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According to my data, the average ratio of int speed to FP speed is about 4. |
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Describe the bug
Up until now, we've just been "fudging" rsc_fpops_bound to a number that's unlikely to cause apps to timeout unnecessarily. Same for rsc_fpops_est. Just finding a number that gets the boinc client "close" to the real runtime and running with that.
The wiki wasn't very clear on this, but for apps that use little or no floating point operations, what should we be using for rsc_fpops_bound and rsc_fpops_est?
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