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Todo.md

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Todo Next release / Ideas / notes / wishlist - E:D [EDVA]

EDVA Modules

Debug EDDI variables

  • Firegroup
  • Basic EDVA commands

Basic EDVA commands / mini package

  • Return to surface / Enter hangar, (remove Hangar Status requirements)
  • Re- load/stock/fuel
  • Lights
  • Nightvision
  • Orbit lines
  • Cargo hatch
  • Engine/Weapon color
  • Landing gear
  • Hardpoints
  • Landing pads
  • Firegroups
  • Landing pad [1..45] [;left]

...

  • Dismiss; Recall ship
  • Cockpit
  • Deploy SRV
  • Disembark
  • Board ship fix disembark/srv..
  • Firegroup

Publish

Signal sources

Stars Asteroid Clusters Planets and moons Landfall planets and moons Settlements Stations Fleet Carriers Points of interest Signal sources Systems

EDVA Commands

Starport market when shipyard is available its in a different position 1 down instead of 1 right.

EDVA Debug levels

3 Command notifications
5 [default] (old Debug notifications)
6 Notifications
7 (old Debug write)

Odyssey

  • E:D 3.8 [Ship_SRV functions], check in SRV / Ship
  • Scan System | todo, select fixed firegroup and analysis mode, activate d-scanner

Bug-issue report

Further Description

Step1

Step2

Commands

Set target >>> elite back [] E:D 4.0 [EDVA mappings] Key | Joystick | command+ Launch >> environment check !!!

[Galaxy map] Menu structure

Menus differ on selected object (planet/station)

[Functions] Open map

- edUI_LEFT > [Bookmarks]  
- edUI_UP > "Highlights Search the galaxy ..."  
- \<space> > Selects highlighted system > opens right menu.  

[Left]

Bookmarks [Default]
My Fleet
My active missions (can have no action)
Realistic mode
Map mode
User data mode
Powerplay mode
Population range
Trade Routes
Route Settings
Display options

[Back]

[Right] (only visible when a system gets selected)

Keybinding \<R-ctrl>-\<T> .. edUI_???? Cam select current system
- top and bottoms stops the scroll pressing up/down

0 System information [default]
1 Market information
	[edUI_Left] > Select a commodity 
2 Powerplay information
3 Stored ships4 System missions
5 Friends
6 Plot Route (when a systsm is selected)
7 Set target (when a systsm is selected)
8 Add to Bookmarks
9 View system mapsd
10 Buy Trending trade data
11 Target focus
12 Copy target name

Todo

  • Set Filters, change variables to ~LocalVARs +mnav EDDI jumped
  • debug write / notifications [defaults] ? Set: Settings Audio - Recording devices ? Set: Applications -- note: (backslash is required at end of the path, becouse its used in the profile, needs to be renamed)

Find [boom;bust;famine;civil unrest;civil war;election;expansion;lockdown;outbreak;war;none;retreat;investment;civil liberty;incursion]

? >> E:D 3.6 [Help Find] || ? double/abandoned usage variables mySystemID, VB-script ?! ? libraries, even used?

Cleanup Settings Variables / Paths

Navigation filters, [enable; disable] %filtername% , only enabled does not reset. Navigation filter, enable filter, only enabled does not reset.

Be quiet;Radio silence;Stop talking [;EDDI] 1

Stand alone commands

  • Debug functions (Write to log, Status Text, Vars: EDDI, Custom)
  • Lights / Night vision
  • Landing pad ##
  • Starport 'Controls'
  • Panel Functions (Role, External, Internal, Comms)
  • Set Filters
  • Ship Functions

((EDDI music))

NoTrack, MainMenu, CQCMenu, SystemMap, GalaxyMap, GalacticPowers, CQC,

DestinationFromHyperspace, DestinationFromSupercruise, Supercruise, Combat_Unknown, Unknown_Encounter,

CapitalShip, CombatLargeDogFight, Combat_Dogfight, Combat_SRV, Unknown_Settlement,

DockingComputer, Starport, Unknown_Exploration, Exploration

Write [Yellow] '... event music creates variables ... {TXT:EDDI music musictrack}' to log

Music event can identify location and environment state.

{TXT:EDDI music musictrack}

-- IMO Vivo Pro 2 Gets pretty hot on the top front. Controllers suck Grabbing the button on the side is not good, sometimes grabbing the front camera with it to get a grip. Dunno if its steam or vive, the in VR screen text is hardly readable

-- notes ? Landing gear, environment check ? Some command rely on a custom bool variable "Hangar" this is not supplied by EDDI. It gets set when you use the 'Enter hangar/Return to surface' command, or manualy 'set hangar true;false'

--- commands Map [Search; Search system; Route system; Select; Route; Planet; Surface; Bookmark; System; Purchase ; Back] [;Exploration Data; Exploration; System Data; Trade Data; Trade]

--- ideas

  • default firegroup plan, weapons, limpet,... enable with direct commands.

  • Filter toggle one command.

Catagorize soundfx