Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Is there any way to dig coop mutators from replay? #116

Open
ParanoikCZE opened this issue Aug 3, 2021 · 2 comments
Open

Is there any way to dig coop mutators from replay? #116

ParanoikCZE opened this issue Aug 3, 2021 · 2 comments

Comments

@ParanoikCZE
Copy link

Actually there are three types - Weekly, Custom and Brutal+, only weekly are displayed during load, but still can't find anything relevant in replay.

@Talv
Copy link

Talv commented Aug 3, 2021

I don't play coop, but I believe mutators are injected as extension mods. So they should be listed in cache_handles.

@ParanoikCZE
Copy link
Author

ParanoikCZE commented Aug 4, 2021

Thanks, this helped a bit, but only for weekly, which are injected during/before game load. I can't see them for B+ and Custom games, do you have any idea where this could be?
also interesting is that detailed_info['m_syncLobbyState']['m_gameDescription']['m_hasExtensionMod']
has different values .. true for weekly and custom, but false for B+
And another thing is .. is there any list of all extensions anywhere?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants