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Is your feature request related to a problem? Please describe.
Sometimes you need to repeat a certain command chain, be it for reproducing specific logic steps or a set of conditional branches, which can be tedious and time consuming.
Describe the solution you'd like
It would be very helpful if the user could define a snippet/blueprint which would contain a set of commands, and give it an appropriate name.
Then when needed, the user could insert the blueprint into a command list of the same type. (Prevent insertion of movement specific commands into an events command list)
Very similar to how RMXP already does command copy/pasting, but instead of relying on the clipboard we could have a menu featuring a list of snippets/blueprints we can share and use when needed.
This feature could also be extended to events, as sometimes you have a specific type of event that would repeat across multiple areas, such as outdoor map transfer or fast travel.
Describe alternatives you've considered
Currently you must either create dummy events just to store the commands, or go looking for an event that's using them.
Additional context
Fading Memory has a lot of repeating command patterns, like waiting for an event to dynamically reach a certain spot, or a complex conditional chain with sub-conditions, so it could be used as a testing ground.
Most of the repeating commands can be found under Mod/DEBUG/utility showcase.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Sometimes you need to repeat a certain command chain, be it for reproducing specific logic steps or a set of conditional branches, which can be tedious and time consuming.
Describe the solution you'd like
It would be very helpful if the user could define a snippet/blueprint which would contain a set of commands, and give it an appropriate name.
Then when needed, the user could insert the blueprint into a command list of the same type. (Prevent insertion of movement specific commands into an events command list)
Very similar to how RMXP already does command copy/pasting, but instead of relying on the clipboard we could have a menu featuring a list of snippets/blueprints we can share and use when needed.
This feature could also be extended to events, as sometimes you have a specific type of event that would repeat across multiple areas, such as outdoor map transfer or fast travel.
Describe alternatives you've considered
Currently you must either create dummy events just to store the commands, or go looking for an event that's using them.
Additional context
Fading Memory has a lot of repeating command patterns, like waiting for an event to dynamically reach a certain spot, or a complex conditional chain with sub-conditions, so it could be used as a testing ground.
Most of the repeating commands can be found under
Mod/DEBUG/utility showcase
.The text was updated successfully, but these errors were encountered: