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Releases: Citrinate/BoosterManager

BoosterManager V2.8.0

01 Feb 18:26
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This version requires ArchiSteamFarm V5.5.2.3 or newer

Changelog

  • Added tradecheck and tradesincoming commands
  • The market2faok command now accepts a Minutes parameter which will set the command to automatically repeat
  • Fixed GetPriceHistory API not handling a hashName with special characters properly
  • Updated to work with ArchiSteamFarm V5.5.2.3

BoosterManager V2.7.2

06 Jan 04:16
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This version requires ArchiSteamFarm V5.5.0.10 or newer

Changelog

  • Fixed the transfergems command not accepting queue as an amount
  • The lootitems and transferitems commands now properly accept multiple identifiers

BoosterManager V2.7.1

01 Jan 22:31
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This version requires ArchiSteamFarm V5.5.0.10 or newer

Changelog

Changes since V2.7.0:

  • Fixed the lootitem command not working at all

Changes since V2.6.2:

  • Added new commands for looting and transferring non-marketable cards and boosters
  • Changed the parameters on the lootitems, transferitems, and transferitems^ commands to allow for more options
  • Added transferitems%, transfergems^ and transferkeys^ commands

BoosterManager V2.7.0

01 Jan 22:20
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This version requires ArchiSteamFarm V5.5.0.10 or newer

Changelog

  • Added new commands for looting and transferring non-marketable cards and boosters
  • Changed the parameters on the lootitems, transferitems, and transferitems^ commands to allow for more options
  • Added transferitems%, transfergems^ and transferkeys^ commands

BoosterManager V2.6.2

15 Dec 17:59
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This version requires ArchiSteamFarm V5.5.0.10 or newer

Changelog

Changes since V2.5.1:

  • Updated to work with ArchiSteamFarm V5.5.0.10 (#7)
  • Added bdrops command
  • Fixes an issue where using the booster command can stop boosters defined in GamesToBooster from being crafted

BoosterManager V2.6.1

10 Dec 17:50
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BoosterManager V2.6.1 Pre-release
Pre-release

This version requires ArchiSteamFarm V5.5.0.5 or newer

Changelog

Changes since V2.5.1:

  • Updated to work with ArchiSteamFarm V5.5 (#7)
  • Added bdrops command
  • Fixes an issue where using the booster command can stop boosters defined in GamesToBooster from being crafted

BoosterManager V2.5.2

10 Dec 17:43
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This version requires ArchiSteamFarm V5.4.12.3 or newer

Changelog

  • Fixes an issue where using the booster command can stop boosters defined in GamesToBooster from being crafted

BoosterManager V2.6.0

02 Dec 20:49
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BoosterManager V2.6.0 Pre-release
Pre-release

This version requires ArchiSteamFarm V5.5.0.5 or newer

Changelog

Changes since V2.5.1:

  • Updated to work with ArchiSteamFarm V5.5 (#7)
  • Added bdrops command

BoosterManager V2.5.1

08 Nov 17:14
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This version requires ArchiSteamFarm V5.4.12.3 or newer

Changelog

  • Removed AllowCraftUnmarketableBoosters config setting. The implementation of this feature turned out to be too unreliable with no way to fix it. Since there seems to be no simple and reliable way to determine if a booster will be marketable, it was necessary to remove this feature.

BoosterManager V2.5.0

05 Nov 14:41
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This version requires ArchiSteamFarm V5.4.12.3 or newer

Changelog

  • Added AllowCraftUnmarketableBoosters config setting
  • Added bstatus^ and brate commands
  • GetPriceHistory IPC endpoint can now accept multiple botNames