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Captain.UI.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>Implements shared components for [Captain](https://github.com/CaptainApp)'s desktop and in-game HUD</Description>
<Company>sanlyx</Company>
<Product>Captain</Product>
<Copyright>Copyright © 2018, sanlyx</Copyright>
<AssemblyVersion>0.1.0.0</AssemblyVersion>
<TargetFramework>net45</TargetFramework>
<Platforms>x86;x64</Platforms>
<OutputPath>$(SolutionDir)\Out\$(Configuration)\$(Platform)</OutputPath>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DefineConstants>TRACE;DEBUG;WIN64</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DefineConstants>TRACE;WIN64</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x86'">
<DefineConstants>TRACE;DEBUG;WIN32</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x86'">
<DefineConstants>TRACE;WIN32</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SharpDX" Version="4.2.0" />
<PackageReference Include="SharpDX.D3DCompiler" Version="4.2.0" />
<PackageReference Include="SharpDX.Desktop" Version="4.2.0" />
<PackageReference Include="SharpDX.Direct2D1" Version="4.2.0" />
<PackageReference Include="SharpDX.Direct3D11" Version="4.2.0" />
<PackageReference Include="SharpDX.Mathematics" Version="4.2.0" />
<PackageReference Include="System.ValueTuple" Version="4.5.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Captain.Common\Captain.Common.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="System.Windows.Forms" />
</ItemGroup>
</Project>