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Added motion weave asset
MSBuild #310: Commit e25e21d pushed by Cooltomten
December 28, 2023 22:33 Failure Animation-Branch
December 28, 2023 22:33 Failure
Fixed startup issue
MSBuild #309: Commit 829cb27 pushed by ChunkTreasure1
December 27, 2023 00:01 -1s development
December 27, 2023 00:01 -1s
Update to 0.1.4 (#47)
MSBuild #308: Commit 0684be8 pushed by ChunkTreasure1
December 22, 2023 16:35 Failure main
December 22, 2023 16:35 Failure
Update to 0.1.4 (#47)
MSBuild #307: Commit 0684be8 pushed by ChunkTreasure1
December 22, 2023 16:32 Failure main
December 22, 2023 16:32 Failure
Updated versions
MSBuild #306: Commit 4bc0058 pushed by ChunkTreasure1
December 22, 2023 16:26 Failure development
December 22, 2023 16:26 Failure
Remove data file
MSBuild #305: Commit 942800f pushed by ChunkTreasure1
December 22, 2023 16:21 Failure development
December 22, 2023 16:21 Failure
Bug fixes to launcher & engine
MSBuild #304: Commit 45ae86f pushed by ChunkTreasure1
December 22, 2023 16:13 Failure development
December 22, 2023 16:13 Failure
Bug fixes
MSBuild #303: Commit ee7909e pushed by ChunkTreasure1
December 15, 2023 20:12 Failure development
December 15, 2023 20:12 Failure
Update to v0.1.3 (#46)
MSBuild #302: Commit 3dc06f5 pushed by ChunkTreasure1
December 15, 2023 20:07 Failure main
December 15, 2023 20:07 Failure
Update to v0.1.3 (#46)
MSBuild #301: Commit 3dc06f5 pushed by ChunkTreasure1
December 15, 2023 20:06 Failure main
December 15, 2023 20:06 Failure
Animation branch (#44)
MSBuild #300: Commit 6d6e1a9 pushed by Cooltomten
December 15, 2023 19:43 Failure development
December 15, 2023 19:43 Failure
Implemented some base support for large worlds (#45)
MSBuild #299: Commit 3c81ff7 pushed by ChunkTreasure1
December 15, 2023 19:40 Failure development
December 15, 2023 19:40 Failure
Implemented base of WorldEngine
MSBuild #298: Commit 918e2eb pushed by ChunkTreasure1
December 14, 2023 21:14 Failure large-worlds
December 14, 2023 21:14 Failure
Fixed some compilation errors
MSBuild #297: Commit 3ae4ca5 pushed by Cooltomten
December 13, 2023 23:11 Failure Animation-Branch
December 13, 2023 23:11 Failure
Continued work on WorldEngine
MSBuild #296: Commit d36de49 pushed by ChunkTreasure1
December 13, 2023 22:31 Failure large-worlds
December 13, 2023 22:31 Failure
Move animation graph upgrade to the correct spot
MSBuild #295: Commit 4cdace7 pushed by Cooltomten
December 13, 2023 21:52 Failure Animation-Branch
December 13, 2023 21:52 Failure
Started work on OEPF
MSBuild #294: Commit d13c445 pushed by ChunkTreasure1
December 12, 2023 21:31 Failure large-worlds
December 12, 2023 21:31 Failure
Removed .idea folder
MSBuild #293: Commit e81a60b pushed by ChunkTreasure1
December 12, 2023 19:21 Failure mono-improvements
December 12, 2023 19:21 Failure
Removed .idea folder
MSBuild #292: Commit e81a60b pushed by ChunkTreasure1
December 12, 2023 19:20 Failure mono-improvements
December 12, 2023 19:20 Failure
Added Clamp and fixed crash
MSBuild #291: Commit a832cbb pushed by ChunkTreasure1
December 12, 2023 19:19 Failure mono-improvements
December 12, 2023 19:19 Failure
Made some fixes in how mono handles entities
MSBuild #290: Commit f829908 pushed by ChunkTreasure1
December 9, 2023 00:18 Failure mono-improvements
December 9, 2023 00:18 Failure
Implemented fixes to areas of the engine
MSBuild #289: Commit 387cfca pushed by ChunkTreasure1
December 3, 2023 19:21 Failure development
December 3, 2023 19:21 Failure
Scene loading optimization (#43)
MSBuild #288: Commit ee995b8 pushed by ChunkTreasure1
November 30, 2023 21:09 Failure development
November 30, 2023 21:09 Failure
Added profiling
MSBuild #287: Commit bd766d3 pushed by ChunkTreasure1
November 30, 2023 21:09 Failure scene-loading-optimization
November 30, 2023 21:09 Failure
We are now using our own IDs as entity references
MSBuild #286: Commit 4b59618 pushed by ChunkTreasure1
November 30, 2023 19:37 Failure scene-loading-optimization
November 30, 2023 19:37 Failure