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SMPS2ASM - DAC Sample Equates.asm
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SMPS2ASM - DAC Sample Equates.asm
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; DAC Equates
SMPS_offset := DACMetadataTable
SMPS_ptrsize := 5
SMPS_idstart := $81
if SMPS_S1DACSamples||SMPS_S2DACSamples
; Sonic 1 & 2
dKick = SMPS_id(ptr_dac81)
dSnare = SMPS_id(ptr_dac82)
dTimpani = SMPS_id(ptr_dac85)
dHiTimpani = SMPS_id(ptr_dac88)
dMidTimpani = SMPS_id(ptr_dac89)
dLowTimpani = SMPS_id(ptr_dac8A)
dVLowTimpani = SMPS_id(ptr_dac8B)
endif
if SMPS_S2DACSamples
; Sonic 2
dClap = SMPS_id(ptr_dac83)
dScratch = SMPS_id(ptr_dac84)
dHiTom = SMPS_id(ptr_dac86)
dVLowBongo = SMPS_id(ptr_dac87)
dMidTom = SMPS_id(ptr_dac8C)
dLowTom = SMPS_id(ptr_dac8D)
dFloorTom = SMPS_id(ptr_dac8E)
dHighBongo = SMPS_id(ptr_dac8F)
dMidBongo = SMPS_id(ptr_dac90)
dLowBongo = SMPS_id(ptr_dac91)
dHiClap = dHighBongo
dMidClap = dMidBongo
dLowClap = dLowBongo
endif
if SMPS_S3DACSamples||SMPS_SKDACSamples||SMPS_S3DDACSamples
; Sonic 3 & K & 3D
dSnareS3 = SMPS_id(ptr_dac92)
dHighTom = SMPS_id(ptr_dac93)
dMidTomS3 = SMPS_id(ptr_dac94)
dLowTomS3 = SMPS_id(ptr_dac95)
dFloorTomS3 = SMPS_id(ptr_dac96)
dKickS3 = SMPS_id(ptr_dac97)
dMuffledSnare = SMPS_id(ptr_dac98)
dCrashCymbal = SMPS_id(ptr_dac99)
dRideCymbal = SMPS_id(ptr_dac9A)
dLowMetalHit = SMPS_id(ptr_dac9B)
dMetalHit = SMPS_id(ptr_dac9C)
dHighMetalHit = SMPS_id(ptr_dac9D)
dHigherMetalHit = SMPS_id(ptr_dac9E)
dMidMetalHit = SMPS_id(ptr_dac9F)
dClapS3 = SMPS_id(ptr_dacA0)
dElectricHighTom = SMPS_id(ptr_dacA1)
dElectricMidTom = SMPS_id(ptr_dacA2)
dElectricLowTom = SMPS_id(ptr_dacA3)
dElectricFloorTom = SMPS_id(ptr_dacA4)
dTightSnare = SMPS_id(ptr_dacA5)
dMidpitchSnare = SMPS_id(ptr_dacA6)
dLooseSnare = SMPS_id(ptr_dacA7)
dLooserSnare = SMPS_id(ptr_dacA8)
dHiTimpaniS3 = SMPS_id(ptr_dacA9)
dLowTimpaniS3 = SMPS_id(ptr_dacAA)
dMidTimpaniS3 = SMPS_id(ptr_dacAB)
dQuickLooseSnare = SMPS_id(ptr_dacAC)
dClick = SMPS_id(ptr_dacAD)
dPowerKick = SMPS_id(ptr_dacAE)
dQuickGlassCrash = SMPS_id(ptr_dacAF)
endif
if SMPS_S3DACSamples||SMPS_SKDACSamples
; Sonic 3 & K
dGlassCrashSnare = SMPS_id(ptr_dacB0)
dGlassCrash = SMPS_id(ptr_dacB1)
dGlassCrashKick = SMPS_id(ptr_dacB2)
dQuietGlassCrash = SMPS_id(ptr_dacB3)
dOddSnareKick = SMPS_id(ptr_dacB4)
dKickExtraBass = SMPS_id(ptr_dacB5)
dComeOn = SMPS_id(ptr_dacB6)
dDanceSnare = SMPS_id(ptr_dacB7)
dLooseKick = SMPS_id(ptr_dacB8)
dModLooseKick = SMPS_id(ptr_dacB9)
dWoo = SMPS_id(ptr_dacBA)
dGo = SMPS_id(ptr_dacBB)
dSnareGo = SMPS_id(ptr_dacBC)
dPowerTom = SMPS_id(ptr_dacBD)
dHiWoodBlock = SMPS_id(ptr_dacBE)
dLowWoodBlock = SMPS_id(ptr_dacBF)
dHiHitDrum = SMPS_id(ptr_dacC0)
dLowHitDrum = SMPS_id(ptr_dacC1)
dMetalCrashHit = SMPS_id(ptr_dacC2)
dEchoedClapHit = SMPS_id(ptr_dacC3)
dLowerEchoedClapHit = SMPS_id(ptr_dacC4)
dHipHopHitKick = SMPS_id(ptr_dacC5)
dHipHopHitPowerKick = SMPS_id(ptr_dacC6)
dBassHey = SMPS_id(ptr_dacC7)
dDanceStyleKick = SMPS_id(ptr_dacC8)
dHipHopHitKick2 = SMPS_id(ptr_dacC9)
dReverseFadingWind = SMPS_id(ptr_dacCA)
dScratchS3 = SMPS_id(ptr_dacCB)
dLooseSnareNoise = SMPS_id(ptr_dacCC)
dPowerKick2 = SMPS_id(ptr_dacCD)
dCrashingNoiseWoo = SMPS_id(ptr_dacCE)
dQuickHit = SMPS_id(ptr_dacCF)
dKickHey = SMPS_id(ptr_dacD0)
dPowerKickHit = SMPS_id(ptr_dacD1)
dLowPowerKickHit = SMPS_id(ptr_dacD2)
dLowerPowerKickHit = SMPS_id(ptr_dacD3)
dLowestPowerKickHit = SMPS_id(ptr_dacD4)
dHipHopHitKick3 = dHipHopHitKick2
endif
if SMPS_S3DDACSamples
; Sonic 3D
dFinalFightMetalCrash = SMPS_id(ptr_dacD5)
dIntroKick = SMPS_id(ptr_dacD6)
endif
if SMPS_S3DACSamples
; Sonic 3
dEchoedClapHit_S3 = SMPS_id(ptr_dacD7)
dLowerEchoedClapHit_S3 = SMPS_id(ptr_dacD8)
endif
if SMPS_SCDACSamples
; Sonic Crackers
dBeat = SMPS_id(ptr_dacD9)
dSnareSC = SMPS_id(ptr_dacDA)
dHiTimTom = SMPS_id(ptr_dacDB)
dMidTimTom = SMPS_id(ptr_dacDC)
dLowTimTom = SMPS_id(ptr_dacDD)
dLetsGo = SMPS_id(ptr_dacDE)
dHey = SMPS_id(ptr_dacDF)
endif
dSega = SMPS_id(ptr_dacE0)