-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathzool.userprefs
executable file
·25 lines (25 loc) · 1.55 KB
/
zool.userprefs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/scripts/FluffyControl.cs">
<Files>
<File FileName="Assets/scripts/Shooter.cs" Line="57" Column="1" />
<File FileName="Assets/scripts/bearController.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/booEat1.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/booEat.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/BooWonderL.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/BooWonderR.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/FluffyControl.cs" Line="176" Column="30" />
<File FileName="Assets/scripts/Pickups.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/ShooterBear.cs" Line="27" Column="60" />
<File FileName="Assets/scripts/CameraControl.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/Checkpoints.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/MainMenuControl.cs" Line="1" Column="1" />
<File FileName="Assets/scripts/PanelController.cs" Line="8" Column="20" />
<File FileName="Assets/scripts/GameHandler.cs" Line="43" Column="36" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>