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1 parent 1ebca65 commit 3e17502Copy full SHA for 3e17502
Source/CesiumRuntime/Private/CesiumGltfComponent.cpp
@@ -3149,9 +3149,8 @@ static void loadPrimitiveGameThreadPart(
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#if PLATFORM_MAC
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// TODO: figure out why water material crashes mac
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UMaterialInterface* pUserDesignatedMaterial =
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- is_in_blend_mode(loadResult)
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- ? pGltf->BaseMaterialWithTranslucency
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- : pGltf->BaseMaterial;
+ is_in_blend_mode(loadResult) ? pGltf->BaseMaterialWithTranslucency
+ : pGltf->BaseMaterial;
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#else
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UMaterialInterface* pUserDesignatedMaterial;
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if (loadResult.onlyWater || !loadResult.onlyLand) {
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