diff --git a/Changelog.txt b/Changelog.txt index 6a529a5b1..3a8b07721 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,4 +1,38 @@ -v 1.9.4.0 +v 1.9.4.1 +Added: Custom network protocol support +Added: /Whitelist enable/disable to turn on/off whitelisted only mode +Added: Shortcut /br for /Brush +Improved: /Maze now allows specifying an optional seed argument +Improved: Inbox now includes message number and slightly offsets message +Improved: Simplify /sinfo slightly and make its appearance more like /Info +Improved: /sinfo now shows total number of levels +Improved: Log when non-existent portals/message blocks are autodeleted from a level +Improved: Make /FlipHead usable without ZS running +Improved: Increase default maximum player count from 12 to 16 +Fixed: Frozen players not getting /summoned (and /TP, /Portal etc) +Fixed: /sinfo not showing accurate CPU usage +Fixed: /Outline should be usable even if you can't modify the target block +Fixed: Very rare case where Zones would disappear when level was saved +Fixed: Flatgrass map generator generating the grass layer one layer too high +Fixed: /mi env sometimes wrongly showing exponential fog as enabled +Fixed: Discord bot rarely triggering rate limiting and subsequently failing to reconnect +Fixed: Can't compile commands/plugins in .NET core build +Fixed: GUI logging options wrongly being controlled by 'file logging' instead of 'console logging' server option +Fixed: Prevent console from trying to generate levels over 2 GB in size +Fixed: Alts message rarely showing to lower ranked players while hidden +Fixed: Some messages in /Restore and /Museum etc showing plain instead of colored level name +Fixed: IPv4 mapped IPv6 addresses not triggering connection spam blocking (note IPv6 support isn't enabled by default) +Fixed: Few minor issues in GUI tooltips +Fixed: GUI not working with mkbundle +Fixed: Make /Time and /Server backup db use yyyy-mm-dd format +Fixed: Auto unloading of levels at game round end still showing a message to staff +Fixed: Bots with ridiculously large model scales (e.g. 3.3 x 10^38) failing to load +Fixed: Discord bot status player count not including hidden players visible to guests + +Removed +- Visual Basic documentation in /Compile and /CmdCreate (still supported though) + +v 1.9.4.0 Added: Separate Console rank with highest permission level Added: Option to allow banning staff IPs Fixed: Changing rank not immediately updating players table in main GUI diff --git a/MCGalaxy/Server/Server.Fields.cs b/MCGalaxy/Server/Server.Fields.cs index c44f7caa2..dec27639d 100644 --- a/MCGalaxy/Server/Server.Fields.cs +++ b/MCGalaxy/Server/Server.Fields.cs @@ -38,7 +38,7 @@ public sealed partial class Server { public static PlayerMetaList Notes = new PlayerMetaList("text/notes.txt"); /// *** DO NOT USE THIS! *** Use VersionString, as this field is a constant and is inlined if used. - public const string InternalVersion = "1.9.4.0"; + public const string InternalVersion = "1.9.4.1"; public static string Version { get { return InternalVersion; } } public static string SoftwareName = "MCGalaxy"; diff --git a/Uploads/MCGalaxy.exe b/Uploads/MCGalaxy.exe index d968dcca1..55169912d 100644 Binary files a/Uploads/MCGalaxy.exe and b/Uploads/MCGalaxy.exe differ diff --git a/Uploads/MCGalaxyCLI.exe b/Uploads/MCGalaxyCLI.exe index d45b58be3..60e9fda53 100644 Binary files a/Uploads/MCGalaxyCLI.exe and b/Uploads/MCGalaxyCLI.exe differ diff --git a/Uploads/MCGalaxy_.dll b/Uploads/MCGalaxy_.dll index 85fb4c57e..bcac601f2 100644 Binary files a/Uploads/MCGalaxy_.dll and b/Uploads/MCGalaxy_.dll differ diff --git a/Uploads/MCGalaxy_infid.dll b/Uploads/MCGalaxy_infid.dll index cb85a903f..e80701f48 100644 Binary files a/Uploads/MCGalaxy_infid.dll and b/Uploads/MCGalaxy_infid.dll differ diff --git a/Uploads/current_version.txt b/Uploads/current_version.txt index bc85df26a..45bfc0433 100644 --- a/Uploads/current_version.txt +++ b/Uploads/current_version.txt @@ -1 +1 @@ -1.9.4.0 \ No newline at end of file +1.9.4.1 \ No newline at end of file