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Poison.java
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Poison.java
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/**
* CIS 120 Game HW
* (c) University of Pennsylvania
* @version 2.1, Apr 2017
*/
/*
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
*/
/**
* A game object displayed using an image.
*
* Note that the image is read from the file when the object is constructed, and that all objects
* created by this constructor share the same image data (i.e. img is static). This is important for
* efficiency: your program will go very slowly if you try to create a new BufferedImage every time
* the draw method is invoked.
*/
/*
public class Poison extends GameObj {
public static final String IMG_FILE = "files/poison.png";
public static final int SIZE = 40;
public static final int INIT_POS_X = 130;
public static final int INIT_POS_Y = 130;
public static final int INIT_VEL_X = 0;
public static final int INIT_VEL_Y = 0;
private static BufferedImage img;
public Poison(int courtWidth, int courtHeight) {
super(INIT_VEL_X, INIT_VEL_Y, INIT_POS_X, INIT_POS_Y, SIZE, SIZE, courtWidth, courtHeight);
try {
if (img == null) {
img = ImageIO.read(new File(IMG_FILE));
}
} catch (IOException e) {
System.out.println("Internal Error:" + e.getMessage());
}
}
@Override
public void draw(Graphics g) {
g.drawImage(img, this.getPx(), this.getPy(), this.getWidth(), this.getHeight(), null);
}
}
*/