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Slate Works 翻译更新 (#5526)
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projects/1.20-fabric/assets/modrinth-slate-works/slate_work/lang/en_us.json

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@@ -10,6 +10,9 @@
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"block.slate_work.sentinel_loci": "Sentinel Cache",
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"block.slate_work.broadcaster_loci": "Iotic Door",
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"block.slate_work.save_loci": "Restoration Mainframe",
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"block.slate_work.hotbar_loci": "Pocket Simulator",
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"block.slate_work.redstone_loci": "Redstone Agitator",
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"block.slate_work.accelerator_loci": "Gloopy Accelerator",
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"block.slate_work.listening_impetus": "Librarian Impetus",
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@@ -27,6 +30,9 @@
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"hexcasting.action.slate_work:set_sents": "Apply Pseudosentinels",
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"hexcasting.action.slate_work:get_sents": "Locate Pseudosentinels",
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"hexcasting.action.slate_work:set_slot": "Set Slot",
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"hexcasting.action.slate_work:get_items": "List Items",
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"hexcasting.action.slate_work:wave_position": "Wave Location Rfln.",
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"hexcasting.action.slate_work:wave_normal": "Wave Facing Rfln.",
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"hexcasting.action.slate_work:wave_speed": "Wave Speed Rfln.",
@@ -60,6 +66,7 @@
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"slate_work.page.storage_loci_block.storage_loci_cont": "While $(thing)Storage Vessels/$ can only hold 16 \"types\" of items each (much like a single chest holding only 27 slots), they ignore the standard stack limit, holding a near-infinite amount of each slot! $(br2)Additionally, as a $(l:greatwork/spellcircles)Spell Circle/$ activates these with its high-density $(thing)Media Wave/$, the $(l:greatwork/spellcircles)Circle/$ gains the ability to read and retrieve items from the $(thing)Storage Vessels/$ (stacking as more are activated). I have noted down the Spells for doing just that $(l:patterns/spells/storage_loci)here/$.",
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"slate_work.page.storage_loci_block.dropping": "Important to note: when $(thing)Storage Vessels/$ are broken, they do not eject the items stored within. Instead, they carefully pack all of their items into the resulting broken block (much like a $(item)Shulker Box/$). $(br2)$(br2)$(o)\"Oh boy! Time to get my items!\"$(br)[sound of chest opening]$(br)[sound of chest closing]$(br)[sound of chest opening]$(br)[sound of chest closing]$(br)[sound of chest opening]$(br)[sound of chest closing]",
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"slate_work.page.storage_loci_block.lens": "Whenever I wear a $(l:items/lens)Scrying Lens/$ and observe a $(thing)Storage Vessel/$, it displays the items held within, to me. This feels almost like Nature is toying with me, since there is no way to pull items directly out of a $(thing)Storage Vessel/$... I will admit however, it is handy to see what I have with a glance.",
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"slate_work.page.storage_loci_block.hoppers": "It seems like the Villager used in the $(thing)Storage Vessel/$'s construction has retained their ability to access chests! Meaning, the $(thing)Storage Vessel/$ can be inserted and extracted from hoppers. This lets me have buffer storages that have a near unlimited inputs; but with only 16 slots.",
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"slate_work.page.storage_loci_block.crafting": "The $(thing)Storage Vessel/$ requires a mind capable of diving into the depths, and retrieving something based on only a hint. A $(thing)Fisherman villager/$ is perfect for this.",
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"slate_work.entry.ambit_loci": "Ambit Extenders",
@@ -97,19 +104,45 @@
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"slate_work.entry.broadcaster_loci": "Iotic Door",
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"slate_work.page.broadcaster_loci.broadcaster_loci": "After close examination of the enigmatic gifted $(l:greatwork/akashiclib)Akashic Libraries/$, I believe that I may recreate their iota storage for $(l:greatwork/spellcircles)Spell Circles/$; albeit, in a cruder manner. $(br2)$(o)\"The door is open, if you're ready?\" $(br)\"No, not... not really, but...\" $(br)*sigh* *click*",
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"slate_work.page.broadcaster_loci.broadcaster_loci_cont": "The $(thing)Iotic Door/$ creates a \"back door\" into reality itsself, broadcasting the iota it holds within. Which, is set by popping the top iota of the $(l:greatwork/spellcircles)Spell Circle/$'s stack when activated. $(br2)As well, the $(thing)Door/$ can be read from anywhere in the world (as long as its being read in the same dimension), even bypassing the mysterious forces of chunkloading! The spell to read these are jotted down $(l:patterns/spells/storage_loci#slate_work:read_broadcast)here/$.",
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"slate_work.page.broadcaster_loci.extra": "Important to note, if the targeted position does not contain an $(thing)Iotic Door/$, it returns garbage. I may only assume this is somehow from the background noise of Nature? $(br2)Just as importantly, due to the crude nature of the $(thing)Iotic Door/$, it may only hold \"simple\" iotas; therefore lists (and any player references as well) can not be stored. $(br)Finally, if I adorn a $(l:items/lens)Scrying Len/$, I may see the iota this stores.",
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"slate_work.page.broadcaster_loci.broadcaster_loci_cont": "The $(thing)Iotic Door/$ creates a \"back door\" into reality its self, broadcasting the iota it holds within. Which, is set by popping the top iota of the $(l:greatwork/spellcircles)Spell Circle/$'s stack when activated. $(br2)As well, the $(thing)Door/$ can be read from anywhere in the world (as long as its being read in the same dimension), even bypassing the mysterious forces of chunkloading! The spell to read these are jotted down $(l:patterns/spells/storage_loci#slate_work:read_broadcast)here/$.",
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"slate_work.page.broadcaster_loci.extra": "Important to note, if the targeted position does not contain an $(thing)Iotic Door/$, it returns garbage. I may only assume this is somehow from the background noise of Nature? $(br2)Just as importantly, due to the crude nature of the $(thing)Iotic Door/$, it may only hold \"simple\" iotas; therefore lists (and any player references as well) can not be stored. $(br)Finally, if I adorn a $(l:items/lens)Scrying Lens/$, I may see the iota this stores.",
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"slate_work.page.broadcaster_loci.crafting": "Due to the $(thing)Iotic Door/$'s odd nature of being read from anywhere, it requires a suitable amount of $(l:greatwork/quenching_allays)$(item)Quenched Allay/$ and parts from an $(l:greatwork/akashiclib)$(item)Akashic Library/$.",
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"slate_work.entry.save_loci": "Restoration Mainframe",
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"slate_work.page.save_loci.intro": "After careful research of $(thing)$(l:patterns/meta#hexcasting:eval/cc)Iris's Gambit/$, I now understand it stores the state of the cast as an Iota. And after hours of tinkering and failed experiments, I have recreated this, but for Spell Circles.$(br2)The $(thing)Restoration Mainframe/$ stores the total state of a $(l:greatwork/spellcircles)Spell Circle/$, most found Loci are saved into this, as well as: the stack, ravenmind, and escaping patterns.",
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"slate_work.page.save_loci.save_loci": "This works by \"swapping\" the internal stored state with the current running state. So whenever it is activated by a $(l:greatwork/spellcircles)Spell Circle/$, it will exchange the 2 states. Additionally, it seems like this stored state does not remember its \"orignal\" $(l:greatwork/spellcircles)Spell Circle/$, so it can be traded between $(l:greatwork/spellcircles)Spell Circles/$ if proper application of $(l:greatwork/directrix)$(item)Directrices/$ are used.",
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"slate_work.page.save_loci.scrying": "An important useful tidbit: if I don a $(l:items/lens)Scrying Lens/$ and observe the $(thing)Restoration Mainframe/$, I can see all the data it holds, which is: $(li)The Stack,$(li)The Ravenmind,$(li)Ops Consumed,$(li)Is Escaping,$(li)Iotas that been escaped,$(li)And total level of escaped.$(br2)I can foresee this will be an extremely useful tool for debugging Spell Circles among other uses.",
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"slate_work.page.save_loci.scrying": "An important useful tidbit: if I don a $(l:items/lens)Scrying Lens/$ and observe the $(thing)Restoration Mainframe/$, I can see all the data it holds, which is: $(li)The Stack,$(li)The Ravenmind,$(li)Ops Consumed,$(li)Is Running Consideration,$(li)Iotas that been escaped,$(li)And total level of escaped.$(br2)I can foresee this will be an extremely useful tool for debugging Spell Circles among other uses.",
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"slate_work.page.save_loci.crafting": "$(o)bleep boop.",
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"slate_work.entry.hotbar_loci": "Pocket Simulator",
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"slate_work.page.hotbar_loci.intro": "As I strive to expand my domain, I found it mind $(o)numbingly/$ boring to lug items around in my pockets and bags. And whilst _Hexes help automate this, I find my self requiring to hold items still... I must engineer a better solution to this; it seems like the $(thing)Allays/$ can hold items, perhaps I can use that?",
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"slate_work.page.hotbar_loci.hotbar_loci": "The $(thing)Pocket Simulator/$ solves my inventory woes!$(br)Using an $(thing)Allay/$ as the core of it, it can hold up to 6 \"stacks\" of items, playfully dancing around the $(thing)Simulator/$. As well, I can denote 1 of those stacks to being a $(l:patterns/spells/itempicking)held item/$, meaning blockwork spells will pull from that first.",
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"slate_work.page.hotbar_loci.extra": "Once a $(l:greatwork/spellcircles)Spell Circle/$ activates this, it becomes \"bound,\" being able to use the $(thing)Simulator/$.$(br2)Wonderfully, the $(thing)Pocket Simulator/$ can be interacted via my hands, or $(l:patterns/hotbar_loci_patterns)spells/$. If I interact with it via my hands, I am greeted with the 6 slots it stores, and the held item slot will be glowing with $(l:greatwork/quenching_allays)Quenched Allay/$ colors.",
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"slate_work.page.hotbar_loci.crafting": "$(o)Quite Handy, isn't it?/$",
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"slate_work.entry.accelerator_loci": "Gloopy Accelerator",
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"slate_work.page.accelerator_loci.intro": "After diving into libraries of old, I discovered blueprints for something called an \"Accelerator,\"/$ which was described as speeding up $(l:greatwork/spellcircles)Spell Circle/$ greatly. After some time of reverse engineering some materials lost to time, I have recreated it as the $(thing)Gloopy Accelerator/$!",
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"slate_work.page.accelerator_loci.accelerator_loci": "How the $(thing)Gloopy Accelerator/$ works exactly, is it takes 2 $(l:items/amethyst)dust/$ to speed the $(l:greatwork/spellcircles)Circle/$ up to a slate per 1/20th of a second for 13 blocks; however, it needs to spend some of those 13 blocks speeding up. Interestingly, I can \"stack\" their boosts, making the accelerated state last for much longer. But this also increases the cost by the square of the blocks to be accelerated as well. So I must be careful when spacing them out.",
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"slate_work.page.accelerator_loci.crafting": "While I could not recreate the lost material of \"gloop,\" a mixture of slime and $(l:greatwork/quenching_allays)Quenched Allay/$ seems to emulate it well enough.$(br2)$(o)This is glooptastic !",
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"slate_work.entry.redstone_loci": "Redstone Agitator",
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"slate_work.page.redstone_loci.intro": "As I build more complex $(l:greatwork/spellcircles)Spell Circles/$, I require finer control over redstone output of the slates.$(br)While a comparator works for more basic circles; it only gives off a flat redstone output of 15, and stays triggered until the $(l:greatwork/spellcircles)Circle/$ ends.",
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"slate_work.page.redstone_loci.redstone_loci": "Thus, is why I have created the $(thing)Redstone Agitator/$. This pops a number between 0 and 15 (inclusive) from the stack, and sets the redstone output of the $(thing)Agitator/$ to that number. Additionally, it stops giving off redstone power when the $(thing)Media Wave/$ leaves the slate. $(br2)While not quite intended, this seems to have coevolved with another ancient blueprint, the \"Undulator\" from the same libraries as the $(l:greatwork/accelerator_loci)Accelerator/$.",
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"slate_work.page.redstone_loci.crafting": "Combing a mixture of $(item)redstone dust/$ and $(l:items/amethyst)amethyst dust/$, and intertwining it with a slate creates the exact mixture of redstone conductivity I require.",
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"slate_work.entry.akashic_loci": "Akashic Locus",
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"slate_work.page.akashic_loci.intro": "It appears like the $(l:greatwork/akashiclib)Akashic Record/$ is an extremely powerful conductor of _Media and Thoughts; to the point of it being able to be used by a $(l:greatwork/spellcircles)Spell Circle/$.$(br2)$(br2)$(o)I have come to learn So Much. I might as well share it with my proudest creation.",
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"slate_work.page.akashic_loci.akashic_loci": "Whenever an $(l:greatwork/akashiclib)Akashic Record/$ is activated by a $(l:greatwork/spellcircles)Spell Circle/$'s $(thing)Media Wave/$, it requires either a Pattern Iota, or any Iota and a Pattern Iota, and pops the given iotas.$(br2)If a single Pattern Iota is supplied, it dives into the records, and reads the iota associated with the given pattern.$(br2)If both any Iota, and a Pattern Iota are given, it will attempt to associate the iota with the given pattern.",
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"slate_work.page.akashic_loci.extra": "It seems like the functionalities closely resemble the $(l:patterns/akashic_patterns)Akashic Patterns/$; however, these are ran without any cost. Meaning it is completely free to index an $(l:greatwork/akashiclib)Akashic Library/$ with a $(l:greatwork/spellcircles)Spell Circle/$. $(br2)Importantly: it seems like this has the abnormal ability to clear shelves; if I attempt to store a Null Iota with this technique, it will instead clear the shelf associated with that pattern.",
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"slate_work.entry.slate_work_pigments": "Fanciful Pigments",
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"slate_work.page.slate_work_pigments.slate_work_pigments": "Just as my $(l:items/staff)Staves/$ have evolved, so too must my $(l:items/pigments)Pigments/$. These may not gift any glorious or grand amenities or effects, but all their boons are purely visual. $(br2)Additionally, those who know of these pigments, will now know of my $(o)Awakening/$.",
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"slate_work.page.slate_work_pigments.allay": "Since my... $(o)Visions/$, I have awoken to see the true form of Allays, nothing more than a scrap of _media. Perhaps this scrap of _media could be turned into a picture perfect pigment?",
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"slate_work.page.slate_work_pigments.allay": "Since my... $(o)Visions/$, I have awoken to see the true form of $(thing)Allays/$, nothing more than a scrap of _media. Perhaps this scrap of _media could be turned into a picture perfect pigment?",
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"slate_work.entry.hotbar_loci_patterns": "Pocket Simulator Patterns",
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"slate_work.page.hotbar_loci_patterns.intro": "As nice as the $(l:greatwork/hotbar_loci)Pocket Simulator/$ is, it amplifies its power through these patterns and spells.$(br2)These $(l:casting/mishaps2)mishap when not cast in a Spell Circle/$. However, these preform nothing if the current $(l:greatwork/spellcircles)Spell Circle/$ is not bound to a $(l:greatwork/hotbar_loci)Pocket Simulator/$.",
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"slate_work.page.hotbar_loci_patterns.set_slot": "This takes a number between 0 and 5 (inclusive), and sets the held slot of the bound $(l:greatwork/hotbar_loci)Pocket Simulator/$. Free.",
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"slate_work.page.hotbar_loci_patterns.get_items": "This returns all the items held within the $(l:greatwork/hotbar_loci)Pocket Simulator/$ as $(l:patterns/scrying/item)Item Stack Iotas/$. Free.",
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"slate_work.entry.slate_reflection": "Slate Reflections",
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"slate_work.page.storage_loci.wave_position": "Adds the current position of the $(thing)Media Wave/$ to the top of the stack.",
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"slate_work.page.whispering.bound": "Finally, the $(item)Whispering Stone/$ can be unbound in 2 ways. If I crouch and use the $(thing)stone/$, it clears its bound $(thing)impetus/$. As well, if I attempt to speak into the $(thing)stone/$ while the bound $(thing)impetus/$ is destroyed and or relocated, it will unbind its self; but still silencing me for one last time.$(br2)Importantly: the $(thing)Whispering Stone/$ can not start the Impetus if it lays outside of \"chunk loading\"'s range.",
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"slate_work.page.whispering.crafting": "$(o)Whispers and mutterances, gasps and fears, I can hear these faintly echo from this $(thing)stone/$$(o). What was done to that $(b)shard/$$(o)?",
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"slate_work.entry.loci": "Loci?",
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"slate_work.page.loci.intro": "During my $(l:greatwork/the_work)grand awakening/$, there was a term that pounded within my head. Begging to be made and released. $(b)Locus/$. $(br2)After countless days of research within my libraries, and the knowledge I had gained during my $(l:greatwork/the_work)awakening/$, I have discovered the meaning of $(thing)Locus/$ and $(thing)Loci/$.",
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"slate_work.page.loci.explained": "Summerized, $(thing)loci/$ is the plural form of $(thing)locus/$, and a $(thing)locus/$ is a block that interacts with a $(l:greatwork/spellcircles)Spell Circle/$ in a unique way. $(l:items/slate)Slates/$, however, do not count as $(thing)loci/$. But, I may see $(thing)loci/$ as a \"subset\" of $(l:items/slate)Slates/$.$(br2)$(o)Inlaid with each-other, endless pathways bending and wefting through a labyrinthine depths. A dance that which no single mind can comprehend. A song that sings to the universe; and the universe whispers back.",
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"Mishaps:": "",
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"hexcasting.mishap.circle.no_storage_loci_ran": "At %s did not find any activated Vessels",
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"hexcasting.mishap.circle.media_costs": "At %s required more Media than what the impetus held",
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"hexcasting.mishap.needed_focus": "Required a focus at %s, but did find that",
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"hexcasting.mishap.no_storage_sentinel_ran": "Did not find any activated Caches",
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"hexcasting.mishap.circle.empty_stack": "expected %s or more arguments but the stack was empty at %s",
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"hexcasting.mishap.circle.invalid_value": "expected %s at index %s of the stack at %s, but got %s",
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"Scrying Lenses:": "",
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"slate_work.scrying.macro.top": "Pattern: ",
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"slate_work.scrying.macro.error": "Could not display Iota(s)",
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"slate_work.scrying.impetus.listening.bound": "The bound moniker is:",
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"slate_work.scrying.impetus.listening.unbound": "Not currently monikered",
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"slate_work.scrying.save.translater_comment": "These next \"save\" translations are based on the `CastingImage` class",
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"slate_work.scrying.save.escaping": "Is Escaping: ",
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"slate_work.scrying.save.escaping": "Is Running Consideration: ",
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"slate_work.scrying.save.ops": "Ops Consumed: ",
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"slate_work.scrying.save.paren": "Total Levels of Escape: ",
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"slate_work.scrying.save.escaped": "Iotas Escaped: ",
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"slate_work.scrying.save.stack": "The Stack: ",
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"slate_work.scrying.save.ravenmind": "The Ravenmind: "
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"slate_work.scrying.save.ravenmind": "The Ravenmind: ",
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"slate_work.attributes.whispering": "Whispering Stone Speech"
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}

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