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Source/CesiumRuntime/Private/CesiumGltfComponent.cpp

Lines changed: 2 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -3149,9 +3149,8 @@ static void loadPrimitiveGameThreadPart(
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#if PLATFORM_MAC
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// TODO: figure out why water material crashes mac
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UMaterialInterface* pUserDesignatedMaterial =
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is_in_blend_mode(loadResult)
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? pGltf->BaseMaterialWithTranslucency
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: pGltf->BaseMaterial;
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is_in_blend_mode(loadResult) ? pGltf->BaseMaterialWithTranslucency
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: pGltf->BaseMaterial;
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#else
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UMaterialInterface* pUserDesignatedMaterial;
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if (loadResult.onlyWater || !loadResult.onlyLand) {

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