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config.yml
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## RoyalCommands v0.2.3pre Config File
###
# General section #
###
# Disable /getip and /compareip?
disable_getip: false
# Whether to show commands in console
view_commands: true
# Use the rcmds.build perm?
use_build_perm: false
# Drop items that don't fit in inventory on /i or /give?
drop_extras: false
# Should /explode create fire around the explosion?
explode_fire: false
# Show other plugin commands in /help?
other_plugins_in_help: true
# Custom /help (help.txt - same format as rules.txt)?
use_custom_help: false
# Use VanishNoPacket integration?
use_vanish: true
# Amount of lines to display in /help per page
help_lines: 5
###
# MOTD #
###
# Show /motd on login?
motd_on_login: true
# The message of the day
motd: ["&dWelcome to {servername}, {dispname}!", "&fThere are &8{players}&f players online:", "{playerlist}", "You are in the world &8{world}&f."]
###
# Kits #
###
# Use rcmds.kit.[kit-name] (true) or just rcmds.kit (false)
use_exclusive_kit_perms: false
# Define kits here - only use ID numbers, not names & you MUST use amounts (5:1 is one of wood)
kits:
# The kit "default" has 10 wood, 5 stone, 25 dirt, and 64 cobblestone. <item>:<amount>
default:
items: ["5:10", "1:5", "3:25", "4:64"]
# 1 = 1 second
# 60 = 1 minute
# 3600 = 1 hour
# 86400 = 1 day
# 604800 = 1 week
cooldown: 86400
# The kit "wool" has 64 red wool and 35 black wool <item>:<amount>:<data>
wool:
items: ["35:64:14", "35:64:15"]
###
# Messages #
###
# Message to be shown if player does not have rcmds.build
no_build_message: "&cYou don't have permission to build!"
# The default ban message for /ban
default_ban_message: "&4Banhammered!"
# The default kick message for /kick
default_kick_message: "Kicked from server."
# The default warn message for /warn
default_warn_message: "You have been warned."
# The message to be displayed if enable_welcome_message is true
welcome_message: "&5Welcome {name} to the server!"
# Broadcast format (no variables support, just color codes) - message follows this immediately after this
bcast_format: "&b[&aBroadcast&b]&a "
# /who format ({prefix}, {suffix}, {name}, {dispname}, and {group} supported, as well at text and color codes
who_format: "{prefix}{dispname}"
###
# Message options #
###
# Enable the welcome message?
enable_welcome_message: true
###
# Block management #
###
# Commands to block when muted
mute_blocked_commands: ["/me", "/tc", "/nc"]
# Items that cannot be spawned without rcmds.allowed.item
blocked_spawn_items: [7, 49, 383]
###
# Defaults & Limits #
###
# The default stack size for /i and /give
default_stack_size: 64
# The number of warns until a ban is issued, 0 to disable
max_warns_before_ban: 3
# The maximum number of mobs allowed by /spawnmob
spawnmob_limit: 15
# Maximum /near radius (2000 is recommended, large numbers like /near 1000000 crash servers)
max_near_radius: 2000
# Default /near radius - when /near is run without a radius
default_near_radius: 50
# The default power for /explode - 4 is creeper
explode_power: 4
# Maximum explode power (~50 is recommended)
max_explode_power: 10
###
# Teleports #
###
# Put /all/ players at set spawn point (/setspawn) when they login?
send_to_spawn: false
# Add previous location to /back (if above is true)?
sts_back: false
# Put /new/ players at set spawn point (/setspawn) when they login?
send_to_spawn_new: true
# Enable /back on death?
back_on_death: true
###
# Command cooldowns #
###
# command: cooldown (seconds)
# Works for any command. Vanilla, rCmds, or any other
# Even works for commands that don't exist
# Cooldowns must be registered under their names in plugin.yml
# e.g. /teleport, not /tp
# Basically, you can't register aliases under command_cooldowns
command_cooldowns:
# Matches /home, /home hello, etc. Does not match /homes
home: 25
teleport: 20
save-all: 5
# Should cooldowns match aliases (e.g. /teleport and /tp have the same cooldown)?
cooldowns_match_aliases: true
# Creates cooldowns for global teleports
# Note that this will apply a cooldown to EVERY teleport
# done, and not just the /tp command. Whether it be a
# plugin like NoCheat teleporting you back (!), or Towny
# spawns, it will apply the cooldown.
# 0 is off
global_teleport_cooldown: 0
###
# Dynamic Whitelist
###
# The dynamic whitelist can be altered ingame and will be
# reloaded upon /rcmds.
# Use the dynamic whitelist?
use_whitelist: false
# Actual whitelist list.
whitelist:
- "jkcclemens"
- "some_guy"
- "guy2"
# Smooth time transitions?
use_smooth_time: true