File tree Expand file tree Collapse file tree 2 files changed +2
-2
lines changed
_sources/new/superweapons/types Expand file tree Collapse file tree 2 files changed +2
-2
lines changed Original file line number Diff line number Diff line change @@ -42,7 +42,7 @@ EMPulse specific tags:
42
42
43
43
[SuperWeapon]EMPulse.Cannons=list of BuildingType
44
44
The building types considered to check the range and to fire. If the list is
45
- empty, all buildings with EMPulseCannon=yes are considered. All
45
+ empty, all buildings to which the super weapon is attached are considered. All
46
46
buildings are required to have a primary weapon. Defaults to none.
47
47
48
48
[SuperWeapon]EMPulse.TargetSelf=boolean
Original file line number Diff line number Diff line change @@ -114,7 +114,7 @@ <h3>Quick search</h3>
114
114
< dl class ="docutils ">
115
115
< dt > < span > < code class ="definition docutils literal "> < span class ="pre "> [SuperWeapon]►EMPulse.Cannons=</ span > </ code > < span class ="type definition "> (list of BuildingType)</ span > </ span > </ dt >
116
116
< dd > The building types considered to check the range and to fire. If the list is
117
- empty, all buildings with < span > < code class =" docutils literal " > < span class =" pre " > EMPulseCannon=yes </ span > </ code > </ span > are considered. All
117
+ empty, all buildings to which the super weapon is attached are considered. All
118
118
buildings are required to have a primary weapon. Defaults to < cite > none</ cite > .</ dd >
119
119
< dt > < span > < code class ="definition docutils literal "> < span class ="pre "> [SuperWeapon]►EMPulse.TargetSelf=</ span > </ code > < span class ="type definition "> (boolean)</ span > </ span > </ dt >
120
120
< dd > Whether each cannon to fire should fire its primary weapon at itself. The
You can’t perform that action at this time.
0 commit comments