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Some tutorial suggestions #41
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I think it is a great idea to have a lot of tutorials in one-place. For me, writing tutorial / doc. is a bit hard, but (for me personally) it gets easier, when there is a concrete need for something as i like to help people. So I think we should prioritize which tutorials are the most useful for the most modders. Another problem might be that not every contributor has full knowledge of every aspect of modding in Bannerlord. For example, I know a bit about the GameMenus because I played with them a bit, but I have no clue about the multiplayer stuff. It would be cool, to have a "dropbin" where people, who have experience with a section, could drop stuff in a raw from (just paragraphes, keywords) and we could then turn this into tutorials / doc. Could be the forums? A wiki? Just Direct-Messages on Discord? Own channel? I don't know if this is a good idea, but maybe it could work Thoughts? @Ster-Z. |
Very nice list of suggestions! Unfortunately, I've been very busy with migrating the docs to VuePress and haven't had much time to work on these things lately. If you are interested in working on any of these, feel free to do so! Otherwise, I can write a few tutorials after I finish migrating the docs. |
Going back to the list of elemetary things, I feel that it wouldn't make sense for every mod to have its own settings button in the main menu. I have around 10 mods installed, but I already have 3 separate mod settings buttons (AutoTrader, BannerlordTweaks, and Community Patch). I don't think this is sustainable, so we should probably recommend some form of a settings gamemenu library (for example, ModLib which BannerlordTweaks uses). Of course, we could still have a tutorial detailing how to add one, but we shouldn't recommend using a custom implementation unless absolutely necessary. |
-> General ->Debugging I think something like channel in discord will be conveniently for discussing. |
Hello, Is anyone working on a tutorial on how to create new weapons in bannerlord? I would be very interested in that tutorial. |
Here's some tutorial suggestions, which would be rather beneficial:
Elementary things most, if not all mods do:
General
Common Gameplay changes:
GameModels
MissionBehaviours
UserInterface
Networking
While i realize this list is quite long, and rather unrealistic at this point, with so limited documentation - if the goal of this repo is bannedlord modding documentation, and if we assume the modding scene of this game last equally as long (and gets as big) as Mount and Blade Warband, I believe It's safe to say that all of these tutorials are nescesarry and will be nescesarry.
What do you think?
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