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opaqueValue.cpp
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opaqueValue.cpp
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//
// Copyright 2022 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include "pxr/usd/sdf/opaqueValue.h"
#include "pxr/base/tf/registryManager.h"
#include "pxr/base/tf/type.h"
#include "pxr/base/vt/array.h"
#include <iostream>
PXR_NAMESPACE_OPEN_SCOPE
TF_REGISTRY_FUNCTION(TfType)
{
TfType::Define<SdfOpaqueValue>();
// Even though we don't support an opaque[] type in scene description, there
// is still code that assumes that any scene-description value type has a
// TfType-registered array type too, so we register it here as well.
TfType::Define<VtArray<SdfOpaqueValue>>();
}
std::ostream &
operator<<(std::ostream &s, SdfOpaqueValue const &)
{
return s << "OpaqueValue";
}
PXR_NAMESPACE_CLOSE_SCOPE