diff --git a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_berserker.dm b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_berserker.dm index 601e887a730..cd3ef278bcd 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_berserker.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_berserker.dm @@ -8,8 +8,8 @@ category_tags = list(CTAG_GNOLL) traits_applied = list() reset_stats = TRUE - subclass_stats = list( - STATKEY_STR = 3, + subclass_stats = list( //Caustic Edit start. + STATKEY_STR = 5, STATKEY_CON = 2, STATKEY_WIL = 3, STATKEY_SPD = 4, @@ -23,8 +23,11 @@ /datum/skill/misc/athletics = SKILL_LEVEL_EXPERT, /datum/skill/misc/climbing = SKILL_LEVEL_EXPERT, /datum/skill/misc/tracking = SKILL_LEVEL_LEGENDARY, - /datum/skill/craft/crafting = SKILL_LEVEL_NOVICE - ) + /datum/skill/craft/crafting = SKILL_LEVEL_NOVICE, + /datum/skill/labor/butchering = SKILL_LEVEL_APPRENTICE, + /datum/skill/craft/tanning = SKILL_LEVEL_APPRENTICE, + /datum/skill/craft/sewing = SKILL_LEVEL_APPRENTICE + ) //Caustic Edit end. /datum/outfit/job/roguetown/gnoll/berserker/pre_equip(mob/living/carbon/human/H) if(H.mind) diff --git a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_knight.dm b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_knight.dm index bf120725bf2..0ba400ee4a5 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_knight.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_knight.dm @@ -9,7 +9,8 @@ cmode_music = 'sound/music/cmode/antag/combat_thewall.ogg' reset_stats = TRUE - subclass_stats = list( + subclass_stats = list( //Caustic Edit start. + STATKEY_STR = 2, STATKEY_WIL = 3, STATKEY_CON = 5, STATKEY_SPD = 2, @@ -22,8 +23,11 @@ /datum/skill/misc/athletics = SKILL_LEVEL_EXPERT, /datum/skill/misc/climbing = SKILL_LEVEL_EXPERT, /datum/skill/misc/tracking = SKILL_LEVEL_LEGENDARY, - /datum/skill/craft/crafting = SKILL_LEVEL_NOVICE - ) + /datum/skill/craft/crafting = SKILL_LEVEL_NOVICE, + /datum/skill/labor/butchering = SKILL_LEVEL_APPRENTICE, + /datum/skill/craft/tanning = SKILL_LEVEL_APPRENTICE, + /datum/skill/craft/sewing = SKILL_LEVEL_APPRENTICE + ) //Caustic Edit end. cmode_music = 'sound/music/combat_graggar.ogg' /datum/outfit/job/roguetown/gnoll/knight/pre_equip(mob/living/carbon/human/H) diff --git a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_shaman.dm b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_shaman.dm index 4d2adc01695..17b2c69073f 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_shaman.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_shaman.dm @@ -4,11 +4,13 @@ outfit = /datum/outfit/job/roguetown/gnoll/shaman traits_applied = list(TRAIT_RITUALIST, TRAIT_DODGEEXPERT, TRAIT_ALCHEMY_EXPERT) // Surely this won't be broken. reset_stats = TRUE - subclass_stats = list( + subclass_stats = list( //Caustic Edit start. + STATKEY_STR = 2, STATKEY_PER = 2, STATKEY_WIL = 2, STATKEY_SPD = 3, - STATKEY_INT = 2 + STATKEY_CON = 2, + STATKEY_INT = 3 ) subclass_skills = list( /datum/skill/magic/holy = SKILL_LEVEL_EXPERT, @@ -24,8 +26,11 @@ /datum/skill/craft/traps = SKILL_LEVEL_JOURNEYMAN, /datum/skill/misc/medicine = SKILL_LEVEL_APPRENTICE, /datum/skill/craft/crafting = SKILL_LEVEL_APPRENTICE, - /datum/skill/craft/alchemy = SKILL_LEVEL_JOURNEYMAN - ) + /datum/skill/craft/alchemy = SKILL_LEVEL_JOURNEYMAN, + /datum/skill/labor/butchering = SKILL_LEVEL_APPRENTICE, + /datum/skill/craft/tanning = SKILL_LEVEL_APPRENTICE, + /datum/skill/craft/sewing = SKILL_LEVEL_APPRENTICE + ) //Caustic Edit end. category_tags = list(CTAG_GNOLL) cmode_music = 'sound/music/combat_graggar.ogg' diff --git a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_templar.dm b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_templar.dm index d1959f2ae41..75d6eadb6c4 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_templar.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/gnoll/gnoll_templar.dm @@ -7,8 +7,8 @@ category_tags = list(CTAG_GNOLL) traits_applied = list(TRAIT_HEAVYARMOR) reset_stats = TRUE - subclass_stats = list( - STATKEY_STR = 2, + subclass_stats = list( //Caustic Edit start. + STATKEY_STR = 4, STATKEY_CON = 3, STATKEY_WIL = 2, STATKEY_SPD = 2 @@ -21,8 +21,11 @@ /datum/skill/misc/athletics = SKILL_LEVEL_EXPERT, /datum/skill/misc/climbing = SKILL_LEVEL_JOURNEYMAN, /datum/skill/misc/tracking = SKILL_LEVEL_LEGENDARY, - /datum/skill/craft/crafting = SKILL_LEVEL_NOVICE - ) + /datum/skill/craft/crafting = SKILL_LEVEL_NOVICE, + /datum/skill/labor/butchering = SKILL_LEVEL_APPRENTICE, + /datum/skill/craft/tanning = SKILL_LEVEL_APPRENTICE, + /datum/skill/craft/sewing = SKILL_LEVEL_APPRENTICE + ) //Caustic Edit end. cmode_music = 'sound/music/combat_graggar.ogg' /datum/outfit/job/roguetown/gnoll/templar/pre_equip(mob/living/carbon/human/H)