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Fragment shader extension (fs) is used for F# files. D may cause confusion
The text was updated successfully, but these errors were encountered:
A better extension would be .glsl then you could specify shaders like this: phongVS.glsl and phongFS.glsl
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There is also a plugin you can install to get syntax highlighting in Eclipse in .glsl files
You can name it like you want...
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Fragment shader extension (fs) is used for F# files. D may cause confusion
The text was updated successfully, but these errors were encountered: