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Are other URI protocols supported by Remote Provisioning? #2154

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aGrimRepoMan opened this issue Apr 26, 2024 · 3 comments
Open

Are other URI protocols supported by Remote Provisioning? #2154

aGrimRepoMan opened this issue Apr 26, 2024 · 3 comments

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@aGrimRepoMan
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Hi,

Not an issue, just a question (apologies if questions should be posed elsewhere).

When I try to get Linphone Android's Assistant->RemoteProvisioning feature to process a locally stored (on-device) XML format config file , the GUI shows the error message: "Unknown URL format, can't download provisioning..." Does the Remote Provisioning feature on Linphone Android support URI protocols like:

  • file://
  • content://

or only URLs? I guess the answer is obvious from the error message, but asking just in case (noting that Linphone Desktop supports file:// ).

If not, any plans to support file or content URI types in the future?

I tried variations such as file://, file:///, content://, content:/// without success.

Android Device details:

  • OS: Android 9
  • App Version: 5.2.3
  • SDK Version: 5.3.19
  • App Origin: F-Droid
@Viish
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Viish commented Apr 28, 2024

Hi @aGrimRepoMan,

Currently only web URLs are supported in mobile version because we rely on the Patterns.WEB_URL.matcher to validate user input.
If I have the time, I'll try to add file:// it for the next release.

Cheers,

@nousername1
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Hi
Sorry for the stupid question how to do Remote Config for Android?
Does Android not Support Codec2? I would like use some Codeq who support by Astarisk for very poor Connections where the Sound Quality not Matter. I use PMR446 Digi Radio and I know how "bad" it can sound but on the other Hand with very very little Bandwith its possible to transmitt Sound.
Thanks

@Viish
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Viish commented May 21, 2024

Hi @nousername1,

You can find our documentation about remote config here: https://wiki.linphone.org/xwiki/wiki/public/view/Lib/Features/Remote%20Provisioning/

Yes, our SDK does support Codec2 audio codec, but it isn't build by default.
You'll have to build the SDK yourself adding -DENABLE_CODEC2=ON to cmake parameters list.

Note that Opus is the best audio codec we support and it is adaptive and thus works very well with low bandwidths.

Cheers,

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