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README_THREADED.rst

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Blosc supports threading

Threads are the most efficient way to program parallel code for multi-core processors, but also the more difficult to program well. Also, they has a non-negligible start-up time that does not fit well with a high-performance compressor as Blosc tries to be.

In order to reduce the overhead of threads as much as possible, I've decided to implement a pool of threads (the workers) that are waiting for the main process (the master) to send them jobs (basically, compressing and decompressing small blocks of the initial buffer).

Despite this and many other internal optimizations in the threaded code, it does not work faster than the serial version for buffer sizes around 64/128 KB or less. This is for Intel Quad Core2 (Q8400 @ 2.66 GHz) / Linux (openSUSE 11.2, 64 bit), but your mileage may vary (and will vary!) for other processors / operating systems.

In contrast, for buffers larger than 64/128 KB, the threaded version starts to perform significantly better, being the sweet point at 1 MB (again, this is with my setup). For larger buffer sizes than 1 MB, the threaded code slows down again, but it is probably due to a cache size issue and besides, it is still considerably faster than serial code.

This is why Blosc falls back to use the serial version for such a 'small' buffers. So, you don't have to worry too much about deciding whether you should set the number of threads to 1 (serial) or more (parallel). Just set it to the number of cores in your processor and your are done!

Francesc Alted

Pluggable Threading Backend

Instead of having Blosc use its own thread pool, you can instead call blosc2_set_threads_callback(threads_callback, callback_data) to install your own threading backend. This gives Blosc the possibility to use the same threading mechanism as one you are using in the rest of your program (e.g. OpenMP or Intel TBB), sharing the same threads, rather than starting its own threads that compete with yours for the CPU cores.

Here, threads_callback is a function of the form:

that simply calls dojob on the given jobdata array for numjobs elements of size jobdata_elsize, returning when all of the dojob calls have completed. The key point is that your threads_callback routine can execute the dojob calls in parallel if it wants. For example, if you are using OpenMP your threads_callback function might use #pragma omp parallel for.

The blosc2_set_threads_callback function should be called before any Blosc function (before any Blosc contexts are created), to inhibit Blosc from spawning its own worker threads. In this case, blosc2_set_nthreads and similar functions set an upper bound to the numjobs that is passed to your threads_callback rather than an actual number of threads.