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F# discrepancy #2

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ghost opened this issue Sep 3, 2013 · 3 comments
Open

F# discrepancy #2

ghost opened this issue Sep 3, 2013 · 3 comments

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@ghost
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ghost commented Sep 3, 2013

Fragment shader extension (fs) is used for F# files. D may cause confusion

@miniwolf
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miniwolf commented Sep 3, 2013

A better extension would be .glsl then you could specify shaders like this:
phongVS.glsl and phongFS.glsl

@hhanesand
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There is also a plugin you can install to get syntax highlighting in Eclipse in .glsl files

@cutpix
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cutpix commented Feb 13, 2014

You can name it like you want...

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3 participants