedza o potworach PT: ", + "WITCHER.Monster.SkillTab": "Zdolności", + "WITCHER.Monster.InventoryTab": "Broń/Łup", + "WITCHER.Monster.DetailsTab": "Szczegóły", + "WITCHER.Monster.SpellsTab": "Moce", + "WITCHER.Monster.SkillList": "Pokaż konkretne umiejętności", + "WITCHER.Monster.Type.Humanoid": "Humanoidy", + "WITCHER.Monster.Type.Necrophage": "Trupojady", + "WITCHER.Monster.Type.Specter": "Upiory", + "WITCHER.Monster.Type.Beast": "Bestie", + "WITCHER.Monster.Type.CursedOne": "Przeklęci", + "WITCHER.Monster.Type.Hybrid": "Hybrydy", + "WITCHER.Monster.Type.Insectoid": "Insektoidy", + "WITCHER.Monster.Type.Elementa": "Żywiołaki", + "WITCHER.Monster.Type.Relict": "Przedwieczni", + "WITCHER.Monster.Type.Ogroid": "Ogroidy", + "WITCHER.Monster.Type.Draconid": "Drakonidy", + "WITCHER.Monster.Type.Vampire": "Wampiry", + "WITCHER.Monster.Resistances": "Odporności", + "WITCHER.Monster.Immunities": "Immunmitety", + "WITCHER.Monster.Susceptibilities": "Wrażliwy na", + "WITCHER.Monster.Senses": "Zmysły", + "WITCHER.Loot.TotalWeight": "Waga całkowita", + "WITCHER.Loot.MaxWeight": "Waga maksymalna", + "WITCHER.Loot.TotalCost": "Wartość całkowita", + "WITCHER.Loot.Weapons": "Bronie", + "WITCHER.Loot.Armors": "Zbroje", + "WITCHER.Loot.Valuables": "Kosztowności", + "WITCHER.Loot.Diagrams": "Schematy", + "WITCHER.Loot.Components": "Składniki", + "WITCHER.Inventory.Armor": "Używana zbroja", + "WITCHER.Inventory.Weapons": "Używane bronie", + "WITCHER.Inventory.Valuables": "Kosztwności", + "WITCHER.Inventory.Substances": "Substancje", + "WITCHER.Inventory.Components": "Składniki", + "WITCHER.Inventory.Diagrams": "Schematy i Receptury", + "WITCHER.Inventory.Substance": "Substancja", + "WITCHER.Inventory.Vitriol": "Vitriol", + "WITCHER.Inventory.Rebis": "Rebis", + "WITCHER.Inventory.Aether": "Aether", + "WITCHER.Inventory.Quebrith": "Quebrith", + "WITCHER.Inventory.Hydragenum": "Hydragenum", + "WITCHER.Inventory.Vermilion": "Vermilion", + "WITCHER.Inventory.Sol": "Sol", + "WITCHER.Inventory.Caelum": "Caelum", + "WITCHER.Inventory.Fulgur": "Fulgur", + "WITCHER.Button.Cancel": "Anuluj", + "WITCHER.Button.Continue": "Kontyntynuj", + "WITCHER.Button.All": "Wszystko", + "WITCHER.Spell.type": "Typ", + "WITCHER.Spell.Spells": "Czary", + "WITCHER.Spell.Invocations": "Inwokajcje", + "WITCHER.Spell.Witcher": "Wiedźmińskie znaki", + "WITCHER.Spell.Rituals": "Rytuały", + "WITCHER.Spell.Hexes": "Klątwy", + "WITCHER.Spell.Danger": "Zagrożenie", + "WITCHER.Spell.DangerLow": "Niskie", + "WITCHER.Spell.DangerMedium": "Średnie", + "WITCHER.Spell.DangerHigh": "Wysokie", + "WITCHER.Spell.Novice": "Nowicjusz", + "WITCHER.Spell.Journeyman": "Czeladnik", + "WITCHER.Spell.Master": "Mistrz", + "WITCHER.Spell.Mixed": "Mieszane", + "WITCHER.Spell.Earth": "Ziemia", + "WITCHER.Spell.Air": "Powietrze", + "WITCHER.Spell.Fire": "Ogień", + "WITCHER.Spell.Water": "Woda", + "WITCHER.Spell.Druid": "Druid", + "WITCHER.Spell.Preacher": "Kapłan", + "WITCHER.Spell.Archpriest": "Wybraniec boży", + "WITCHER.Spell.Basic": "Podstawowy", + "WITCHER.Spell.Alt": "Zaawansowany", + "WITCHER.Spell.Duration": "Czas trwania", + "WITCHER.Spell.Range": "Zasięg", + "WITCHER.Spell.Defence": "Obrona", + "WITCHER.Spell.PrepTime": "Czas Przygotowania", + "WITCHER.Spell.DC": "Poziom trudności", + "WITCHER.Spell.Components": "Komponenty", + "WITCHER.Spell.Requirements": "Zdjęcie klątwy", + "WITCHER.Spell.Effect": "Efekt", + "WITCHER.Spell.AlternateComponents": "Sprzęt", + "WITCHER.SPell.Signs": "Znaki", + "WITCHER.SPell.Sign": "Znak", + "WITCHER.Spell.Element": "Żywioł", + "WITCHER.Spell.StaCost": "Koszt PW", + "WITCHER.Spell.Variable": "Zmienny koszt PW", + "WITCHER.Spell.Short.StaCost": "Koszt PW", + "WITCHER.Spell.Short.Variable": "Zm.PW", + "WITCHER.Spell.staminaDialog": "Ile PW chcesz użyć?", + "WITCHER.Spell.notEnoughSta": "Not enough stamina.", + "WITCHER.Spell.MagicCost": "Koszt Czaru", + "WITCHER.Spell.ChooseFocus": "Użyj Fokusu", + "WITCHER.Spell.ChooseExpandedFocus": "Użyj dodatkowy Fokus", + "WITCHER.Chat.SaveText": "Musisz rzucić poniżej", + "WITCHER.Dialog.Crafting": "Tworzę", + "WITCHER.Dialog.AlchemyTitle": "Użyj Alchemi", + "WITCHER.Dialog.ButtonCraft": "Zrób", + "WITCHER.Dialog.CraftingAlchemycal": "Tworzenie alchemią", + "WITCHER.Dialog.NoComponents": "Brak kompontntów", + "WITCHER.Dialog.CraftingDiagram": "Masz schemat", + "WITCHER.Dialog.Diagram": "Schemat", + "WITCHER.Dialog.ButtonDodge": "Unik", + "WITCHER.Dialog.ButtonReposition": "Zejście z linii", + "WITCHER.Dialog.ButtonParry": "Parowanie", + "WITCHER.Dialog.ButtonBlock": "Blok", + "WITCHER.Dialog.ButtonParryThrown": "Parowanie pocisku", + "WITCHER.Dialog.ButtonMagicResist": "Łamanie magii", + "WITCHER.Dialog.Defense": "Obrona", + "WITCHER.Dialog.DefenseExtra": "Dodatkowa obrona", + "WITCHER.Dialog.DefenseWith": "Obrona z użyciem", + "WITCHER.Dialog.DefenseTitle": "Akcje obronne", + "WITCHER.Dialog.attack": "Losowy Człowiek", + "WITCHER.Dialog.attackRandomHuman": "Losowa Człowiek", + "WITCHER.Dialog.attackRandomMonster": "Losowa Potwór", + "WITCHER.Dialog.attackHead": "Głowa", + "WITCHER.Dialog.attackTorso": "Korpus", + "WITCHER.Dialog.attackRArm": "Prawa ręka", + "WITCHER.Dialog.attackLArm": "Rewa ręka", + "WITCHER.Dialog.attackRLeg": "Prawa noga", + "WITCHER.Dialog.attackLLeg": "Lewa noga", + "WITCHER.Dialog.attackLimb": "Kończyna", + "WITCHER.Dialog.attackTail": "Ogon/skrzydło", + "WITCHER.Dialog.attackOutsideLOS": "Poza polem widzenia celu", + "WITCHER.Dialog.attackIsFastDraw": "Szybkie dobycie", + "WITCHER.Dialog.attackIsProne": "Jesteś podatny", + "WITCHER.Dialog.attackIsPinned": "Cel przygwożdżony", + "WITCHER.Dialog.attackIsActivelyDodging": "Cel aktywnie unika", + "WITCHER.Dialog.attackIsMoving": "Cel w ruchu", + "WITCHER.Dialog.attackTargetOutsideLOS": " Cel poza polem widzenia", + "WITCHER.Dialog.attackIsAmbush": "Zaszadzka", + "WITCHER.Dialog.attackIsRicochet": "Rykoszetowanie", + "WITCHER.Dialog.attackIsBlinded": "Chwiowe oślepienie", + "WITCHER.Dialog.attackIsSilhouetted": "Cel jest podświetlony", + "WITCHER.Dialog.attackIsAiming": "Celowanie (ilość rund)", + "WITCHER.Dialog.sizeMedium": "Średni", + "WITCHER.Dialog.sizeSmall": "Mały", + "WITCHER.Dialog.sizeLarge": "Duży", + "WITCHER.Dialog.sizeHuge": "Olbrzymi", + "WITCHER.Dialog.rangeNone": "Brak", + "WITCHER.Dialog.rangePointBlank": "Bezpośredni (<2m)", + "WITCHER.Dialog.rangeClose": "Bliski (1/4 Zasięg)", + "WITCHER.Dialog.rangeMedium": "Średni (1/2 Zasięg)", + "WITCHER.Dialog.rangeLong": "Długi (Pełny Zaięg)", + "WITCHER.Dialog.rangeExtreme": "Ekstremalny (2x Zasięg)", + "WITCHER.Dialog.strikeNormal": "Zwykły cios", + "WITCHER.Dialog.strikeFast": "Szybki cios", + "WITCHER.Dialog.strikeStrong": "Silny cios", + "WITCHER.Dialog.strikeJoint": "Cios Łączony", + "WITCHER.Dialog.attackUse": "Atak za pomocą", + "WITCHER.Dialog.attackExtra": "Dodatkowy atak", + "WITCHER.Dialog.attackLocation": "Lokacja trafienia", + "WITCHER.Dialog.damageType": "Rodzaj obrażeń", + "WITCHER.Dialog.attackModifiers": "Modyfikatory", + "WITCHER.Dialog.attackSize": " Modyfikator wielkości wroga", + "WITCHER.Dialog.attackRange": "Modyfikator odległości", + "WITCHER.Dialog.attackCustom": "Dodatkowe modyfikatory", + "WITCHER.Dialog.attackStrike": "Rodzaj uderzenia", + "WITCHER.Dialog.attackDamage": "obrażenia", + "WITCHER.Dialog.attackMeleeBonus": " Bonus do obrażeń", + "WITCHER.Dialog.attackCustomDmg": "dodatkowe modyfikatory obrażeń", + "WITCHER.Dialog.attackWith": "Wykonuje atak za pomocą", + "WITCHER.Dialog.chooseAmmunition": " Wybierz Amunicję", + "WITCHER.Dialog.NoAmmunition": "Brak amunicji", + "WITCHER.Dialog.Ammunition": "Amunicja", + "WITCHER.Dialog.ButtonRoll": "Rzuć", + "WITCHER.Chat.FullDmg": "Pełne Obrażenia", + "WITCHER.Enhancement.ChooseTitle": "Wybierz ulepszenie", + "WITCHER.Enhancement.NoEnhancement": "Brak ulepszeń", + "WITCHER.Dialog.Enhancement": "Ulepszenie", + "WITCHER.Dialog.Apply": "Użyj", + "WITCHER.Weapon.Broken": "Twoja broń się zepsuła", + "WITCHER.Shield.Broken": "Twoja tarcza się zepsuła", + "WITCHER.Settings.Adrenaline": "Użyj Adrenaliny (zasada opcjonalna)", + "WITCHER.Settings.AdrenalineDetails": "Adrenalina to wola życia i mobilizacja do przetrwania walki", + "WITCHER.Dialog.Skill": "Test Umiejętności", + "WITCHER.Chat.Success": "Sukces", + "WITCHER.Chat.Fail": "Porażka", + "WITCHER.Dialog.profession.skill": "Test umiejętności", + "WITCHER.Currency.bizant": "Bizant", + "WITCHER.Currency.ducat": "Dukat", + "WITCHER.Currency.lintar": "Lintar", + "WITCHER.Currency.floren": "Floren", + "WITCHER.Currency.crown": "Korona", + "WITCHER.Currency.oren": "Oren", + "WITCHER.Currency.falsecoin": "Fałszowane monety", + "WITCHER.background.activeEffect": "Aktywne efekty", + "WITCHER.Spell.CreateTemplate": "Stwórz szablon", + "WITCHER.Spell.meters": "m", + "WITCHER.Spell.Size": "Rozmiar", + "WITCHER.Spell.Type": "Typ", + "WITCHER.Spell.Square": "Kwadrat", + "WITCHER.Spell.Circle": "Okrąg", + "WITCHER.Spell.Cone": "Stożek", + "WITCHER.Spell.Ray": "Promień", + "WITCHER.Settings.displayRollDetails": "Wyświetl szczegóły rzutu", + "WITCHER.Settings.displayRollDetailsHint": "Wyświietla szczeguły rzutu : 1d10+2[cecha]+4[umiejętność]-3[parowanie]", + "WITCHER.Settings.Custom": "Dodatkowe", + "WITCHER.Settings.modifiers": "Modyfikatory", + "WITCHER.Settings.displayReputation": "Pokaż sławe graczom", + "WITCHER.Settings.displayReputationHint": "Pozwala graczom widzieć i modyfikować swoją sławe", + "WITCHER.Settings.useVerbalCombatRule": "Stosuj zasady Konfliktu Społęcznego", + "WITCHER.Settings.useVerbalCombatRuleHint": "Pokazuje graczom wartość ich determinacji oraz pozwala używać akcji Konfliktu Społecznego", + "WITCHER.Resources.modifiers": "Modyfikatory zasobów", + "WITCHER.Weapon.onlyDmg": "Rzuć tylko obrażenia", + "WITCHER.Weapon.useAmmo": "Uzywa amunicji", + "WITCHER.Spell.Damage": "Powoduje obrażenia", + "WITCHER.Damage.RemoveSP": "Odejmij wyparowania przed zastosowaniem modyfikatora lokacji.", + "WITCHER.Effect.Rolled": "Wyrzucono", + "WITCHER.Settings.specialFont": "Użyj czcionki The Witcher RPG", + "WITCHER.SKill.profession": "Profesja", + "WITCHER.SKill.pickup": "Wybrana", + "WITCHER.SKill.learn": "Nauczona", + "WITCHER.Items.transferTitle": "Przenoszenie przedmiotów", + "WITCHER.Items.transferMany": "Ile przedmiotów przenieść?", + "WITCHER.Damage.damageType": "Rodzaj obrażeń", + "WITCHER.Damage.ChangeLocation": "Zmień miejsce trafienia", + "WITCHER.Damage.CurrentLocation": "Miejsce trafienia", + "WITCHER.Damage.resistSilver": "Zastosuj odporność na nie srebro", + "WITCHER.Damage.resistMeteorite": "Zastosuj odporność na stal nie meteorytową", + "WITCHER.Damage.initial": "Początkowe obrażenia", + "WITCHER.Damage.totalSP": "Wartość wyparowań", + "WITCHER.Damage.afterSPReduct": "Pozostałe obrażenia", + "WITCHER.Damage.afterLocationModifier": "Obrażenia po modyfikatorze lokacji", + "WITCHER.Damage.afterResistances": "Obrażenia po odpornościach/podatnościach", + "WITCHER.Damage.totalApplied": "Zadane obrażenia", + "WITCHER.Damage.NotEnough": "Nie udało się przebić zbroji", + "WITCHER.Damage.isVulnerable": "Podatne na atak", + "WITCHER.Damage.oilDmg": "Dodaj obrażenia od oleju (+5)", + "WITCHER.Damage.silverDmg": "Dodaj obrażenia od srebra", + "WITCHER.Damage.silver": "Srebro", + "WITCHER.Damage.oil": "Olej", + "WITCHER.Context.applyDmg": "Zastosuj obrażenia", + "WITCHER.Context.Defense": "Obrona", + "WITCHER.Context.Blocked": "Zablokowano", + "WITCHER.Context.SelectActor": "Wybierz przynajmniej jeden cel", + "WITCHER.Armor.tooMuch": "Ubrano za dużo pancerza tego samego typu", + "WITCHER.Heal.button": "Leczenie", + "WITCHER.Heal.dialogTitle": "Leczenie po odpoczynku", + "WITCHER.Heal.title": "Okolicnzości", + "WITCHER.Heal.resting": "Dzień spędzony na odpoczynku", + "WITCHER.Heal.sterilized": "Otrzymano Płyn odkażający", + "WITCHER.Heal.healinghand": "Użyto Opatrywania", + "WITCHER.Heal.healingTent": "Użyto Namiotu Medyka", + "WITCHER.Heal.recovered": " wyzdrowaił z", + "WITCHER.Heal.restful": "kojący", + "WITCHER.Heal.active": "aktywny", + "WITCHER.Heal.day": "dzień", + "WITCHER.Loot.NotEnough": "Brak monet", + "WITCHER.Loot.InitialCost": "Koszt początkowy", + "WITCHER.Loot.HowMany": "Ilość przedmiotów", + "WITCHER.Loot.ItemCost": "Koszt przedmiotu", + "WITCHER.Loot.Percent": "Zastosuj procent", + "WITCHER.Loot.BuyTitle": "Kup/Sprzedaj przedmioty", + "WITCHER.Monster.exportLoot": "Eksportuj do łupów", + "WITCHER.Apply.Mod": "Dodaj modyfikator", + "WITCHER.ReputationTitle": "Rzut na sławę", + "WITCHER.ReputationButton.Save": "Rzut obronny", + "WITCHER.ReputationButton.FaceDown": "Test", + "WITCHER.ReputationFaceDown.Title": "Sława", + "WITCHER.context.Result": "Wynik", + "WITCHER.context.unavailable": "Brak", + "WITCHER.verbalCombat.Title": "Konflikt Społeczny", + "WITCHER.verbalCombat.DialogTitle": "Wykonaj akcję Konfliktu Społecznego", + "WITCHER.verbalCombat.EmpatheticAttacks": "Ataki porozumienia", + "WITCHER.verbalCombat.AntagonisticAttacks": "Ataki wymuszenia", + "WITCHER.verbalCombat.Defences": "Obrony", + "WITCHER.verbalCombat.EmpatheticTools": "Fortele porozumienia", + "WITCHER.verbalCombat.AntagonisticTools": "Fortele wymuszenia", + "WITCHER.verbalCombat.Seduce": "Uwodzenie", + "WITCHER.verbalCombat.SeduceEffect": "Cel zaczyna interesować się postacią, powoli otwierając się na erotyczną przygodę (ulega, jeśli postać zakończy Konflikt tym atakiem). Każde kolejne użycie Uwodzenia w Konflikcie powoduje straty w Determinacji większe o 2 (kumulują się).", + "WITCHER.verbalCombat.Persuade": "Argumentacja", + "WITCHER.verbalCombat.PersuadeEffect": "Kończąc Konflikt tym atakiem, sprawiasz, że cel przyjmuje sposób rozumowania postaci za swój.", + "WITCHER.verbalCombat.Appeal": "Poryw", + "WITCHER.verbalCombat.AppealEffect": "Cel jest coraz bardziej gotów przyjąć postać jako swojego przywódcę (daje się porwać do działania, jeśli postać zakończy konflikt tym atakiem). Każde kolejne użycie Porywu w Konflikcie powoduje straty w Determinacji większe o 1 (kumulują się).", + "WITCHER.verbalCombat.Befriend": "Zaprzyjaźnienie", + "WITCHER.verbalCombat.BefriendEffect": "Kończąc Konflikt tym atakiem, sprawiasz, że cel staje się sojusznikiem postaci.", + "WITCHER.verbalCombat.Deceive": "Okłamanie", + "WITCHER.verbalCombat.DeceiveEffect": "Kończąc Konflikt tym atakiem, sprawiasz, że cel wierzy w kłamstwo.", + "WITCHER.verbalCombat.Ridicule": "Ośmieszenie", + "WITCHER.verbalCombat.RidiculeEffect": "Kończąc Konflikt tym atakiem, sprawiasz, że cel zmniejsza swoją Reputację o 2 wobec wszystkich obecnych na jeden dzień.", + "WITCHER.verbalCombat.Intimidate": "Zastraszenie", + "WITCHER.verbalCombat.IntimidateEffect": "Cel zaczyna coraz bardziej bać się postaci (ucieka, jeśli postać zakończy Konflikt tym atakiem). Każde kolejne użycie Zastraszania w Konflikcie powoduje straty w Determinacji większe o 4 (kumulują się).", + "WITCHER.verbalCombat.Ignore": "Ignorowanie", + "WITCHER.verbalCombat.Counterargue": "Kontrargumentacja", + "WITCHER.verbalCombat.CounterargueDmg": "Zobacz atak", + "WITCHER.verbalCombat.CounterargueEffect": "Broniący się wyprowadza własny atak społeczny. Jeśli wygra stosuje jegożasady.", + "WITCHER.verbalCombat.ChangeSubject": "Zmiana tematu", + "WITCHER.verbalCombat.Disengage": "Wycofanie", + "WITCHER.verbalCombat.DisengageEffect": "Kończy Konflikt Społeczny", + "WITCHER.verbalCombat.Romance": "Romans", + "WITCHER.verbalCombat.RomanceEffect": "Ten podstęp jest możliwy tylko w konflikcie toczącym się w dłuższej perspektywie czasowej. MG może stwierdzić, że cel nie jest zainteresowany ze względu na inne preferencje. Postać prowadzi działania, które tworzą romantyczną relację między nią a celem i wykonuje przełamania WOLI podrywanego. Jeżeli zda, to póki utwierdza co do swojej miłości i dobrze traktuje drugą osobę, zyskuje bonus +3 do każdego ataku i obrony w Konflikcie z celem. Jeżeli romans źle się skończy, porzucony zyskuje na stałe bonus +3 do obrony przed atakami porozumienia ze strony dawnego partnera.", + "WITCHER.verbalCombat.Study": "Analiza", + "WITCHER.verbalCombat.StudyEffect": "Postać poświęca czas, żeby lepiej zrozumieć mocne i słabe strony przeciwnika i wykonuje test przełamania ROZUMU celu. W razie sukcesu zyskuje bonus +2 do ataku i obrony w następnej rundzie Konfliktu.", + "WITCHER.verbalCombat.ImplyPersuade": "Podpuszczenie (Perswazja)", + "WITCHER.verbalCombat.ImplyDeceit": "Podpuszczenie (Oszustwo)", + "WITCHER.verbalCombat.ImplyEffect": "Postać wskazuje przeciwnikowi mocne i słabe strony swojej argumentacji i wykonuje test przełamania ROZUMU. W razie sukcesu dany cel otrzymuje karę -4 do obrony do końca starcia. Tego podstępu można użyć tylko raz na Konflikt Społeczny.", + "WITCHER.verbalCombat.Bribe": "Przekupstwo", + "WITCHER.verbalCombat.BribeEffect": "Postać oferuje kwotę będącą wielokrotnością 50 koron i przeprowadza test przełamania WOLI celu. W razie sukcesu za każde 50 wydanych koron zyskuje bonus +1 do ataków porozumienia, na które postać teraz przechodzi.", + "WITCHER.verbalCombat.None": "Brak" } \ No newline at end of file diff --git a/lang/ptbr.json b/lang/ptbr.json index a8a3ba9b..8792446a 100644 --- a/lang/ptbr.json +++ b/lang/ptbr.json @@ -1,777 +1,661 @@ { - "WITCHER.Type": "Tipo", - "WITCHER.Percentage": "Porcentagem", - "WITCHER.DC": "ND", - - "WITCHER.Item.Short.Availability": "Disp.", - "WITCHER.Item.Weight": "Peso", - "WITCHER.Item.Cost": "Custo", - "WITCHER.Item.Effect": "Efeitos", - "WITCHER.Item.Quantity": "Quantidade", - "WITCHER.Item.Description": "Descrição", - "WITCHER.Item.Attribute": "Atributos", - "WITCHER.Item.ROF": "CT", - - "WITCHER.Item.CraftingMaterial": "Materiais para Criação", - "WITCHER.Item.Hides&AnimalParts": "Couros e Partes de Animais", - "WITCHER.Item.AlchemicalTreatments": "Tratamentos Alquímicos", - "WITCHER.Item.Ingots&Minerals": "Lingotes e Minerais", - - "WITCHER.Item.Avalability.Everywhere": "F", - "WITCHER.Item.Avalability.Common": "C", - "WITCHER.Item.Avalability.Poor": "I", - "WITCHER.Item.Avalability.Rare": "R", - "WITCHER.Item.Avalability.Witcher": "B", - - "Witcher.Item.Tiny": "M", - "Witcher.Item.Small": "P", - "Witcher.Item.Large": "G", - "Witcher.Item.CantHide": "IE", - - "WITCHER.Weapon.Type": "Tipo", - "WITCHER.Weapon.Short.WeaponAccuracy": "PA", - "WITCHER.Weapon.Short.Damage": "DANO", - "WITCHER.Weapon.Short.Reliability": "DURA", - "WITCHER.Weapon.Short.MaxReliability": "DURA MAX", - "WITCHER.Weapon.Hands": "Mãos", - "WITCHER.Weapon.Short.Concealement": "PORTE", - "WITCHER.Weapon.Short.Enhancements": "MEL", - "WITCHER.Weapon.Range": "ALC", - "WITCHER.Weapon.Elderfolk": "Anc.", - - "WITCHER.Weapon.AttackSkill": "Perícia de Ataque", - "WITCHER.Weapon.MeleeBonus": "Bonus Corpo a Corpo", - - "WITCHER.Armor.StoppingPower": "PP", - "WITCHER.Armor.MaxStoppingPower": "PP Max.", - - "WITCHER.Weapon.Broken": "Sua arma Quebrou", - "WITCHER.Armor.ArmorEnhancement": "MA", - "WITCHER.Armor.Reliable": "DURA", - "WITCHER.Armor.EncumbranceValue": "VF", - "WITCHER.Armor.Resistances": "Resistências", - "WITCHER.Armor.Res": "Res", - "WITCHER.Armor.Bludgeoning": "Concussiva", - "WITCHER.Armor.Slashing": "Cortante", - "WITCHER.Armor.Piercing": "Perfurante", - "WITCHER.Armor.Elemental": "Elemental", - "WITCHER.Armor.Type": "Tipo", - - "WITCHER.Armor.Light": "Armadura Leve", - "WITCHER.Armor.Medium": "Armadura Média", - "WITCHER.Armor.Heavy": "Armadura Pesada", - "WITCHER.Armor.Natural": "Armadura Natural", - - "WITCHER.Armor.LayerBonus": "Bonus de Camada", - - - "WITCHER.Armor.LocationHead": "Cabeça", - "WITCHER.Armor.LocationTorso": "Tronco", - "WITCHER.Armor.LocationLeg": "Perna", - "WITCHER.Armor.LocationArm": "Braço", - "WITCHER.Armor.LocationFull": "Cobertura Total", - "WITCHER.Armor.LocationShield": "Escudo", - - "WITCHER.Armor.LocationLeft": "E.", - "WITCHER.Armor.LocationRight": "D.", - - "WITCHER.Location.Left": "Esquerda", - "WITCHER.Location.Right": "Direita", - - - "WITCHER.Shield.Broken": "Seu escudo quebrou", - "WITCHER.Armor.Location": "Local", - - "WITCHER.Component.Rarity": "Raridade", - "WITCHER.Component.Location": "Local", - "WITCHER.Component.Quantity": "Quantidade", - "WITCHER.Component.Forage": "ND da Coleta", - - - "WITCHER.Enhancement.Stopping": "Parada", - "WITCHER.Enhancement.Bludgeoning": "CC", - "WITCHER.Enhancement.Slashing": "CO", - "WITCHER.Enhancement.Piercing": "PE", - - "WITCHER.Mount.Dex": "Des + Atl", - "WITCHER.Mount.Dexterity": "Des", - "WITCHER.Mount.ControlMod": "Mod. de Controle", - "WITCHER.Mount.Control": "Controle", - "WITCHER.Mount.Speed": "Velocidade", - "WITCHER.Mount.Hp": "Vitalidade", - - "WITCHER.Alchemy.Duration": "Duração", - "WITCHER.Alchemy.Toxicity": "Tox.", - "WITCHER.Alchemy.Potion": "Potion", - "WITCHER.Alchemy.Decoction": "Elixir", - "WITCHER.Alchemy.Oil": "Óleo", - - "WITCHER.Diagram.alchemyDC": "ND de Alquimia", - "WITCHER.Diagram.craftingDC": "ND de Criação", - "WITCHER.Diagram.craftingTime": "Tempo", - "WITCHER.Diagram.components": "Componentes", - "WITCHER.Diagram.otherComponents": "Outros Components", - "WITCHER.Diagram.investment": "Investimento", - "WITCHER.Diagram.Learned": "Adquirida", - "WITCHER.Diagram.Formulae": "Formula", - - "WITCHER.Diagram.Ingredient": "Ingrediente", - "WITCHER.Diagram.Weapon": "Arma", - "WITCHER.Diagram.Armor": "Armadura", - "WITCHER.Diagram.ArmorEnhancement": "Melhoria de Armadura", - "WITCHER.Diagram.ElderfolkWeapon": "Arma do Povo Ancestral", - "WITCHER.Diagram.ElderfolkArmor": "Armadura do Povo Ancestral", - "WITCHER.Diagram.Ammunition": "Munição", - - "WITCHER.Diagram.Novice": "Iniciante", - "WITCHER.Diagram.Journeyman": "Profissional", - "WITCHER.Diagram.Master": "Mestre", - "WITCHER.Diagram.GrandMaster": "Grão-Mestre", - "WITCHER.Diagram.Witcher": "Bruxo", - - "WITCHER.Mutagen.MutSource": "Fonte de Mutagênico", - "WITCHER.Mutagen.AlchemyDC": "ND de Alquimia", - "WITCHER.Mutagen.MinorMutation": "Mutação Menor", - "WITCHER.Mutagen.Type": "Tipo", - "WITCHER.Mutagen.Source": "Fonte", - - "WITCHER.Mutagen.Red": "Vermelho", - "WITCHER.Mutagen.Green": "Verde", - "WITCHER.Mutagen.Blue": "Azul", - - "WITCHER.Valuable.Conceal": "PORTE", - "WITCHER.Valuable.Quality": "Qualidade", - "WITCHER.Valueble.Toolkit": "Kit de Ferramenta", - "WITCHER.Valueble.General": "Geral", - "WITCHER.Valueble.Containers": "Contentores", - "WITCHER.Valueble.Food&Drinks": "Comida e Bebida", - "WITCHER.Valueble.Clothings": "Roupas", - "WITCHER.Valueble.Service": "Serviços", - "WITCHER.Valueble.Loging": "Hospedagem", - "WITCHER.Valueble.MountAccessories": "Acessorios de Montaria", - - "WITCHER.StInt": "Inteligência", - "WITCHER.StRef": "Reflexos", - "WITCHER.StDex": "Destreza", - "WITCHER.StBody": "Corpo", - "WITCHER.StEmp": "Empatia", - "WITCHER.StCra": "Criar", - "WITCHER.StWill": "Vontade", - "WITCHER.StLuck": "Sorte", - "WITCHER.StSpd": "Velocidade", - "WITCHER.StVigor": "Vigor", - - "WITCHER.Actor.SkillTab": "Perícias e Modificadores", - "WITCHER.Actor.ProfessionTab": "Profissão e Raça", - "WITCHER.Actor.InventoryTab": "Equip. e Inventário", - "WITCHER.Actor.MagicTab": "Magia e Feitiços", - "WITCHER.Actor.BackgroundTab": "Antecedente", - - "WITCHER.Actor.Name": "Nome", - "WITCHER.Actor.Race": "Raça", - "WITCHER.Actor.Gender": "Genero", - "WITCHER.Actor.Age": "Idade", - "WITCHER.Actor.Perks": "Vantagens", - - "WITCHER.Actor.Adda.Profession": "Adicione uma Profissão", - "WITCHER.Actor.Adda.Race": "Adicione uma Raça", - - "WITCHER.Actor.TotalStats": "Total", - - "WITCHER.Actor.Stat.Int": "INT", - "WITCHER.Actor.Stat.Ref": "REF", - "WITCHER.Actor.Stat.Dex": "DES", - "WITCHER.Actor.Stat.Body": "CORPO", - "WITCHER.Actor.Stat.Spd": "VEL", - "WITCHER.Actor.Stat.Emp": "EMP", - "WITCHER.Actor.Stat.Cra": "CRI", - "WITCHER.Actor.Stat.Will": "VON", - "WITCHER.Actor.Stat.Luck": "SORTE", - - "WITCHER.Actor.StatTitle.LableLeft": "Atributos", - "WITCHER.Actor.StatTitle.ModMax": "Mod / Máx", - "WITCHER.Actor.StatTitle.Derived": "Derivado", - - "WITCHER.Actor.CoreStat.Stun": "ATORD", - "WITCHER.Actor.CoreStat.Run": "Correr", - "WITCHER.Actor.CoreStat.Leap": "Salto", - "WITCHER.Actor.CoreStat.Enc": "FAR", - "WITCHER.Actor.CoreStat.Rec": "REC", - "WITCHER.Actor.CoreStat.woundTreshold": "LF", - - "WITCHER.Actor.DerStat.Vigor": "VIGOR", - "WITCHER.Actor.DerStat.HP": "PV Máx", - "WITCHER.Actor.DerStat.Sta": "STA", - "WITCHER.Actor.DerStat.Resolve": "Determinação", - "WITCHER.Actor.DerStat.Focus": "Foco", - "WITCHER.Actor.DerStat.Punch": "Soco", - "WITCHER.Actor.DerStat.Kick": "Chute", - - "WITCHER.Actor.Initiative": "Iniciativa", - "WITCHER.Actor.SavingThrow": "ATORD/MORTE", - "WITCHER.Actor.Crit/Fumble": "Crit/Vacil", - "WITCHER.Actor.Defense": "Defesa", - "WITCHER.Actor.Adrenaline": "Adrenalina", - "WITCHER.Actor.Stamina": "Stamina", - "WITCHER.Actor.Hp": "PV", - - "WITCHER.Actor.Skill.Intelligence": "Inteligência", - "WITCHER.Actor.Skill.Reflex": "Reflexos", - "WITCHER.Actor.Skill.Willpower": "Vontade", - "WITCHER.Actor.Skill.Dexterity": "Destreza", - "WITCHER.Actor.Skill.Crafting": "Criação", - "WITCHER.Actor.Skill.Body": "Corpo", - "WITCHER.Actor.Skill.Empathy": "Empatia", - - "WITCHER.Actor.Profession.Level": "Nível", - - "WITCHER.CritWound.Header": "Ferimentos Criticos", - "WITCHER.CritWound.HealingTime.Label": "Dias até Curado", - "WITCHER.CritWound.Simple": "Simples", - "WITCHER.CritWound.Complex": "Complexo", - "WITCHER.CritWound.Difficult": "Difícil", - "WITCHER.CritWound.Deadly": "Mortal", - - "WITCHER.CritWound.None": "Nenhuma", - "WITCHER.CritWound.Stabilized": "Estabilizado", - "WITCHER.CritWound.Treated": "Tratado", - - "WITCHER.CritWound.Name.SimpleCrackedJaw": "Mandíbula Trincada", - "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Cicatriz Desconfigurante", - "WITCHER.CritWound.Name.SimpleCrackedRibs": "Costelas Trincadas", - "WITCHER.CritWound.Name.SimpleForeignObject": "Objeto Estranho", - "WITCHER.CritWound.Name.SimpleSprainedArm": "Braço Torcido", - "WITCHER.CritWound.Name.SimpleSprainedLeg": "Perna Torcida", - - "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Ferimento Menor na Cabeça", - "WITCHER.CritWound.Name.ComplexLostTeeth": "Dentes Perdidos", - "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Ruptura do Baço", - "WITCHER.CritWound.Name.ComplexBrokenRibs": "Costelas Quebradas", - "WITCHER.CritWound.Name.ComplexFracturedArm": "Braço Fraturado", - "WITCHER.CritWound.Name.ComplexFracturedLeg": "Perna Fraturada", - - "WITCHER.CritWound.Name.DifficultSkullFracture": "Fratura de Crânio", - "WITCHER.CritWound.Name.DifficultConcussion": "Concussão", - "WITCHER.CritWound.Name.DifficultTornStomach": "Estômago Rasgado", - "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Buraco no Peito", - "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Fratura Exposta do Baço", - "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Fratura Exposta na Perna", - - "WITCHER.CritWound.Name.DeadlyDecapitated": "Decapitado", - "WITCHER.CritWound.Name.DeadlyDamagedEye": "Olho Danificado", - "WITCHER.CritWound.Name.DeadlyHearthDamage": "Dano no Coração", - "WITCHER.CritWound.Name.DeadlySepticShock": "Choque Séptico", - "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Braço Desmembrado", - "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Perna Desmembrada", - - "WITCHER.CritWound.SimpleCrackedJaw": "O golpe trincou sua mandíbula, tornando dificil falar claramente.", - "WITCHER.CritWound.SimpleDisfiguringScar": "O golpe mutilou seu rosto de alguma forma. Agora seu rosto está grotesco e é difícil olhar para ele.", - "WITCHER.CritWound.SimpleCrackedRibs": "O golpe quebrou suas costelas, tornando doloroso respirar e exercer força.", - "WITCHER.CritWound.SimpleForeignObject": "O golpe alojou uma peça de roupa ou armadura em seu ferimento, causando uma infecção.", - "WITCHER.CritWound.SimpleSprainedArm": "O golpe torceu seu braço, dificultando os movimentos.", - "WITCHER.CritWound.SimpleSprainedLeg": "O golpe torceu a perna, dificultando os movimentos.", - "WITCHER.CritWound.ComplexMinorHeadWound": "O golpe sacudiu seu cérebro e causou algum sangramento interno. É difícil pensar direito.", - "WITCHER.CritWound.ComplexLostTeeth": "O golpe arrancou alguns dentes, jogue 1d10 para ver quantos dentes foram perdidos.", - "WITCHER.CritWound.ComplexRupturedSpleen": "Uma laceração no seu baço comaça a sangrar profusamente, deixando-o tonto.", - "WITCHER.CritWound.ComplexBrokenRibs": "O golpe quebra suas costelas, causando imensa dor quando você tenta agachar ou fazer esforço.", - "WITCHER.CritWound.ComplexFracturedArm": "O golpe fratura seu braço.", - "WITCHER.CritWound.ComplexFracturedLeg": "O golpe fratura sua perna.", - "WITCHER.CritWound.DifficultSkullFracture": "O golpe fratura uma parte do crânio, enfraquecendo a cabeça e causando sangramento.", - "WITCHER.CritWound.DifficultConcussion": "O golpe causou uma pequena concussão.", - "WITCHER.CritWound.DifficultTornStomach": "O golpe rasga seu estômago, derramando seu conteúdo em seu intestino.", - "WITCHER.CritWound.DifficultSuckingChestWound": "O ferimento rasga o pulmão, que enche o peito de ar, esmagando os órgãos.", - "WITCHER.CritWound.DifficultCompoundArmFracture": "O golpe esmaga seu braço. O osso sobressai a pele.", - "WITCHER.CritWound.DifficultCompoundLegFracture": "O golpe fratura sua perna, tornando-a inútil.", - "WITCHER.CritWound.DeadlyDecapitated": "O golpe quebra seu pescoço ou separa a cabeça dos ombros.", - "WITCHER.CritWound.DeadlyDamagedEye": "O golpe corta ou recua seu globo ocular.", - "WITCHER.CritWound.DeadlyHearthDamage": "O golpe danifica seu coração.", - "WITCHER.CritWound.DeadlySepticShock": "O golpe danifica seus intestinos, deixando resíduo entrar na corrente sanguínea.", - "WITCHER.CritWound.DeadlyDismemberedArm": "O golpe arranca seu braço do seu corpo ou o danifica além do reparo.", - "WITCHER.CritWound.DeadlyDismemberedLeg": "O golpe arranca sua perna do seu corpo ou o danifica além do reparo.", - - "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Você tem -2 em Perícias Magicas e Combate Verbal (Carisma, Persuasão, Sedução, Liderança, Ludibriar, Etiqueta Social e Intimidação).", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Você tem -1 em Perícias Mágicas e Combate Verbal.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Você tem com -1 em Perícias Mágicas.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Você sofre -3 em Combate Verbal empático (Carisma, Persuasão, Sedução, Ludibriar, Etiqueta Social e Liderança).", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Você tem -1 em o Combate Verbal empático.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Você tem -1 em Sedução.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Você tem -2 de CORPO. Isso não afeta os seus Pontos de Vida.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Você tem -1 de CORPO.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Você tem -10 em Fardo.", - "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Sua Recuperação e Cura Crítica estão em ¼ do total.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Sua Recuperação e Cura Crítica estão em metade do total.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Você sofre -2 em Recuperação e -1 em Cura Crítica.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Você sofre -2 para ações que usam o braço.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Você fica com -1 para ações com esse braço.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Você sofre -1 para o Físico.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Você sofre -2 para VEL, Esquivar/Escapar e Atletismo.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Você sofre -1 para VEL, Esquivar / Escapar e Atletismo.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Você sofre -1 para o VEL.", - - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Você sofre -1 para INT, VON e ATORDOAMENTO.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Você fica com -1 de INT e VON.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Você fica com -1 de VON.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Você sofre -3 para perícias mágicas e Combate Verbal.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Você sofre -2 para perícias mágicas e Combate Verbal.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Você sofre -1 para perícias mágicas e Combate Verbal.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Faça um teste de resistência a Atordoamento a cada 5 rodadas. Este ferimento produz sangramento.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Você deve fazer um teste de resistência a Atordoamento a cada 10 rodadas.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Você sofre -2 de Atordoamento", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Você sofre -2 para CORPO e -1 para REF e DES.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Você fica com -1 de CORPO e REF.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Você tem -1 de CORPO.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Você sofre -3 para ações com esse braço.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Você sofre -2 para ações com esse braço.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Você sofre -1 para ações com esse braço.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "Você sofre -3 para o VEL, Esquivar/Escapar e Atletismo.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "-2 para o VEL, Esquivar/Escapar e Atletismo.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "-1 para o VEL, Esquivar/Escapar e Atletismo.", - - "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Você sofre -1 para INT e DES, e recebe dano quádruplo dos ferimentos na cabeça.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Sofre -1 para INT e DES, e recebe dano quádruplo dos ferimentos na cabeça.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Você sofre dano quádruplo dos ferimentos na cabeça.", - "WITCHER.CritWound.Mod.DifficultConcussion.None": "Faça um teste de resistência a Atordoamento a cada 1d6 rodadas e sofra -2 de INT, REF e DES.", - "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Você sofre -1 de INT, REF e DES.", - "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Você sofre -1 de INT e DES.", - "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Você sofre -2 a todas as ações e sofre 4 pontos de dano ácido por rodada.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Você sofre -2 para todas as ações.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Você sofre -1 para todas as ações.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Você fica com -3 de CORPO e de VEL. Você também começa a sufocar.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Você sofre -2 de CORPO e VEL.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Você sofre -1 de CORPO e VEL.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "O braço fica inútil e isso induz a sangramento.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Esse braço fica inútil.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Esse braço deve permanecer em uma tipoia, mas pode segurar coisas.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Você fica com ¼ de VEL, Esquivar / Escapar e Atletismo. Isso induz a sangramento.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "VEL, Esquivar / Escapar e Atletismo ficam pela metade.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "-2 para VEL, Esquivar / Escapar e Atletismo.", - - "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Você morre imediatamente.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Este ferimento não pode ser estabilizado.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Este ferimento não pode ser tratado.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Você sofre -5 na Consciência baseada em visão e -4 para DES. Este ferimento induz a sangramento.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Você sofre -3 na Consciência baseado em visão e -2 para DES", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Tome -1 permanentemente para Consciência baseado em visão e DES.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Faça um teste imediato de resistência a Morte. Se você sobreviver, o ferimento está com sangramentoe você deve considerar apenas ¼ da sua EST, VEL e CORPO.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Você reduz pela metade sua Estamina, VEL e CORPO.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Você sofre +2 de dano de sangramento por rodada permanentemente", - "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Considere 1/4 de sua Estamina, sofra um -3 para INT, VON, REF e DES. Você está envenenado.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Sua Estamina é reduzida pela metade e você recebe -1 para INT, VON, REF e DES.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Você sofre um -5 em Estamina permanentemente.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "O braço não pode mais ser usado e o ferimento induz a sangramento.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Esse braço é inútil.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "O braço pode ser substituído por uma prótese", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Considere ¼ de seu VEL, Esquivar/Escapar e Atletismo. Este ferimento induz a sangramento.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Considere ¼ de sua VEL, Esquivar/Escapar e Atletismo.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "A perna pode ser substituído por uma prótese", - - "WITCHER.Notes": "Anotações", - - "WITCHER.SkIntAwareness": "Consciência", - "WITCHER.SkIntBusiness": "Negócios", - "WITCHER.SkIntDeduction": "Dedução", - "WITCHER.SkIntEducation": "Educação", - "WITCHER.SkIntCommon": "Idioma Comum (2)", - "WITCHER.SkIntElder": "Fala Ancestral (2)", - "WITCHER.SkIntDwarven": "Anão (2)", - "WITCHER.SkIntMonster": "Sab. de Monstros (2)", - "WITCHER.SkIntSocialEt": "Etiqueta Social", - "WITCHER.SkIntStreet": "Sabedoria das Ruas", - "WITCHER.SkIntTactics": "Táticas (2)", - "WITCHER.SkIntTeaching": "Ensinar", - "WITCHER.SkIntWilderness": "Sobrev. no Ermo", - - "WITCHER.SkRefBrawling": "Brigar", - "WITCHER.SkRefDodge": "Esquivar/Escapar", - "WITCHER.SkRefMelee": "Curta Distância", - "WITCHER.SkRefRiding": "Cavalgar", - "WITCHER.SkRefSailing": "Velejar", - "WITCHER.SkRefSmall": "Lâminas Pequenas", - "WITCHER.SkRefStaff": "Cajado/Lança", - "WITCHER.SkRefSwordmanship": "Esgrima", - - "WITCHER.SkDexArchery": "Arco e Flecha", - "WITCHER.SkDexAthletics": "Atletismo", - "WITCHER.SkDexCrossbow": "Besta", - "WITCHER.SkDexSleight": "Prestidigitação", - "WITCHER.SkDexStealth": "Furtividade", - - "WITCHER.SkBodyPhys": "Físico", - "WITCHER.SkBodyEnd": "Tolerância", - - "WITCHER.SkEmpCharisma": "Carisma", - "WITCHER.SkEmpDeceit": "Ludibriar", - "WITCHER.SkEmpArts": "Belas Artes", - "WITCHER.SkEmpGambling": "Apostar", - "WITCHER.SkEmpGrooming": "Aparência e Estilo", - "WITCHER.SkEmpHumanPerc": "Percepção Humana", - "WITCHER.SkEmpLeadership": "Liderança", - "WITCHER.SkEmpPersuasion": "Persuasão", - "WITCHER.SkEmpPerformance": "Apresentação", - "WITCHER.SkEmpSeduction": "Sedução", - - "WITCHER.SkCraAlchemy": "Alquimia (2)", - "WITCHER.SkCraCrafting": "Criar (2)", - "WITCHER.SkCraDisguise": "Disfarce", - "WITCHER.SkCraAid": "Primeiros Socorros", - "WITCHER.SkCraForge": "Falsificação", - "WITCHER.SkCraPick": "Arrombar Fechad.", - "WITCHER.SkCraTrapCraft": "Criar Armadilhas (2)", - - "WITCHER.SkWillCourage": "Coragem", - "WITCHER.SkWillHex": "Criar Hex (2)", - "WITCHER.SkWillIntim": "Intimidação", - "WITCHER.SkWillSpellcast": "Lançar Feitiços (2)", - "WITCHER.SkWillResistMag": "Resistir a Magia (2)", - "WITCHER.SkWillResistCoer": "Resistir Coerção", - "WITCHER.SkWillRitCraft": "Criar Ritual (2)", - - "WITCHER.Actor.ImprovementPoints": "Pontos de Melhoria", - "WITCHER.Actor.CurrentIP":"PMs Atuais:", - "WITCHER.Actor.SkillName": "Perícia...", - "WITCHER.ACtor.TotalSkill": "Perícias Totais", - "WITCHER.ACtor.TotalProfSkill": "Árvore de Profissão", - - "WITCHER.SocialStanding": "Social Standing", - "WITCHER.Profession": "Profissão", - "WITCHER.Reputation": "Reputação", - "WITCHER.Homeland": "Terra Natal", - "WITCHER.Value": "Valor", - "WITCHER.ValuedPerson": "Pessoa Importante", - "WITCHER.Affectations": "Acessórios", - "WITCHER.Hair": "Penteado", - "WITCHER.Personality": "Personalidade", - "WITCHER.Clothing": "Roupa", - "WITCHER.FeelingsOnPeople": "O que sente pelos outros", - "WITCHER.LifeEvents": "Eventos de Vida", - "WITCHER.Decade": "Década", - "WITCHER.Event": "Evento", - "WITCHER.DeathSave": "Save de STUN/MORTE", - - "WITCHER.Crit": "Crítico", - "WITCHER.Fumble": "Vacilo", - "WITCHER.CritTotal": "Para um total de", - - "WITCHER.table.Quantity": "Qtd", - "WITCHER.table.Range": "ALC", - "WITCHER.table.Damage": "DANO", - "WITCHER.table.Reliability": "DURA", - "WITCHER.table.Name": "Nome", - - "WITCHER.table.StoppingPower": "PP", - "WITCHER.table.ResBludgeon": "CC", - "WITCHER.table.ResSlashing": "CO", - "WITCHER.table.ResPiercing": "PE", - "WITCHER.table.Equipped": "Eq", - - "WITCHER.Monster.HeadArmor": "PP Cabeça", - "WITCHER.Monster.UpperArmor": "PP Tronco", - "WITCHER.Monster.LowerArmor": "PP Inferior", - "WITCHER.Monster.CustomHP/STA": "PV/STA Custom", - - "WITCHER.Monster.Easy": "Fácil", - "WITCHER.Monster.Normal": "Médio", - "WITCHER.Monster.Hard": "Difícil", - "WITCHER.Monster.Simple": "Simples", - "WITCHER.Monster.Complex": "Complexo", - "WITCHER.Monster.Difficult": "Perigoso", - - "WITCHER.Monster.Type.Lable": "Tipo", - "WITCHER.Monster.Difficulty": "Dificuldade", - "WITCHER.Monster.Complexity": "Complexidade", - "WITCHER.Monster.Bounty": "Recompensa", - - "WITCHER.Monster.Height": "Altura", - "WITCHER.Monster.Weight": "Peso", - "WITCHER.Monster.Environment": "Meio Ambiente", - "WITCHER.Monster.Intelligence": "Inteligência", - "WITCHER.Monster.Organization": "Organização", - - "WITCHER.Monster.CommonerSupperstition": "Superstição Comum: Educação ND: ", - "WITCHER.Monster.WitcherKnowledge": "Conhecimento de Bruxo: Treino de Bruxo ND: ", - - "WITCHER.Monster.SkillTab": "Perícias", - "WITCHER.Monster.InventryTab": "ATK/Loot", - "WITCHER.Monster.DetailsTab": "Detalhes", - "WITCHER.Monster.SpellsTab": "Feitiços", - - "WITCHER.Monster.Type.Humanoid": "Humanoides", - "WITCHER.Monster.Type.Necrophage": "Necrófagos", - "WITCHER.Monster.Type.Specter": "Espectros", - "WITCHER.Monster.Type.Beast": "Feras", - "WITCHER.Monster.Type.CursedOne": "Amaldiçoados", - "WITCHER.Monster.Type.Hybrid": "Híbridos", - "WITCHER.Monster.Type.Insectoid": "Insectoides", - "WITCHER.Monster.Type.Elementa": "Elementais", - "WITCHER.Monster.Type.Relict": "Relictos", - "WITCHER.Monster.Type.Ogroid": "Ogroides", - "WITCHER.Monster.Type.Draconid": "Draconídeos", - "WITCHER.Monster.Type.Vampire": "Vampiros", - - "WITCHER.Monster.Resistances": "Resistências", - "WITCHER.Monster.Immunities": "Imunidades", - "WITCHER.Monster.Susceptibilities": "Vulnerabilidades", - "WITCHER.Monster.Senses": "Sentidos", - - "WITCHER.Loot.TotalWeight": "Peso Total", - "WITCHER.Loot.MaxWeight": "Peso Máximo", - "WITCHER.Loot.TotalCost": "Custo Total", - "WITCHER.Loot.Weapons": "Armas", - "WITCHER.Loot.Armors": "Armaduras", - "WITCHER.Loot.Valuables": "Valiosos", - "WITCHER.Loot.Diagrams": "Diagramas", - "WITCHER.Loot.Components": "Componentes", - - "WITCHER.Inventory.Armor": "Armadura Equipada", - "WITCHER.Inventory.Weapons": "Armas Equipadas", - "WITCHER.Inventory.Valuables": "Valiosos", - "WITCHER.Inventory.Substances": "Substâncias", - "WITCHER.Inventory.Components": "Componentes", - "WITCHER.Inventory.Diagrams": "Diagramas e Fórmulas", - - "WITCHER.Inventory.Substance": "Substancia", - - "WITCHER.Inventory.Vitriol": "Vitriol", - "WITCHER.Inventory.Rebis": "Rebis", - "WITCHER.Inventory.Aether": "Éter", - "WITCHER.Inventory.Quebrith": "Azufre", - "WITCHER.Inventory.Hydragenum": "Hydragenum", - "WITCHER.Inventory.Vermilion": "Cinabrina", - "WITCHER.Inventory.Sol": "Sol", - "WITCHER.Inventory.Caelum": "Caelum", - "WITCHER.Inventory.Fulgur": "Fulgur", - - "WITCHER.Button.Cancel": "Cancelar", - "WITCHER.Button.Continue": "Continuar", - "WITCHER.Button.All": "Tudo", - - "WITCHER.Spell.type": "Tipo", - "WITCHER.Spell.Spells": "Feitiços", - "WITCHER.Spell.Invocations": "Invocações", - "WITCHER.Spell.Witcher": "Sinais de Bruxo", - "WITCHER.Spell.Rituals": "Rituais", - "WITCHER.Spell.Hexes": "Hexes", - "WITCHER.Spell.Danger": "Perigo", - "WITCHER.Spell.DangerLow": "Baixo", - "WITCHER.Spell.DangerMedium": "Médio", - "WITCHER.Spell.DangerHigh": "Alto", - "WITCHER.Spell.Novice": "Iniciante", - "WITCHER.Spell.Journeyman": "Profissional", - "WITCHER.Spell.Master": "Mestre", - "WITCHER.Spell.Mixed": "Elemento Misturado", - "WITCHER.Spell.Earth": "Terra", - "WITCHER.Spell.Air": "Ar", - "WITCHER.Spell.Fire": "Fogo", - "WITCHER.Spell.Water": "Água", - "WITCHER.Spell.Druid": "Druida", - "WITCHER.Spell.Preacher": "Sacerdote", - "WITCHER.Spell.Archpriest": "Sacerdote-mor", - "WITCHER.Spell.Basic": "Sinais Básicos", - "WITCHER.Spell.Alt": "Modos Alternativos de Sinais", - "WITCHER.Spell.Duration": "Duração", - "WITCHER.Spell.Range": "Alcance", - "WITCHER.Spell.Defence": "Defesa", - "WITCHER.Spell.PrepTime": "Tempo de Preparação", - "WITCHER.Spell.DC": "ND", - "WITCHER.Spell.Components": "Componentes", - "WITCHER.Spell.Requirements": "Como se livrar", - "WITCHER.Spell.Effect": "Efeitos", - "WITCHER.Spell.AlternateComponents": "Componentes Alternativos", - "WITCHER.Spell.Signs": "Sinais", - "WITCHER.Spell.Element": "Elemento", - - "WITCHER.Spell.StaCost": "Custo de EST", - "WITCHER.Spell.Variable": "EST Variável", - - "WITCHER.Spell.staminaDialog": "Quanto de estamina você usa?", - "WITCHER.Spell.notEnoughSta": "Não há estamina o suficiente.", - "WITCHER.Spell.MagicCost": "Custos Mágicos", - - "WITCHER.Chat.SaveText": "Para ter sucesso você deve rolar abaixo", - - "WITCHER.Weapon.isAmmunition": "É uma munição", - "WITCHER.Weapon.Short.RateOfFire": "CT", - - "WITCHER.Enhancement.Armor": "Armadura", - "WITCHER.Enhancement.Rune": "Runa", - "WITCHER.Enhancement.Glyph": "Glifo", - "WITCHER.Dialog.Crafting": "Criar um(a)", - "WITCHER.Dialog.AlchemyTitle": "Realizar uma ação de alquimia", - "WITCHER.Dialog.ButtonCraft": "Criar", - "WITCHER.Dialog.CraftingAlchemycal": "Criando um alquímico", - - "WITCHER.Dialog.ButtonDodge": "Esquivar", - "WITCHER.Dialog.ButtonReposition": "Reposicionar", - "WITCHER.Dialog.ButtonParry": "Aparar", - "WITCHER.Dialog.ButtonBlock": "Bloquear", - "WITCHER.Dialog.ButtonParryThrown": "Aparar projétil", - "WITCHER.Dialog.Defense": "Defesa", - "WITCHER.Dialog.DefenseExtra": "Defesa Extra", - "WITCHER.Dialog.DefenseWith": "Defender com", - "WITCHER.Dialog.DefenseTitle": "Realizar uma ação de defesa", - - "WITCHER.Dialog.attack": "Aleatório Humano", - - "WITCHER.Dialog.attackRandomHuman": "Aleatório Humano", - "WITCHER.Dialog.attackRandomMonster": "Aleatório Monstro", - "WITCHER.Dialog.attackHead": "Cabeça", - "WITCHER.Dialog.attackTorso": "Tronco", - "WITCHER.Dialog.attackRArm": "Braço Dir.", - "WITCHER.Dialog.attackLArm": "Braço Esq.", - "WITCHER.Dialog.attackRLeg": "Perna Dir.", - "WITCHER.Dialog.attackLLeg": "Perna Esq", - "WITCHER.Dialog.attackLimb": "Membro", - "WITCHER.Dialog.attackTail": "Cauda e Asas", - - "WITCHER.Dialog.attackOutsideLOS": "Fora da visão do inimigo", - "WITCHER.Dialog.attackisFastDraw": "Saque rápido", - "WITCHER.Dialog.attackisProne": "Você está prostrado", - "WITCHER.Dialog.attackisPinned": "Alvo fixo", - "WITCHER.Dialog.attackisActivelyDodging": "Alvo em esquiva eficaz", - "WITCHER.Dialog.attackisMoving": "Alvo móvel REF > 10", - "WITCHER.Dialog.attacktargetOutsideLOS": "Alvo fora da sua visão", - "WITCHER.Dialog.attackisAmbush": "Emboscada", - "WITCHER.Dialog.attackisRicochet": "Tiro ricocheteado", - "WITCHER.Dialog.attackisBlinded": "Cegado", - "WITCHER.Dialog.attackisSilhouetted": "Silhueta do Alvo", - "WITCHER.Dialog.attackisAiming": "Mirando (por rodada)", - - "WITCHER.Dialog.sizeMedium": "Médio", - "WITCHER.Dialog.sizeSmall": "Pequeno", - "WITCHER.Dialog.sizeLarge": "Grande", - "WITCHER.Dialog.sizeHuge": "Imenso", - - "WITCHER.Dialog.rangeNone": "None", - "WITCHER.Dialog.rangePointBlank": "Queima-roupa (<2m)", - "WITCHER.Dialog.rangeClose": "Perto (1/4 Range)", - "WITCHER.Dialog.rangeMedium": "Médio (1/2 Range)", - "WITCHER.Dialog.rangeLong": "Longo (Full Range)", - "WITCHER.Dialog.rangeExtreme": "Extremo (2x Range)", - - "WITCHER.Dialog.strikeNormal": "Golpe Normal", - "WITCHER.Dialog.strikeFast": "Golpe Rápido", - "WITCHER.Dialog.strikeStrong": "Golpe Forte", - "WITCHER.Dialog.strikeJoint": "Ataque Conjunto", - - "WITCHER.Dialog.attackUse": "Ataque utiliza", - "WITCHER.Dialog.attackExtra": "Ataque extra", - "WITCHER.Dialog.attackLocation": "Local de Acerto", - "WITCHER.Dialog.damageType": "Tipo de Dano", - "WITCHER.Dialog.attackModifierse": "Modificadores de Ataque", - "WITCHER.Dialog.attackSize": "Modificadores de Tamanho", - "WITCHER.Dialog.attackRange": "Modificadores de Distância", - "WITCHER.Dialog.attackCustom": "Modificadores Extras", - "WITCHER.Dialog.attackStrike": "Tipo de golpe", - "WITCHER.Dialog.attackDamage": " dano", - "WITCHER.Dialog.attackMeleeBonus": "Bônus Melee", - "WITCHER.Dialog.attackCustomDmg": "Modificadores de Dano Extra", - "WITCHER.Dialog.attackWith": "Realizando um ataque com", - - "WITCHER.Dialog.chooseAmmunition": " Escolha munição", - "WITCHER.Dialog.NoAmmunation": " Não há munições disponíveis", - "WITCHER.Dialog.Ammunation": "Munição", - "WITCHER.Diagram.Bomb": "Bomba", - "WITCHER.Diagram.Traps": "Armadilha", - - "WITCHER.Dialog.ButtonRoll": "Rolar", - - "WITCHER.Chat.FullDmg": "Dano inteiro", - - "WITCHER.Dialog.Apply": "Aplicar", - - "WITCHER.Settings.Adrenaline": "Usar Regra Opcional de Adrenalina", - "WITCHER.Settings.AdrenalineDetails": "Adrenalina é a força de vontade que se tem para continuar a lutar mais forte em situações terríveis", - - "WITCHER.Dialog.Skill" : "Realizando um Teste de Perícia", - "WITCHER.Chat.Success" : "Sucesso", - "WITCHER.Chat.Fail" : "Falha", - - "WITCHER.Currency.bizant" : "Bizante", - "WITCHER.Currency.ducat" : "Ducates", - "WITCHER.Currency.lintar" : "Lintar", - "WITCHER.Currency.floren" : "Florim", - "WITCHER.Currency.crown" : "Coroa", - "WITCHER.Currency.oren" : "Oren", - "WITCHER.Currency.falsecoin" : "Falsa", - "WITCHER.background.activeEffect" : "Efeitos Ativos", - - "WITCHER.Spell.CreateTemplate": "Criar um Modelo", - "WITCHER.Spell.meters": "m", - "WITCHER.Spell.Size" : "Tamanho", - "WITCHER.Spell.Type" : "Tipo", - "WITCHER.Spell.Square": "Quadrado", - "WITCHER.Spell.Circle": "Circulo", - "WITCHER.Spell.Cone": "Cone", - "WITCHER.Spell.Ray": "Raio", - - "WITCHER.Settings.displayRollDetails": "Exibir detalhes de rolagem", - "WITCHER.Settings.displayRollDetailsHint": "Exibir detalhes nas rolagens : 1d10+2[atributo]+4[perícia]-3[aparar]", - "WITCHER.Settings.Custom": "Personalizado", - "WITCHER.Settings.modifiers": "Mods", - - "WITCHER.Resources.modifiers": "Modificadores de Recurso", - "WITCHER.Weapon.onlyDmg": "Rolar só dano", - "WITCHER.Weapon.useAmmo": "Usar Munição", - - "WITCHER.Spell.Damage": "Causa Dano", - "WITCHER.Damage.RemoveSP": "Remover PP antes de aplicar Localização.", - "WITCHER.Effect.Rolled": "Rolado", - - "WITCHER.Settings.specialFont": "Usar a fonte especial do Witcher", - - "WITCHER.SKill.profession": "Prof", - "WITCHER.SKill.pickup": "Pick", - "WITCHER.SKill.learn": "Learn", - - "WITCHER.Items.transferTitle": "Transferencia de itens", - "WITCHER.Items.transferMany": "Quantos transferir", - - - "WITCHER.Damage.damageType": "Qual tipo de dano", - "WITCHER.Damage.ChangeLocation": "Mudar a Localização", - "WITCHER.Damage.resistSilver": "Aplicar resistência à não-prata", - "WITCHER.Damage.resistMeteorite": "Aplicar resistência à não-meteorito", - - "WITCHER.Damage.initial": "Dano Bruto", - "WITCHER.Damage.totalSP": "Poder de Parada", - "WITCHER.Damage.afterSPReduct": "Dano pós redução de PP", - "WITCHER.Damage.afterLocationModifier": "Dano pós localização", - "WITCHER.Damage.afterResistances": "Dano após resistência", - "WITCHER.Damage.totalApplied": "Dano Final", - "WITCHER.Damage.NotEnough": "Dano não é suficiente", - "WITCHER.Damage.isVulnerable": "Vulnerável ao Ataque", - "WITCHER.Damage.oilDmg": "Dano de óleo (+5)", - "WITCHER.Damage.silverDmg": "Dano de Prata", - "WITCHER.Damage.silver": "Prata", - "WITCHER.Damage.oil": "Óleo", - - - "WITCHER.Context.applyDmg": "Aplicar Dano", - "WITCHER.Context.Defense": "Defender", - "WITCHER.Context.SelectActor": "Ao menos 1 ator deve estar selecionado.", - - "WITCHER.Armor.tooMuch": "Muitas armaduras do mesmo tipo equipadas", - - "WITCHER.Heal.button": "Cura", - "WITCHER.Heal.dialogTitle": "Cura após Descanso", - "WITCHER.Heal.title": "Circumstâncias de Cura", - - "WITCHER.Heal.resting": "Passou o dia descansando", - "WITCHER.Heal.sterilized": "Recebeu Fluido Esterilizador", - "WITCHER.Heal.healinghand": "Recebeu Mãos que Curam", - "WITCHER.Heal.healingTent": "Recebeu Tenda de Cura", - - "WITCHER.Heal.recovered": " se recuperou de um", - "WITCHER.Heal.restful": "em repouso", - "WITCHER.Heal.active": "ativa", - "WITCHER.Heal.day": "dia", - - - "WITCHER.Loot.NotEnough": "Não tem moedas o suficiente", - "WITCHER.Loot.InitialCost": "Custo Inicial", - "WITCHER.Loot.HowMany": "Quantos Itens", - "WITCHER.Loot.ItemCost": "Custo p/Item", - "WITCHER.Loot.Percent": "Aplicar Porcentagem", - - "WITCHER.Loot.BuyTitle": "Comprar/Vender Items" + "WITCHER.Type": "Tipo", + "WITCHER.Percentage": "Porcentagem", + "WITCHER.DC": "ND", + "WITCHER.Item.Short.Availability": "Disp.", + "WITCHER.Item.Weight": "Peso", + "WITCHER.Item.Cost": "Custo", + "WITCHER.Item.Effect": "Efeitos", + "WITCHER.Item.Quantity": "Quantidade", + "WITCHER.Item.Description": "Descrição", + "WITCHER.Item.Attribute": "Atributos", + "WITCHER.Item.ROF": "CT", + "WITCHER.Item.CraftingMaterial": "Materiais para Criação", + "WITCHER.Item.Hides&AnimalParts": "Couros e Partes de Animais", + "WITCHER.Item.AlchemicalTreatments": "Tratamentos Alquímicos", + "WITCHER.Item.Ingots&Minerals": "Lingotes e Minerais", + "WITCHER.Item.AvailabilityEverywhere": "F", + "WITCHER.Item.AvailabilityCommon": "C", + "WITCHER.Item.AvailabilityPoor": "I", + "WITCHER.Item.AvailabilityRare": "R", + "WITCHER.Item.AvailabilityWitcher": "B", + "WITCHER.Item.Tiny": "M", + "WITCHER.Item.Small": "P", + "WITCHER.Item.Large": "G", + "WITCHER.Item.CantHide": "IE", + "WITCHER.Weapon.Type": "Tipo", + "WITCHER.Weapon.Short.WeaponAccuracy": "PA", + "WITCHER.Weapon.Short.Damage": "DANO", + "WITCHER.Weapon.Short.Reliability": "DURA", + "WITCHER.Weapon.Short.MaxReliability": "DURA MAX", + "WITCHER.Weapon.Hands": "Mãos", + "WITCHER.Weapon.Short.Concealement": "PORTE", + "WITCHER.Weapon.Short.Enhancements": "MEL", + "WITCHER.Weapon.Range": "ALC", + "WITCHER.Weapon.ElderFolk": "Anc.", + "WITCHER.Weapon.AttackSkill": "Perícia de Ataque", + "WITCHER.Weapon.MeleeBonus": "Bonus Corpo a Corpo", + "WITCHER.Armor.StoppingPower": "PP", + "WITCHER.Armor.MaxStoppingPower": "PP Max.", + "WITCHER.Weapon.Broken": "Sua arma Quebrou", + "WITCHER.Armor.ArmorEnhancement": "MA", + "WITCHER.Armor.Reliable": "DURA", + "WITCHER.Armor.EncumbranceValue": "VF", + "WITCHER.Armor.Resistances": "Resistências", + "WITCHER.Armor.Res": "Res", + "WITCHER.Armor.Bludgeoning": "Concussiva", + "WITCHER.Armor.Slashing": "Cortante", + "WITCHER.Armor.Piercing": "Perfurante", + "WITCHER.Armor.Elemental": "Elemental", + "WITCHER.Armor.Type": "Tipo", + "WITCHER.Armor.Light": "Armadura Leve", + "WITCHER.Armor.Medium": "Armadura Média", + "WITCHER.Armor.Heavy": "Armadura Pesada", + "WITCHER.Armor.Natural": "Armadura Natural", + "WITCHER.Armor.LayerBonus": "Bonus de Camada", + "WITCHER.Armor.LocationHead": "Cabeça", + "WITCHER.Armor.LocationTorso": "Tronco", + "WITCHER.Armor.LocationLeg": "Perna", + "WITCHER.Armor.LocationArm": "Braço", + "WITCHER.Armor.LocationFull": "Cobertura Total", + "WITCHER.Armor.LocationShield": "Escudo", + "WITCHER.Armor.LocationLeft": "E.", + "WITCHER.Armor.LocationRight": "D.", + "WITCHER.Location.Left": "Esquerda", + "WITCHER.Location.Right": "Direita", + "WITCHER.Shield.Broken": "Seu escudo quebrou", + "WITCHER.Armor.Location": "Local", + "WITCHER.Component.Rarity": "Raridade", + "WITCHER.Component.Location": "Local", + "WITCHER.Component.Quantity": "Quantidade", + "WITCHER.Component.Forage": "ND da Coleta", + "WITCHER.Enhancement.Stopping": "Parada", + "WITCHER.Enhancement.Bludgeoning": "CC", + "WITCHER.Enhancement.Slashing": "CO", + "WITCHER.Enhancement.Piercing": "PE", + "WITCHER.Mount.Dex": "Des + Atl", + "WITCHER.Mount.Dexterity": "Des", + "WITCHER.Mount.ControlMod": "Mod. de Controle", + "WITCHER.Mount.Control": "Controle", + "WITCHER.Mount.Speed": "Velocidade", + "WITCHER.Mount.Hp": "Vitalidade", + "WITCHER.Alchemy.Duration": "Duração", + "WITCHER.Alchemy.Toxicity": "Tox.", + "WITCHER.Alchemy.Potion": "Potion", + "WITCHER.Alchemy.Decoction": "Elixir", + "WITCHER.Alchemy.Oil": "Óleo", + "WITCHER.Diagram.alchemyDC": "ND de Alquimia", + "WITCHER.Diagram.craftingDC": "ND de Criação", + "WITCHER.Diagram.craftingTime": "Tempo", + "WITCHER.Diagram.components": "Componentes", + "WITCHER.Diagram.otherComponents": "Outros Components", + "WITCHER.Diagram.investment": "Investimento", + "WITCHER.Diagram.Learned": "Adquirida", + "WITCHER.Diagram.Formulae": "Formula", + "WITCHER.Diagram.Ingredient": "Ingrediente", + "WITCHER.Diagram.Weapon": "Arma", + "WITCHER.Diagram.Armor": "Armadura", + "WITCHER.Diagram.ArmorEnhancement": "Melhoria de Armadura", + "WITCHER.Diagram.ElderFolkWeapon": "Arma do Povo Ancestral", + "WITCHER.Diagram.ElderFolkArmor": "Armadura do Povo Ancestral", + "WITCHER.Diagram.Ammunition": "Munição", + "WITCHER.Diagram.Novice": "Iniciante", + "WITCHER.Diagram.Journeyman": "Profissional", + "WITCHER.Diagram.Master": "Mestre", + "WITCHER.Diagram.GrandMaster": "Grão-Mestre", + "WITCHER.Diagram.Witcher": "Bruxo", + "WITCHER.Mutagen.MutSource": "Fonte de Mutagênico", + "WITCHER.Mutagen.AlchemyDC": "ND de Alquimia", + "WITCHER.Mutagen.MinorMutation": "Mutação Menor", + "WITCHER.Mutagen.Type": "Tipo", + "WITCHER.Mutagen.Source": "Fonte", + "WITCHER.Mutagen.Red": "Vermelho", + "WITCHER.Mutagen.Green": "Verde", + "WITCHER.Mutagen.Blue": "Azul", + "WITCHER.Valuable.Conceal": "PORTE", + "WITCHER.Valuable.Quality": "Qualidade", + "WITCHER.Valuable.Toolkit": "Kit de Ferramenta", + "WITCHER.Valuable.General": "Geral", + "WITCHER.Valuable.Containers": "Contentores", + "WITCHER.Valuable.Food&Drinks": "Comida e Bebida", + "WITCHER.Valuable.Clothings": "Roupas", + "WITCHER.Valuable.Service": "Serviços", + "WITCHER.Valuable.Loging": "Hospedagem", + "WITCHER.Valuable.MountAccessories": "Acessorios de Montaria", + "WITCHER.StInt": "Inteligência", + "WITCHER.StRef": "Reflexos", + "WITCHER.StDex": "Destreza", + "WITCHER.StBody": "Corpo", + "WITCHER.StEmp": "Empatia", + "WITCHER.StCra": "Criar", + "WITCHER.StWill": "Vontade", + "WITCHER.StLuck": "Sorte", + "WITCHER.StSpd": "Velocidade", + "WITCHER.StVigor": "Vigor", + "WITCHER.Actor.SkillTab": "Perícias e Modificadores", + "WITCHER.Actor.ProfessionTab": "Profissão e Raça", + "WITCHER.Actor.InventoryTab": "Equip. e Inventário", + "WITCHER.Actor.MagicTab": "Magia e Feitiços", + "WITCHER.Actor.BackgroundTab": "Antecedente", + "WITCHER.Actor.Name": "Nome", + "WITCHER.Actor.Race": "Raça", + "WITCHER.Actor.Gender": "Genero", + "WITCHER.Actor.Age": "Idade", + "WITCHER.Actor.Perks": "Vantagens", + "WITCHER.Actor.Adda.Profession": "Adicione uma Profissão", + "WITCHER.Actor.Adda.Race": "Adicione uma Raça", + "WITCHER.Actor.TotalStats": "Total", + "WITCHER.Actor.Stat.Int": "INT", + "WITCHER.Actor.Stat.Ref": "REF", + "WITCHER.Actor.Stat.Dex": "DES", + "WITCHER.Actor.Stat.Body": "CORPO", + "WITCHER.Actor.Stat.Spd": "VEL", + "WITCHER.Actor.Stat.Emp": "EMP", + "WITCHER.Actor.Stat.Cra": "CRI", + "WITCHER.Actor.Stat.Will": "VON", + "WITCHER.Actor.Stat.Luck": "SORTE", + "WITCHER.Actor.StatTitle.LableLeft": "Atributos", + "WITCHER.Actor.StatTitle.ModMax": "Mod / Máx", + "WITCHER.Actor.StatTitle.Derived": "Derivado", + "WITCHER.Actor.CoreStat.Stun": "ATORD", + "WITCHER.Actor.CoreStat.Run": "Correr", + "WITCHER.Actor.CoreStat.Leap": "Salto", + "WITCHER.Actor.CoreStat.Enc": "FAR", + "WITCHER.Actor.CoreStat.Rec": "REC", + "WITCHER.Actor.CoreStat.woundTreshold": "LF", + "WITCHER.Actor.DerStat.Vigor": "VIGOR", + "WITCHER.Actor.DerStat.HP": "PV Máx", + "WITCHER.Actor.DerStat.Sta": "STA", + "WITCHER.Actor.DerStat.Resolve": "Determinação", + "WITCHER.Actor.DerStat.Focus": "Foco", + "WITCHER.Actor.DerStat.Punch": "Soco", + "WITCHER.Actor.DerStat.Kick": "Chute", + "WITCHER.Actor.Initiative": "Iniciativa", + "WITCHER.Actor.SavingThrow": "ATORD/MORTE", + "WITCHER.Actor.Crit/Fumble": "Crit/Vacil", + "WITCHER.Actor.Defense": "Defesa", + "WITCHER.Actor.Adrenaline": "Adrenalina", + "WITCHER.Actor.Stamina": "Stamina", + "WITCHER.Actor.Hp": "PV", + "WITCHER.Actor.Skill.Intelligence": "Inteligência", + "WITCHER.Actor.Skill.Reflex": "Reflexos", + "WITCHER.Actor.Skill.Willpower": "Vontade", + "WITCHER.Actor.Skill.Dexterity": "Destreza", + "WITCHER.Actor.Skill.Crafting": "Criação", + "WITCHER.Actor.Skill.Body": "Corpo", + "WITCHER.Actor.Skill.Empathy": "Empatia", + "WITCHER.Actor.Profession.Level": "Nível", + "WITCHER.CritWound.Header": "Ferimentos Criticos", + "WITCHER.CritWound.HealingTime.Label": "Dias até Curado", + "WITCHER.CritWound.Simple": "Simples", + "WITCHER.CritWound.Complex": "Complexo", + "WITCHER.CritWound.Difficult": "Difícil", + "WITCHER.CritWound.Deadly": "Mortal", + "WITCHER.CritWound.None": "Nenhuma", + "WITCHER.CritWound.Stabilized": "Estabilizado", + "WITCHER.CritWound.Treated": "Tratado", + "WITCHER.CritWound.Name.SimpleCrackedJaw": "Mandíbula Trincada", + "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Cicatriz Desconfigurante", + "WITCHER.CritWound.Name.SimpleCrackedRibs": "Costelas Trincadas", + "WITCHER.CritWound.Name.SimpleForeignObject": "Objeto Estranho", + "WITCHER.CritWound.Name.SimpleSprainedArm": "Braço Torcido", + "WITCHER.CritWound.Name.SimpleSprainedLeg": "Perna Torcida", + "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Ferimento Menor na Cabeça", + "WITCHER.CritWound.Name.ComplexLostTeeth": "Dentes Perdidos", + "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Ruptura do Baço", + "WITCHER.CritWound.Name.ComplexBrokenRibs": "Costelas Quebradas", + "WITCHER.CritWound.Name.ComplexFracturedArm": "Braço Fraturado", + "WITCHER.CritWound.Name.ComplexFracturedLeg": "Perna Fraturada", + "WITCHER.CritWound.Name.DifficultSkullFracture": "Fratura de Crânio", + "WITCHER.CritWound.Name.DifficultConcussion": "Concussão", + "WITCHER.CritWound.Name.DifficultTornStomach": "Estômago Rasgado", + "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Buraco no Peito", + "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Fratura Exposta do Baço", + "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Fratura Exposta na Perna", + "WITCHER.CritWound.Name.DeadlyDecapitated": "Decapitado", + "WITCHER.CritWound.Name.DeadlyDamagedEye": "Olho Danificado", + "WITCHER.CritWound.Name.DeadlyHearthDamage": "Dano no Coração", + "WITCHER.CritWound.Name.DeadlySepticShock": "Choque Séptico", + "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Braço Desmembrado", + "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Perna Desmembrada", + "WITCHER.CritWound.SimpleCrackedJaw": "O golpe trincou sua mandíbula, tornando dificil falar claramente.", + "WITCHER.CritWound.SimpleDisfiguringScar": "O golpe mutilou seu rosto de alguma forma. Agora seu rosto está grotesco e é difícil olhar para ele.", + "WITCHER.CritWound.SimpleCrackedRibs": "O golpe quebrou suas costelas, tornando doloroso respirar e exercer força.", + "WITCHER.CritWound.SimpleForeignObject": "O golpe alojou uma peça de roupa ou armadura em seu ferimento, causando uma infecção.", + "WITCHER.CritWound.SimpleSprainedArm": "O golpe torceu seu braço, dificultando os movimentos.", + "WITCHER.CritWound.SimpleSprainedLeg": "O golpe torceu a perna, dificultando os movimentos.", + "WITCHER.CritWound.ComplexMinorHeadWound": "O golpe sacudiu seu cérebro e causou algum sangramento interno. É difícil pensar direito.", + "WITCHER.CritWound.ComplexLostTeeth": "O golpe arrancou alguns dentes, jogue 1d10 para ver quantos dentes foram perdidos.", + "WITCHER.CritWound.ComplexRupturedSpleen": "Uma laceração no seu baço comaça a sangrar profusamente, deixando-o tonto.", + "WITCHER.CritWound.ComplexBrokenRibs": "O golpe quebra suas costelas, causando imensa dor quando você tenta agachar ou fazer esforço.", + "WITCHER.CritWound.ComplexFracturedArm": "O golpe fratura seu braço.", + "WITCHER.CritWound.ComplexFracturedLeg": "O golpe fratura sua perna.", + "WITCHER.CritWound.DifficultSkullFracture": "O golpe fratura uma parte do crânio, enfraquecendo a cabeça e causando sangramento.", + "WITCHER.CritWound.DifficultConcussion": "O golpe causou uma pequena concussão.", + "WITCHER.CritWound.DifficultTornStomach": "O golpe rasga seu estômago, derramando seu conteúdo em seu intestino.", + "WITCHER.CritWound.DifficultSuckingChestWound": "O ferimento rasga o pulmão, que enche o peito de ar, esmagando os órgãos.", + "WITCHER.CritWound.DifficultCompoundArmFracture": "O golpe esmaga seu braço. O osso sobressai a pele.", + "WITCHER.CritWound.DifficultCompoundLegFracture": "O golpe fratura sua perna, tornando-a inútil.", + "WITCHER.CritWound.DeadlyDecapitated": "O golpe quebra seu pescoço ou separa a cabeça dos ombros.", + "WITCHER.CritWound.DeadlyDamagedEye": "O golpe corta ou recua seu globo ocular.", + "WITCHER.CritWound.DeadlyHearthDamage": "O golpe danifica seu coração.", + "WITCHER.CritWound.DeadlySepticShock": "O golpe danifica seus intestinos, deixando resíduo entrar na corrente sanguínea.", + "WITCHER.CritWound.DeadlyDismemberedArm": "O golpe arranca seu braço do seu corpo ou o danifica além do reparo.", + "WITCHER.CritWound.DeadlyDismemberedLeg": "O golpe arranca sua perna do seu corpo ou o danifica além do reparo.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Você tem -2 em Perícias Magicas e Combate Verbal (Carisma, Persuasão, Sedução, Liderança, Ludibriar, Etiqueta Social e Intimidação).", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Você tem -1 em Perícias Mágicas e Combate Verbal.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Você tem com -1 em Perícias Mágicas.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Você sofre -3 em Combate Verbal empático (Carisma, Persuasão, Sedução, Ludibriar, Etiqueta Social e Liderança).", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Você tem -1 em o Combate Verbal empático.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Você tem -1 em Sedução.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Você tem -2 de CORPO. Isso não afeta os seus Pontos de Vida.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Você tem -1 de CORPO.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Você tem -10 em Fardo.", + "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Sua Recuperação e Cura Crítica estão em ¼ do total.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Sua Recuperação e Cura Crítica estão em metade do total.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Você sofre -2 em Recuperação e -1 em Cura Crítica.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.None": "Você sofre -2 para ações que usam o braço.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Você fica com -1 para ações com esse braço.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Você sofre -1 para o Físico.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Você sofre -2 para VEL, Esquivar/Escapar e Atletismo.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Você sofre -1 para VEL, Esquivar / Escapar e Atletismo.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Você sofre -1 para o VEL.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Você sofre -1 para INT, VON e ATORDOAMENTO.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Você fica com -1 de INT e VON.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Você fica com -1 de VON.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Você sofre -3 para perícias mágicas e Combate Verbal.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Você sofre -2 para perícias mágicas e Combate Verbal.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Você sofre -1 para perícias mágicas e Combate Verbal.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Faça um teste de resistência a Atordoamento a cada 5 rodadas. Este ferimento produz sangramento.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Você deve fazer um teste de resistência a Atordoamento a cada 10 rodadas.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Você sofre -2 de Atordoamento", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Você sofre -2 para CORPO e -1 para REF e DES.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Você fica com -1 de CORPO e REF.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Você tem -1 de CORPO.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Você sofre -3 para ações com esse braço.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Você sofre -2 para ações com esse braço.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Você sofre -1 para ações com esse braço.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": "Você sofre -3 para o VEL, Esquivar/Escapar e Atletismo.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "-2 para o VEL, Esquivar/Escapar e Atletismo.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "-1 para o VEL, Esquivar/Escapar e Atletismo.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Você sofre -1 para INT e DES, e recebe dano quádruplo dos ferimentos na cabeça.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Sofre -1 para INT e DES, e recebe dano quádruplo dos ferimentos na cabeça.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "Você sofre dano quádruplo dos ferimentos na cabeça.", + "WITCHER.CritWound.Mod.DifficultConcussion.None": "Faça um teste de resistência a Atordoamento a cada 1d6 rodadas e sofra -2 de INT, REF e DES.", + "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Você sofre -1 de INT, REF e DES.", + "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Você sofre -1 de INT e DES.", + "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Você sofre -2 a todas as ações e sofre 4 pontos de dano ácido por rodada.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Você sofre -2 para todas as ações.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Você sofre -1 para todas as ações.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Você fica com -3 de CORPO e de VEL. Você também começa a sufocar.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Você sofre -2 de CORPO e VEL.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Você sofre -1 de CORPO e VEL.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "O braço fica inútil e isso induz a sangramento.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Esse braço fica inútil.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Esse braço deve permanecer em uma tipoia, mas pode segurar coisas.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Você fica com ¼ de VEL, Esquivar / Escapar e Atletismo. Isso induz a sangramento.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "VEL, Esquivar / Escapar e Atletismo ficam pela metade.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "-2 para VEL, Esquivar / Escapar e Atletismo.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Você morre imediatamente.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Este ferimento não pode ser estabilizado.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Este ferimento não pode ser tratado.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Você sofre -5 na Consciência baseada em visão e -4 para DES. Este ferimento induz a sangramento.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Você sofre -3 na Consciência baseado em visão e -2 para DES", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Tome -1 permanentemente para Consciência baseado em visão e DES.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Faça um teste imediato de resistência a Morte. Se você sobreviver, o ferimento está com sangramentoe você deve considerar apenas ¼ da sua EST, VEL e CORPO.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Você reduz pela metade sua Estamina, VEL e CORPO.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Você sofre +2 de dano de sangramento por rodada permanentemente", + "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Considere 1/4 de sua Estamina, sofra um -3 para INT, VON, REF e DES. Você está envenenado.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Sua Estamina é reduzida pela metade e você recebe -1 para INT, VON, REF e DES.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Você sofre um -5 em Estamina permanentemente.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "O braço não pode mais ser usado e o ferimento induz a sangramento.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Esse braço é inútil.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "O braço pode ser substituído por uma prótese", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Considere ¼ de seu VEL, Esquivar/Escapar e Atletismo. Este ferimento induz a sangramento.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Considere ¼ de sua VEL, Esquivar/Escapar e Atletismo.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "A perna pode ser substituído por uma prótese", + "WITCHER.Notes": "Anotações", + "WITCHER.SkIntAwareness": "Consciência", + "WITCHER.SkIntBusiness": "Negócios", + "WITCHER.SkIntDeduction": "Dedução", + "WITCHER.SkIntEducation": "Educação", + "WITCHER.SkIntCommon": "Idioma Comum (2)", + "WITCHER.SkIntElder": "Fala Ancestral (2)", + "WITCHER.SkIntDwarven": "Anão (2)", + "WITCHER.SkIntMonster": "Sab. de Monstros (2)", + "WITCHER.SkIntSocialEt": "Etiqueta Social", + "WITCHER.SkIntStreet": "Sabedoria das Ruas", + "WITCHER.SkIntTactics": "Táticas (2)", + "WITCHER.SkIntTeaching": "Ensinar", + "WITCHER.SkIntWilderness": "Sobrev. no Ermo", + "WITCHER.SkRefBrawling": "Brigar", + "WITCHER.SkRefDodge": "Esquivar/Escapar", + "WITCHER.SkRefMelee": "Curta Distância", + "WITCHER.SkRefRiding": "Cavalgar", + "WITCHER.SkRefSailing": "Velejar", + "WITCHER.SkRefSmall": "Lâminas Pequenas", + "WITCHER.SkRefStaff": "Cajado/Lança", + "WITCHER.SkRefSwordsmanship": "Esgrima", + "WITCHER.SkDexArchery": "Arco e Flecha", + "WITCHER.SkDexAthletics": "Atletismo", + "WITCHER.SkDexCrossbow": "Besta", + "WITCHER.SkDexSleight": "Prestidigitação", + "WITCHER.SkDexStealth": "Furtividade", + "WITCHER.SkBodyPhys": "Físico", + "WITCHER.SkBodyEnd": "Tolerância", + "WITCHER.SkEmpCharisma": "Carisma", + "WITCHER.SkEmpDeceit": "Ludibriar", + "WITCHER.SkEmpArts": "Belas Artes", + "WITCHER.SkEmpGambling": "Apostar", + "WITCHER.SkEmpGrooming": "Aparência e Estilo", + "WITCHER.SkEmpHumanPerc": "Percepção Humana", + "WITCHER.SkEmpLeadership": "Liderança", + "WITCHER.SkEmpPersuasion": "Persuasão", + "WITCHER.SkEmpPerformance": "Apresentação", + "WITCHER.SkEmpSeduction": "Sedução", + "WITCHER.SkCraAlchemy": "Alquimia (2)", + "WITCHER.SkCraCrafting": "Criar (2)", + "WITCHER.SkCraDisguise": "Disfarce", + "WITCHER.SkCraAid": "Primeiros Socorros", + "WITCHER.SkCraForge": "Falsificação", + "WITCHER.SkCraPick": "Arrombar Fechad.", + "WITCHER.SkCraTrapCraft": "Criar Armadilhas (2)", + "WITCHER.SkWillCourage": "Coragem", + "WITCHER.SkWillHex": "Criar Hex (2)", + "WITCHER.SkWillIntim": "Intimidação", + "WITCHER.SkWillSpellcast": "Lançar Feitiços (2)", + "WITCHER.SkWillResistMag": "Resistir a Magia (2)", + "WITCHER.SkWillResistCoer": "Resistir Coerção", + "WITCHER.SkWillRitCraft": "Criar Ritual (2)", + "WITCHER.Actor.ImprovementPoints": "Pontos de Melhoria", + "WITCHER.Actor.CurrentIP": "PMs Atuais:", + "WITCHER.Actor.SkillName": "Perícia...", + "WITCHER.Actor.TotalSkill": "Perícias Totais", + "WITCHER.Actor.TotalProfSkill": "Árvore de Profissão", + "WITCHER.SocialStanding": "Social Standing", + "WITCHER.Profession": "Profissão", + "WITCHER.Reputation": "Reputação", + "WITCHER.Homeland": "Terra Natal", + "WITCHER.Value": "Valor", + "WITCHER.ValuedPerson": "Pessoa Importante", + "WITCHER.Affectations": "Acessórios", + "WITCHER.Hair": "Penteado", + "WITCHER.Personality": "Personalidade", + "WITCHER.Clothing": "Roupa", + "WITCHER.FeelingsOnPeople": "O que sente pelos outros", + "WITCHER.LifeEvents": "Eventos de Vida", + "WITCHER.Decade": "Década", + "WITCHER.Event": "Evento", + "WITCHER.DeathSave": "Save de STUN/MORTE", + "WITCHER.Crit": "Crítico", + "WITCHER.Fumble": "Vacilo", + "WITCHER.CritTotal": "Para um total de", + "WITCHER.table.Quantity": "Qtd", + "WITCHER.table.Range": "ALC", + "WITCHER.table.Damage": "DANO", + "WITCHER.table.Reliability": "DURA", + "WITCHER.table.Name": "Nome", + "WITCHER.table.StoppingPower": "PP", + "WITCHER.table.ResBludgeon": "CC", + "WITCHER.table.ResSlashing": "CO", + "WITCHER.table.ResPiercing": "PE", + "WITCHER.table.Equipped": "Eq", + "WITCHER.Monster.HeadArmor": "PP Cabeça", + "WITCHER.Monster.UpperArmor": "PP Tronco", + "WITCHER.Monster.LowerArmor": "PP Inferior", + "WITCHER.Monster.CustomHP/STA": "PV/STA Custom", + "WITCHER.Monster.Easy": "Fácil", + "WITCHER.Monster.Normal": "Médio", + "WITCHER.Monster.Hard": "Difícil", + "WITCHER.Monster.Simple": "Simples", + "WITCHER.Monster.Complex": "Complexo", + "WITCHER.Monster.Difficult": "Perigoso", + "WITCHER.Monster.Type.Lable": "Tipo", + "WITCHER.Monster.Difficulty": "Dificuldade", + "WITCHER.Monster.Complexity": "Complexidade", + "WITCHER.Monster.Bounty": "Recompensa", + "WITCHER.Monster.Height": "Altura", + "WITCHER.Monster.Weight": "Peso", + "WITCHER.Monster.Environment": "Meio Ambiente", + "WITCHER.Monster.Intelligence": "Inteligência", + "WITCHER.Monster.Organization": "Organização", + "WITCHER.Monster.CommonerSupperstition": "Superstição Comum: Educação ND: ", + "WITCHER.Monster.WitcherKnowledge": "Conhecimento de Bruxo: Treino de Bruxo ND: ", + "WITCHER.Monster.SkillTab": "Perícias", + "WITCHER.Monster.InventoryTab": "ATK/Loot", + "WITCHER.Monster.DetailsTab": "Detalhes", + "WITCHER.Monster.SpellsTab": "Feitiços", + "WITCHER.Monster.Type.Humanoid": "Humanoides", + "WITCHER.Monster.Type.Necrophage": "Necrófagos", + "WITCHER.Monster.Type.Specter": "Espectros", + "WITCHER.Monster.Type.Beast": "Feras", + "WITCHER.Monster.Type.CursedOne": "Amaldiçoados", + "WITCHER.Monster.Type.Hybrid": "Híbridos", + "WITCHER.Monster.Type.Insectoid": "Insectoides", + "WITCHER.Monster.Type.Elementa": "Elementais", + "WITCHER.Monster.Type.Relict": "Relictos", + "WITCHER.Monster.Type.Ogroid": "Ogroides", + "WITCHER.Monster.Type.Draconid": "Draconídeos", + "WITCHER.Monster.Type.Vampire": "Vampiros", + "WITCHER.Monster.Resistances": "Resistências", + "WITCHER.Monster.Immunities": "Imunidades", + "WITCHER.Monster.Susceptibilities": "Vulnerabilidades", + "WITCHER.Monster.Senses": "Sentidos", + "WITCHER.Loot.TotalWeight": "Peso Total", + "WITCHER.Loot.MaxWeight": "Peso Máximo", + "WITCHER.Loot.TotalCost": "Custo Total", + "WITCHER.Loot.Weapons": "Armas", + "WITCHER.Loot.Armors": "Armaduras", + "WITCHER.Loot.Valuables": "Valiosos", + "WITCHER.Loot.Diagrams": "Diagramas", + "WITCHER.Loot.Components": "Componentes", + "WITCHER.Inventory.Armor": "Armadura Equipada", + "WITCHER.Inventory.Weapons": "Armas Equipadas", + "WITCHER.Inventory.Valuables": "Valiosos", + "WITCHER.Inventory.Substances": "Substâncias", + "WITCHER.Inventory.Components": "Componentes", + "WITCHER.Inventory.Diagrams": "Diagramas e Fórmulas", + "WITCHER.Inventory.Substance": "Substancia", + "WITCHER.Inventory.Vitriol": "Vitriol", + "WITCHER.Inventory.Rebis": "Rebis", + "WITCHER.Inventory.Aether": "Éter", + "WITCHER.Inventory.Quebrith": "Azufre", + "WITCHER.Inventory.Hydragenum": "Hydragenum", + "WITCHER.Inventory.Vermilion": "Cinabrina", + "WITCHER.Inventory.Sol": "Sol", + "WITCHER.Inventory.Caelum": "Caelum", + "WITCHER.Inventory.Fulgur": "Fulgur", + "WITCHER.Button.Cancel": "Cancelar", + "WITCHER.Button.Continue": "Continuar", + "WITCHER.Button.All": "Tudo", + "WITCHER.Spell.type": "Tipo", + "WITCHER.Spell.Spells": "Feitiços", + "WITCHER.Spell.Invocations": "Invocações", + "WITCHER.Spell.Witcher": "Sinais de Bruxo", + "WITCHER.Spell.Rituals": "Rituais", + "WITCHER.Spell.Hexes": "Hexes", + "WITCHER.Spell.Danger": "Perigo", + "WITCHER.Spell.DangerLow": "Baixo", + "WITCHER.Spell.DangerMedium": "Médio", + "WITCHER.Spell.DangerHigh": "Alto", + "WITCHER.Spell.Novice": "Iniciante", + "WITCHER.Spell.Journeyman": "Profissional", + "WITCHER.Spell.Master": "Mestre", + "WITCHER.Spell.Mixed": "Elemento Misturado", + "WITCHER.Spell.Earth": "Terra", + "WITCHER.Spell.Air": "Ar", + "WITCHER.Spell.Fire": "Fogo", + "WITCHER.Spell.Water": "Água", + "WITCHER.Spell.Druid": "Druida", + "WITCHER.Spell.Preacher": "Sacerdote", + "WITCHER.Spell.Archpriest": "Sacerdote-mor", + "WITCHER.Spell.Basic": "Sinais Básicos", + "WITCHER.Spell.Alt": "Modos Alternativos de Sinais", + "WITCHER.Spell.Duration": "Duração", + "WITCHER.Spell.Range": "Alcance", + "WITCHER.Spell.Defence": "Defesa", + "WITCHER.Spell.PrepTime": "Tempo de Preparação", + "WITCHER.Spell.DC": "ND", + "WITCHER.Spell.Components": "Componentes", + "WITCHER.Spell.Requirements": "Como se livrar", + "WITCHER.Spell.Effect": "Efeitos", + "WITCHER.Spell.AlternateComponents": "Componentes Alternativos", + "WITCHER.Spell.Signs": "Sinais", + "WITCHER.Spell.Element": "Elemento", + "WITCHER.Spell.StaCost": "Custo de EST", + "WITCHER.Spell.Variable": "EST Variável", + "WITCHER.Spell.staminaDialog": "Quanto de estamina você usa?", + "WITCHER.Spell.notEnoughSta": "Não há estamina o suficiente.", + "WITCHER.Spell.MagicCost": "Custos Mágicos", + "WITCHER.Chat.SaveText": "Para ter sucesso você deve rolar abaixo", + "WITCHER.Weapon.isAmmunition": "É uma munição", + "WITCHER.Weapon.Short.RateOfFire": "CT", + "WITCHER.Enhancement.Armor": "Armadura", + "WITCHER.Enhancement.Rune": "Runa", + "WITCHER.Enhancement.Glyph": "Glifo", + "WITCHER.Dialog.Crafting": "Criar um(a)", + "WITCHER.Dialog.AlchemyTitle": "Realizar uma ação de alquimia", + "WITCHER.Dialog.ButtonCraft": "Criar", + "WITCHER.Dialog.CraftingAlchemycal": "Criando um alquímico", + "WITCHER.Dialog.ButtonDodge": "Esquivar", + "WITCHER.Dialog.ButtonReposition": "Reposicionar", + "WITCHER.Dialog.ButtonParry": "Aparar", + "WITCHER.Dialog.ButtonBlock": "Bloquear", + "WITCHER.Dialog.ButtonParryThrown": "Aparar projétil", + "WITCHER.Dialog.Defense": "Defesa", + "WITCHER.Dialog.DefenseExtra": "Defesa Extra", + "WITCHER.Dialog.DefenseWith": "Defender com", + "WITCHER.Dialog.DefenseTitle": "Realizar uma ação de defesa", + "WITCHER.Dialog.attack": "Aleatório Humano", + "WITCHER.Dialog.attackRandomHuman": "Aleatório Humano", + "WITCHER.Dialog.attackRandomMonster": "Aleatório Monstro", + "WITCHER.Dialog.attackHead": "Cabeça", + "WITCHER.Dialog.attackTorso": "Tronco", + "WITCHER.Dialog.attackRArm": "Braço Dir.", + "WITCHER.Dialog.attackLArm": "Braço Esq.", + "WITCHER.Dialog.attackRLeg": "Perna Dir.", + "WITCHER.Dialog.attackLLeg": "Perna Esq", + "WITCHER.Dialog.attackLimb": "Membro", + "WITCHER.Dialog.attackTail": "Cauda e Asas", + "WITCHER.Dialog.attackOutsideLOS": "Fora da visão do inimigo", + "WITCHER.Dialog.attackIsFastDraw": "Saque rápido", + "WITCHER.Dialog.attackIsProne": "Você está prostrado", + "WITCHER.Dialog.attackIsPinned": "Alvo fixo", + "WITCHER.Dialog.attackIsActivelyDodging": "Alvo em esquiva eficaz", + "WITCHER.Dialog.attackIsMoving": "Alvo móvel REF > 10", + "WITCHER.Dialog.attackTargetOutsideLOS": "Alvo fora da sua visão", + "WITCHER.Dialog.attackIsAmbush": "Emboscada", + "WITCHER.Dialog.attackIsRicochet": "Tiro ricocheteado", + "WITCHER.Dialog.attackIsBlinded": "Cegado", + "WITCHER.Dialog.attackIsSilhouetted": "Silhueta do Alvo", + "WITCHER.Dialog.attackIsAiming": "Mirando (por rodada)", + "WITCHER.Dialog.sizeMedium": "Médio", + "WITCHER.Dialog.sizeSmall": "Pequeno", + "WITCHER.Dialog.sizeLarge": "Grande", + "WITCHER.Dialog.sizeHuge": "Imenso", + "WITCHER.Dialog.rangeNone": "None", + "WITCHER.Dialog.rangePointBlank": "Queima-roupa (<2m)", + "WITCHER.Dialog.rangeClose": "Perto (1/4 Range)", + "WITCHER.Dialog.rangeMedium": "Médio (1/2 Range)", + "WITCHER.Dialog.rangeLong": "Longo (Full Range)", + "WITCHER.Dialog.rangeExtreme": "Extremo (2x Range)", + "WITCHER.Dialog.strikeNormal": "Golpe Normal", + "WITCHER.Dialog.strikeFast": "Golpe Rápido", + "WITCHER.Dialog.strikeStrong": "Golpe Forte", + "WITCHER.Dialog.strikeJoint": "Ataque Conjunto", + "WITCHER.Dialog.attackUse": "Ataque utiliza", + "WITCHER.Dialog.attackExtra": "Ataque extra", + "WITCHER.Dialog.attackLocation": "Local de Acerto", + "WITCHER.Dialog.damageType": "Tipo de Dano", + "WITCHER.Dialog.attackModifiers": "Modificadores de Ataque", + "WITCHER.Dialog.attackSize": "Modificadores de Tamanho", + "WITCHER.Dialog.attackRange": "Modificadores de Distância", + "WITCHER.Dialog.attackCustom": "Modificadores Extras", + "WITCHER.Dialog.attackStrike": "Tipo de golpe", + "WITCHER.Dialog.attackDamage": " dano", + "WITCHER.Dialog.attackMeleeBonus": "Bônus Melee", + "WITCHER.Dialog.attackCustomDmg": "Modificadores de Dano Extra", + "WITCHER.Dialog.attackWith": "Realizando um ataque com", + "WITCHER.Dialog.chooseAmmunition": " Escolha munição", + "WITCHER.Dialog.NoAmmunition": " Não há munições disponíveis", + "WITCHER.Dialog.Ammunition": "Munição", + "WITCHER.Diagram.Bomb": "Bomba", + "WITCHER.Diagram.Traps": "Armadilha", + "WITCHER.Dialog.ButtonRoll": "Rolar", + "WITCHER.Chat.FullDmg": "Dano inteiro", + "WITCHER.Dialog.Apply": "Aplicar", + "WITCHER.Settings.Adrenaline": "Usar Regra Opcional de Adrenalina", + "WITCHER.Settings.AdrenalineDetails": "Adrenalina é a força de vontade que se tem para continuar a lutar mais forte em situações terríveis", + "WITCHER.Dialog.Skill": "Realizando um Teste de Perícia", + "WITCHER.Chat.Success": "Sucesso", + "WITCHER.Chat.Fail": "Falha", + "WITCHER.Currency.bizant": "Bizante", + "WITCHER.Currency.ducat": "Ducates", + "WITCHER.Currency.lintar": "Lintar", + "WITCHER.Currency.floren": "Florim", + "WITCHER.Currency.crown": "Coroa", + "WITCHER.Currency.oren": "Oren", + "WITCHER.Currency.falsecoin": "Falsa", + "WITCHER.background.activeEffect": "Efeitos Ativos", + "WITCHER.Spell.CreateTemplate": "Criar um Modelo", + "WITCHER.Spell.meters": "m", + "WITCHER.Spell.Size": "Tamanho", + "WITCHER.Spell.Type": "Tipo", + "WITCHER.Spell.Square": "Quadrado", + "WITCHER.Spell.Circle": "Circulo", + "WITCHER.Spell.Cone": "Cone", + "WITCHER.Spell.Ray": "Raio", + "WITCHER.Settings.displayRollDetails": "Exibir detalhes de rolagem", + "WITCHER.Settings.displayRollDetailsHint": "Exibir detalhes nas rolagens : 1d10+2[atributo]+4[perícia]-3[aparar]", + "WITCHER.Settings.Custom": "Personalizado", + "WITCHER.Settings.modifiers": "Mods", + "WITCHER.Resources.modifiers": "Modificadores de Recurso", + "WITCHER.Weapon.onlyDmg": "Rolar só dano", + "WITCHER.Weapon.useAmmo": "Usar Munição", + "WITCHER.Spell.Damage": "Causa Dano", + "WITCHER.Damage.RemoveSP": "Remover PP antes de aplicar Localização.", + "WITCHER.Effect.Rolled": "Rolado", + "WITCHER.Settings.specialFont": "Usar a fonte especial do Witcher", + "WITCHER.SKill.profession": "Prof", + "WITCHER.SKill.pickup": "Pick", + "WITCHER.SKill.learn": "Learn", + "WITCHER.Items.transferTitle": "Transferencia de itens", + "WITCHER.Items.transferMany": "Quantos transferir", + "WITCHER.Damage.damageType": "Qual tipo de dano", + "WITCHER.Damage.ChangeLocation": "Mudar a Localização", + "WITCHER.Damage.resistSilver": "Aplicar resistência à não-prata", + "WITCHER.Damage.resistMeteorite": "Aplicar resistência à não-meteorito", + "WITCHER.Damage.initial": "Dano Bruto", + "WITCHER.Damage.totalSP": "Poder de Parada", + "WITCHER.Damage.afterSPReduct": "Dano pós redução de PP", + "WITCHER.Damage.afterLocationModifier": "Dano pós localização", + "WITCHER.Damage.afterResistances": "Dano após resistência", + "WITCHER.Damage.totalApplied": "Dano Final", + "WITCHER.Damage.NotEnough": "Dano não é suficiente", + "WITCHER.Damage.isVulnerable": "Vulnerável ao Ataque", + "WITCHER.Damage.oilDmg": "Dano de óleo (+5)", + "WITCHER.Damage.silverDmg": "Dano de Prata", + "WITCHER.Damage.silver": "Prata", + "WITCHER.Damage.oil": "Óleo", + "WITCHER.Context.applyDmg": "Aplicar Dano", + "WITCHER.Context.Defense": "Defender", + "WITCHER.Context.SelectActor": "Ao menos 1 ator deve estar selecionado.", + "WITCHER.Armor.tooMuch": "Muitas armaduras do mesmo tipo equipadas", + "WITCHER.Heal.button": "Cura", + "WITCHER.Heal.dialogTitle": "Cura após Descanso", + "WITCHER.Heal.title": "Circumstâncias de Cura", + "WITCHER.Heal.resting": "Passou o dia descansando", + "WITCHER.Heal.sterilized": "Recebeu Fluido Esterilizador", + "WITCHER.Heal.healinghand": "Recebeu Mãos que Curam", + "WITCHER.Heal.healingTent": "Recebeu Tenda de Cura", + "WITCHER.Heal.recovered": " se recuperou de um", + "WITCHER.Heal.restful": "em repouso", + "WITCHER.Heal.active": "ativa", + "WITCHER.Heal.day": "dia", + "WITCHER.Loot.NotEnough": "Não tem moedas o suficiente", + "WITCHER.Loot.InitialCost": "Custo Inicial", + "WITCHER.Loot.HowMany": "Quantos Itens", + "WITCHER.Loot.ItemCost": "Custo p/Item", + "WITCHER.Loot.Percent": "Aplicar Porcentagem", + "WITCHER.Loot.BuyTitle": "Comprar/Vender Items" } diff --git a/lang/ru.json b/lang/ru.json index 80ad3829..8c92fa43 100644 --- a/lang/ru.json +++ b/lang/ru.json @@ -1,761 +1,651 @@ { - "WITCHER.Type": "Тип", - "WITCHER.Percentage": "Процент", - "WITCHER.DC": "СЛ", - - "WITCHER.Item.Short.Availability": "Дос", - "WITCHER.Item.Weight": "Вес", - "WITCHER.Item.Cost": "Цена", - "WITCHER.Item.Effect": "Эффект", - "WITCHER.Item.Quantity": "Кол-во", - "WITCHER.Item.Description": "Описание", - "WITCHER.Item.Attribute": "Атрибуты", - "WITCHER.Item.ROF": "Скор. атак", - - "WITCHER.Item.CraftingMaterial": "Ремесленные материалы", - "WITCHER.Item.Hides&AnimalParts": "Шкуры и части животных", - "WITCHER.Item.AlchemicalTreatments": "Алхимические пропитки и составы", - "WITCHER.Item.Ingots&Minerals": "Слитки и минералы", - - "WITCHER.Item.Avalability.Everywhere": "П", - "WITCHER.Item.Avalability.Common": "О", - "WITCHER.Item.Avalability.Poor": "Р", - "WITCHER.Item.Avalability.Rare": "У", - "WITCHER.Item.Avalability.Witcher": "В", - - "Witcher.Item.Tiny": "М", - "Witcher.Item.Small": "Н", - "Witcher.Item.Large": "К", - "Witcher.Item.CantHide": "Н/С", - - "WITCHER.Weapon.Type": "Тип", - "WITCHER.Weapon.Short.WeaponAccuracy": "Т", - "WITCHER.Weapon.Short.Damage": "У", - "WITCHER.Weapon.Short.Reliability": "Н", - "WITCHER.Weapon.Short.MaxReliability": "Макс. Н", - "WITCHER.Weapon.Hands": "Х", - "WITCHER.Weapon.Short.Concealement": "Скр", - "WITCHER.Weapon.Short.Enhancements": "Ус", - "WITCHER.Weapon.Range": "Дис", - "WITCHER.Weapon.Elderfolk": "Ст. народ", - - "WITCHER.Weapon.AttackSkill": "Атакующий навык", - "WITCHER.Weapon.MeleeBonus": "Доп. урон в ближнем бою", - - "WITCHER.Weapon.isAmmunition": "Является боеприпасом", - "WITCHER.Weapon.Short.RateOfFire": "Скорость атаки", - - "WITCHER.Armor.StoppingPower": "ПБ", - "WITCHER.Armor.MaxStoppingPower": "Макс. ПБ", - - "WITCHER.Armor.ArmorEnhancement": "УБ", - "WITCHER.Armor.Reliable": "ПБ", - "WITCHER.Armor.EncumbranceValue": "СД", - "WITCHER.Armor.Resistances": "Сопротивление", - "WITCHER.Armor.Res": "Сопр.", - "WITCHER.Armor.Bludgeoning": "Дробящее", - "WITCHER.Armor.Slashing": "Рубящее", - "WITCHER.Armor.Piercing": "Колющее", - "WITCHER.Armor.Elemental": "Стихийное", - "WITCHER.Armor.Type": "Тип", - - "WITCHER.Armor.Light": "Легкая броня", - "WITCHER.Armor.Medium": "Средняя броня", - "WITCHER.Armor.Heavy": "Тяжелая броня", - "WITCHER.Armor.Natural": "Природная броня", - - "WITCHER.Armor.LayerBonus": "Бонус слоя", - - "WITCHER.Armor.LocationHead": "Голова", - "WITCHER.Armor.LocationTorso": "Торс", - "WITCHER.Armor.LocationLeg": "Нога", - "WITCHER.Armor.LocationArm": "Рука", - "WITCHER.Armor.LocationFull": "Полное укрытие", - "WITCHER.Armor.LocationShield": "Щит", - - "WITCHER.Armor.LocationLeft": "Лев.", - "WITCHER.Armor.LocationRight": "Прав.", - - "WITCHER.Location.Left": "Слева", - "WITCHER.Location.Right": "Справа", - - - "WITCHER.Armor.Location": "Место", - - "WITCHER.Component.Rarity": "Редкость", - "WITCHER.Component.Location": "Где найти", - "WITCHER.Component.Quantity": "Кол-во", - "WITCHER.Component.Forage": "СЛ собирания", - - - "WITCHER.Enhancement.Stopping": "Stopping", - "WITCHER.Enhancement.Bludgeoning": "Д", - "WITCHER.Enhancement.Slashing": "Р", - "WITCHER.Enhancement.Piercing": "К", - - "WITCHER.Enhancement.Armor": "Броня", - "WITCHER.Enhancement.Rune": "Руна", - "WITCHER.Enhancement.Glyph": "Глиф", - - "WITCHER.Mount.Dex": "Атлетика + Лвк", - "WITCHER.Mount.Dexterity": "Лвк", - "WITCHER.Mount.ControlMod": "Модификатор управления", - "WITCHER.Mount.Control": "Модификатор управления", - "WITCHER.Mount.Speed": "Скорость", - "WITCHER.Mount.Hp": "ПЗ", - - "WITCHER.Alchemy.Duration": "Продолжительность", - "WITCHER.Alchemy.Toxicity": "Токсичность", - "WITCHER.Alchemy.Potion": "Зелье", - "WITCHER.Alchemy.Decoction": "Отвар", - "WITCHER.Alchemy.Oil": "Масло", - - "WITCHER.Diagram.alchemyDC": "СЛ Алхимии", - "WITCHER.Diagram.craftingDC": "СЛ Изготовления", - "WITCHER.Diagram.craftingTime": "Время", - "WITCHER.Diagram.components": "Компоненты", - "WITCHER.Diagram.otherComponents": "Другие компоненты", - "WITCHER.Diagram.investment": "Инвестируемый", - "WITCHER.Diagram.Learned": "Выученный", - "WITCHER.Diagram.Formulae": "Формула", - - "WITCHER.Diagram.Ingredient": "Ингредиент", - "WITCHER.Diagram.Weapon": "Оружие", - "WITCHER.Diagram.Armor": "Броня", - "WITCHER.Diagram.ArmorEnhancement": "Улучшение брони", - "WITCHER.Diagram.ElderfolkWeapon": "Оружие старших народов", - "WITCHER.Diagram.ElderfolkArmor": "Броня старших народов", - "WITCHER.Diagram.Ammunition": "Боеприпасы", - "WITCHER.Diagram.Bomb": "Бомбы", - "WITCHER.Diagram.Traps": "Ловушки", - - "WITCHER.Diagram.Novice": "Новичек", - "WITCHER.Diagram.Journeyman": "Подмастерье", - "WITCHER.Diagram.Master": "Мастер", - "WITCHER.Diagram.GrandMaster": "Великий мастер", - "WITCHER.Diagram.Witcher": "Ведьмак", - - "WITCHER.Mutagen.MutSource": "Источник мутагена", - "WITCHER.Mutagen.AlchemyDC": "СЛ Алхимии", - "WITCHER.Mutagen.MinorMutation": "Малая мутация", - "WITCHER.Mutagen.Type": "Тип", - "WITCHER.Mutagen.Source": "Источник", - - "WITCHER.Mutagen.Red": "Красный", - "WITCHER.Mutagen.Green": "Зеленый", - "WITCHER.Mutagen.Blue": "Синий", - - "WITCHER.Valuable.Conceal": "Скрытый", - "WITCHER.Valuable.Quality": "Качество", - "WITCHER.Valueble.Toolkit": "Инструменты", - "WITCHER.Valueble.General": "Общее", - "WITCHER.Valueble.Containers": "Ёмкости", - "WITCHER.Valueble.Food&Drinks": "Еда и напитки", - "WITCHER.Valueble.Clothings": "Одежда", - "WITCHER.Valueble.Service": "Услуги", - "WITCHER.Valueble.Loging": "Проживание", - "WITCHER.Valueble.MountAccessories": "Упряжь", - - "WITCHER.StInt": "Интеллект", - "WITCHER.StRef": "Реакция", - "WITCHER.StDex": "Ловкость", - "WITCHER.StBody": "Телосложение", - "WITCHER.StEmp": "Эмпатия", - "WITCHER.StCra": "Ремесло", - "WITCHER.StWill": "Воля", - "WITCHER.StLuck": "Удача", - "WITCHER.StSpd": "Скорость", - "WITCHER.StVigor": "Энергия", - - "WITCHER.Actor.SkillTab": "Навыки и модификаторы", - "WITCHER.Actor.ProfessionTab": "Профессия и расса", - "WITCHER.Actor.InventoryTab": "Снаряжение и инвентарь", - "WITCHER.Actor.MagicTab": "Магия и заклинания", - "WITCHER.Actor.BackgroundTab": "Жизненный путь", - - "WITCHER.Actor.Name": "Имя персонажа", - "WITCHER.Actor.Race": "Раса", - "WITCHER.Actor.Gender": "Пол", - "WITCHER.Actor.Age": "Возраст", - "WITCHER.Actor.Perks": "Навыки", - - "WITCHER.Actor.Adda.Profession": "Добавить профессию", - "WITCHER.Actor.Adda.Race": "Добавить расу", - - "WITCHER.Actor.TotalStats": "Итого параметры", - - "WITCHER.Actor.Stat.Int": "Инт", - "WITCHER.Actor.Stat.Ref": "Реа", - "WITCHER.Actor.Stat.Dex": "Лвк", - "WITCHER.Actor.Stat.Body": "Тел", - "WITCHER.Actor.Stat.Spd": "Скор", - "WITCHER.Actor.Stat.Emp": "Эмп", - "WITCHER.Actor.Stat.Cra": "Рем", - "WITCHER.Actor.Stat.Will": "Воля", - "WITCHER.Actor.Stat.Luck": "Удача", - - "WITCHER.Actor.StatTitle.LableLeft": "Статистика", - "WITCHER.Actor.StatTitle.ModMax": "Мод. / Макс.", - "WITCHER.Actor.StatTitle.Derived": "Полученный", - - "WITCHER.Actor.CoreStat.Stun": "Уст", - "WITCHER.Actor.CoreStat.Run": "Бег", - "WITCHER.Actor.CoreStat.Leap": "Прж", - "WITCHER.Actor.CoreStat.Enc": "Вес", - "WITCHER.Actor.CoreStat.Rec": "Отдых", - "WITCHER.Actor.CoreStat.woundTreshold": "Устойчивость к ранам", - - "WITCHER.Actor.DerStat.Vigor": "Энергия", - "WITCHER.Actor.DerStat.HP": "Макс. ПЗ", - "WITCHER.Actor.DerStat.Sta": "Вын", - "WITCHER.Actor.DerStat.Resolve": "Сила воли", - "WITCHER.Actor.DerStat.Focus": "Фокус", - "WITCHER.Actor.DerStat.Punch": "Удар рукой", - "WITCHER.Actor.DerStat.Kick": "Удар ногой", - - "WITCHER.Actor.Initiative": "Инициатива", - "WITCHER.Actor.SavingThrow": "Спасбросок", - "WITCHER.Actor.Crit/Fumble": "Крит/Промах", - "WITCHER.Actor.Defense": "Защита", - "WITCHER.Actor.Adrenaline": "Адреналин", - "WITCHER.Actor.Stamina": "Выносливость", - "WITCHER.Actor.Hp": "ПЗ", - - "WITCHER.Actor.Skill.Intelligence": "Интеллект", - "WITCHER.Actor.Skill.Reflex": "Реакция", - "WITCHER.Actor.Skill.Willpower": "Воля", - "WITCHER.Actor.Skill.Dexterity": "Ловкость", - "WITCHER.Actor.Skill.Crafting": "Ремесло", - "WITCHER.Actor.Skill.Body": "Телосложение", - "WITCHER.Actor.Skill.Empathy": "Эмпатия", - - "WITCHER.Actor.Profession.Level": "Уровень", - - "WITCHER.CritWound.Header": "Критические ранения", - "WITCHER.CritWound.HealingTime.Label": "Дней до исцеления", - "WITCHER.CritWound.Simple": "Легкие", - "WITCHER.CritWound.Complex": "Средние", - "WITCHER.CritWound.Difficult": "Тяжелые", - "WITCHER.CritWound.Deadly": "Смертельные", - - "WITCHER.CritWound.None": "Нет", - "WITCHER.CritWound.Stabilized": "Стабилизировано", - "WITCHER.CritWound.Treated": "Вылечено", - - "WITCHER.CritWound.Name.SimpleCrackedJaw": "Треснувшая челюсть", - "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Уродующий шрам", - "WITCHER.CritWound.Name.SimpleCrackedRibs": "Треснувшие рёбра", - "WITCHER.CritWound.Name.SimpleForeignObject": "Инородный объект", - "WITCHER.CritWound.Name.SimpleSprainedArm": "Вывих руки", - "WITCHER.CritWound.Name.SimpleSprainedLeg": "Вывих ноги", - - "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Небольшая травма головы", - "WITCHER.CritWound.Name.ComplexLostTeeth": "Выбитые зубы", - "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Разрыв селезёнки", - "WITCHER.CritWound.Name.ComplexBrokenRibs": "Сломанные рёбра", - "WITCHER.CritWound.Name.ComplexFracturedArm": "Перелом руки", - "WITCHER.CritWound.Name.ComplexFracturedLeg": "Перелом ноги", - - "WITCHER.CritWound.Name.DifficultSkullFracture": "Проломленный череп", - "WITCHER.CritWound.Name.DifficultConcussion": "Контузия", - "WITCHER.CritWound.Name.DifficultTornStomach": "Рана в живот", - "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Сосущая рана грудной клетки", - "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Открытый перелом руки", - "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Открытый перелом ноги", - - "WITCHER.CritWound.Name.DeadlyDecapitated": "Сломанная шея / отсечение головы", - "WITCHER.CritWound.Name.DeadlyDamagedEye": "Повреждение глаза", - "WITCHER.CritWound.Name.DeadlyHearthDamage": "Травма сердца", - "WITCHER.CritWound.Name.DeadlySepticShock": "Септический шок", - "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Потеря руки", - "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Потеря ноги", - - "WITCHER.CritWound.SimpleCrackedJaw": "От удара челюсть персонажа треснула, из-за чего ему тяжело говорить.", - "WITCHER.CritWound.SimpleDisfiguringScar": "После ранения лицо персонажа изуродовано. Смотреть на него неприятно.", - "WITCHER.CritWound.SimpleCrackedRibs": "От удара у персонажа треснули рёбра, отчего ему больно дышать и напрягаться.", - "WITCHER.CritWound.SimpleForeignObject": "В ране застрял кусок одежды или брони, что вызвало заражение.", - "WITCHER.CritWound.SimpleSprainedArm": "После удара рука персонажа вывихнутаи плохо слушается.", - "WITCHER.CritWound.SimpleSprainedLeg": "После удара нога персонажа вывихнута, онаплохо слушается и на неё больно наступать.", - "WITCHER.CritWound.ComplexMinorHeadWound": "От удара у вашего персонажа сотрясение мозга и небольшое внутреннее кровотечение, отчего он с трудом соображает.", - "WITCHER.CritWound.ComplexLostTeeth": "Ударом персонажу выбили часть зубов. Совершите бросок 1d10, чтобы узнать количество выбитых зубов.", - "WITCHER.CritWound.ComplexRupturedSpleen": "У персонажа разрыв селезёнки с сильным кровотечением, из-за чего он чувствует слабость.", - "WITCHER.CritWound.ComplexBrokenRibs": "От удара у персонажа сломаны рёбра, ему очень тяжело дышать, сгибаться и прилагать какие-либо усилия.", - "WITCHER.CritWound.ComplexFracturedArm": "Персонаж получил перелом руки.", - "WITCHER.CritWound.ComplexFracturedLeg": "Персонаж получил перелом руки.", - "WITCHER.CritWound.DifficultSkullFracture": "От удара череп персонажа проломлен, что делает его голову уязвимее и вызывает кровотечение.", - "WITCHER.CritWound.DifficultConcussion": "От удара персонаж получил лёгкую контузию.", - "WITCHER.CritWound.DifficultTornStomach": "От удара желудок персонажа порвался, и его содержимое выплеснулось в брюшную полость.", - "WITCHER.CritWound.DifficultSuckingChestWound": "Удар разорвал лёгкое персонажа, переполнив его грудь воздухом и сдавливая органы.", - "WITCHER.CritWound.DifficultCompoundArmFracture": "От удара рука раздроблена. Из раны торчит кость.", - "WITCHER.CritWound.DifficultCompoundLegFracture": "От удара нога сломана и не может двигаться.", - "WITCHER.CritWound.DeadlyDecapitated": "Ударом персонажу сломали шею или же вовсе сняли голову с плеч.", - "WITCHER.CritWound.DeadlyDamagedEye": "Глаз персонажа повреждён или выбит.", - "WITCHER.CritWound.DeadlyHearthDamage": "Урон повреждает сердце персонажа.", - "WITCHER.CritWound.DeadlySepticShock": "Удар повредил внутренние органы, и их содержимое попало в кровь.", - "WITCHER.CritWound.DeadlyDismemberedArm": "Удар начисто отрубает руку или повреждает до такой степени, что вылечить её невозможно.", - "WITCHER.CritWound.DeadlyDismemberedLeg": "Удар начисто отрубает ногу или повреждает до такой степени, что вылечить её невозможно.", - - "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Он получает -2 к магическим навыкам и в Словесной дуэли (Харизма, Убеждение, Соблазнение, Лидерство, Обман, Этикет и Запугивание).", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Штраф -1 к магическим навыкам и в Словеснойдуэли.", - "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Штраф -1 к магическим навыкам.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Он получает -3 к эмпатической Словесной дуэли (Харизма, Убеждение, Соблазнение, Обман, Этикет и Лидерство).", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Штраф-1 к эмпатической Словесной дуэли.", - "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Штраф -1 к Соблазнению.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Он получает -2 к Тел. Это не влияет на пункты здоровья.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Штраф -1 к Тел.", - "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Штраф -10 к Переносимому весу.", - "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Параметр Отдых и исцеление критических ранений снижены в четыре раза.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Отдых и исцеление критических ранений снижены в два раза.", - "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Штраф -2 к Отдыху и-1 к исцелению критических ранений.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.None": " Персонаж получает -2 к действиям этой рукой.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Штраф -1 к действиям этой рукой.", - "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Штраф -1 к Силе.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Персонаж получает -2 к Скор, Уклонению/Изворотливости и Атлетике.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Штраф -1 к Скор, Уклонению/Изворотливости и Атлетике.", - "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Штраф -1 к Скор.", - - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Персонаж получает -1 к Инт, Воле и Уст.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Штраф -1 к Инт и Воле.", - "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Штраф -1 к Воле", - "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Персонаж получает -3 к магическим навыкам и в Словесной дуэли.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Штраф -2 к магическим навыкам и в Словеснойдуэли.", - "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Штраф -1 к магическим навыкам и в Словесной дуэли.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Совершайте испытание Устойчивости каждые 5 раундов. Персонаж истекает кровью.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Персонаж должен совершать испытание Устойчивости каждые 10 раундов.", - "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Штраф -2 к Устойчивости.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Персонаж получает -2 к Тел и -1 к Реа и Лвк.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Штраф -1 к Тел и Реа.", - "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Штраф -1 к Тел.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Штраф -3 ко всем действиям этой рукой.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Штраф -2 ко всем действиям этой рукой.", - "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Штраф -1 ко всем действиям этой рукой.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": " Штраф -3 к Скор, Уклонению/Изворотливости и Атлетике.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "Штраф -2 к Скор, Уклонению/Изворотливости и Атлетике.", - "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "Штраф -1 к Скор, Уклонению/Изворотливости и Атлетике.", - - "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Персонаж получает -1 к Инт и Лвк, а последующие ранения в голову наносят в четыре раза больше урона.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Штраф -1 к Инт и Лвк, а также в четыре раза больше урона от последующих ранений в голову.", - "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "В четыре раза больше урона от последующих ранений в голову.", - "WITCHER.CritWound.Mod.DifficultConcussion.None": "Совершайте испытание Устойчивости каждые 1d6 раундов. Персонаж также получает -2 к Инт, Реа и Лвк", - "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Штраф -1 к Инт, Реа и Лвк.", - "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Штраф -1 к Инт и Лвк.", - "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Персонаж получает -2 ко всем действиям и 4 пункта урона кислотой в раунд.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Штраф -2 ко всем действиям.", - "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Штраф -1 ко всем действиям.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Персонаж получает -3 к Тел и Скор и начинает задыхаться.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Штраф -2 к Тел и Скор.", - "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Штраф -1 к Тел и Скор.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Рукой невозможно двигать, персонаж истекает кровью.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Этой рукой невозможно двигать.", - "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Эта рука должна оставаться на перевязи,но ею можно держать предметы.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Скор, Уклонение/Изворотливость и Атлетика снижены вчетверо, а сам персонаж истекает кровью.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Скор, Уклонение/Изворотливость и Атлетика снижены вдвое.", - "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "Штраф -2 к Скор,Уклонению/Изворотливости и Атлетике.", - - "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Персонаж немедленно умирает.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Это ранение нельзя стабилизировать.", - "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Это ранение нельзя вылечить.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Персонаж получает -5 к связанным со зрением проверкам Внимания и -4 к Лвк. Персонаж истекает кровью.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Персонаж получает -3 к связанным со зрением проверкам Внимания и -2 к Лвк.", - "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Персонаж получает постоянный штраф -1 к связанным со зрением проверкам Внимания и Лвк.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Немедленно пройдите испытание против смерти. Если персонаж выживает, рана кровоточит, а его Выносливость, Скор и Тел снижаются вчетверо.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Выносливость, Скор и Тел персонажа снижаются вдвое.", - "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Персонаж получает постоянно +2 урона за раунд от кровотечения.", - "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Выносливость персонажа снижается вчетверо. Персонаж получает -3 к Инт, Воле, Реа и Лвк. Персонаж отравлен.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Выносливость снижается вдвое, персонаж получает штраф -1 к Инт, Воле, Реа и Лвк.", - "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Персонаж получает постоянный штраф -5 к Выносливости.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Рукой нельзя пользоваться, персонаж истекает кровью.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Рукой нельзя пользоваться.", - "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Руку можно заменить протезом.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Скор, Уклонение/Изворотливость и Атлетика снижаются вчетверо. Персонаж истекает кровью.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Скор, Уклонение/Изворотливость и Атлетика снижены вчетверо.", - "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "Ногу можно заменить протезом.", - - "WITCHER.Notes": "Примечания", - - "WITCHER.SkIntAwareness": "Внимание", - "WITCHER.SkIntBusiness": "Торговля", - "WITCHER.SkIntDeduction": "Дедукция", - "WITCHER.SkIntEducation": "Образование", - "WITCHER.SkIntCommon": "Язык: всеобщий (2)", - "WITCHER.SkIntCommonLable": "Язык: всеобщий", - "WITCHER.SkIntElder": "Язык: Старшая речь (2)", - "WITCHER.SkIntElderLable": "Язык: Старшая речь", - "WITCHER.SkIntDwarven": "Язык: язык краснолюдов (2)", - "WITCHER.SkIntDwarvenLable": "Язык: язык краснолюдов", - "WITCHER.SkIntMonster": "Монстрология (2)", - "WITCHER.SkIntMonsterLable": "Монстрология", - "WITCHER.SkIntSocialEt": "Этикет", - "WITCHER.SkIntStreet": "Ориентирование в городе", - "WITCHER.SkIntTactics": "Тактика (2)", - "WITCHER.SkIntTacticsLable": "Тактика", - "WITCHER.SkIntTeaching": "Передача зананий", - "WITCHER.SkIntWilderness": "Выживание в дикой природе", - - "WITCHER.SkRefBrawling": "Борьба", - "WITCHER.SkRefDodge": "Уклонение/Изворотливость", - "WITCHER.SkRefMelee": "Ближний бой", - "WITCHER.SkRefRiding": "Верховая езда", - "WITCHER.SkRefSailing": "Мореходство", - "WITCHER.SkRefSmall": "Владение легкими клинками", - "WITCHER.SkRefStaff": "Владение древковым оружием", - "WITCHER.SkRefSwordmanship": "Владение мечем", - - "WITCHER.SkDexArchery": "Стрельба из лука", - "WITCHER.SkDexAthletics": "Атлетика", - "WITCHER.SkDexCrossbow": "Стрельба из арбалета", - "WITCHER.SkDexSleight": "Ловкость рук", - "WITCHER.SkDexStealth": "Скрытность", - - "WITCHER.SkBodyPhys": "Сила", - "WITCHER.SkBodyEnd": "Стойкость", - - "WITCHER.SkEmpCharisma": "Харизма", - "WITCHER.SkEmpDeceit": "Обман", - "WITCHER.SkEmpArts": "Искусство", - "WITCHER.SkEmpGambling": "Азартные игры", - "WITCHER.SkEmpGrooming": "Внешний вид", - "WITCHER.SkEmpHumanPerc": "Понимание людей", - "WITCHER.SkEmpLeadership": "Лидерство", - "WITCHER.SkEmpPersuasion": "Убеждение", - "WITCHER.SkEmpPerformance": "Выступление", - "WITCHER.SkEmpSeduction": "Соблазнение", - - "WITCHER.SkCraAlchemy": "Алхимия (2)", - "WITCHER.SkCraAlchemyLable": "Алхимия", - "WITCHER.SkCraCrafting": "Изготовление (2)", - "WITCHER.SkCraCraftingLable": "Изготовление", - "WITCHER.SkCraDisguise": "Маскировка", - "WITCHER.SkCraAid": "Первая помощь", - "WITCHER.SkCraForge": "Подделка", - "WITCHER.SkCraPick": "Взлом замков", - "WITCHER.SkCraTrapCraft": "Знание ловушек (2)", - "WITCHER.SkCraTrapCraftLable": "Знание ловушек", - - "WITCHER.SkWillCourage": "Храбрость", - "WITCHER.SkWillHex": "Наведение порчи (2)", - "WITCHER.SkWillHexLable": "Наведение порчи", - "WITCHER.SkWillIntim": "Запугивание", - "WITCHER.SkWillSpellcast": "Сотворение заклинаний (2)", - "WITCHER.SkWillSpellcastLable": "Сотворение заклинаний", - "WITCHER.SkWillResistMag": "Сопротивление магии (2)", - "WITCHER.SkWillResistMagLable": "Сопротивление магии", - "WITCHER.SkWillResistCoer": "Сопротивление убеждению", - "WITCHER.SkWillRitCraft": "Проведение ритуалов (2)", - "WITCHER.SkWillRitCraftLable": "Проведение ритуалов", - - - "WITCHER.Actor.ImprovementPoints": "О.У.", - "WITCHER.Actor.CurrentIP":"Текущий IP:", - "WITCHER.Actor.SkillName": "Название навыка...", - "WITCHER.ACtor.TotalSkill": "Кол-во очков", - "WITCHER.ACtor.TotalProfSkill": "Кол-во проф. очков", - - "WITCHER.SocialStanding": "Социальный статус", - "WITCHER.Profession": "Профессия", - "WITCHER.Reputation": "Репутация", - "WITCHER.Homeland": "Родина", - "WITCHER.Value": "Значение", - "WITCHER.ValuedPerson": "Кого ценит", - "WITCHER.Affectations": "Affectations (?)", - "WITCHER.Hair": "Прическа", - "WITCHER.Personality": "Характер", - "WITCHER.Clothing": "Одежда", - "WITCHER.FeelingsOnPeople": "Что думает об окружающих", - "WITCHER.LifeEvents": "Жизненный путь", - "WITCHER.Decade": "Десятиление", - "WITCHER.Event": "Событие", - "WITCHER.DeathSave": "Испытание Уст/Смерти", - - "WITCHER.Crit": "Критический", - "WITCHER.Fumble": "Провал", - - "WITCHER.table.Quantity": "Кол-во", - "WITCHER.table.Range": "Дис", - "WITCHER.table.Damage": "Урон", - "WITCHER.table.Reliability": "Н", - "WITCHER.table.Name": "Название", - - "WITCHER.table.StoppingPower": "Тип", - "WITCHER.table.ResBludgeon": "Д", - "WITCHER.table.ResSlashing": "Р", - "WITCHER.table.ResPiercing": "К", - "WITCHER.table.Equipped": "Надето", - - "WITCHER.Monster.HeadArmor": "Головная броня", - "WITCHER.Monster.UpperArmor": "Корпусная броня", - "WITCHER.Monster.LowerArmor": "Ножная броня", - "WITCHER.Monster.CustomHP/STA": "Пользовательские ПЗ/Уст", - - "WITCHER.Monster.Easy": "Простое", - "WITCHER.Monster.Normal": "Среднее", - "WITCHER.Monster.Hard": "Сложные", - "WITCHER.Monster.Simple": "Обычные", - "WITCHER.Monster.Complex": "Незурядные", - "WITCHER.Monster.Difficult": "Трудные", - - "WITCHER.Monster.Type.Lable": "Тип", - "WITCHER.Monster.Difficulty": "Сложность", - "WITCHER.Monster.Complexity": "Сложность", - "WITCHER.Monster.Bounty": "Добыча", - - "WITCHER.Monster.Height": "Рост", - "WITCHER.Monster.Weight": "Вес", - "WITCHER.Monster.Environment": "Среда обитания", - "WITCHER.Monster.Intelligence": "Интеллект", - "WITCHER.Monster.Organization": "Численность", - - "WITCHER.Monster.CommonerSupperstition": "Предрассудки простолюдинов: Образование СЛ: ", - "WITCHER.Monster.WitcherKnowledge": "Знания ведьмаков: Монстрология СЛ: ", - - "WITCHER.Monster.SkillTab": "Навыки", - "WITCHER.Monster.InventryTab": "Параметры/Добыча", - "WITCHER.Monster.DetailsTab": "Инфо", - "WITCHER.Monster.SpellsTab": "Заклинания", - - "WITCHER.Monster.Type.Humanoid": "Гуманоиды", - "WITCHER.Monster.Type.Necrophage": "Трупоеды", - "WITCHER.Monster.Type.Specter": "Духи", - "WITCHER.Monster.Type.Beast": "Звери", - "WITCHER.Monster.Type.CursedOne": "Проклятые", - "WITCHER.Monster.Type.Hybrid": "Гибриды", - "WITCHER.Monster.Type.Insectoid": "Инсектоиды", - "WITCHER.Monster.Type.Elementa": "Духи стихий", - "WITCHER.Monster.Type.Relict": "Реликты", - "WITCHER.Monster.Type.Ogroid": "Огры", - "WITCHER.Monster.Type.Draconid": "Дракониды", - "WITCHER.Monster.Type.Vampire": "Вампиры", - - "WITCHER.Monster.Resistances": "Сопротивления", - "WITCHER.Monster.Immunities": "Невосприимчивость", - "WITCHER.Monster.Susceptibilities": "Уязвимости", - "WITCHER.Monster.Senses": "Чувства", - - "WITCHER.Loot.TotalWeight": "Общий вес", - "WITCHER.Loot.TotalCost": "Общая стоимость", - "WITCHER.Loot.Weapons": "Оружие", - "WITCHER.Loot.Armors": "Броня", - "WITCHER.Loot.Valuables": "Ценные вещи", - "WITCHER.Loot.Diagrams": "Чертежи", - "WITCHER.Loot.Components": "Компоненты", - - "WITCHER.Inventory.Armor": "Надетая броня", - "WITCHER.Inventory.Weapons": "Надетое оружие", - "WITCHER.Inventory.Valuables": "Ценные вещи", - "WITCHER.Inventory.Substances": "Вещества", - "WITCHER.Inventory.Components": "Компоненты", - "WITCHER.Inventory.Diagrams": "Чертежи и формулы", - - "WITCHER.Inventory.Substance": "Вещество", - - "WITCHER.Inventory.Vitriol": "Купорос", - "WITCHER.Inventory.Rebis": "Ребис", - "WITCHER.Inventory.Aether": "Эфир", - "WITCHER.Inventory.Quebrith": "Квебрит", - "WITCHER.Inventory.Hydragenum": "Гидраген", - "WITCHER.Inventory.Vermilion": "Киноварь", - "WITCHER.Inventory.Sol": "Солнце", - "WITCHER.Inventory.Caelum": "Аер", - "WITCHER.Inventory.Fulgur": "Фульгор", - - "WITCHER.Button.Cancel": "Отменить", - "WITCHER.Button.Continue": "Продолжить", - - "WITCHER.Spell.type": "Тип", - "WITCHER.Spell.Spells": "Заклинания", - "WITCHER.Spell.Invocations": "Инвокации", - "WITCHER.Spell.Witcher": "Ведьмачьи знаки", - "WITCHER.Spell.Rituals": "Ритуалы", - "WITCHER.Spell.Hexes": "Порча", - "WITCHER.Spell.Danger": "Опасность", - "WITCHER.Spell.DangerLow": "Низкая", - "WITCHER.Spell.DangerMedium": "Средняя", - "WITCHER.Spell.DangerHigh": "Высокая", - "WITCHER.Spell.Novice": "Новичок", - "WITCHER.Spell.Journeyman": "Подмастерье", - "WITCHER.Spell.Master": "Мастер", - "WITCHER.Spell.Mixed": "Смешанные элементы", - "WITCHER.Spell.Earth": "Земля", - "WITCHER.Spell.Air": "Воздух", - "WITCHER.Spell.Fire": "Огонь", - "WITCHER.Spell.Water": "Вода", - "WITCHER.Spell.Druid": "Друид", - "WITCHER.Spell.Preacher": "Жрец", - "WITCHER.Spell.Archpriest": "Верховный жрец", - "WITCHER.Spell.Basic": "Базовые знаки", - "WITCHER.Spell.Alt": "Дополнительные виды знаков", - "WITCHER.Spell.Duration": "Длительность", - "WITCHER.Spell.Range": "Дистанция", - "WITCHER.Spell.Defence": "Защита", - "WITCHER.Spell.PrepTime": "Время подготовки", - "WITCHER.Spell.DC": "Проверка сложности", - "WITCHER.Spell.Components": "Компоненты", - "WITCHER.Spell.Requirements": "Требования к подъему", - "WITCHER.Spell.Effect": "Эффект", - "WITCHER.Spell.AlternateComponents": "Альтернативные компоненты", - "WITCHER.Spell.Signs": "Знаки", - "WITCHER.Spell.Element": "Элемент", - - "WITCHER.Spell.StaCost": "Стоимость Вын", - "WITCHER.Spell.Variable": "Переменная Вын", - - "WITCHER.Spell.staminaDialog": "Сколько выносливости вы используете?", - "WITCHER.Spell.notEnoughSta": "Недостаточно выносливости.", - "WITCHER.Spell.MagicCost": "Стоимость магии", - - "WITCHER.Chat.SaveText": "Для успешной проверки вам надо выбросить меньше", - - "WITCHER.Dialog.Crafting": "Создать", - "WITCHER.Dialog.AlchemyTitle": "Выполнение алхемического действия", - "WITCHER.Dialog.ButtonCraft": "Ремесло", - "WITCHER.Dialog.CraftingAlchemycal": "Создание алхимического вещества", - - "WITCHER.Dialog.ButtonDodge": "Уклонение", - "WITCHER.Dialog.ButtonReposition": "Изменение позиции", - "WITCHER.Dialog.ButtonParry": "Парирование", - "WITCHER.Dialog.ButtonBlock": "Блок", - "WITCHER.Dialog.ButtonParryThrown": "Парировать метательное оружие", - "WITCHER.Dialog.Defense": "Защита", - "WITCHER.Dialog.DefenseExtra": "Дополнительная защита", - "WITCHER.Dialog.DefenseWith": "Защита с помощью", - "WITCHER.Dialog.DefenseTitle": "Выполнение защитного действия", - - "WITCHER.Dialog.attack": "Случайный человек", - - "WITCHER.Dialog.attackRandomHuman": "Случайный человек", - "WITCHER.Dialog.attackRandomMonster": "Случайный монстр", - "WITCHER.Dialog.attackHead": "Голова", - "WITCHER.Dialog.attackTorso": "Туловище", - "WITCHER.Dialog.attackRArm": "Прав. рука", - "WITCHER.Dialog.attackLArm": "Лев. рука", - "WITCHER.Dialog.attackRLeg": "Прав. нога", - "WITCHER.Dialog.attackLLeg": "Лев. нога", - "WITCHER.Dialog.attackLimb": "Конечность", - "WITCHER.Dialog.attackTail": "Хвост/крыло", - - "WITCHER.Dialog.attackOutsideLOS": "Вне линии зрения врага", - "WITCHER.Dialog.attackisFastDraw": "Быстрое выхватывание", - "WITCHER.Dialog.attackisProne": "Вы распластаны", - "WITCHER.Dialog.attackisPinned": "Цель прижата", - "WITCHER.Dialog.attackisActivelyDodging": "Цель активно уклоняется", - "WITCHER.Dialog.attackisMoving": "Движущаяся цель Реа > 10", - "WITCHER.Dialog.attacktargetOutsideLOS": "Цель вне вашего поля зрения", - "WITCHER.Dialog.attackisAmbush": "Засада", - "WITCHER.Dialog.attackisRicochet": "Рикошет", - "WITCHER.Dialog.attackisBlinded": "Персонаж ослеплён", - "WITCHER.Dialog.attackisSilhouetted": "Силуэт", - "WITCHER.Dialog.attackisAiming": "Прицельные выстрелы", - - "WITCHER.Dialog.sizeMedium": "Средний", - "WITCHER.Dialog.sizeSmall": "Маленький", - "WITCHER.Dialog.sizeLarge": "Большой", - "WITCHER.Dialog.sizeHuge": "Огромный", - - "WITCHER.Dialog.rangeNone": "Нет", - "WITCHER.Dialog.rangePointBlank": "В упор (<2м)", - "WITCHER.Dialog.rangeClose": "Близкая (1/4 дистанции)", - "WITCHER.Dialog.rangeMedium": "Средняя (1/2 дистанции)", - "WITCHER.Dialog.rangeLong": "Длинная (полная дистанция)", - "WITCHER.Dialog.rangeExtreme": "Экстремальная (дистанция х2)", - - "WITCHER.Dialog.strikeNormal": "Нормальный удар", - "WITCHER.Dialog.strikeFast": "Быстрый удар", - "WITCHER.Dialog.strikeStrong": "Мощный удар", - "WITCHER.Dialog.strikeJoint": "Совместный удар", - - "WITCHER.Dialog.attackUse": "Атака будет использовать", - "WITCHER.Dialog.attackExtra": "Дополнительная атака", - "WITCHER.Dialog.attackLocation": "Место попадания", - "WITCHER.Dialog.damageType": "Тип повреждения", - "WITCHER.Dialog.attackModifierse": "Модификаторы атаки", - "WITCHER.Dialog.attackSize": "Модификаторы размера противника", - "WITCHER.Dialog.attackRange": "Модификатор диапазона", - "WITCHER.Dialog.attackCustom": "Пользовательские модификаторы", - "WITCHER.Dialog.attackStrike": "Тип удара", - "WITCHER.Dialog.attackDamage": "урон", - "WITCHER.Dialog.attackMeleeBonus": "Бонус в ближнего боя", - "WITCHER.Dialog.attackCustomDmg": "Пользовательские модификаторы повреждений", - "WITCHER.Dialog.attackWith": "Атака с помощью", - - "WITCHER.Dialog.chooseAmmunition": "Выберите боеприпасы", - "WITCHER.Dialog.NoAmmunation": "Нет доступных боеприпасов", - "WITCHER.Dialog.Ammunation": "Боеприпасы", - - "WITCHER.Dialog.ButtonRoll": "Бросок", - - "WITCHER.Chat.FullDmg": "Полный урон", - - "WITCHER.Enhancement.ChooseTitle": "Выберите улучшение", - "WITCHER.Enhancement.NoEnhancement": "Нет доступных улучшений", - "WITCHER.Dialog.Enhancement": "Улучшение", - "WITCHER.Dialog.Apply": "Применить", - - "WITCHER.Weapon.Broken": "Оружие игрока сломано", - "WITCHER.Shield.Broken": "Щит игрока сломан", - "WITCHER.Settings.Adrenaline": "Используйте дополнительные правила Адреналина", - "WITCHER.Settings.AdrenalineDetails": "Адреналин — это сила воли, позволяющая держаться и сражаться в критических ситуациях.", - - "WITCHER.Dialog.Skill" : "Выполнение проверки навыка", - "WITCHER.Chat.Success" : "Успех", - "WITCHER.Chat.Fail" : "Провал", - - "WITCHER.Currency.bizant" : "Бизант", - "WITCHER.Currency.ducat" : "Дукат", - "WITCHER.Currency.lintar" : "Линтар", - "WITCHER.Currency.floren" : "Флорен", - "WITCHER.Currency.crown" : "Крона", - "WITCHER.Currency.oren" : "Орен", - "WITCHER.Currency.falsecoin" : "Фальшивая монета", - - "WITCHER.background.activeEffect" : "Активные эффекты", - - "WITCHER.Spell.CreateTemplate": "Создать шаблон", - "WITCHER.Spell.meters": "м", - "WITCHER.Spell.Size" : "Размер", - "WITCHER.Spell.Type" : "Тип", - "WITCHER.Spell.Square": "Квадрат", - "WITCHER.Spell.Circle": "Круг", - "WITCHER.Spell.Cone": "Конус", - "WITCHER.Spell.Ray": "Луч", - - "WITCHER.Settings.displayRollDetails": "Показать результаты броска", - "WITCHER.Settings.displayRollDetailsHint": "Показать результаты броска : 1d10+2[парам]+4[навык]-3[парирование]", - "WITCHER.Settings.Custom": "Пользовательский", - "WITCHER.Settings.modifiers": "Модификаторы", - - "WITCHER.Resources.modifiers": "Модификаторы ресурсов", - "WITCHER.Weapon.onlyDmg": "Бросок только на урон", - "WITCHER.Weapon.useAmmo": "Использовать боеприпасы", - - "WITCHER.Spell.Damage": "Наносит урон", - "WITCHER.Damage.RemoveSP": "При расчёте урона не учитывайте ПБ.", - "WITCHER.Effect.Rolled": "Бросок проведён", - - "WITCHER.Settings.specialFont": "Use the witcher special font (?)", - - "WITCHER.SKill.profession": "Проф.", - "WITCHER.SKill.pickup": "Поднять", - "WITCHER.SKill.learn": "Выучить", - - "WITCHER.Items.transferTitle": "Передача предметов", - "WITCHER.Items.transferMany": "Сколько предметов передать", - - "WITCHER.Damage.damageType": "Какой тип урона", - "WITCHER.Damage.ChangeLocation": "Изменить местоположение", - "WITCHER.Damage.resistSilver": "Применить сопротивление к не серебру", - "WITCHER.Damage.resistMeteorite": "Применить сопротивление к не метеориту", - - "WITCHER.Damage.initial": "Начальный урон", - "WITCHER.Damage.totalSP": "Общая ПБ", - "WITCHER.Damage.afterSPReduct": "Урон после уменьшения ПБ", - "WITCHER.Damage.afterlocationmodifier": "Повреждение после модификатора местоположения", - "WITCHER.Damage.afterResistances": "Урон после сопротивления", - "WITCHER.Damage.totalApplied": "Общий нанесенный урон", - "WITCHER.Damage.NotEnough": "Недостаточно урона, чтобы пробить броню", - - "WITCHER.Context.applyDmg": "Apply Damage (?)", - "WITCHER.Context.Defense": "Защита", - "WITCHER.Context.SelectActor": "Должен быть выбран хотя бы один персонаж", - - "WITCHER.Armor.tooMuch": "Слишком много одинакового оружия экипировано" + "WITCHER.Type": "Тип", + "WITCHER.Percentage": "Процент", + "WITCHER.DC": "СЛ", + "WITCHER.Item.Short.Availability": "Дос", + "WITCHER.Item.Weight": "Вес", + "WITCHER.Item.Cost": "Цена", + "WITCHER.Item.Effect": "Эффект", + "WITCHER.Item.Quantity": "Кол-во", + "WITCHER.Item.Description": "Описание", + "WITCHER.Item.Attribute": "Атрибуты", + "WITCHER.Item.ROF": "Скор. атак", + "WITCHER.Item.CraftingMaterial": "Ремесленные материалы", + "WITCHER.Item.Hides&AnimalParts": "Шкуры и части животных", + "WITCHER.Item.AlchemicalTreatments": "Алхимические пропитки и составы", + "WITCHER.Item.Ingots&Minerals": "Слитки и минералы", + "WITCHER.Item.AvailabilityEverywhere": "П", + "WITCHER.Item.AvailabilityCommon": "О", + "WITCHER.Item.AvailabilityPoor": "Р", + "WITCHER.Item.AvailabilityRare": "У", + "WITCHER.Item.AvailabilityWitcher": "В", + "WITCHER.Item.Tiny": "М", + "WITCHER.Item.Small": "Н", + "WITCHER.Item.Large": "К", + "WITCHER.Item.CantHide": "Н/С", + "WITCHER.Weapon.Type": "Тип", + "WITCHER.Weapon.Short.WeaponAccuracy": "Т", + "WITCHER.Weapon.Short.Damage": "У", + "WITCHER.Weapon.Short.Reliability": "Н", + "WITCHER.Weapon.Short.MaxReliability": "Макс. Н", + "WITCHER.Weapon.Hands": "Х", + "WITCHER.Weapon.Short.Concealement": "Скр", + "WITCHER.Weapon.Short.Enhancements": "Ус", + "WITCHER.Weapon.Range": "Дис", + "WITCHER.Weapon.ElderFolk": "Ст. народ", + "WITCHER.Weapon.AttackSkill": "Атакующий навык", + "WITCHER.Weapon.MeleeBonus": "Доп. урон в ближнем бою", + "WITCHER.Weapon.isAmmunition": "Является боеприпасом", + "WITCHER.Weapon.Short.RateOfFire": "Скорость атаки", + "WITCHER.Armor.StoppingPower": "ПБ", + "WITCHER.Armor.MaxStoppingPower": "Макс. ПБ", + "WITCHER.Armor.ArmorEnhancement": "УБ", + "WITCHER.Armor.Reliable": "ПБ", + "WITCHER.Armor.EncumbranceValue": "СД", + "WITCHER.Armor.Resistances": "Сопротивление", + "WITCHER.Armor.Res": "Сопр.", + "WITCHER.Armor.Bludgeoning": "Дробящее", + "WITCHER.Armor.Slashing": "Рубящее", + "WITCHER.Armor.Piercing": "Колющее", + "WITCHER.Armor.Elemental": "Стихийное", + "WITCHER.Armor.Type": "Тип", + "WITCHER.Armor.Light": "Легкая броня", + "WITCHER.Armor.Medium": "Средняя броня", + "WITCHER.Armor.Heavy": "Тяжелая броня", + "WITCHER.Armor.Natural": "Природная броня", + "WITCHER.Armor.LayerBonus": "Бонус слоя", + "WITCHER.Armor.LocationHead": "Голова", + "WITCHER.Armor.LocationTorso": "Торс", + "WITCHER.Armor.LocationLeg": "Нога", + "WITCHER.Armor.LocationArm": "Рука", + "WITCHER.Armor.LocationFull": "Полное укрытие", + "WITCHER.Armor.LocationShield": "Щит", + "WITCHER.Armor.LocationLeft": "Лев.", + "WITCHER.Armor.LocationRight": "Прав.", + "WITCHER.Location.Left": "Слева", + "WITCHER.Location.Right": "Справа", + "WITCHER.Armor.Location": "Место", + "WITCHER.Component.Rarity": "Редкость", + "WITCHER.Component.Location": "Где найти", + "WITCHER.Component.Quantity": "Кол-во", + "WITCHER.Component.Forage": "СЛ собирания", + "WITCHER.Enhancement.Stopping": "Stopping", + "WITCHER.Enhancement.Bludgeoning": "Д", + "WITCHER.Enhancement.Slashing": "Р", + "WITCHER.Enhancement.Piercing": "К", + "WITCHER.Enhancement.Armor": "Броня", + "WITCHER.Enhancement.Rune": "Руна", + "WITCHER.Enhancement.Glyph": "Глиф", + "WITCHER.Mount.Dex": "Атлетика + Лвк", + "WITCHER.Mount.Dexterity": "Лвк", + "WITCHER.Mount.ControlMod": "Модификатор управления", + "WITCHER.Mount.Control": "Модификатор управления", + "WITCHER.Mount.Speed": "Скорость", + "WITCHER.Mount.Hp": "ПЗ", + "WITCHER.Alchemy.Duration": "Продолжительность", + "WITCHER.Alchemy.Toxicity": "Токсичность", + "WITCHER.Alchemy.Potion": "Зелье", + "WITCHER.Alchemy.Decoction": "Отвар", + "WITCHER.Alchemy.Oil": "Масло", + "WITCHER.Diagram.alchemyDC": "СЛ Алхимии", + "WITCHER.Diagram.craftingDC": "СЛ Изготовления", + "WITCHER.Diagram.craftingTime": "Время", + "WITCHER.Diagram.components": "Компоненты", + "WITCHER.Diagram.otherComponents": "Другие компоненты", + "WITCHER.Diagram.investment": "Инвестируемый", + "WITCHER.Diagram.Learned": "Выученный", + "WITCHER.Diagram.Formulae": "Формула", + "WITCHER.Diagram.Ingredient": "Ингредиент", + "WITCHER.Diagram.Weapon": "Оружие", + "WITCHER.Diagram.Armor": "Броня", + "WITCHER.Diagram.ArmorEnhancement": "Улучшение брони", + "WITCHER.Diagram.ElderFolkWeapon": "Оружие старших народов", + "WITCHER.Diagram.ElderFolkArmor": "Броня старших народов", + "WITCHER.Diagram.Ammunition": "Боеприпасы", + "WITCHER.Diagram.Bomb": "Бомбы", + "WITCHER.Diagram.Traps": "Ловушки", + "WITCHER.Diagram.Novice": "Новичек", + "WITCHER.Diagram.Journeyman": "Подмастерье", + "WITCHER.Diagram.Master": "Мастер", + "WITCHER.Diagram.GrandMaster": "Великий мастер", + "WITCHER.Diagram.Witcher": "Ведьмак", + "WITCHER.Mutagen.MutSource": "Источник мутагена", + "WITCHER.Mutagen.AlchemyDC": "СЛ Алхимии", + "WITCHER.Mutagen.MinorMutation": "Малая мутация", + "WITCHER.Mutagen.Type": "Тип", + "WITCHER.Mutagen.Source": "Источник", + "WITCHER.Mutagen.Red": "Красный", + "WITCHER.Mutagen.Green": "Зеленый", + "WITCHER.Mutagen.Blue": "Синий", + "WITCHER.Valuable.Conceal": "Скрытый", + "WITCHER.Valuable.Quality": "Качество", + "WITCHER.Valuable.Toolkit": "Инструменты", + "WITCHER.Valuable.General": "Общее", + "WITCHER.Valuable.Containers": "Ёмкости", + "WITCHER.Valuable.Food&Drinks": "Еда и напитки", + "WITCHER.Valuable.Clothings": "Одежда", + "WITCHER.Valuable.Service": "Услуги", + "WITCHER.Valuable.Loging": "Проживание", + "WITCHER.Valuable.MountAccessories": "Упряжь", + "WITCHER.StInt": "Интеллект", + "WITCHER.StRef": "Реакция", + "WITCHER.StDex": "Ловкость", + "WITCHER.StBody": "Телосложение", + "WITCHER.StEmp": "Эмпатия", + "WITCHER.StCra": "Ремесло", + "WITCHER.StWill": "Воля", + "WITCHER.StLuck": "Удача", + "WITCHER.StSpd": "Скорость", + "WITCHER.StVigor": "Энергия", + "WITCHER.Actor.SkillTab": "Навыки и модификаторы", + "WITCHER.Actor.ProfessionTab": "Профессия и расса", + "WITCHER.Actor.InventoryTab": "Снаряжение и инвентарь", + "WITCHER.Actor.MagicTab": "Магия и заклинания", + "WITCHER.Actor.BackgroundTab": "Жизненный путь", + "WITCHER.Actor.Name": "Имя персонажа", + "WITCHER.Actor.Race": "Раса", + "WITCHER.Actor.Gender": "Пол", + "WITCHER.Actor.Age": "Возраст", + "WITCHER.Actor.Perks": "Навыки", + "WITCHER.Actor.Adda.Profession": "Добавить профессию", + "WITCHER.Actor.Adda.Race": "Добавить расу", + "WITCHER.Actor.TotalStats": "Итого параметры", + "WITCHER.Actor.Stat.Int": "Инт", + "WITCHER.Actor.Stat.Ref": "Реа", + "WITCHER.Actor.Stat.Dex": "Лвк", + "WITCHER.Actor.Stat.Body": "Тел", + "WITCHER.Actor.Stat.Spd": "Скор", + "WITCHER.Actor.Stat.Emp": "Эмп", + "WITCHER.Actor.Stat.Cra": "Рем", + "WITCHER.Actor.Stat.Will": "Воля", + "WITCHER.Actor.Stat.Luck": "Удача", + "WITCHER.Actor.StatTitle.LableLeft": "Статистика", + "WITCHER.Actor.StatTitle.ModMax": "Мод. / Макс.", + "WITCHER.Actor.StatTitle.Derived": "Полученный", + "WITCHER.Actor.CoreStat.Stun": "Уст", + "WITCHER.Actor.CoreStat.Run": "Бег", + "WITCHER.Actor.CoreStat.Leap": "Прж", + "WITCHER.Actor.CoreStat.Enc": "Вес", + "WITCHER.Actor.CoreStat.Rec": "Отдых", + "WITCHER.Actor.CoreStat.woundTreshold": "Устойчивость к ранам", + "WITCHER.Actor.DerStat.Vigor": "Энергия", + "WITCHER.Actor.DerStat.HP": "Макс. ПЗ", + "WITCHER.Actor.DerStat.Sta": "Вын", + "WITCHER.Actor.DerStat.Resolve": "Сила воли", + "WITCHER.Actor.DerStat.Focus": "Фокус", + "WITCHER.Actor.DerStat.Punch": "Удар рукой", + "WITCHER.Actor.DerStat.Kick": "Удар ногой", + "WITCHER.Actor.Initiative": "Инициатива", + "WITCHER.Actor.SavingThrow": "Спасбросок", + "WITCHER.Actor.Crit/Fumble": "Крит/Промах", + "WITCHER.Actor.Defense": "Защита", + "WITCHER.Actor.Adrenaline": "Адреналин", + "WITCHER.Actor.Stamina": "Выносливость", + "WITCHER.Actor.Hp": "ПЗ", + "WITCHER.Actor.Skill.Intelligence": "Интеллект", + "WITCHER.Actor.Skill.Reflex": "Реакция", + "WITCHER.Actor.Skill.Willpower": "Воля", + "WITCHER.Actor.Skill.Dexterity": "Ловкость", + "WITCHER.Actor.Skill.Crafting": "Ремесло", + "WITCHER.Actor.Skill.Body": "Телосложение", + "WITCHER.Actor.Skill.Empathy": "Эмпатия", + "WITCHER.Actor.Profession.Level": "Уровень", + "WITCHER.CritWound.Header": "Критические ранения", + "WITCHER.CritWound.HealingTime.Label": "Дней до исцеления", + "WITCHER.CritWound.Simple": "Легкие", + "WITCHER.CritWound.Complex": "Средние", + "WITCHER.CritWound.Difficult": "Тяжелые", + "WITCHER.CritWound.Deadly": "Смертельные", + "WITCHER.CritWound.None": "Нет", + "WITCHER.CritWound.Stabilized": "Стабилизировано", + "WITCHER.CritWound.Treated": "Вылечено", + "WITCHER.CritWound.Name.SimpleCrackedJaw": "Треснувшая челюсть", + "WITCHER.CritWound.Name.SimpleDisfiguringScar": "Уродующий шрам", + "WITCHER.CritWound.Name.SimpleCrackedRibs": "Треснувшие рёбра", + "WITCHER.CritWound.Name.SimpleForeignObject": "Инородный объект", + "WITCHER.CritWound.Name.SimpleSprainedArm": "Вывих руки", + "WITCHER.CritWound.Name.SimpleSprainedLeg": "Вывих ноги", + "WITCHER.CritWound.Name.ComplexMinorHeadWound": "Небольшая травма головы", + "WITCHER.CritWound.Name.ComplexLostTeeth": "Выбитые зубы", + "WITCHER.CritWound.Name.ComplexRupturedSpleen": "Разрыв селезёнки", + "WITCHER.CritWound.Name.ComplexBrokenRibs": "Сломанные рёбра", + "WITCHER.CritWound.Name.ComplexFracturedArm": "Перелом руки", + "WITCHER.CritWound.Name.ComplexFracturedLeg": "Перелом ноги", + "WITCHER.CritWound.Name.DifficultSkullFracture": "Проломленный череп", + "WITCHER.CritWound.Name.DifficultConcussion": "Контузия", + "WITCHER.CritWound.Name.DifficultTornStomach": "Рана в живот", + "WITCHER.CritWound.Name.DifficultSuckingChestWound": "Сосущая рана грудной клетки", + "WITCHER.CritWound.Name.DifficultCompoundArmFracture": "Открытый перелом руки", + "WITCHER.CritWound.Name.DifficultCompoundLegFracture": "Открытый перелом ноги", + "WITCHER.CritWound.Name.DeadlyDecapitated": "Сломанная шея / отсечение головы", + "WITCHER.CritWound.Name.DeadlyDamagedEye": "Повреждение глаза", + "WITCHER.CritWound.Name.DeadlyHearthDamage": "Травма сердца", + "WITCHER.CritWound.Name.DeadlySepticShock": "Септический шок", + "WITCHER.CritWound.Name.DeadlyDismemberedArm": "Потеря руки", + "WITCHER.CritWound.Name.DeadlyDismemberedLeg": "Потеря ноги", + "WITCHER.CritWound.SimpleCrackedJaw": "От удара челюсть персонажа треснула, из-за чего ему тяжело говорить.", + "WITCHER.CritWound.SimpleDisfiguringScar": "После ранения лицо персонажа изуродовано. Смотреть на него неприятно.", + "WITCHER.CritWound.SimpleCrackedRibs": "От удара у персонажа треснули рёбра, отчего ему больно дышать и напрягаться.", + "WITCHER.CritWound.SimpleForeignObject": "В ране застрял кусок одежды или брони, что вызвало заражение.", + "WITCHER.CritWound.SimpleSprainedArm": "После удара рука персонажа вывихнутаи плохо слушается.", + "WITCHER.CritWound.SimpleSprainedLeg": "После удара нога персонажа вывихнута, онаплохо слушается и на неё больно наступать.", + "WITCHER.CritWound.ComplexMinorHeadWound": "От удара у вашего персонажа сотрясение мозга и небольшое внутреннее кровотечение, отчего он с трудом соображает.", + "WITCHER.CritWound.ComplexLostTeeth": "Ударом персонажу выбили часть зубов. Совершите бросок 1d10, чтобы узнать количество выбитых зубов.", + "WITCHER.CritWound.ComplexRupturedSpleen": "У персонажа разрыв селезёнки с сильным кровотечением, из-за чего он чувствует слабость.", + "WITCHER.CritWound.ComplexBrokenRibs": "От удара у персонажа сломаны рёбра, ему очень тяжело дышать, сгибаться и прилагать какие-либо усилия.", + "WITCHER.CritWound.ComplexFracturedArm": "Персонаж получил перелом руки.", + "WITCHER.CritWound.ComplexFracturedLeg": "Персонаж получил перелом руки.", + "WITCHER.CritWound.DifficultSkullFracture": "От удара череп персонажа проломлен, что делает его голову уязвимее и вызывает кровотечение.", + "WITCHER.CritWound.DifficultConcussion": "От удара персонаж получил лёгкую контузию.", + "WITCHER.CritWound.DifficultTornStomach": "От удара желудок персонажа порвался, и его содержимое выплеснулось в брюшную полость.", + "WITCHER.CritWound.DifficultSuckingChestWound": "Удар разорвал лёгкое персонажа, переполнив его грудь воздухом и сдавливая органы.", + "WITCHER.CritWound.DifficultCompoundArmFracture": "От удара рука раздроблена. Из раны торчит кость.", + "WITCHER.CritWound.DifficultCompoundLegFracture": "От удара нога сломана и не может двигаться.", + "WITCHER.CritWound.DeadlyDecapitated": "Ударом персонажу сломали шею или же вовсе сняли голову с плеч.", + "WITCHER.CritWound.DeadlyDamagedEye": "Глаз персонажа повреждён или выбит.", + "WITCHER.CritWound.DeadlyHearthDamage": "Урон повреждает сердце персонажа.", + "WITCHER.CritWound.DeadlySepticShock": "Удар повредил внутренние органы, и их содержимое попало в кровь.", + "WITCHER.CritWound.DeadlyDismemberedArm": "Удар начисто отрубает руку или повреждает до такой степени, что вылечить её невозможно.", + "WITCHER.CritWound.DeadlyDismemberedLeg": "Удар начисто отрубает ногу или повреждает до такой степени, что вылечить её невозможно.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.None": "Он получает -2 к магическим навыкам и в Словесной дуэли (Харизма, Убеждение, Соблазнение, Лидерство, Обман, Этикет и Запугивание).", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Stabilized": "Штраф -1 к магическим навыкам и в Словеснойдуэли.", + "WITCHER.CritWound.Mod.SimpleCrackedJaw.Treated": "Штраф -1 к магическим навыкам.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.None": "Он получает -3 к эмпатической Словесной дуэли (Харизма, Убеждение, Соблазнение, Обман, Этикет и Лидерство).", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Stabilized": "Штраф-1 к эмпатической Словесной дуэли.", + "WITCHER.CritWound.Mod.SimpleDisfiguringScar.Treated": "Штраф -1 к Соблазнению.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.None": "Он получает -2 к Тел. Это не влияет на пункты здоровья.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Stabilized": "Штраф -1 к Тел.", + "WITCHER.CritWound.Mod.SimpleCrackedRibs.Treated": "Штраф -10 к Переносимому весу.", + "WITCHER.CritWound.Mod.SimpleForeignObject.None": "Параметр Отдых и исцеление критических ранений снижены в четыре раза.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Stabilized": "Отдых и исцеление критических ранений снижены в два раза.", + "WITCHER.CritWound.Mod.SimpleForeignObject.Treated": "Штраф -2 к Отдыху и-1 к исцелению критических ранений.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.None": " Персонаж получает -2 к действиям этой рукой.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Stabilized": "Штраф -1 к действиям этой рукой.", + "WITCHER.CritWound.Mod.SimpleSprainedArm.Treated": "Штраф -1 к Силе.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.None": "Персонаж получает -2 к Скор, Уклонению/Изворотливости и Атлетике.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Stabilized": "Штраф -1 к Скор, Уклонению/Изворотливости и Атлетике.", + "WITCHER.CritWound.Mod.SimpleSprainedLeg.Treated": "Штраф -1 к Скор.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.None": "Персонаж получает -1 к Инт, Воле и Уст.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Stabilized": "Штраф -1 к Инт и Воле.", + "WITCHER.CritWound.Mod.ComplexMinorHeadWound.Treated": "Штраф -1 к Воле", + "WITCHER.CritWound.Mod.ComplexLostTeeth.None": "Персонаж получает -3 к магическим навыкам и в Словесной дуэли.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Stabilized": "Штраф -2 к магическим навыкам и в Словеснойдуэли.", + "WITCHER.CritWound.Mod.ComplexLostTeeth.Treated": "Штраф -1 к магическим навыкам и в Словесной дуэли.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.None": "Совершайте испытание Устойчивости каждые 5 раундов. Персонаж истекает кровью.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Stabilized": "Персонаж должен совершать испытание Устойчивости каждые 10 раундов.", + "WITCHER.CritWound.Mod.ComplexRupturedSpleen.Treated": "Штраф -2 к Устойчивости.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.None": "Персонаж получает -2 к Тел и -1 к Реа и Лвк.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Stabilized": "Штраф -1 к Тел и Реа.", + "WITCHER.CritWound.Mod.ComplexBrokenRibs.Treated": "Штраф -1 к Тел.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.None": "Штраф -3 ко всем действиям этой рукой.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Stabilized": "Штраф -2 ко всем действиям этой рукой.", + "WITCHER.CritWound.Mod.ComplexFracturedArm.Treated": "Штраф -1 ко всем действиям этой рукой.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.None": " Штраф -3 к Скор, Уклонению/Изворотливости и Атлетике.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Stabilized": "Штраф -2 к Скор, Уклонению/Изворотливости и Атлетике.", + "WITCHER.CritWound.Mod.ComplexFracturedLeg.Treated": "Штраф -1 к Скор, Уклонению/Изворотливости и Атлетике.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.None": "Персонаж получает -1 к Инт и Лвк, а последующие ранения в голову наносят в четыре раза больше урона.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Stabilized": "Штраф -1 к Инт и Лвк, а также в четыре раза больше урона от последующих ранений в голову.", + "WITCHER.CritWound.Mod.DifficultSkullFracture.Treated": "В четыре раза больше урона от последующих ранений в голову.", + "WITCHER.CritWound.Mod.DifficultConcussion.None": "Совершайте испытание Устойчивости каждые 1d6 раундов. Персонаж также получает -2 к Инт, Реа и Лвк", + "WITCHER.CritWound.Mod.DifficultConcussion.Stabilized": "Штраф -1 к Инт, Реа и Лвк.", + "WITCHER.CritWound.Mod.DifficultConcussion.Treated": "Штраф -1 к Инт и Лвк.", + "WITCHER.CritWound.Mod.DifficultTornStomach.None": "Персонаж получает -2 ко всем действиям и 4 пункта урона кислотой в раунд.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Stabilized": "Штраф -2 ко всем действиям.", + "WITCHER.CritWound.Mod.DifficultTornStomach.Treated": "Штраф -1 ко всем действиям.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.None": "Персонаж получает -3 к Тел и Скор и начинает задыхаться.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Stabilized": "Штраф -2 к Тел и Скор.", + "WITCHER.CritWound.Mod.DifficultSuckingChestWound.Treated": "Штраф -1 к Тел и Скор.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.None": "Рукой невозможно двигать, персонаж истекает кровью.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Stabilized": "Этой рукой невозможно двигать.", + "WITCHER.CritWound.Mod.DifficultCompoundArmFracture.Treated": "Эта рука должна оставаться на перевязи,но ею можно держать предметы.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.None": "Скор, Уклонение/Изворотливость и Атлетика снижены вчетверо, а сам персонаж истекает кровью.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Stabilized": "Скор, Уклонение/Изворотливость и Атлетика снижены вдвое.", + "WITCHER.CritWound.Mod.DifficultCompoundLegFracture.Treated": "Штраф -2 к Скор,Уклонению/Изворотливости и Атлетике.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.None": "Персонаж немедленно умирает.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Stabilized": "Это ранение нельзя стабилизировать.", + "WITCHER.CritWound.Mod.DeadlyDecapitated.Treated": "Это ранение нельзя вылечить.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.None": "Персонаж получает -5 к связанным со зрением проверкам Внимания и -4 к Лвк. Персонаж истекает кровью.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Stabilized": "Персонаж получает -3 к связанным со зрением проверкам Внимания и -2 к Лвк.", + "WITCHER.CritWound.Mod.DeadlyDamagedEye.Treated": "Персонаж получает постоянный штраф -1 к связанным со зрением проверкам Внимания и Лвк.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.None": "Немедленно пройдите испытание против смерти. Если персонаж выживает, рана кровоточит, а его Выносливость, Скор и Тел снижаются вчетверо.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Stabilized": "Выносливость, Скор и Тел персонажа снижаются вдвое.", + "WITCHER.CritWound.Mod.DeadlyHearthDamage.Treated": "Персонаж получает постоянно +2 урона за раунд от кровотечения.", + "WITCHER.CritWound.Mod.DeadlySepticShock.None": "Выносливость персонажа снижается вчетверо. Персонаж получает -3 к Инт, Воле, Реа и Лвк. Персонаж отравлен.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Stabilized": "Выносливость снижается вдвое, персонаж получает штраф -1 к Инт, Воле, Реа и Лвк.", + "WITCHER.CritWound.Mod.DeadlySepticShock.Treated": "Персонаж получает постоянный штраф -5 к Выносливости.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.None": "Рукой нельзя пользоваться, персонаж истекает кровью.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Stabilized": "Рукой нельзя пользоваться.", + "WITCHER.CritWound.Mod.DeadlyDismemberedArm.Treated": "Руку можно заменить протезом.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.None": "Скор, Уклонение/Изворотливость и Атлетика снижаются вчетверо. Персонаж истекает кровью.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Stabilized": "Скор, Уклонение/Изворотливость и Атлетика снижены вчетверо.", + "WITCHER.CritWound.Mod.DeadlyDismemberedLeg.Treated": "Ногу можно заменить протезом.", + "WITCHER.Notes": "Примечания", + "WITCHER.SkIntAwareness": "Внимание", + "WITCHER.SkIntBusiness": "Торговля", + "WITCHER.SkIntDeduction": "Дедукция", + "WITCHER.SkIntEducation": "Образование", + "WITCHER.SkIntCommon": "Язык: всеобщий (2)", + "WITCHER.SkIntCommonLable": "Язык: всеобщий", + "WITCHER.SkIntElder": "Язык: Старшая речь (2)", + "WITCHER.SkIntElderLable": "Язык: Старшая речь", + "WITCHER.SkIntDwarven": "Язык: язык краснолюдов (2)", + "WITCHER.SkIntDwarvenLable": "Язык: язык краснолюдов", + "WITCHER.SkIntMonster": "Монстрология (2)", + "WITCHER.SkIntMonsterLable": "Монстрология", + "WITCHER.SkIntSocialEt": "Этикет", + "WITCHER.SkIntStreet": "Ориентирование в городе", + "WITCHER.SkIntTactics": "Тактика (2)", + "WITCHER.SkIntTacticsLable": "Тактика", + "WITCHER.SkIntTeaching": "Передача зананий", + "WITCHER.SkIntWilderness": "Выживание в дикой природе", + "WITCHER.SkRefBrawling": "Борьба", + "WITCHER.SkRefDodge": "Уклонение/Изворотливость", + "WITCHER.SkRefMelee": "Ближний бой", + "WITCHER.SkRefRiding": "Верховая езда", + "WITCHER.SkRefSailing": "Мореходство", + "WITCHER.SkRefSmall": "Владение легкими клинками", + "WITCHER.SkRefStaff": "Владение древковым оружием", + "WITCHER.SkRefSwordsmanship": "Владение мечем", + "WITCHER.SkDexArchery": "Стрельба из лука", + "WITCHER.SkDexAthletics": "Атлетика", + "WITCHER.SkDexCrossbow": "Стрельба из арбалета", + "WITCHER.SkDexSleight": "Ловкость рук", + "WITCHER.SkDexStealth": "Скрытность", + "WITCHER.SkBodyPhys": "Сила", + "WITCHER.SkBodyEnd": "Стойкость", + "WITCHER.SkEmpCharisma": "Харизма", + "WITCHER.SkEmpDeceit": "Обман", + "WITCHER.SkEmpArts": "Искусство", + "WITCHER.SkEmpGambling": "Азартные игры", + "WITCHER.SkEmpGrooming": "Внешний вид", + "WITCHER.SkEmpHumanPerc": "Понимание людей", + "WITCHER.SkEmpLeadership": "Лидерство", + "WITCHER.SkEmpPersuasion": "Убеждение", + "WITCHER.SkEmpPerformance": "Выступление", + "WITCHER.SkEmpSeduction": "Соблазнение", + "WITCHER.SkCraAlchemy": "Алхимия (2)", + "WITCHER.SkCraAlchemyLable": "Алхимия", + "WITCHER.SkCraCrafting": "Изготовление (2)", + "WITCHER.SkCraCraftingLable": "Изготовление", + "WITCHER.SkCraDisguise": "Маскировка", + "WITCHER.SkCraAid": "Первая помощь", + "WITCHER.SkCraForge": "Подделка", + "WITCHER.SkCraPick": "Взлом замков", + "WITCHER.SkCraTrapCraft": "Знание ловушек (2)", + "WITCHER.SkCraTrapCraftLable": "Знание ловушек", + "WITCHER.SkWillCourage": "Храбрость", + "WITCHER.SkWillHex": "Наведение порчи (2)", + "WITCHER.SkWillHexLable": "Наведение порчи", + "WITCHER.SkWillIntim": "Запугивание", + "WITCHER.SkWillSpellcast": "Сотворение заклинаний (2)", + "WITCHER.SkWillSpellcastLable": "Сотворение заклинаний", + "WITCHER.SkWillResistMag": "Сопротивление магии (2)", + "WITCHER.SkWillResistMagLable": "Сопротивление магии", + "WITCHER.SkWillResistCoer": "Сопротивление убеждению", + "WITCHER.SkWillRitCraft": "Проведение ритуалов (2)", + "WITCHER.SkWillRitCraftLable": "Проведение ритуалов", + "WITCHER.Actor.ImprovementPoints": "О.У.", + "WITCHER.Actor.CurrentIP": "Текущий IP:", + "WITCHER.Actor.SkillName": "Название навыка...", + "WITCHER.Actor.TotalSkill": "Кол-во очков", + "WITCHER.Actor.TotalProfSkill": "Кол-во проф. очков", + "WITCHER.SocialStanding": "Социальный статус", + "WITCHER.Profession": "Профессия", + "WITCHER.Reputation": "Репутация", + "WITCHER.Homeland": "Родина", + "WITCHER.Value": "Значение", + "WITCHER.ValuedPerson": "Кого ценит", + "WITCHER.Affectations": "Affectations (?)", + "WITCHER.Hair": "Прическа", + "WITCHER.Personality": "Характер", + "WITCHER.Clothing": "Одежда", + "WITCHER.FeelingsOnPeople": "Что думает об окружающих", + "WITCHER.LifeEvents": "Жизненный путь", + "WITCHER.Decade": "Десятиление", + "WITCHER.Event": "Событие", + "WITCHER.DeathSave": "Испытание Уст/Смерти", + "WITCHER.Crit": "Критический", + "WITCHER.Fumble": "Провал", + "WITCHER.table.Quantity": "Кол-во", + "WITCHER.table.Range": "Дис", + "WITCHER.table.Damage": "Урон", + "WITCHER.table.Reliability": "Н", + "WITCHER.table.Name": "Название", + "WITCHER.table.StoppingPower": "Тип", + "WITCHER.table.ResBludgeon": "Д", + "WITCHER.table.ResSlashing": "Р", + "WITCHER.table.ResPiercing": "К", + "WITCHER.table.Equipped": "Надето", + "WITCHER.Monster.HeadArmor": "Головная броня", + "WITCHER.Monster.UpperArmor": "Корпусная броня", + "WITCHER.Monster.LowerArmor": "Ножная броня", + "WITCHER.Monster.CustomHP/STA": "Пользовательские ПЗ/Уст", + "WITCHER.Monster.Easy": "Простое", + "WITCHER.Monster.Normal": "Среднее", + "WITCHER.Monster.Hard": "Сложные", + "WITCHER.Monster.Simple": "Обычные", + "WITCHER.Monster.Complex": "Незурядные", + "WITCHER.Monster.Difficult": "Трудные", + "WITCHER.Monster.Type.Lable": "Тип", + "WITCHER.Monster.Difficulty": "Сложность", + "WITCHER.Monster.Complexity": "Сложность", + "WITCHER.Monster.Bounty": "Добыча", + "WITCHER.Monster.Height": "Рост", + "WITCHER.Monster.Weight": "Вес", + "WITCHER.Monster.Environment": "Среда обитания", + "WITCHER.Monster.Intelligence": "Интеллект", + "WITCHER.Monster.Organization": "Численность", + "WITCHER.Monster.CommonerSupperstition": "Предрассудки простолюдинов: Образование СЛ: ", + "WITCHER.Monster.WitcherKnowledge": "Знания ведьмаков: Монстрология СЛ: ", + "WITCHER.Monster.SkillTab": "Навыки", + "WITCHER.Monster.InventoryTab": "Параметры/Добыча", + "WITCHER.Monster.DetailsTab": "Инфо", + "WITCHER.Monster.SpellsTab": "Заклинания", + "WITCHER.Monster.Type.Humanoid": "Гуманоиды", + "WITCHER.Monster.Type.Necrophage": "Трупоеды", + "WITCHER.Monster.Type.Specter": "Духи", + "WITCHER.Monster.Type.Beast": "Звери", + "WITCHER.Monster.Type.CursedOne": "Проклятые", + "WITCHER.Monster.Type.Hybrid": "Гибриды", + "WITCHER.Monster.Type.Insectoid": "Инсектоиды", + "WITCHER.Monster.Type.Elementa": "Духи стихий", + "WITCHER.Monster.Type.Relict": "Реликты", + "WITCHER.Monster.Type.Ogroid": "Огры", + "WITCHER.Monster.Type.Draconid": "Дракониды", + "WITCHER.Monster.Type.Vampire": "Вампиры", + "WITCHER.Monster.Resistances": "Сопротивления", + "WITCHER.Monster.Immunities": "Невосприимчивость", + "WITCHER.Monster.Susceptibilities": "Уязвимости", + "WITCHER.Monster.Senses": "Чувства", + "WITCHER.Loot.TotalWeight": "Общий вес", + "WITCHER.Loot.TotalCost": "Общая стоимость", + "WITCHER.Loot.Weapons": "Оружие", + "WITCHER.Loot.Armors": "Броня", + "WITCHER.Loot.Valuables": "Ценные вещи", + "WITCHER.Loot.Diagrams": "Чертежи", + "WITCHER.Loot.Components": "Компоненты", + "WITCHER.Inventory.Armor": "Надетая броня", + "WITCHER.Inventory.Weapons": "Надетое оружие", + "WITCHER.Inventory.Valuables": "Ценные вещи", + "WITCHER.Inventory.Substances": "Вещества", + "WITCHER.Inventory.Components": "Компоненты", + "WITCHER.Inventory.Diagrams": "Чертежи и формулы", + "WITCHER.Inventory.Substance": "Вещество", + "WITCHER.Inventory.Vitriol": "Купорос", + "WITCHER.Inventory.Rebis": "Ребис", + "WITCHER.Inventory.Aether": "Эфир", + "WITCHER.Inventory.Quebrith": "Квебрит", + "WITCHER.Inventory.Hydragenum": "Гидраген", + "WITCHER.Inventory.Vermilion": "Киноварь", + "WITCHER.Inventory.Sol": "Солнце", + "WITCHER.Inventory.Caelum": "Аер", + "WITCHER.Inventory.Fulgur": "Фульгор", + "WITCHER.Button.Cancel": "Отменить", + "WITCHER.Button.Continue": "Продолжить", + "WITCHER.Spell.type": "Тип", + "WITCHER.Spell.Spells": "Заклинания", + "WITCHER.Spell.Invocations": "Инвокации", + "WITCHER.Spell.Witcher": "Ведьмачьи знаки", + "WITCHER.Spell.Rituals": "Ритуалы", + "WITCHER.Spell.Hexes": "Порча", + "WITCHER.Spell.Danger": "Опасность", + "WITCHER.Spell.DangerLow": "Низкая", + "WITCHER.Spell.DangerMedium": "Средняя", + "WITCHER.Spell.DangerHigh": "Высокая", + "WITCHER.Spell.Novice": "Новичок", + "WITCHER.Spell.Journeyman": "Подмастерье", + "WITCHER.Spell.Master": "Мастер", + "WITCHER.Spell.Mixed": "Смешанные элементы", + "WITCHER.Spell.Earth": "Земля", + "WITCHER.Spell.Air": "Воздух", + "WITCHER.Spell.Fire": "Огонь", + "WITCHER.Spell.Water": "Вода", + "WITCHER.Spell.Druid": "Друид", + "WITCHER.Spell.Preacher": "Жрец", + "WITCHER.Spell.Archpriest": "Верховный жрец", + "WITCHER.Spell.Basic": "Базовые знаки", + "WITCHER.Spell.Alt": "Дополнительные виды знаков", + "WITCHER.Spell.Duration": "Длительность", + "WITCHER.Spell.Range": "Дистанция", + "WITCHER.Spell.Defence": "Защита", + "WITCHER.Spell.PrepTime": "Время подготовки", + "WITCHER.Spell.DC": "Проверка сложности", + "WITCHER.Spell.Components": "Компоненты", + "WITCHER.Spell.Requirements": "Требования к подъему", + "WITCHER.Spell.Effect": "Эффект", + "WITCHER.Spell.AlternateComponents": "Альтернативные компоненты", + "WITCHER.Spell.Signs": "Знаки", + "WITCHER.Spell.Element": "Элемент", + "WITCHER.Spell.StaCost": "Стоимость Вын", + "WITCHER.Spell.Variable": "Переменная Вын", + "WITCHER.Spell.staminaDialog": "Сколько выносливости вы используете?", + "WITCHER.Spell.notEnoughSta": "Недостаточно выносливости.", + "WITCHER.Spell.MagicCost": "Стоимость магии", + "WITCHER.Chat.SaveText": "Для успешной проверки вам надо выбросить меньше", + "WITCHER.Dialog.Crafting": "Создать", + "WITCHER.Dialog.AlchemyTitle": "Выполнение алхемического действия", + "WITCHER.Dialog.ButtonCraft": "Ремесло", + "WITCHER.Dialog.CraftingAlchemycal": "Создание алхимического вещества", + "WITCHER.Dialog.ButtonDodge": "Уклонение", + "WITCHER.Dialog.ButtonReposition": "Изменение позиции", + "WITCHER.Dialog.ButtonParry": "Парирование", + "WITCHER.Dialog.ButtonBlock": "Блок", + "WITCHER.Dialog.ButtonParryThrown": "Парировать метательное оружие", + "WITCHER.Dialog.Defense": "Защита", + "WITCHER.Dialog.DefenseExtra": "Дополнительная защита", + "WITCHER.Dialog.DefenseWith": "Защита с помощью", + "WITCHER.Dialog.DefenseTitle": "Выполнение защитного действия", + "WITCHER.Dialog.attack": "Случайный человек", + "WITCHER.Dialog.attackRandomHuman": "Случайный человек", + "WITCHER.Dialog.attackRandomMonster": "Случайный монстр", + "WITCHER.Dialog.attackHead": "Голова", + "WITCHER.Dialog.attackTorso": "Туловище", + "WITCHER.Dialog.attackRArm": "Прав. рука", + "WITCHER.Dialog.attackLArm": "Лев. рука", + "WITCHER.Dialog.attackRLeg": "Прав. нога", + "WITCHER.Dialog.attackLLeg": "Лев. нога", + "WITCHER.Dialog.attackLimb": "Конечность", + "WITCHER.Dialog.attackTail": "Хвост/крыло", + "WITCHER.Dialog.attackOutsideLOS": "Вне линии зрения врага", + "WITCHER.Dialog.attackIsFastDraw": "Быстрое выхватывание", + "WITCHER.Dialog.attackIsProne": "Вы распластаны", + "WITCHER.Dialog.attackIsPinned": "Цель прижата", + "WITCHER.Dialog.attackIsActivelyDodging": "Цель активно уклоняется", + "WITCHER.Dialog.attackIsMoving": "Движущаяся цель Реа > 10", + "WITCHER.Dialog.attackTargetOutsideLOS": "Цель вне вашего поля зрения", + "WITCHER.Dialog.attackIsAmbush": "Засада", + "WITCHER.Dialog.attackIsRicochet": "Рикошет", + "WITCHER.Dialog.attackIsBlinded": "Персонаж ослеплён", + "WITCHER.Dialog.attackIsSilhouetted": "Силуэт", + "WITCHER.Dialog.attackIsAiming": "Прицельные выстрелы", + "WITCHER.Dialog.sizeMedium": "Средний", + "WITCHER.Dialog.sizeSmall": "Маленький", + "WITCHER.Dialog.sizeLarge": "Большой", + "WITCHER.Dialog.sizeHuge": "Огромный", + "WITCHER.Dialog.rangeNone": "Нет", + "WITCHER.Dialog.rangePointBlank": "В упор (<2м)", + "WITCHER.Dialog.rangeClose": "Близкая (1/4 дистанции)", + "WITCHER.Dialog.rangeMedium": "Средняя (1/2 дистанции)", + "WITCHER.Dialog.rangeLong": "Длинная (полная дистанция)", + "WITCHER.Dialog.rangeExtreme": "Экстремальная (дистанция х2)", + "WITCHER.Dialog.strikeNormal": "Нормальный удар", + "WITCHER.Dialog.strikeFast": "Быстрый удар", + "WITCHER.Dialog.strikeStrong": "Мощный удар", + "WITCHER.Dialog.strikeJoint": "Совместный удар", + "WITCHER.Dialog.attackUse": "Атака будет использовать", + "WITCHER.Dialog.attackExtra": "Дополнительная атака", + "WITCHER.Dialog.attackLocation": "Место попадания", + "WITCHER.Dialog.damageType": "Тип повреждения", + "WITCHER.Dialog.attackModifiers": "Модификаторы атаки", + "WITCHER.Dialog.attackSize": "Модификаторы размера противника", + "WITCHER.Dialog.attackRange": "Модификатор диапазона", + "WITCHER.Dialog.attackCustom": "Пользовательские модификаторы", + "WITCHER.Dialog.attackStrike": "Тип удара", + "WITCHER.Dialog.attackDamage": "урон", + "WITCHER.Dialog.attackMeleeBonus": "Бонус в ближнего боя", + "WITCHER.Dialog.attackCustomDmg": "Пользовательские модификаторы повреждений", + "WITCHER.Dialog.attackWith": "Атака с помощью", + "WITCHER.Dialog.chooseAmmunition": "Выберите боеприпасы", + "WITCHER.Dialog.NoAmmunition": "Нет доступных боеприпасов", + "WITCHER.Dialog.Ammunition": "Боеприпасы", + "WITCHER.Dialog.ButtonRoll": "Бросок", + "WITCHER.Chat.FullDmg": "Полный урон", + "WITCHER.Enhancement.ChooseTitle": "Выберите улучшение", + "WITCHER.Enhancement.NoEnhancement": "Нет доступных улучшений", + "WITCHER.Dialog.Enhancement": "Улучшение", + "WITCHER.Dialog.Apply": "Применить", + "WITCHER.Weapon.Broken": "Оружие игрока сломано", + "WITCHER.Shield.Broken": "Щит игрока сломан", + "WITCHER.Settings.Adrenaline": "Используйте дополнительные правила Адреналина", + "WITCHER.Settings.AdrenalineDetails": "Адреналин — это сила воли, позволяющая держаться и сражаться в критических ситуациях.", + "WITCHER.Dialog.Skill": "Выполнение проверки навыка", + "WITCHER.Chat.Success": "Успех", + "WITCHER.Chat.Fail": "Провал", + "WITCHER.Currency.bizant": "Бизант", + "WITCHER.Currency.ducat": "Дукат", + "WITCHER.Currency.lintar": "Линтар", + "WITCHER.Currency.floren": "Флорен", + "WITCHER.Currency.crown": "Крона", + "WITCHER.Currency.oren": "Орен", + "WITCHER.Currency.falsecoin": "Фальшивая монета", + "WITCHER.background.activeEffect": "Активные эффекты", + "WITCHER.Spell.CreateTemplate": "Создать шаблон", + "WITCHER.Spell.meters": "м", + "WITCHER.Spell.Size": "Размер", + "WITCHER.Spell.Type": "Тип", + "WITCHER.Spell.Square": "Квадрат", + "WITCHER.Spell.Circle": "Круг", + "WITCHER.Spell.Cone": "Конус", + "WITCHER.Spell.Ray": "Луч", + "WITCHER.Settings.displayRollDetails": "Показать результаты броска", + "WITCHER.Settings.displayRollDetailsHint": "Показать результаты броска : 1d10+2[парам]+4[навык]-3[парирование]", + "WITCHER.Settings.Custom": "Пользовательский", + "WITCHER.Settings.modifiers": "Модификаторы", + "WITCHER.Resources.modifiers": "Модификаторы ресурсов", + "WITCHER.Weapon.onlyDmg": "Бросок только на урон", + "WITCHER.Weapon.useAmmo": "Использовать боеприпасы", + "WITCHER.Spell.Damage": "Наносит урон", + "WITCHER.Damage.RemoveSP": "При расчёте урона не учитывайте ПБ.", + "WITCHER.Effect.Rolled": "Бросок проведён", + "WITCHER.Settings.specialFont": "Use the witcher special font (?)", + "WITCHER.SKill.profession": "Проф.", + "WITCHER.SKill.pickup": "Поднять", + "WITCHER.SKill.learn": "Выучить", + "WITCHER.Items.transferTitle": "Передача предметов", + "WITCHER.Items.transferMany": "Сколько предметов передать", + "WITCHER.Damage.damageType": "Какой тип урона", + "WITCHER.Damage.ChangeLocation": "Изменить местоположение", + "WITCHER.Damage.resistSilver": "Применить сопротивление к не серебру", + "WITCHER.Damage.resistMeteorite": "Применить сопротивление к не метеориту", + "WITCHER.Damage.initial": "Начальный урон", + "WITCHER.Damage.totalSP": "Общая ПБ", + "WITCHER.Damage.afterSPReduct": "Урон после уменьшения ПБ", + "WITCHER.Damage.afterLocationModifier": "Повреждение после модификатора местоположения", + "WITCHER.Damage.afterResistances": "Урон после сопротивления", + "WITCHER.Damage.totalApplied": "Общий нанесенный урон", + "WITCHER.Damage.NotEnough": "Недостаточно урона, чтобы пробить броню", + "WITCHER.Context.applyDmg": "Apply Damage (?)", + "WITCHER.Context.Defense": "Защита", + "WITCHER.Context.SelectActor": "Должен быть выбран хотя бы один персонаж", + "WITCHER.Armor.tooMuch": "Слишком много одинакового оружия экипировано" } diff --git a/module/config.js b/module/config.js index 1e355e6a..b7f9545b 100644 --- a/module/config.js +++ b/module/config.js @@ -25,18 +25,18 @@ witcher.substanceTypes = { fulgur: "WITCHER.Inventory.Fulgur", } -witcher.Avalability = { - Everywhere: "WITCHER.Item.Avalability.Everywhere", - Common: "WITCHER.Item.Avalability.Common", - Poor: "WITCHER.Item.Avalability.Poor", - Rare: "WITCHER.Item.Avalability.Rare", +witcher.Availability = { + Everywhere: "WITCHER.Item.AvailabilityEverywhere", + Common: "WITCHER.Item.AvailabilityCommon", + Poor: "WITCHER.Item.AvailabilityPoor", + Rare: "WITCHER.Item.AvailabilityRare", } witcher.Concealment = { - T: "Witcher.Item.Tiny", - S: "Witcher.Item.Small", - L: "Witcher.Item.Large", - NA: "Witcher.Item.CantHide", + T: "WITCHER.Item.Tiny", + S: "WITCHER.Item.Small", + L: "WITCHER.Item.Large", + NA: "WITCHER.Item.CantHide", } witcher.MonsterTypes = { diff --git a/module/sheets/WitcherActorSheet.js b/module/sheets/WitcherActorSheet.js index a6c9826b..c45be005 100644 --- a/module/sheets/WitcherActorSheet.js +++ b/module/sheets/WitcherActorSheet.js @@ -2132,18 +2132,18 @@ export default class WitcherActorSheet extends ActorSheet { const AttackModifierOptions = `
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
`; const rangeOptions = ` @@ -2193,7 +2193,7 @@ export default class WitcherActorSheet extends ActorSheet { attackSkill = game.i18n.localize("WITCHER.SkRefStaff"); break; case "Swordsmanship": - attackSkill = game.i18n.localize("WITCHER.SkRefSwordmanship"); + attackSkill = game.i18n.localize("WITCHER.SkRefSwordsmanship"); break; case "Archery": attackSkill = game.i18n.localize("WITCHER.SkDexArchery"); @@ -2224,7 +2224,7 @@ export default class WitcherActorSheet extends ActorSheet { content += `


-
${AttackModifierOptions}
+
${AttackModifierOptions}

${item.name} ${game.i18n.localize("WITCHER.Dialog.attackDamage")}: ${displayDmgFormula}


`; @@ -2237,14 +2237,14 @@ export default class WitcherActorSheet extends ActorSheet { let quantity = ammunitions.sum("quantity") content += `

${game.i18n.localize("WITCHER.Dialog.chooseAmmunition")}

` if (quantity <= 0) { - content += `
${game.i18n.localize("WITCHER.Dialog.NoAmmunation")}` + content += `
${game.i18n.localize("WITCHER.Dialog.NoAmmunition")}` } else { - let ammunationOption = `` + let ammunitionOption = `` ammunitions.forEach(element => { - ammunationOption += ``; + ammunitionOption += ``; }); - content += `

` + content += `

` } } @@ -2260,8 +2260,8 @@ export default class WitcherActorSheet extends ActorSheet { let location = html.find("[name=location]")[0].value; let ammunition = undefined - if (html.find("[name=ammunation]")[0]) { - ammunition = html.find("[name=ammunation]")[0].value; + if (html.find("[name=ammunition]")[0]) { + ammunition = html.find("[name=ammunition]")[0].value; } let targetOutsideLOS = html.find("[name=targetOutsideLOS]").prop("checked"); @@ -2348,7 +2348,7 @@ export default class WitcherActorSheet extends ActorSheet { break; case "Swordsmanship": attFormula += !displayRollDetails ? `+${this.actor.system.stats.ref.current}+${this.actor.system.skills.ref.swordsmanship.value}`: - `+${this.actor.system.stats.ref.current}[${game.i18n.localize("WITCHER.Actor.Stat.Ref")}]+${this.actor.system.skills.ref.swordsmanship.value}[${game.i18n.localize("WITCHER.SkRefSwordmanship")}]`; + `+${this.actor.system.stats.ref.current}[${game.i18n.localize("WITCHER.Actor.Stat.Ref")}]+${this.actor.system.skills.ref.swordsmanship.value}[${game.i18n.localize("WITCHER.SkRefSwordsmanship")}]`; modifiers = this.actor.system.skills.ref.swordsmanship.modifiers; break; case "Archery": diff --git a/module/witcher.js b/module/witcher.js index 5674f1e9..e72f76ba 100644 --- a/module/witcher.js +++ b/module/witcher.js @@ -443,7 +443,7 @@ function getRefSkillMod(actor, skillNum){ case 6: return [game.i18n.localize("WITCHER.SkRefStaff"), actor.system.skills.ref.staffspear.value, actor.system.skills.ref.staffspear.modifiers] case 7: - return [game.i18n.localize("WITCHER.SkRefSwordmanship"), actor.system.skills.ref.swordsmanship.value, actor.system.skills.ref.swordsmanship.modifiers] + return [game.i18n.localize("WITCHER.SkRefSwordsmanship"), actor.system.skills.ref.swordsmanship.value, actor.system.skills.ref.swordsmanship.modifiers] } } diff --git a/scripts/actions.js b/scripts/actions.js index cd46a50f..573ee019 100644 --- a/scripts/actions.js +++ b/scripts/actions.js @@ -592,7 +592,7 @@ function ExecuteDefense(actor){ case "Swordsmanship": skill = actor.system.skills.ref.swordsmanship.value; skillName = actor.system.skills.ref.swordsmanship.label; - displayFormula = `1d10 + ${game.i18n.localize("WITCHER.Actor.Stat.Ref")} + ${game.i18n.localize("WITCHER.SkRefSwordmanship")}`; + displayFormula = `1d10 + ${game.i18n.localize("WITCHER.Actor.Stat.Ref")} + ${game.i18n.localize("WITCHER.SkRefSwordsmanship")}`; modifiers = actor.system.skills.ref.swordsmanship.modifiers break; } @@ -662,7 +662,7 @@ function ExecuteDefense(actor){ case "Swordsmanship": skill = actor.system.skills.ref.swordsmanship.value; skillName = actor.system.skills.ref.swordsmanship.label; - displayFormula = `1d10 + ${game.i18n.localize("WITCHER.Actor.Stat.Ref")} + ${game.i18n.localize("WITCHER.SkRefSwordmanship")} - 3`; + displayFormula = `1d10 + ${game.i18n.localize("WITCHER.Actor.Stat.Ref")} + ${game.i18n.localize("WITCHER.SkRefSwordsmanship")} - 3`; modifiers = actor.system.skills.ref.swordsmanship.modifiers break; } @@ -731,7 +731,7 @@ function ExecuteDefense(actor){ case "Swordsmanship": skill = actor.system.skills.ref.swordsmanship.value; skillName = actor.system.skills.ref.swordsmanship.label; - displayFormula = `1d10 + ${game.i18n.localize("WITCHER.Actor.Stat.Ref")} + ${game.i18n.localize("WITCHER.SkRefSwordmanship")} - 5`; + displayFormula = `1d10 + ${game.i18n.localize("WITCHER.Actor.Stat.Ref")} + ${game.i18n.localize("WITCHER.SkRefSwordsmanship")} - 5`; modifiers = actor.system.skills.ref.swordsmanship.modifiers break; } diff --git a/template.json b/template.json index cf790330..5309031b 100644 --- a/template.json +++ b/template.json @@ -5,7 +5,7 @@ "monster", "loot" ], - "templates":{ + "templates": { "baseActor": { "woundTresholdApplied": false, "deathStateApplied": false, @@ -375,7 +375,7 @@ }, "swordsmanship": { "value": 0, - "label": "WITCHER.SkRefSwordmanship", + "label": "WITCHER.SkRefSwordsmanship", "isOpened": false, "isVisible": true, "modifiers": [], @@ -706,13 +706,15 @@ } }, "adrenaline": { - "current": 0, - "label": "WITCHER.Actor.Adrenaline" - } + "current": 0, + "label": "WITCHER.Actor.Adrenaline" + } } }, "character": { - "templates": ["baseActor"], + "templates": [ + "baseActor" + ], "critWounds": [], "config": { "CritDescription": {}, @@ -724,7 +726,7 @@ "CritComplex": {}, "CritDifficult": {}, "CritDeadly": {}, - "homelands":{ + "homelands": { "aedirn": "Aedirn", "angren": "Angren", "cidaris": "Cidaris", @@ -742,7 +744,7 @@ "mahakam": "Mahakam", "mettina": "Mettina", "nazair": "Nazair", - "nilfgaard":"Nilfgaard", + "nilfgaard": "Nilfgaard", "poviss": "Poviss", "redania": "Redania", "rivia": "Rivia", @@ -762,13 +764,11 @@ "solIsOpen": false, "caelumIsOpen": false, "fulgurIsOpen": false, - "noviceSpellIsOpen": false, "journeymanSpellIsOpen": false, "masterSpellIsOpen": false, "ritualIsOpen": false, "hexIsOpen": false, - "intIsOpen": false, "refIsOpen": false, "dexIsOpen": false, @@ -829,121 +829,121 @@ "10": { "decade": 1, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "20": { "decade": 2, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "30": { "decade": 3, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "40": { "decade": 4, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "50": { "decade": 5, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "60": { "decade": 6, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "70": { "decade": 7, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "80": { "decade": 8, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "90": { "decade": 9, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "100": { "decade": 10, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "110": { "decade": 11, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "120": { "decade": 12, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "130": { "decade": 13, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "140": { "decade": 14, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "150": { "decade": 15, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "160": { "decade": 16, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "170": { "decade": 17, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "180": { "decade": 18, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "190": { "decade": 19, "value": "", - "detais":"", + "detais": "", "isOpened": false }, "200": { "decade": 20, "value": "", - "detais":"", + "detais": "", "isOpened": false } } @@ -994,7 +994,9 @@ } }, "monster": { - "templates": ["baseActor"], + "templates": [ + "baseActor" + ], "critWounds": [], "config": { "CritDescription": {}, @@ -1010,11 +1012,11 @@ "category": "Humanoid", "threat": "", "difficulty": "", - "bounty":0, - "armorHead":0, - "armorUpper":0, - "armorLower":0, - "armorTailWing":0, + "bounty": 0, + "armorHead": 0, + "armorUpper": 0, + "armorLower": 0, + "armorTailWing": 0, "regen": 0, "resistances": "", "immunities": "", @@ -1048,7 +1050,9 @@ } }, "loot": { - "templates": ["baseActor"], + "templates": [ + "baseActor" + ], "description": "", "maxWeight": 0, "currency": { @@ -1079,7 +1083,7 @@ "race", "effect" ], - "templates":{ + "templates": { "base": { "description": "", "quantity": 1, @@ -1090,15 +1094,19 @@ } }, "valuable": { - "templates": ["base"], + "templates": [ + "base" + ], "type": "", "avail": "", - "effect":"", + "effect": "", "conceal": "", "quality": "" }, "weapon": { - "templates": ["base"], + "templates": [ + "base" + ], "type": { "text": "", "slashing": false, @@ -1116,7 +1124,8 @@ "hands": 0, "range": "", "equiped": false, - "effects": [{ + "effects": [ + { "id": "first", "name": "", "percentage": "" @@ -1125,12 +1134,14 @@ "conceal": "", "enhancements": 0, "enhancementItems": [], - "rateOfFire":1, + "rateOfFire": 1, "attackSkill": "", "rollOnlyDmg": false }, "armor": { - "templates": ["base"], + "templates": [ + "base" + ], "reliability": 0, "reliabilityMax": 0, "headStopping": 0, @@ -1149,24 +1160,28 @@ "avail": "", "enhancements": 0, "enhancementItems": [], - "effects": [{ + "effects": [ + { "id": "first", "name": "" } ], "encumb": 0, - "location":"Head", + "location": "Head", "equiped": false, "bludgeoning": false, "slashing": false, "piercing": false }, "enhancement": { - "templates": ["base"], + "templates": [ + "base" + ], "type": "", "applied": "", "avail": "", - "effects": [{ + "effects": [ + { "id": "first", "name": "effect" } @@ -1177,14 +1192,18 @@ "piercing": false }, "mount": { - "templates": ["base"], + "templates": [ + "base" + ], "dex": "", "control": "", "speed": "", "hp": 0 }, "alchemical": { - "templates": ["base"], + "templates": [ + "base" + ], "type": "", "avail": "", "effect": "", @@ -1192,7 +1211,9 @@ "toxicity": "" }, "component": { - "templates": ["base"], + "templates": [ + "base" + ], "type": "", "rarity": "", "location": "", @@ -1201,15 +1222,18 @@ "substanceType": "" }, "diagrams": { - "templates": ["base"], + "templates": [ + "base" + ], "type": "", "level": "", - "isFormulae": false, + "isFormulae": false, "craftingDC": 0, "alchemyDC": 0, "craftingTime": "", "components": "", - "craftingComponents": [{ + "craftingComponents": [ + { "id": "first", "quantity": "", "name": "" @@ -1231,7 +1255,9 @@ "associatedItem": {} }, "mutagen": { - "templates": ["base"], + "templates": [ + "base" + ], "type": "", "source": "", "effect": "", @@ -1255,12 +1281,13 @@ "dificultyCheck": "", "danger": "", "liftRequirement": "", - "createTemplate" : false, + "createTemplate": false, "templateSize": "", "templateType": "", "causeDamages": false, "damage": "", - "effects": [{ + "effects": [ + { "id": "first", "name": "effect" } @@ -1370,22 +1397,25 @@ "effect": { "description": "", "isActive": true, - "stats" : [{ - "id": "first", - "stat": "", - "modifier": 0 + "stats": [ + { + "id": "first", + "stat": "", + "modifier": 0 } ], - "derived" : [{ - "id": "first", - "derivedStat": "", - "modifier": 0 + "derived": [ + { + "id": "first", + "derivedStat": "", + "modifier": 0 } ], - "skills" : [{ - "id": "first", - "skill": "", - "modifier": 0 + "skills": [ + { + "id": "first", + "skill": "", + "modifier": 0 } ] } diff --git a/templates/partials/character-header.html b/templates/partials/character-header.html index 9044cfae..892c35fa 100644 --- a/templates/partials/character-header.html +++ b/templates/partials/character-header.html @@ -4,134 +4,144 @@
{{#each system.stats as |details stat|}} -
-
-
- {{localize details.label}} - - - - {{#unless details.isOpened}} - - {{/unless}} +
+
+
+ {{localize details.label}} + + + + {{#if details.isOpened}} + + {{else}} + + {{/if}} +
{{#if details.isOpened}} - + + {{#each details.modifiers as |modifier value|}} +
+ + + +
+ {{/each}} {{/if}}
- {{#if details.isOpened}} - - {{#each details.modifiers as |modifier value|}} -
- - - -
- {{/each}} - {{/if}}
-
{{/each}}
- +
- {{#if (or isGM displayRep)}} -
-
-
- {{localize "WITCHER.Reputation"}} - - - {{#unless system.reputation.isOpened}} - - {{/unless}} + {{#if (or isGM displayRep)}} +
+
+
+ {{localize "WITCHER.Reputation"}} + + + {{#if system.reputation.isOpened}} + + {{else}} + + {{/if}} +
{{#if system.reputation.isOpened}} - + + {{#each system.reputation.modifiers as |modifier value|}} +
+ + + +
+ {{/each}} {{/if}}
- {{#if system.reputation.isOpened}} - - {{#each system.reputation.modifiers as |modifier value|}} -
- - - -
- {{/each}} - {{/if}}
-
{{/if}}
- +
- +
{{#each system.coreStats as |details coreStat|}} -
-
-
- - - - - {{#unless details.isOpened}} - - {{/unless}} +
+
+
+ + + + + {{#if details.isOpened}} + + {{else}} + + {{/if}} +
{{#if details.isOpened}} - + + {{#each details.modifiers as |modifier value|}} +
+ + + +
+ {{/each}} {{/if}}
- {{#if details.isOpened}} - - {{#each details.modifiers as |modifier value|}} -
- - - -
- {{/each}} - {{/if}}
-
{{/each}}
- - - - - - - - - - - - - - - {{#if (eq system.general.homeland.value "Other")}} - - {{/if}} - {{#unless (eq system.general.homeland.value "Other")}} - - {{/unless}} - - - - - - + + + + + + + + + + + + + + {{#if (eq system.general.homeland.value "Other")}} + + {{else}} + + {{/if}} + + + + + + - - + + + +
{{localize "WITCHER.Actor.Race"}}{{race.name}}{{localize "WITCHER.Profession"}}{{profession.name}}
{{localize "WITCHER.Actor.Gender"}}{{localize "WITCHER.Actor.Age"}}
{{localize "WITCHER.Homeland"}}{{system.general.homeland.otherValue}}{{system.general.homeland.value}}
{{localize "WITCHER.character.socialStanding"}} -
{{localize "WITCHER.Actor.Race"}}{{race.name}}{{localize "WITCHER.Profession"}}{{profession.name}}
{{localize "WITCHER.Actor.Gender"}}{{localize "WITCHER.Actor.Age"}}
{{localize "WITCHER.Homeland"}}{{system.general.homeland.otherValue}}{{system.general.homeland.value}}
{{localize "WITCHER.character.socialStanding"}} + -
-
+