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Post patch 11.20, field GameDuration returns seconds. But endpoint api.Match.GetMatchAsync still treats it as milliseconds.
The text was updated successfully, but these errors were encountered:
Seems to be fixed in 5.0.0-alpha, although is now wrong for older games.
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Post patch 11.20, field GameDuration returns seconds. But endpoint api.Match.GetMatchAsync still treats it as milliseconds.
The text was updated successfully, but these errors were encountered: