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Just a question, how are we to be sure that we are loading our games with
POPSLoader when it's installed and not the regular ol' POPS that the PSP has?
I'm on 6.20, and I got all of the files decrypted, etc etc, I set
popsloader.prx to load in POPS.TXT, but honestly I have no idea if my games are
running under this one or the regular one.
Do we need to load popscore.prx as well? May need a bit more instruction with this, especially for those of us who know our way around stuff (me being a programmer and all) but have no idea how the PSP's internal systems work.
Also FYI, 6.10 firmware doe not have pops_05g.prx, so another misprint.
Original issue reported on code.google.com by Jonno.5000 on 2 Jul 2011 at 10:47
The text was updated successfully, but these errors were encountered:
Sorry, you can mark this as invalid, I just found out (after extensive Google
searching btw - could not find this info anywhere else) that I needed to get
your nightly build.
Just a bit of constructive criticism, work on your readme skills :p
Original comment by Jonno.5000 on 2 Jul 2011 at 11:53
Okay, nevermind, it's still a little weird here - I figure it didn't work on
6.20 here because it said "did not support this FW" (again, misprint: don't say
6.XX if 6.20 doesn't work), so I upgraded to 6.39.. the FW loads, but my main
problem is still present: how do I know that I'm running the new popsloader?
Original comment by Jonno.5000 on 3 Jul 2011 at 12:13
Yeah finally figured that out after remembering about the whole "Hold L to
enter recovery menu" thing. Thanks though!
"The game does not start" on Driver 2, entire system crashes on Motor Toon
Grand Prix (NTSC-U). Smackdown seems to work fine, though.
-P
Original comment by Jonno.5000 on 3 Jul 2011 at 12:43
Original issue reported on code.google.com by
Jonno.5000
on 2 Jul 2011 at 10:47The text was updated successfully, but these errors were encountered: