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App.java
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App.java
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package Tanks;
import org.checkerframework.checker.units.qual.A;
import processing.core.PApplet;
import processing.core.PImage;
import processing.data.JSONArray;
import processing.data.JSONObject;
import processing.event.KeyEvent;
import processing.event.MouseEvent;
import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.io.*;
import java.util.*;
public class App extends PApplet {
public static final int CELLSIZE = 32; //8;
public static final int CELLHEIGHT = 32;
public static final int CELLAVG = 32;
public static final int TOPBAR = 0;
public static int WIDTH = 864; //CELLSIZE*BOARD_WIDTH;
public static int HEIGHT = 640; //BOARD_HEIGHT*CELLSIZE+TOPBAR;
public static final int BOARD_WIDTH = WIDTH/CELLSIZE;
public static final int BOARD_HEIGHT = 20;
public static final int INITIAL_PARACHUTES = 1;
public static final int FPS = 30;
public String configPath;
public static Random random = new Random();
// Feel free to add any additional methods or attributes you want. Please put classes in different files.
public App() {
this.configPath = "config.json";
}
/**
* Initialise the setting of the window size.
*/
@Override
public void settings() {
size(WIDTH, HEIGHT);
}
/**
* Load all resources such as images. Initialise the elements such as the player, enemies and map elements.
*/
@Override
public void setup() {
frameRate(FPS);
}
/**
* Receive key pressed signal from the keyboard.
*/
@Override
public void keyPressed(KeyEvent event){
}
/**
* Receive key released signal from the keyboard.
*/
@Override
public void keyReleased(){
}
@Override
public void mousePressed(MouseEvent e) {
//TODO - powerups, like repair and extra fuel and teleport? - or maybe leave this as an extension
}
@Override
public void mouseReleased(MouseEvent e) {
}
/**
* Draw all elements in the game by current frame.
*/
@Override
public void draw() {
//----------------------------------
//display HUD:
//----------------------------------
//TODO
//----------------------------------
//display scoreboard:
//----------------------------------
//TODO
//----------------------------------
//----------------------------------
//TODO: Check user action
}
public static void main(String[] args) {
PApplet.main("Tanks.App");
}
}