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Digger Man

Dig Dug like game in C++ and OpenGL

View Demo · Report Bug · Request Feature

Table of Contents
  1. About The Project
  2. Getting Started
  3. Usage
  4. Contributing
  5. License

About The Project

product-screenshot

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Built With

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Getting Started

Prerequisites

  • Visual Studio

Installation

  1. Clone the repo
    git clone https://github.com/CampAsAChamp/DiggerMan.git
  2. Open DiggerMan.sln with Visual Studio
  3. Upgrade toolset if prompted
  4. Start without Debugging

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Usage

  1. TODO

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

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License

Distributed under the MIT License. See LICENSE.txt for more information.

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Dig Dug like game in C++ and OpenGL

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