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Lighting/AO adaptations to prevent visual artefacts #114
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I think if you zoom in the spheres' surfaces are clipped at the super-cell boundaries. (see noisy structure, up arrow) |
@Anton-Le Could you also provide a zoomed in picture (from your last simulation). |
@Anton-Le Thanks do you have a extremely zoomed in image where the clipping of the sphere is visible? |
As can be seen in the above picture (indicated by the arrows) at the beginning of the simulation the structure of the GPU grid appears to be visible. This happens for particles as well as densities. As the simulation progresses the effects fade, but this takes some time and the structure suggests that there is something happening at the boundaries of the sub-domains, which does not correspond to reality.
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