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fix(execute_code): load Roslyn from Unity instead of falling back to C# 6 #515

fix(execute_code): load Roslyn from Unity instead of falling back to C# 6

fix(execute_code): load Roslyn from Unity instead of falling back to C# 6 #515

This workflow is awaiting approval from a maintainer in #1374
Triggered via pull request September 2, 2026 15:45
Status Action required
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This workflow is awaiting approval from a maintainer in #1374

unity-tests.yml

on: pull_request
Compute Unity version matrix
Compute Unity version matrix
Detect Unity license secrets
Detect Unity license secrets
Matrix: testAllModes
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