|
| 1 | +{ |
| 2 | + "chloride.performance.fastchest.title": "Fast Chests", |
| 3 | + "chloride.performance.fastchest.desc": "Replaces chests model with a solid block models with no animations.\n\nThis option has no effect when EBE and Flywheel is installed in favor of their own optimizations.", |
| 4 | + "chloride.performance.fastbeds.title": "Fast Beds", |
| 5 | + "chloride.performance.fastbeds.desc": "Replaces bed models with solid block models. Might break modded beds", |
| 6 | + |
| 7 | + "chloride.general.screen.desc": "WINDOWED - Game is shown in a window.\nBORDERLESS - Game is shown in \"Windowed\" mode without borders and expanded to max screen size without readjust resolution. \nFULLSCREEN - the game will display in native fullscreen mode, readjusting screen resolution to game settings", |
| 8 | + "chloride.general.screen.fullscreen": "Fullscreen", |
| 9 | + "chloride.general.screen.borderless": "Borderless", |
| 10 | + "chloride.general.screen.windowed": "Windowed", |
| 11 | + |
| 12 | + "chloride.interface": "Interface", |
| 13 | + "chloride.interface.fps.title": "Show FPS", |
| 14 | + "chloride.interface.fps.desc": "Shows the FPS overlay. Advanced mode shows minimum FPS, as well as 30 second average FPS, useful for judging performance.", |
| 15 | + |
| 16 | + "chloride.interface.fps.mode.off": "OFF", |
| 17 | + "chloride.interface.fps.mode.simple": "Simple", |
| 18 | + "chloride.interface.fps.mode.advanced": "Advanced", |
| 19 | + |
| 20 | + "chloride.interface.fps.system.title": "Show System Stats", |
| 21 | + "chloride.interface.fps.system.desc": "Shows RAM and GPU usage next to the FPS counter", |
| 22 | + |
| 23 | + "chloride.interface.fps.system.off": "OFF", |
| 24 | + "chloride.interface.fps.system.gpu_only": "GPU Only", |
| 25 | + "chloride.interface.fps.system.ram_only": "RAM Only", |
| 26 | + "chloride.interface.fps.system.all": "ALL", |
| 27 | + |
| 28 | + "chloride.interface.fps": "FPS", |
| 29 | + "chloride.interface.fps.min": "MIN", |
| 30 | + "chloride.interface.fps.avg": "AVG", |
| 31 | + "chloride.interface.fps.gpu": "GPU", |
| 32 | + "chloride.interface.fps.mem": "MEM", |
| 33 | + |
| 34 | + "chloride.interface.fps.align_x.title": "Fps Horizontal Alignment", |
| 35 | + "chloride.interface.fps.align_x.desc": "Horizontal position of the FPS display", |
| 36 | + "chloride.interface.fps.align_x.left": "Left", |
| 37 | + "chloride.interface.fps.align_x.center": "Center", |
| 38 | + "chloride.interface.fps.align_x.right": "Right", |
| 39 | + |
| 40 | + "chloride.interface.fps.align_y.title": "Fps Vertical Alignment", |
| 41 | + "chloride.interface.fps.align_y.desc": "Vertical position of the FPS display", |
| 42 | + "chloride.interface.fps.align_y.top": "Top", |
| 43 | + "chloride.interface.fps.align_y.center": "Center", |
| 44 | + "chloride.interface.fps.align_y.bottom": "Bottom", |
| 45 | + |
| 46 | + "chloride.interface.fps.margin_x.title": "Fps Horizontal Margin", |
| 47 | + "chloride.interface.fps.margin_x.desc": "Horizontal offset of the FPS display", |
| 48 | + "chloride.interface.fps.margin_y.title": "Fps Vertical Margin", |
| 49 | + "chloride.interface.fps.margin_y.desc": "Vertical offset of the FPS display", |
| 50 | + |
| 51 | + "chloride.interface.fps.shadow.title": "Fps Shadow Box", |
| 52 | + "chloride.interface.fps.shadow.desc": "Add a Shadow box into the FPS text, at the pure style of F3 text", |
| 53 | + |
| 54 | + "chloride.interface.language.fast_reload.title": "Fast Language Reload", |
| 55 | + "chloride.interface.language.fast_reload.desc": "Language updates only reload language instead of all resources, a 99.9% extra of speed", |
| 56 | + "chloride.interface.borderless.f11.title": "Borderless on F11", |
| 57 | + "chloride.interface.borderless.f11.desc": "ATTACH - Adds borderless in the cycle\nREPLACE - Replaces Fullscreen with Borderless Fullscreen\nOFF - Doesn't add borderless to the cycle", |
| 58 | + "chloride.interface.borderless.f11.attach": "Attach", |
| 59 | + "chloride.interface.borderless.f11.replace": "Replace", |
| 60 | + "chloride.interface.borderless.f11.off": "OFF", |
| 61 | + |
| 62 | + "chloride.interface.font.shadow.title": "Font Shadows", |
| 63 | + "chloride.interface.font.shadow.desc": "If disabled, text will stop rendering shadows giving a flat style.\nIncreases FPS depending of how much text is on the screen, specially with BetterF3 mods", |
| 64 | + "chloride.interface.jei.title": "Hide JEI/REI/EMI until Searching", |
| 65 | + "chloride.interface.jei.desc": "Hides JEI/REI/EMI item list unless you search something. Type space to show it without searching", |
| 66 | + "chloride.jei.message": "Search to show items", |
| 67 | + |
| 68 | + "chloride.world": "World", |
| 69 | + "chloride.world.blueband.title": "Sky Blue band", |
| 70 | + "chloride.world.blueband.desc": "If disabled, removed the Blue Band effect in all dimensions", |
| 71 | + "chloride.world.fog.title": "Sky Fog", |
| 72 | + "chloride.world.fog.desc": "If disabled, removed fog effect only in the overworld", |
| 73 | + "chloride.world.custom_fog.title": "Custom Fog", |
| 74 | + "chloride.world.custom_fog.desc": "Enables custom fog values", |
| 75 | + "chloride.world.custom_fog.start.title": "Custom Fog Start", |
| 76 | + "chloride.world.custom_fog.start.desc": "Configure the start of the fog", |
| 77 | + "chloride.world.custom_fog.end.title": "Custom Fog End", |
| 78 | + "chloride.world.custom_fog.end.desc": "Configure the end of the fog", |
| 79 | + "chloride.world.custom_fog.shape.title": "Custom Fog Shape", |
| 80 | + "chloride.world.custom_fog.shape.desc": "Configure the shape of the fog", |
| 81 | + "chloride.world.custom_fog.shape.cylinder": "Cylinder", |
| 82 | + "chloride.world.custom_fog.shape.sphere": "Sphere", |
| 83 | + "chloride.world.clouds.height.title": "Cloud Height", |
| 84 | + "chloride.world.clouds.height.desc.__COMMENT": "RAISES CLOUD HEIGHT must be replaced with a local joke, of a meme, or something funny in your language", |
| 85 | + "chloride.world.clouds.height.desc": "Raises cloud height.\nConfigure the height of the clouds, has no effect for happy ghasts", |
| 86 | + "chloride.world.leaves_culling.title": "Leaves Culling", |
| 87 | + "chloride.world.leaves_culling.desc": "Reduces the number of leaves visible faces of the same type, Controls the depth of the culling", |
| 88 | + "chloride.world.leaves_culling.all": "ALL", |
| 89 | + "chloride.world.leaves_culling.lot": "Lot", |
| 90 | + "chloride.world.leaves_culling.half": "Half", |
| 91 | + "chloride.world.leaves_culling.less": "Less", |
| 92 | + "chloride.world.leaves_culling.off": "OFF", |
| 93 | + "chloride.world.fade.title": "Chunk Fade in", |
| 94 | + "chloride.world.fade.desc": "If enabled, chunks will fade in when loading.", |
| 95 | + |
| 96 | + "chloride.darkness": "Darkness", |
| 97 | + "chloride.darkness.level.title": "Darkness Level", |
| 98 | + "chloride.darkness.level.desc": "Makes darkness more darker, making darkness attenuation more intense.", |
| 99 | + "chloride.darkness.level.blackness": "Blackness", |
| 100 | + "chloride.darkness.level.black": "Black", |
| 101 | + "chloride.darkness.level.darkness": "Darkness", |
| 102 | + "chloride.darkness.level.dark": "Dark", |
| 103 | + "chloride.darkness.level.dim": "Dim", |
| 104 | + "chloride.darkness.level.vanilla": "Vanilla", |
| 105 | + "chloride.darkness.others.title": "Enable in Other dimensions", |
| 106 | + "chloride.darkness.others.desc": "True darkness will be applied in other dimensions\n\n[WARNING] This option will be removed in a near future in favor of a blacklist", |
| 107 | + "chloride.darkness.overworld.title": "Enable on Overworld", |
| 108 | + "chloride.darkness.overworld.desc": "If enabled, true darkness will be applied in the Overworld.", |
| 109 | + "chloride.darkness.noskylight.title": "Enable on SkyLess dimensions", |
| 110 | + "chloride.darkness.noskylight.desc": "If enabled, true darkness will be applied on dimensions without skylight", |
| 111 | + "chloride.darkness.nether.title": "Enable on Nether", |
| 112 | + "chloride.darkness.nether.desc": "If enabled, true darkness will be applied in the Nether.", |
| 113 | + "chloride.darkness.nether.brightness.title": "Nether Fog Brightness", |
| 114 | + "chloride.darkness.nether.brightness.desc": "Configure fog brightness in the Nether when darkness is enabled.", |
| 115 | + "chloride.darkness.end.title": "Enable on End", |
| 116 | + "chloride.darkness.end.desc": "If enabled, true darkness will be applied in the End.", |
| 117 | + "chloride.darkness.end.brightness.title": "End Fog Brightness", |
| 118 | + "chloride.darkness.end.brightness.desc": "Configure fog brightness in the End when darkness is enabled.", |
| 119 | + "chloride.darkness.blocklightonly.title": "Block light only", |
| 120 | + "chloride.darkness.blocklightonly.desc": "If enabled, Disables sky, fog and moon brightness, making blocks as a only source of light", |
| 121 | + "chloride.darkness.moonphase.title": "Use Moon Phases", |
| 122 | + "chloride.darkness.moonphase.desc": "If enabled, Darkness will be affected by Moon Phases", |
| 123 | + "chloride.darkness.moonphase.fresh.title": "New Moon Bright (min)", |
| 124 | + "chloride.darkness.moonphase.fresh.desc": "Configure brightness on a new moon, or minimal bright level on black moon phase", |
| 125 | + "chloride.darkness.moonphase.full.title": "Full Moon Bright (max)", |
| 126 | + "chloride.darkness.moonphase.full.desc": "Configure brightness on a full moon, or maximum bright level on black moon phase", |
| 127 | + |
| 128 | + "chloride.particles": "Particles", |
| 129 | + "chloride.particles.rain.title": "Rain Particles", |
| 130 | + "chloride.particles.rain.desc": "Enables the water falling particles when raining", |
| 131 | + "chloride.particles.rain.drop.title": "Rain Drop Particles", |
| 132 | + "chloride.particles.rain.drop.desc": "Enables the water drop in floor particles of the rain", |
| 133 | + "chloride.particles.block.cracking.title": "Block Cracking Particles", |
| 134 | + "chloride.particles.block.cracking.desc": "Enables the block cracking particles when breaking blocks", |
| 135 | + "chloride.particles.block.destroy.title": "Block Breaking Particles", |
| 136 | + "chloride.particles.block.destroy.desc": "Enables the block breaking particles when breaking blocks", |
| 137 | + "chloride.particles.provider.unknown": "Unknown", |
| 138 | + "chloride.particles.provider": "Particle provided by: §6§l%s", |
| 139 | + |
| 140 | + "chloride.entities": "Entities", |
| 141 | + "chloride.entities.nametag.players.title": "Nametag on Players", |
| 142 | + "chloride.entities.nametag.players.desc": "Disable it prevents nametag rendering for all Players", |
| 143 | + "chloride.entities.nametag.entities.title": "Nametag on Entities", |
| 144 | + "chloride.entities.nametag.entities.desc": "Disable it prevents nametag rendering for all Entities", |
| 145 | + "chloride.entities.nametag.items.title": "Nametag on Item Frames", |
| 146 | + "chloride.entities.nametag.items.desc": "Disable it prevents nametag rendering for Items, including items inside item frames", |
| 147 | + |
| 148 | + "chloride.entities.culling.vseureka.warning": "VSEureka detected, vertical distance (raw) is ignored and uses instead horizontal distance (squared)", |
| 149 | + "chloride.entities.culling.title": "Max Entity Distance", |
| 150 | + "chloride.entities.culling.desc": "If enabled, Entities will be hidden based on configured distance limit", |
| 151 | + "chloride.entities.culling.distance.horizontal.title": "Entities Max Distance (Horizontal)", |
| 152 | + "chloride.entities.culling.distance.horizontal.desc": "Hides and does not tick entities beyond this many blocks. Huge performance increase, especially around modded farms.", |
| 153 | + "chloride.entities.culling.distance.vertical.title": "Entities Max Distance (Vertical)", |
| 154 | + "chloride.entities.culling.distance.vertical.desc": "Hides and does not tick entities underneath this many blocks, improving performance above caves. This should ideally be set lower than the horizontal distance.", |
| 155 | + |
| 156 | + "chloride.entities.culling.monster.title": "Max Monster Distance", |
| 157 | + "chloride.entities.culling.monster.desc": "If enabled, Monsters (hostile entities) will be hidden based on configured distance limit", |
| 158 | + "chloride.entities.culling.monster.distance.horizontal.title": "Monsters Max Distance (Horizontal)", |
| 159 | + "chloride.entities.culling.monster.distance.horizontal.desc": "Hides and does not tick monsters beyond this many blocks. Huge performance increase, especially around XP farms.", |
| 160 | + "chloride.entities.culling.monster.distance.vertical.title": "Monsters Max Distance (Vertical)", |
| 161 | + "chloride.entities.culling.monster.distance.vertical.desc": "Hides and does not tick monsters underneath this many blocks, improving performance above caves. This should ideally be set lower than the horizontal distance.", |
| 162 | + |
| 163 | + "chloride.entities.culling.tiles.title": "Max Block Entity Distance", |
| 164 | + "chloride.entities.culling.tiles.desc": "If enabled, Block Entities will be hidden based on configured distance limit", |
| 165 | + "chloride.entities.culling.tile.distance.horizontal.title": "Block Entities Max Distance (Horizontal)", |
| 166 | + "chloride.entities.culling.tile.distance.horizontal.desc": "Hides block entities beyond this many blocks. Huge performance increase, especially around lots of modded machines.", |
| 167 | + "chloride.entities.culling.tile.distance.vertical.title": "Block Entities Max Distance (Vertical)", |
| 168 | + "chloride.entities.culling.tile.distance.vertical.desc": "Hides block entities underneath this many blocks, improving performance above caves (if you have your machines in caves, for some reason). This should ideally be set lower than the horizontal distance.", |
| 169 | + |
| 170 | + "chloride.zoom": "Zoom", |
| 171 | + "chloride.zoom.title": "Enable Zoom", |
| 172 | + "chloride.zoom.desc": "Turns on Zoom feature, can be activated by pressing", |
| 173 | + "chloride.zoom.forbidden": "JustZoom or Zume detected, chloride zoom its now disabled", |
| 174 | + "chloride.zoom.max.title": "Max Zoom", |
| 175 | + "chloride.zoom.max.desc": "Sets maximum zoom possible using mouse wheel" |
| 176 | +} |
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