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I personally get your frustration as I think the cityscapes to foggy cityscapes adaptation is hard to achieve good semantic alignment on due to the amount of noise that distorts the semantic features.
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Hi, thanks for your interest.
I think the fluctuation is more likely caused by the EMP baseline since the multi-level adversarial learning seems to have a more obvious influence on the pixel-level object detector. We found that the phenomenon can be relieved from four aspects: reducing the learning rate, training enough iterations, using Style-GAN-generated data, and using all-level Foggy Cityscapes data instead of only 0.02.
This phenomenon is also common in DA-FRCNN, even for the single-class KITTI scene (here). Hence, I really hope to see new DAOD works can solve this issue, since this also gives me a headache.
I see. So I guess it's just minor tuning for the time being. Thanks for your insights. I agree that there is still some work to do in order to succeed in adversarial training over semantic alignment.
I personally get your frustration as I think the cityscapes to foggy cityscapes adaptation is hard to achieve good semantic alignment on due to the amount of noise that distorts the semantic features.
The text was updated successfully, but these errors were encountered: