Aris Studio Development - Dynamically create Select/Choice button at runtime #22
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kiraio-moe
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Just to be consistent with the game location, the automatically generated location will be uncertain and there is no greater than three button in the game. |
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Hi @Tualin14, I'm wondering why you chose to only use a fixed number of select/choice buttons (up to 3 buttons) instead of creating them at runtime? Is it because the placement of the buttons must be accurate like in the game or is there something else? Thanks.
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