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Entity Component System version 1 #4

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Bekwnn opened this issue Mar 1, 2020 · 1 comment
Open

Entity Component System version 1 #4

Bekwnn opened this issue Mar 1, 2020 · 1 comment

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@Bekwnn
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Bekwnn commented Mar 1, 2020

There's already a somewhat working ECS system, but it should have better sanity checks and be setup in such a way that a game can more easily be build on top of the framework.

@Bekwnn Bekwnn added this to the 0.1 milestone Mar 1, 2020
@Bekwnn Bekwnn removed this from the 0.1 milestone Sep 23, 2022
@Bekwnn
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Bekwnn commented Sep 23, 2022

An ECS system was mocked up, but I'm not sure if it's exactly the style I'd like to go with in the end. It's possible that the renderer stays more focused on "render objects" than entities, and so there might be something a bit like an ECS but for rendering-related components.

Removing from 0.1

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