From b51ec6a8a641519face2b503500a69b84b6ce354 Mon Sep 17 00:00:00 2001 From: Calvin Hartwell Date: Thu, 12 Mar 2015 13:54:11 +0000 Subject: [PATCH] Create readme.md Created readme file --- README.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..f1fc6d1 --- /dev/null +++ b/README.md @@ -0,0 +1,15 @@ +# glxgears for Windows - OpenGL Demo & Benchmark Tool + +This repo is a windows port of the common unix opengl application glxgears. + +Glxgears is a common tool for testing the OpenGL rendering pipeline and gives a simple fps benchmark from the gears animaiton. + +This particular port is compiled in Visual Studio 2012 and it should be very easy to uprade this project for newer versions of visual studio (2013/2014+). + +Unfortunately this tool is now very dated - it makes use of the old style OpenGL fixed rendering pipeline which has been deprecated for a long time (https://www.opengl.org/wiki/Fixed_Function_Pipeline). + +A more modern approach would be to use things like shaders - the rendering pipeline is actually emulated with shaders as of 2.0+ + +If ported, this application may not work correctly with the OpenGL-ES specification (mobile devices). + +The original glxgears application was written by Brian Paul in 1999-2001 his license/warranty is provided within the source-code.