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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file. This does not include changes to unrelated to the software or its packaging, like documentaion or CI pipeline.

The format is based on Keep a Changelog, This project does not adhere to Semantic Versioning.

[2024.07.1] 2023.07.12

Fixes

  • Fix more warnings (PR1007)
  • Fix new debug build warning (PR1013)
  • Fix RPM packaging (PR1025)
  • Temporary fix for some script messages not being transmitted (PR1024)
  • Fix unhandled std::bad_weak_ptr (PR1037)
  • Fix long messages in Entity script log (PR1029)
  • Allow events from VR keyboard to overlay UI (PR1046)
  • Fix Fedora 40 server packages. (PR1057)
  • Fix crash in setCrashReporterEnabled (PR1065)
  • Fix mtoon issue on GLES (PR1055)
  • Fix GHA building hundreds of servers (PR1071)
  • Fix broken upload paths for RPM distributions. (PR1072)

Changes

  • Text Entity Improvements (PR937)
  • GitHub Action Runner auto-scaling (PR1021)
  • Remove some external refrences (PR1026)
  • Update from deprecated actions/checkout and actions/upload-artifact (PR1023)
  • Update Ubuntu 20.04 amd64 Qt package (PR1032)
  • Cut back on master builds. (PR1049)
  • Increase default vertical FOV (PR1061)
  • Always enable crash reporting. (PR1064)
  • Update make-rpm-server to remove - characters. (PR1063)
  • Update VCPKG on Windows, so it can find newer versions of Visual Studio. (PR1073)

Additions

  • Add a script to more easily build Debian and RPM server packages. (PR1011)
  • Add Fedora 40 servers (PR1010)
  • GitHub Actions server release builds (PR1022)
  • Wiggly lasers (PR1014)
  • Create Windows release builds. (PR1048)

Removals

  • Remove broken ccache macro (PR1018)
  • Remove note about secure WebSockets not being supported. (PR1040)
  • Remove RELEASE_NAME (PR1039)
  • Remove hifiNeuron.dll (PR1075)
  • Remove remnants of RELEASE_NAME. (PR1077)

[2024.06.1] 2023.06.24

Fixes

  • Fix QNetworkRequest::FollowRedirectsAttribute deprecated warning (PR711)
  • Fix luci (PR724)
  • Fix setting external port and IP address for manual networking modes (PR746)
  • particle billboarding is wrong in VR (PR747)
  • Upgrade openexr (PR752)
  • Fix OpenEXR on Windows (PR756)
  • Upgrade Steamworks and fix for ninja build (PR755)
  • Fixes for Oculus VR plugin (PR758)
  • Fix Ninja builds with Crashpad enabled on Windows (PR765)
  • Fix a bug in Entities.getEntityProperties (PR768)
  • Fixed returnNothingOnEmptyPropertyFlags (PR770)
  • ✨ "Update Existing Avatar" now properly updates the fst file (PR576)
  • Fix the doppleganger position in the tutorial (PR781)
  • Fix entity density not setting and not updating for motion states (PR819)
  • Add keyboard modifiers to entity pointer events (PR815)
  • 🐛 Fixed build on Windows (PR827)
  • Fix recording API documentation not being built (PR829)
  • Fix the display of Notifications (PR831)
  • Fix prebuild.py code ordering to make --get-vcpkg-id and --get-vcpkg-path correctly in the repo root (PR836)
  • Fixed avatar volume adjustment (PR841)
  • Respect cull face during shadow pass (PR820)
  • Fix Developer > UI > Show Overlays + Snap UI not hiding (PR823)
  • Fixed blendshapes in gltf importer (PR840)
  • Fix require behavior for modules (PR855)
  • 🐛 Fixed avatar bounding box being inverted (PR866)
  • Fix collisions on glTF avatars (PR867)
  • Clean up GeometryCache and remove _glColor4f (PR845)
  • Fix warnings as errors for MSVC (PR873)
  • Fix invalid animation reference in assignment client (PR854)
  • Fix previous commit for not loading textures on agent (PR893)
  • conversionPenaltyScore should accumulate (PR935)
  • Fix getEntityProperties for group properties + keylight direction (PR927)
  • Move helper script engines to their own threads (PR853)
  • Fix C++20 warnings (PR950)
  • Fix access check in getSkeletonModelURLFromScript (PR955)
  • SimplifiedUI adjustemnts (PR960)
  • Fixed locale problems with cgltf.h (PR978)
  • Fixed script signal proxy crashes (PR964)
  • Fixed deadlocks in Recording API (PR959)
  • Fix tests (PR991)
  • Add missing dependencymanager call, fixes test crash (PR994)
  • Skip packet capacity test when built in debug mode, as it triggers an assertion (PR993)
  • Fix some warnings (PR1003)
  • Fix Locker issue in RecordingScriptingInterface (PR1006)

Changes

  • Update Linux vcpkg to the same as the Windows version (PR751)
  • Disable Oculus plugin on Visual Studio 2022 (PR754)
  • Reorganize startup to allow more control over plugins (PR716)
  • Script performance improvements (PR744)
  • Re-enable building Oculus plugin on VS 2022 (PR761)
  • Use response files on Ninja for long paths (PR764)
  • Improvement in controller scripts performance (PR766)
  • Update VCPKG for Linux aarch64 (PR807)
  • Linux server gha update (PR812)
  • glTF importer using cgltf library (PR835)
  • 🔧 Disable building electron screenshare app on windows (PR864)
  • Change the hash salt from Vircadia to Overte (PR869)
  • Change vircadia launcher dir (PR870)
  • Add Oculus to fullbody-enabled headsets list (PR882)
  • Add Ubuntu 24.04 to server packaging (PR966)
  • Improve network debugging messages to help with Conan PR (PR995)
  • Send OpenGL errors to log on debug builds (PR998)

Additions

  • Add initial benchmarks for the script engine (PR710)
  • Add more ram Options (PR763)
  • Add VS22 cmake jumpstart script (PR773)
  • MToon materials (PR805)
  • Add a way to get VCPKG path and hash ID (PR813)
  • Entity script logging for script editor (PR673)
  • Create app: RenderWithZones Manager (PR806)
  • Added WebP support for binary glTF (PR860)
  • Support opaque (and black) particles (PR844)
  • Create App: Tools tab: CSS&HTML adjustments (PR880)
  • Create Application: Advanced Import functionality (PR877)
  • Create App.: "Copy Dimensions" and "Paste Dimensions" (PR863)
  • Create app: Entity List: "Copy ID" on menu and contextual menu. (PR865)
  • Add qByteArray to script value conversion (PR868)
  • Custom refresh rate profile (PR899)
  • support VRMC_materials_mtoon and KHR_materials_unlit (PR936)
  • Add very basic HTTP and HTTPS network tests (PR996)

Removals

  • Disable Neuron by default (PR753)
  • Removing markdown from floof chat (PR769)
  • Remove debug print with URL from ModelLoader (PR837)
  • Remove legally problematic texture (PR851)

Security

  • Added simple protection for avatar URL (PR887)
  • add canViewAssetURLs domain permissions (PR152)

[2023.11.1] 2023.11.24

Fixes

  • Fixed color conversion for glTF material colors (PR307)
  • Fixed a possible crash in Mesh::map (PR392)
  • Fixed multiple memory corruption issues that were causing frequent crashes (PR185) Most notably this gets rid of a frequent Create App related crash.
  • Hide private methods and QObject signals from script engine (PR444)
  • Fixed a regression that broke resetting the settings (PR445)
  • Fixed deadlock on start on Debian Testing (PR185)
  • Fixed Windows 11 showing up as Windows 10 in logs (PR448)
  • Fixed Metallic values on FBX models created by Blender 2.79 or earlier (PR463)
  • Fixed laser pointers being rendered below overlays (PR490)
  • Fixed angle text sometimes being occluded when using Create app (PR498)
  • Hugely improved Create app performance in Domains with many entities (PR498)
  • Fixed an issue that could cause laser pointers to rapidly flash (PR495)
  • Fixed the connection failure dialog mentioning "Explore" instead of "Places" (PR515)
  • Fixed broken documentation and code-completion of the "Script" API namespace (PR450)
  • Fixed warning about ForceHtmlAudioOutputDeviceUpdate (PR473)
  • Fixed Shield bubble dimensions (PR510)
  • Fixed Places app connecting to IP instead of Place name (PR522)
  • Fixed Interface scripts failing to shut down (PR521)
  • Fixed deadlock related to entity script engines (PR540)
  • Fixed leave and join messages in Chat (PR573)
  • Fixed crash when closing script log window (PR520)
  • Fixed some API documentation (PR598)
  • Fixed some missing assets, notably the sound when successfully shaking hands (PR590)
  • Fixed multiple script engine reload and shutdown related crashes (PR574)
  • Fixed flow bones on avatars with scale ≠ 100 (PR604)
  • Fixed curved flow bone chains (PR604)
  • Fixed invisible cursor (PR629)
  • Fixed loading avatars from URLs containing" =" such as Dropbox (PR634)
  • Fixed MicBar type error spam on Windows (PR669)
  • Fixed grabbing local entities in VR (PR671)
  • Fixed memory leak in entity server and improved its performance (PR690)
  • Fixed chat bar appearing in VR (PR672)
  • Fixed issues with third-party apps such as ALVR, Virtual Desktop and Streaming Assistant (PR700,PR714)
  • Fixed custom graphics settings not being saved (PR706)
  • Fixed Script.require behavior (PR697)
  • Fixed Entities.setLocalJointRotation not updating (PR708)
  • Improved client performance by moving squeezeHands.js to separate thread (PR737)

Changes

  • An empty audio device list now throws a warning instead of just a debug message (PR347)
  • Increased the maximum log file size from 512 kiB to 10 MiB (PR342,PR513)
  • Decreased the amount of retained log files from 100 to 20 (PR342)
  • Pressing the Return key with the the address/search bar in the Places App selected now navigates you to that address (PR403)
  • Replaced QT Script with V8 scripting engine (PR185,PR507,PR519,PR566) This is a huge change under the hood, which ended up fixing a lot of issues. Since the new scripting engine does not behave exactly the same as the old one, some scripts might need fixing. The new scripting engine is especially picky when it comes to undefined behaviour. Most notably "use strict" is actually strict now and won't allow you to use variables without defining them first.
  • Silenced ForceHtmlAudioOutputDeviceUpdate log message (PR473)
  • Improved crash reporting functionality (PR480,PR484,PR518) Interface will ask if future crashes should be reported automatically when it detects that it crashed on last run. It will also ask once in case of a non-stable build.
  • Changed the VR overlay to only recenter when moving (PR478)
  • Added a workaround that prevents most users from needing to press down on the thumbstick to move (PR481,PR512)
  • Lowered inertia while moving (PR542)
  • Lowered control delays in VR (PR542) Configurable under Settings → Controls → Calibration
  • Changed Home button in Places app to lead to the tutorial by default (PR560)
  • Rewritten tutorial wizard in QML (PR645,PR737)
  • Disabled Oculus VR plugin by default (PR700,PR714)
  • Changed gravity constant to be more realistic (PR729) This fixes being catapulted into the air when moving up a slope. It also improves taking off, flying, and general movement.

Additions

  • Added option to graphics menu for choosing which screen to use for full screen mode (PR302)
  • file URLs can now be navigated to using the Places App (PR397)
  • Added IME support in Desktop mode (PR431) This allows typing in languages like Japanese or Chinese that make use of an IME.
  • Added vertical Field Of View setting to graphics menu (PR465)
  • Added crash reporting to the Domain server, Assignment client, and Oven (PR482)
  • Added JavaScript profiling API (PR564)
  • Added require() to global scope in scipting API (PR585)
  • Added support for HDR lightmaps (PR611)
  • Added mouse look (PR607,PR624,PR627,PR662)
  • Dropbox URLs to assets now get rewritten to DDL URLs (PR636)
  • Added development script to configure avatar smoothing (PR579)
  • Added distance based LOD (PR663) Configurable under Settings → Graphics → Target frame rate
  • Added support for QML inside web-entities (PR645) QML files must be whitelisted in the settings.
  • Added Discord rich presence support (PR686,PR723)
  • Added command line arguments to ICE server (PR722)

Removals

  • Removed outdated Inventory and Marketplace options from Wearables UI (PR303)
  • Removed outdated Beacon system (PR327)
  • Removed long deprecated styles-uit and controls-uit QML modules (PR380)
  • Removed outdated Marketplace and Wallet code (PR381,PR477,PR487)
  • Removed Appreciate app from defaults (PR563)
  • Removed debug messages from Places app (PR561)
  • Removed JQuery dependency from Emote app (PR560)
  • Removed File API (PR691)

Build system

  • Fixed error in configuration step on some rolling release Linux distributions (PR301)
  • Removed executable permissions from files that shouldn't have them (PR349)
  • Added QML import path (PR379)
  • Fixed building on GCC 13 (PR385)
  • Fixed a bunch of warnings on C++20 (PR385)
  • Updated TBB dependency from version 2019_U8-1 to 2021.5.0 (PR412)
  • Fixed NVTT compilation on Visual Studio 2022 (PR374)
  • Disabled libOVR on MSVC 2022 (PR430)
  • Fixed build error on aarch64 (PR409)
  • Replaced QT Script with V8/libnode (PR185,PR409,PR443,PR535,PR566)
  • Updated Qt on Windows to 5.15.10 with KDE patches (PR448)
  • Updated included OpenSSL to 3.0.5 (PR448)
  • Updated OpenSSL Windwos dependency (PR448)
  • Changed libnode dependency to be built from source (PR452)
  • Disabled Crashpad on aarch64 Linux by default (PR526)
  • Added discord-rpc dependency (PR686)
  • Fixed building with memory debugging (PR704)
  • Updated VCPKG on Windows to version 2023.10.19 (PR730)

Security

  • Updated Qt packages to fix CVE-2023-4863 (PR630,PR631)
  • Updated Qt packages to fix CVE-2023-5217(PR652,PR653)
  • Limited audio recording location (PR691)

[2022.12.1] 2022.12.24

Fixes

  • Secondary camera now uses same anti-aliasing setting as primary camera (PR294)
  • Work around broken Nvidia driver (PR291)
  • Fixed a bug in the glTF Serializer that caused the physics engine to crash (PR278)
  • Fixed a crash when reading FST files with clothing information (PR270)
  • Fixed a crash in the glTF Serializer (PR263) This fixes a crash in conjunction with ReadyPlayerMe avatars.
  • Fixed stutters caused by the settings system (PR236) This was causing terrible stuttering on Linux systems using hard drives.
  • Fixed Places app compatibility with Vircadia Metaverse version 2 (PR211)

Changes

  • Disable anti-aliasing by default (PR294)
  • Made the deadlock watchdog less spammy (PR288)
  • Domain Server Metadata exporter is now disabled by default (PR247) This avoids port conflicts when running multiple Domain Servers on one machine.
  • Improved the notification system (PR190,PR189) Notifications can be closed by just clicking them now. Snapshot notifications can now be turned off. VR notifications are now unlit and have been slightly moved. The notification system is generally more stable.

Additions

  • Added partial Blender FBX metallic support (PR221)
  • Added tooltips for PolyVox/Voxel properties to Create App (PR244)
  • Added a setting to disable snapshot notifications (PR189)
  • Added a setting to switch between screenshot formats (PR134)

Removals

Build system

  • Fixed "may be used uninitialized" warning for blendtime (PR269)
  • Updated SPIRV-Cross to sdk-1.3.231.1 (PR271)
  • Started working towards REUSE compliance (PR262)
  • Fixed a bunch of test warnings (PR268)
  • Added texture benchmark test (PR84)
  • Updated SPIR-V to 2022.4 (PR267)
  • Added basic Audio and Codec tests (PR177)

[2022.09.1] 2022.10.06

Fixes

  • Fixed missing buttons in domain server UI (PR209)
  • Fixed misbehaving entity selection in VR (PR191)
  • Fixed unintended voxel editing when using the tablet (PR191)
  • Fixed buggy voxel synchronization (PR184)
  • Added a timeout to the Places app in case a directory server is unreachable (PR183)
  • Fixed OBJ-Serializer using wrong decimal separator on some systems (PR172)
  • Fixed "disable-displays" and "disable-inputs" command line arguments (PR169)
  • Fixed warnings during Create app usage (PR161)
  • Fixed various issues with voxels (PR140)
  • Improved stability of the server software (PR129)
  • Fixed broken More App permission (PR108)
  • Fixed Chromium related warnings (PR103)
  • Fixed "replaceAvatarURL" command line argument (PR99)
  • Fixed warning in simplifiedNametags (PR94)
  • Fixed issues with command line arguments (PR66)
  • Fixed a lot of miscellaneous warnings (PR31)

Changes

  • Increased default voxel resolution (PR191)
  • Replaced non-free Graphik font with Fira Sans (PR155)
  • Updated Qt for Windows, and Linux (PR146,PR125)
  • Changed VR Keyboard appearance (PR147)
  • Moved to new URL for hosted assets and did some rebranding (PR149)
  • Changed default control scheme in VR to analog (PR144)
  • Changed default domain-server networking setting (PR143)
  • Changed default screenshot format to PNG (PR112,PR120)
  • Changed "Wrote KTX" message to debug (PR100)
  • Show filename when a texture fails to load (PR97)
  • Improved More app (PR80)
  • Improved gamepad control scheme (PR55)
  • Changed default ICE server (PR34)
  • Rebranding (PR34)
  • Updated the tutorial (PR27,PR45,PR53)
  • Changed default Metaverse server (PR26)
  • Changed default More app repository (PR8)

Additions

  • Added Material Data Assistant to Create App (PR131)
  • Added body tracking support for Windows Mixed Reality (PR111)
  • Added Journald logging support (PR104) This is enabled by default on the server software.
  • Added log breakpoint system for debugging (PR95)
  • Added version of Qt WebEngine and Chromium to About screen (PR93)
  • Added user interface for voxels to Create app (PR60)

Removals

  • Removed unused Inventory app

Build system

  • Added helper scripts for building server packages (PR174)
  • Disabled VCPKG logs being removed after completion (PR162)
  • Updated VCPKG (PR162) This bumps the minimum CMake version to 3.21
  • Updated NVTT (PR165)
  • Added Ubuntu 20.04 Qt pre-built package (PR159)
  • Changed a lot of Vircadia optons to Overte ones (PR149)
  • Updated to zlib 1.2.12 (PR123)
  • Moved dependency hosting (PR121)
  • Added Journald as optional dependency (PR104)
  • Fixed trivial CMake warning (PR102)
  • Fixed a lot of warnings during build (PR86)
  • Fixed WebRTC OpenSSL 3 linking issue (PR68)
  • Fixed SDL2 linking issues on Wayland (PR47)

[2022.02.1] 2022-02-23

Additions

  • Allow switching Metaverse servers (PR2)

Changes

  • Rebranding (PR13)
  • Changed default Metaverse server (PR5)
  • Replaced the Explore app with a new Places app (PR3)

Removals

  • Removed proprietary HiFi audio codec (PR1)