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Context: coupledinteract with some parts of the codebaseinteract with some parts of the codebaseDifficulty: intermediatemobilise some notions about the field, but can be learned while doingmobilise some notions about the field, but can be learned while doingDuration: few dayswill take a few dayswill take a few daysType: featurea new feature to implementa new feature to implement
Description
Currently Rings solely boosts Luck which increases chance of critical hit. To provide more dimensions to the rings, lets give them each a unique impact for discoveries.
Total Luck from jewlery will increase chance of discoveries. Maximum increase should be 10% which is achieved at Luck 50
Once a discovery is made, the rings will produce the following:
Gold Ring (T1): increases amount of gold for gold discoveries (large bonus)
Silver Ring (T2): increases amount of gold for gold discoveries (medium bonus)
Bronze Ring (T3): increases amount of gold for gold discoveries (large bonus)
Titanium Ring: increase amount of health for health discoveries
Platinum Ring: increase chance of rare loot
NicabarNimble
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Context: coupledinteract with some parts of the codebaseinteract with some parts of the codebaseDifficulty: intermediatemobilise some notions about the field, but can be learned while doingmobilise some notions about the field, but can be learned while doingDuration: few dayswill take a few dayswill take a few daysType: featurea new feature to implementa new feature to implement