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MonoGame.Samples.Windows.sln
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MonoGame.Samples.Windows.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.Windows", "..\ThirdParty\Lidgren.Network\Lidgren.Network.Windows.csproj", "{AE483C29-042E-4226-BA52-D247CE7676DA}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NetRumble.Windows", "NetRumble\NetRumble.Windows.csproj", "{36CDED1D-BE90-4C12-BC0A-F923AB92B98D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RenderTarget2D.Windows", "RenderTarget2DSample\RenderTarget2D.Windows.csproj", "{B3DD03E0-4DEC-45A0-A481-2CF90A51C516}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CatapaultNetWars.Windows", "CatapultNetWars\CatapaultNetWars.Windows.csproj", "{0BCF8950-A28D-4688-BA92-85BD49637ED0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.WindowsGL", "..\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj", "{7DE47032-A904-4C29-BD22-2D235E8D91BA}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Draw2D.Windows", "Draw2D\Draw2D.Windows.csproj", "{8CFEF1FE-9E32-43EB-A730-EB3AACDC77B1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Particle3DSample.Windows", "Particle3DSample\Particle3DSample.Windows.csproj", "{4E34D15A-4FDD-42D4-9645-83298049035C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Waypoint.Windows", "Waypoint\Waypoint.Windows.csproj", "{92D0E4EC-28B5-4180-B376-83494A8D02AF}"
EndProject
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EndGlobalSection
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Windows\RenderTarget2D\RenderTarget2D.csproj
EndGlobalSection
EndGlobal