Fix bad_any_cast errors by disabling RTTI when building cesium-native #1468
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Fixes #1380
We're seeing
bad_any_cast
exceptions when loading tilesets with metadata, in release builds, on every platform except Windows. The cause appears to be that cesium-native is compiled with runtime type information (RTTI) enabled, but Cesium for Unreal - as required by Unreal Engine itself - is compiled with RTTI disabled. Windows isn't fussed about this, but apparently it causes subtle problems on Linux/Android/Apple.